8251
Nintendo Gaming / RE:Connectivity to Revolution?
« on: August 02, 2004, 04:48:35 AM »
The biggest problem with Connectivity so far was that 3rd party developers wouldn't support it because they didn't know how many people would actually take advantage.
If the DS takes off, and wireless is built in where it can instantly connect to the Revolution, then connectivity will be less of a problem.
The Gamebody Advance connectivity seemed like a gimmick until the new Zelda game. The problem with the Zelda game is, it asks for 4 GBAs to be at the same house at the same time. Same problem with Crystal Chronicles. If a killer app could be made to use connectivity smartly for a single player experience then we could see the real power of connectivity. This hasn't happened yet.
I hope it does one day, but I am not holding my breath. Not until the Revolution comes out...and even then, only if I have the Hiccups.
If the DS takes off, and wireless is built in where it can instantly connect to the Revolution, then connectivity will be less of a problem.
The Gamebody Advance connectivity seemed like a gimmick until the new Zelda game. The problem with the Zelda game is, it asks for 4 GBAs to be at the same house at the same time. Same problem with Crystal Chronicles. If a killer app could be made to use connectivity smartly for a single player experience then we could see the real power of connectivity. This hasn't happened yet.
I hope it does one day, but I am not holding my breath. Not until the Revolution comes out...and even then, only if I have the Hiccups.