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TalkBack / Re: Nintendo’s second bite at the Wii U apple.
« Last post by Luigi Dude on Yesterday at 01:34:06 PM »
I'm sorry but everything you mentioned in your article is not what hurt the Wii U.  The Wii U's biggest problem was it had a small lineup of games throughout it's lifespan, with terrible 3rd party support that lead to horrible droughts in software and the much cheaper 3DS offering similar experiences to most of the major Nintendo Wii U titles, leaving the only audience for it the most hardcore Nintendo fans who needed to have the latest Nintendo games in HD.

Seriously, let's compare the launch lineup.  The Wii U's flagship title was New Super Mario Bros U, released 3 months after New Super Mario Bros 2 on the 3DS.  Doesn't help that both games were just rehashing much of what New Super Mario Bros Wii did just 3 years earlier.  Then the next major game was Mario 3D World in November 2013, a full YEAR after launch.  Between that you had slim pickings from third parties, and Nintendo's own titles were very niche like a Wario Ware spinoff and Pikmin 3.

Meanwhile the Switch 2 will launch with Mario Kart World, the super ambitious sequel to a game that came out over 8 years ago, that not only makes major changes to the Mario Kart formula, but even includes a massive open world for people to explore.  The next major game after this will be brand new 3D Donkey Kong, which looks to be a super ambitious as well, which comes out just a little over a month later.

Plus when you compare third party support at launch and what's coming in the near future, the Switch 2 third party lineup from just what we know about is lightyears better then the Wii U's lifetime total was.


Seriously, at the end of the day it's all about the games that determine the success of a console.  The Wii U's biggest failure was Nintendo being unable to probably support it and the 3DS at the same time, which is the entire reason they began the process of merging their home console and handheld divisions right after the Wii U launch.  This is why comparing the Switch 2 to the Wii U and even the 3DS is beyond silly when Nintendo has already shown the lineup for the Switch 2 at launch is a massive improvement over both systems when they launched.

Plus everyone seems to forget the other part of the Switch success is being a hybrid system.  Since Valve is determined to keep the Steam Deck as niche as possible, the Switch has literally no competition.  So if you want a hybrid console that can play the latest Nintendo games, as well as major third party titles like Cyberpunk and Elden Ring, the Switch 2 is the only console that can do that.  Yeah there's rumor of Microsoft and Sony working on something but those won't be out until 2027 at the earliest and by that time the Switch 2's library will be so massive, it'll be hard for Microsoft and Sony to really take away any attention from the Switch 2.
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Nintendo Gaming / Re: Nintendo Switch Forum Favorites
« Last post by lolmonade on May 15, 2025, 09:17:03 AM »
Alright, not a lot of love for Sega games, but how about...

What are your favorite platformers on Switch?

Thanks to insanolord for the suggestion!


I played Hollow Knight on Switch, so there's that.  Won't elaborate since it's widely lauded and known.

Nine Sols is the metroidvania/Sekiro: Shadows Die Twice cross-over I didn't know I needed.  Rivals Hollow Knight in quality IMO. 

Sonic Mania is a special game to me, and I'm glad they at least did one go-around of classic sonic gameplay.  Beautiful reimagining of some classic levels too.

Pepper Grinder is a pretty fun if short time, but I didn't feel like I needed more once the credits hit.

I know The Friends of Ringo Ishikawa got some buzz, but the same independent dev's Fading Afternoon felt like a big jump in their beat-em-up system with its refinements coupled with what is a life management sim of a character slowly losing time from terminal illness.  It's a high pressure experience that felt like his most complete work.

Disney's Illusion Island is one of the most approachable 2D platformers in the metroidvania style and a lot of fun to play with family & friends.  Lots of features to make the game easier for individual players too.

Okinawa Rush is a bit unweildy but the arcade 2D brawler is such a cool experience, and the kung fu movie sensibility is a lot of fun.
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Nintendo Gaming / Any idea?
« Last post by Wandevere on May 15, 2025, 12:07:13 AM »
When you buy a Wii game on the eShop, it downloads to the Wii U memory. But does it also save there, or does it save to the Wii Mode memory like a disc-based Wii game would? I'm asking because I want to be able to move my save games to the SD card so I can continue a Skyward Sword game on a Wii after starting it on my Wii U with the eShop version.
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Nintendo Gaming / Re: Done.
« Last post by UncleBob on May 14, 2025, 11:51:02 PM »
Yes!

It's a long story (the two videos tell it best), but we successfully got the full 16 player mode working after much work.
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TalkBack / Re: Nintendo’s second bite at the Wii U apple.
« Last post by lolmonade on May 14, 2025, 03:26:18 PM »
I understand the desire to compare Switch 2 to Wii U, but I think the much better comparison in this case would be Switch 2 to 3DS. A largely iterative follow-up to extremely successful hardware where the biggest issue early on seems to be a higher than expected price.

I see your point and you're not the first one to mention this.  You're right in that direct 1-1 compare/contrast, but I think there's enough value in seeing it from the console perspective because of how same, but different they are and how that might affect their level of success this go-around.
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TalkBack / Re: Nintendo’s second bite at the Wii U apple.
« Last post by lolmonade on May 14, 2025, 03:12:51 PM »
This is just a well written piece. Enjoyable to read your prose, a well articulated reflection on Nintendo's changing and unchanging approach to sequels. Thanks!

I appreciate it  :D
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TalkBack / Re: REVIEWS: Worms: Open Warfare 2
« Last post by Shadow_Zero on May 14, 2025, 06:12:54 AM »

The ability to pick which worm to use at the start of the match has been dropped.  This feature is really critical.  It can mean the difference between a close match and getting completely creamed due to a bad starting location.  There was no reason not to include this standard Worms feature.  It's been in every other version.  Cycling through all your worms also gives you a quick close up look at your situation.  Now you have to scroll around with the d-pad, or settle for the mini-map view as to who's in the most danger (not that there's much you can do about it since you can't pick your worm).
Was this possible in the first Open Warfare game?


Quote

Originally posted by: planetidiot
unreliable single card local multiplayer (which I've opined on before
)
How is the single card local multiplayer unreliable? (where was this opined before?)
Was is it also unreliable in the first game? I wonder why the first game had 4-player single-card option, and this game only 2-players (and 4-players with multi-cards)
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TalkBack / Re: Donkey Kong Bananza Announced for Switch 2
« Last post by LaverneWill on May 14, 2025, 02:31:14 AM »
I saw someone playing this and DK's movement options look so fun! The trailer didn't really convey exactly what I saw recently at one of the Nintendo events. Maybe because most of the shots showed DK smashing and bashing but I saw other footage of DK running, jumping and climbing in long strides along with his smashing abilities. It looks so good!

There are other classic characters here too. Cranky and Rambi are confirmed. Naughty's are referenced as fossils and I believe Professor Chops as well. Not to mention the Crocoid skeletons look straight up like DK64 Kremlings in skeletal form. There is a lot of neat little nods that point to even more classic characters appearing including Expresso and K Rool and I just can't wait!

Man I hope Diddy and Dixie can be apart of this gameplay! Dixie is generally viewed as having more raw strength than Diddy because of that amazing hair so I could see this gameplay justified with her in it. Diddy might be a little harder to justify but he's always been strong but just not as strong! Ripping smaller chunks from walls and maybe takes a few more hits to smash things might be all that's needed.
Usually the intro should be the most engaging, but it just doesn't do it.
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TalkBack / Re: Nintendo’s second bite at the Wii U apple.
« Last post by NWR_insanolord on May 14, 2025, 12:47:02 AM »
I understand the desire to compare Switch 2 to Wii U, but I think the much better comparison in this case would be Switch 2 to 3DS. A largely iterative follow-up to extremely successful hardware where the biggest issue early on seems to be a higher than expected price.
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