Thanks!
He's got to create a 3D model from one 2D image. The image needs to be one of something human-like, but not surprisingly realistic: It needs hands, feet, and individual fingers, but nothing other than skin-tight clothing that could be textured, or something that could be cleanly modeled easier than most clothing.
So this afternoon, while he and I were watching football, I rattled off various characters that could work for his project, and the fact was, most of the ones I mentioned were either done in the few years past, or being done this year. I finally figured out Birdo, and thanks to the ring, the claw-nails, and the bow, Birdo fits the complexity level he's looking for exactly.
The good news is the picture he was going to use to base it off of is the one you linked to, so he's set there. I told him your pointers, he was happy to hear all of it, and happy to hear about the things to be careful of.
It's a school project, to teach him how to work out modeling using Maya. His first project was to recreate his room in it, and this one now is create/model a character based on a still image with specifications similar to what I mentioned above.
Other finalists were Tigger, who was too simple, and Mega Man, who was a bit dull. I think Birdo is perfect for the project, though, hence why I came to help him figure out more here.