Author Topic: Wii U - e3 is over... now what?  (Read 1592712 times)

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Offline TJ Spyke

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Re: Wii U
« Reply #3025 on: May 10, 2012, 07:29:38 PM »
I'm not  sure how many games Junction Point works on all at once, but if it's more than Epic Mickey 2 console version, and Epic Mickey: Power of the Portable version, then I would surprised, because they are definitely working on the Wii U

Junction Point isn't making Power of Illusion, DreamRift is. Officially, Junction Point right now is only making Epic Mickey 2.
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Offline BlackNMild2k1

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Re: Wii U
« Reply #3026 on: May 11, 2012, 02:42:02 AM »
http://andriasang.com/con0zb/sakurai_platinum/

Sakurai spotted sneaking into Platinum Games.

I wonder what he was trying to see....

Offline nickmitch

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Re: Wii U
« Reply #3027 on: May 11, 2012, 02:44:58 AM »
If he hadn't stop to tweet, he might've actually seen something!
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Offline BlackNMild2k1

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Re: Wii U
« Reply #3028 on: May 11, 2012, 02:59:36 AM »
Killer Freaks confirmed to have online play (was said at E3, but now we know they followed through)



not that we thought they wouldn't.
« Last Edit: May 11, 2012, 03:10:43 AM by BlackNMild2k1 »

Offline BlackNMild2k1

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Re: Wii U
« Reply #3029 on: May 11, 2012, 03:16:44 AM »
NWR already reported it, but here is the full set of pics










Offline Enner

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Re: Wii U
« Reply #3030 on: May 11, 2012, 05:20:36 AM »
The images give me high hopes that Project CARS will get a nice showing for the debut of the Wii U. Also, it seems almost a lock that two tablets will be supported.

Offline Ceric

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Re: Wii U
« Reply #3031 on: May 11, 2012, 09:47:44 AM »
Is anyone else worried that these pictures indicate either:

A) You must be a Red Head to play Wii U
B) Wii U will turn you into a Red Head
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Offline BlackNMild2k1

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Indie Game Announced for Wii U
« Reply #3032 on: May 11, 2012, 10:07:45 AM »
Another game has been announced for Wii U

Cloudberry Kingdom - coming to Steam in Sept and Wii U in Dec
insane looking Indie Platformer, most likely come to the Wii U eShop
http://www.pwnee.com/blog/
Quote
We're getting closer to our launch date (September for Steam and December for Wii U). If you're interested in pre-ordering you can do so via Kickstarter

http://www.kickstarter.com/projects/1564776348/the-hardest-platformer-ever"

Or if you just want to help out, that would be pretty sweet too! We're trying to fund raise a bit to help pay our artists and animators for the last stretch of development.

Cheers!
source: http://www.indiegamemag.com/hitting-platforms-hardcore-cloudberry-kingdom-is-coming-to-steam-and-wii-u/

This game looks insanely difficult to the point where it's funny.
« Last Edit: May 11, 2012, 10:10:27 AM by BlackNMild2k1 »

Offline Louieturkey

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Re: Wii U
« Reply #3033 on: May 11, 2012, 01:24:07 PM »
That last pic gives me a lot of hope about 2 umotes at once.  You know Nintendo would want to be able to sell separate umotes.  Selling them only as replacements for broken ones would not net them enough money.  I'm excited for what can be done.

Offline bustin98

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Re: Wii U
« Reply #3034 on: May 11, 2012, 03:16:53 PM »
The last pic sorta looks like two umotes as the fingers are gripping the controller on the left. Though I find it interesting that every other picture insists on showing the screen of the umote while this one doesn't. I don't believe it was intended to show off two umotes working together.

Offline Chozo Ghost

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Re: Wii U
« Reply #3035 on: May 11, 2012, 08:11:30 PM »
Is anyone else worried that these pictures indicate either:

A) You must be a Red Head to play Wii U
B) Wii U will turn you into a Red Head


LOL

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Offline Adrock

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Re: Wii U
« Reply #3036 on: May 11, 2012, 09:15:52 PM »
I would never buy Cloudberry Kingdom because I know I flat-out would not get anywhere near the most out of that game. Still, it's a game I would enjoy watching other people (who are good at videogames) play. It reminds of those insane Japanese shooters where the enemies shoot 572737436282 lasers at you. It's all precise timing and sharp reflexes, 2 things I most definitely do not possess.

Edited for clarity. I do not possess precise timing or sharp reflexes. I'm awful.
« Last Edit: May 13, 2012, 12:38:01 PM by Adrock »

Offline ShyGuy

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Re: Wii U
« Reply #3037 on: May 12, 2012, 10:57:53 AM »
The Dark Knight rises is already on Netflix? I need a subscription!

Offline Kairon

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Re: Wii U
« Reply #3038 on: May 12, 2012, 11:18:53 AM »
Apparently cloudberry kingdom adjusts difficulty to how many times you die and has co-op so... easy mode and I'll buy it!
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Offline Kytim89

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Re: Wii U
« Reply #3039 on: May 12, 2012, 03:19:35 PM »
Is ot more difficult than Ninja Gaiden 3?
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Offline Ceric

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Re: Wii U
« Reply #3040 on: May 13, 2012, 09:04:08 AM »
Is ot more difficult than Ninja Gaiden 3?
Could be.  According to the Kickstarter an AI is actually generating the levels.
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Offline tendoboy1984

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Re: Wii U
« Reply #3041 on: May 13, 2012, 05:11:18 PM »
I would never buy Cloudberry Kingdom because I know I flat-out would not get anywhere near the most out of that game. Still, it's a game I would enjoy watching other people (who are good at videogames) play. It reminds of those insane Japanese shooters where the enemies shoot 572737436282 lasers at you. It's all precise timing and sharp reflexes, 2 things I most definitely do not possess.


Kind of like Super Meat Boy? Or more insane than that?
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Offline Dasmos

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Re: Wii U
« Reply #3042 on: May 14, 2012, 02:06:01 AM »
Haha, you didn't see the video? Yeah, watch that.
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Offline Adrock

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Re: Wii U
« Reply #3043 on: May 15, 2012, 07:24:43 AM »
I've never played Super Meat Boy. However, I don't think I've ever seen any platformer like Cloudberry Kingdom. The closest thing I could compare it to were to those Japanese shooters where there are lasers everywhere and maybe 4 safe spots open for a fraction of a second. I'm always amazed when I see people play those games. I like them; I just can't play them. My brother got pretty good at Ikaruga.

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Offline NWR_insanolord

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Re: Wii U
« Reply #3044 on: May 15, 2012, 05:14:29 PM »
Play Super Meat Boy. One of the best platformers I've ever played, and pretty easily the best one not made by Nintendo.
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Offline tendoboy1984

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Re: Wii U
« Reply #3045 on: May 15, 2012, 05:42:15 PM »
Play Super Meat Boy. One of the best platformers I've ever played, and pretty easily the best one not made by Nintendo.


All this praise for Super Meat Boy, and to this day I still look at it as a generic Flash game.


I hate how Flash has taken over everything from video games to animation. What happened to good old pixel art?
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Offline NWR_insanolord

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Re: Wii U
« Reply #3046 on: May 15, 2012, 05:51:34 PM »
You shouldn't look at it that way, because it's amazing. It's the whole graphics v. gameplay argument from a different angle; that game could be black and white Atari 2600 graphics and it would still be one of the best of the last decade if it played the same.
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Offline tendoboy1984

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Re: Wii U
« Reply #3047 on: May 15, 2012, 06:02:42 PM »
That last pic gives me a lot of hope about 2 umotes at once.  You know Nintendo would want to be able to sell separate umotes.  Selling them only as replacements for broken ones would not net them enough money.  I'm excited for what can be done.


Their just cartoon drawings. How are they indicative of anything?
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Offline tendoboy1984

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Re: Wii U
« Reply #3048 on: May 15, 2012, 06:05:34 PM »
You shouldn't look at it that way, because it's amazing. It's the whole graphics v. gameplay argument from a different angle; that game could be black and white Atari 2600 graphics and it would still be one of the best of the last decade if it played the same.


That just made me think of VVVVVV. I still don't get the appeal of that game. You just move from the floor to the ceiling, avoiding spikes. Is that really what the whole game is about? And those Atari 2600 graphics don't appeal to me at all. I grew up during the NES/Super NES eras (I was born in 1984), anything prior to that is just ugly, in my opinion. Then again, I love Pac-Man, DigDug, and Galaga...
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Offline BranDonk Kong

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Re: Wii U
« Reply #3049 on: May 15, 2012, 06:24:42 PM »
That last pic gives me a lot of hope about 2 umotes at once.  You know Nintendo would want to be able to sell separate umotes.  Selling them only as replacements for broken ones would not net them enough money.  I'm excited for what can be done.

It shouldn't - looks like one dude holding a Umote and another dude with a sideways Wiimote, hence the Umote being held at a weird angle to show it off.
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