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Style Savvy: Fashion Forward Weekend Report

by Zachary Miller - August 23, 2016, 10:05 pm EDT
Total comments: 1

The cracks are beginning to show.

Well, if you want to know how my weekend with Style Savvy: Fashion Forward went, just read the first two entries in this series. Nothing has changed. I’m still doing the same stuff. Ricky is selling tickets for a second fashion show, and I still can’t figure out how to guarantee ticket sales. A couple new stores opened up in the Exhibition Hall. My store actually ran out of room, which means I’ll have to start using the warehouse equivalent to store some of my clothing. People keep buying the mannequin’s outfit, which is actually annoying because I have to keep redressing it.

After that first successful fashion show, people have stopped asking me for specific items. They no longer come in asking for a new hat or a cute pair of shoes. Now they want entire outfits. This is great in theory, because outfits pull in more money than a single item. However, it means that I run out of inventory faster, and I have to take trips back to the Exhibition Hall more often than I’d like.

Today, let’s talk about the things that are starting to drive me a little crazy about the game.

Buying clothing from the Exhibition Hall is a nightmare. When going through a vendor’s stock, you can only put one piece of clothing in your shopping cart at once. If you want more than one of a certain item, you have to wait until you go to the checkout, then use arrow keys to increase or decrease the number of a specific item. This among all the other items you’re getting. It’s a huge hassle, and I don’t know why the game doesn’t let you buy multiple items from the get-go.

There’s a Makeup Lab in the 2nd floor of the Beautician building, but no tutorial on what you should be doing. Supposedly you’re creating makeup kits to sell to people (bringing in another income stream, perhaps) but I have no idea what the game wants me to do. Speaking of makeup, people still come in with specific requests, but there’s been a glut of customers wanting me to do everything from scratch. Unlike the hair salon, in which you quiz a person about what they want (which isn’t perfect either), makeup people offer no details. They may act unhappy with the finished product, but how would you know beforehand?

There is no United States localization here. We’ve gotten the UK version of the game. You’ll often read about “colour” (color), “fringes” (bangs), and “trousers” (pants). There’s some UK lingo here and there that I only recognize by virtue of growing up on a steady diet of Are You Being Served and Fawlty Towers. Did you and your friend go to high school together or secondary school together? I’ve started imagining that everyone in this game has a British accent.

Everybody is a Barbie doll. I said this in the first journal entry but now it’s just irritating. Everybody uses the exact same body movements. When one girl dips to say hello, Selena dips to greet them back. Customers are constantly pointing at the camera and winking. Does anybody, in the real world, hold their cheeks and shake their heads with happiness? No!

There is no sense of progression. Fashion Forward amounts to a series of fashion shows and attempts to get Rainbow to give you a new hair color. Oh, and redressing your mannequin because the last customer bought its outfit. The game isn’t bad, it’s just wearing thin. As I said on the latest Nintendo News Report, it probably wasn’t meant to be played for hours at a time.

Seriously, when can I design my own clothes? I’m going to create a series of Mega Man shirts, you just wait, and then this game will be a bloody 10/10.

Talkback

PhilPhillip Stortzum, August 26, 2016

Yeah, customers being interested and buying the outfit on the mannequin happened a lot in Trendsetters, as did running out of stock quickly due to folks wanting full outfits.

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