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Podcast Discussion / Re: Episode 463: Feel the Magic User
« on: February 18, 2016, 01:56:02 PM »
I can't believe a Donkey Kong (the original not Country) Maker was never even mentioned.
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RSS is hard. Weirdly, I only broke the AAC feed (only). The MP3 one had problems from last week's show. Both are now fixed and show is subtly renamed.
You're kidding me, I thought there was absolutely no way the pokemon trading card game could win.
Shows how well I understand the Nintendo audience
No. It's followers of Radio Free Nintendo gleefully subjecting the panel to an RPG or the longest game if the opportunity presents itself for RetroActive.
I don't think we predicted anything about Doc Louis, just stated that it had never been made available otherwise -- totally true as of that recording.
As for RE2, the original didn't use any sticks on PS1 -- we were explaining that the N64 port did add analog movement. The point is that it's not a strictly inferior port, though the drawbacks are major.
Hoping to see 'Regulate' in the highlight reel.
Thanks for the tips. I'll say that a lot of that information is definitely not apparent in the game, and I've played it for a few hours now.
James, in FE: Awakening when you are on one of those child recruiting missions can't you just have the parent talk to them to make them a part of your army. I've been able to do that in all the ones I've played so far.
I've recruited about four of the optional children characters so far, and you are able to recruit them by using Chrom or the child's mother to talk to them. In most cases, attempting to recruit them with the father won't work (unless the father is Chrom). There might be one exception with one child character in particular, but I haven't gotten far enough to confirm it.