We got to talk with Tomm Hulett, associate producer atKonami, about the Climax Studios-developed Silent Hill: Shattered Memories. There-imagining of the first game in the series comes out today and is the latestsurvival horror game exclusively on Wii.
Nintendo World Report (NWR): What are theorigins of Silent Hill: Shattered Memories? Why did you decide to go back tothe original story?
Tomm Hulett (TH): There were a fewreasons why going back to "the start" made sense.
First of all, we definitely wanted to make a Silent Hillgame for Wii. We had a lot of cool ideas, so we just had to make ithappen. However, it dawned on us that since there hadn’t been a SilentHill exclusively for a Nintendo platform (outside of Japan),there would be a lot of consumers on Wii who maybe haven't ever been to SilentHill before. It wouldn't be fair to throw them headlong into a continuingstoryline, or the deep lore of the series, without giving them a startingpoint. So we decided to revisit the first game.
However, on the other hand we knew there would be returningfans–and they're very familiar with the original storyline, as it was at least touchedon in three games and the movie. So how do we please both groups?
Well, we decided to re-imagine Silent Hill. It startsat the same place the series as a whole did–with Harry Mason searching for his daughterin a lonely, creepy town. But beyond that, we've completely changed the game so that returning players will have a whole new experience. We really playwith their expectations. For example, the lead antagonist in the originalgame was Dahlia, the leader of the cult (and a haggard old woman). Youcan see in our trailers, Shattered Memories has a "Dahlia" but she'sa hot young party girl. What's that all about? This is the kind of twistawaiting returning Silent Hill fans.
NWR: How was Shattered Memories affectedby the other games in the series?
TH: Silent Hill is a very belovedfranchise–and I'm one of its biggest fans. So are all the fine people atClimax. There are definitely nods to most of the classic Silent Hill gamesthroughout Shattered Memories. I can't say too much, but in re-imaginingthe original, we did choose to focus on a lot of the psychological elementsthat entered into the storylines from later titles in the series.
For more of the interview, go here