Author Topic: Wii U - e3 is over... now what?  (Read 1592743 times)

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Offline BlackNMild2k1

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Re: Wii U
« Reply #1825 on: December 06, 2011, 03:54:57 PM »

Offline Shorty McNostril

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Re: Wii U
« Reply #1826 on: December 06, 2011, 03:55:06 PM »
There's that 768MB again.

Offline Chozo Ghost

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Re: Wii U
« Reply #1827 on: December 06, 2011, 05:21:33 PM »
Ubi Soft preparing to rush the system at launch. That seems to be working out for them as some of their Kinect launch titles are getting sequels.

That's how it was with their Wii launch titles back in late 2006. There was Red Steel which sold well, but was criticized for being rushed to completion. That got a sequel a few years later. There was also Raving Rabbids and that spawned a bunch of sequels and spinoffs. I don't remember what else they had.

The good thing about having titles available at launch is there is little for you to have to compete with. People will buy your games by default just because that's pretty much all there is available. So its a good idea from a profit minded sense to rush whatever you can and get it out there at launch. It might get slammed in reviews by critics, but it might sell a million copies, and then later on you can take your time on a sequel and give that the spit and polish that the first game should have had but couldn't because there was no time.
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Offline Enner

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Re: Wii U
« Reply #1828 on: December 06, 2011, 06:00:04 PM »
Wii U Specs: 768MB of eDRAM & 3Ghz QCore PPC? <-- Rumor thread


Wii U has quad core 3GHz CPU, 768 MB of RAM <--It's own thread

Aww, nuts. I didn't see them. Sorry about that. I was getting used to a catch-all Wii U thread.

Offline BlackNMild2k1

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Re: Wii U
« Reply #1829 on: December 06, 2011, 06:27:45 PM »
Well now it's in here, so this thread has still caught it all ;D

Offline Tamazoid

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Re: Wii U
« Reply #1830 on: December 07, 2011, 12:33:18 AM »
Xenoblade was finished June last year. I reckon that Monolith may be working on a new RPG for the Wii U unless they had a big hand in Skyward Sword
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Offline MegaByte

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Re: Wii U
« Reply #1831 on: December 07, 2011, 12:38:16 AM »
They were already publicly hiring for Wii U development. There's no doubt they're working on something.
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Offline Chozo Ghost

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Re: Wii U
« Reply #1832 on: December 07, 2011, 03:57:10 AM »
Whatever it is, I'm sure it will take an Operation Rainfall 2.0 to get Reggie to bring it to North America.
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Offline Tamazoid

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Re: Wii U
« Reply #1833 on: December 07, 2011, 04:51:01 AM »
Not necessarily. Depends if  all those people who signed up with Project Rainfall buy Xenoblade. Reggie and Nintendo of America will ultimately do what will make them money. Your kidding yourself if you think Project Rainfall caused Xenoblade in being localized for America. Nintendo have no problems with screwing their fans over.


Plus Baten Kaitos got a sequel and i'm pretty sure the first one didn't sell that well.
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Offline nickmitch

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Re: Wii U
« Reply #1834 on: December 07, 2011, 04:57:08 AM »
Not necessarily. Depends if  all those people who signed up with Project Rainfall buy Xenoblade.

Pre-orders start Dec 19th!

Edit: fixed post.
« Last Edit: December 07, 2011, 07:18:09 PM by nickmitch »
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Offline ThePerm

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Re: Wii U
« Reply #1835 on: December 07, 2011, 05:21:27 AM »
project rainfall gave more advertising to the games then Nintendo did, power of memes.
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Offline Ceric

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Re: Wii U
« Reply #1836 on: December 07, 2011, 09:49:43 AM »
If Dragon Quest is there on Launch for the WiiU (which it will be) Worldwide (because I doubt the game is leaving Japan on Wii) I wouldn't see Nintendo wanting to compete with that.  Now 6 months or so from launch after people have start to wind down DQ more or less that be prime time for a new fix of something similar but different.
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Offline BlackNMild2k1

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Re: Wii U
« Reply #1837 on: December 07, 2011, 08:04:38 PM »
According to this site https://tls.ida.gov.sg (Singapore Gov Site)
Wii U is on it's 5th or 6th Dev kit (forum sources say the 1st Dev Kit was V0)


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Offline Enner

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Re: Wii U
« Reply #1838 on: December 07, 2011, 08:13:59 PM »
Low power and short range. Looks like Nintendo is making the Wii U run cool and the U-Tab to not have some sort of crazy range. Well, I guess this is to be expected given how the Gamecube and Wii turned out.

Offline BlackNMild2k1

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Re: Wii U
« Reply #1839 on: December 07, 2011, 08:59:43 PM »
They already said that uTab was gonna be short range.
Maybe a trip to the bathroom or kitchen, but don't expect to go to the neighbors house or anything like that.

And low power has been their game since atleast the GC. They want you to keep the system on all the time, so a low power draw would make that a non-issue with power conscious owners and also will make keeping the system cool alot easier so you don't have a RRoD issue like 360 did.

Offline MegaByte

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Re: Wii U
« Reply #1840 on: December 07, 2011, 09:21:18 PM »
I don't think low-power and short-range mean what you think they do. I think it's more in line with what you'd expect in any sort of consumer device as opposed to, say, a radio tower.
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Offline BlackNMild2k1

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Re: Wii U
« Reply #1841 on: December 07, 2011, 09:43:20 PM »
O I C...

Well either way, you gotta wonder why so many revisions of the Dev kit?
Is that normal?

Also really want to know whats changed since V0 - V4W

Offline Enner

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Re: Wii U
« Reply #1842 on: December 07, 2011, 10:19:59 PM »
I don't think low-power and short-range mean what you think they do. I think it's more in line with what you'd expect in any sort of consumer device as opposed to, say, a radio tower.

Ah, that would make sense given the government source. A city-state's government would have a different view on the scale of electricity usage and communication range.

Well either way, you gotta wonder why so many revisions of the Dev kit?
Is that normal?

Also really want to know whats changed since V0 - V4W

Hmm, I'd imagine that the specifications are in a state of flux as Nintendo takes developer input and figures out what they want in the box. I don't know if having so many versions indicates anything good or bad. Perhaps Nintendo is figuring out what technical solution they want for video streaming to the tablet controller.

Offline Chozo Ghost

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Re: Wii U
« Reply #1843 on: December 07, 2011, 11:11:38 PM »
Does an oven or refrigerator count as a "low power device"? They are consumer things, yet I imagine they must use far more electricity than a game console.
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Offline MegaByte

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Re: Wii U
« Reply #1844 on: December 07, 2011, 11:52:42 PM »
Refrigerators don't transmit radio signals.
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Offline NWR_insanolord

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Re: Wii U
« Reply #1845 on: December 07, 2011, 11:55:19 PM »
Some do. There are those ones with the screen on the front that connects to the Internet via Wi-Fi for weather updates and making shopping lists and stuff.
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Offline MegaByte

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Re: Wii U
« Reply #1846 on: December 07, 2011, 11:57:28 PM »
But the refrigerator itself is not what would be getting rated for power.
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Offline ThePerm

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Re: Wii U
« Reply #1847 on: December 08, 2011, 12:18:45 AM »
to make something a low power device, all you need to do is take 4 capacitors and a couple resisters and 2 or more transistors put them in line. The device consumes less power, but then eventually stores it and then releases it at regular rates, it causes a load time though.
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Offline Snake-Arms

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Re: Wii U
« Reply #1848 on: December 11, 2011, 11:56:02 AM »
Great, now I want the Wii-U to come with a refrigerator, complete with it's own asinine marketing slogan:


Wii Keep U Cool

*BARF*

Offline ThePerm

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Re: Wii U
« Reply #1849 on: December 11, 2011, 08:53:42 PM »
yeah four 3 GHz cores, that would sound hot if it was one 12 GHz core. How much would it cost to make 20 1GZz cores?

isn't the logic behind limiting processors to 3ghz is if it goes over that it becomes a George Foreman grill?
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