Author Topic: Mafia XLVIII: DC Universe. Wrap-up.  (Read 17684 times)

0 Members and 1 Guest are viewing this topic.

Offline Mop it up

  • And I've gotta say...
  • Score: 125
    • View Profile
Re: Mafia XLVIII: DC Universe. Wrap-up.
« Reply #50 on: March 05, 2011, 07:19:00 PM »
Both Mafias were kind of handicapped, since they each had one player who was inactive. Who knows how different things would have been if that weren't the case.

Offline GoldenPhoenix

  • Now it's a party!
  • Score: 42
    • View Profile
Re: Mafia XLVIII: DC Universe. Wrap-up.
« Reply #51 on: March 05, 2011, 09:29:15 PM »
Maybe I missed something but on the 24th we put our hit on Bustin, or at least I thought I did (maybe Shyguy put it on someone else) so if he was vulnerable all game why did the hit fail?

You did pay attention to prior events in the day. Superman chose to protect Bustin. After that, on the same day as your hit, the Joker tried to kill Bustin with laughing gas, using kryptonite and the perfect trap against him, believing he could be either Superman or Batman.  Bustin lived.  You placed the hit on Bustin before this, but came back and never changed the hit afterward, and Superman's protection lasts into the night.  As such, Bustin lived through the hit.

Ok makes sense, probably would have caught that if I had more time to dedicate to the game and reading the rules a bit closer.
Switch Friend Code: SW-4185-3173-1144