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Messages - MaryJane

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1926
General Gaming / RE:100 Million PS3's in 2006
« on: February 22, 2006, 07:45:25 AM »
If I win the lottery I might have enough to buy a ps3. They should change it to 100mil and 1.

1927
Nintendo Gaming / RE:DSLite - The New Thread (Japanese Launch in 3 Weeks!)
« on: February 22, 2006, 07:28:11 AM »
I hate Nintendo. They make me import a DSL so that I can have it first and peeps who dont know what is will be all like whats that whats that, it looks so cool. (hopefully females ;-) ) releasing 5 must have games in a lil less than 3 months for the DS. and making MP:H wifi compatible so people in japan can beat me, laugh, and call me a baka? what is wrong with them? how am I gonna pay for school and do my homework argghhh system overload. CRASH!!

(hugs and kisses to everyone who works at Nintendo and is going to make this one of the best years ever for videogamers)

1928
Nintendo Gaming / RE:Why is the console so small?
« on: February 22, 2006, 07:09:45 AM »
Right on chris. i care about size, small is good. i bought a new dvd player cuz my old one was too loud, quiet is important to me. Why'd they cut HD? who has it? I don't... do you? even if you do, they'd be catering to an even smaller market and making decisions that have no effect on their main consumer base. Sony and Microsoft approach: let's make our consoles the biggest and with the best technology available no matter what the cost and who can actually use it, people are sheep once they hear what our product can do it won't matter if they can use it. Nintendo: let's be practical, we'll make use the best technology available to provide people with a unique experience that is can be fully utilized by the t.v's they currently own.  a 37" inch 1080p t.v cost $2,000 i don't have that kind of money to spend on a t.v i'm still in college, and even with a decent paying job, my money has to be budgeted. So i definitely like nintendo's plan, it's much better than the other two's shove stuff down the consumer throat plan.

Don't believe me? Here's a quote from sony (copied and pasted from an ign report): In a recent interview with Japanese economic website Tokyo Keizai, Kutaragi said the company wants "for consumers to think to themselves 'I will work more hours to buy one'. We want people to feel that they want it, irrespective of anything else."

wow that's really how you want a company to think of you? as a pawn who'll buy they're system no matter by what means they must do it? we don't care if people start prostituting themselves to buy our system, as long as they buy it. real nice.

small, cheap, quiet, usuable by everyone, that doesn't really seem to japanese only.  

EDIT: I went back to get the exact quote.  

1929
Nintendo Gaming / RE:Revolution Package Mocks
« on: February 22, 2006, 06:53:21 AM »
small console should translate to small box.  

1930
Nintendo Gaming / RE:Revolution Package Mocks
« on: February 22, 2006, 04:48:44 AM »
I don't like handles, but it doesn't really matter. I like the black one, it'd be awesome if the box came like, that great to add to my collection. I still have my 64, and cube box. I unfortunately never bought an NES or SNES I got them both second hand at the same time. Wish I couldv'e gotten the boxes though :-(.  

1931
Nintendo Gaming / RE:DSLite - The New Thread (Japanese Launch in 3 Weeks!)
« on: February 22, 2006, 04:44:37 AM »
Does the DS have region blocks? Or can I import this since Reggie said  the u.s might not see it for awhile.  

1932
Nintendo Gaming / RE:Why is the console so small?
« on: February 22, 2006, 04:33:04 AM »
Two words: cool factor. or maybe. shock factor.

When I first pulled my cube out of it's box, with my brother and mom standing next to me we all went, "That's it?". Not in a bad way, but in a good surprised manner. It was rather shocking and pretty cool to think, wow this little thing is gonna me provide with endless of hours of quality nintendo entertainment. Then bringing the cube around my xbox/ps2 friends they were all like what the hell, the xbox ppl were blown away by it's size, the ps2 morons who constantly told me the cube was inferior to graphics finally believed me that something half the size of their machine was better. Shock (or cool) factor.

Then fast forward to e3 last year, Iwata walks on stage and I'm thinking where the hell is the console... and he pulls in out of jacket pocket... if you're like me and wear suit jackets often you know they're not all that big, I was friggin astounded when he did it. Now imagine reactions of 360/ps3 peeps when they see an even smaller revolution. (it is a lot different seeing something in person than on t.v, we can't all go to e3, hey that rhymes... moving along) while the graphics won't be better than sony this time around, they will be comparable. It won't be like a 64 to an NES.

I totally agree with other reasons, like it's been long said about how much the Japanese value space, and so do I my room is cluttered with collectibles and the stuff i don't clean up, so if i can stick my rev in the little space between my tv stand, and computer desk i'd be very please cuz i have to put the cube on my bed when I want to play and in my closet when not. So, there are tons of reasons.  

1933
TalkBack / RE:New SMB Date and Magnetica Announced
« on: February 21, 2006, 09:40:09 AM »
Quote

Originally posted by: Ian Sane<br  Wind Waker did the same thing and its story totally f*cked up the Zelda chronology.  Nintendo may make great games but they SUCK at keeping their own continuity straight.  They need like a DC-style "crisis" to clean up all the inconsistencies.  It could be worse though.  



How'd they do that? Far as I recall they said Link was doing the Majora's Mask quest and Gannon came back destroyed Hyrule and then we have Wind Waker... maybe i missed something.

1934
TalkBack / RE:Reggie Talks About All Things Nintendo
« on: February 21, 2006, 08:58:26 AM »
Sorry for being slow on the uptake, but i've never seen the Nintendo On video either, so Reggie and I are in the same boat. although i'm still fishing for release dates and rev info, and he caught a tiger shark. anyhow. a lot of controversy about the whole what consumers want comment he made. i don't want hi-def graphics. i have a fairly new t.v so it maybe it wouldn't matter too much to me, but a friend of mine has a pretty old t.v (i'm surprised it's not black and white that's how old it is) and an xbox360 while the graphics, movements, backgrounds look good, the picture itself is off, it gets blurry at times, and certain things become unrecognizable at least in perfect dark and nba. so i prefer to have standard 480i graphics for myself and 480p for peeps who have progressive scan compatible t.v's. maybe its just me but he wasn't totally wrong :-). oh can i get a link to that On video pretty please ;-).  

1935
Nintendo Gaming / RE:Revoution's stand to double as a power supply...
« on: February 18, 2006, 03:12:19 PM »
hmm i agree with ceric and the potential problems of electric corruption the base as a power supply could cause. but here's a random thought: what if the base as a power supply is for portability, but not for mobile gaming! a big thing (well sort of but not really) is people using screen projectors instead of actual t.v's. imagine it's night time, you have three of your friends over, and (if ur over 21) you're being drunk and rowdy, and maybe ur baby is sleeping, or your parents, siblings, roomate, whomever, in general someone might be being disturbed. u grab ur rev, four motes, go outside and the built in projector is making the side of your house into a giant 10 ft. screen. now you can play raquetball and wake the neighbors instead! otherwise i don't see the point in making the stand a power supply unless it's just for back up power so if you live where i do and the electric company like to test the system with a rolling blackout when you're three hours into Zelda and havent saved because it didn't occur to you from all the fun you were having. It would save you breaking a wavebird, I mean revmote in your anger.  

I added a comma for clarity.

1936
Nintendo Gaming / RE:Nintendo Pennant Chase Baseball
« on: February 18, 2006, 03:00:21 PM »
Ice cold, you brought up a lot of good questions, all I'm sure developers have asked themselves while creating every game that would use a swinging motion. If the limitations you stated. weren't surpassable, we won't be able to swing Link's sword around either, no resistance to know if you hit, the strike zone issue you mention would be the same thing as the relation of the monsters in LoZ to Link. (in baseball games the strikezone is usually outlined at all times at least the ones i play) but anyway, I'm not trying to bash you, more just speculate.  In Madden, who knows what they'll actually do, but in regards to the field of vision and button assignments for receivers, i think the combination of the field of vision and the rev mote make button assignments for receivers obsolete, all you'd have to do is point at them, or better yet, point to where you want the ball thrown, which in the case of a continious route is so vital i can't even begin to start on the benefit of being able to directly throw the ball to an exact point, much in the way real QB's try to do. (so difficult in current maddens, throwing on the run and then simultaneously trying to use the joystick to aim ur pass). oh going back to swinging, i made a topic about new options devs might have to include in their games bcuz of the new controller, and you made me think of a new one for baseball games, standing or sitting. while standing would be the best option if you have the room, sitting would let simple wrist flicks or perhaps complicated wrist flicks would substitute for a real swing. oh and the resistance thing also (sorry i'm a scatter brain can't keep ideas together) there's more the controller than we know so far, i've heard talk that it could possibly be gyros or some other type of (inexpensive) technology that would simulate resistance, but this is all just speculation eh? e3 isn't too far away when you consider eternity right?  

1937
Nintendo Gaming / RE:Screens&Artworks Baten Kaitos 2
« on: February 18, 2006, 02:34:07 PM »
I will kill any and everyone who attempts to stop me from buying this game.

I looked through the screens and stuff, and saw something interesting. Battels in an arena. Sort of plebian I know cuz it doesn't matter too too much where battles take place, but what if they were to mix in a battle arena where you can battle for fun/maybe xp/to get special items from combos, anytime you want, and the creatures in the arena would increase in difficulty compared to your own level. If they do that, I won't kill anyone cuz i'll be far too elated.  

1938
Nintendo Gaming / Other options
« on: February 17, 2006, 12:17:15 PM »
I was looking at those "illegal" scans of the upcoming nintendo power UK, and saw that in the on of the photo's Link is riding towards a boss (sub-boss maybe) on his horse with his sword raised, now i'm sure you've all seen this video, but what struck me is that the sword was in his left hand. i don't really feel like popping a zelda game into my cube to confirm this, but i'm pretty sure that he usually holds the sword in his right hand. Now usually this doesn't matter, but in the case of the revmote it kind of does. the page with the pic, say image yourself with the nunchuck in one hand and the hand raised ready to strike down, if the Link i'm playing with is left handed, it would be a fairly unnatural movement to swing the sword (at least while holding the nunchuck, and in the position of the pic) in the necessary fashion. Anyway on to my point, and the name of this thread, a lot of simulation/rpg's (from nintendo) have the option of choosing a boy or girl as the main character harvest moon, pokemon so on, for the rev it would seem they are also going to have an option to for which hand you play with. stupid huh? yes, so the name of the topic, any other foreseeable or tottally imaginative options going to be available or necessary for this new control scheme? feel free to bash my topic also, or just comment. :-)

1939
Nintendo Gaming / RE:MP:Hunters video and "cast"
« on: February 17, 2006, 12:05:29 PM »
thanks i resized it a bunch of times, then got lazy, it used to be as big as my screen.

1940
Nintendo Gaming / RE:Revoution's stand to double as a power supply...
« on: February 17, 2006, 12:00:49 PM »
maybe i'm just stupid... no i'm definitely just stupid, but what's the point of this? why would u need the stand to be the power source?? unless it is the ac converter instead of being on the plug, or inside the console, but then u have to use the stand, and that would make me grumpy :-(

1941
Nintendo Gaming / RE:MP:Hunters video and "cast"
« on: February 17, 2006, 11:53:47 AM »
I think the online mutilplayer makes this game better i have a good number of multiplayer games for my GC but all of my friends are ps2 casual gamers, leaving me with only one brother to play against... considering the fact that he whips my butt raw in everything except madden it gets tiring, so MP:H online gives me a chance to get whipped by other people, cuz I am pretty bad at most games, which makes them fun. i hate things that are easy. what was i saying?? oh yeah online makes it worth the wait, it's better than if we were waiting cuz they were adding connectivity to the gba.  

1942
Nintendo Gaming / RE:2-3 times powerful
« on: February 17, 2006, 11:46:24 AM »
I still play my SNES my Genesis broke a long time ago... SNES wins.

1943
Nintendo Gaming / RE:Could this Sega fighter be a Revolution game?
« on: February 17, 2006, 11:32:56 AM »
Perhaps Sega is going to make their own console to play games, and give it a touch screen to play off the success of the DS, but give it better graphics, like the one seen in the game...

eh, maybe not. i'm more inclined to believe that this game will come out on PS3 or 360 with a special controller. but who knows??  

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