Author Topic: Wii U - e3 is over... now what?  (Read 1592746 times)

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Offline Stogi

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Re: Wii U
« Reply #1600 on: October 26, 2011, 02:20:48 PM »

Perhaps he will announce Xenoblade for a spring 2012 release in north America.
On Wii U ;P

That'd be dope. Maybe that's there plan all along. Come out swinging with not one RPG but three.
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Offline BlackNMild2k1

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Re: Wii U
« Reply #1601 on: October 26, 2011, 02:34:35 PM »
Reggie talks Wii U, 3DS & Zelda

In other words, Reggie talks big about future systems, but gives a big "F U" to the Wii.

But Zelda is on the Wii....

Offline MegaByte

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Re: Wii U
« Reply #1602 on: October 26, 2011, 04:51:15 PM »
It looks like AMD has 28nmm ready to go
http://www.youtube.com/watch?v=KlSNjBqb228

Chances of Wii U GPU being 28nm has just increased a little bit in my book.
Chances of a final GPU for a final Dev Kit being tapped out in the next few months is also a good bet too.
Which means new fresh news about Wii U in the next few months is almost certain.

It will be nice if this is the case, but I wouldn't count on it. Shrinking chips is more complicated than just making all the components smaller, so it would take a big effort to get the chip shrunk, which may not happen if the chip is already nearly complete. Nintendo did sink a lot of money into making this happen last generation, though. The other problem is that AMD had a lot of trouble with this process shrink (way behind schedule, and low yields on their previous shrink) and Nintendo may want a better guarantee of chip supply. Nintendo is also the only company that hasn't shrunk its chips mid-cycle.
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Offline Chozo Ghost

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Re: Wii U
« Reply #1603 on: October 26, 2011, 05:03:28 PM »
Nintendo can always shrink the Wii U later on in the form of a Wii U Slim revision, right?
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Offline MegaByte

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Re: Wii U
« Reply #1604 on: October 26, 2011, 05:13:10 PM »
Of course. But for whatever reason, they didn't do that with GameCube or Wii (at least, I haven't heard that the new revision Wiis use shrunken chips).
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Offline King of Twitch

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Re: Wii U
« Reply #1605 on: October 26, 2011, 07:01:43 PM »
Maybe they did shrink it and accidentally took it out with the trash.
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Offline ThePerm

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Re: Wii U
« Reply #1606 on: October 26, 2011, 07:30:33 PM »
dont they use computers to make chips, i bet its like a sweeter version of pipe mania
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Offline MegaByte

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Re: Wii U
« Reply #1607 on: October 26, 2011, 07:32:12 PM »
Hah, kinda, yeah.
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Offline nickmitch

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Re: Wii U
« Reply #1608 on: October 26, 2011, 08:14:50 PM »
Of course. But for whatever reason, they didn't do that with GameCube.

Probably because it wouldn't be cube shaped any more! D'uh!
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Offline Ceric

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Re: Wii U
« Reply #1609 on: October 26, 2011, 10:46:28 PM »
I would argue the GBA had to have a chip shrink for the Micro :P

Though Shrinking the Wii there isn't much to shrink.  The could make it top load like the cube and get it a little smaller that way and maybe a bit shorter with the die shrink.
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Offline MegaByte

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Re: Wii U
« Reply #1610 on: October 26, 2011, 11:04:53 PM »
I wasn't talking about handhelds.
A chip shrink doesn't necessitate a case shrink -- you're primarily concerned with reducing power consumption and increasing chips per wafer (to eventually increase profit).
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Offline Kytim89

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Re: Wii U
« Reply #1611 on: October 27, 2011, 12:10:02 AM »
Does anyone think that Nintendo will chane or modify the look of the Wii U before their next reveal or launch and what colors do you think the Wii U will be launched in (I hope matte black like the DSi)?
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Offline Stogi

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Re: Wii U
« Reply #1612 on: October 27, 2011, 12:18:21 AM »
I wasn't talking about handhelds.
A chip shrink doesn't necessitate a case shrink -- you're primarily concerned with reducing power consumption and increasing chips per wafer (to eventually increase profit).

I don't think the Wii or the GC needed a chip shrink simply because they were the most power efficient systems already.
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Offline Chozo Ghost

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Re: Wii U
« Reply #1613 on: October 27, 2011, 05:35:00 AM »
I wasn't talking about handhelds.
A chip shrink doesn't necessitate a case shrink -- you're primarily concerned with reducing power consumption and increasing chips per wafer (to eventually increase profit).

I don't think the Wii or the GC needed a chip shrink simply because they were the most power efficient systems already.

Yeah, but what's the harm in making an already good thing even better?
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Offline Ceric

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Re: Wii U
« Reply #1614 on: October 27, 2011, 07:08:48 AM »
...
Nintendo is also the only company that hasn't shrunk its chips mid-cycle.
Blanket Statement.

I wasn't talking about handhelds.
A chip shrink doesn't necessitate a case shrink -- you're primarily concerned with reducing power consumption and increasing chips per wafer (to eventually increase profit).
Which could prompt a board redesign anyway to change the power levels.
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Offline Kytim89

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Re: Wii U
« Reply #1615 on: October 30, 2011, 03:34:49 PM »
Questions concerning the Wii U:
 
Will the Wii U allow Wii games to be upresed?
Will the Wii U controller have a capacitive touchscreen?
Will Wii, VC and Wiiware games stream to the Umote controller?
Can the Classic Controller Pro be uesd on Wii U games rahter than the Umote?
Will the Wii U support more than one Umote?
Will the Umote be sold seperatly from the console?
Would a gloss or matte finish be better for the Wii U?
 
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Offline Chozo Ghost

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Re: Wii U
« Reply #1616 on: October 30, 2011, 04:01:47 PM »
Questions concerning the Wii U:
 
Will the Wii U allow Wii games to be upresed?

Wut?

Will the Wii U controller have a capacitive touchscreen?

No.

Will Wii, VC and Wiiware games stream to the Umote controller?

Some will, some won't.

Can the Classic Controller Pro be uesd on Wii U games rahter than the Umote?

Only if the game supports it.

Will the Wii U support more than one Umote?

Yes, but this will vary from game to game. Most will probably not.

Will the Umote be sold seperatly from the console?

Probably not in at first. That will come later on once the manufacturing costs go down and the Umote is made more affordable.

Would a gloss or matte finish be better for the Wii U?

Yes.
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Offline Kytim89

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Re: Wii U
« Reply #1617 on: October 30, 2011, 04:07:45 PM »
Will the Wii U allow Wii games to be upresed?
 
Being a HD console will the Wii U enhance the visual quality of certain Wii games?
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Offline Chozo Ghost

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Re: Wii U
« Reply #1618 on: October 30, 2011, 04:20:52 PM »
Will the Wii U allow Wii games to be upresed?
 
Being a HD console will the Wii U enhance the visual quality of certain Wii games?

You mean upscaling? There are DVD players which can upscale, so I guess it would be possible. Would Nintendo do that? Well, if it raises manufacturing costs by even $5 my guess is probably not.
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Offline Kytim89

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Re: Wii U
« Reply #1619 on: October 30, 2011, 04:37:25 PM »
What ever the final cost of the Wii U, I would be willing to pay $50 extra for added features.
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Offline nickmitch

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Re: Wii U
« Reply #1620 on: October 30, 2011, 04:38:35 PM »
Reggie sure did say a whole lotta jack and **** in that interview.
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Offline broodwars

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Re: Wii U
« Reply #1621 on: October 30, 2011, 05:19:22 PM »
Reggie sure did say a whole lotta jack and **** in that interview.

Typical Reggie.  I don't know why journalists bother having interviews with him, because it's not like he ever has anything truthful or insightful to say.  You could replace his smug, condescending face with someone reading a list of Nintendo Talking Points and get just as much out of it.

Will the Wii U allow Wii games to be upresed?
 
Being a HD console will the Wii U enhance the visual quality of certain Wii games?

You mean upscaling? There are DVD players which can upscale, so I guess it would be possible. Would Nintendo do that? Well, if it raises manufacturing costs by even $5 my guess is probably not.

I think it's a pretty safe bet that the Wii U will upscale Wii games, as otherwise all Wii games would display in a small window on your HD TV (their native resolution).  The 3DS already does it with DS games, with an option to play the games at their original resolution without the upscaling. 

Upscaling is a software process, not a hardware one, and all it does is increase the size of an SD image to the resolution of your HD TV (with one or more filters added on to smooth the image and make it look more like the original).  An upscale will never look as good as a game made for an HD resolution or "HD remakes" which have had new models/textures created in HD to look better, but I think you'll find the end result better than you'd see on Wii in SD.
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Offline Kytim89

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Re: Wii U
« Reply #1622 on: October 30, 2011, 05:37:01 PM »
I wonder what Galaxy 2, Skyward Sword and Monster Hunter 3 would look like upscaled onto a LCD TV. Also, I figure that any Wii game that is usable with the Classic Controller will be able to be streamed to the Umote to play on the go.
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Offline nickmitch

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Re: Wii U
« Reply #1623 on: October 30, 2011, 05:38:16 PM »
I don't think "on the go" is the phrase you were looking for.
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Offline ThePerm

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Re: Wii U
« Reply #1624 on: November 02, 2011, 06:51:30 PM »
http://www.youtube.com/embed/4eplvKasc4o

notice how they don't list which system its for, that means they are keeping it under wraps till e3, or its for ps4 or 720, which will launch against wii u
« Last Edit: November 02, 2011, 07:02:52 PM by ThePerm »
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