Well, it's nice to see that Xenoblade got enough attention to warrant people playing it in such numbers, regardless of the means they went through to do it. And while I am very critical of VG pirates especially, these pirating numbers for Xenoblade could have been minimized if NoA hadn't spent most of the last year toying with NA gamers who wanted the game. And, ultimately, it's on NoA if these pirating numbers don't translate into an equivalent number of NA sales for the localized version. They had their chance to seize the moment and the goodwill of the fans, and they waited too long. I went the route of importing a legit EU copy, but I don't blame the folks who went another way. Not this time.