Author Topic: Wii U - e3 is over... now what?  (Read 1592840 times)

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Offline TJ Spyke

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Re: Wii U - The Road to E3 - 5/11/13
« Reply #5425 on: January 30, 2013, 11:08:47 PM »
Luckily Sakurai probably wouldn't do it. Remember that he made sure Brawl had 4 different control schemes (Wii Remote, Wii Remote + Nunchuk, Classic Controller, GameCube controller). I wouldn't be shocked if SSB4 supports the GamePad, Pro Controller, Wii Remote, and Wii Remote + Nunchuk.
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Offline SixthAngel

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Re: Wii U - The Road to E3 - 5/11/13
« Reply #5426 on: January 31, 2013, 12:53:59 AM »
Quote from: Caterkiller
Awesome rant
I like what you're saying. I think it has a lot to do with the terrible "gamer culture" that's popped up.  Until the Wii I never heard gamer describe a specific group of "real gamers". It was rare for someone to be even be referred to as a gamer, like i dont call people moviers.
People in this culture want legitimization more than anything, even games.  I don't think a lot of them even care about games but "gamer" remains a part of their identity. It doesn't matter that Nintendo released a new Sin and Punishment, brought back all the old games they pretend to love (even Punch-out) because they didn't focus and market to them. They are "real" gamers and hated that Nintendo said they weren't the most important thing ever.  It doesn't matter that Xenoblade came out, it didn't come out when they wanted it.  These people loathe mom and dad and girls getting games they actually enjoy too. These people tried their damnedest to get people to call Super-Freaking-Mario a "casual" game not worthy of their Splosion Mans.

The gaming press cater to this small yet vocal group 100% of the time.  Companies sucker them with mass produced "limited" editions because they want to be told they are important and buy this mostly useless ****.  On "big" message boards 97% of the discussion that isn't paid FUD and viral marketing is on sales and company statements and on the possibility of sales and the dream of the possibility of sales because of this shitty need to be legitimized. It doesn't matter how enjoyable it is, it matters that they are right and that means you are WRONG. This group wants nothing more than to see Nintendo die so they can be secure that "real gamers" are shown to have the importance.
« Last Edit: January 31, 2013, 12:58:31 AM by SixthAngel »

Offline NWR_insanolord

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Re: Wii U - The Road to E3 - 5/11/13
« Reply #5427 on: January 31, 2013, 12:58:57 AM »
In my experience these kinds of people don't hate Nintendo so much as they want Nintendo to change. They usually acknowledge Nintendo's great history, but want them to completely change who they are to better suit their interests.
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Offline Caterkiller

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Re: Wii U - The Road to E3 - 5/11/13
« Reply #5428 on: January 31, 2013, 02:24:07 AM »
That was a nice series of posts Caterkiller, and I agree with just about all of it.

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I certainly shouldn't generalize and don't want to because there are so many diverse groups of gamers. I suppose in my personal experience I just dealt with the hardcore Nintendo haters the most. Then at the same time I had die hard Nintendo friends who had to bad mouth everything Sony and Microsoft as well. But no one was more vocal than Nintendo haters and it was never more apparent then in all forms of gaming media. And for me that's where it starts, dedicated gaming sites and magazines tell people how to think. And too few people can actually sit back and go "hmm, what does this really mean?"

Of course a big reason is because of the decisions Nintendo makes, but then they do or announce something awesome and it gets flipped around into a negative. I mean how did the latest Nintendo Direct turn into a negative as a whole? Not from NWR obviously but a few notable places.


Edit:


EA doesn't view the Wii U as next generation, and what they call Gen4 has yet to come.
[font=.HelveticaNeueUI]http://m.neogaf.com/showthread.php?t=510832 [/font]


« Last Edit: January 31, 2013, 02:44:26 AM by Caterkiller »
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Offline mysticgohan

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Re: Wii U - The Road to E3 - 5/11/13
« Reply #5429 on: January 31, 2013, 03:45:16 AM »
What counts as a gen? I count home consoles Nes-Wii U and I get 6, who or what are the other 2? seeing as next gen is the 8thfrom what I'm reading, still not sure how. Wii U is next Gen. I remember ps3/360 1st gen games looked like Enhanced ps2/xbox games.

Offline Oblivion

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Re: Wii U - The Road to E3 - 5/11/13
« Reply #5430 on: January 31, 2013, 10:37:31 AM »
Google it. The NES wasn't the first video game system ever. There were two generations before the NES released.

Offline mysticgohan

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Re: Wii U - The Road to E3 - 5/11/13
« Reply #5431 on: January 31, 2013, 10:52:15 AM »
Yeah, I remember the Atari and collicovision etc. But couldn't really say I would count them as they crashed the market :p

Offline gbuell

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Re: Wii U - The Road to E3 - 5/11/13
« Reply #5432 on: January 31, 2013, 11:30:44 AM »
Hell, the NES wasn't even Nintendo's first home video game system. http://en.wikipedia.org/wiki/Color_TV_Game


Here are the video game generations as defined by Wikipedia. http://en.wikipedia.org/wiki/Video_game_console
« Last Edit: January 31, 2013, 11:32:47 AM by gbuell »
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Offline SixthAngel

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Re: Wii U - The Road to E3 - 5/11/13
« Reply #5433 on: January 31, 2013, 12:07:05 PM »
It sounds like the rumored Nintendo/EA fallout was real.  Remember the "unprecedented partnership"?  The rumor is that EA tried to get Nintendo's online store to be 100% Origin and Nintendo told them to screw off because they aren't stupid.

Offline ShyGuy

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Re: Wii U - The Road to E3 - 5/11/13
« Reply #5434 on: January 31, 2013, 02:42:34 PM »
EA needs a few fifty million dollars flops to teach them a lesson!

Offline noname2200

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Re: Wii U - The Road to E3 - 5/11/13
« Reply #5435 on: January 31, 2013, 02:43:31 PM »
EA won't have to wait long for those...

Offline Ceric

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Re: Wii U - The Road to E3 - 5/11/13
« Reply #5436 on: January 31, 2013, 03:45:22 PM »
EA Was counting Sony Generations.

So in the EA terms you have to minus 4 Generations to make an equivalent.

So in this scheme the NES would  be -1, Snes be 0, etc.
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Offline Louieturkey

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Re: Wii U - The Road to E3 - 5/11/13
« Reply #5437 on: January 31, 2013, 05:38:02 PM »
EA Was counting Sony Generations.

So in the EA terms you have to minus 4 Generations to make an equivalent.

So in this scheme the NES would  be -1, Snes be 0, etc.
Wow, I think you are right.  Wow, what a huge snub to Nintendo.  It's like they don't consider it  a console at all in that case.  NES and SNES mean nothing to him.

Offline Shaymin

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Re: Wii U - The Road to E3 - 5/11/13
« Reply #5438 on: January 31, 2013, 09:02:18 PM »
EA needs a few fifty million dollars flops to teach them a lesson!

How about a half-BILLION dollar flop? (Why is Riccitello not canned yet and taking Moore with him?)
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Offline TJ Spyke

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Re: Wii U - The Road to E3 - 5/11/13
« Reply #5439 on: January 31, 2013, 09:22:12 PM »
Where do you get that game losing $500 million? I highly doubt it since the game game out in late 2011 and cost about $150 million to make (and I doubt the costs to run the game for 14 months was $350 million, so they have not even spent $500 million, yet alone lost that much). They did make money from the game, so it may be possible they actually profited from the game
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Offline terribledeli

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Re: Wii U - The Road to E3 - 5/11/13
« Reply #5440 on: January 31, 2013, 09:55:56 PM »
EA said they were happy with the numbers free to play TOR has brought in so far (They cited it, along with Fifa, and Madden Ultimate Team bringing in $185 million). It'll turn a profit. Eventually. If not already.
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Offline Shorty McNostril

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Re: Wii U - The Road to E3 - 5/11/13
« Reply #5441 on: February 01, 2013, 06:37:38 AM »
I play TOR. That new cartel market they brought in with F2P has made them heaps. I see cartel items everywhere.

I know people have dropped ridiculous amounts of money on tokens for rare gear.

Offline Ceric

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Re: Wii U - The Road to E3 - 5/11/13
« Reply #5442 on: February 01, 2013, 09:45:08 AM »
I got SW:TOR at launch and played it for a bit but I got bored before even maxing out my character.  I keep saying I'll try it again because my Sister family is into it but, it felt like WoW back during the Burning Crusades.  So overally just felt dated.
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Offline Caterkiller

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Wii U GPU CPU talk and other things!
« Reply #5443 on: February 02, 2013, 08:28:14 PM »

 From: Farnham on Neogaf.


[font=.HelveticaNeueUI]http://www.nintendo.co.jp/ir/library/events/130131qa/03.html[/font]
Quote

Q. What is the timeframe of the new software you were mentioning? What about the development structure?
 
Iwata : we are not thinking about a long timeframe. We are thinking about Mid year up to End of the year 2013. We also have games that are slated for end of the year that we havent mentioned yet.
 
Miyamoto : It takes time to understand the charm of wiiu. We are currently offering a few titles but we are aiming for games that sell steadily for the next 3 years not for games that stop selling after a few weeks. We have a lot of ideas for 2 screen play. We definately need more employees internally and externally so we are strengthening our development teams.
 
 
Q. Cloud gaming is becomming popular. What about a unified platform?
 
Iwata: there are things you can do with cloud gaming and there are things you cant do. We dont agree that cloud gaming is the future and we are trying to work hard on a future where gaming only consoles are not gone. Unified platforms are for us not platforms that are one but rather platforms that have the same development architecture. This also means that there could be more platforms.
 
Mizamoto: We needed to create new development environments for wiiu and 3ds unlike wii which reused the gamecube architecture. We are unifying our development teams to accomodate this challenge and minimize the losses while preparing the shift. I think handhelds and consoles will coexist as the aim is different.
 
 
 
Q. Asymmetrical multiplayer and pikmin 3
 
Iwata : I hear a lot of people saying that Nintendoland was great, so we think asymmetrical gaming is not a bad thing. However it is hard to get the message out, that this is a fun way to play.
 
Miyamoto: Pikmin3s greatest charm is to look at the Pikmin in HD. I think it is a great strategy game that has a constant minimap displayed on the gamepad. There is also OffTV play.
 
 
 
Q. Isnt the WiiU architecture too much focused on the GPU?
 
Miyamoto : For High End graphics there is a hurdle, since we have to reeducate our people. The development itself hasnt changed but we are recruiting specialists that can become core members in each specialized area. External Developers are used to shader techniques and we are collaborating a lot with external companies nowadays so we have a very good development structure.
 
Iwata: Every gaming hardware has its specialities. There is a timing of hit and miss before the functions can be used fully. We were not able to provide development kits that get out all the power of wiiu until mid of last year. With other gaming consoles firms had 6 to 7 years to experiment but our console has a different balance so it is easy to see who has adapted and who hasnt. However this is something time will heal so we are not too worried.
 
Takeda : WiiU is a machine that has a lot of performance compared to its power consumption. The GPU is definately more pronounced than the CPU . There are people saying that the CPU is weak but that is not true. It is a trend that the cash memory is whats getting bigger with CPUs not the processing power. I do not think that the CPU is underpowered. Its just a design where the memory is more stressed.
 
 
 
Q. What about NFC
 
Iwata : there are two trends. one is with figurines or cards. We are currently working with developers on this and we will see various games this year.

The other one is E-money payment. we are also working on this.

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« Last Edit: February 02, 2013, 08:33:43 PM by Caterkiller »
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Offline Louieturkey

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Re: Wii U - The Road to E3 - 5/11/13
« Reply #5444 on: February 04, 2013, 02:28:11 PM »
So they didn't get full dev kits out until June/July 2012.  That could very well mean that the games will really start coming at the end of 2013 or early to mid 2014.  If we don't start seeing an uptick in 3rd party games by then, I'm gonna get a little worried.  Right now, I'm waiting for Pikmin 3 and the new X game.

Offline Caterkiller

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Very interesting news coming.
« Reply #5445 on: February 06, 2013, 04:16:19 PM »
According to Rich at IGN, "very interesting" Wii U related news is coming tomorrow.



I'm guessing some kind of OS feature like voice chat, or a 3rd party game thought not to be coming to Wii U.

Or is that great news and not interesting news?

]https://mobile.twitter.com/RichIGN/status/299234151708639232
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Offline Shorty McNostril

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Re: Wii U - The Road to E3 - 5/11/13
« Reply #5446 on: February 06, 2013, 05:32:20 PM »
Very interesting doesn't necessarily mean good.

Offline Fatty The Hutt

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Re: Very interesting news coming.
« Reply #5447 on: February 07, 2013, 10:38:43 AM »
According to Rich at IGN, "very interesting" Wii U related news is coming tomorrow.


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Offline Soren

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Re: Wii U - The Road to E3 - 5/11/13
« Reply #5448 on: February 07, 2013, 11:27:34 AM »
Rayman Legends delayed again, no longer Wii U exclusive. NOT EVEN A FREAKING TIMED EXCLUSIVE EVEN THOUGH I'M SURE THE GAME'S ALREADY DONE!!

Quote
London, UK — February 7th, 2013 — Today, Ubisoft announced that its forthcoming title Rayman Legends, already announced for the Wii UTM system from Nintendo, will also be released on the Xbox 360® video game and entertainment system from Microsoft and the PlayStation®3 computer entertainment system. All versions will now hit shelves in early September 2013.
 
 The Microsoft Xbox 360® and Sony PlayStation® 3 versions of Rayman Legends are being developed by Ubisoft Montpellier, the same team behind the Nintendo Wii UTM game. Rayman Legends has been praised for its stunning visuals and innovative gameplay by media around the world and labeled as one of the most anticipated platformers of 2013.
 
 â€śWe heard from many Xbox & Playstation owners and Rayman fans who told us they really wanted to play Rayman Legends on their current system”, says Geoffroy Sardin, EMEA Chief Marketing & Sales Officer. ”We decided to give the fans what they wanted while at the same time broadening the audience exposed to this innovative and memorable game.”
 
 Rayman Legends retains the fantasy appeal of its predecessor while adding a multitude of clever and entertaining gaming modes, new characters, new environments and a new soundtrack. The award-winning team of artists, designers and composers from Origins has also returned with an advanced UbiArt engine to include multi-dimension gameplay elements, an improved lighting system and updated game rendering that elevate Rayman’s graphics to the next level.

I'm guessing this was the "interesting news".

Et tu, Ubisoft? :(
« Last Edit: February 07, 2013, 11:34:14 AM by Soren »
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Offline alegoicoe

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Re: Wii U - The Road to E3 - 5/11/13
« Reply #5449 on: February 07, 2013, 11:38:43 AM »
Bringing Wii U games to the other platforms but not the other way around, how sickening!!!
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