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Messages - NWR_Neal

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5451
TalkBack / Re: Okami Is Shipped for Retail
« on: April 16, 2008, 01:15:35 PM »
I wish I had the money to pick this up.
I played some of the PS2 version and enjoyed it a lot and I kind of want to finish it

5452
TalkBack / Smash Bros. Dojo Updates Come to a Close
« on: April 16, 2008, 02:14:50 PM »
The popular Super Smash Bros. Brawl blog closes after 11 months of hype and service.
 http://nintendoworldreport.com/newsArt.cfm?artid=15804

 Monday April 14th was a momentous day in the history of Nintendo's Smash Bros. franchise. It was the final day of updates on the popular Smash Bros. Dojo. With posts on every weekday, it offered continuous updates about Nintendo’s Super Smash Bros. Brawl. Starting on May 22nd, 2007, the blog ran for about 300 posts and was offered in seven different languages.    


According to series creator, Masahiro Sakurai, he wrote every single post in his native Japanese and then Nintendo’s localization staff translated the posts into the blog's six other languages. In his final note, Sakurai expressed his hopes that the site will continue to be used as a compendium for Super Smash Bros. Brawl information. He also hinted at the fact that he might use the Dojo for future announcements, but did not go into any detail about what those announcements might be.


5453
TalkBack / Okami Is Shipped for Retail
« on: April 16, 2008, 02:04:48 PM »
The anticipated port of the acclaimed PS2 game is now out for Wii.
 http://nintendoworldreport.com/newsArt.cfm?artid=15803

 Capcom announced that Okami has shipped for Wii. The game, a port of the PS2 classic, has a unique cel-shaded graphical style that enhances the Japanese folklore influence. Additionally, the Wii game will support both 480p output and 16:9 widescreen display modes.    


In Okami, you play as a wolf that is a form of the Japanese sun god, Amaterasu. Your main weapon against the evil Orochi is the “Celestial Brush”, which is controlled by the Wii remote pointer. In addition to that, the entire game’s control scheme was adapted to the Wii remote’s capabilities.    


Okami is priced at $39.99.        


CAPCOM® SHIPS OKAMITM FOR THE NINTENDO WiiTM      


  Wii Remote Integration, Widescreen 480p Graphics Bring New Life to Award-Winning Game
   


  SAN MATEO, Calif. — April 15, 2008 — Capcom® Entertainment, a leading worldwide developer and publisher of video games, is pleased to announce that Okami™ for the Nintendo Wii™ has begun shipping to retail. Offering an unequalled level of control built around the intuitive Wii Remote™ and available for the first time for widescreen with higher definition 480p graphics, Okami gives players an opportunity to rediscover a critically-acclaimed and beautifully crafted adventure as if they are playing it for the first time. Okami is rated T for Teen by the Entertainment Software Ratings Board (ESRB) and is available for $39.99 MSRP.    


   Previously released for the PlayStation®2 computer entertainment system in 2006, Okami was hailed as “Game of the Year” by multiple magazines and websites, including Associated Press, PSM, Village Voice, IGN.com, Game Revolution and many more. This new iteration of Okami on the Wii is already following in its predecessors footsteps with strong reviews across the board as IGN.com gave it a score of 9/10, stating that, “You need to buy Okami for Nintendo’s system,” while 1up.com/Electronic Gaming Monthly gave the game a glowing “A”grade on the website and in their latest issue.    


   Okami tells the story of Amaterasu, the Japanese sun god, who takes the form of a wolf and sets out on an amazing journey to restore a ruined, darkened world into a beautiful place full of life and color. Commanding the elements and various magical abilities, the player uses Okami’s signature “Celestial Brush” to revitalize life and defeat the tyrannical and destructive monster Orochi, effectively “painting” on the screen with the Wii Remote. Okami for the Wii takes the unique gameplay experience to a whole new level, creating one of the most compelling games for the Wii on the market today.    


   Mixing Japanese folklore and a stunning traditional Japanese art style, Okami comes alive on Wii with its awe-inspiring art style and scenic 3D levels that have the appearance and texture of paper scrolls brushed with watercolor-like calligraphy art. Renowned development studio Ready At Dawn Studios® has painted a whole new Okami experience on Wii through a blend of stylized graphics, movements and unique gameplay, resulting in a rich and dynamic experience never seen before.


5454
TalkBack / Re: Wii Fit Priced at $89.99 in the U.S.
« on: April 16, 2008, 12:41:02 AM »
Yea, I'm gonna bite on this mainly because i'm a whore for peripherals. Its reasons like that why I have two sets of bongos, a myriad of Guitar Hero/Rock Band accessories and the Wii Zapper.
I was hoping for $80, but expected $90

5455
TalkBack / Re: Wii Fit Priced at $89.99 in the U.S.
« on: April 15, 2008, 01:56:54 PM »
It looks like this is going to be like Mario Galaxy where its available at NWS on Sunday and then trickles out to everywhere else throughout the week.

Also, anyone gonna try to pre-order and get the shirt?

5456
TalkBack / Wii Fit Priced at $89.99 in the U.S.
« on: April 15, 2008, 06:53:12 AM »
A free gift will be available for the first 1,000 people who pre-order the game at the Nintendo World store starting on April 18th.
 http://nintendoworldreport.com/newsArt.cfm?artid=15784

 Nintendo announced today that their upcoming fitness game, Wii Fit, will be priced at $89.99 in the United States. The game will come bundled with the Wii Balance Board and will be in stores as early as May 19th.    


Also, Nintendo publicized the fact that the first 1,000 people to pre-order the game from New York City’s Nintendo World store will get a limited edition Wii Fit t-shirt featuring Shigeru Miyamoto’s image and his reproduced autograph.    


  NINTENDO NEWS: WII FIT TO KEEP AMERICANS MOVING AT $89.99 MSRP    


April 15, 2008 - In anticipation of the U.S. launch of Wii Fit™, the new interactive fitness game for the popular Wii™ system, Nintendo of America Inc. has announced pricing details for this groundbreaking release. Available at Nintendo World store starting on May 19, Wii Fit and the innovative Wii Balance Board™ accessory will be bundled and sold together at a suggested retail price of $89.99.    


Boasting a dynamic mix of more than 40 yoga, aerobics, strength training and balance activities, Wii Fit provides consumers with a fun, easy and affordable way to incorporate exercise into their daily routines. Using the included wireless Wii Balance Board accessory, every member of the household can step up and stay active, setting individual fitness goals and tracking their progress over time.      


Consumers in the New York area who pre-order Wii Fit from the Nintendo World store in Rockefeller Plaza will receive a special bonus item. From April 18-20, the first 1,000 consumers who place a $5 deposit for Wii Fit will receive a limited edition Wii Fit T-shirt featuring the image and reproduced autograph of legendary Nintendo video game designer Shigeru Miyamoto.      


Through mid-February, Wii Fit had sold more than 1.4 million copies in Japan since its Dec. 1, 2007 launch. For more information about Wii Fit, please visit www.WiiFit.com.


5457
TalkBack / Re: Final Fantasy IV DS Remake Confirmed For U.S.
« on: April 13, 2008, 01:49:23 AM »
Just being nit-picky here, but FFX went back to turn-based battles.

Crap, you're right. That comes from me not playing too much of FFX and because of minimal playtime, not noticing many differences from the gameplay of that compared to prior games.

5458
TalkBack / Re: Final Fantasy IV DS Remake Confirmed For U.S.
« on: April 10, 2008, 11:46:38 PM »
Let's see...One of my favorite RPGs remade in 3D...
I'm sold.
Just bring on the FFVI remake!

5459
TalkBack / Re: Nintendo Confirms Mario Super Sluggers
« on: April 10, 2008, 11:45:13 PM »
I liked the Gamecube original, I can't imagine this being worse.
Although I've heard negative remarks about the controls not being responsive, but I guess our preview that will be up later will delve into it more...

5460
TalkBack / Re: Telltale Games’ Mystery Episodic Series Revealed
« on: April 10, 2008, 11:43:01 PM »
While my salad days of being a Homestar Runner fanatic are in my past, I am really really really really excited for this.

5461
TalkBack / Final Fantasy IV DS Remake Confirmed For U.S.
« on: April 10, 2008, 04:39:14 PM »
RPG fans will be rejoicing when Final Fantasy IV DS is released this July.
 http://nintendoworldreport.com/newsArt.cfm?artid=15730

 The DS remake of the seminal Square-Enix game, Final Fantasy IV, is officially coming to America. Already out in Japan, the RPG will hit U.S. shores on July 22nd.    


Originally released in the U.S. in 1991 as Final Fantasy II, the game originated the series’ Active Time Battle system that was used up until Final Fantasy XI. It was also the first game in the series to feature a character-driven plot. The game's star, Cecil, is a Dark Knight who begins to question his king’s motives and eventually becomes embroiled in an epic story that spans three realms and has twelve playable characters.    


This new version will contain a plethora of new additions to the game including: new 3D graphics, new bits of story, cut scenes with voice-overs, a new score by series composer Nobuo Uematsu, and a whole lot more.


5462
TalkBack / Nintendo Confirms Mario Super Sluggers
« on: April 10, 2008, 04:35:41 PM »
New Mario baseball game hits Japan in June and everywhere else later this year.
 http://nintendoworldreport.com/newsArt.cfm?artid=15729

 During today’s media summit in San Francisco, Nintendo revealed Mario Super Sluggers, a new Mario sports title. The game will expand on the Wii Remote controls used in Wii Sports version of baseball.      


It is scheduled for release in Japan this June and will hit other regions at some point this year.  Check back with us later this evening for preview coverage of Sluggers.        


NINTENDO HITS A HOME RUN WITH MARIO SUPER SLUGGERS      Nintendo Announces Surprise Addition to Wii Lineup    


   REDMOND, Wash., April 10, 2008 - The ongoing excitement over Nintendo's groundbreaking Wii™ system gets a surprise springtime boost with the announcement of a new game. Kicking off its semiannual media summit in San Francisco near the company's new sales and marketing offices in Redwood City, Calif., Nintendo of America today revealed plans for Mario Super Sluggers™ for Wii, giving baseball fans even more reason to root this season.        


"Mario is truly a one-of-a-kind character; clearly fans can't get enough of him and his friends," said Cammie Dunaway, Nintendo of America's executive vice president of Sales & Marketing. "We're giving Wii users brilliant new ways to enjoy him while expanding our series of active-play games."    


   In the same spirit as other sports-themed Mario™ games on Wii like Mario Strikers® Charged and Mario Kart® Wii, Mario Super Sluggers blends richly interactive baseball action with eccentric characters and elements from across the popular Mario universe. Players can swing the wireless Wii Remote™ just like a real bat or wave it toward the plate to deliver a masterful pitch, enjoying the same intuitive, easy-to-learn controls that helped make Wii Sports™ a living room hit. With Mario and his unpredictable pals filling out the roster, imagination and active-play innovation are sure to dominate the diamond in this lively title, scheduled for release later this year.


5463
TalkBack / Telltale Games’ Mystery Episodic Series Revealed
« on: April 10, 2008, 04:30:56 PM »
Strong Bad’s Cool Game for Attractive People to hit WiiWare in June.
 http://nintendoworldreport.com/newsArt.cfm?artid=15728

 A few weeks ago, Telltale Games announced that they were working on a new episodic point-and-click adventure series for WiiWare that wasn’t Sam & Max, for which the developer is best known for. (A Wii version of Sam & Max was recently announced for Wii). Today, that series was officially announced to be Strong Bad’s Cool Game for Attractive People, or SBCG4AP.    


Based off of the popular online animated series, Homestar Runner, the episodic game, a first for online consoles, will star Homestar Runner’s popular character, Strong Bad. Telltale Games is working closely with the animated series’ creators to keep the same feel of the popular cartoons. The game will use WiiConnect24 in some unknown fashion.    


The first episode will launch in June and will continue monthly until the five-episode “season” is finished. The price and specific release details have not been revealed as of yet.    


  Announcing Strong Bad's Cool Game for Attractive People for WiiWare    


New episodic series set in Homestar Runner universe coming in June from Telltale
   


  SAN RAFAEL, CA, April 10, 2008 – Interactive entertainment pioneer Telltale, Inc. is pleased to announce Strong Bad's Cool Game for Attractive People (SBCG4AP), a new series of episodic games for WiiWare™, in partnership with Videlectrix. Starring Strong Bad, the self-proclaimed coolest person ever, the series is based on Matt and Mike Chapman's online animated series, which has been running at Homestarrunner.com since 2000. SBCG4AP will launch on WiiWare this June.      


   As the very first episodic series for connected consoles, Strong Bad's Cool Game for Attractive People has been designed specifically for WiiWare, with easy-to-use controls and WiiConnect24™ features. Like Telltale's popular Sam & Max series, SBCG4AP will be released as a five-episode "season" akin to a season of television. The episodes will come out on a monthly schedule. Release dates and pricing details will be revealed in a future announcement.      


   "Homestarrunner.com is one of the biggest success stories in online entertainment," says Telltale CEO Dan Connors. "The Chapmans have been treating the Internet to episodic content for years. We're thrilled to have teamed up with them to take episodic gaming to the next level via Nintendo's innovative WiiWare delivery system."      


   Telltale is working closely with the Chapmans on the series' art style, storylines, and scripts. This hands-on collaboration will deliver long-time fans the ultimate Strong Bad experience and give new players a crash course in the series' offbeat and unusual humor. The episodes play like extended cartoons, during which the player assumes the role of Strong Bad—controlling his actions, hearing his innermost thoughts, and becoming part of his awesome world. SBCG4AP features the cast of characters and locations from the Homestarrunner.com cartoons, and the games are fully voice acted by Matt Chapman and the rest of the original cast.      


   Strong Bad's Cool Game for Attractive People is a story-driven series with a comic spin that's undeniably Strong Bad. The player uncovers each episode's comedic plot through character interaction, dialogue-based puzzles, and the use (and abuse) of inventory items. In addition, each episode will be crammed with time-wasters to keep players poking around in the world, including Strong Bad emails to check, prank phone calls to place, and mini-games styled after the arcade games on the Homestarrunner.com website.      


   "Telltale has been rejecting my ideas for green text adventures for years," laments thousandaire gadabout Strong Bad, "but we finally reached a compromise with this puffy 3D point-and-click-em-up adventure. They claim all the coding was done with green text, so I guess that's pretty cool."    


  In addition to WiiWare, Strong Bad's Cool Game for Attractive People will be available on PC. For more details about the series, including a brand new trailer, screenshots, and Strong Bad's development blog, please visit www.telltalegames.com.


5464
I hope we see this come out in America.
I really do...

5465
TalkBack / Re: Wii RPG Baroque Crawls Into Stores
« on: April 10, 2008, 06:46:15 PM »
If it weren't for my lack of interest in crawling games, I'd be interested in the weird story progression.
Anyone picking this up?

5466
TalkBack / Re: DS Sci-Fi Farce Goes Gold
« on: April 10, 2008, 06:45:33 PM »
This actually looks pretty good. It seems to have a stupid (but possibly awesome) sense of humor and seems to have solid gameplay in the grand tradition of the great Lost Vikings.

5467
TalkBack / DS Sci-Fi Farce Goes Gold
« on: April 10, 2008, 11:42:45 AM »
Ignition Entertainment’s Teenage Zombies: Invasion of the Alien Brain Thingys is set to be released next week.
 http://nintendoworldreport.com/newsArt.cfm?artid=15725

 Due for an April 15th release in the U.S., Teenage Zombies: Invasion of the Alien Brain Thingys has gone gold. With gameplay reminiscent of the Lost Vikings, the game features a zany comic-book story starring three zombie protagonists as they do battle against the villainous Big Brain.    


The game was already released in Europe on March 28th.      


  Mmmmm...Brrraaainns! Teenage Zombies: Invasion of the Alien Brain Thingys Goes Gold    


Ignition Entertainment's Highly Anticipated Comic Sci-Fi Game Set to Launch April 15, 2008 Exclusively on Nintendo DS
   


Marina Del Ray, Calif. – April 9, 2008 – The Big Brain is threatening mankind and the only hope to save the world is the Teenage Zombies! Ignition Entertainment’s comic sci-fi title Teenage Zombies: Invasion of the Alien Brainy Thingys has gone gold exclusively for Nintendo DS™. Get ready on April 15th to help the un-dead heroes - Finnigan “Fins” Magee, Lori “Lefty” Lopez and Zach “Halfpipe” Boyd – as they use their insatiable zombie hunger for brains to help save mankind from the Big Brain!    


“With all the hard work that has gone into making Teenage Zombies a fiendishly clever and exciting title, it’s a fantastic feeling to see it go gold,” said Ajay Chadha, President of Ignition Entertainment. “I’m confident that DS gamers everywhere are going to love the game’s witty sense of humor, unique comic book style of presentation and tons of brain-challenging mini-games between each game level.”    


In Teenage Zombies, the Earth is under attack by a horde of Alien Brain… uh…Thingys! Humans, succumbing to ray-guns and mind-control, have failed to defend their planet and let it fall easily into the clutches of the Big Brain and his army of Alien Brain Thingys. The only hope left for mankind is three Teenage Zombies who ignore their normal human victims in favor of the pulsing pink brains they see EVERYWHERE - all the while being lured to the ultimate lunch: THE BIG BRAIN!    


Teenage Zombies: Invasion of the Alien Brain Thingys is rated E10+, developed by InLight Entertainment and retails for $29.99 USD. For more information on Teenage Zombies: Invasion of the Alien Brain Thingys! visit www.teenagezombiesgame.com.


5468
TalkBack / Wii RPG Baroque Crawls Into Stores
« on: April 10, 2008, 10:59:36 AM »
Atlus’ dungeon crawler sees release in the United States for the first time.
 http://nintendoworldreport.com/newsArt.cfm?artid=15724

 Atlus announced that their new Wii game, Baroque, is now in stores. The game, a remake of a Japanese Sega Saturn game, is a dungeon crawling RPG. It touts an innovative feature where the story is actually furthered when your character dies in game. It also features the use of the Wii’s motion controls and promises to offer a grand challenge.        


HARDCORE DUNGEON RPG BAROQUE EMERGES FROM DARKNESS, CREEPS INTO STORES    


Enter the Dreaded Neuro Tower in Search of Absolution
   


IRVINE, CA - April 8, 2008 - Atlus U.S.A., Inc., today announced that Baroque, the new dungeon-crawling action RPG for Wii™ and PlayStation®2 computer entertainment system, is now in stores across North America.  Dark, addictively challenging, and totally immersive, Baroque is a pure RPG experience, highly regarded by Japanese gamers and now finally available for Western audiences to enjoy.    


For more on Baroque, please visit the official website:   http://www.atlus.com/baroque    


About Baroque   You awaken to find the world in ruin, your heart beset with unexplained guilt.  A cataclysm has destroyed the cities and empires of men and disfigured the spirit of humanity.  In this nightmare, it falls to you to descend a mysterious tower in search of absolution.  Battle merciless foes through treacherous dungeons, scour for new items to aid you in your travels, and unlock the secrets of a devastated land.  You will find death in the depths, yet learn that death is not the end of the story; in the twisted world of Baroque, it is only the beginning.    


Key Features  
- Hardcore dungeon-crawling RPG action!  With its many ever-changing levels, each teeming with perverse monsters and tormented souls, the world of Baroque is a frightening and unforgiving realm.  
- Death is not the end - Take part in a unique story progression system in which the end of your life only serves to drive the adventure forward.  Each time your character dies, more secrets about the forsaken world are revealed!  
- Deep customization options - The player has full control over how they shape their character and how they play the game.  Find and equip a vast assortment of weapons and items, some with a variety of uses.  Acquire powerful stat-boosting parasites and combine them to multiply their potency.  Only the resourceful will survive!


5469
TalkBack / Re: Ace Attorney: Prosecutor Edition Confirmed
« on: April 09, 2008, 03:36:39 PM »
This game is focused on Miles Edgeworth. Miles Edgeworth is awesome. Thus, This game will be awesome.
Count me as excited.

5470
TalkBack / Re: Gauntlet Crusades to DS Later This Year
« on: April 07, 2008, 06:09:02 PM »
Yay! Voice chat on DS but not Wii!
I can chat with friends while playing Gauntlet on DS but not during Smash Bros on Wii :(

5471
TalkBack / Gauntlet Crusades to DS Later This Year
« on: April 07, 2008, 11:05:54 AM »
Eidos’ reinvention of the classic game has online and voice chat.
 http://nintendoworldreport.com/newsArt.cfm?artid=15715

 Eidos announced today that they are working on bringing the classic series Gauntlet, to DS. The game will be an update from the original and will contain many new additions. The most prominent new addition is the inclusion of online play. Using local wireless play or the Nintendo Wi-Fi Connection, you will be able to play the game with up to three friends in cooperative and competitive gameplay. Also, you will be able to use the DS microphone to chat with your friends online.    


Gauntlet for DS is set to hit stores later this year.    


Eidos Revitalizes Timeless Coin-Op Classic GAUNTLET™ On The Nintendo DS™    


   Eidos Interactive Ltd., creators of some of the world’s leading videogame properties, has today confirmed that Gauntlet™, a modern reworking of the classic fantasy hack and slash arcade game from Midway, will be released on Nintendo DS later this year.  
    Gauntlet is set in a fantasy-themed universe where evil cloaks the world from the high clouds of Ascendia to the depths of the lava-ridden Abyss. Players can choose from the four classic heroes, Elf, Warrior, Wizard, and Valkyrie, each with their own strengths, weaknesses and special abilities. Throughout the journey, the heroes will slash their way through demonic foes and gain up to four power move abilities to aid them in their battle with evil.  
   


“With Gauntlet we’ve revitalised all of the action and fun of the original 1980s arcade classic, whilst updating the visuals and gameplay for today’s DS gamer,” said Ray Livingston, Brand Manager at Eidos. “With four-player Wi-Fi cooperative mode, one of the most memorable multiplayer gaming experiences of all time is back with a bang.”  
   


One of the few titles taking full advantage of the hardware capabilities of the Nintendo DS™, Gauntlet offers Voiceover IP (VoIP) which allows voice communication through the Nintendo DS microphone, giving players more options to interact with their friends online.  
   


Featuring 40 maps across three realms, Gauntlet offers fast-paced, retro RPG crusade-style gameplay in addition to new and in-depth multiplayer features including cooperative play and competitive multiplayer. The arcade style competitive multiplayer feature strengthens the addictive Gauntlet experience by introducing ranked multiplayer games like - Deathmatch, Team Deathmatch and Treasure Hoard game modes, hosted with local Nintendo Wireless play or via Nintendo Wi-Fi Connection.  
   


Developed by Backbone Entertainment, a division of Foundation 9 Entertainment, Gauntlet is set for release on Nintendo DS later this year.


5472
TalkBack / Re: Sega Officially Announces Sonic Unleashed for Wii
« on: April 03, 2008, 04:27:29 PM »
I really hope this won't suck.
History is against it though...

5473
TalkBack / Sega Officially Announces Sonic Unleashed for Wii
« on: April 03, 2008, 09:05:49 AM »
The new Sonic game will feature "seamless 3D to classic 2D camera transitions" and use Sega’s new Hedgehog Engine.
 http://nintendoworldreport.com/newsArt.cfm?artid=15690

 Last week's leak of Sonic information has now been proven true as Sega has officially revealed Sonic Unleashed. The game is set to be released on Wii as well as other competing home consoles. Developed by Sonic Team, Sonic Unleashed will be a change from recent Sonic games as it will involve "seamless 3D to classic 2D camera transitions." It will use Sega’s new Hedgehog Engine which is tailor-made for the speed of Sonic games.    


Sonic Unleashed is currently scheduled worldwide for a Holiday 2008 release.    


  SEGA ANNOUNCES DEVELOPMENT OF SONIC UNLEASHED    


Latest Installment to Extend Sonic's Signature Style. but with a Twist!
   


SAN FRANCISCO (April 3, 2008) - SEGA® of America and SEGA of Europe, Ltd. today announced that everyone's favorite hedgehog is once again breaking new ground in the upcoming title, Sonic Unleashed™. The latest installment in the multi-million selling franchise starring the beloved blue hedgehog will take players on an unforgettable high-speed journey around the globe in a way never before experienced in the world of Sonic. Fans will be treated to an array of new, exciting and unique next generation features to heighten their experience.  Sonic Unleashed is currently under development for the Xbox 360® videogame and entertainment system from Microsoft, PLAYSTATION®3 computer entertainment system, Wii™ home video game system from Nintendo and PlayStation®2 computer entertainment system.    


"It is an exciting time for the Sonic franchise as we look to reinvent our hero while staying true to the spirit of what made him an industry icon," said Sean Ratcliffe, Vice President of Marketing at SEGA of America. "Sonic Unleashed will introduce a new, unexpected storyline along with innovative gameplay that compliments traditional skills and features, allowing players to experiment and engage in new ways."    


Having been broken apart by the evil Dr. Eggman, it's up to Sonic to put the pieces of the world back together again by retrieving the power of the chaos emeralds! In doing so, Sonic will find himself in a race against time and faced with an unusual situation that will challenge him in ways never before seen. Both day and night play different, yet important, roles in Sonic's newest quest. as the sun sets, a new adventure awakens. By completing a wide variety of action-packed stages, spanning the seven broken continents of the world, gamers will need to unleash Sonic's amazing abilities to save the world, and himself!    


Players will have an opportunity to engage in ways never before done with the Sonic franchise, so in addition to running at high speeds, which will be highlighted in four new speed mechanics, combat fighting now becomes possible. New combat, movement, functional abilities and platforming will be introduced to offer increased depth and variety.    


Sonic Unleashed will offer a re-defined experience for fans and newcomers of the franchise alike by combing picturesque & detailed scenery, an expansive world with multiple paths to choose from and dynamic viewpoints for an immersive and renewed gaming atmosphere. Along with seamless 3D to classic 2D camera transitions, the game is built on a powerful, new proprietary "Hedgehog Engine," which introduces impressive lighting abilities and new technology tailor made for Sonic's new speed capabilities. Under development for approximately three years, the Hedgehog Engine will help to produce a visually rich next generation look and feel with elements of classic Sonic gameplay components.    


Currently in development by Sonic Team, Sonic Unleashed is scheduled for release worldwide for holiday 2008. For more information on the game, please visit www.sega.com/sonicunleashed .


5474
TalkBack / Re: PODCAST: Radio Free Nintendo: Episode 93
« on: April 03, 2008, 03:39:26 PM »
Stupid dumb childhood nostalgia is the only reason why I end up trying every new Sonic game. The only one that was really atrocious was the new Sonic the Hedgehog for 360 and PS3 where Sonic falls in love with a human and they introduce a psychic hedgehog.
I rented Secret Rings for Wii and it wasn't horrible and it actually seems like thats the direction that Sonic Unleashed is taking.
Sonic Adventure is the best 3D one (not saying much at all) and Sonic Adventure 2 has good moments with Sonic and Shadow but the rest of the game is terrible thanks to asinine searches courtesy of Rouge and Knuckles.

5475
TalkBack / Re: First Revelations on WiiWare DLC
« on: April 02, 2008, 09:51:27 PM »
Stupid horse armor bullcrap...

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