Author Topic: uWordsmith (Wii U) Review  (Read 942 times)

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Offline Apollo5

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uWordsmith (Wii U) Review
« on: February 02, 2015, 01:10:00 PM »

Some things are better said without words.

http://www.nintendoworldreport.com/review/39562/uwordsmith-wii-u-review

Nintendo’s Wii U GamePad has been a perplexing peripheral to implement into unique styles of gameplay.  uWordsmith looks to take advantage of the Wii U GamePad in a word scramble game.

uWordsmith has achieved that goal; It is a word scramble game, nothing more nothing less.  Clue images for the word scramble are shown on the tv, while players use the touch screen on the GamePad to unscramble the letters to spell the word that matches the clue.

The game features three main modes. In Arcade Mode, players attempt to solve as many word scramble puzzles as they can given a certain amount of time per puzzle depending on difficulty level. Challenge Mode allows players to select a certain category of puzzles to focus on, such as food.  Mosaic Mode takes the clue images and distorts them using a mosaic tile filter. Arcade and Mosaic modes can be played up to four player multiplayer in which each player takes their own turn trying to get as many points as possible.  Technically, as many players as you would want can play by taking their turn then passing the gamepad.

uWordsmith has a clean, attractive interface and the clue images are excellently composed, high-resolution photos.

Where uWordsmith falls short is its lack of content.  In playing a few multiplayer rounds with my wife, we noticed puzzles being repeated after only a couple of rounds.  This lack of content greatly crippled the replayability of the game and we quickly lost interest.

Unless uWordsmith is updated to add more puzzles and possibly other content, I cannot recommend the game.

Addison Webb

Offline Phil

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Re: uWordsmith Review
« Reply #1 on: February 02, 2015, 09:19:23 PM »
I think the developer is going to add more content. I believe it was said in a review's comment section on another site by the developer of all places.

Anyway, yeah, the lack of words is odd, but at the same time, it would make solving the hard level puzzles really difficult since there is really only enough time to rearrange the letters and not to also figure out the actual word for the pictures.
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