Today I sat in on a couple of E3 workshops and I this morning I attended one where a cautious and skeptical game developer was commenting on the Wii controller in response to a question posed to him.
One of the things he said about the controller is that it only seems to have, I don't remember exactly, 30 degrees of pointing sensitivity. He rotated his wrist slightly to illustrate this. He also said that if something passed in front of the sensor bar the gameplay would get disrupted.
He may be wrong, but we'll find out soon enough anyways.
So, this implies that the sensor bar has the same limitations as the superscope: if something physically obstructs its line of sight it can't do its job.
Also, while his comment with regards to the small range of degrees the wii remote can sense when pointing may imply that as a pointer it doesn't really know it's location in 3D space, but uses some kind of other technology to determine its screen pointing position...
... He may have simply not had the chance to explore or test possibly fuller uses of the wii remote, or he was making small movements from his wrist because he had figured out a way to play the game that way instead of with big arm movements (much like IGN says Tennis can be played either with the big full-arm racket movements, or with smaller wrist gestures).
Anyways, I'm pooped. Gotta get up early tomorrow to finally hopefully get my hands on some Wii gameplay, and I also sorta want to write-up my experiences in full, ugh. Not enough hours in a day!
~Carmine M. Red
Kairon@aol.com