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Reaction to Nintendo Direct, Plus Bits You May Have Missed

by James Charlton - June 4, 2012, 9:19 am EDT
Total comments: 1

James C. reacts to the Nintendo Direct conference, and points out some interesting bits that may have passed you by.

Clickable sticks, and more.
Yay! Nintendo listened to us (or the developers) and gave us analogue sticks that click down. This was not clear from the leaked image from a few weeks back, so it was good to find out. We also found out what the two square "buttons" were—the NFC sensor and an all-new TV button.

No analogue triggers?
While Nintendo mentioned the clickable sticks, they said nothing about analogue triggers. Nintendo standardised this on GameCube, will they now have the only system without it? I want my clicks back!

Universal remote.

OK. I'm happy about this, not only because I can check off a box on my Bingo card, but also because they made this part of the Wii U GamePad internal memory. You'll be able to turn on the TV without powering on the Wii U, a stroke of genius on Nintendo's part as it could get families using it as their main remote, and from there it's only a button press away from turning on the system. Cool.

Wii U Pro Controller.
Another Bingo win for me, although it is shocking how similar it is to the 360 controller! Iwata hinted this is for extended gaming sessions where the Wii U GamePad might cause wrist fatigue. Good call on Nintendo's behalf there. This will make split screen games a lot cheaper to play than buying two GamePads. I can see people playing Black Ops 2 using this and having the GamePad on it's charging stand for score readouts and/or alternative views during multiplayer sessions. Oh, one last thing. Does it have rumble? 

Games to be announced at E3?

If we go by the icons on the home screen, we'll be seeing games featuring; Metroid, Donkey Kong, Yoshi, Mario Kart, Boo (read below), Zelda, Mario, a Superstar (Mario Party?) and an FPS (Shooting game).

Possible game "Chase".

Not to be confused with Chase Mii shown last year, this appears to have an icon of a Boo, and reading the Miiverse comments, it sounds a lot different (if this indeed even a real game). It also might be for up to five players.

*LOL, gotcha!
*My parents are so easy to scare! Booooo.
*I've tried this game 10 times today, but still can't beat (it)
*I like wearing this hat thingy. Heehee.
*I always help my little brother. Poor guy gets caught s(??) own.
*(Hand drawn text) "Hide and Seek!!" and "You Freak me Out!!"

Some party game involving hide and seek and jumping out and scaring people?
Of course this could be just placeholder garbage and be completely meaningless..

Transmit game content.

This comment from Iwata is obviously hinting at sharing user created content. He even referred to things that can be added to others' games. Could this be things like Mario levels and/or Animal Crossing items? Only time will tell!

Miiverse = Demon's Souls.
Leaving comments that can help other players out by letting them learn from your experience is supposed to encourage "empathy" amongst players. Did it work in Demon's Souls where you could leave messages in places you died? According to some, in Japan this was the case, however in the west - less so! Will it be the same with Miiverse (if so I'm definitely getting a Japanese system!)? Notice the spoiler button? Let's hope Nintendo have other methods of keeping spoilers away, as mentioned on RFN.

Miiverse, a true universal app.

Iwata stated that even games not specifically designed for Miiverse, you can still access it and post comments. Will this apply to original Wii games if you're playing them on Wii U? How about VC games?

Multiple accounts.
Iwata said that the Mii's in your Miiverse plaza will include Mii's with "accounts on your system." I think this pretty much confirms multiple accounts. Couple this with the rumoured facial recognition with the camera and things get interesting.

Usernames or real names?

One confusing thing was how the "star" of the zombie game / Miiverse video was chatting with his friend "OctoG123", indicating a username based system. Yet all the other Mii's showed regular names like Sam, Gregory and Daniel. Maybe you can choose to show your real name or not.

Miiverse on your smartphone.

In the Japanese version of the Nintendo Direct, Iwata clearly used the word "smartphone" when talking about places you can access Miiverse. In English he said "web enabled devices". Does this mean we have to access Miiverse on our phone's browser and not through an app? I hope they release an iPhone and Android app to speed up access. They may even please the investors as they'll technically have entered the smartphone app business!

Future Nintendo devices.
Iwata basically said that Nintendo Network is going to be around for a long while, even going as far to say future Nintendo devices will take advantage of it! Is he talking about the console after the Wii U or something sooner than that? Third pillar, take two, here we come!

Smooth browsing.
During the final part of the presentation, a finger was shown browsing through an "Iwata Asks" online. The smoothness of the scrolling and double tapping indicated a more responsive touch screen. The pressure needed to activate the scrolling also seemed less to me. Sure, it's not a capacitive or multi-touch screen (no pinching was shown) but it does seem better than the 3DS at least. A lot better. The power of the Wii U should also make load times a lot better than the handheld, too.

System size.
It looked a little shorter to me. Also the black system is a day one purchase for me. Please make this a day one choice, Nintendo!

That zombie game.

OK, so what the hell was that game? It certainly wasn't Killer Freaks, but it seemed to involve killer British Beefeaters (with the big hats) and British policemen. London based zombie FPS confirmed as Wii U exclusive? Can't wait to see what game this turns out to be!

No 3DS.
Enough said. There was nothing shown for 3DS. Let's hope they're saving it for tomorrow!

Images

Talkback

Bman87301June 04, 2012

Quote from:

This will make split screen games a lot cheaper to play than buying two GamePads.

Am I the only one who recalls Nintendo specifically confirming last year that additional GamePads would not be sold separately and if multiple GamePad support was possible, it would only be implemented when other Wii U owners brought their GamePads over to friend's system?

Sure things are always subject to change, but since they were that specific in the first place, we probably ought to assume that's still the case until we hear otherwise.

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