Nintendo World Report Forums

Gaming Forums => Nintendo Gaming => Topic started by: Caterkiller on September 17, 2012, 03:13:48 PM

Title: Wii U Wont Collect Dust
Post by: Caterkiller on September 17, 2012, 03:13:48 PM
This is a nice interview with Reggie trying to tell us the Wii U won't fall into the same situation as Wii.

http://kotaku.com/5943529/nintendo-doesnt-think-your-wii-u-will-collect-dust?tag=wii-u (http://kotaku.com/5943529/nintendo-doesnt-think-your-wii-u-will-collect-dust?tag=wii-u)


Quote
Kotaku: "Well is the Wii U going to be able to run the newest Call of Duty in four or five years? Is it going to be able to run Call of Duty on the same level as the Xbox or PlayStation?"

Fils-Aime: "Well, so unless you've got details that you wanna share on the next Xbox or PlayStation. (laughter) You know, it's a rhetorical question—who knows?

"But the fact is that in the Wii U we've built a lot of capability. And during the Nintendo Direct that happened last night or two nights ago, overnight Wednesday to Thursday, we showed a lot of specs information for the Wii U: the fact that it has an extremely large RAM built into the system, the fact that the discs are high-capacity [25gb] discs. And so we've got a system that, based on our review of the world and our architecture, it absolutely's gonna hold up and bring the best content from third-party for a long, long time.

It's a good read. I like the questions this interviewer asks, he asks what we are all thinking. 

Title: Re: Wii U Wont Collect Dust
Post by: Louieturkey on September 17, 2012, 04:03:53 PM
Interesting article.  Reggie still spun it as if the last two years weren't barren.  He acts as if the first party titles are enough.  They were enough when other third party efforts were being put on the system.  They were not enough when the third parties stopped putting "good" games on the system.  It was proved during many generations that Nintendo can't keep a system running on their own unless they only want a small niche of the market who are dedicated to Nintendo games.  They need the third parties and I'm hoping his words about the future are true.  I'm afraid the 720 and PS4 will each have 3-4 GBs of memory and it'll again be an excuse that developers use to not make games for Nintendo.
Title: Re: Wii U Wont Collect Dust
Post by: broodwars on September 17, 2012, 04:15:19 PM
Riiiiiiiiiiight.  Suuuuuuuuuuuuure it won't.  After assuring us of pretty much the same thing at the launch of the GameCube AND Wii, I'm sure they'll ensure a steady flow of releases THIS time, right? Talk is cheap, Reggie, and yours is the cheapest of them all. I think it's telling that he decided to go to Skyward Sword rather than Xenoblade when the Wii's pathetic last 2 years of software came up (and Mario Party 9 after THAT).
Title: Re: Wii U Wont Collect Dust
Post by: ShyGuy on September 17, 2012, 04:50:55 PM
I think the Wii U has enough RAM and disc size to be able to run Call of Duty 2016.
Title: Re: Wii U Wont Collect Dust
Post by: Caterkiller on September 17, 2012, 04:51:46 PM
Riiiiiiiiiiight.  Suuuuuuuuuuuuure it won't.  After assuring us of pretty much the same thing at the launch of the GameCube AND Wii, I'm sure they'll ensure a steady flow of releases THIS time, right? Talk is cheap, Reggie, and yours is the cheapest of them all. I think it's telling that he decided to go to Skyward Sword rather than Xenoblade when the Wii's pathetic last 2 years of software came up (and Mario Party 9 after THAT).

I don't disagree. We'll see.
Title: Re: Wii U Wont Collect Dust
Post by: Mop it up on September 17, 2012, 06:04:21 PM
The Wii U will collect dust whether you use it or not.
Title: Re: Wii U Wont Collect Dust
Post by: rlse9 on September 17, 2012, 07:52:16 PM
Here's what the interview should have read like:

Kotaku: Be real Reggie, the WiiU is going to be a barren wasteland of nothingness by the end of this console cycle, isn't it?

Reggie:  You know it!  N64, Gamecube, Wii, it's what we do and we're not going to stop that now.  We might tell you know that there will be solid support until the end because you'll buy it now but wait a few years and BAM!, barren wasteland of Nintendo awesomeness, with a year highlighted by the release of Mario Party 12!

Seriously, Reggie could learn something from AA.  The first step is admitting you have a problem.  Continuing to claim that the last couple years of Wii were fine and grand gives no one confidence that they're actually going to put any effort into making sure things are any better in the future.  Just say that they've learned from past mistakes, worked hard to make a console that will be competitive for many years, and that the company will work with 3rd parties to make sure that the console has a full schedule throughout its life cycle.  Repeatedly bringing up Mario Party and how well Wii Sports and Wii Fit sold over the years does nothing to give gamers confidence in the console not being a dust collector a few years down the road.
Title: Re: Wii U Wont Collect Dust
Post by: Chozo Ghost on September 18, 2012, 02:52:12 AM
Even the Wii is able to run current iterations of COD... albeit watered down. I'm sure the Wii U will run any/all versions of COD that come out during its lifespan. That said, the Wii U version will probably be inferior to some extent. As long as the differences are only minor its no big deal, but we shall see.
Title: Re: Wii U Wont Collect Dust
Post by: Ian Sane on September 18, 2012, 01:28:03 PM
Eh, same bullshit from Reggie.  The second he acts like we're out of line in telling him the Wii was a barren wasteland in it's last few years just kills any credibility in the rest of what he says.  Oh you don't think the Wii's last few years were a problem?  Well, Reggie, you are full of **** and your assurances about third party support and Wii U longevity aren't worth squat.  If you won't even acknowledge the problem then why would I ever think you're working to solve it?  At least Iwata has kind of suggested that there were mistakes with the Wii and that they're working to solve it.  Reggie is acting like we're wrong for having a problem.

This is a rare situation where I think a company outright admitting they fucked up would be positive PR.  That's really the only way Nintendo is ever going to win me back.  Now they can do it with actions instead of words and not directly state "we fucked up" but change in a way that shows me they clearly felt they had to shape up.  But until that happens I'm sure not going to take "well I think you're out of line in being mad that the Wii had like three games released in two years" and buy a Wii U based on that.

Seriously if you have to stop and list individual games released in a two year span your system has jack balls for games being released.  That's like Johnny Turbo ad stuff right there.
Title: Re: Wii U Wont Collect Dust
Post by: Adrock on September 18, 2012, 01:53:31 PM
I'm not willing to throw a party just yet, but I look at some of the things Nintendo is doing with the Wii U and the fact that some of it exists points to Nintendo admitting that they've made mistakes and are working on solutions.

I don't need Reggie to grovel and beg for forgiveness. He has a job to do and playing the PR game is par for the course, but he still ultimately answers to NCL, despite NOA having a great deal of autonomy. He can't do his job unless NCL does theirs first. I don't blame him for not throwing his boss under the bus just to save face. These interviews mean far less than people make them out to be. The PR stuff is just bells and whistles to me now. Occasionally, they throw a bit of actual news in there and that's the only part I pay attention to.
Title: Re: Wii U Wont Collect Dust
Post by: Chozo Ghost on September 18, 2012, 02:06:14 PM
I think the fact that Nintendo has secured Bayonetta 2 as a Wii U exclusive and the fact they've gone with a more traditonal non-waggle controller and the buying of the Fatal Frame franchise are all little things which kinda suggests they acknowledged the problem and are addressing it. Hell, one could also argue the fact they made the Wii U console and are bringing it out a year or two ahead of the competition shows they've acknowledged a problem and this is their solution.

But with that being said, I think we all know Reggie is just a corporate shill and its probably best to just ignore anything he says, or take it with a huge grain of salt. Don't let anything Reggie says factor into your decision to buy or not buy a Wii U. If you decide to get it, do it because you've done your own homework. Whatever he says is bullshit and shouldn't factor into your decision at all. But on the same token, I don't think one should outright reject Nintendo just because of Reggie. I think as a whole Nintendo still has some great minds behind it (Miyamoto, for example), but Reggie is not one of them. He's just a mouthpiece who spouts off propaganda. He won't accept or acknowledge any criticism. We should never forget his "gamers are insatiable" remark.
Title: Re: Wii U Wont Collect Dust
Post by: Adrock on September 18, 2012, 02:14:34 PM
I agree for the most part though I think Reggie does a lot more behind the scenes than he's given credit for (namely the miracle of convincing Rockstar/Take Two to support Wii/DS). His interviewing skills just need an EXP boost to gain a level (probably 2).
Title: Re: Wii U Wont Collect Dust
Post by: Luigi Dude on September 18, 2012, 02:20:21 PM
Yeah people have to remember Reggie's job is to mostly advertise Nintendo products in North America.  Behind the scenes he does have some more power, but whenever he appears in public he's just suppose to be a Nintendo salesman.  He's being paid to constantly say good things about Nintendo so of course he'll never say anything bad about them.  Yeah Iwata will apologize at times but that's because he's the actual president of Nintendo who runs the whole show and is the guy who has to deal with all the angry shareholders.  Reggie on the other hand is just a salesman who has to always be selling Nintendo products so he's not in a position to apologize for any mistakes.
Title: Re: Wii U Wont Collect Dust
Post by: MrPhishfood on September 18, 2012, 02:27:27 PM
But with that being said, I think we all know Reggie is just a corporate shill

Who are ya, Bill Hicks? The guy works for Nintendo, no need for name calling. He's not Jay Leno advertising Doritos. What would anyone say if presented with critism for the company they work for, what are they going to say knowing full well their boss is watching?

Reggie is the voice for Nintendo of America and NoA is not autonomous, its a branch of Nintendo Japan. Part of his job is to reiterate Japan's message to the west.
Title: Re: Wii U Wont Collect Dust
Post by: Caterkiller on September 18, 2012, 03:21:42 PM
I think the fact that Nintendo has secured Bayonetta 2 as a Wii U exclusive and the fact they've gone with a more traditonal non-waggle controller and the buying of the Fatal Frame franchise are all little things which kinda suggests they acknowledged the problem and are addressing it. Hell, one could also argue the fact they made the Wii U console and are bringing it out a year or two ahead of the competition shows they've acknowledged a problem and this is their solution.

But with that being said, I think we all know Reggie is just a corporate shill and its probably best to just ignore anything he says, or take it with a huge grain of salt. Don't let anything Reggie says factor into your decision to buy or not buy a Wii U. If you decide to get it, do it because you've done your own homework. Whatever he says is bullshit and shouldn't factor into your decision at all. But on the same token, I don't think one should outright reject Nintendo just because of Reggie. I think as a whole Nintendo still has some great minds behind it (Miyamoto, for example), but Reggie is not one of them. He's just a mouthpiece who spouts off propaganda. He won't accept or acknowledge any criticism. We should never forget his "gamers are insatiable" remark.

Your tone about this subject has changed significantly in the last month.

I like Reggie, I like how he speaks, he's a nice guy and I sure he does his best when dealing with western developers. Him basically saying there were no droubts means nothing to me because as others have said that's his job. Though I do feel like there was a time that he acknowledged the droubts.

Man 2010 was great year wasn't it? 8, 9 and 10 were great for me!
Title: Re: Wii U Wont Collect Dust
Post by: Fatty The Hutt on September 18, 2012, 05:52:48 PM
Quote
Kotaku: "Well is the Wii U going to be able to run the newest Call of Duty in four or five years? Is it going to be able to run Call of Duty on the same level as the Xbox or PlayStation?"
Fils-Aime: "Well, so unless you've got details that you wanna share on the next Xbox or PlayStation. (laughter) You know, it's a rhetorical question—who knows?
I applaud Reggie for politely but firmly letting the interviewer know what a fuckin' stupid question he asked. The guy is President of NoA and has to put up with idiot gamer questions like "can you please predict the future". I hope he gets danger pay or something.
Title: Re: Wii U Wont Collect Dust
Post by: Ian Sane on September 18, 2012, 06:17:14 PM
If it's all NCL then NCL needs to not tell Reggie to tell us what we should think.  That's really the message I got.  We're wrong about the droughts and Reggie is to put us in our place.

There is even a decent spin.  Reggie could point out that the third party support wasn't up to snuff and Nintendo still released great games towards the end of the Wii's life but "we can't do by ourselves".  So it's really the third parties' fault but THIS time Nintendo is working hard to attract healthy third party support that will endure until the end of the Wii U's life.  It diverts blame from Nintendo but it also acknowledges that the game droughts do exist and are a problem and that Nintendo is going to fix it.

At my workplace I've had to tell clients we've screwed up but then we addressed the issue quickly and they're THRILLED.  We **** up and yet end up looking good because of how well we react to it.  No one expects a company to be perfect.  Mistakes get made.  But you gain trust if you handle the mistakes properly.  Despite what all sorts of dumb corporate types think, acting like your infallible in all situations hurts trust with your customers because you do make mistakes, and they do get noticed, and you come across as shysters when you act like those mistakes didn't really happen.

My diminished Nintendo fandom is largely a result of Nintendo acting like they never **** anything up ever.  So it comes across like they never FIX anything ever because, well, there's nothing broke.  Only there is and it just piles and piles up and I've lost all faith in them because they never admit they do anything wrong so they never fix anything.  They don't come across a company I can trust, they come across as a greedy company trying to take advantage of me.
Title: Re: Wii U Wont Collect Dust
Post by: Louieturkey on September 18, 2012, 06:31:39 PM
I think the fact that Nintendo has secured Bayonetta 2 as a Wii U exclusive and the fact they've gone with a more traditonal non-waggle controller and the buying of the Fatal Frame franchise are all little things which kinda suggests they acknowledged the problem and are addressing it. Hell, one could also argue the fact they made the Wii U console and are bringing it out a year or two ahead of the competition shows they've acknowledged a problem and this is their solution.

But with that being said, I think we all know Reggie is just a corporate shill and its probably best to just ignore anything he says, or take it with a huge grain of salt. Don't let anything Reggie says factor into your decision to buy or not buy a Wii U. If you decide to get it, do it because you've done your own homework. Whatever he says is bullshit and shouldn't factor into your decision at all. But on the same token, I don't think one should outright reject Nintendo just because of Reggie. I think as a whole Nintendo still has some great minds behind it (Miyamoto, for example), but Reggie is not one of them. He's just a mouthpiece who spouts off propaganda. He won't accept or acknowledge any criticism. We should never forget his "gamers are insatiable" remark.

Your tone about this subject has changed significantly in the last month.
This was my thought as well.  I think we convinced him that Reggie is not as powerful as he was thinking.  He's first and foremost a salesman selling a product.  He's of the mindset it seems that you always paint your company and product in good light rather than admit faults.  Talk about the positives and ignore the negatives.  It's a philosophy I've seen in many places.  While it can infuriate some who have done their homework, many don't do their homework and hear the positives and think everything is good.

Chozo is right that everyone needs to do their own homework and figure out for themselves what they think the truth will be.  Nintendo has a track record with home consoles of them deflating long before the new system is released (N64, GC, and now Wii, even SNES wasn't nearly as robust the last year like the PS1 and PS2 were).  Will they fix it this time?  It all really depends on if they can keep that 3rd party support going into 2017 and 2018.
Title: Re: Wii U Wont Collect Dust
Post by: Louieturkey on September 18, 2012, 06:35:11 PM
If it's all NCL then NCL needs to not tell Reggie to tell us what we should think.  That's really the message I got.  We're wrong about the droughts and Reggie is to put us in our place.

There is even a decent spin.  Reggie could point out that the third party support wasn't up to snuff and Nintendo still released great games towards the end of the Wii's life but "we can't do by ourselves". 
But that doesn't work because wasn't it Reggie who said in 2007 or 2008 that Nintendo could support the system by themselves.  They certainly did it pretty well this generation.  What they've proven is they can't sustain a 5 or 6 year console cycle by themselves, but they should can do it for 304 years without any real problem.
Title: Re: Wii U Wont Collect Dust
Post by: Kairon on September 18, 2012, 08:26:48 PM
One of the comforts of being a Nintendo fan is looking at the N64 or GC as worst case scenarios and realizing that you still had fun.
Title: Re: Wii U Wont Collect Dust
Post by: Spak-Spang on September 18, 2012, 09:56:41 PM
You know...usually I would side with Nintendo...because honestly the droughts in games is not on Nintendo's fault but because 3rd parties dry up.  And as much as Nintendo tries to fix 3rd party relations and create gaming hardware that 3rd parties want to support...in the end it is up to the 3rd parties themselves whether or not they support the system...and yes I know you can argue that Nintendo did not do itself any favors by under powering the Wii...and I would agree with you...but that is in the past.  The Wii U looks to be plenty powerful for gaming for the next 3-6 years...and it is creating unique play experiences that will definitely be copied by the competition. 

However, this generation NOA purposely screwed Nintendo fans for a long period of time outta 3-4 games that were ready to be released with English translation and everything...and when they did finally release them, it was not a widespread releases.  Nintendo shame on you.  You saw there was a drought...and you sat on games.  You know what you do as a company....when you see a 3rd party drought? 

You break your typical release schedules and release more games...you look for games that weren't published in your region and seek to release them as quickly as possible.  Imagine if the Project Rainfall games were actually released when they were ready at key parts of the year...it would have been a completely different story for Nintendo's shortages.

Sure Nintendo would have had the 3rd party support still...but gamers would have been happy playing other games.
Title: Re: Wii U Wont Collect Dust
Post by: Fatty The Hutt on September 19, 2012, 09:31:48 AM
My diminished Nintendo fandom is largely a result of Nintendo acting like they never **** anything up ever.  So it comes across like they never FIX anything ever because, well, there's nothing broke.  Only there is and it just piles and piles up and I've lost all faith in them because they never admit they do anything wrong so they never fix anything.  They don't come across a company I can trust, they come across as a greedy company trying to take advantage of me.
Riiiiight. So that's why they lowered the 3DS price significantly and gave early adopters 20 free games and have since constantly referred to the lessons they have learned from the 3DS launch. And Iwata took a 50% salary cut. Because Nintendo is, what was that again, "a greedy company trying to take advantage of me" and "they never admit they do anything wrong so they never fix anything".
 
Your rhetoric is tiresome, as usual. Can we please get back to how awesome ZombiiU, Assassins Creed 3 and Darksiders 2 are looking?
Title: Re: Wii U Wont Collect Dust
Post by: Adrock on September 19, 2012, 09:50:02 AM
Your rhetoric is tiresome, as usual. Can we please get back to how awesome ZombiiU, Assassins Creed 3 and Darksiders 2 are looking?
It's fairly well-documented on NWR that I struggle with most 1st person games due to the POV causing me headaches, but ZombiU does look pretty fun. I actually want to try it out, but I may have to wait until the price drops because I don't want to spend $60 on a game I may not be able to play. And no, I won't sign up for Gamefly for a number of reasons.
Title: Re: Wii U Wont Collect Dust
Post by: shingi_70 on September 19, 2012, 10:17:45 AM
I like nintendo but at this point even if its possible the Wii U wouldn't be my only next gen console.

Kind of surprised Ninja Gaiden Z wasn't announced at nintendo direct or any mention of DOA5.
Title: Re: Wii U Wont Collect Dust
Post by: Adrock on September 19, 2012, 10:22:34 AM
I feel the exact opposite way. Wii U is probably going to be my only next generation console (for a while anyway) because I don't play enough video games to justify another console and I'm not going to not play the next Mario, Zelda, Metroid etc. I may end up getting a PSFour down the line. Maybe, but Sony is going to have to do better than God of War and Uncharted because I think I'm over those series. I certainly won't buy a console just for those games or buy them at full price.
Title: Re: Wii U Wont Collect Dust
Post by: TJ Spyke on September 19, 2012, 10:36:14 AM
shingi, Yaiba: Ninja Gaiden Z probably will come out on Wii U. Team Ninja has not announced any platforms for the game yet.
Title: Re: Wii U Wont Collect Dust
Post by: MrPhishfood on September 19, 2012, 12:36:40 PM
I may end up getting a PSFour down the line.


I'm not sure if Sony has the financial power they once did. Remember a while back when they had to layoff a bunch of people. Their TGS showing wasn't exactly great and Vita support looks down right depressing. It almost feels like Sony as a video game contender is starting to die out.
Title: Re: Wii U Wont Collect Dust
Post by: Chozo Ghost on September 19, 2012, 01:31:33 PM
I'm not sure if Sony has the financial power they once did. Remember a while back when they had to layoff a bunch of people. Their TGS showing wasn't exactly great and Vita support looks down right depressing. It almost feels like Sony as a video game contender is starting to die out.

It won't be the first time a once popular Sony brand died out. Remember Walkman? The point is just because something was insanely popular at one time doesn't mean it will always be around. Sony got arrogant and thought they were invincible and that people would buy a $600 console. They were sadly mistaken, and the result was they went from 1st place with 90% marketshare down to 3rd place with whatever percent marketshare they have now.

If it weren't for Micro$oft they would have been fine. When it came to pushing around Sega and Nintendo Sony was the big kid on the block and they could get away with it, but then Microsoft showed up and they were this big huge bully that had been held back a few grades. Microsoft beat Sony up and took their lunch money. In this upcoming generation its going to be even worse for Sony. Now Nintendo has hit puberty and now they are bigger than Sony, so who does Sony have to bully anymore? No one. They've gone from being the bully to being bullied. I would feel sorry for them except for the fact they deserve every bit of it for what they've done over the years.
Title: Re: Wii U Wont Collect Dust
Post by: TJ Spyke on September 19, 2012, 01:44:32 PM
*shakes my head*, sad to see people still using "Micro$oft" or "M$". It's like using dial-up in 2012. Also, Walkman still exists (there are even Walkman phones, and in 2007 they released an all-digital flash-based Walkman), it just does not dominate like it used to.
Title: Re: Wii U Wont Collect Dust
Post by: Fatty The Hutt on September 19, 2012, 01:46:28 PM
I feel the exact opposite way. Wii U is probably going to be my only next generation console (for a while anyway) because I don't play enough video games to justify another console and I'm not going to not play the next Mario, Zelda, Metroid etc. I may end up getting a PSFour down the line. Maybe, but Sony is going to have to do better than God of War and Uncharted because I think I'm over those series. I certainly won't buy a console just for those games or buy them at full price.
I think I almost entirely agree with this. Uncharted and God of War are good but I'm not pining for new ones like I am for Zelda, Metroid and 3D Mario. If Wii U had a Blu Ray player it would be unstoppable but as it is, I have a PS3 for that anyway.
Title: Re: Wii U Wont Collect Dust
Post by: Fatty The Hutt on September 19, 2012, 01:47:54 PM
When it came to pushing around Sega and Nintendo Sony was the big kid on the block and they could get away with it, but then Microsoft showed up and they were this big huge bully that had been held back a few grades. Microsoft beat Sony up and took their lunch money. In this upcoming generation its going to be even worse for Sony. Now Nintendo has hit puberty and now they are bigger than Sony, so who does Sony have to bully anymore? No one. They've gone from being the bully to being bullied. I would feel sorry for them except for the fact they deserve every bit of it for what they've done over the years.
Hilarious school bully analogy. I'd +1 you if I could. (please someone do it for me)
Title: Re: Wii U Wont Collect Dust
Post by: Louieturkey on September 19, 2012, 03:55:42 PM
*shakes my head*, sad to see people still using "Micro$oft" or "M$". It's like using dial-up in 2012. Also, Walkman still exists (there are even Walkman phones, and in 2007 they released an all-digital flash-based Walkman), it just does not dominate like it used to.
It's sad when someone has such a problem with a person using $ to substitute for an S.  This is at least twice now that I've seen you complain about this and I'm guessing you've done it before.  There really are better things to make a stand about right now.  I promise.
Title: Re: Wii U Wont Collect Dust
Post by: TJ Spyke on September 19, 2012, 04:00:32 PM
No, those are the only two times. And using a dollar sign is as lame as still using "z" instead of "s" and "3" instead of "e". Itz zo cool to zp3ak lik3 thi$.
Title: Re: Wii U Wont Collect Dust
Post by: Caterkiller on September 19, 2012, 04:04:30 PM
When it came to pushing around Sega and Nintendo Sony was the big kid on the block and they could get away with it, but then Microsoft showed up and they were this big huge bully that had been held back a few grades. Microsoft beat Sony up and took their lunch money. In this upcoming generation its going to be even worse for Sony. Now Nintendo has hit puberty and now they are bigger than Sony, so who does Sony have to bully anymore? No one. They've gone from being the bully to being bullied. I would feel sorry for them except for the fact they deserve every bit of it for what they've done over the years.
Hilarious school bully analogy. I'd +1 you if I could. (please someone do it for me)

I'll do it, but I wont like it.

Except for maybe the hand held market, I don't see Sony going 3rd party. But it really is going to be fascinating to see the philosophy behind their next console. No way they will ask us to work more hours to buy it without any games.

Title: Re: Wii U Wont Collect Dust
Post by: Louieturkey on September 19, 2012, 05:07:08 PM
No, those are the only two times. And using a dollar sign is as lame as still using "z" instead of "s" and "3" instead of "e". Itz zo cool to zp3ak lik3 thi$.
Who died and made you the internet police for what's cool?

And why does this have something to do with the other?  M$ is an extremely accepted acronym for Microsoft across the internet.  While it can be used as derogatory, it can also be used as just the way to shorthand Microsoft.

Did you know if you type "ms" into a google search, the first and second results are multiple sclerosis?

L33t speak has nothing to do with it.

Title: Re: Wii U Wont Collect Dust
Post by: broodwars on September 19, 2012, 05:36:21 PM
My, something Chozo said felt awfully familiar.  Let's just see what happens when I substitute a few words to that last post...

The point is just because something was insanely popular at one time doesn't mean it will always be around. Sony Nintendo got arrogant and thought they were invincible...They were sadly mistaken, and the result was they went from 1st place with 90% marketshare down to 3rd place with whatever percent marketshare they have now had in the N64 and GameCube days.

If it weren't for Micro$oft Sony they would have been fine. When it came to pushing around Sega and EVERYONE Sony Nintendo was the big kid on the block and they could get away with it, but then Microsoft Sony showed up and they were this big huge bully that had been held back a few grades. Microsoft Sony beat Sony Nintendo up and took their lunch money...They've They'd gone from being the bully to being bullied. I would feel sorry for them except for the fact they deserve every bit of it for what they've they'd done over the years.

There.  Fixed. If you want to talk about days long gone, it doesn't work favorably for you, either.
Title: Re: Wii U Wont Collect Dust
Post by: Evan_B on September 19, 2012, 05:55:46 PM
Broodwars, I get the feeling you're anti-Nintendo.
Title: Re: Wii U Wont Collect Dust
Post by: ShyGuy on September 19, 2012, 06:21:36 PM
TJ $pyke
Title: Re: Wii U Wont Collect Dust
Post by: broodwars on September 19, 2012, 06:26:42 PM
Broodwars, I get the feeling you're anti-Nintendo.

I prefer "critical of Nintendo."  To be "anti-Nintendo", I'd have to hate them.  I don't hate them.  They disappoint me sometimes.  They underwhelm me sometimes.  They disgust me sometimes.  But I don't hate them.  Until this week, I've had a game from a Nintendo platform on every episode of the NFR podcast I do with folks here every couple of weeks. 

See, unlike apparently many here, I'm old enough to remember the tyrannical rule of Nintendo in the NES and SNES years.  Back then, they were just as arrogant (if not more so) and fond of bullying just about every company they ever dealt with as Chozo likes to constantly say Sony was.  You released a product Nintendo wasn't fond of?  Nintendo would hold retailers hostage with threats of pulling orders until they fell into line and didn't stock your product.  You had a game with content Nintendo thought was "objectionable?" Out came the censorship.  Too many games in one year? You'd better get some shell companies ready, because Nintendo would just block your games in certification.

And look where that ended up: with just about every company in the industry wanting to have as little to do with Nintendo as possible once a strong new challenger stepped up to take them on, the effects of which we are still seeing today.
Title: Re: Wii U Wont Collect Dust
Post by: Evan_B on September 19, 2012, 06:31:11 PM
Fair enough. No judgment.
Title: Re: Wii U Wont Collect Dust
Post by: Fatty The Hutt on September 19, 2012, 06:37:20 PM
Hilarious school bully analogy. I'd +1 you if I could. (please someone do it for me)

I'll do it, but I wont like it.
Thanks. +1 for you too
 
(oh no, I see an endless loop of +1 favours developin. A "daisy chain" if you will)
Title: Re: Wii U Wont Collect Dust
Post by: Louieturkey on September 19, 2012, 07:13:00 PM
Hilarious school bully analogy. I'd +1 you if I could. (please someone do it for me)

I'll do it, but I wont like it.
Thanks. +1 for you too
 
(oh no, I see an endless loop of +1 favours developin. A "daisy chain" if you will)
+1 for that daisy chain.  Though Pro is no longer around here.
Title: Re: Wii U Wont Collect Dust
Post by: Fatty The Hutt on September 19, 2012, 07:21:57 PM
(oh no, I see an endless loop of +1 favours developin. A "daisy chain" if you will)
+1 for that daisy chain.  Though Pro is no longer around here.
+1
+1
+1
+1
+1
+1
+1
+1
+1
+1+1 +1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1
 
 
I'm sore
Title: Re: Wii U Wont Collect Dust
Post by: ThePerm on September 20, 2012, 05:02:38 AM
I think graphics are at such a level with Wii U that those smaller 3rd party efforts will be much more enjoyable. Like think about what High Voltage did for Wii and what N-Space did for Gamecube. Those games were B games, but with such powerful hardware I think a decent hungry team could develop a really good game. When Wii U comes out it will be the most powerful console released. It may be in a very Dreamcasty position, but unlike Saturn and Sega, Nintendo is in a much better position. Just wait till they show off Zelda and the Mario Galaxy successor.

I also think that once Wii U hits home public perception of it is going to be extremely positive. Notice something about the lineup. Assasins Creed 3? Zombi U? DarkSiders 2? Mass Effect 3?
Whats Retro making? Whats Monolith Making?

Will Nintendo bailout SK? I'd like Nintendo to put the same sort of effort on Eternal Darkness that Microsoft puts on Halo 4. I could imagine if they decided, eh, lets spend a lot of money on making a game. It's funny how "the Sequel effect" and the right advertising could do for Nintendo. I think it would be well worth the cash for Nintendo to create a game every generation that is massive with a gigantic budget. That might be smash bros though....
Title: Re: Wii U Wont Collect Dust
Post by: Chozo Ghost on September 20, 2012, 08:23:09 AM
TJ $pyke

LOL. That's what everyone should call him from now on.
Title: Re: Wii U Wont Collect Dust
Post by: Sarail on September 20, 2012, 10:16:37 AM
It may be in a very Dreamcasty position, but unlike Saturn and Sega, Nintendo is in a much better position.
This statement makes me smile all sorts of smiles. The Dreamcast was brilliant, and it was only defeated because of Sony's false (scam) claims of the PS2 being able to bring all sorts of realism via the Emotion processor... blargh. Dreamcast, however, was quite the innovative console - albeit its controller being a tad clunky. VMUs were cool cool cool, though!

But yeah, Nintendo are in a much better position than Sega ever were. And hopefully Nintendo's image perception will change, too - as long as third-parties keep bringing the real goods to the Wii U. CoD, GTA, Mario, and Pokemon are all fully capable of existing under the same roof. "Core" gamers just need to get over themselves.
Title: Re: Wii U Wont Collect Dust
Post by: Luigi Dude on September 20, 2012, 10:30:24 AM
Will Nintendo bailout SK? I'd like Nintendo to put the same sort of effort on Eternal Darkness that Microsoft puts on Halo 4. I could imagine if they decided, eh, lets spend a lot of money on making a game. It's funny how "the Sequel effect" and the right advertising could do for Nintendo. I think it would be well worth the cash for Nintendo to create a game every generation that is massive with a gigantic budget. That might be smash bros though....

After Silicon Knights lost their lawsuit against Epic, Nintendo is never going to work with them again.  Of course since Dyack is appealing and will just end up losing again this will result in even more legal fee's building up, meaning Nintendo would have to end up spending millions more taking care of that as well.  Combined with the fact the original Eternal Darkness only sold a few hundred thousand worldwide, makes it a series Nintendo doesn't want to spend millions to fix Dyack's legal mess just to continue.
Title: Re: Wii U Wont Collect Dust
Post by: Chozo Ghost on September 20, 2012, 10:34:04 AM
Didn't Silicon Knights stab Nintendo in the back over the Too Human game? Wasn't it like an N64 game originally, and then it pulled a Duke Nukem and moved to the Gamecube, but it never seen the light of day until recently when it came out on the 360. But it was supposed to be a Nintendo title... and from what I heard when it finally did come out on 360 it was a piece of dog **** despite how many years it spent in development.

The only good thing that can be said about Silicon Knights is the name of their studio is pretty kick ass. Too bad the quality of their output doesn't do the same...
Title: Re: Wii U Wont Collect Dust
Post by: Luigi Dude on September 20, 2012, 11:13:51 AM
Didn't Silicon Knights stab Nintendo in the back over the Too Human game? Wasn't it like an N64 game originally, and then it pulled a Duke Nukem and moved to the Gamecube, but it never seen the light of day until recently when it came out on the 360. But it was supposed to be a Nintendo title... and from what I heard when it finally did come out on 360 it was a piece of dog **** despite how many years it spent in development.

The only good thing that can be said about Silicon Knights is the name of their studio is pretty kick ass. Too bad the quality of their output doesn't do the same...

No because Nintendo basically told Silicon Knights they weren't going to fund Too Human anymore since Silicon Knights couldn't make up their mind on how the game would play.  Nintendo likes to have clear visions with their games before they allow them to be made.  This is why if you read the Iwata Ask interviews, you'll see that some Nintendo games spend years in just the planning stages before actual development starts.

In the case of Too Human, Silicon Knights was mostly focused on just the story and wanted to start development based around just that and would eventually figure out some kind of gameplay to go with it which is a huge NO when it comes to Nintendo.  If you look at the final product on the 360, you can tell Silicon Knights never did figure out how they wanted the game to play either and it's a mess, which shows Nintendo made the right choice all along in having no faith in the game because of how Silicon Knights trying to develop it.
Title: Re: Wii U Wont Collect Dust
Post by: Ian Sane on September 20, 2012, 01:11:45 PM
Instead of bailing out SK, couldn't Nintendo just try to buy the Eternal Darkness IP from them?  With SK owing legal fees up the ass I'm sure they could use the money.

Of course ED is really just a Lovecraft clone (I don't mean that as a bad thing).  It wouldn't be hard for Nintendo to just make their own Lovecraftian horror game series that works as a spiritual successor to ED.  ED doesn't really have iconic characters or anything like that.  Hell the game constantly changes playable characters throughout.  Surely you can just make your own scary game with a sanity meter and Cthulu inspired elder gods.
Title: Re: Wii U Wont Collect Dust
Post by: Fatty The Hutt on September 20, 2012, 01:53:38 PM
@Ian, they's be better off buying or licencing the Eternal Darkness IP. I would think the sanity meter is part of the overall IP of the game.
Title: Re: Wii U Wont Collect Dust
Post by: Chozo Ghost on September 20, 2012, 02:15:07 PM
You can't copyright the word "sanity" or a meter based on it.

But even if that's a problem, many people have said the game would be better without the meter anyway. Why have a meter to indicate crazy **** is about to happen? Just have it happen. That makes it freakier when you don't see it coming.
Title: Re: Wii U Wont Collect Dust
Post by: broodwars on September 20, 2012, 02:47:49 PM
@Ian, they's be better off buying or licencing the Eternal Darkness IP. I would think the sanity meter is part of the overall IP of the game.

If I remember correctly, Nintendo published the original Eternal Darkness and possibly already owns the rights to that IP.

And yes, if there is ever a sequel, ditch the sanity meter.  The thing ruined just about every "scare" for me after the first few chapters in the original Eternal Darkness.  And for that matter, don't have the sound always crying and moaning at low sanity.
Title: Re: Wii U Wont Collect Dust
Post by: Fatty The Hutt on September 20, 2012, 02:48:35 PM
I was not aware you were an IP lawyer, chozo. What firm are you with?
Title: Re: Wii U Wont Collect Dust
Post by: Adrock on September 20, 2012, 03:03:46 PM
The only things that scared me were the bathtub screne and the corrupted save file. The plot twist in Paul Luther's chapter was one of the coolest things i've seen in a video game. I didn't mind the sanity meter, but it was kind of just there when you got better spells. I could do without the whole getting tired thing. I get it, but it's like tripping in Smash Bros. I liked playing as Karim or Michael Edwards because their endurance was so high.
Title: Re: Wii U Wont Collect Dust
Post by: TJ Spyke on September 20, 2012, 04:23:12 PM
I was not aware you were an IP lawyer, chozo. What firm are you with?

Well, he was right in that you can't copyright the word "sanity" (or any word), you can trademark a word though. Even if it sounds generic, like how "Windows" sounds generic but we all know Microsoft owns the trademark.

And yes, Nintendo already owns the Eternal Darkness IP.
Title: Re: Wii U Wont Collect Dust
Post by: Chozo Ghost on September 20, 2012, 05:11:29 PM
I was not aware you were an IP lawyer, chozo. What firm are you with?

I work for the firm of "Kickem, Harter, Indegroin".
Title: Re: Wii U Wont Collect Dust
Post by: ThePerm on September 20, 2012, 05:50:47 PM
Its not so much that I care if SK gets bailed out. The guy who designed all the levels has moved on to work on some of the best games in the last generation.

http://www.linkedin.com/in/dobbie

anyways. I think Nintendo could make the franchise a big franchise the second go around. Sometimes obscure franchises become big franchises. How popular was Fallout before they revived it? On occasion a sequel will be much more successful and popular then  any previous version. Not to mention Eternal Darkness would work out really well on the Wii U controller....heres a sanity effect....dead pixels...
Title: Re: Wii U Wont Collect Dust
Post by: Fatty The Hutt on September 20, 2012, 06:52:22 PM
I was not aware you were an IP lawyer, chozo. What firm are you with?

Well, he was right in that you can't copyright the word "sanity" (or any word), you can trademark a word though. Even if it sounds generic, like how "Windows" sounds generic but we all know Microsoft owns the trademark.
Ah, I see you work in the same firm as Chozo. How is business?
Title: Re: Wii U Wont Collect Dust
Post by: Spak-Spang on September 20, 2012, 10:13:51 PM
The only things that scared me were the bathtub screne and the corrupted save file. The plot twist in Paul Luther's chapter was one of the coolest things i've seen in a video game. I didn't mind the sanity meter, but it was kind of just there when you got better spells. I could do without the whole getting tired thing. I get it, but it's like tripping in Smash Bros. I liked playing as Karim or Michael Edwards because their endurance was so high.

Actually, I agree the sanity meter wasn't necessary...it added the idea that you are slowly going insane...but game had an easy fix in that you learned a spell to easily keep your sanity healthy.  Once I had that spell I kept on using it, because I didn't want to go through the effects...

Title: Re: Wii U Wont Collect Dust
Post by: Spak-Spang on September 20, 2012, 10:29:28 PM
I think the Eternal Darkness Name is important though.  Selling a new IP is always hard.  People have good thoughts and memories of ED...and the critics loved the game. 

Also, the story and SK had a huge part in this was actually good and engrossing.  The fact that the story was epic and was told over generations of time....just made the story and game more special. 

However, I have no doubt the reason the actual game played well was because Nintendo held SK's hand and showed them how to develop a good game.  Their Twin Snakes game wasn't that good...but that could have been because the game was never designed for the advanced game play in the series. 

If Nintendo does make a sequel to ED...I hope they hire an actual novelist to write the story...and then have a developer like Retro develop the game...a company that can get the atmosphere and mood right for the game, but also knows how to create good gameplay.
Title: Re: Wii U Wont Collect Dust
Post by: Adrock on September 20, 2012, 10:32:30 PM
I think the Eternal Darkness Name is important though.  Selling a new IP is always hard.  People have good thoughts and memories of ED...and the critics loved the game.
All 37 of them. A sequel would almost be like selling a new IP. It's been over 10 years and it was niche back then. Many of us on NWR remember it because we were old enough to appreciate it, but it'd be like starting over if Nintendo/Silicon Knights reintroduced the franchise.
Title: Re: Wii U Wont Collect Dust
Post by: TJ Spyke on September 20, 2012, 10:36:29 PM
They did it with Kid Icarus. Not counting Pit's appearance in Super Smash Bros. Brawl, that franchise was dormant for 21 years and was not that big then.
Title: Re: Wii U Wont Collect Dust
Post by: Adrock on September 20, 2012, 10:39:41 PM
His appearance in Super Smash Bros. Brawl was the entire reason Kid Icarus was brought back. That gave Pit real exposure with a modern crowd. That said, I certainly wouldn't say no to seeing Pious Agustus or Alexandra Roivas in the next Smash Bros., but I wouldn't count on it.

Also, I didn't say they couldn't do it. Rather, in regards to Spak's post, selling a dormant IP is just as hard as selling a new one.
Title: Re: Wii U Wont Collect Dust
Post by: NWR_insanolord on September 20, 2012, 11:10:38 PM
I think the Eternal Darkness Name is important though.  Selling a new IP is always hard.  People have good thoughts and memories of ED...and the critics loved the game.
All 37 of them. A sequel would almost be like selling a new IP. It's been over 10 years and it was niche back then. Many of us on NWR remember it because we were old enough to appreciate it, but it'd be like starting over if Nintendo/Silicon Knights reintroduced the franchise.

I think it has enough of a cult following that people who never owned or played the first game would be interested a new one based solely on reputation
Title: Re: Wii U Wont Collect Dust
Post by: Spak-Spang on September 20, 2012, 11:37:54 PM
I think the Eternal Darkness Name is important though.  Selling a new IP is always hard.  People have good thoughts and memories of ED...and the critics loved the game.
All 37 of them. A sequel would almost be like selling a new IP. It's been over 10 years and it was niche back then. Many of us on NWR remember it because we were old enough to appreciate it, but it'd be like starting over if Nintendo/Silicon Knights reintroduced the franchise.

Don't remind me that I am old...it will break my heart.  I mean I already have to explain to people how the original Chrono Trigger that came out on SNES is the best JRPG in my opinion and not FF7...which seems overrated. 

But then people want to know what my first game system was...and I don't want to tell them Atari...
Title: Re: Wii U Wont Collect Dust
Post by: alegoicoe on September 21, 2012, 12:03:32 AM
But lets see third party support after the launch window, specially japanese developers with games other than monster hunter or dragon quest, i would like to see the newly announced Metal gear ground zerous on wii u, resi 6, and on the western side i would love playing borderlands 2 on wii u, but none of this games that are coming to the other platforms havent even been mentioned, and that worries me.
Title: Re: Wii U Wont Collect Dust
Post by: Kairon on September 21, 2012, 01:10:43 AM
Yeah, Konami has been historically cool on Nintendo, so I'd be surprised to see MGS, but I'm really hoping we see more Namco and Sega stuff. I'd love to be able to assume that most/all Tecmo stuff is coming to the Wii U.

And yeah... Western developers... I wants 'em too!
Title: Re: Wii U Wont Collect Dust
Post by: Chozo Ghost on September 21, 2012, 03:12:10 AM
I think the Eternal Darkness Name is important though.

They can go with a name which is close enough that it is nearly identical, yet different enough to prevent lawsuits. Like, how about "Eternal Twilight" for example?

This was what happened with the Xenoblade game which is similar to the game Xenogears. The name is too eerily similar to be a coincidence, yet still different enough to avoid lawsuits. This is what companies should do when they want to own an IP but don't want to pay for it. Just clone it.

Also, Nintendo did that a long time with one of their very first games (Donkey Kong). Donkey Kong is a blatant ripoff of King Kong, and the owners of the King Kong IP sued Nintendo over it, but Nintendo won. They would also win if they made an "Eternal Twilight" game and SK sued them over it, because even though the names are similar they aren't identical.
Title: Re: Wii U Wont Collect Dust
Post by: TJ Spyke on September 21, 2012, 08:22:26 AM
Universal didn't own the King Kong IP (in fact, Nintendo won the lawsuit after it was revealed that Universal won a lawsuit years earlier against the makers of the first King Kong film in which they showed that it was in the public domain, since Universal wanted to remake it), they just wanted to be a bully and threaten companies who made DK merchandise by pretending to own the rights. DK wasn't a direct ripoff anyways. Nintendo owns the Eternal Darkness name (check uspto.gov), so Silicon Knights couldn't sue even if they wanted since even the most inept judge would throw it out.
Title: Re: Wii U Wont Collect Dust
Post by: Fatty The Hutt on September 21, 2012, 09:40:56 AM
I think the Eternal Darkness Name is important though.

They can go with a name which is close enough that it is nearly identical, yet different enough to prevent lawsuits. Like, how about "Eternal Twilight" for example?

This was what happened with the Xenoblade game which is similar to the game Xenogears. The name is too eerily similar to be a coincidence, yet still different enough to avoid lawsuits. This is what companies should do when they want to own an IP but don't want to pay for it. Just clone it.

Also, Nintendo did that a long time with one of their very first games (Donkey Kong). Donkey Kong is a blatant ripoff of King Kong, and the owners of the King Kong IP sued Nintendo over it, but Nintendo won. They would also win if they made an "Eternal Twilight" game and SK sued them over it, because even though the names are similar they aren't identical.
Ah Chozo, you're killing me, man. Your quasi-legal advice is heee-larious.
Keep up the good work, guy.  ;D
Title: Re: Wii U Wont Collect Dust
Post by: Chozo Ghost on September 21, 2012, 01:42:37 PM
Ah Chozo, you're killing me, man. Your quasi-legal advice is heee-larious.
Keep up the good work, guy.  ;D

What do you mean by "quasi"? I am a lawyer, aren't I? :P
Title: Re: Wii U Wont Collect Dust
Post by: Kairon on September 21, 2012, 01:49:10 PM
They can go with a name which is close enough that it is nearly identical, yet different enough to prevent lawsuits. Like, how about "Eternal Twilight" for example?

Hmmm... Eternal Darkness + Twilight... not sure if want...
Title: Re: Wii U Wont Collect Dust
Post by: Adrock on September 21, 2012, 02:09:45 PM
What if it was Eternal Darkness + Twilight Princess?
Title: Re: Wii U Wont Collect Dust
Post by: Ian Sane on September 21, 2012, 03:11:00 PM
If Nintendo had to have their arm twisted to release Xenoblade here, why would they make a new Eternal Darkness?  I would love it if they made one but I think we're dreaming in vain here.  It is not the type of game that fits Nintendo's current practices.  Unfortunately it's a niche game.
Title: Re: Wii U Wont Collect Dust
Post by: Chozo Ghost on September 21, 2012, 03:30:13 PM
They can go with a name which is close enough that it is nearly identical, yet different enough to prevent lawsuits. Like, how about "Eternal Twilight" for example?

Hmmm... Eternal Darkness + Twilight... not sure if want...

P~9
Title: Re: Wii U Wont Collect Dust
Post by: Adrock on September 21, 2012, 03:30:53 PM
If Nintendo had to have their arm twisted to release Xenoblade here, why would they make a new Eternal Darkness?  I would love it if they made one but I think we're dreaming in vain here.  It is not the type of game that fits Nintendo's current practices.  Unfortunately it's a niche game.
It's not up to Nintendo of America. NCL pays the bills. To use Xenoblade as an example, Nintendo made a point of buying Namco Bandai's entire stake in Monolith Soft then even renamed the game from Monado: Beginning of the World to Xenoblade in honor of Tetsuya Takahashi, creator of Xenogears and Xenosaga. If NCL wants another Eternal Darkness, they'll make it happen.
Title: Re: Wii U Wont Collect Dust
Post by: Sarail on September 22, 2012, 03:15:18 AM

If Nintendo had to have their arm twisted to release Xenoblade here, why would they make a new Eternal Darkness?  I would love it if they made one but I think we're dreaming in vain here.  It is not the type of game that fits Nintendo's current practices.  Unfortunately it's a niche game.
Nintendo publishing Ninja Gaiden 3: Razor's Edge as a Wii U launch title says otherwise. ;)
Title: Re: Wii U Wont Collect Dust
Post by: NWR_insanolord on September 22, 2012, 03:57:41 AM
Bayonetta's probably the better example in this case. You think you have Nintendo pegged and then they go do something that would seem completely out of character. It's one of the things I love about the company, and also one I hate.
Title: Re: Wii U Wont Collect Dust
Post by: Sarail on September 22, 2012, 11:58:53 AM
Well, if they truly DO want to become a company that makes games for every type of gamer out there (instead of just games for everyone), then they're on the right track. Publishing Ninja Gaiden and Bayonetta, and then backing it up with marketing and exposure to show they're serious about this affair, will hopefully be the beginnings of Nintendo getting back in to the limelight with core gamers.

Once again. You CAN have your cake and eat it, too.
Title: Re: Wii U Wont Collect Dust
Post by: rlse9 on September 22, 2012, 05:24:22 PM
Once again. You CAN have your cake and eat it, too.
Completely off topic but I never got the point of this saying.  What would be the point of having cake and not being able to eat it?  Isn't it a given that if you have cake, you're going to eat it?
Title: Re: Wii U Wont Collect Dust
Post by: ShyGuy on September 22, 2012, 05:36:49 PM
The bitter irony of life is you spend all your time making cake then die before you can eat it.
Title: Re: Wii U Wont Collect Dust
Post by: MrPhishfood on September 22, 2012, 05:41:49 PM
Completely off topic but I never got the point of this saying.  What would be the point of having cake and not being able to eat it?  Isn't it a given that if you have cake, you're going to eat it?
I initially thought this meant having a birthday cake yet not wanting to share it with anyone, but looking it up it actually means something simpler.

It means you cannot have your cake (as in preserving it) and eat it (as in consuming it)
Title: Re: Wii U Wont Collect Dust
Post by: Chozo Ghost on September 22, 2012, 07:33:14 PM
Completely off topic but I never got the point of this saying.  What would be the point of having cake and not being able to eat it?  Isn't it a given that if you have cake, you're going to eat it?

Cakes are also highly decorative and are as pleasant to look at as they are to eat. So you can either look at it and all its prettiness or you can eat it, but once you eat it its gone.
Title: Re: Wii U Wont Collect Dust
Post by: broodwars on September 22, 2012, 08:06:38 PM
NFR 06 Now Posting thread inclusion CONFIRMED.   :cool;
Title: Re: Wii U Wont Collect Dust
Post by: tendoboy1984 on September 22, 2012, 10:49:04 PM
The bitter irony of life is you spend all your time making cake then die before you can eat it.


But... the cake = a lie.


Anyways, as long as a majority of Wii U games look as good as Uncharted 3, then I won't complain. The Uncharted series pushes the PS3 hardware to its limits, and those graphics really are impressive. Everything about the Uncharted series is impressive: the graphics, sound, voice acting, environmental design, etc. The only thing that needs improvement is the gameplay, which is pretty boring and tedious for an action-adventure game.
Title: Re: Wii U Wont Collect Dust
Post by: Sarail on September 23, 2012, 12:19:01 AM
Boring? Hah. Three smites for you, sir.

Indiana Jones-ish trap filled levels, puzzle filled rooms, cover-based 3rd-person shooting segments, chase scenes, platforming out the wahzoo, and you think the gameplay is boring?

I'm starting to think you're a bot account - programmed to post rash drivel to stir up this community of fantastic toasters posters.

Well done, sir. But for you... SMITE. ;)
Title: Re: Wii U Wont Collect Dust
Post by: tendoboy1984 on September 23, 2012, 12:31:24 AM

Boring? Hah. Three smites for you, sir.

Indiana Jones-ish trap filled levels, puzzle filled rooms, cover-based 3rd-person shooting segments, chase scenes, platforming out the wahzoo, and you think the gameplay is boring?

I'm starting to think you're a bot account - programmed to post rash drivel to stir up this community of fantastic toasters posters.

Well done, sir. But for you... SMITE. ;)



You misunderstood what I meant. Running from point A to point B, all the while fighting an onslaught of the same goons over and over and over again is repetitive and tedious.

As I said in my earlier post, the graphics, sound design, puzzles, environmental set design, voice acting, music, plot, character development, etc. are all fantastic. Naughty Dog has quickly become one of my favorite developers, next to Nintendo and Retro Studios. The studio could make an amazing movie if they wanted to, that's how good the Uncharted series is.

I just now finished Uncharted 3, and the final part of the game ( escaping the sand-flooded "Atlantis of the Sands" ) is one of the most amazing gaming experiences I've ever encountered. I think the collapsing train segments of Uncharted 2 are better paced, but Uncharted 3 is still a cinematic gaming masterpiece.

Uncharted 1 was a slow start for the series, but Uncharted 2 and 3 ratcheted up the cinematic flair enough to make the series one of the best in the gaming industry.

I'm so glad I bought a PS3 to accompany my Wii. Sony has some amazing talent at their 1st-party studios, and they'd better not let it go to waste (*cough* Microsoft with Bungie and Rare *cough*).


PS: I love the series' music so much that I bought the Uncharted 2 and Uncharted 3 soundtracks on iTunes. :)
Title: Re: Wii U Wont Collect Dust
Post by: Sarail on September 23, 2012, 12:38:53 AM
Quote
You misunderstood what I meant. Running from point A to point B, all the while fighting an onslaught of the same goons over and over and over again is repetitive and tedious.
Nope, I understood what those words meant. I'm quite versed in the English language.

So, you're saying Super Mario Bros. is boring then? Point A to point B.. constantly pouncing on the same baddies over and over...
Title: Re: Wii U Wont Collect Dust
Post by: tendoboy1984 on September 23, 2012, 12:48:25 AM
Quote
You misunderstood what I meant. Running from point A to point B, all the while fighting an onslaught of the same goons over and over and over again is repetitive and tedious.

Nope, I understood what those words meant. I'm quite versed in the English language.

So, you're saying Super Mario Bros. is boring then? Point A to point B.. constantly pouncing on the same baddies over and over...



No because Super Mario Bros. takes skill, and the timer is against you every step of the way. With the Uncharted series, you just run from one area to the next, shooting every baddie that moves. It's quite easy to dispatch a dozen goons just by taking cover and aiming.

I still love everything else about the Uncharted series, especially the music, graphics, set design, voice acting, presentation, character development, plot, etc. Just because I find the actual gameplay to be a bit tedious doesn't mean other aspects of the games are bad. The series AS A WHOLE is phenominal, and one of the best examples of cinematic gaming done right.

Naughty Dog is to Sony as Retro Studios is to Nintendo: An indispensable partner that has proven it's worth time and time again.

Get it now? :)

I just wish/hope Retro Studios would make an Uncharted-type series for Nintendo. That would be amazing. And if they got Nolan North to voice the main character, bonus points!

The PS3 is quite possibly one of the best gaming systems I've ever owned. The library of games is fantastic, and (most of) the 1st-party Sony exclusives are top-notch.


_______________________________________________________________________________________

Now back to the Wii U.

I really hope Nintendo can convince Rockstar to bring GTA V to the Wii U. Nintendo had the balls to fund and publish Bayonetta 2 and Ninja Gaiden 3: Razor's Edge, which was very surprising, given this is Nintendo that we're talking about. Because of this, I have high hopes that they can lure in other big AAA games. Nintendo seems serious about their "core" gamer support this time around; it's almost as if Nintendo and Microsoft switched places!
Title: Re: Wii U Wont Collect Dust
Post by: Evan_B on September 23, 2012, 12:58:27 AM
I honestly can't believe anyone could find enjoyment in the telegraphed puzzles and linear, repetitive gameplay of Uncharted. That game is more of a movie than an interactive experience. As long as any Nintendo franchise can keep its core gameplay mechanics intact and offer less-linear gameplay than that series, I don't care what it looks like- it'll be just fine if they all resemble Pikmin 3 level graphics, instead.

I honestly hope Nintendo can make something more impressive than Uncharted- graphically and I'm the same gameplay vein- though topping that series' gameplay won't be that hard. I just want people's expectations for a high-end, "cinematic" experience to be raised a bit.

Ooooh. I just made a bold statement.
Title: Re: Wii U Wont Collect Dust
Post by: tendoboy1984 on September 23, 2012, 01:01:37 AM
I honestly can't believe anyone could find enjoyment in the telegraphed puzzles and linear, repetitive gameplay of Uncharted. That game is more of a movie than an interactive experience. As long as any Nintendo franchise can keep its core gameplay mechanics intact and offer less-linear gameplay than that series, I don't care what it looks like- it'll be just fine if they all resemble Pikmin 3 level graphics, instead.

I honestly hope Nintendo can make something more impressive than Uncharted- graphically and I'm the same gameplay vein- though topping that series' gameplay won't be that hard. I just want people's expectations for a high-end, "cinematic" experience to be raised a bit.

Ooooh. I just made a bold statement.


But that feeling of playing through an interactive movie is what makes the Uncharted series so great. Who cares if it's linear? A majority of the story-based games out there are linear.


Speaking of story-driven games, is anyone excited for Metal Gear Solid: Ground Zero? It looks fantastic; the CG cutscenes and actual gameplay blend so well together, it's hard to tell them apart.
Title: Re: Wii U Wont Collect Dust
Post by: Caterkiller on September 23, 2012, 01:07:59 AM
Have you all seen Halo 4? I figure if the 360 can pull that off Wii U is in for some great looking games.

Someone on these boards said some games have matched and surpassed Toy Story visuals. Please for the love of god show me that! At least what games are considered to have reached that? With like no jaggies, great AA and the works.
Title: Re: Wii U Wont Collect Dust
Post by: Adrock on September 23, 2012, 01:10:44 AM
I didn't care much for Drake's Fortune. Among Thieves is simply one of my favorite games ever. Drake's Deception is Uncharted 2 with some tweaks and refinements here and there. It's good for the same reason Among Thieves is good, but it's not as good because it was more of an extension of what made 2 so good. Also, Uncharted 3 had 3 of the worst sequences in a good video game I've seen and Among Thieves has nothing even close: the drug trip, wandering around the desert, and fighting the Djinn. I enjoyed Uncharted 3, but I traded it in last night.
Title: Re: Wii U Wont Collect Dust
Post by: tendoboy1984 on September 23, 2012, 01:27:04 AM
I didn't care much for Drake's Fortune. Among Thieves is simply one of my favorite games ever. Drake's Deception is Uncharted 2 with some tweaks and refinements here and there. It's good for the same reason Among Thieves is good, but it's not as good because it was more of an extension of what made 2 so good. Also, Uncharted 3 had 3 of the worst sequences in a good video game I've seen and Among Thieves has nothing even close: the drug trip, wandering around the desert, and fighting the Djinn. I enjoyed Uncharted 3, but I traded it in last night.


The drug trip was terrible, yes, but wandering around in the desert was obviously influenced by "Laurence of Arabia", which I fail to see how that's a bad thing.


The Djinn were pointless, I agree with that. Why would a demonic spirit need to fight with guns? Logic? I think the only reason they were added into the game was to give it a supernatural twist, like how Uncharted 1 had demonic zombie Nazis and Uncharted 2 had undead tribal warriors in the final level.
Title: Re: Wii U Wont Collect Dust
Post by: Adrock on September 23, 2012, 01:51:57 AM
wandering around in the desert was obviously influenced by "Laurence of Arabia", which I fail to see how that's a bad thing.
I can only speak for myself. Being influenced or inspired by something doesn't automatically make something entertaining and as such, I didn't find aimlessly wandering around a desert to be entertaining. I get the effect Naughty Dog was going for. I just didn't think it was fun.
Title: Re: Wii U Wont Collect Dust
Post by: Chozo Ghost on September 23, 2012, 06:53:18 AM
You misunderstood what I meant. Running from point A to point B, all the while fighting an onslaught of the same goons over and over and over again is repetitive and tedious.

Replace "goons" with "ghosts" and you've just described Pac-Man (your avatar).
Title: Re: Wii U Wont Collect Dust
Post by: broodwars on September 23, 2012, 07:52:03 AM
I've had a really "up and down" relationship with the Uncharted series.  I disliked Uncharted 1 due to its monotonous flow, where you really just moved from one wave-based goon room to the next.  However, I really liked Uncharted 2 since it mostly got rid of the goon rooms & opened up the level design to allow you to stealth your way through rooms.  The set pieces were also much more impressive.  However, I really disliked Uncharted 3, finding it spectacularly boring as it returned to the wave-based goon rooms of the first game.  Plus, the story is one of the worst-told ones in the entire series, with a villain who's in the game so rarely they're barely in the game.  Plus, there's several unwanted supernatural elements to that game, one of which is never explained (the tarot card guy).

Once again, though, I really ended up enjoying Golden Abyss on the Vita, finding it something of a middle ground between what Uncharted 1 and Uncharted 2 were trying to do.
Title: Re: Wii U Wont Collect Dust
Post by: EasyCure on September 24, 2012, 03:06:38 AM
If Nintendo had to have their arm twisted to release Xenoblade here, why would they make a new Eternal Darkness?  I would love it if they made one but I think we're dreaming in vain here.  It is not the type of game that fits Nintendo's current practices.  Unfortunately it's a niche game.

edit: so I spent way too long trying to post this and due to some browser issues, lost all the text I had written up. Perhaps if I have the time and energy, I'll re-write my long-winded post about how to turn a new Eternal Darkness into a successful game despite being niche
Title: Re: Wii U Wont Collect Dust
Post by: tendoboy1984 on September 24, 2012, 12:01:28 PM
Have you all seen Halo 4? I figure if the 360 can pull that off Wii U is in for some great looking games.

Someone on these boards said some games have matched and surpassed Toy Story visuals. Please for the love of god show me that! At least what games are considered to have reached that? With like no jaggies, great AA and the works.

Halo 4 is impressive, considering Halo 3 looked like Halo 2 on steroids (slightly better, but not pushing the hardware). I don't think Halo 4 will sell as well as the older games, considering most people like Call of Duty and Battlefield now.

I just wish Microsoft would diversify their portfolio. They rely too much on Halo, Forza, and Gears. Sony pumps out new franchises all the time, so why isn't Microsoft being as diligent with their 1st-party studios? Look at what they did to Rare, forcing them to make Kinect games, instead of using their talents to make the next Kameo, Killer Instinct, or Viva Piñata.
Title: Re: Wii U Wont Collect Dust
Post by: Adrock on September 24, 2012, 12:24:32 PM
That's not Microsoft's fault. Rare was a shadow of its former self by the time Nintendo let them go. Today, they're a completely different company masquerading as Rare with most of Rare's old IPs shackled to a pipe in a basement somewhere. Let's hope this "Rare" never touches the IPs and that a talented company buys the various franchises for peanuts. Unfortunately, I believe Microsoft renewed the trademark for Killer Instinct recently.
Title: Re: Wii U Wont Collect Dust
Post by: Chozo Ghost on September 24, 2012, 01:54:13 PM
That's not Microsoft's fault. Rare was a shadow of its former self by the time Nintendo let them go. Today, they're a completely different company masquerading as Rare with most of Rare's old IPs shackled to a pipe in a basement somewhere. Let's hope this "Rare" never touches the IPs and that a talented company buys the various franchises for peanuts. Unfortunately, I believe Microsoft renewed the trademark for Killer Instinct recently.

Microsoft owns some quality studios. Unfortunately Rare is not one of them.

But what if, say, Bungie were given the green light to do a Killer Instinct game. Would there be a chance that could turn out good?
Title: Re: Wii U Wont Collect Dust
Post by: Adrock on September 24, 2012, 02:26:03 PM
Bungie is an independent company now if you were implying them as a quality studio that Microsoft owns (MS may own a minority stake). There's a chance that Bungie or any company (even psuedo-Rare) could make a good Killer Instinct game. It just doesn't seem like Microsoft gives a **** about Rare's IPs. I think they overvalued Rare and the IPs way back when. Microsoft wanted Rare to be N64 Rare which never happened, probably because Rare's genius relied so heavily on Nintendo's genius. Those IPs are just not a priority for Microsoft and now they're stuck with a $375 million studio that exists more than it contributes.
Title: Re: Wii U Wont Collect Dust
Post by: the asylum on September 27, 2012, 01:07:55 AM
Its like... I want to believe Reggie. I really, really, really want to believe him. But for years now we've heard how Nintendo totally hasn't forgotten their hardcores.

And we get Wii Sports Resort to show for it.

Oh sure there was Skyward Sword but what else was there, other than a few dumbed down ports from the 360/PS3? I remember hearing stories of how HVS had to beg and plead with Nintendo to let them do online matchmaking on Conduit 2 the way it should be (and even then having to make a huge compromise).

Unless we see new F-Zero and/or Starfox right off the bat next E3 I'm keeping my expectations low.
Title: Re: Wii U Wont Collect Dust
Post by: Adrock on September 27, 2012, 01:29:21 AM
But for years now we've heard how Nintendo totally hasn't forgotten their hardcores.
For the love of... it's this **** again. A thousand facepalms for you.
Title: Re: Wii U Wont Collect Dust
Post by: tendoboy1984 on September 27, 2012, 10:01:46 AM
Bungie is an independent company now if you were implying them as a quality studio that Microsoft owns (MS may own a minority stake). There's a chance that Bungie or any company (even psuedo-Rare) could make a good Killer Instinct game. It just doesn't seem like Microsoft gives a **** about Rare's IPs. I think they overvalued Rare and the IPs way back when. Microsoft wanted Rare to be N64 Rare which never happened, probably because Rare's genius relied so heavily on Nintendo's genius. Those IPs are just not a priority for Microsoft and now they're stuck with a $375 million studio that exists more than it contributes.

But Rare has contributed with their Kinect Sports series, Viva Pinata, and the "Mii too" Avatars. I guess Rare has found a new niche.