Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Deguello

Pages: 1 2 [3] 4 5 ... 81
51
TalkBack / Re: Nintendo 3DS Takes Piracy Prevention 'A Step Further'
« on: July 17, 2010, 01:45:27 PM »
If I'm not mistaken iPhone and several of the new smartphones have features that will "brick" phones remotely by Apple.  This is generally used to deactivate phones that are either lost or stolen (and this would be a good feature for 3DS as well,) but the flipside of this great piece of customer service is that Apple and such have a pretty good grip on your phone and if you start piracy they'll just deactivate your phone, leaving you little recourse as to file suit you'll basically have to admit to copyright infringement before your case begins. 

It has a lot to do with a business's right to refuse service, and being a software pirate would certainly qualify.

52
General Gaming / Re: Sony getting hit Hard lately
« on: July 12, 2010, 02:19:29 AM »
More dangerous is what Sony will do if this stuff keeps up.  Sony as a whole lost about $450 million last year and, as you can see, their gaming division lost $890 million.  Meaning that were it not for their gaming division, Sony would have been able to post a profit.  Which they desperately need to show.

Meaning that, if they even decide to stay in games at all, you'll see a lot of fat-cutting going on, and it's not going to be pretty.  Hell, Sega had more money when they left consoles than Sony's game division does now.

And this horrible place to be in (dead last and almost broke) puts them in a TERRIBLE position to field new products.  They aren't gong to sink the same amount of money into a PS4 or a PSP2, because  they simply can't afford it.  Nor can they afford all those third party incentives either.  And it's all because of the PS3.

53
Well now that you're done derailing your own topic...

I've actually been somewhat following the game on its site and I find the artwork to be pretty good, particularly that large island shots.  I like the music too.

Also something that intrigues me is it seems these characters are a lot "older" than what you'd usually see in a JRPG, which is somewhat refreshing in the sea of 17-year-olds.  (not that there's anything wrong with that, but variety is the spice of life.)

Hopefully the game balloons into a fabulous new IP for Nintendo.  (speaking of amazing things about forum people, where are all the usual suspects who whine about Nintendo not making any new IP?)

54
Quote
I'm just going to stop and take in for a moment the irony in the  Nintendo Loyalist Brigade, after spending years denigrating the HD  consoles for so-called "brown shading" now praising the art style of a  Wii game that for all intents and purposes uses brown shading.

And what's your point?  Fanboys exist somewhere on the internet?  Why don't you discuss the topic with the people in the thread rather than shadows in the corner?

Can we get this thread back on track, please?

55
General Gaming / Re: Sony getting hit Hard lately
« on: July 11, 2010, 09:23:45 PM »
I saw some stuff from a few pages ago about whether or not the PS3 was a disaster or not, and saw some surprising defenses of it, mainly talking about how the PS3 is on an upward curve with sales it's gonna knock out the 360 to grab 2nd place or whatever.

But this is basically the objective truth of the matter:


And if that's not enough of a visual aid, here are the raw numbers:



You see how Sony's at -$2 billion even going back as far as before the PS2?  All that PS2 dominance? Pfft.  Gone.  Like it never happened.  Now it's eating into their PS1 profits, so much so that one more year of these sorts of losses might actually put them back to into the red for video games, period.

The PS3 is an unmitigated disaster, period.  In this light, the comparisons to N64 or GameCube are ridiculous, because during those years, Nintendo made profit off of them, despite taking their licks in the market.

In fact, one begins to wonder if Sony is seriously thinking about becoming a third party, because their hardware is such dead weight to them and they are bleeding money like nobody's business.

EDIT: Changed pic addresses.

56
Ugh you know this is why I haven't posted in a long time and just sorta lurked around for months.

A thread will start up about a Wii game and people will get excited when it shows promise, and then suddenly somebody has to show up and be Captain Killjoy and it's almost always the same group of people.

It's like you need permission from the Fan Police to be excited, which just sucks, period.

About that Xenoblade/FF13 picture.  I think it's amazing that they even look similar, which says either a lot about the untapped power of the Wii or of the horrible graphic designs of  FF13 that says we need this giant ugly elephant on screen but the ground texture can be from Quake 1.

Anyway, this thread wasn't about system wars until a certain somebody MADE it about system wars because Kytim89 thought that Last Story looked like a PS3 game.. oh wait did he actually say that?

Quote
After watching the trailer for this game and witnessing the sheer  beauty of it, I am convinced that anything is now possible on the wii  if the developer is willing to put up the effort. It seems like wii  games are getting better and such games as this one, Monster Hunter 3  and SMG 2 help prove my point.

So it wasn't even about System Wars at all until that certain somebody just labeled him a "Wii-only owner" like that has anything to do with what he said.

57
Nintendo Gaming / Re: The 3rd Party Wall of Shame
« on: February 14, 2010, 07:30:14 AM »
Quote
That's not the case with the WII---and that's the main problem.  Games like Ubisoft's Just Dance got crap for reviews yet it's their best selling game.  Vrs No More Heroes 2 (88 avg score) which didn't even sell 40K during it's launch week.

I'm starting to agree with BlacknMild.  There's only so many times you can repeat the point of the thread before you're sure people who don't get it are ignoring you on purpose.  I meant better gameS (plural) in the sense of the majority of their schlock.  Sure No More Heroes 2 got good reviews.  But their reputations for making games like that was tarnished by Cook Wars and and Tely Addicts and Cosmic Family that most customers rebuffed.  That's the point.

Besides I wasn't even talking about that game, I was responding to Mop saying that a lot of these games just "weren't for me" when it's pretty clear that, since they were commercial failures as well as critical failures, that meant THOSE games were bad games.  And since most of those were the games they published for years, it DOES have an effect on word of mouth for that company.  Cue No More Heroes selling poorly, because regular consumers think UBISoft makes a bunch of crap, which they do.

Quote
Might want to take a better look at nintendo's wall because alot of those games didnt break 1/2 million mark.  ED was rated at 90ish, Geist was rated 80ish which is higher that any of the Fits, Sports, or Mario knockoff games yet they didn't sell even though it was the same publisher.

Amazingly, half a million is still more than all these casual third party disasters.  And why is Mario discounted so flippantly, as if he hasn't been in a string of high quality games since the beginning of time?  Is he "casual" now?  How can Zelda sell 5+ million on Wii?  What about Smash Brothers' 9 million?  Is that a "Mario" game because he's in it? 

Just Dance is performing well because it's a budget title in a familiar genre for Wii owners, because DDR has been somewhat of a small success on the Wii.  But if you think this is "the answer" for third parties, you are making the same mistake they did all those years ago, when they thought "casual games" were the answer.  It's still not out-performing Nintendo's marquee titles.  So if UBISoft cranks out a sequel in the next 4 months they are going to wonder where the "fickle" Wii audience went, the ones who bought a budget title during Christmas.

58
Nintendo Gaming / Re: The 3rd Party Wall of Shame
« on: February 13, 2010, 11:10:19 PM »
Quote
That is true. However, just because they've made bad games doesn't mean the good ones should be overlooked or passed on or deemed "not enough" which is the general tone I get from this thread.

Nobody is saying that you should overlook them, just why they are being overlooked.  Don't know where you got the idea that this thread's original intent was a call to boycott third parties.

Quote
Looking at this from a business perspective, would it have been such a wise decision to support the Wii from day one?

Yes it would have, obviously.  I think from seeing that massive line at E3 2006 could have probably tipped them off that it was going to be a big hit and should have seen the potential.  But especially after it rocketed to the top in 2007 and basically began to outpace everybody they should have changed their entire approach.  They needed to have the kind of foresight to read trends.  But instead, they read wrong on a "casual boom," and read wrong on Wii made a bunch of garbage, and more's the pity.

Quote
I'm afraid I read this statement as "What they need is to make games that appeal to me and my ilk."

No.  Most of their games get horrible reviews AND sell basically nothing despite it.  Commercial and critical failures = bad games, period.  They needed to have made better ones, and marketed them way better.

Quote
The audience? Everyone.

So the "completely different audience" the Wii is aimed at is "everyone?"  And all those casual games failed, right?  So everyone hates casual games right?  Just looking at the games Nintendo has published, I'm just not seeing all this difference.  Sure the Wii itself might have been marketed initially, through commercials, showing off the new motion controller and showing people having fun and all that, but that doesn't mean that's the entire userbase.  Which ones did most of the third parties focus on though?  The non-existant "Casual Market."  And they were cranking out some 20 games a year, not realizing these games were killing their reputation and flooding the market.  Only a few sold well in the early years, and virtually none sold well at all in 2009.  Any that reached a modicum of success were squarely in the $20-$30 impulse range. 

They've treated this "new audience" (i.e. everybody) like idiots thinking they'd buy all this cheap crap.  When it all failed, the cocky attitude turns to sourness at people who proved smarter than they thought.

Quote
Unfortunately, what they may need is a helping hand rather than a brigade of people pointing out every little fault.

All the constructive criticism was given for years prior to this.  When they started pointing fingers at others is when the constructive criticism stops.  You can only tolerate so much.

Quote
When someone from a foreign country is trying to learn English, would you point out every little spelling and grammar mistake and tell them they suck and aren't putting in effort, or would you commend them on what they got right and tell them you'd like to see some improvements? Which method is more encouraging?

All have tried the latter.  It didn't take, they didn't improve, and when they fail again, they blame the teacher, the language, the country, etc.  These walls are simply showing that their mistakes are their mistakes, not anybody else's. 

The constructive criticism is to make better games, market them better, and stop acting like you know what the "Wii audience" wants, when it's pretty clear that they don't.  Fans have been saying that here.  Customers have been indirectly saying it by not buying their shovelware.  Besides, nobody is "blasting" third parties by simply posting their entire libraries and noticing that most are pretty bad and commercial failures to boot.  It's just a mirror to the truth, what your average customer sees when he looks at a Wii game rack.  He apparently thinks most third party games are crappy too.

59
Nintendo Gaming / Re: The 3rd Party Wall of Shame
« on: February 13, 2010, 06:51:21 PM »
Quote
This thread feels like negative reinforcement. I see a lot of complaining and finger pointing at the mistakes and bad decisions of third-parties, but it seems like whenever they do something right, it is either ignored, or passed off as something nobody wanted, or deemed unacceptable because of other games the company released.

The issue really isn't whether or not you or I think they are heading in the right direction.  It's low-info gamers and customers that don't have time to  or just don't want to research games, from, say, Activision because they know they're garbage, or they just look like garbage on the shelf.  The skittishness of buyers for their serious efforts is also due in part to their previous bad games.  Would you buy a car from a guy who sold you a lemon, twice?

And just because you made one good game, doesn't mean all past sins are erased, just like acing the final test will never pass you in a class where you failed all the other tests and never did any homework.

Quote
This paints the audience as being impossible to please, which gives no incentive for third-parties to try harder.

It's one of those things where they probably should have tried harder in the first place.  When you tick off a customer in any industry or commercial enterprise, you are going to have to work that much harder just so you can get his attention again.  You can't go from bad to adequate and expect people to line up for it.  Heck just look at the amount of criticism for games Nintendo has to put up with, and these are the guys who try the hardest.  Did they think their rail shooter spinoff wasn't going under the same scrutiny?

Quote
What they need is encouragement.

What they need is to make better games.  They want a group therapy session after making a bad game?  Are they having problems with their self-esteem?  Seriously?

Quote
Like it or not, the Wii is something completely different marketed towards a different audience, something that third-parties simply aren't used to.

Which audience would that be? (hint: not casuals, their games aimed at them didn't sell.)  How come Nintendo's regular games do alright?  Where is this magical casual audience that was assuredly there?

This thread is like Gordon Ramsay telling a guy to his face why his cooking is bad and why nobody wants to come into the restaurant, and all he hears in return is "You're making me feel negative, and you're hurting my self-esteem."  What the hell would anybody say to that?  Do they want a cookie?  I heard a lot about the "pussification" of games and gamers recently, but I never thought it would come to the "pussification" of entire game companies.  Jeez Louise!

EDIT: I will say that I do appreciate them trying harder, and do intend to buy their better efforts (I do have quite a number of third party games, after all.)  But when they cop that whiny attitude about their own self-applied plight or when they blame everybody else at the first sign of failure or trouble, it really saps any sympathy I might have for them.

60
Nintendo Gaming / Re: The 3rd Party Wall of Shame
« on: February 13, 2010, 03:30:47 PM »
One thing I'd like to ask to those who state that Wii owners both enthusiast and non-enthusiast should be "grateful" or "happy" with this stock of third party offerings, is it a bad thing for them to raise their standards beyond these offerings?

61
Nintendo Gaming / Re: The Nintendo Wall of Glory
« on: February 13, 2010, 11:35:45 AM »
Quote
I think it's a bit unfair to include all those additional games at the end there though.

I disagree Kairon, mainly because those titles at the end show intention and direction of future software.  Zelda and the Last Story are the only titles nobody has seen yet, but Zelda's a lock for release and Nintendo did trademark The Last Story in America.

If Pro really wanted to cheat, he'd include Pikmin 3, Retro's Project, Line Attack Heroes, Span Smasher, and Cosmic Walker, but those games aren't as far into development or as publicly revealed as the others.

But you are correct about myths being dispelled.  Where is this "casual focus?"

By the way, the best and most compelling boxart on that wall is Wii Play.  The entire left side is dominated by the main reason most buy it.  The controller is that powerful.

62
Nintendo Gaming / Re: The Nintendo Wall of Glory
« on: February 12, 2010, 07:38:43 PM »
Where are all the casual games?  I could have sworn I was told for years Nintendo made more casual games than this.

63
Nintendo Gaming / Re: The 3rd Party Wall of Shame
« on: February 11, 2010, 07:01:12 PM »
Jerks?  Really?  If you don't like it don't buy it. Are they showing up to your house uninvited with a basket full of crappy poets for you to buy?  That, would make them jerks.

Crappy whats?

No, they're being jerks because they are throwing temper tantrums and blaming everybody else because they've fouled their own brand names and they don't want to lose their jobs, so they are looking for a scapegoat.

64
Nintendo Gaming / Re: The 3rd Party Wall of Shame
« on: February 11, 2010, 01:13:36 PM »
Okay, so your issues also include boneheaded (probably unauthorized) comments by executives.  That's STILL not what this thread is about, so let's get back to the topic at hand. 

I think all other points are made abundantly clear just by their wall of shovelware.  Anything they did do worthwhile was budget-choked and they chose not to market with anything, and everybody began to associate that swirly-blue dot on the bottom right with shovelware, and it's well deserved.

65
Nintendo Gaming / Re: The 3rd Party Wall of Shame
« on: February 11, 2010, 01:07:17 PM »
I actually was about to mention UBISoft as a developer and prime supplier of DS shovelware, who only recently blamed the DS for their games losing $200 million in revenue from 2008 to 2009, also citing lower DS sales (WTF).  When in reality, these guys have published like 70 Petz games in the span of 3 years or so, and even Wal-mart had to ask them to stop.  UBIsoft even blamed the film Avatar and James Cameron for their Avatar game not selling well.

Also, it probably didn't help that they didn't exactly lead off well on the Wii, so even if they promised to make better games (which they did) they still have to face down that stigma.

66
Nintendo Gaming / Re: The OFFICIAL Wii rumor thread *bring your own salt*
« on: February 11, 2010, 12:57:31 PM »
I really hate stupid-ass mockups like that.  They screw with people's expectations.

I would suggest people getting used to the DSi or possibly the DSi XL's form factor (I actually think the DSi XL is too big myself)  Nintendo does not need to re-invent the wheel with this one.  The GameBoy Color was a massive upgrade power-wise (Texas Instruments to NES) to the Original Gameboy and it didn't look at all different, and sold gangbusters.

And no way in hell is Nintendo going to do that digital distribution crap.  The failure of the PSP Go is a sound rebuke of that method.

67
Nintendo Gaming / Re: The 3rd Party Wall of Shame
« on: February 11, 2010, 12:51:50 PM »
Quote
Okay, so I'd like an honest answer here to my question above:  Why has the overwhelming presence of shovelware been a problem on the Wii, but not the DS or the PS2 before it?

Probably because shovelware wasn't all they made for the PS2 or DS, and the shovelware didn't come from the major producers.

68
Nintendo Gaming / Re: The 3rd Party Wall of Shame
« on: February 11, 2010, 12:43:02 PM »
Quote
Deg, you're a high-quality poster, and I'd love to see you involved in threads other than the "Look at how amazing Nintendo is at business/Third parties, Sony, and Microsoft are awful at business" borefests.

I don't think Nintendo was even mentioned in this thread as being superior at anything until the 3rd page, when I just explained the phenomenon of Wii owners buying mostly Nintendo games.  And I don't think anybody mentioned "business" until way later.  Just straight up as developers, based on market reaction and critical scores.

And Sorry, I'll try to be more interesting in the future.

Quote
You can counter this with "You and Andy dragged this thread out by posting in it thread so late," and while that's true, this thread wasn't meant to die, was it?

Didn't Pro, the Original poster, actually say he was finished with this thread on Page 9 or 10?  So he did finish the thread, or at least motioned for an endgame to it.  It's not his fault or.. the thread's fault it became popular.

69
Nintendo Gaming / Re: The 3rd Party Wall of Shame
« on: February 11, 2010, 11:26:47 AM »
I vehemently disagree.  Nobody was "arguing" until page 11, a good 12 days later, with the first shot being an indictment of the people who participated in this thread for so long.  I saw debate (actually, mostly agreement) until then.

Quote
This whole thread was basically the anti-third party brigade puffing out their chest and saying, "Who dares challenge me?"

No it wasn't.  If anything it was a demonstrative effect of shovelware on shelf space, brand name, and market strength, and a debate on whether third parties' libraries, taken as a whole, could be reconcile with intellectual consistency their claims of "X not selling."  I don't think people supporting the conclusions drawn by the first post are "anti-third party" just because third parties made those games and most of them are pretty bad and they agree that they are pretty bad.  It's not any more "anti-third party" than bringing up Carnival Games, Wii Fit, and "casual gamers" is "Anti-Nintendo."  It's just supported by the facts, right?

Quote
It was flamebait right from the start, serving no purpose but to stir up a hornet's nest by provoking those that disagree, and then piling on them when they do voice their opinions.

Flamebait?  To who?  Third parties?  I disagree with your assertion of "flamebait."  Just because an argument started on the 9th almost two weeks after the thread started doesn't mean that was Pro's intent for the thread when he did post it those weeks ago.

But, you are entitled to your opinion.  If that's what you think, fine.  We'll agree to disagree.

70
Nintendo Gaming / Re: The 3rd Party Wall of Shame
« on: February 11, 2010, 09:28:43 AM »
Wish Konami made that game before Target Terror or Scene it? Twilight.  Regular people might think they were competent.

71
Nintendo Gaming / Re: The 3rd Party Wall of Shame
« on: February 11, 2010, 04:52:25 AM »
I think Nintendo already tried that last generation, Chozo.  They let Little Mac in Fight Night Round something and put Mario in some EA sports titles.  It didn't pan out very well and didn't really help much.

72
Nintendo Gaming / Re: The 3rd Party Wall of Shame
« on: February 11, 2010, 04:33:37 AM »
It doesn't even have to be a Mom, really.  It can be gamer labeled "casual" or even a regular everyday gamer who doesn't hit refresh on IGN every 30 seconds.  Even the people who ran the fiercest defense for the third parties here still admit Nintendo has out-developed them out-marketed them.  That's the kind of word-of-mouth that spreads into "Third parties make mostly garbage, buy Nintendo only" that no amount of marketing boost from Nintendo could help against that, especially since it has the added benefit of being true.

73
Nintendo Gaming / Re: The 3rd Party Wall of Shame
« on: February 10, 2010, 09:46:19 AM »
Overall, this thread is a success.  Nobody can really argue any defense for the third parties that doesn't involve shifting the blame to Nintendo.  And we have two new conspiracy theories to add to the mix.

One involves a dastardly plot by Nintendo to make an extremely popular console, corral all the third parties onto the Wii, tell them to make horrible games to boost Nintendo's brand image and make their games look very attractive to new customers, sap the effort and develop budgets of the hard-working third parties, and then Nintendo just sits back, relaxes, and rakes in all the profits from their effortless and easy projects. Of course, why third parties would just accept Nintendo's conniving and scheming plot at face value and go along with it for three years is rather suspect, but it makes perfect sense otherwise.

The other is that Nintendo is such a controlling tyrant that they forced third parties to make shovelware for the Wii by not telling them not to make shovelware.  It is such an outrage that Nintendo could possibly attempt to meddle in third parties affairs by not meddling.  And then they have the gall to demand that third parties should make whatever they please.  Who elected you comptroller of game content, Nintendo?!  Maybe next time you'll think about not encumbering third parties in any way.  Autocrat!  Dictator!

74
Nintendo Gaming / Re: The 3rd Party Wall of Shame
« on: February 09, 2010, 05:20:48 PM »
Quote
EA didn't market it and Nintendo didn't give two craps about it

If EA didn't care enough to market it, showing a lack of faith in their own product, why should Nintendo care for them?  EA took care of Tiger Woods 10 by themselves, what was wrong with Dead Space Extraction?

Quote
Third parties are actively supporting the console,

Yeah, we've noticed.  They just aren't supporting with much worthwhile, and every piece of crappy shovelware just hurts their ability to sell anything more with every title.  If they had made better games in the beginning, they wouldn't be in this mess.

75
Nintendo Gaming / Re: The 3rd Party Wall of Shame
« on: February 09, 2010, 04:51:24 PM »
Quote
My point was simple. No one is forcing Nintendo to allow crappy or even broken games on their console. 

Are third parties little children?  I mean we are talking THE MAJOR PLAYERS here.  EA, Activision, UBISoft, even Capcom and Sega.  This is the defense of them you want to use?  That third parties are so inept that their default programming is ****?  So far the only people hurt by releasing shovelware are the third parties reputations and bottom lines.  So sorry that they chose to release awful games, but that's nothing Nintendo's responsible for just because they took a hands-off approach to third parties and let them make what they wanted to make.

Pages: 1 2 [3] 4 5 ... 81