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TalkBack / RE:REVIEWS: Final Fantasy III
« on: November 23, 2006, 07:22:08 AM »
is that the only thing you can say?
obviously you got nothing better to say then to bash.
obviously you got nothing better to say then to bash.
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Originally posted by: wanderingQuote
Originally posted by: Refia
I find it funny. People on eyesonff read this review too and almost every reaction was like "Lolz, that guys sucks if he thinks FF III is hard", or something among those lines. But don't worry rip-FF-III-DS-to-shreds'ers, there were some people who didn't care, and some people who could agree on some points. So you shouldn't worry, you won't get the entire FF III-fan army after you.
Here's the thread, if anyone's curious. I am amused by the undying hatred "real" FF fans seem to have of FFVII fans.
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Originally posted by: Myxtika1 Azn
Ah geez, not this crap again!
You got this game TODAY, you say? Is this the US one, or the Japanese one? Unless you've played the Japanese one, please shut the hell up. Do you even know if there have been any changes made to the localized game? Perhaps it was made "easier" due to complaints? I don't know, and I'm going say that you don't either.
Don't go and say that the reviewer can't "play for crap" unless you've had first hand experience with the JPN copy. The only thing that's crap here, is your blind fanboyish attitude.
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No, you just said you wanted the review to achieve a higer score by averging the scores of all the categories. Since the only reason this would make the score higher is that the graphics got such a good score, you are, essentially, saying that good graphics should make up for bad gameplay. (This is bad gameplay, of course, from the perspective of the reviewer. I understand you think the reviewer doesn't know what he's talking about and that the gameplay score is unfair. I hope you understand a system where the reviewer is forced to give a game a high score even when he personally doesn't feel the game is good would make no sense.)
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Originally posted by: KnowsNothing
Because "enough" music is a definite number and all.
Guys, seriously, let's shut up.
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Originally posted by: Myxtika1 Azn
Is it really necessary to quote the entire post that you're responding to, when said post is directly above yours?? Damn, that is annoying. If you were doing a point-by-point rebuttal, I'd understand, but you're not. Nested quotes are annoying as hell as well, but I digress....
Anyways, I agree with KDR about the "not wanting to know how he played" thing. This is a review, not a strategy guide.
And the part about needing to input all commands at once? You brought up Final Fantasy VI at this point. Well, I just wanted to say that you do NOT have to input everybody's command at once. There is a guage that shows you when a character's next turn to attack is. Same with FF IV.
In all of the FF games that I've played (FF1 nes, FF1 & 2 GBA, Mystiq Quest - LOL -, FFII & III snes), the only time that you can save anywhere is in the Overworld. You can do no such thing in a dungeon, cave, town, or castle.
And you think that the battle system is "perfect"? Maybe it is for you, but I would take the battle systems of Grandia, the Tales games, the Paper Marios, and the handheld Mario RPGs over it any day of the week. I also like Dragon Quest VIII's, because that series has a very special place in my heart. ::sniff:: The only FF battle system worth mentioning now is the one from FF VI, and that's only because of Sabin.Quote
No one wants to know that? Well ALOT OF PEOPLE DO! and for a matter of fact I DO, and To Clear things up once more, all HE WAS USING WAS PHYSICAL DAMAGE, he Again didn't use Skills, Skills= IMPORTANT FACTOR IS DAMAGE.
and each different class has that
Oh really? And how did you find that out? And what are these skills that you are talking about? Is it like magic or something? Because, I seriously think that it is rather foolish to assume that a person would not use any magic to fight their battles with. The reviewer finished the game, did he not? Do you really think that it's possible to do so with just "PHYSICAL DAMAGE"?
Have you played the Final Fantasy IV GBA remake? Did you noticed how broken the battles were? Did you notice when the enemies would attack you 2-3 times before you can? That didn't happen when it was released as FF II for the SNES. The remake was buggy as hell. Maybe that's what happened to this remake. Perhaps it was rushed and the developers couldn't get all the bugs out.
About the scores on the FFIII OST. Were any of them remixes? If so, how many? Eh, I don't really care. The only FF music I care to listen to are from FF IV and VI.
Also, there indeed was NOT enough music in the Twin Snakes remake. They took out "Enclosure", the music that plays after you fight Sniper Wolf. That was the best music in the game and I was really looking forward to it after I defeated her. All I got was the sound of the wind. Boo-urns.
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Originally posted by: CericQuote
So unless you are bad at maths, your 'Final' score isn't really correct, unless it wasn't ment to be the average score of all your otehr scores. Strange, every review bases it's Final Score on all it's other scores.
Jerk.
It states clearly that it's not an average. It's an overall score. A category of its own. Pretty standard stuff.
If you don't like the review then go here and write your own. Thats why its here. It's not productive to condescendingly shred a good reviewers review down.
Don't agree with the review great. That's your opinion go for it. Please just go and review the game yourself. Give your own opinion it. But insulting people and the like is not something that should be done. People like you are what make the Internet a non-friendly place. Please, use a spell checker when writing something so long.
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Originally posted by: KDR_11k
No it's not the fault of the Battle System, the Battle System is the perfect Battle System they used Before FFVII which is the same they used for FF-1-IV,
Did it occur to you that many people may not consider that "perfect"?
If he dies often, he should lvl up more as i say, and get a certain lvl so he can get powerfull enough to beat a boss with certain Skills he can acquire in lvling up.
Or he can deduct points because the regular enemies don't leave any clue how powerful you need to be to take on the boss or if you do enough to beat each boss easily the regular enemies pose no challenge. Both are reasons to lower the score.
I'm saying you yourself can find Harder Monsters to LVL up to Fight The Boss Monsters!
How? The monsters are much weaker than the boss, remember? That was the whole complaint about the gameplay.
He need to write it in his review so we know how he himself played the game, For all we know he is basing his own facts about the game by using Physical Damage, and we don't know if the person even used the right certain kinds of skills to defeat the bosses.
I disagree, noone wants to know that.
Because he Found the Overall Package more enjoyable? how is that possible when The "most" important one is gameplay?
You may notice that the score is only minimally better than the gameplay score.
And guess what i HAVE THE ORIGINAL FINAL FANTASY III OST and there are 44 tracks on it, how the hell can one say 44 tracks = not enough? escpecially for the NES era?
Perhaps there are way too many sections using the same track, especially sections that follow each other?
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Originally posted by: KDR_11k
BTW i was talking about Final Fantasy and how that game helped Squaresoft... notice i didn't put the III in front of the Final Fantasy.
Yes but this thread is about FF3 and FF3 only. He didn't rate FF1-6, he rated FF3.
Failed to Improve what?
Gameplay. Music variety. Pretty much everything that's wrong about this remake.
And seriously i don't know what he found wrong with the story, since i read it and alot of other people liked it too.
He said it's too much like the 08/15 standard RPG story and that the added dialogue just hurts the story because it's so bad.
I think alot of J-RPG players are going to like this game! too bad you don't! you don't even seem to like FFX sadly...
Yeah I'm sorry I enjoy games that are fun to play and don't have areas consisting of one long path with random encounters every five steps that take about an hour to get through even if you run from every encounter combined with a combat system where every enemy has a VERY simple tactic to be defeated easily and battle is just matching each enemy to the character in your party that beats him. That's just boring to play.
Anyways obviously you even haven't played it, i haven't played it but the fact is that this review is not a good review and it just seems like the person who wrote it is bored of J-RPG's or just doesn't like Dungeon Crawlers in General.
"You haven't played it! Well, I haven't played it either but YOU'RE WRONG!"
I like dungeon crawlers provided they don't get repetitive. Unfortunately most of them fail that condition.
Forcing people to Minimum/Max Balancing is bad Gameplay?
LOL! then every single Japanese RPG out there must be Horrible!
There's a difference between allowing it and making it necessary for progrssing.
and Obviously if he can't kill the Boss he himself needs to lvl up, because obviously this is the first reviewer i have known to even COMPLAIN about Bosses killing them in one hit. Because i guess those reviewers are smarter and know how to play Harder Japanese RPG games out there and understand that you need to be a higher lvl!
He said he tried just that but didn't have much success. And he didn't say bosses kill him in one hit but if there's an unlucky combination of attacks (since the boss can strike multiple times) he can lose a critical member of his party between two player interactions. I'd guess that's the fault of the battle system forcing you to give out all orders beforehand so you can't change targets for a healing spell/item if another character is hit before your healer's turn.
And Since the other numbers don't count then why did gameplay get a 5.0 while the final score gets 6.5? The Numbers do not make sense.
Because he found the overall package to be slightly more enjoyable?
Going Against what Manual? YOU NEED TO USE SKILLS IN ORDER TO DEFEAT BOSSES! The reviewer doesn't even talk about USING Skills OR WHAT TYPE OF PARTY HE MADE!
For all We know he USED a crappy party! he doesn't even talk about a Black Mage which is ONE OF THE MOST DAMAGING CLASSES OUT OF EVERY SINGLE FINAL FANTASY CLASS!
Yes but why does he need to write about that in the review? It's a review, not a manual or strategy guide.
"How's it skill to repeatedly kill weak monsters just so your level increases?"
You can say this for about every single Japanese RPG out there.
how's it skill? it isn't if you keep on killing weak monsters, your level isn't going to increase faster, therefore you find harder monsters to kill.
He said this:
Most of the enemies you encounter will not be that difficult. There are a few annoying enemies that will replicate themselves if you cannot kill them in one hit, but this is more of an annoyance than a problem. The normal enemies are deceptively easy; the bosses are where the real problem lies.
Now where do you take those stronger monsters from?
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Originally posted by: KDR_11k
Failed to do what? Square was about to go bankrupt until Final Fantasy came along!
Failed to improve upon the NES game they released back then. I don't think Square-Enix was about to go bankrupt until FF3DS came out.
Horribly Overpowered? wtf? no, they weren't, you just needed to battle alot more, i beat Final Fantasy pretty easily.
Overpowered in relation to the dungeon they're in. The review clearly says that powerlevelling would be very slow since it's very equipment based. Requiring the player to grind for hours in every dungeon jut to be able to beat the boss is horrible game design and inexcusable, especially if the normal enemies don't pose a challenge anyway.
And if anybody calls FFX Hard thats just sad, because any final fantasy gamer would tell you, you are dead wrong, and people who actually grew up playing Dragon Quest and Final Fantasy.
You may have missed the sarcasm (was that really sarcasm or was it some other form of speech?) I used to convey that the game is just so horribly boring and repetitive that it's hard to find the willpower to continue.
and suprisingly this is the only review i have ever seen that doesn't average the score. which doesn't make sense at all...
WTF, why would they average the score? If the game's no fun to play perfect scores for graphics shouldn't pull up the score, neither should bad graphics or sound diminish the scores of awesome games. No game's overall value is just the unweighted average of its components.
And i for one don't beleive a person that calls FFIII a rediculous hard gameplay as one of it's con's. and a person who says that through alot of my j-RPG experience probably hasn't played many J-RPG's.
That's why there's a review text explaining that only the bosses are difficult, not the regular enemies.
Not only that, the Job System i heard can make things difficult which probably the reviewer couldn't grasp the right combinations to master.
Forcing people to min/max is bad balancing.
this already tells me that he doesn't know how to play the game well, this is telling me that he doesn't know how to play the game very well. This also applies to games like Final Fantasy VI which is quite hard, at some times, but alot of times it isn't Victory, the reveiwer might think it is Lucky but it's all skills, for the problem also not only in equipment but also Leveling, nowhere have i ever read that You need a Certain Weapon to beat the game unless it's part of the story in any J-RPG game. Saying when your charachter dies and Right after you revive him, your other charachter dies, this thing basically happens in EVERY SINGLE J-RPG OUT THERE!
How is that not being able to play the game right? Having bosses capable of killing one of your characters in one turn (not one attack but the interval between player interactions) is very frustrating and should reduce the score.
Nor does the reviewer even mention the "Multi Hits" warrior class gets in later lvl's that outdamage other charachters in Melee Damage nor does he mention the Dual Wielding or Any other abilities, he just mentions Oh the game is hard because my Warrior Dishes out the same amount of damage and Heavily requires on Equipment? I also think he forgot to mention the Skills, which also can help dish out more damage then regular physcial attacks...
Also he doesn't even mention that The more YOU LVL UP THE MORE AMOUNT OF TIMES YOU CAN USE A CERTAIN SKILL!
Using Skills is a Huge Deal!
Not only that You have to EQUIP Magic! and you can only equip up to a certain amount, so for a Black Mage you would have to Equip the Right Type to Defeat the Boss easier, and try to find which magic it's the weakest too!
it just seems like All he did was test out Physical Damage of All classes!
Or maybe he was writing a review instead of a manual and as such decided against going into such minutiae?
Seriously J-RPG's alot of times do Require Equipment alot of times to dish out more damage... so I don't see the complaint, and yes alot of J-RPG's are linear like this one and you can't get Certain Items unless you Beat a certain Boss.
That wasn't his point.
Usually if you can't beat the boss you just need to lvl up more, i doubt the reviewer even tried seeing how as Tons of other people could beat it and it's NOT OUT OF LUCK! J-RPG games are never about luck! they were about Skill and planning out what to do before hand Before going into battle. and you get to Think ahead of Time what to do.
How's it skill to repeatedly kill weak monsters just so your level increases?
I've never read any reviewer who said Turn Based Battles are based on luck because you can't heal fast enough just sounds like he has NEVER played a J-RPG in his life!
Maybe because he didn't say that ALL games are like that, just this one?
And in conclusion:
Doesn't stack up to modern games? yes it does, it stacks up to people who like throwbacks and classic J-RPG games, IF YOU DON'T LIKE CLASSIC J-RPG's you aren't going to like this game.
Well yes but this review is for people who like modern games or modern RPGs, not the few people who like "classic" jRPGs. If you enjoy syour gams like that, feel free to buy it but the rest of the world deserves a fair warning that this game isn'T suitable for anyone outside of a small core demographic.
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Originally posted by: KDR_11k
see, but i see nothing wrong with that, I find newer FF games just waaay too easy!
He never said the game was actually difficult, he said most of the game was a cakewalk and the bosses were horribly overpowered compared to the rest. Unbalanced difficulty, not high difficulty.
Unripe? no, it's classic throwback style, it's the style people grew up with playing J-RPG's.
Throwback or not it doesn't stack up to modern games.
Final Fantasy the very 1st one, remember how hard that was? man it was a challenge, nowaday's alot of Final Fantasy games are a breeze, just look at FFX too easy, good gameplay though but just too easy.
FFX is damn hard. I mean, it'd take years to get the patience to stand that game's battle system for more than an hour. Never mind the constant desire to rip Yuna's head off, stick it on a pole and parade it through town.
It just seems like the reviewer is nitpicking... Not enough music?
Well cause the original DIDN'T have many soundtracks, all they did was just probably revamp everything with good graphics better lvling up system and better everything, except keeping the game true to the people who truly love the old school JRPG gaming.
This is a remake, they had the chance to fix what was broken with the original and they failed to do so.
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Originally posted by: Kairon
/faints at the neglect of FFVI
~Carmine M. Red
Kairon@aol.com
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Originally posted by: KDR_11k
This review didn't sound like he hates the genre, it sounds like FF3 sucks. Unbalanced difficulty, randomness being more important than skill, a plot that's shallower than a puddle, typically NES. These aren't common traits of the genre, they are common traits of old games with very unripe gameplay. Even if it was standard for the genre he should have deducted points for it because bad game design is inexcusable, no matter how many other games in the genre do it wrong as well. If an MMO has a lot of grind, deduct points. If a sports game has almost no changes compared to the slightly oder game that goes for a tenner now, deduct points. If an FPS is like every other goddamn FPS deduct points. If you can't make a good game within genre conventions you must break the conventions.
If you want dungeon crawling with random, infuriating deaths then play Nethack.