NinSage, why does there always seem to be a constant subtext in your posts of "us" vs "them"? I just want to take you up on a few of your points:
Is it cheaper? Yes, it is. If Nintendo charged us $50-60/yr or $400-$600 for the console, I'm sure they'd have invested in a stronger online infrastructure. Since my online Wii games work, since my WiiWare/VC titles are available when I need them, and since I prefer the content of the Nintendo channel to the "battle of who could care less" that is modern gaming journalism - I'm quite content with the cost ($0) benefit (bare bones yet functional online) ratio.
You make it sound like PSN and Xbox Live are identical, which is not the case. You criticise Broodwars for making gross generalisations while missing the point that PSN and Xbox Live are charged for in different ways - one of them is free and the other isn't. It's silly to lump the two in together by citing the PS3's high hardware price as the revenue stream for PSN, since Sony lose money on each piece of hardware sold. The cost of the hardware has nothing to do with the online service - if Nintendo charged a higher price for their console that would in no way a guarantee of an improved online service, and you're going on pure conjecture when you argue that point. Obviously there is your perspective as a consumer, which you have every right to make use of when deciding what precisely you are buying when purchasing a console - whether or not it is a good value proposition for you personally - however it would be fairer to say that this is what you are buying a console for, rather than what you are buying. When you purchase a console you are buying the hardware, which does not include online gaming per se.
Furthermore, (and I'm referring here exclusively to online gaming, since that is what you refer to in your post) the models Sony and Microsoft subscribe to are vastly different from each other, since Microsoft charge exclusively for online gaming, whereas Sony's and Nintendo's respective approach to online is pretty much identical; on that basis they are preeminently comparable. As with Nintendo for the Wii and DS, online gaming on the PSN is not sold independently but as a selling point of PS3 games, which is where Sony make money (alongside paid DLC, which of course is present also on the Wii).
So with that in mind, Broodwar's criticisms were (in the context of a comparison with PSN) that Nintendo was cheap, inexperienced and lazy when designing their online infrastructure. He also called the online functionality a barely existent mess. Cheap is slightly ambiguous and could be read a few different ways, as you have shown NinSage by apparently interpreting this to mean cheap for the consumer. I suspect though that Broodwar is referring to Nintendo's well-known financial conservatism. I think the point is fairly clear when you consider that Nintendo's online service lacks several of PSN's features such as trophies and a unified friends system, which suggests a lack of effort and/or research development on Nintendo's part. I think that sufficiently covers the characterisations "lazy" and "cheap". Inexperienced is a given, although this applies in equal measure to Sony in my opinion. Microsoft is the only console-maker with any experience, last gen specifically, of the kind of features which are now integrated into modern consoles, such as an online shop. By modelling many of their features on the 360's this generation however, Sony does appear more experienced than Nintendo now when taking into consideration the privileged attention they have given online. We've seen this with Sony's projects like Home, and the addition and integration of trophies a few years ago.
Finally, Broodwars called Nintendo's online functionality a "barely existent mess", my favourite criticism of the bunch, which goes to the heart of the matter. Again, I would refer back to the point that Nintendo and Sony are directly comparable in that online gaming is a feature designed to sell more retail games first and foremost. Barely existent seems to be a fair comment since I would imagine (although I have no numbers so feel free to refute this if you feel I am being unfair or overly speculative) that the Wii has far fewer games with online features versus the PS3. Is the service a mess? Well, if I were primarily interested in online gaming, and I had the choice between an online experience on the Wii or the PS3, I suspect I would opt for the PS3 version. Multi-platform owners are rare of course, however the point still stands. No doubt, the Wii system operates on a game-by-game basis. Held up next to Sony, who use a unified friend system and, as I understand it, can offer voicechat fairly universally in PS3 games through any bluetooth headset, it is not difficult to see why Nintendo's service would be called a mess - it is not unified at all, and therefore it is entirely scattershot. Friendcodes are an example, and another is the Nintendo Channel, which is unmitigated advertising, while the Shop channel contains no advertising content.
In this sense, you might say that Nintendo's service is actually difficult to classify as a service. When RFN discuss online in Wii games it is primarily with regard to the online features and performance of a single game, such as Brawl or Mario Kart. Likewise, it is telling that your proof of a decent service is to point to an individual who has put hundreds of hours into a single game. In a sense it is unfair to refer to Nintendo as having an online service. It would seem far more fair to point to individual games: Monster Hunter Tri's online service, or Brawl's online service. Evidently this would not be the case if performance and features were standardised, or even merely consistent across games. I should mention though that in PSN's case I'm sure a lot of the online functionality is the result of a trickle down effect from Microsoft, who have standardised requirements for features in 360 games, which PS3 ports will be likely to retain.
Finally, and this is a fairly general point since I've rambled for long enough, I disagree that Sony is being given an easy time for the disruption to PSN. I refer back to my initial point in this post, concerning the subtext of many of your posts which I have read. You describe the reaction to the PSN network's downtime: '"oh haha, silly hackers, sh*t happens - who wants to play some HD gamezz?!?"'. OK. What am I supposed to infer from this? I can only assume that you have been spending your day(z) reading inane Youtube comments, or that you are imagining a camp of PS360 users (no less than the gaming press? Taking a wild guess) who will do anything to defend Microsoft and Sony, who, of course, both fall under the umbrella of the HD label. And these Youtube commenters/fanboys/journalists will defend not one, but two home consoles under the moniker of HD, whilst continually attempting to attack and devalue Nintendo products? I would ask that you renounce your analogy: neither Nintendo, Sony nor Microsoft are spotty kids. They are faceless companies and corporations. If there are people out there who do not enjoy Nintendo products and express a preference for games on other consoles, be that because of online functionality, HD graphics or any other reason, then they are not bullies.