Print Page - Super Zombi U, I'm freely warming up to it

Nintendo World Report Forums

Gaming Forums => Nintendo Gaming => Topic started by: ShyGuy on June 06, 2012, 01:28:09 AM

Title: Super Zombi U, I'm freely warming up to it
Post by: ShyGuy on June 06, 2012, 01:28:09 AM
(http://i91.photobucket.com/albums/k302/shyguy70/zomu.jpg)

edit: Let's make it a megathread!

Zombi U is the game that replaced Killer Freaks from Outer Space. This disappointed me, because I was really looking forward to Killer Freaks, especially since so many known third party Wii U games have been pushed back to 2013 or beyond.

That being said, the gameplay is looking good. The zombies react well to being shot, the scavenging aspect brings the survival back to the survival horror genre, and the pad seems well integrated into gameplay. Check out this gameplay footage:

Title: Re: Zombi U, I'm warming up to it
Post by: bustin98 on June 06, 2012, 01:36:43 AM
What would be better is online co-op. But some of the aspects make it appealing.

I was never a fan of Killer Freaks and never even thought of it more than a demo.
Title: Re: Zombi U, I'm warming up to it
Post by: Manthony Chopkins on June 06, 2012, 01:38:27 AM
I wonder if it's going to be a fairly linear game or have a more open-world aspect to it.
Title: Re: Zombi U, I'm warming up to it
Post by: Evan_B on June 06, 2012, 01:42:17 AM
Yeah, I'm pretty psyched for this one too. Fast zombies are not necessary to have a solid zombie title. The creatures in this are lumbering, brain dead horrors, and that's creepy. In a good way.
Title: Re: Zombi U, I'm warming up to it
Post by: Mannypon on June 06, 2012, 02:14:55 AM
What I really love about this game and one that I think really separates it from others of its type is the fact that your interaction with items and your inventory take place in real time.  This just adds to the tention.  The fact that the main screen shows a dramatic angle also helps in that it'll allow spectators (the wife Lil) to at least participate in my gaming session because she can be my lookout during those moments.  It'll be like an interactive movie lol, you know like when you watch a horror movie and yell at the character on screen when the monster is coming lol.  Now, instead of yelling at the screen, you can yell at the person who is playing and then let the panic ensue lol. 
Title: Re: Zombi U, I'm warming up to it
Post by: BlackNMild2k1 on June 06, 2012, 02:37:49 AM
This was the first game I stood in line for today.i sucked at dual analog controls.. Too used to pointer controls, umote usage was solid, graphics were pretty good and a sense of panic is had when you are trying to get ammo out of you inventory and then aim at the zombie all before he can jump on you and bite you...all the while having a perfect view of the zombie coming at you.

And then if you get bit and die, the next person to party can come back and kill the zombie you and lot the corpse for the stuff you had. It was pretty nice.

Also the controller is light and comfortable.
Title: Re: Zombi U, I'm warming up to it
Post by: Killer_Man_Jaro on June 06, 2012, 03:14:37 AM
Well, it takes something quite outside the box to get me into a first-person shooter, but by some miracle, Ubisoft are making a few promising launch games (in exact values, 3 out of the 8 they announced), and this is one of them.
Title: Re: Zombi U, I'm warming up to it
Post by: ThePerm on June 06, 2012, 03:31:18 AM
that sounds like an interesting idea, the idea about where you collect survivors and if you die its up to the next person to continue the legacy. It would be interesting if you had different characters and they had different attributes, id imagine some would be expendable, but maybe you get a perfect game if nobody in your party dies.

even before i was a minecraft fan, and when Microsoft first started talking about supporting indy developers on the first xbox i had several ideas about destructible environments, and crafting. I believe Dead Island has done this sort of thing to some extant, but when I used to play those old static resident evil games i always thought about those damn unusable objects and how i could solve problems in different ways if only i could manipulate the environment. I really love game-play like this. I can think of one instance of Portal where i skipped a whole level because i stacked a bunch of junk up and went straight to the exit.

on one hand i like the idea that theres a world that has a story that you learn about, on the other hand i like to really manipulate and interact with that story in my own creative way. If someone can create a game like this then that would be really awesome.

also, i like randomized environments. Thats something both animal crossing and minecraft had. If you could make a game where it generates neighboorhoods, and then generates whats inside the houses, then that would be cool. I can imagine this sprawling city that one would have to conquer in a survival horror game, but its different for each person. How awesome would that be?
Title: Re: Zombi U, I'm warming up to it
Post by: Kairon on June 06, 2012, 03:45:10 AM
Oh god I don't know about this anymore... I'm not burned out on zombie games, but I'm not a big survival horror fan, scare really easy, and think that I would die A LOT in this game.
Title: Re: Zombi U, I'm warming up to it
Post by: Soren on June 06, 2012, 10:00:29 AM
My brother, who pretty much plays nothing but AAA games on the HD consoles,  saw the gameplay trailer and said "I want to play that."

So I'm glad someone is doing something to attract those types of games. Thank you Ubisoft.
Title: Re: Zombi U, I'm warming up to it
Post by: Kairon on June 06, 2012, 12:35:32 PM
My brother, who pretty much plays nothing but AAA games on the HD consoles,  saw the gameplay trailer and said "I want to play that."

So I'm glad someone is doing something to attract those types of games. Thank you Ubisoft.


I will gladly buy this game in support of gamers like your brother gettinv a Wii U. If they want zombies I want zombies!
Title: Re: Zombi U, I'm warming up to it
Post by: oohhboy on June 06, 2012, 04:39:53 PM
My only concern for this game is that it appears to be entirely linear.
Title: Re: Zombi U, I'm warming up to it
Post by: tendoboy1984 on June 06, 2012, 08:53:17 PM
Thank you Ubisoft.


And then Ubisoft reveals more Imagine and Petz games. Redundancy at it's best.


Kidding kidding. Seriously though, this game looks absolutely amazing. Violence, brutality, true survival horror. It actually seems very similar to the "Condemned" games (but with zombies).


And it's a launch title?! Oh hell yes!
Title: Re: Zombi U, I'm warming up to it
Post by: ShyGuy on June 06, 2012, 09:24:54 PM
It does remind me a lot of Condemned. The graphics are better than Condemned though (considering that was a 2005/2006 era game) Not that Condemned looked bad or anything. Let's take a look at the PC version:


Second off-cam gameplay vid for Zombi U from Gametrailers. The lighting is impressive.

Title: Re: Zombi U, I'm warming up to it
Post by: NWR_insanolord on June 07, 2012, 05:09:39 AM
My only concern for this game is that it appears to be entirely linear.

I don't think we've seen enough of it to make that judgment. The demo drops you right into a mission, but doesn't show how you got it in the first place.
Title: Re: Zombi U, I'm warming up to it
Post by: Chozo Ghost on June 07, 2012, 07:13:53 AM
The name of the game should be changed from Zombi U to Zomwii U.

Get it? :)
Title: Re: Zombi U, I'm warming up to it
Post by: Snake-Arms on June 10, 2012, 03:30:28 PM
The name of the game should be changed from Zombi U to Zomwii U.

Get it? :)


You should be ashamed of yourself.

Get it?
Title: Re: Zombi U, I'm warming up to it
Post by: Chozo Ghost on June 10, 2012, 09:36:55 PM
The name of the game should be changed from Zombi U to Zomwii U.

Get it? :)


You should be ashamed of yourself.

Get it?

No, I don't.

Care to explain?
Title: Re: Zombi U, I'm warming up to it
Post by: NeoStar9X on June 10, 2012, 11:59:42 PM
ZombiU is a title I'm really looking forward to as well. I just hope Ubisoft doesn't drop the ball at the end though. The concept is pretty interesting and while I'm not one for horror games I'm willing to give this a shot.
Title: Re: Zombi U, I'm warming up to it
Post by: LOZman on June 11, 2012, 05:39:46 PM
When I first saw this game, I was unimpressed to be honest. However, now this is one of the reasons I am buying the system day one. The aspect that appeals to me the most is the multiplayer. Having one person being the zombie master and one being the survivor is a fantastic idea. I can already imagine the great times I am going to have playing this mode with my friends!
Title: Re: Zombi U, I'm warming up to it
Post by: Drizzt on June 11, 2012, 08:05:26 PM
I think it's kind of cool that it's a reboot of the first game Ubisoft ever made.
Title: Re: Zombi U, I'm warming up to it
Post by: Crimm on June 11, 2012, 10:40:47 PM
Zombie Steel...what?
Title: Re: Zombi U, I'm warming up to it
Post by: NWR_insanolord on June 11, 2012, 11:41:08 PM
I don't get the Red Steel comparisons. Is it just because it's a FPS from Ubisoft? The main issue Red Steel had was that the controls didn't live up to the promise, and this game uses the same controls as any other console FPS. Why does this automatically get lumped in with that?
Title: Re: Zombi U, I'm warming up to it
Post by: Crimm on June 11, 2012, 11:49:22 PM
Because a company gets a track record. They have to break it. It isn't incumbent on us to ignore their history.
Title: Re: Zombi U, I'm warming up to it
Post by: NWR_insanolord on June 12, 2012, 12:28:10 AM
Despite my being a complete and utter Pikmin fanboy, this game was probably my game of the show. Barring major change, it's currently a total lock for me to be buying with my Wii U day one. Yes, Ubisoft has a history of mediocrity, but the two games of theirs I played at the show (out of the eight they've got slated for the launch) gave me nothing but good impressions, and I'm not going to second guess that based on the reputation.
Title: Re: Zombi U, I'm warming up to it
Post by: BlackNMild2k1 on June 12, 2012, 01:09:27 AM
This was the first game I stood in line for today.i sucked at dual analog controls.. Too used to pointer controls, umote usage was solid, graphics were pretty good and a sense of panic is had when you are trying to get ammo out of you inventory and then aim at the zombie all before he can jump on you and bite you...all the while having a perfect view of the zombie coming at you.

And then if you get bit and die, the next person to party can come back and kill the zombie you and lot the corpse for the stuff you had. It was pretty nice.

Also the controller is light and comfortable.

OMG, I just reread my post.... that is why I don't post from my phone often.
swype + auto correct + buggy Droid X = gibberish
Title: Re: Zombi U, I'm warming up to it
Post by: ThePerm on June 12, 2012, 01:21:01 AM
im really interested in this game, though i have to say

it seems like its on the fast track, which can be good and bad. PS3 is getting the Last of Us which visually is loads better and has a similar setting. The problem is this is on a supposedly better system. Still Retro's game better look fan fucking amazingtastic. The last of us uses the Havok engine though, which is on Wii U, and according to the makers of the havok engine the wii u can do more than other consoles.
Title: Re: Zombi U, I'm warming up to it
Post by: NWR_insanolord on June 12, 2012, 01:32:36 AM
As far as The Last of Us goes, that's Naughty Dog. They, more than anyone, know how to get the absolute most out of the PS3 hardware. If Ubisoft were making that game it wouldn't look nearly as good. The Wii U is a more powerful system, but it's new, and developers don't know all its tricks yet.
Title: Re: Zombi U, I'm warming up to it
Post by: ThePerm on June 12, 2012, 02:05:57 AM
idk where people keep talking about these "tricks", but i always thought the Assassin Creed games always looked spectacular, and so does Mass Effect, so its not so much about getting out tricks, its more like doing this and doing that. Im sure those games will look spectacular on Wii U, they just arent exclusive, so despite looking amazing they don't have that going for them. Still i could see buying them of course.  Different Ubisoft team though
Title: Re: Zombi U, I'm warming up to it
Post by: NWR_insanolord on June 12, 2012, 02:15:53 AM
The more accustomed to a piece of hardware and the more time you've spent working with it, the more you'll be able to get out of it. That's the reason launch games don't look as good as the last games that come out for a system (Rogue Leader notwithstanding). Naughty Dog knows the PS3 better than anyone, and far better than anyone knows the Wii U at this early point.
Title: Re: Zombi U, I'm warming up to it
Post by: Chozo Ghost on June 12, 2012, 02:19:12 AM
The more accustomed to a piece of hardware and the more time you've spent working with it, the more you'll be able to get out of it.

In the case of the PS3, the multiplatform games it does get were built on the 360 and they just get the ports of that. Developers don't care about learning every nuance of the PS3 and mastering them fully. They take the 360 game they've made, shoehorn it into the PS3 until it works, and call it a day.

The reason why Naughty Dog utilizes the PS3 to its fullest isn't that they know the hardware better per se, its because their games are built for the PS3 from the ground up and aren't 360 ports.
Title: Re: Zombi U, I'm warming up to it
Post by: NWR_insanolord on June 12, 2012, 02:59:36 AM
Basically, although Naughty Dog knowing the hardware better is a significant part of it. It's the same reason Nintendo's Wii games look way better than most third party games on the system: their teams know the hardware better and build their games around it.
Title: Re: Zombi U, I'm warming up to it
Post by: Oblivion on June 12, 2012, 03:16:29 AM
Which is my main argument against all games going multi-platform. Sexier looking games.
Title: Re: Zombi U, I'm warming up to it
Post by: Eman55 on June 13, 2012, 02:08:59 PM
I have never played much survival horror games, however, this looks like one of the better launch titles and makes good use of the GamePad.
Title: Re: Zombi U, I'm warming up to it
Post by: Evan_B on June 13, 2012, 04:46:56 PM
Basically, although Naughty Dog knowing the hardware better is a significant part of it. It's the same reason Nintendo's Wii games look way better than most third party games on the system: their teams know the hardware better and build their games around it.
This is very true. Nintendo's ability to stun and innovate graphically with the dated Wii hardware was awesome. Galaxy 1 and 2, and Skyward Sword were great examples of this. Also, quite a few third party games achieved this as well. Which is why, in retrospect, the Wii wasn't that bad.

But with all the support Ubisoft is giving Wii U, it's probable that they're going to get to know how to use the hardware very well. Which is awesome.
Title: Re: Zombi U, I'm warming up to it
Post by: ThePerm on June 14, 2012, 02:24:25 AM
oh yeah Mario Galaxy looks great, i had forgot about that. I wonder how scalable that engine is? As in being scaled up?
Title: Re: Zombi U, I'm warming up to it
Post by: BlackNMild2k1 on June 14, 2012, 10:31:15 PM
oh yeah Mario Galaxy looks great, i had forgot about that. I wonder how scalable that engine is? As in being scaled up?

Well, considering it's likely based on the SuperMario64 engine, I'm going to say pretty damn scalable with some tweaking for feature sets.
Title: Re: Zombi U, I'm warming up to it
Post by: Evan_B on June 14, 2012, 11:07:39 PM
oh yeah Mario Galaxy looks great, i had forgot about that. I wonder how scalable that engine is? As in being scaled up?
Well, considering it's likely based on the SuperMario64 engine, I'm going to say pretty damn scalable with some tweaking for feature sets.
I wonder if it really is largely based on the 64 engine. I'd be quite impressed if it was- I mean, 64 had great physics and all, but if they kept persistent with that engine up until now... come to think of it, I've never really felt like the control in Sunshine or Galaxy or were much different from 64...

Off-topic (but what isn't? This threads about Zombi U), I enjoy how pretty much all Wii U discussion bleeds into every topic on this board.
Title: Re: Zombi U, I'm warming up to it
Post by: ThePerm on June 15, 2012, 01:32:11 AM
id highly doubt SMG was using the mario 64 engine, they are on totally different hardware. The n64 is so primative im sure all the code would have to be entirely rewritten to work on gamecube or wii. If it was a modified Mario Sunshine engine, then that would work. That being said if people kept the equations for linear curves(ie for jumping and stuff) and then recoded the same linear curves for the controls then that would work...but then again maybe not wii/gamecube/and n64 all have different joysticks.

speaking of which, the damn padding on the wavebird joystick is made out of latex(or some other low lifetime polymer), and that **** is deteriorating.
Title: Re: Zombi U, I'm warming up to it
Post by: Evan_B on June 15, 2012, 02:09:46 AM
All I know is, they sure as hell didn't use the linear curves for any of the console games in Super Mario 3D Land, because the jump mechanics in that game are next-to-stupid.
Title: Re: Zombi U, I'm warming up to it
Post by: Drizzt on June 15, 2012, 11:20:08 AM
Did you guys notice that the British guard zombie at the beginning of the e3 ubisoft trailer is the same guy fighting the zombies at the end of the trailer. And the guy in the blue shirt is a zombie attacking a lady later in the trailer.
http://www.youtube.com/watch?v=pPHPd1EP_c8 (http://www.youtube.com/watch?v=pPHPd1EP_c8)
Title: Re: Zombi U, I'm warming up to it
Post by: ShyGuy on July 13, 2012, 11:00:19 PM
Footage from the Comicon demo, is it just me or have the graphics improved?

Title: Re: Zombi U, I'm warming up to it
Post by: Oblivion on July 13, 2012, 11:33:22 PM
I can't really tell. What exactly looks better to you?
Title: Re: Zombi U, I'm warming up to it
Post by: ShyGuy on July 14, 2012, 01:04:07 AM
the lighting and possibly shaders. I need to do a comparison...
Title: Re: Zombi U, I'm warming up to it
Post by: oohhboy on July 14, 2012, 01:04:35 AM
Yeah it is definitely better. Proper lighting, draw distance is longer, post process effects and AA. GORE and gibs are in. Animation are improved and proper physics has been implemented.
Title: Re: Zombi U, I'm warming up to it
Post by: ShyGuy on July 14, 2012, 09:20:17 AM
Okay, here's a comparison; 720p from E3 vs 720p from Comicon.

E3:
(http://i91.photobucket.com/albums/k302/shyguy70/e3zombiu.png)
Comicon:
(http://i91.photobucket.com/albums/k302/shyguy70/comiconzombiu.png)

Note the increased particle effects, better draw distance, increased sharpness AND smoothness and also more natural lighting. it looks like light reflecting off the metal pan on the left.
Title: Re: Zombi U, I'm warming up to it
Post by: ThePerm on July 14, 2012, 10:34:38 PM
yeah thats one thing about certain game engines. When i was making levels on the source engine i had different options on how i wanted to process the level. Certain options would yield better lighting, but Id have to wait a long damn time for the computer to process them. Not ideal when you're wanting to move around geometry here or there and make the level type. I believe experts call this the prototyping stage. When I did get things done, they looked **** loads better.

We can't really make comments on the graphics till we see the finished product.

so, ignore my earlier comments..i've come back  to my senses
Title: Re: Zombi U, I'm warming up to it
Post by: ShyGuy on July 15, 2012, 06:20:55 PM
Here are some better shots showing off the new lighting and improved graphics. Click to zoom

(http://i91.photobucket.com/albums/k302/shyguy70/zombiuvergleich8ycli2.jpg)
(http://i91.photobucket.com/albums/k302/shyguy70/zombiuvergleich9vpaex.jpg)
(http://i91.photobucket.com/albums/k302/shyguy70/zombiuvergleich11ll0m.jpg)
Title: Re: Zombi U, I'm warming up to it
Post by: SixthAngel on July 15, 2012, 10:08:37 PM
Looking great now.   I get the feeling this game is going to be huge.
Title: Re: Zombi U, I'm warming up to it
Post by: tendoboy1984 on July 17, 2012, 05:42:38 PM
Looking great now.   I get the feeling this game is going to be huge.


Huge in what way? Sales? Scope? Game world?
Title: Re: Zombi U, I'm warming up to it
Post by: Chozo Ghost on July 17, 2012, 06:06:06 PM
Looking great now.   I get the feeling this game is going to be huge.


Huge in what way? Sales? Scope? Game world?

Huge where it counts.   That's what she said.
Title: Re: Zombi U, I'm warming up to it
Post by: Stogi on July 18, 2012, 12:34:48 PM
Dude. You can't set yourself up for a "That's what she said". That's completely lame.
Title: Re: Zombi U, I'm warming up to it
Post by: Chozo Ghost on July 18, 2012, 01:08:43 PM
Is it lame when stand-up comedians do it? They are up on the stage by themselves so they have to set up everything.
Title: Re: Zombi U, I'm warming up to it
Post by: oohhboy on July 18, 2012, 01:15:24 PM
It's Ultra lame if you use the same joke over two thread at the same time.
I like my stylus being on the correct side of the handheld :P:

That's what she said. ;)
Title: Re: Zombi U, I'm warming up to it
Post by: Oblivion on July 18, 2012, 01:16:37 PM
Is it lame when stand-up comedians do it? They are up on the stage by themselves so they have to set up everything.


But you aren't a stand-up comdian.
Title: Re: Zombi U, I'm warming up to it
Post by: Mannypon on July 18, 2012, 01:17:36 PM
I thought Michael Scott usually, but not always, set himself up for that joke also lol (on The Office for those who don't know)


As for ZombiU, I wish they would show us another stage already.  I'm loving the look to this game and I can only imagine what other locations they might have.  I can already see a subway stage and a wooded area with a couple of houses to rummage through. 
Title: Re: Zombi U, I'm warming up to it
Post by: NeoStar9X on July 27, 2012, 04:16:09 PM
Yeah the comic con demo was supposedly a new build. Still looking forward to this but I just hope it isn't to short or the replay value doesn't get boring. This and Darksiders 2 are looking to be my launch game purchases.
Title: Re: Zombi U, I'm warming up to it
Post by: Fatty The Hutt on July 27, 2012, 06:53:41 PM
This and Darksiders 2 are looking to be my launch game purchases.
And Assassins Creed 3!
 
I hope NintendoLand is a pack-in, too.
Title: Re: Zombi U, I'm warming up to it
Post by: Kairon on July 28, 2012, 09:33:32 PM
This and Darksiders 2 are looking to be my launch game purchases.

You're supporting third party games at launch? <3
Title: Re: Zombi U, I'm warming up to it
Post by: Caterkiller on July 31, 2012, 09:00:24 PM
Darksiders is my number 1 game. I will be getting this if the reviews are decent. I love the idea of fishing around in your back pack while things are still moving in the world. That's scary!

Tried playing at Comicon but it was by far the most popular game and I didnt feel like waiting.
Title: Re: Zombi U, I'm warming up to it
Post by: Stogi on August 01, 2012, 01:28:04 AM
Should have used some of your martial arts to knock them geeks out of the way.
Title: Re: Zombi U, I'm warming up to it
Post by: ShyGuy on August 01, 2012, 02:10:55 AM
ZombiU, Batman, and maybe Assassins 3 for me. I too want Nintendoland packed in.
Title: Re: Zombi U, I'm warming up to it
Post by: Mannypon on August 14, 2012, 07:50:25 PM
We got a new trailer making the rounds over at Neogaf, thought I'd share.  This trailer actually shows more of the game such as different areas and gives you some more info on the general gameplay, particularly in reference to the Zombies. 

Looks great to me.  The more I see it, the more confident I am on making it one of my day 1 purchases.  One thing I really like about this game is that the Zombies seem to go down fast with a well placed shot or two.  I HATED how the zombies in the RE series would just eat bullets.  They epitomize the phrase "bullet sponge" and in a survival horror game where ammunition is scarce, that is the worse gameplay feature to have.  I'm sure that could be argued either way though. 

Looking at the trailer though just got me thinking of some really great ways to promote this game.  That trailer in particular looks like it was made for theaters, especially with the suprise Zombie at the end.  This trailer, in English of course, should be aired during Paranormal Activity 4 this October in theaters and on AMC during the premier of the new season of Walking Dead.  If they can get this trailer on those 2 spots alone, I think this game will fly off shelves. 

What say you, my fellow NWR gamers?  I'll like to hear others thoughts on possible ways to get this game its due publicity. 
Title: Re: Zombi U, I'm warming up to it
Post by: ShyGuy on September 02, 2012, 01:46:14 PM
New offscreen gameplay in a new level!


Spitter Zombies
When online friend's characters die, they show up in your game and you can get their loot.
You can store your loot at your base so you don't lose it.
Armored Zombies require you to knock their helmet off.
Title: Re: Zombi U, I'm warming up to it
Post by: Sarail on September 02, 2012, 02:02:52 PM
Wow. That was a really well-detailed and thorough play-through. I might have to replace NSMBU in my three launch titles. I can hold that off for a couple of months.
Title: Re: Zombi U, I'm warming up to it
Post by: Drizzt on September 02, 2012, 06:14:22 PM
This game just keeps getting better! :D
Title: Re: Zombi U, I'm warming up to it
Post by: ShyGuy on October 04, 2012, 12:55:29 AM
Yup, there is a single player story:


Love that atmosphere in the new footage. This thing is looking pretty.
Title: Re: Zombi U, I'm warming up to it
Post by: MrPhishfood on October 07, 2012, 07:11:17 AM
They showed off this neat little tech demo at E3 where you can zombify your face using the pad's built in camera.


I am hoping it becomes more than a tech demo and you can map your own face to a zombie that can then spawn in a friend's game. Somehow I doubt this because it would be such a great feature that Ubisoft would have already shown it off by now.

I am also hoping you can do motion controlled melee combat, the Wii U pad essentially has the tech of a Wii Motion Plus so it should be pretty much 1:1. While the idea is cool the Wii U pad is quite expensive so I think Ubisoft wouldn't have included it for fear people will break their pads.

I think I'm going to have a lot of fun with the Demons Souls style messaging system. If you're not familiar with the game its essentially a way to leave a message in the game world by leaving a glowing message on the floor. You can't see the message straight away you have to go up to the glowing thing and press X before you can read it. What's fun about it is you can use it to either help or troll other players, but you'll never actually know if you've helped or hindered someone because your messages randomly show up for others. You don't even need to be in someone's friend list, all the messages are a result of the community as a whole. I remember this guy who saw a message that said there is a dangerous enemy ahead and to attack immediately but turned out to be a non-hostile character important to the story. You can permanently kill story characters in Dark Souls by the way and you can't reload your game, they are dead until the next playthrough.

Of course in ZombiU you can't write anything, you just have a bunch of predefined symbols you can select from to convey your message. Its like some kind of UV spray paint on a wall that can only be seen with the scanner.

Ubisoft mentioned you would be able to hunt down your friends infected survivors (not controlled by your friend) though its also not just limited to your friends but also other random players. There will be stats as well to see if your infected survivor has killed someone in their game.

People who were at the Eurogamer Expo said the handling on the guns were kind of sluggish, I'd put this down to the skill levelling system. Where when you start out as a new character you're essentially a newbie with all weapons and you handle them poorly, and the more you use them the better you get. When you die, you lose all your skills and start anew. People also said the game was incredibly dark, too dark even when using the in-game flash light which sounds like the people there didn't setup the gamma correctly either in-game or on the televisions they were using.

People also said they were disappointed that the sniping sections were not 1:1 motion. I can imagine why it wouldn't be 1:1, because you would have to hold the Wii U pad with the same precision as a real sniper rifle. Some guy also tried turning around 90 degrees while zoomed in to acquire his next zombie target which isn't how a sniper rifle is supposed to work. Like in real life you point the gun in the general direction of your target, zoom in on the scope, shoot and repeat. Don't make this mistake when you start playing.

I'd also like to point out its not the first game with real-time inventory management. I remember Demons Souls, Dark Souls and Resident Evil 5 had it but of course its not the same when you can see everything on one screen.

As you can see I am a huge fan of this game because I've been digging up every little bit of information about it since it was announced.
Title: Re: Zombi U, I'm warming up to it
Post by: Tamazoid on October 07, 2012, 08:38:01 AM
Haven't the trailers shown off motion controls? I seem to remember having to shake the gamepad to knock Zombies off you.
Title: Re: Zombi U, I'm warming up to it
Post by: NeoStar9X on October 07, 2012, 09:12:37 AM
This and Darksiders 2 are looking to be my launch game purchases.

You're supporting third party games at launch? <3


I guess it looks that way. Though I've decided to drop Darksiders 2 and jut go with ZombiU and Black Ops 2 along with Nintendo Land that comes in the bundle. I'm just not in the mood for another 2D Mario game. I passed on New Super Mario Bros 2 and passing on NSMBU as well. How long I play Nintendo Land after my other games arrive is questionable as well as I just want the black system and everything else in the package more.


I love Nintendo's games but not going to buy them just because they're Nintendo's games going forward when they don't interest me that much.  Part of why I'm not disappointed Pikmin 3 isn't at launch. Willing to try it out but no history with it and have no emotional connection with it.
Title: Re: Zombi U, I'm warming up to it
Post by: ShyGuy on October 07, 2012, 11:12:42 AM
I would imagine the real face zombie mode has to be integrated into the game somehow. They did show it off on Jimmy Fallon.

The melee does uses motion controls I remember an early trailer showing the player swing an axe at the Zombie's head by swinging the gamepad.
Title: Re: Zombi U, I'm warming up to it
Post by: MrPhishfood on October 12, 2012, 05:47:48 AM
A new video
Title: Re: Zombi U, I'm warming up to it
Post by: Mannypon on October 26, 2012, 12:07:02 AM
Some new videos up with a supposedly updated build which fixed a couple of the issues most people previously had such as floaty controls.  Game just keeps getting better and better.
http://www.gamesradar.com/zombiu-preview-how-survive-first-hours-game/ (http://www.gamesradar.com/zombiu-preview-how-survive-first-hours-game/)
Quickplay video is at the bottom of the last link.  Its a good 10+ minutes of gameplay.
Title: Re: Zombi U, I'm warming up to it
Post by: ShyGuy on October 26, 2012, 01:41:09 AM
That gamesradar playthrough was the hawtness.
Title: Re: Zombi U, I'm warming up to it
Post by: Mannypon on October 26, 2012, 01:12:13 PM
If you liked that one Shyguy, check THIS out man lol.  Please ignore if you don't want the beginning spoiled for you though.  This video seems to be the starting stage and it gives out a few unknown (to me) gameplay tidbits like a nasty way to regain health (which could backfire and damage you instead lol).

http://www.gametrailers.com/videos/kw1utu/zombiu-bunker-walkthrough-part-i (http://www.gametrailers.com/videos/kw1utu/zombiu-bunker-walkthrough-part-i)

Play it in HD and the game looks amazing.  The lighting is rediculously good.  I'm thinking these gameplay videos are coming from the Review copies.  The game is coming out in a matter of weeks so I'm sure review copies are out by now to ensure the reviews come out around release.  The game looks complete from what I can see. 

EDIT: If you want a few good laughs and a lot of "smh" then please do read the comments under the video.  The Sony/MS fanboyism on there is palpable. 
Title: Re: Zombi U, I'm warming up to it
Post by: Phil on October 26, 2012, 01:23:29 PM
Well, I try to stay away from fanboyism and console zealotry. It just makes me embarrassed about the hobby.

Regardless, I'm afraid of this game, not because of me thinking it's going to be Red Steel all over again, but because it looks like a hard game. I might get frustrated easily. But that doesn't mean I want my hand held the whole time, so don't get me wrong! Perhaps I'm alone in feeling that I don't like playing games that are too frustrating or difficult.
Title: Re: Zombi U, I'm warming up to it
Post by: Fatty The Hutt on October 26, 2012, 01:23:48 PM
That gamesradar playthrough was the hawtness.
Indeed. I was tense just watching.
Title: Re: Zombi U, I'm warming up to it
Post by: coffeewithgames on October 28, 2012, 03:29:05 AM
That gamesradar playthrough was the hawtness.
Indeed. I was tense just watching.


I am currently in a semi self-imposed blackout of the game. I don't want to see much more, or know much more, before I play it. Right now, it's a day one buy.
Title: Re: Zombi U, I'm warming up to it
Post by: NWR_insanolord on October 28, 2012, 03:35:24 AM
I haven't looked at any footage or read anything about this game since E3. My time with it there sold me the game.
Title: Re: Zombi U, I'm warming up to it
Post by: coffeewithgames on October 28, 2012, 07:46:30 AM
I haven't looked at any footage or read anything about this game since E3. My time with it there sold me the game.


Awesome! I'm glad to know an experience at E3, basically when we first learned of this game, was solid enough to help sell you on the game.


My only concern has been the short development time on the game, and it being rushed. I really do hope the single-player campaign is 10+ hours...
Title: Re: Zombi U, I'm warming up to it
Post by: NWR_insanolord on October 28, 2012, 08:36:13 AM
Remember, this is the game that was shown off at E3 2011 as Killer Freaks from Outer Space. I doubt any third party Wii U game has had more development time than this one, and based on what I played it shows. They seemed to have better ideas and uses for the GamePad than anything else outside of Nintendo Land.

I'm a massive Pikmin fan, have been looking forward to Pikmin 3 for the better part of a decade and played its demo at E3 five times, but Zombi U beat that game out for my favorite game of the show. This really blew me away.
Title: Re: Zombi U, I'm warming up to it
Post by: coffeewithgames on October 28, 2012, 10:55:23 PM
Remember, this is the game that was shown off at E3 2011 as Killer Freaks from Outer Space. I doubt any third party Wii U game has had more development time than this one, and based on what I played it shows. They seemed to have better ideas and uses for the GamePad than anything else outside of Nintendo Land.

I'm a massive Pikmin fan, have been looking forward to Pikmin 3 for the better part of a decade and played its demo at E3 five times, but Zombi U beat that game out for my favorite game of the show. This really blew me away.


I do understand the change of game from Killer Freaks to this, but I just hope that in the change it works out for the best. A recent developer interview said ZombiU (current form I guess) has about a year of production time.


As for the part I emboldened, it's one reason I'm really interested in Rabbids LAND. Knowing how well they used the Wii Remote/Nunchuk/Balance Board attempting new ideas in the Rabbids Wii games, makes me think Rabbids LAND may make better use of the GamePad in FUN and FUNNY ways, than Nintendo Land will.
Title: Re: Zombi U, I'm warming up to it
Post by: Fatty The Hutt on October 29, 2012, 02:14:33 PM
That gamesradar playthrough was the hawtness.
Indeed. I was tense just watching.


I am currently in a semi self-imposed blackout of the game. I don't want to see much more, or know much more, before I play it. Right now, it's a day one buy.
I have no such self imposition (nor discipline). From what I can tell, I think you will be happy with your purchase.
Seeing as how you and Insano are blacked out, I will take pains not to tell you that some neat local multiplayer details have surfaced too.
Title: Re: Zombi U, I'm warming up to it
Post by: NWR_insanolord on October 29, 2012, 03:40:49 PM
Well I've played the local multiplayer, so I know a fair bit about it. It was part of selling me the game and pretty much the entire reason I preordered a Pro controller.
Title: Re: Zombi U, I'm warming up to it
Post by: Fatty The Hutt on October 29, 2012, 07:08:22 PM
Well I've played the local multiplayer, so I know a fair bit about it. It was part of selling me the game and pretty much the entire reason I preordered a Pro controller.
sounds like you need a pro controller to play the multiplayer. Is that true? seems limiting, if so.
Title: Re: Zombi U, I'm warming up to it
Post by: NWR_insanolord on October 29, 2012, 08:50:43 PM
That was how it was set up at E3. It might support Wii remote and nunchuk too, but I haven't seen anything about it.
Title: Re: Zombi U, I'm warming up to it
Post by: Fatty The Hutt on October 30, 2012, 07:48:04 AM
Well, as you are a Nintendo news outlet, maybe someone can give the developer a call? Could be a good scoop to get the clarification.
Title: Re: Zombi U, I'm warming up to it
Post by: Stogi on October 30, 2012, 08:58:53 AM
I certainly hope so. It's not Ubisoft doesn't have the access to support it.
Title: ZombiU, great game or pure trash? who to believe....
Post by: Mannypon on November 17, 2012, 04:46:36 PM
ZombiU reviews are coming in and wow, they are all over the place.  Here's a summary courtesy of the Neogaf members.
 
Gamespot: 4.5/10
Quote
ZombiU is a game trapped in the wrong genre. The run-and-gun multiplayer modes emphasise the game's competent shooting mechanics and ability to create interesting enemy encounters. However those two aspects of play are de-emphasised in the game proper, replaced with a bare minimum of story, and some simple puzzles. ZombiU could have been an enjoyable action game, but instead it is a poor entry in the survival horror genre.
http://www.youtube.com/watch?v=3wSG2BGe3_c (http://www.youtube.com/watch?v=3wSG2BGe3_c)

Official Nintendo Magazine: 92/100
Summary from member MrT-Tar who has the issue
Quote
With ZombiU, they love the fact that it is truly a survival horror game, and a legitimately scary one as well. The attention to detail is apparently fantastic as well, they use the example of the ingame depiction of London Underground stations, featuring status boards, announcements, turnstyles, the round help buttons, etc. They also see the gamepad as being used excellently, for example as a scanner, inventory, controlling security cameras, etc. They have a few minor issues and glitches with the gameplay, but nothing too major. They also wished it had online play and Miiverse functionality. Overall, they claim that it is 'the game you'll be switching on to illustrate why the WiiU is so great'.
http://neogaf.com/forum/showthread.php?t=500097 (http://neogaf.com/forum/showthread.php?t=500097)

Edge: 7/10
quote from member Visualante2 who has the issue
Quote
"ZombiU makes the relationship between TV and GamePad screens feel fresh, and - displaying a clear awareness of horror gaming conventions - it toys with you brilliantly [...] and contribute to sophisticated shocks. The GamePad's new way to play also presents new ways for you to be played, and the resulting surprises are often delightful."

They go on to lament a back tracking section towards the end of the game, and a loss of "earthy realism" in the cheaper, fantastical enemies as the game progresses.

edit. I noticed they also said that the game fails to capture London's ethnic diversity, which was a concern of mine from the trailers also. Minor point, but a missed opportunity for Montpellier.

http://www.neogaf.com/forum/showthread.php?t=500249 (http://www.neogaf.com/forum/showthread.php?t=500249)
 
 
Wow, where do I begin.  I'm not familiar with ONM but given its a Nintendo centered magazine, I won't put much weight into that review.  The Edge review seems good anf fair and they seem to be a tough crowd.  Looking at their other reviews, they gave Halo 4 an 8 when all other reviews I've seen from other sites have been near 10s. 

Now as for that Gamespot review, ughhh, wtf.  That score is one I associate with games that are broken or swamped with glitches and imperfections.  From everything I've seen and read, the game doesn't look to be broken.  I think the review just didn't like the flow and approach of the game and his review and score suffered greatly from it. 

Now I really can't wait to see other reviews pop up on this game to see what the verdict truly is.  I'm thinking this game is going to be one of those "you either love it or you hate it" types. 
Title: Re: Zombi U, I'm warming up to it
Post by: ThePerm on November 17, 2012, 05:11:36 PM
I'm going to say from reading the reviews that the edge one was the most honest. 7 is a good game on a proper rating scale. Even though when I rate games a it either < 8 or a 2.

my ratings for games would probably scale up because I havent played a real game in quite a while
Title: Re: Zombi U, I'm warming up to it
Post by: Mannypon on November 17, 2012, 05:29:16 PM
Yeah, the edge review seemed the best of the 3 IMO.  There is also another review out from Gamesmaster which gave it a 97 but that hasn't been comfirmed so we'll have to wait on that one.  I'm reading that more reviews will show up after midnight tonight. 
Title: Re: Zombi U, I'm warming up to it
Post by: SixthAngel on November 18, 2012, 12:26:59 AM
Nothing definitive and apparently nothing else until maybe 3 hours. I'll be waiting for opinions on here and other forums anyway. Anybody who was a fan of the Wii like me probably doesn't trust many reviews (see tjspikes gimmick thread)
Title: Re: Zombi U, I'm warming up to it
Post by: EasyCure on November 18, 2012, 07:45:48 AM
So I must be really excited to finally get my hands on this game because I had a dream about it last night, however it wasn't exactly the same game. In fact, it was different enough that I'd say I've effectively come up with a cheap knock off that features more arcade style play..

In the dream the look of the game was a little more cartoon like, possibly even cell shaded (i'm trying to rush and get the ideas out of my head before I forget!). Instead of a 1st person view, it was all 3rd person but non of that RE4 over the shoulder stuff. Zombies were plentiful, some slow, some fast, but as mentioned previously the game had an arcadey feel to it in that you only had one gun, a shot gun, and weren't able to aim it traditionally. It was strictly point n shoot a-la original Wolfenstein/Doob games, just 3rd person.

The level my head created started off in a city but I kept wandering into a graveyard that seemed to have a small mountain pass behind it that, at the very top, i could see some sort of gate that seemed to call to me. Perhaps it was a passage to the next level? Perhaps there was a new weapon there? Who knows, I never made it up there alive. If the zombies didn't get me, the mini-boss did.. see, every time I went up the mountain path I'd come across this icon that was unavoidable and once touched, I was locked in a battle zone with a bigger than average baddie that took more than few hits to take down; definitely wasn't your average zombie but at least the battle zone was "safe" in that you weren't being attacked by your standard zombies. I believe there were some additional gameplay elements in this mini-boss battle, such as having to parry its attacks in order t successfully damage its weak point.. again, I never made it passed the damn thing, or at least not in the parts of the dream that I can remember.

Going back to the gameplay, and I'm adding this part in, perhaps it could have an aiming mechanic but in order to keep things tense, instead of dual-analog style aiming (one input for movement, one input for camera/aim controls), you had a dedicated button that would cease your movement in order to allow you to aim/adjust the camera. Example: the game keeps a slightly overhead 3/4 perspective, you can move in any direction and when hitting the shoot button you just blast whatever you're facing, but if you hold down the aim/camera button the view will drop slightly and get behind you but at the expense of not being able to move your character. That would effectively give the player a blind-spot in that you no longer can see behind, you so your best bet isn't to fire with precision but instead you're making these quick adjustments and have to constantly be on the move.

I see it being a small time game, maybe something as a downloadable title whether for handhelds or smartphones. Basically, picture a game like "Zombie Dash" but in 3D and you control your own movement.
Title: Re: Zombi U, I'm warming up to it
Post by: MrPhishfood on November 18, 2012, 01:11:53 PM
This Penny Arcade Report tells me everything I had hoped about ZombiU

http://penny-arcade.com/report/editorial-article/zombiu-is-resident-evil-mixed-with-dark-souls...-for-better-or-worse (http://penny-arcade.com/report/editorial-article/zombiu-is-resident-evil-mixed-with-dark-souls...-for-better-or-worse)

my nerd boner is at maximum hardness
Title: Re: Zombi U, I'm warming up to it
Post by: ShyGuy on November 18, 2012, 02:03:10 PM
This game is very tense. Kairon will cry.
Title: Re: Zombi U, I'm warming up to it
Post by: EasyCure on November 18, 2012, 02:34:36 PM
This game is very tense. Kairon will cry.

If i hadn't already bought it, this would of convinced me :D
Title: Re: Zombi U, I'm warming up to it
Post by: MagicCow64 on November 18, 2012, 04:26:56 PM
The extremely negative Gamespot review claimed that you just beat individual zombies to death with a cricket bat over and over again. Is this the reviewer "playing the game wrong" more than an actual design problem?
Title: Re: Zombi U, I'm warming up to it
Post by: Mannypon on November 18, 2012, 05:42:35 PM
Well the reviewer did admit he was always hording all his good weapons in fear he would lose them upon death.  Its kind of hard not ending up having to always use your cricket bat when all your other weapons are at the safe house.  He also goes on to say that he enjoyed the run and gun multiplayer mode more than the campain so I'm sure you can see what kind of game he wanted this to be like.
 
EDIT:  Just finished some quick gameplay sessions and I feel ashamed to say it, but I feel like a big baby lol.  Being a lover of horror movies, I can't believe I'm such a wreck playing this game lol.  I've been moving at a snails pace in every area, smacking skulls of every dead body I see.  When I finally got out of the safe house and into the open streets, I felt so vulnerable in that death could come from any corner now.  When your in the tunnels you really only have to worry about 2 directions, the front and the back.  When your outside, its like a sensory overload, I start looking every which way, hitting my radar and hoping nothing is near.  It looks like the game so far does give you options at times to sneak past the zombies if you take the time to look around the area and not do anything to alert them of your presence. 

Anyways, the game has been great so far.  I love the graphics and the lighting is top notch.  The pitch dark areas are golden as is the tunnel affect the flashlight gives off.  Its really creepy stuff. 

Given I'm only playing in 30 min or so increments, I wonder how many weeks this is going to take me to finish lol.  I can't even begin to imagine whoever manages to beat this game in survivor mode.  That's going to be a badge of honor in these parts I bet lol.
Title: Re: Zombi U, I'm warming up to it
Post by: MrPhishfood on November 19, 2012, 01:14:09 PM
Ok so I don't have a Wii U yet because I don't live in the USA where Obama is king. Any more updates on ZombiU people?

I read the crappy reviews at IGN and Gamespot, their main complaint seems to be melee combat is very slow and boring. Are they playing this wrong? Are they not learning from their mistakes and properly preparing before going in to new areas?

This part from Penny Arcade Report struck a chord with me:

Every time I died I asked myself questions. Why did you think you could take on three zombies in an enclosed space? Why didn’t you make sure you had the exits memorized before you began combat? Did you make sure you had area denial weapons and distractions in your holsters at all times? You don’t need to barrel right back into the mission after death, you can spend time in the other environments picking up extra weapons, items, and supplies. The slower you take you the game, and the more you think about every move, the higher your chances of success.

You’ll still die, of course, but you’ll learn more between those deaths.
Title: Re: Zombi U, I'm warming up to it
Post by: Oblivion on November 19, 2012, 01:16:44 PM
Considering I was playing Dead Space right before I was playing ZombiU, I don't find this game scary at all. :P Admittedly, I've only played about half an hour of it. XD
Title: Re: Zombi U, I'm warming up to it
Post by: ShyGuy on November 19, 2012, 01:29:20 PM
I suspect reviewers are rushing through the game to get their review done, but this game is meant to be played slow. Maybe they wanted a run and gun FPS, who knows.
Title: Re: Zombi U, I'm warming up to it
Post by: Stogi on November 19, 2012, 01:56:19 PM
If they're trying to play it HARDCORE, then they should set it to the HARDCORE difficulty level, and weep like children when the game mechanics can't support their weak and starved strategies.

There are difficulty settings right?
Title: Re: Zombi U, I'm warming up to it
Post by: ShyGuy on November 19, 2012, 03:18:41 PM
There is normal mode where you respawn as a new character and HARDCORE mode where you get one life for the entire game.
Title: Re: Zombi U, I'm warming up to it
Post by: EasyCure on November 19, 2012, 03:46:31 PM
Jeez, If i knew ZombieU required an updated I would of dealt with it yesterday instead of jumping right in to Nintendo Land

edit that wasn't nearly as bed as it was yesterday.
Title: Re: Zombi U, I'm warming up to it
Post by: Fatty The Hutt on November 19, 2012, 03:53:56 PM
Jeez, If i knew ZombieU required an updated I would of dealt with it yesterday instead of jumping right in to Nintendo Land


It sees like EVERYTHING requires an update when you first start it.


The Wii U
Netflix
Nintendo Land
Call of Duty (needed an update to get into online multiplayer)
Zombii U (I don't have this game, but you just said it needed one)


So, my guess is all things need an initial update. Probably the big Wii U update itself prompts corresponding updates in pretty much all launch games and applications.
Title: Re: Zombi U, I'm warming up to it
Post by: Ceric on November 19, 2012, 04:04:28 PM
The U is really for Update.  Its a deep dark secret.
Title: Re: Zombi U, I'm warming up to it
Post by: EasyCure on November 19, 2012, 05:25:56 PM
The U is really for Update.  Its a deep dark secret.

this honestly made me chuckle.

So I died in Zombie u, survived only an hour :/ I accidentally tried to open a door that was barricaded, set an alarm off and I was basically raped in a small alley with no way out other than the door where zombies were flooding in from. Well ****.
Title: Re: Zombi U, I'm warming up to it
Post by: Mannypon on November 19, 2012, 09:12:45 PM
Damn, I've already died like 4 times.  One point in the game that I won't mention, had me go through 2 characters back to back lol.

That was my first death Easy lol.  I soon as I set off that alarm and saw Zombies coming out the woodworks, I went into a full blown panic.  I started to run around and then tried running into the door and began to swing away.  I completely forgot I had a gun lol.
Title: Re: Zombi U, I'm warming up to it
Post by: ShyGuy on November 19, 2012, 10:05:59 PM
haha I died at that same spot. I came back and took revenge.
Title: Re: Zombi U, I'm warming up to it
Post by: Mannypon on November 19, 2012, 10:26:23 PM
lol yeah, it was intense lol.  I have to say though, if this is what we're getting with first gen software, I can't wait to see how games will look once developers have learn there way around the hardware.  I'm with Nintendo on this one, you don't have to go all out with specs.  These graphics are good and they will only get better.  In the end, art and style will trump specs any day.  The atmosphere in this game is just palpable.  I can only imagine how this would be once I can hook it up with surround sound. 
Title: Re: Zombi U, I'm warming up to it
Post by: EasyCure on November 19, 2012, 10:32:16 PM
haha I died at that same spot. I came back and took revenge.

I didn't, everything went so wrong! I come back and as soon as I come out into the streets, I try to climb up to that ledge; i see zombies across that gate, where the door was, but nothing in that little area leading up to it. i climb back down, slide under that opening and BAM 2 zombies were right there as if to ambush me. I'm fighting them off with the stick because I barely had bullets, since I hand't stored anything in the safe zone locker. This is all happening while the zombies stuck in that pit are getting riled up.

I nail the two that tried to ambush me and work my way to the gate, half beaten up, trying to swing at them the best I can. I do a couple of headshots, but they're just so many! I run out of bullets and go back to the stick. I finally start beating them down until there's only 2 left, but when I kill one another runs up; it's My first "survivor" with all my ****, and I barely have any health.. I'm surprised I didn't die right then and there, some how I died 27 minutes in JUST outside of manhole. gimme a break!
Title: Re: Zombi U, I'm warming up to it
Post by: ShyGuy on November 19, 2012, 10:35:33 PM
Yeah, I don't understand reviews, even positive reviews of this game saying the graphics are bad in Zombi U. The detail in the levels is fantastic, the lighting and particle effects are great, the character models are good. Do they not like how dark and dirty it is?

I've played most of the 'graphical milestones' on the HD twins, Gears of War, Uncharted, Killzone, Skyrim, and this game holds up to them at least.
Title: Re: Zombi U, I'm warming up to it
Post by: tendoboy1984 on November 20, 2012, 08:51:59 AM
People are comparing this game to "Condemned", an early Xbox 360 game from SEGA. I can see the resemblance. ZombiU's slow-paced gameplay and dark atmosphere does resemble Condemned quite a bit.

And I never thought Skyrim looked good graphically. The character models are ugly, and the game world is too big and empty.
Title: Re: Zombi U, I'm warming up to it
Post by: Adrock on November 22, 2012, 03:37:39 PM
I'm digging this game though it may be a bit dark. It's slow enough that I can handle playing in 1st person without wanting to lie down, like Metroid Prime. For a launch title, I think it looks great. Games are only going to look better on the platform from here on out, especially from a team as talented as Ubisoft Montpellier.
Title: Re: Zombi U, I'm warming up to it
Post by: EasyCure on November 22, 2012, 03:40:52 PM
I'm digging this game though it may be a bit dark. It's slow enough that I can handle playing in 1st person without wanting to lie down, like Metroid Prime. For a launch title, I think it looks great. Games are only going to look better on the platform from here on out, especially from a team as talented as Ubisoft Montpellier.

Just curious, did you change your tv brightness settings at all? I always go into options first for controls and I decided to go into the display option. I actually had to set my tv a tab bit BRIGHTER to match the brightness test displayed in game (neither of the last 2 zombies were visible originally).

edit DAMMIT! Another death. I don't know wtf happened! I walk into a room and start scanning but immediately there's zombies trying to break into a room I JUST ENTERED and the door was already barricaded.. FROM THEIR SIDE! I had no idea wtf was going on or if they would even breach, but they did, not one but two. I go into a panic because there is limited space and I decide it'll be faster to take them out with the pistol. Took em down fairly quickly but a 3rd zombie comes in, an 'infected survivor' from someone elses game! My first time seeing that so at least that was cool, but as soon as I blow it's head off, one of the zombies I put down, didn't stay down. I go shut the door and decide to barricade it or not, as soon as I turn around to loot the other survivor, BAM. Dead.

This was the first time the game made me jump, I really thought I was safe..
Title: Re: Zombi U, I'm warming up to it
Post by: ShyGuy on November 22, 2012, 10:24:32 PM
The ankle biters will do you in.
Title: Re: Zombi U, I'm warming up to it
Post by: EasyCure on November 22, 2012, 10:29:03 PM
This one wasn't an ankle biter! It was back on its feet and came out of no where..

Next dumb move: decide to try to play it stealthy outside Buckingham Palace, not realizing just how many zombies there are, and due to the rain I can't even see where I'm going. I end up trying to run away from 4 or 5, trying to find this damn manhole cover, instead I found a small bunker where you can save your game, effectively trapping myself inside. I try to open the door and pull of a few shots but seeing so many there at once made me panic. I forgot which button did what and before I knew it one of them was inside my bunker and even though I managed to close the door, the fucker bit me..

In other news, looks like mannypoon died and is in my vicinity. Do I risk hunting him down with other zombies still out there or do I proceed in finding my way into the palace...
Title: Re: Zombi U, I'm warming up to it
Post by: tendoboy1984 on November 22, 2012, 10:48:24 PM
Oh God, so many spoilers! I can't wait till I have enough money to get a Wii U!
Title: Re: Zombi U, I'm warming up to it
Post by: EasyCure on November 22, 2012, 10:52:06 PM
Did I really spoil anything? I thought Buckingham Palace being a location was common knowledge..
Title: Re: Zombi U, I'm warming up to it
Post by: tendoboy1984 on November 22, 2012, 10:58:59 PM
Did I really spoil anything? I thought Buckingham Palace being a location was common knowledge..


Spoiling the locations you travel to, and the types of enemies you fight (ankle biters)... Well, not really spoilers, but I want to play the game for myself to discover all those surprises.
Title: Re: Zombi U, I'm warming up to it
Post by: Mannypon on November 22, 2012, 11:01:34 PM
Wow, I think it was me that killed you Easy lol.   I died in the exact same room, those 2 zombies behind the barricaded door lol.  A 3rd one came from behind and got me there.  I'm starting to think my survivor was the one that killed you.  Since I died there, my zombie self was probably sent to your game.  Given you were in the same room I died in, it might've been my character.  We were just playing in the same area at the same time lol.  I saw notifications that you had died a couple of times and I was wondering if I was going to run into your character lol.  I just found that safe zone you got yourself in, saved, and decided to take a break lol.  That game is intense.
 
By the way, the rain and fog affects in that area of the game are AMAZING.  Also, the audio of the rain falling on those metal freight containers....F Me man, I wish I had my WiiU hooked up to a surround sound system.  The sound of the rain falling was perfect.  I remember when Gears of War 2 or 3 came out, reading about how well the rain affects were in a particular stage (can't remember the name of the stage though).  These affects here put that GoW stage to shame.  Simply amazing. 
 
Here's hoping to running into you again Easy lol.
Title: Re: Zombi U, I'm warming up to it
Post by: TJ Spyke on November 22, 2012, 11:02:57 PM
Did I really spoil anything? I thought Buckingham Palace being a location was common knowledge..


Spoiling the locations you travel to, and the types of enemies you fight (ankle biters)... Well, not really spoilers, but I want to play the game for myself to discover all those surprises.

Well, you have to expect those things in a thread about the game.
Title: Re: Zombi U, I'm warming up to it
Post by: Mannypon on November 22, 2012, 11:07:44 PM
I just updated my post for potential spoilers.  I'll try and use them whenever describing particular exciting points in the game.  I know what we are discussing aren't exactly spoilers but through our explanations, we're painting too vivid a picture and I can see why you'll rather not know lol. 
 
Anyway, this game is amazing but dam do I suck lol.  I must've died like 3-4 times in the last hour lol.
Title: Re: Zombi U, I'm warming up to it
Post by: EasyCure on November 22, 2012, 11:14:19 PM
It may have been you Manny, I couldn't see the name of that first infected survivor because I was in panic mode. I did notice the notifaction that you'd died when I was in that safe bunker a tad bit later. We must have the same playstyle because we both died a few times in that same area haha.

I just had to put the game down, I died yet again. I got a tad further this time but I was attacked by StrikerObi.. grr!

@tendoboy; sorry for those minor spoilers, anything I'd consider major I would use spoiler tags on (like very specific locations that haven't already been discussed). As for something minor like "ankle biters" well, as TJ said you'd have to expect that in this sort of thread. As far as I know the only enemies in this game are zombies so when discussing them I don't think it would be spoiling anything if I mentioned a type, such as an ankle biter, because anyone who has ever played a zombie game should know there's a chance a zombie will be crawling on the ground.

I could give more specific details such as the fucking armored zombie that decided to swing down from one of those metal freight containers as I was trying to exit. I mean, I've sen a few of them drop off the side from areas that don't appear accessible according to the game map but this one was like fucking Rambo or something, the way he swong down on his arm and landed on his feet. See, something that specific could ruin a surprise for you so I would prefer to tag it.

Tempted to read aren't ya?
Title: Re: Zombi U, I'm warming up to it
Post by: tendoboy1984 on November 22, 2012, 11:36:09 PM

I could give more specific details such as the fucking armored zombie that decided to swing down from one of those metal freight containers as I was trying to exit. I mean, I've sen a few of them drop off the side from areas that don't appear accessible according to the game map but this one was like fucking Rambo or something, the way he swong down on his arm and landed on his feet. See, something that specific could ruin a surprise for you so I would prefer to tag it.

Tempted to read aren't ya?


Too late. ;)
Title: Re: Zombi U, I'm warming up to it
Post by: Oblivion on November 23, 2012, 12:02:47 AM
I somehow survived that horde at Buckingham Palace on my first try. Immense luck though.


EDIT: Sorry that my Zombie killed you, EasyCure. :P
Title: Re: Zombi U, I'm warming up to it
Post by: EasyCure on November 23, 2012, 04:10:52 PM
lol dammit! I knew it was someone from nwr because i recognized the name but wasn't sure who.
Title: Re: Zombi U, I'm warming up to it
Post by: Oblivion on November 23, 2012, 10:58:36 PM
Aaaand I died last night after killing over 85 infected. I am so pissed. :(
Title: Re: Zombi U, I'm warming up to it
Post by: Spak-Spang on November 23, 2012, 11:45:39 PM
This game is really sounding awesome to read your stories.

I am beginning to feel the reviews of this game are full of it.  I believe this game is getting bad reviews, because it helps keeping the gaming industry honest to review some games low.  I also would not be surprised if Nintendo didn't pull any of that strange restrictions crap with reviews, which allows reviewers to more honestly review Nintendo games...and therefore feel better about their craft. 

Title: Re: Zombi U, I'm warming up to it
Post by: Oblivion on November 24, 2012, 12:37:40 AM
My last death put me in the top 800 for Survivor score. I feel pretty awesome. :3


And dude, you should get it. If you haven't seen already, we all thinks it's amazing.


EDIT: I feel bad for anyone on my friends list. I guess your zombie gets super strong when you get a high survival score, because my own zombie killed me in one hit without charging at me for a OHK. Hopefully you'll get my weak one and not my uber strong one. Considering where I died, I don't think there's a way to survive with my guy coming at you. Good luck!
Title: Re: Zombi U, I'm warming up to it
Post by: Mannypon on November 24, 2012, 02:03:34 AM
Wow, I can vouch for that.  My character died in the Palace and I had him alive for a while (although I'm sure not as long as yours Oblivion lol) but when I came back and found him, he was glowing red and had red eyes.  He seemed faster too and took a whole bunch of hits to take down.  Speaking of cricket bat hits, I wonder if there is a sweet spot you need to aim for or if its just luck.  Sometimes it has taken me almost 10 hits at its worst to take a zombie down but there have been a handfull of times that I've decapitated a zombie with a single blow. 
 
Anyways, I just finished the fist visit (I'm not sure if there will be more) to the palace and man was that intense.  I'm not going to get into details as to not spoil anything for anyone but you really need to take your time and scope out areas before stepping in.  I was basically baby stepping my way around there, counting how many zombies I can see and then planning how to go about dispatching them.  Its been really fun though as there are so many ways to go about clearing a room.  I can't get what these damn reviewers are saying about the game being a wack a mole cricket bat affair.  If your willing to use all the damn equipment you find, then you have so many options on how to go about "curing" these zombies.  Do you wait till they gather together and then hit them with a molotov cocktail?  Do you throw a grenade in the room and watch body parts fly?  Do you shoot one in the head with a silence pistol thus drawing him out from the crowd so you can take him out one on one?  How about maybe taking out the crossbow and headshooting each zombie one by one silently then head down to recover your arrows.  Its all at your disposal.  I even managed to draw one towards me in turn having them walk right into an open flame which then lit them on fire.  I basically retreated and watched the zombie burn lol.  This game is amazing. 
 
I think the issues with these reviewers were that they were too scared to lose all their loot or run out of ammo that they scared themselves into resorting to the cricket bat all the time.  Hell, even the Gamestop review admitted as such stating he just hoarded all the good equipment back at the safe house as to not lose anything.  Of course your going to have to use your cricket bat exclusively if you left all the good stuff back at the lab. 
 
Title: Re: Zombi U, I'm warming up to it
Post by: EasyCure on November 24, 2012, 09:06:15 AM
Manny hit the nail right into the zombies head wit his post; I really think most reviewers have just forgotten what a true survival horror game is supposed to be. This game is more on par with the original Resident Evils when it comes to gameplay (slow and steady wins the race) with only a modern gaming shine given to it and placed in first person.

I can't speak for later in the game but at the very beginning, trying to run n gun is pretty much suicide. You could be the best FPS player and pull of headshots every time, but you're going to go through those bullets VERY quick. Takes at least 2 shots to bring one down and while the zombies aren't very fast, they're at least smart enough to be attracted to your noise (again this is only speaking form early on in the game, I don't know how much tougher these suckers get as I haven't progressed as much as Manny or Oblivion). If a reviewer either felt he could play the game more like RE5, he's gonna have a bad time. Same can be said if he was just trying to rush through the game in order to write the review. As you've seen you don't actually need to see the entire game in order to come up with a full impression of what the game does right and what it doesn't, and even without having seen the ending it's apparent that this game is about trying to get a high score, whether your goal is to beat your personal best or crack the leaderboards.

Many brought up another great point in that you CAN tackle the game any way you like but what he didn't mention is how this will affect the overall experience. For example, I haven't picked up the crossbow yet (not a spoiler, I'd heard it was there) but it sounds like it's a great weapon if you can keep picking up your arrows to fire again. It'll surely make survival easier, but you still have to be careful because I'm sure if you're not smart about it, you'll easily get picked off yourself while you spend your precious time lining up your shots. Personally, in my most recent play, I was having trouble with this one particular area, a fairly large outdoors area mind you, where I originally thought that just running through the small horde would be effective. It wasn't.

After several deaths, between trying to run AND trying to fight them all off the turrent gun wasn't as helpful as I would have hoped I decided to employ a different strategy. I would purposeful catch the attention of an infected and lure them to the opposite end of the area, near the entrance and far away from the others. Wouldn't matter how long it took to knock their heads in because I was starting to get proficient with my croquet bat. Yeah it took longer but it was my first time surviving that area and moving on to the next. In the next area, a narrow sewer, I decided to employ a similar tactic. Lure one in close to the exit/entrance and try to beat it down. If it was making too much noise and was attracting others, at least I had an easy escape route and should I have to, I could come back with a gun drawn to try to kill them faster.

The game really is what you make of it, and most reviewers made it a whack-a-mole game because either they were too scared to use up all their precious ammo hoping to save it for some sort of boss (does this game even have bosses!?) or blew their loads early on thinking they could Chris Redfield their way through.

edit: speaking of precious ammo, the last time I killed Manny's character, I was a little pissed (at first) that when looting him I only found ONE STINKIN' BULLET but then I felt bad and thought damn, he must of died trying to shoot his way through a horde and that's all he had left. It's sad :(
Title: Re: Zombi U, I'm warming up to it
Post by: Spak-Spang on November 24, 2012, 09:07:45 AM
Even if I want this game...I could never play it.  Games this intense freak me out, and it is basically impossible for me to play.  Resident Evil 4...I tried to play the game once...and the first level, freaked me out so much, I couldn't play it again.
Title: Re: Zombi U, I'm warming up to it
Post by: Adrock on November 24, 2012, 09:26:00 AM
The game really is what you make of it, and most reviewers made it a whack-a-mole game because either they were too scared to use up all their precious ammo hoping to save it for some sort of boss (does this game even have bosses!?) or blew their loads early on thinking they could Chris Redfield their way through.
Lulz. +1

I pretty agree with the rest of your post though I haven't gotten that far in the game.
Title: Re: Zombi U, I'm warming up to it
Post by: EasyCure on November 24, 2012, 09:50:04 AM
The game really is what you make of it, and most reviewers made it a whack-a-mole game because either they were too scared to use up all their precious ammo hoping to save it for some sort of boss (does this game even have bosses!?) or blew their loads early on thinking they could Chris Redfield their way through.
Lulz. +1

I pretty agree with the rest of your post though I haven't gotten that far in the game.

We might be in the same part of the game to be honest. I kept dying so much in the same area and barely progressed, but at least when I go back I have a working strategy.

Hey did anyone else tackle the defend the safehouse scenario yet? Is it a triggered event that happens early on or does it happen any time an infected chases you near the entrance to the safehouse? When it happened to me, I had just died trying to escape from a mini horde and as soon as I start with my next character, I'm forced to deal with it and NO supplies. I was essentially trapped in this one little room with no exit and waited for the infected to burst through where I'd try to shoot them but they kept coming so eventually I ran out of bullets and had to resort to the bat. It took forever doing it that way but at least I survived. I just thought it was very odd timing..
Title: Re: Zombi U, I'm warming up to it
Post by: ShyGuy on November 24, 2012, 03:45:23 PM
Hey! I remember a trailer showing a player swing the control pad to swing an axe. Is that still in there?
Title: Re: Zombi U, I'm warming up to it
Post by: BlackNMild2k1 on November 24, 2012, 04:12:43 PM
This thread has encouraged me to kick everyone off my Wii U (damn Nintendoland) and finally open ZombiU.

You guys have me hyped for this one even though I played it at E3. So I guess I'm reHyped for this one now.
Title: Re: Zombi U, I'm warming up to it
Post by: EasyCure on November 24, 2012, 05:35:44 PM
This thread has encouraged me to kick everyone off my Wii U (damn Nintendoland) and finally open ZombiU.

You guys have me hyped for this one even though I played it at E3. So I guess I'm reHyped for this one now.


I know it sounds rude, but I hope to see your zombie in my game soon BnM.
Title: Re: Zombi U, I'm warming up to it
Post by: BlackNMild2k1 on November 24, 2012, 07:38:28 PM
i just had to kill myself (I'm on survivor #2)

I set off an alarm, and then I couldn't get out of the area..... trapped by the fence and I was swarmed and killed. My first real horde and my overseer was disappointed in me. I panicked and died. had to come back and loot myself. Only to find out that had I just pushed that zombie back into the door way, and hen shut it behind me, I would have been safe.

Well, now I know.
Title: Re: Zombi U, I'm warming up to it
Post by: EasyCure on November 24, 2012, 11:16:08 PM
i just had to kill myself (I'm on survivor #2)

I set off an alarm, and then I couldn't get out of the area..... trapped by the fence and I was swarmed and killed. My first real horde and my overseer was disappointed in me. I panicked and died. had to come back and loot myself. Only to find out that had I just pushed that zombie back into the door way, and hen shut it behind me, I would have been safe.

Well, now I know.

I know another poster here mentioned that that was also their first death, so don't feel too bad. Looks like that alarm is supposed to go off, I don't know about pushing the infected back through the door though, unless you meant to say lure them away, then you run inside and shut/barricade the door.. I know when I died there, it was a god 3 or 4 zombies that came to get me, then again I did panic and use my pistol.
Title: Re: Zombi U, I'm warming up to it
Post by: tendoboy1984 on November 24, 2012, 11:42:49 PM
Over on some site called N4G, there's a huge debate over how powerful the Wii U really is. While I don't care about the actual hardware specs (it's all meaningless to me), my question is: Does Zombi U look more advanced than an Xbox 360 game?


I'm not comparing the Wii U to a PS3, because the hardware in the PS3 (CELL processor) is completely custom and still ahead of it's time (compared to many consumer-grade computers).

To all the haters:
The reason why many of the Wii U's launch games look barely above current-gen games is because the GPGPU is a new form of tech that hasn't been used in game consoles before. Once developers get the hang of the Wii U's hardware, games will look significantly better. Every console launch is filled with growing pains, because developers need to optimize and rebuild their engines for the new hardware.


EDIT: In my eyes, as long as the textures are better (native resolution, rather than upscaled), and the framerate and animations are smoother, I don't care what kind of hardware is inside the console. Give me fluid (60FPS) games running in AT LEAST 720p, and I'll be happy.
Title: Re: Zombi U, I'm warming up to it
Post by: ShyGuy on November 25, 2012, 12:26:18 AM
So apparently this game has achievements if you sign in with a free Ubisoft UPlay account.
Title: Re: Zombi U, I'm warming up to it
Post by: Mannypon on November 25, 2012, 12:33:57 AM
i just had to kill myself (I'm on survivor #2)

I set off an alarm, and then I couldn't get out of the area..... trapped by the fence and I was swarmed and killed. My first real horde and my overseer was disappointed in me. I panicked and died. had to come back and loot myself. Only to find out that had I just pushed that zombie back into the door way, and hen shut it behind me, I would have been safe.

Well, now I know.

I know another poster here mentioned that that was also their first death, so don't feel too bad. Looks like that alarm is supposed to go off, I don't know about pushing the infected back through the door though, unless you meant to say lure them away, then you run inside and shut/barricade the door.. I know when I died there, it was a god 3 or 4 zombies that came to get me, then again I did panic and use my pistol.

Yeah, thats where I popped my zombie cherry lol.  I paniced and ran around like a nut completely forgetting I had a gun on me.
Title: Re: Zombi U, I'm warming up to it
Post by: EasyCure on November 25, 2012, 01:03:36 AM
i just had to kill myself (I'm on survivor #2)

I set off an alarm, and then I couldn't get out of the area..... trapped by the fence and I was swarmed and killed. My first real horde and my overseer was disappointed in me. I panicked and died. had to come back and loot myself. Only to find out that had I just pushed that zombie back into the door way, and hen shut it behind me, I would have been safe.

Well, now I know.

I know another poster here mentioned that that was also their first death, so don't feel too bad. Looks like that alarm is supposed to go off, I don't know about pushing the infected back through the door though, unless you meant to say lure them away, then you run inside and shut/barricade the door.. I know when I died there, it was a god 3 or 4 zombies that came to get me, then again I did panic and use my pistol.

Yeah, thats where I popped my zombie cherry lol.  I paniced and ran around like a nut completely forgetting I had a gun on me.

I tried to run back over the fence, so mad when I realized I couldn't.
Title: Re: Zombi U, I'm warming up to it
Post by: Oblivion on November 25, 2012, 01:28:41 AM
The uplay is a nice addition that gives me my achievement fix.

Anyone try the local multiplayer yet? Its a blast. One option is like BO Zombies, except the person with the GamePad controls where the zombies spawn and which ones they are. The other option is Zombies vs. Player 2 capture the flag. Pretty cool.
Title: Re: Zombi U, I'm warming up to it
Post by: Adrock on November 25, 2012, 06:49:38 PM
So... You can post a screenshot of you getting eaten by a zombie on Miiverse, but you can't post a drawing of it. Whatever you say, Miiverse police...

I'm on my 1474th survivor. I feel the game should have told me that I'm terrible at it and to play something else before shutting itself down forever. In any case, I'm about to enter Buckingham Palace.
Title: Re: Zombi U, I'm warming up to it
Post by: ShyGuy on November 25, 2012, 06:56:12 PM
There are a lot of hidden nooks and crannies in this game. I found this whole outdoor sewer-ish area that needs some C4 Explosives must be later in the game.

I also saw a spoiler on MiiVerse for where to get the crossbow in Buckingham Palace still have to try it out.
Title: Re: Zombi U, I'm warming up to it
Post by: EasyCure on November 25, 2012, 07:06:16 PM
So... You can post a screenshot of you getting eaten by a zombie on Miiverse, but you can't post a drawing of it. Whatever you say, Miiverse police...


You serious? I posted a drawing like that the first time I died..
Title: Re: Zombi U, I'm warming up to it
Post by: Oblivion on November 25, 2012, 08:27:19 PM
On my 13th survivor. Doing pretty well so far, a bit farther than the place ShyGuy mentioned. Also, there seems to be branching paths in the storyline.

Also, be warned, there are some parts of the game where if you die, you may permanantly fail a quest and not be able to go further in that storyline.
Title: Re: Zombi U, I'm warming up to it
Post by: ShyGuy on November 25, 2012, 10:26:12 PM
I got the crossbow it's where a statue should be at the base of the dual staircase in Buck palace. walk into the wall slot

and the shotgun!

Going back to the market area with confidence in my new skills and equipment, I scanned a lot more and found a number of items I missed.
Title: Re: Zombi U, I'm warming up to it
Post by: ShyGuy on November 26, 2012, 04:22:18 PM
By the way, the crossbow is my favorite weapon. It comes with a scope and you can recover your arrow after you hit a zombi in the head with it. Only downside is the aim is a little odd as you hold up the Wii U pad to aim. It makes it hard to get the right angle on a shot that is below you.
Title: Re: Zombi U, I'm warming up to it
Post by: MrPhishfood on November 26, 2012, 04:35:47 PM
By the way, the crossbow is my favorite weapon. It comes with a scope and you can recover your arrow after you hit a zombi in the head with it. Only downside is the aim is a little odd as you hold up the Wii U pad to aim. It makes it hard to get the right angle on a shot that is below you.
I find it funny because that's how it would be in real life.
Title: Re: Zombi U, I'm warming up to it
Post by: Adrock on December 08, 2012, 02:36:29 PM
Died 8 times in the arena. Jawesome.
Title: Re: Zombi U, I'm warming up to it
Post by: leahsdad on December 11, 2012, 12:40:51 PM
Even if I want this game...I could never play it.  Games this intense freak me out, and it is basically impossible for me to play.  Resident Evil 4...I tried to play the game once...and the first level, freaked me out so much, I couldn't play it again.

Okay, so I have to admit, I'm about 2 hours into this game, and I might have to give up.

This game is too scary.  No, screw that.  This game is ABSOLUTELY TERRIFYING.

I've played all the RE games, Fatal Frames 2 and 3, the better Silent Hills, Dead Space 1 and 2, Alone in the Dark, 7th Guest, Left4Dead 1/2.  You name a horror game, I've played it.   I can watch Suspiria in the dark, alone.   I will walk away from torture films like Hostel not because they disgust me, but because they are boring. 

The issue with a lot of horror games is that they try to ape horror films.  I'm not feeling that at all here.  This game feels like a completely immersive, well-polished, well designed simulation of what it actually must be like during the zombie apocalypse.  I mean, outside of the loading screens, I haven't heard any music.  At all.  And the loading screen music seems to be written to want to induce a heart attack.  You feel week, you never feel safe at all, and the whole new survivor / extra life mechanic is incredibly unsettling, because while it isn't really final, it "feels" final because you actually have to go and find your undead corpse.   

Last night, I lost 3 survivors trying to fend off an attack on my safehouse.  My friggin safehouse!  Where I'm supposed to feel safe!  My last survivor died right outside the room where you "respawn."  I'm afraid to go back and "respawn" again because I'm worried that zombies will be right there, in the friggin room!

So last night, I just turned it off, jumped back to the home menu, I didn't give a crap whether it saved properly or not.  And now it's morning, and I'm slowly working up the nerve to try again tonight.  But I don't know.  I am  honestly terrified constantly while I'm playing the game, and that is not a fun emotional state to be in during your rest and recreation time.





Title: Re: Zombi U, I'm warming up to it
Post by: EasyCure on December 11, 2012, 01:09:14 PM
i feel like your post would of sold me on the game if I hadn't already bought it.
Title: Re: Zombi U, I'm warming up to it
Post by: Stogi on December 11, 2012, 03:11:29 PM
^this
Title: Re: Zombi U, I'm warming up to it
Post by: ShyGuy on December 11, 2012, 03:25:15 PM
I let a cousin try it and he gave up after about twenty minutes because it was too scary.

The tension in this game is unbelievable!
Title: Re: Zombi U, I'm warming up to it
Post by: leahsdad on December 11, 2012, 03:41:35 PM
i feel like your post would of sold me on the game if I hadn't already bought it.

Yeah, and I had read reviews about how the game was very difficult, each zombie encounter was significant, your character is more "realistically" powerless, etc...

Honestly, this made me want the game more, so I decidedly I didn't want to wait until it went on sale, as all 3rd party launch games tend to do, so I paid full price and just downloaded it.

I kind of regret doing that now.   

The game succeeds at everything it sets out to do.  It fulfills every expectation I had of the game.  Only, like a monkey's paw, it does it too well.  In a sick and twisted way.  I wanted a game that would really scare me.  It does, in such an unsettling way.   I am completely sucked in to the game, in how everything just seems real.   I really feel like that zombie is lurching towards me, and when I see one, just one, pure terror seizes my insides.

And that is the problem.   I'm definitely incredibly scared, I'm just not sure if I'm having fun.  I'm not relaxing, that's for sure.

If anything, instead of selling and promoting the game, I really want to warn people:  this is really, really scary.  It is NOTHING like any horror game you've ever played.  It is not like L4D, or Dead Island, or COD Zombie mode.  There is nothing cinematic or exhilerating about this game--  it is lonely, it is frightening, and I can't imagine anyone playing this game for more than an hour at a time, especially the way that I play, with all the lights off and in the dead of night--- this is the way I always play games, because I've got a wife and kids who are sleeping.


I let a cousin try it and he gave up after about twenty minutes because it was too scary.

The tension in this game is unbelievable!

I think maybe more people should try it out this way.   If I had gotten to play a demo, maybe, one that went from the beginning of the game to....the end of the supermarket level, maybe (literally, the 2nd mission of the game), I might have reconsidered buying this game. 
Title: Re: Zombi U, I'm warming up to it
Post by: Stogi on December 11, 2012, 03:46:06 PM
It's got to be pretty rewarding once you do beat the game right?
Title: Re: Zombi U, I'm warming up to it
Post by: EasyCure on December 11, 2012, 11:14:50 PM
Has anyone here beat it yet? I haven't played it since getting stuck trying to get to Buckingham Palace because Arkham City is so god damn addictive. I've played it more than Zombi U and Nintendo Land (both my day 1 purchases) as well as NSMBWU.

It might also be that I like playing the game under the influence and I haven't had the chance to be.. uh.. influenced, in a while. Makes the game that much more tense but in a veerrry relaxing way ;). Too bad I can't recommend this to leahsdad.

Hey maybe you just shouldn't play it the way you're playing it. Maybe you should try to get some friends over, or at least your wife, to watch you play, maybe take turns, and treat it like a horror-movie night in. Invite BnM, Stogi and Nickmitch over to yell at you not to go in there :p (sorry guys, I had to)
Title: Re: Zombi U, I'm warming up to it
Post by: Caliban on December 12, 2012, 12:52:28 AM
I don't think this game is scary, but it does keep me on my toes.
Title: Re: Zombi U, I'm warming up to it
Post by: MrPhishfood on December 12, 2012, 01:21:30 AM
I've beaten it 3 times. First time in normal mode, died 7 times, then in survivor mode (4 attempts), then normal mode again using 1 life.

Last I checked I was number 3 for best high score in normal mode and somewhere like 12th (probably lower now) on survivor high score.

The first time through the game was tense but on repeated attempts you're already prepared for what the game throws at you. I wish it had something like Left 4 Dead's AI director that randomises things just so you don't get too comfortable.
Title: Re: Zombi U, I'm warming up to it
Post by: ShyGuy on December 12, 2012, 01:44:09 AM
MrPhishfood seems to be FIST. Pro would have liked you.
Title: Re: Zombi U, I'm warming up to it
Post by: Mannypon on December 12, 2012, 02:38:04 AM
Damn finals has had me off my game for a week or two now.  Once this weekend hits though, I'll be back in action.  I need to finish this game as the misses picked up Ass Creed 3 for me which I can't wait to play.  It'll be up next on the agenda once I survive this zombie Apocalypse. 
Title: Re: Zombi U, I'm warming up to it
Post by: Oblivion on December 12, 2012, 04:37:30 AM
I don't understand how it is scary, but the game makes me nervous of the unknown. Games like Amnesia, Slender, Dead Space, Fear, etc are definitely more scary, but the hard difficulty compounds that slight fear.
Title: Re: Zombi U, I'm warming up to it
Post by: leahsdad on December 12, 2012, 12:47:57 PM
I don't understand how it is scary, but the game makes me nervous of the unknown. Games like Amnesia, Slender, Dead Space, Fear, etc are definitely more scary, but the hard difficulty compounds that slight fear.

I haven't played Amnesia or Slender (though I've always been tempted to pick up Amnesia on Steam), but I played both Dead Spaces and just the first Fear, and I didn't find those scary at all, even any of the parts in Fear where Alma screws with you and there's those weird ghosts shooting out at your from the flames.  Hell, you wanna talk about repetitive combat, let's talk Dead Space.  "Oh, time to shoot off more limbs.  Again."

I think the thing in ZombiU that...if not scares me, then at least makes me very uneasy, is that this game doesn't seem to be following normal game conventions/limitations/design choices.   

For example, I got up the nerve to  start the game again after losing 4 survivors trying to defend the safehouse.  When I started it up, the zombies were right outside the door to the room/hallway that is immediately connected to your actual "safe-room" where your bed and computer is.  They swarmed in and I ran back into my actual safe room, right in front of the computer monitors. 

Now, in normal games that have these kinds of "hub" rooms or "non-combat rooms,"  enemies NEVER enter these rooms.  It's like some kind of invisible wall blocks them.   Like, for example in Dead Space, you will NEVER be attacked by Necromorphs in a room where there is an inventory machine.   You will never be surprised by a Necromorph while using an upgrade machine.  It could be a game design decision or a limitation of the scripting engine, but in any case, they never enter your safe-room.  The room where YOU FRIGGIN SPAWN AFTER YOU DIE.

Well guess what?  Last night, the zombies said "screw you, basic gaming conventions" and CAME INTO MY SAFE ROOM.   Like, right next to my bed!  I barely fought them off, I survived, used all of my 6 measly bullets, had 1/4 health left, but I did it.  The floor between my bed and the computer was littered with corpses.

Oh, and the fact that you have motion sensing radar, but it's mostly inaccurate?  That drives me crazy. 
Title: Re: Zombi U, I'm warming up to it
Post by: Oblivion on December 12, 2012, 02:12:53 PM
Actually, what you said about Dead Space is wrong. Many times I run into a room that has that stuff in it, and I usually have to kill enemies first, or (like in the first Dead Space) I got butt raped by a Necromorph immiediately after I was done with a workbench. Or in the second one where I get repeatedly attacked in elelvators that are supposed to be safe.


I just don't find it as atmospheric and scary. I didn't call ZombiU repetitive, by the way.
Title: Re: Zombi U, I'm warming up to it
Post by: leahsdad on December 12, 2012, 03:05:34 PM
Actually, what you said about Dead Space is wrong. Many times I run into a room that has that stuff in it, and I usually have to kill enemies first, or (like in the first Dead Space) I got butt raped by a Necromorph immiediately after I was done with a workbench. Or in the second one where I get repeatedly attacked in elelvators that are supposed to be safe.


I just don't find it as atmospheric and scary. I didn't call ZombiU repetitive, by the way.

Hmm...about Dead Space, I wonder if you played on a harder difficulty than I did...I played on the default.   You're right about rooms that had stuff and inventory machines that had to be cleared out first, but I remembered feeling pretty safe in those rooms after they had been cleared.   Workbenches were sometimes in larger rooms or hallways (I remember one in the first Dead Space with large generators in the middle) where the workbench was in one side of the room, and there were necromorphs at the other end, or up on another level on the other end.  But I don't remember them coming up to me right after I finished with a workbench, or while I was at it.

Oh, and sorry, with the repetitive comment, I don't think anyone in this thread actually called ZombiU (in particular, the cricket bat) repetitive.  I was just throwing that out as a general response to what seems like the main criticism that negative reviews (like on IGN) have of ZombiU.

It seems like maybe when I call ZombiU "scary," it might be a poor choice of words.  It's just that I seem to have this very intense absence of safety when I'm playing the game.   It's definitely not atmospheric or creepy in quite the same way that the Dead Spaces are, with the Unitarian stuff and people going bonkers in that sort of "Event Horizon" kind of way.  In fact, the central kind of horror in Dead Space seems to owe a lot to Event Horizon, more than Alien, in the sort of shock you get from this highly technologically developed and advanced world being torn to pieces by this....unknowable and unquantifiable force.
Title: Re: Zombi U, I'm warming up to it
Post by: Adrock on December 12, 2012, 03:07:22 PM
I'm at the point of no return so I haven't completed ZombiU yet. I don't think the game is that scary, but it definitely was tense towards the beginning when you were mostly defenseless. A certain variety of zombie towards the middle of the game was kind of scary, I guess.
Title: Re: Zombi U, I'm warming up to it
Post by: ShyGuy on December 12, 2012, 05:56:18 PM
I didn't know Zombies could come into the safe room.

This is why I always close the doors behind me when I'm moving through the world.

The innaccurate radar adds to the real world tension in my opinion.
Title: Re: Zombi U, I'm warming up to it
Post by: MrPhishfood on December 12, 2012, 07:38:14 PM
I thought the cricket bat was repetitive. There's 2 easy ways to kill a zombie.

Push it from the front, walk behind it and push it twice from the back and it will fall down and you can finish it off. This works well with riot zombies, after you've pushed them down just keep hitting it until the helmet comes off. You don't have be completely behind the zombie, you can be a little to the side.

Pushing also works with zombies that are playing possum. You see one about to get up, just push it and will fall back down on the floor.

After you get the crossbow just push a zombie then aim with the crossbow and the zombie should remain still long enough to get a headshot in. When aiming the crossbow don't hold up your gamepad just aim like you would a handgun. I think I used the same bolt 17 times until I missed.
Title: Re: Zombi U, I'm warming up to it
Post by: EasyCure on December 12, 2012, 09:38:19 PM
I fought so damn hard to make sure they didn't come in to my safe house but then the area outside of the sewer leading to Buckingham Palace, just behind that giant machine gun had a safe-zone where you could sleep/save and I ran in to it accidentally but while the zombie horde banged away on the door, they never broke in..

I dunno if its a constant but when I was first defending my safe-house, I noticed that the zombies would break in after exactly 8 bangs on the door. I basically camped in the room leading to the subway station, waited for them to open the door, push/whack/close/wait/repeat :)
Title: Re: Zombi U, I'm warming up to it
Post by: tendoboy1984 on December 12, 2012, 11:18:42 PM
So this game got poor reviews from people who expected it to play like a run-&-gun FPS? Uh... Isn't ZombiU all about high-tension survival? What were the reviewers thinking?
Title: Re: Zombi U, I'm warming up to it
Post by: NWR_insanolord on December 12, 2012, 11:27:59 PM
Everyone who writes reviews for a game site is a complete idiot.
Title: Re: Zombi U, I'm warming up to it
Post by: tendoboy1984 on December 12, 2012, 11:32:30 PM
Everyone who writes reviews for a game site is a complete idiot.


Uh...  :-\  Would that include you? You do write reviews for a game site...
Title: Re: Zombi U, I'm warming up to it
Post by: Adrock on December 13, 2012, 07:40:52 AM
Uh...  :-\  Would that include you? You do write reviews for a game site...
You're killing me, Smalls. I recommend you look up the word "facetious."
Title: Re: Zombi U, I'm warming up to it
Post by: Sarail on December 13, 2012, 10:46:10 AM
Everyone who writes reviews for a game site is a complete idiot.

Uh...  :-\  Would that include you? You do write reviews for a game site...
Fun fact. NWR isn't a game site. It's life.
Title: Re: Zombi U, I'm warming up to it
Post by: Fatty The Hutt on December 13, 2012, 11:09:09 AM
Oh, and sorry, with the repetitive comment, I don't think anyone in this thread actually called ZombiU (in particular, the cricket bat) repetitive.  I was just throwing that out as a general response to what seems like the main criticism that negative reviews (like on IGN) have of ZombiU.
Ugh, that IGN review is ridiculous. I only have three words for it: Consider The Source.
It was written by Greg Miller, the Playstation enthusiast and self-proclaimed "not a fan" of things Nintendo (and yes, that includes third party games exclusive to Nintendo systems). Huge negative bias. Waste of time review.
Title: Re: Zombi U, I'm warming up to it
Post by: EasyCure on December 13, 2012, 10:41:25 PM
Everyone who writes reviews for a game site is a complete idiot.

Uh...  :-\  Would that include you? You do write reviews for a game site...
Fun fact. NWR isn't a game site. It's life.

I like it... just not enough to change the quote in my signature. Good try though.
Title: Re: Zombi U, I'm warming up to it
Post by: Sarail on December 13, 2012, 11:17:56 PM
Haha. Drat. I must die try harder!
Title: Re: Zombi U, I'm warming up to it
Post by: EasyCure on December 13, 2012, 11:49:05 PM
Haha. Drat. I must die try harder!

Start by getting a title. An old time member like you looks naked without one.
Title: Re: Zombi U, I'm warming up to it
Post by: MysticGohan on December 14, 2012, 03:33:46 AM
When's the demo hitting the eShop?
Title: Re: Zombi U, I'm warming up to it
Post by: Sarail on December 14, 2012, 10:21:22 AM
Haha. Drat. I must die try harder!

Start by getting a title. An old time member like you looks naked without one.
Yeah, no kidding. What's a guy got to do to get one around here? Sheesh.
Title: Re: Zombi U, I'm warming up to it
Post by: EasyCure on December 14, 2012, 08:44:08 PM
Haha. Drat. I must die try harder!

Start by getting a title. An old time member like you looks naked without one.
Yeah, no kidding. What's a guy got to do to get one around here? Sheesh.

Looking at your new title, I can guess what you did..
Title: Re: Zombi U, I'm warming up to it
Post by: Oblivion on December 16, 2012, 09:20:23 PM
Beat the game and somehow survived the difficult ending! While the plot is fairly ho-hum, I'm impressed with the gameplay and difficulty.

For those who have beaten the game, which ending did you get? I got the good one.
Title: Re: Zombi U, I'm warming up to it
Post by: Adrock on December 16, 2012, 10:55:57 PM
I think I got the good one: get to the helicopter with the Panacea.

The plot is non-existent, some of the textures are muddy, London seemed so small and the gameplay can get repetitive. It's still a good game, but if Ubisoft makes a sequel, those are some things I would expect to be much better. I ran into this weird glitch where my character would turn into a different character when looting or checking the notifications on the Prepper Pad.

Question: if I want to start a new game, do I have to delete my save file? I guess there are no unlockables or a new game + dealie.
Title: Re: Zombi U, I'm warming up to it
Post by: ShyGuy on December 16, 2012, 11:35:44 PM
Adrock, what is your brightness level?
Title: Re: Zombi U, I'm warming up to it
Post by: Adrock on December 18, 2012, 02:24:55 AM
I'm at 100% brightness.

I tried starting over. Jeez, I forgot how difficult the beginning of the game is with the lack of weapons and having to ping the radar. The lack of secrets and bonuses in ZombiU is kind of lame.
Title: Re: Zombi U, I'm warming up to it
Post by: Oblivion on December 18, 2012, 04:58:22 AM
I'm starting over in Survivor Mode. So far, so good. I'm at the Palace Underground with no problems.

And while the main plot is very thin, I love the backstory that you find through newspapers, Dee's, and the Queen's letters. I also love that letter on the ground in front of the manhole in the Safe House. It gives an insight to The Prepper and tells us more about him. He's the most intriguing character in the game by far, and if they made a sequel, I'd like it to take place before and during the outbreak and have us take on the role as the Prepper before he became who he is today.
Title: Re: Zombi U, I'm warming up to it
Post by: ShyGuy on December 18, 2012, 11:20:15 AM
I'm at 100% brightness.

I tried starting over. Jeez, I forgot how difficult the beginning of the game is with the lack of weapons and having to ping the radar. The lack of secrets and bonuses in ZombiU is kind of lame.

Well no wonder it looks muddy! Your supposed to have it around 50% or so, according to the adjustment screen.
Title: Re: Zombi U, I'm warming up to it
Post by: Adrock on December 18, 2012, 12:24:39 PM
It's so hard to see anything at 50% brightness. Resident Evil 6 suggests the same, but the textures aren't as muddy. I know it had a bigger budget and Capcom has more familiarity with PS3/360 hardware. I understand why the textures are muddy; I was merely stating that they were and would be improved in a sequel.
Title: Re: Zombi U, I'm warming up to it
Post by: ShyGuy on December 18, 2012, 12:41:24 PM
Is your TV an old CRT or something?
Title: Re: Zombi U, I'm warming up to it
Post by: Adrock on December 18, 2012, 01:05:42 PM
It's a 5 year old 40" Samsung LCD HDTV which by today's standards looks old as hell. In 2013 or 2014, I want to get a 60" LED (without all that 3D and SmartTV crap).
Title: Re: Zombi U, I'm warming up to it
Post by: ShyGuy on December 18, 2012, 01:17:23 PM
Sorry, but that deserves a face palm.

(http://i91.photobucket.com/albums/k302/shyguy70/2379724-batman-facepalm1_super_zps45057b12.jpg)
Title: Re: Zombi U, I'm warming up to it
Post by: lolmonade on December 18, 2012, 01:56:15 PM
The lack of secrets and bonuses in ZombiU is kind of lame.

This is why, as interested as I am in this game, I will wait for it to at least drop down to $30 before taking the plunge.
Title: Re: Zombi U, I'm warming up to it
Post by: Adrock on December 18, 2012, 01:58:23 PM
I got ZombiU for 40% off on launch day. That's the only reason I bought it. I was going to wait for a drop. All in all, I wasn't disappointed.
Sorry, but that deserves a face palm.
Ha, which part?

To clarify, I meant the above post as 2 separate statements. My 5 years old TV is perfectly fine and I'm not getting rid of it (though it did mysteriously have mold on it a few weeks ago... Seriously). It just looks aged compared to TVs today in that's it's kind of thick whereas LEDs are like as thick a deck of cards which I find amazing. On a separate note, I just want a new TV for my living room which I want to be absurdly large and my current TV will be moved to my bedroom so I can lazily watch Netflix in bed on a TV.
Title: Re: Zombi U, I'm warming up to it
Post by: ShyGuy on December 18, 2012, 02:05:46 PM
The game takes place at night. It's supposed to be dark. That's why they give you a flash light. It adds to the ambiance and the fear. You're supposed to barely see some things. They designed to the visuals to look best in the dark.
Title: Re: Zombi U, I'm warming up to it
Post by: Adrock on December 18, 2012, 02:15:38 PM
I know why the game is dark. It was still inhibiting my ability to play (and enjoy) the game. Even with the brightness turned up to 100%, the game is still pretty dark.
Title: Re: Zombi U, I'm warming up to it
Post by: ShyGuy on December 18, 2012, 02:24:20 PM
That's like saying the pits in Super Mario Bros were inhibiting your ability to play the game.
Title: Re: Zombi U, I'm warming up to it
Post by: Adrock on December 18, 2012, 02:32:42 PM
I disagree, but whatever. I was able to deal with some muddy textures to actually be able to play the game. If you disapprove, I'm afraid I don't know what to tell you.
Title: Re: Zombi U, I'm warming up to it
Post by: ShyGuy on December 18, 2012, 02:46:01 PM
SWEAR TO ME
Title: Re: Zombi U, I'm warming up to it
Post by: Oblivion on December 18, 2012, 07:17:32 PM
Wait, you're complaining that it's dark? are you joking? That's a ridiculous thing to say.
Title: Re: Zombi U, I'm warming up to it
Post by: Adrock on December 18, 2012, 08:16:29 PM
Admitting that I turned the brightness up so the game was easier for me to play is not the same thing as complaining that it is too dark, at least not in the manner you are suggesting. It's not the game's fault that I'm not good at video games. I merely made adjustments so I could have fun playing the game. Just because the brightness is meant to be turned down doesn't mean the game can't also have better textures.

You are all entitled to think that turning up the brightness is silly and perhaps it is. However, I was able to actually play and enjoy the game by increasing the brightness despite the presence of some muddy textures (which was only brought up to highlight something that could be improved in a sequel) and I think that's the more important point here. It is well documented on NWR that I am notoriously terrible at 1st person games and have trouble playing most of them because they often move so fast that they give me headaches. ZombiU is slower paced which worked well for someone like me. That said, losing some precious ambiance in exchange of increased playability is not only fair compromise to me, but totally worth it. I'd rather have fun with a game any way I can than not have fun with it at all.
Title: Re: Zombi U, I'm warming up to it
Post by: ShyGuy on December 18, 2012, 09:21:59 PM
How are you at the newer Resident Evil games?
Title: Re: Zombi U, I'm warming up to it
Post by: lolmonade on December 26, 2012, 02:10:35 PM
So...Zombi U was a christmas gift I got this year, and I've logged an hour on it.

I have to generally agree the darkness is almost a part of the game's dynamics, given the limited amount you're able to use the flashlight prior to it running out of juice.  How difficult it is to see definitely has swayed the way I've been playing the game, having to move through the different rooms very tentatively and slowly as to not make notice of myself.

That being said, I think it's a bit ridiculous to rag on someone who brought up the brightness so they could enjoy the game.


Title: Re: Zombi U, I'm warming up to it
Post by: coffeewithgames on January 02, 2013, 03:49:38 AM
Beat the game and somehow survived the difficult ending! While the plot is fairly ho-hum, I'm impressed with the gameplay and difficulty.

For those who have beaten the game, which ending did you get? I got the good one.


I honestly have no idea which ending I got (does it tell you?), but I am going to attempt to beat the game again and hope I can tell a difference at the end.


I did really enjoy it though, and I think it's a real shame that there are so many "reviewers" of the game that apparently didn't even finish it...and instead of answering simple questions about it, they ignore/block you and won't answer a question like, "Did you finish the game?"
Title: Re: Zombi U, I'm warming up to it
Post by: S-U-P-E-R on January 02, 2013, 07:24:10 AM
I started off not especially liking Zombi U, but now that I've put a bit more time into it, I've really come to enjoy it a lot.

Though, a weird janky thing happened at the part with the helicopter, the cutscene wouldn't trigger when I stood in the pickup zone and nothing really worked or happened until I left the area and came back. I thought I missed something in the Japanese, but apparently not?
Title: Re: Zombi U, I'm warming up to it
Post by: ShyGuy on January 02, 2013, 04:06:46 PM
That custscene didn't trigger until I died in that area, so maybe that is how it works.
Title: Re: Zombi U, I'm warming up to it
Post by: S-U-P-E-R on January 02, 2013, 11:13:32 PM
I didn't have to die, but after the cutscene where the helicopter crashes, the helicopter was still hanging around during gameplay. Or maybe it was another one? @_@
Title: Re: Zombi U, I'm warming up to it
Post by: ShyGuy on January 03, 2013, 01:31:31 AM
That's the one. I had a couple issues with no audio during other cut scenes.
Title: Re: Zombi U, I'm warming up to it
Post by: AV on January 18, 2013, 11:15:01 AM
I really got sloppy toward the end of the game. GAH!


I died in the watery area because I didn't know where the explosive zombie was and I didn't want to shoot any of them , I forgot how I died again so I lost all my stuff. And finally at the post credit area I rushed too much and didn't kill enough zombies and died maybe 1/3 up the heliport. I feel like I failed at the game. i was doing so well too
Title: Re: Zombi U, I'm warming up to it
Post by: Oblivion on January 18, 2013, 11:48:34 AM
You didn't need to kill any of them. I got through the end of the game just by running away from everyone.
Title: Re: Zombi U, I'm warming up to it
Post by: SixthAngel on January 19, 2013, 02:35:04 AM
I'm getting slaughtered and I just started! First that damn alarm goes off on the door then the freaking electric Zombie and his buddies eat me as I try to run.
Title: Re: Zombi U, I'm warming up to it
Post by: ShyGuy on February 17, 2013, 01:41:42 PM
This stupid arena has me stuck for the past couple of weeks. I've watched the play throughs, but their zombies seem to move slower than mine.
Title: Re: Zombi U, I'm warming up to it
Post by: BranDonk Kong on February 17, 2013, 03:13:00 PM
Played the demo. Meh.
Title: Re: Zombi U, I'm warming up to it
Post by: ShyGuy on February 17, 2013, 03:28:52 PM
Your face is meh! Who wouldn't like this game?

I finally beat the arena by the way.  It took me around 30 tries.
Title: Re: Zombi U, I'm warming up to it
Post by: ShyGuy on February 18, 2013, 01:57:25 PM
Finally beat the game! got the prepper ending somehow :(
Title: Re: Zombi U, I'm warming up to it
Post by: Toruresu on February 19, 2013, 07:38:19 AM
Got the Wii U Zombie U bundle yesterday and proceeded to play this game. After two hours, and 3 survivors left, I'm kinda stuck in a part where the zombies invade my safe zone area. Im supposed to be safe in here! This is the first instance in my mind, where this happens in a game!

Overall, the game is too scary for me :) I had to play in 30 minute intervals, then watch 10-15 minutes of tv, then back to the game.

Also, it took forever to play, Wii U kept updating stuff, Nintendo Land download and install took at least 4 hours. Is this normal?

Great game so far, can't wait to learn WHY this zombie plague is happening.
Title: Re: Zombi U, I'm warming up to it
Post by: ShyGuy on February 19, 2013, 10:23:30 AM
Collect the documents to learn the story behind the plague. Where you're stuck, fight the zombies outside the safe room, I made a stand just outside the door the rest of the terminal. get good at head shots, wack the individual zombies.

The downloads can be a pain, it was probably updating the system with the first huge update while it was updating NintendoLand.
Title: Re: Zombi U, I'm warming up to it
Post by: Oblivion on February 19, 2013, 06:40:20 PM
Who else wants a prequel with the Prepper? Some of the optional background info on him was interesting. Like the letter that can be found near the sewer entrance in the Safe House.
Title: Re: Zombi U, I'm warming up to it
Post by: leahsdad on February 20, 2013, 12:19:28 PM
Got the Wii U Zombie U bundle yesterday and proceeded to play this game. After two hours, and 3 survivors left, I'm kinda stuck in a part where the zombies invade my safe zone area. Im supposed to be safe in here! This is the first instance in my mind, where this happens in a game!

Overall, the game is too scary for me :) I had to play in 30 minute intervals, then watch 10-15 minutes of tv, then back to the game.

Also, it took forever to play, Wii U kept updating stuff, Nintendo Land download and install took at least 4 hours. Is this normal?

Great game so far, can't wait to learn WHY this zombie plague is happening.


Join the club!   I posted exactly what you've said, earlier in this thread. (http://www.nintendoworldreport.com/forums/index.php?topic=38054.150)

I think everyone loses at least 1 survivor at that part of the game.

I haven't been able to spend too much time playing the game (or my Wii U, for that matter), which is unfortunate, but I'm now heading to the Tower of London, going through the sewers armed with some fresh C4, and I was really surprised to see what is basically a very short cutscene, completely out of my character's POV.   Very jarring, and not the kind of storytelling that I was expecting.   It's not a bad cutscene, but I'm not crazy about it in the context of the way ZombiU has told its story up till now.   I really hope there aren't more of these in the game.
Title: Re: Zombi U, I'm warming up to it
Post by: ShyGuy on February 20, 2013, 04:02:48 PM
which cutscene was that?
Title: Re: Zombi U, I'm warming up to it
Post by: Mario on March 05, 2013, 10:45:54 AM
The very first cutscene in the game is out of the character's POV too, because you don't have one. The entire structure of the "story" is based around multiple survivors with an overarching view. You're not important, you have to survive first.
Title: Re: Zombi U, I'm warming up to it
Post by: ThePerm on April 06, 2013, 04:22:29 PM
This game so far is more annoying than fun.
Title: Re: Zombi U, I'm warming up to it
Post by: Toruresu on June 13, 2013, 11:02:07 AM
Ok, got back to this game and guys, it still scares the crap out of me. The last couple of months I've added people with the game to my friends list and I've seen the infected survivors. This game is clever and I'm really into it.

This game so far is more annoying than fun.

Oh come on Perm. I've been having a blast so far! Lost so many survivors, poor souls :P
Title: Re: Zombi U, I'm warming up to it
Post by: Mannypon on June 13, 2013, 05:49:39 PM
I really need to get back and finish this game.  My problem is that it always sets a mood of dread in me that I can never play it for any decent length of time lol.  Horror games are games I can never play for hours on end.  I always need to take a brake in between sessions.  Loved the game though from the time I've put into it so far. 
Title: Re: Zombi U, I'm warming up to it
Post by: ShyGuy on June 14, 2013, 01:29:44 AM
It took me awhile to be able to play this for longer sessions. The nursery is scary. Possibly the scariest.
Title: Re: Zombi U, I'm warming up to it
Post by: Toruresu on June 14, 2013, 09:57:56 AM
Is there a way for me to dump items in any of the metal containers that are around? I knowvI can drop stuff to the floor, but it seems like a missed oportunity if the game won't let me use these containers.
Title: Re: Super Zombi U, I'm freely warming up to it
Post by: MagicCow64 on July 05, 2013, 01:13:29 PM
Bought this the other day for $35 from GameStop (billed as used but actually new) and have put about 4 hours into it. I'm only partway through Buckingham underground, though, because I'm dying every few minutes. Really don't like how zombies can just tackle you when you have nearly full health. I appreciate elements of the hardcore-ness given that this is supposed to be simulating a zombie apocalypse, but I'm having a hard time getting any momentum going. It took me like 8 hours to get up to speed on Dark Souls, though, so I'm hoping this will even out as my stats build.

Also, that Gamespot review definitely had a point about the cricket bat ****. I'm spending way too much time bashing zombies. This wouldn't be as bad if the guns were more powerful, but the zombies are sponges so far. And when you're out of ammo and there's more than one zombie, you're basically screwed, because if you stop to finish off one the other will tackle you.
Title: Re: Super Zombi U, I'm freely warming up to it
Post by: Oblivion on July 05, 2013, 02:42:22 PM
Not really. You aren't using the bat right. I can fight up to four or five zombies with my bat if I'm careful. It's not like they're fast or anything.
Title: Re: Super Zombi U, I'm freely warming up to it
Post by: MagicCow64 on July 06, 2013, 02:32:11 AM
Not really. You aren't using the bat right. I can fight up to four or five zombies with my bat if I'm careful. It's not like they're fast or anything.

I don't know about that. They take so many hits, the action is laggy, they don't actually move that slow, and you lose running stamina pretty quick (and the frigging click stick activation on that makes everything worse).

I am liking the game better though as I go along. I have the crossbow and serum now, and have kept a character alive for an hour and a half so far. I'm trying to burn all of my ammo as I go along after having lost too much on deaths before, and it's definitely working better.

That friggin home base invasion after the first mission what bullshit, however, and came close to souring me on this game.
Title: Re: Super Zombi U, I'm freely warming up to it
Post by: alegoicoe on July 06, 2013, 04:38:13 AM
Not really. You aren't using the bat right. I can fight up to four or five zombies with my bat if I'm careful. It's not like they're fast or anything.


One of the reasons I got tired of the game after 8 hours was because of the repetitive nature of the bat mechanics, and how dependent it becomes because of the massive lack of firepower the game suffers from. I would have enjoyed the game much more if weapons were upgradable, that would help the pacing of the game feel much better.
Title: Re: Super Zombi U, I'm freely warming up to it
Post by: Sergqov on July 06, 2013, 05:14:15 AM
I like this game , it's really have awesome graphic .   :)
Title: Re: Super Zombi U, I'm freely warming up to it
Post by: Oblivion on July 06, 2013, 10:19:27 PM
Not really. You aren't using the bat right. I can fight up to four or five zombies with my bat if I'm careful. It's not like they're fast or anything.


One of the reasons I got tired of the game after 8 hours was because of the repetitive nature of the bat mechanics, and how dependent it becomes because of the massive lack of firepower the game suffers from. I would have enjoyed the game much more if weapons were upgradable, that would help the pacing of the game feel much better.


Dude... weapons ARE upgradable...
Title: Re: Super Zombi U, I'm freely warming up to it
Post by: MagicCow64 on July 07, 2013, 01:21:03 AM
They're upgradable but it doesn't feel too satisfying so far given the rarity of parts, and I'm not really sure how that interacts with the stat system.

Mainly I'm getting the sense that this game would get a significant boost from having an upgradable bat or strength stats.

One kind of interesting comparison to Dark Souls, though, is that that game is also extremely repetitive over a much longer period of time, but somehow doesn't feel like a grind. ZombiU has some pretty cool ideas/elements, but there's sand in the gears. There's definitely some interesting tension between the role playing and survival horrors elements, and I would be interested in a sequel even if I don't finish the game.
Title: Re: Super Zombi U, I'm freely warming up to it
Post by: Evan_B on July 07, 2013, 02:58:10 AM
Well, I don't know about you guys, but I'm enjoying this game simply because of its emphasis on gathering materials and its overworld that is interconnected. I'm past the point where I think the zombie kills are cheap- I had a bit of trouble at the start, as anyone would- and my last two survivors have had great lifespans and done quite a bit on their own.

I don't really see the scarcity of resources everyone talks about, as I've been rocking a few good clips of ammo for a bit now, though maybe it's based on my love for scavenging.
Title: Re: Super Zombi U, I'm freely warming up to it
Post by: alegoicoe on July 07, 2013, 04:17:50 PM
Not really. You aren't using the bat right. I can fight up to four or five zombies with my bat if I'm careful. It's not like they're fast or anything.


One of the reasons I got tired of the game after 8 hours was because of the repetitive nature of the bat mechanics, and how dependent it becomes because of the massive lack of firepower the game suffers from. I would have enjoyed the game much more if weapons were upgradable, that would help the pacing of the game feel much better.


Dude... weapons ARE upgradable...


True, but it doesn't really make a difference given the fact that you can easily lose all of your weapons.
Title: Re: Super Zombi U, I'm freely warming up to it
Post by: Oblivion on July 07, 2013, 04:37:24 PM
...which is why you use the CCTV to get the weapons back at any time and still keep the upgrades. Something tells me you aren't playing this game right.
Title: Re: Super Zombi U, I'm freely warming up to it
Post by: alegoicoe on July 07, 2013, 08:18:52 PM
...which is why you use the CCTV to get the weapons back at any time and still keep the upgrades. Something tells me you aren't playing this game right.


You know how easy is to get killed on your way to your stuff, i mean if you love the game then that is that. Its just that I would like that aspect of the game be tweaked for future releases.
Title: Re: Super Zombi U, I'm freely warming up to it
Post by: Oblivion on July 08, 2013, 12:02:17 AM
Once you've gone through an area once, it's pretty easy to get through again. There are no surprises or special events, and you've already played that area at its hardest so it's not like you'll die again.


If you do, that's operator error, not developer error.
Title: Re: Super Zombi U, I'm freely warming up to it
Post by: MagicCow64 on July 08, 2013, 12:04:05 AM
Ooof, do you lose your additional guns upon death? I really don't want to slog back through previous environments just to get viable on new missions. I'd assumed that non-inventory weapons were permanent, with some token amount of ammo.
Title: Re: Super Zombi U, I'm freely warming up to it
Post by: Oblivion on July 08, 2013, 12:05:30 AM
If it's in your backpack when you die, and you don't manage to get it back, then you lose everything in the inventory. The chest at your base exists to avoid that issue. They are not lost when death occurs.
Title: Re: Super Zombi U, I'm freely warming up to it
Post by: alegoicoe on July 08, 2013, 03:04:15 AM
If it's in your backpack when you die, and you don't manage to get it back, then you lose everything in the inventory. The chest at your base exists to avoid that issue. They are not lost when death occurs.


Borderlands style looting and weapon management would be a welcomed addition.
Title: Re: Super Zombi U, I'm freely warming up to it
Post by: Oblivion on July 08, 2013, 09:13:22 AM
Borderlands does what it does because there's almost an infinite number of guns. This is not Borderlands and its not trying to be.


I also think that they should allow you to pause at any time in Demon's Souls and Dark Souls and I think you should be able to change your equipment as you pause a la Skyrim because apparently Skyrim does it better even though they are completely different genres. See how ridiculous you sound? They do what they do in ZombiU to make it difficult. If you don't like that, tough ****. If they had it any other way it would be easier. That is not what they were trying to accomplish with this game.
Title: Re: Super Zombi U, I'm freely warming up to it
Post by: alegoicoe on July 08, 2013, 02:10:53 PM
^Dude, I am just throwing ideas out there to keep the conversation going, in the end we both like the game but in a completely different way, but if you want be a smart-ass and cynical lmk, cause I can excel at that. If you are blind enough not to see the game faults then you are an idiot, and please don't ask for a sequel cause clearly this game is perfect in all regards :cool;
Title: Re: Super Zombi U, I'm freely warming up to it
Post by: alegoicoe on July 08, 2013, 02:18:45 PM
Sorry for the double post people, but I think fans of this game might find this news disturbing;
http://www.destructoid.com/ubisoft-zombiu-not-profitable-no-sequel-plans-257720.phtml (http://www.destructoid.com/ubisoft-zombiu-not-profitable-no-sequel-plans-257720.phtml)

Title: Re: Super Zombi U, I'm freely warming up to it
Post by: TJ Spyke on July 08, 2013, 02:19:28 PM
So in a new interview, the CEO of Ubisoft said ZombiU did not even come CLOSE to making a profit, and it was the main reason they decided to make Rayman Legends a multiplatform game.
Title: Re: Super Zombi U, I'm freely warming up to it
Post by: Oblivion on July 08, 2013, 02:30:36 PM
Are you shitting me? Fucking Ubisoft. They're just as bad as EA.
Title: Re: Super Zombi U, I'm freely warming up to it
Post by: alegoicoe on July 08, 2013, 02:51:01 PM
Are you shitting me? Fucking Ubisoft. They're just as bad as EA.


Finally, one thing we agree on in regards to this game. I don't know how Ubisoft can make such a claim. Based on Miiverse numbers the ZombiiU community is almost 100k strong, and that's not counting the thousands that decide to ignore Miiverse. WTF did they expect to bank on a launch title.
Title: Re: Super Zombi U, I'm freely warming up to it
Post by: TJ Spyke on July 08, 2013, 03:12:03 PM
Enough to make a profit, which is more than understandable. It makes no sense at all to release a game and not want to make a profit on it.
Title: Re: Super Zombi U, I'm freely warming up to it
Post by: alegoicoe on July 08, 2013, 03:23:12 PM
Enough to make a profit, which is more than understandable. It makes no sense at all to release a game and not want to make a profit on it.


But its unrealistic to think that this game would be a million seller, and that still is not a reason not to give gamers a sequel that by the time it releases, sales number of the system would have gone up thus bringing in more profits for Ubisoft.
Title: Re: Super Zombi U, I'm freely warming up to it
Post by: Luigi Dude on July 08, 2013, 03:37:10 PM
Well that's what happens when you release a really hard niche game at the launch of a new system.  If something like Zombi U was to be released as a launch game for the PS4/One, it wouldn't do much better.  Ubisoft like most companies needs to learn how to manage their budgets better because niche games like this shouldn't have to be million sellers to make a profit.


This pretty much shows why most of the industry is going to collapse in the near future because if they can't even manage the budgets for niche launch games on a system that's similar to the 360/PS3, there's no hope they'll be able to successfully manage the increase PS4/One is going to bring to the table.
Title: Re: Super Zombi U, I'm freely warming up to it
Post by: broodwars on July 08, 2013, 03:53:56 PM
Finally, one thing we agree on in regards to this game. I don't know how Ubisoft can make such a claim. Based on Miiverse numbers the ZombiiU community is almost 100k strong, and that's not counting the thousands that decide to ignore Miiverse. WTF did they expect to bank on a launch title.

Well, Red Steel was an awful game, and it was a massive seller on the Wii at launch.  Console launches are legendary for terrible or mediocre games selling well by virtue of being the only titles available.  Given what ZombiU is and my own bad experiences with the game, I never expected it to be successful but it's not hard to see why they thought it would.  After all, it's still one of the 1-2 Wii U games to actually do anything noteworthy with that controller; it had major stage time at Nintendo's E3 presentation; it had zombies; and it was a launch day game.  It's hard to blame them now for taking Rayman Legends multiplatform when their big Wii U exclusive was a bomb.
Title: Re: Super Zombi U, I'm freely warming up to it
Post by: oohhboy on July 08, 2013, 06:15:24 PM
Bloody useless CCTV. Keeps telling me the P226 is in the sewars but I have clean that place 6 times and it stilll hasn't showed. The spawns for the sewars must be bugged since there aren't any containers in there. I guess I have to wait for it to cycle it's location.
Title: Re: Super Zombi U, I'm freely warming up to it
Post by: alegoicoe on July 08, 2013, 06:30:39 PM
Bloody useless CCTV. Keeps telling me the P226 is in the sewars but I have clean that place 6 times and it stilll hasn't showed. The spawns for the sewars must be bugged since there aren't any containers in there. I guess I have to wait for it to cycle it's location.


Dont worry Oblivion has the answer to that ;D
Title: Re: Super Zombi U, I'm freely warming up to it
Post by: Kytim89 on July 08, 2013, 07:14:28 PM
Ubisoft is probably working on a port for the PS4 and XBone.
Title: Re: Super Zombi U, I'm freely warming up to it
Post by: ShyGuy on July 08, 2013, 08:18:57 PM
So I heard the sales numbers were 450k WW for Zombi U so far.
Title: Re: Super Zombi U, I'm freely warming up to it
Post by: Oblivion on July 08, 2013, 08:37:40 PM
Bloody useless CCTV. Keeps telling me the P226 is in the sewars but I have clean that place 6 times and it stilll hasn't showed. The spawns for the sewars must be bugged since there aren't any containers in there. I guess I have to wait for it to cycle it's location.


For the longest time I thought the same thing. It's in there trust me.
Title: Re: Super Zombi U, I'm freely warming up to it
Post by: alegoicoe on July 08, 2013, 08:41:07 PM
So I heard the sales numbers were 450k WW for Zombi U so far.


Do that number counts digital sales?
Title: Re: Super Zombi U, I'm freely warming up to it
Post by: ShyGuy on July 08, 2013, 09:14:25 PM
I'm guessing not. It makes you wonder how much money Ubisoft put into the game. They started as Killer Freaks then redid it in a year or so into Zombi U.

At full $60 price that is 27 million gross. Not sure what the profit margin is. Probably not great on retail.
Title: Re: Super Zombi U, I'm freely warming up to it
Post by: Luigi Dude on July 08, 2013, 09:48:38 PM
Well a lot of the major 360/PS3 titles that ended up costing around 100 million were said they need to sell between 4-5 million just to break even.  So using that logic, if a game cost around 20 million to create, it needs to sell close to a million to make a profit.



Red Steel was said to cost 12.5 million to create on the Wii and that was a rushed crappy launch title. 

http://www.nintendolife.com/news/2006/08/red_steel_development_costs (http://www.nintendolife.com/news/2006/08/red_steel_development_costs)


Not hard to believe that something like Zombi U ended up costing well over 20 million to create, which means it needed to sell at least a million to be profitable.  Since the game isn't anywhere close to a million, that's why it's far from being profitable.  This is why Ubisoft should learn to manage budgets better because a game like Zombi U with permanent death as a central gameplay mechanic was never going to have the type of appeal it'd need to make that kind of budget back.
Title: Re: Super Zombi U, I'm freely warming up to it
Post by: TJ Spyke on July 08, 2013, 09:52:51 PM
I'm guessing not. It makes you wonder how much money Ubisoft put into the game. They started as Killer Freaks then redid it in a year or so into Zombi U.

At full $60 price that is 27 million gross. Not sure what the profit margin is. Probably not great on retail.

450,000 would be about $26,995,500. Right off the bat Nintendo takes 30% (same as Sony and Microsoft and others), bringing it down to $18,896,850. Retailers get around 15%, bringing it further down to $14,847,525. And I can believe they spent more than that on the game and marketing.
Title: Re: Super Zombi U, I'm freely warming up to it
Post by: ShyGuy on July 08, 2013, 10:05:36 PM
Well a lot of the major 360/PS3 titles that ended up costing around 100 million were said they need to sell between 4-5 million just to break even.  So using that logic, if a game cost around 20 million to create, it needs to sell close to a million to make a profit.



Red Steel was said to cost 12.5 million to create on the Wii and that was a rushed crappy launch title. 

http://www.nintendolife.com/news/2006/08/red_steel_development_costs (http://www.nintendolife.com/news/2006/08/red_steel_development_costs)


Not hard to believe that something like Zombi U ended up costing well over 20 million to create, which means it needed to sell at least a million to be profitable.  Since the game isn't anywhere close to a million, that's why it's far from being profitable.  This is why Ubisoft should learn to manage budgets better because a game like Zombi U with permanent death as a central gameplay mechanic was never going to have the type of appeal it'd need to make that kind of budget back.

I think you make a good point. As much as I liked the game, a survival horror with perma-death and slower style gameplay isn't going to appeal to as many gamers. This is one of the reasons many genres keep getting rarer and rarer. Zombi U wouldn't have sold much as a flight simulator or turn-based strategy game either. :(
Title: Re: Super Zombi U, I'm freely warming up to it
Post by: Soren on July 09, 2013, 12:29:06 AM
Wii U 3rd party support cycle (for future reference):


BONUS: Wii U online support cycle:
Title: Re: Super Zombi U, I'm freely warming up to it
Post by: oohhboy on July 09, 2013, 12:46:09 AM
I think I am about half way through the game now. Definitely not a game for the COD crowd, even if they like Zombies. Not enough killing and too much thinking. Even when going up against a single zombie its not "Run up and kill it", it more deliberate. A horde of zombies means something really different than a game like L4D.

I did finally find my P226 again when it finally cycled its location. Just sitting there at the far side of a map. I have almost more upgrades than I know what to do with. It appears that you can only upgrade a stat once which is annoying. I was hoping to make a sort of god gun. :cool;

I am not worries about the multiplatform games since i have other options to play them. What I am worried about this missing the special games a Nintendo console usually attracts. Think back to games like Rogue Squadron, other people have tried to make games like it, but it remains the gold standard. How many times have Goldeneye been remade/rebooted, yet it is always the N64 version that regiens surpreme. Perfect Dark turned around and died on the 360. That magic is what I look for in a Nintendo console.
Title: Re: Super Zombi U, I'm freely warming up to it
Post by: MagicCow64 on July 09, 2013, 12:52:50 AM
Sort of strange that they're just shooting the property in the head. With all of the second screen nonsense devs are pushing, you'd think they could just make a multiplatform sequel with an optional "no gamepad" mode.
Title: Re: Super Zombi U, I'm freely warming up to it
Post by: Ymeegod on July 09, 2013, 11:17:09 AM
Publishers get like only $20 or less per/game sold.  Of course sold means sold to wholesalers/retailers not consumers so you'll have to factor in all the Zombiu games on shelves as being sold.

Still lets say there's 1/2 sold WW with another 100K on shelves that leaves 600k by $20, which is 12 million.
----------------------------------------------------------------------------------------------------------------------

Some of the blame lies with Ubisoft though; the game had it's flaws, the title zombiU wasn't marketable, and it was released at a poor time of the year for an new IP.  Ubisoft tried selling the game through all the hype it received at e3 but there was to many Zombie games in the past few years to make this one an 'standout'. 

I still think Killer Freaks would have sold better :(--I wonder if they would reconsidering making that? 
Title: Re: Super Zombi U, I'm freely warming up to it
Post by: alegoicoe on July 09, 2013, 04:56:00 PM
Who knows, maybe third parties realized that having a two console market is better for them when it comes to development costs and sales. Maybe its why all major third parties are pulling support in order to rule the Wii U out the race with the coming consoles. :-\
Title: Re: Super Zombi U, I'm freely warming up to it
Post by: broodwars on July 09, 2013, 05:02:53 PM
Who knows, maybe third parties realized that having a two console market is better for them when it comes to development costs and sales. Maybe its why all major third parties are pulling support in order to rule the Wii U out the race with the coming consoles. :-\

The 3rd parties are pulling their games because Nintendo chose to make a console on par with the 8 year-old existing consoles instead of the PS4 and Xbone, and wonder of wonders...people haven't bought it or its games (see: Zombi U & Lego City Undercover).  I don't think there's any great conspiracy to remove Nintendo by withholding games.  Nintendo designed the Wii U to be irrelevant. 3rd parties are just acknowledging reality.
Title: Re: Super Zombi U, I'm freely warming up to it
Post by: Ian Sane on July 09, 2013, 05:52:40 PM
This really demonstrates why third parties want to make multiplatform games.  If this was multiplatform it could sell poorly on one console and make up it's budget on another.  It doesn't matter as long as the overall project makes a profit, and that's why the PS3 was still getting lots of games back when it wasn't selling.  An exclusive on a brand new console where the potential userbase size is complete speculation is a pretty big risk.

The Wii seemed to be very specifically designed to encourage exclusives.  Obviously there was a grand dream of third parties making Wii exclusives because that was the only way to offer motion control.  In the PS2/Gamecube/Xbox generation, when exclusives were more common, that would have been a good idea but it was the exact opposite for where the industry ended up going.  The Wii U seems designed with similar intentions, where the touchscreen will make the console distinct and will attract exclusives.  Only that goes against the way the industry has run for years suggesting that Nintendo either thinks that things are going to move back towards exclusives or (more likely) they didn't notice that multiplatform has become the standard.  The Wii U will almost certainly not be able to be included in PS4/XB1/PC multiplatform development and will have to rely on exclusives.  ZombiU's fate really takes a big dump on that.  Why would anyone want to dedicate time and money to making a Wii U exclusive and risk having the game not connect with the console's audience?  Multiplatform releases cast a wide net, ensuring that almost everyone has a platform to play it on.  Making Rayman multiplatform made tons of sense because they realized they could sell it to everyone with a Wii U, PS3 or Xbox 360 and hedge their bets.  Realistically lower Wii U sales of that game won't matter too much if the other versions bring in enough to make the overall project a success.

If you think about the possibility of third parties seemingly conspiring against Nintendo to make their console fail, I can actually see a reason they would want to do so that relates to multiplatform development.  Everyone wants to make multiplatform games but Nintendo doesn't play ball.  So a third party can make exclusive Wii U content but that requires extra time and money.  Nintendo is effectively asking them to make twice the content every time they want to make a game or be an exclusive Wii U developer or just skip the Wii U, either by not matching each multiplatform project with a Wii U equivalent or not supporting the console at all.  But then there is a chunk of the home videogame market that probably owns JUST a Nintendo console that that third party is missing out on.  The third parties cannot operate their business model they way they want to.  Thus there is an obvious desire for an uncoorporative Nintendo to either shape up and play by the rules or get lost.  For a third party it would ideal if they could make one game for all platforms and have a potential market of 100% of the userbase.  Nintendo is the one holdout fucking that up but if the Wii U dies then the assumption is that that section of the market will move to the platforms that do play ball or Nintendo will release a new console that DOES fit into that strategy.

Of course it doesn't have to be a specific plot or conspiracy.  There is no collusion here.  A company has no reason to help something succeed that goes against its business model.  They gain nothing from the Wii U succeeding so they might as well ignore it and since multiplatform is the way things go, nearly EVERY third party is going to come to the same conclusion without any personal resentment towards Nintendo or behind-the-scenes anti-Nintendo conspiracy.
Title: Re: Super Zombi U, I'm freely warming up to it
Post by: Fatty The Hutt on October 21, 2013, 02:58:34 PM
I have finally started playing this game, as my Halloween game. I like it so far.


It is definitely creepy. I played with just headphones for awhile yesterday, that was a cool experience.


There is a lot of switching between TV screen and gamepad screen, which was initially a bot of a pain to get used to, especially since I wear glasses and I have to push them up to see the gamepad properly. But I am quick at all the various manipulations now so its all good.


I am about to head off to Buckingham Palace to see what I can do. Should be fun.


I am playing the game on "chicken" difficulty. It is far from "easy" but that is a good thing. I am reasonably challenged and therefore engaged. I am on my 4th survivor so far.
Title: Re: Super Zombi U, I'm freely warming up to it
Post by: ShyGuy on October 21, 2013, 03:22:54 PM
Inside the Palace gets challenging, stock up on fire!
Title: Re: Super Zombi U, I'm freely warming up to it
Post by: Fatty The Hutt on October 22, 2013, 11:34:56 AM
Inside the Palace gets challenging, stock up on fire!
I had a nifty supply of goodies that I lost when I had two deaths in a short time, without killing my zombie-fied former self and looting the full backpack. So, no fire. But the narrator dude just told me the palace is, apparently, likely loaded with supplies, so I had better look around carefully. I think on the "chicken" difficulty they pepper more supplies around. Here's hoping.


I get the impression, though, that the developers made the game possible to play even if you only ever have the cricket bat. I wonder if that is so. I certainly have been sticking to using the bat 90% of the time so far. I have only shot 1 baddie, and that was just to test out the pistol.


I started to play the palace last night but had to unexpectedly quit without saving. Children come first! (Actually, hanging out with my 10 year old at bedtime was way better, gotta admit.) Might get back to it tonight as the kids are all out at rehearsals, but then again, might be date night for my wife and I. Might go see the "Carrie" remake.
(Apologies for turning this gameplay discussion into a personal blog, but such is may gameplay experience.)
Title: Re: Super Zombi U, I'm freely warming up to it
Post by: ShyGuy on October 22, 2013, 03:25:42 PM
There are a couple enemies hard to kill with just the cricket bat.
Title: Re: Super Zombi U, I'm freely warming up to it
Post by: MetalMario2 on October 22, 2013, 08:07:01 PM
Quote from: Fatty_The_Hutt
Might go see the "Carrie" remake.

If you value your money that little, you might as well donate it to Obama. It'll still go to a piece of crap, but you won't have to leave the house.
Title: Re: Super Zombi U, I'm freely warming up to it
Post by: ShyGuy on October 22, 2013, 08:26:23 PM
hahahahaha
Title: Re: Super Zombi U, I'm freely warming up to it
Post by: Fatty The Hutt on October 23, 2013, 10:52:35 AM
Quote from: Fatty_The_Hutt
Might go see the "Carrie" remake.

If you value your money that little, you might as well donate it to Obama. It'll still go to a piece of crap, but you won't have to leave the house.
went for sushi instead.
as a Canadian, I couldn't give a **** for your petty U.S. politics, G, but you should probably watch it with the rhetoric and such
Title: Re: Super Zombi U, I'm freely warming up to it
Post by: MetalMario2 on October 23, 2013, 01:33:09 PM
What rhetoric? I can't call the President a piece of crap, G?
Title: Re: Super Zombi U, I'm freely warming up to it
Post by: NWR_insanolord on October 24, 2013, 08:34:07 AM
Politics are strictly off-limits here, even as offhand jokes, so try to avoid that topic in the future. Also, it'd be pretty weird to donate to Obama, since, as a second-term president, he's never running for anything again.
Title: Re: Super Zombi U, I'm freely warming up to it
Post by: MetalMario2 on October 24, 2013, 06:25:32 PM
Well, I was originally going to make a joke about a homeless drug addict, but I decided that seemed a bit too mean.
Title: Re: Super Zombi U, I'm freely warming up to it
Post by: nickmitch on October 24, 2013, 11:27:07 PM
Turns out, you were wrong.
Title: Re: Super Zombi U, I'm freely warming up to it
Post by: azeke on October 31, 2013, 12:04:58 PM
European eShop has a sale.

You can get ACIII or Zombi U for 15 euros.

If i'd was interested in FPS games on consoles (without pointer controls) -- i'd jump on it. But alas...
Title: Re: Super Zombi U, I'm freely warming up to it
Post by: ShyGuy on October 31, 2013, 01:25:58 PM
It's not really a FPS. I'm not a fan of dual analog shooting, but the action pace of the game is slow enough that it did not bother me at all.
Title: Re: Super Zombi U, I'm freely warming up to it
Post by: NWR_insanolord on October 31, 2013, 11:06:50 PM
The game is still $60 on the North American eShop. I sold my physical copy but have had the urge to buy it again digitally, but I don't want to pay that much.
Title: Re: Super Zombi U, I'm freely warming up to it
Post by: Stratos on November 01, 2013, 03:08:30 AM
I thought the game was discounted to $30 online? If not I'm sure it will be soon enough.
Title: Re: Super Zombi U, I'm freely warming up to it
Post by: NWR_insanolord on November 03, 2013, 01:25:43 AM
I'm pretty sure it got a price drop on the European eShop but it's still full price in NA.
Title: Re: Super Zombi U, I'm freely warming up to it
Post by: Shaymin on November 03, 2013, 01:44:21 AM
I may have scored a copy for $7.50 CDN tonight thanks to the Shop of the Future.

Somewhere, a backlog weeps.
Title: Re: Super Zombi U, I'm freely warming up to it
Post by: Kytim89 on November 03, 2013, 11:17:44 PM
The price of third party Wii U games on the eShop should drop according to their physical prices.
Title: Re: Super Zombi U, I'm freely warming up to it
Post by: ymeegod on November 04, 2013, 06:43:38 PM
Game Breaking Glitches--Why on earth hasn't Ubisoft fixed some of these issues is beyond me.

Just started the game and made it to the supermarket (3rd mission in) and ending up wasting about two hours of my time just because I opened an door before I was suppose to?  WTF :(.  Not only did the game glitch occurred but it allowed me to *save* as well which meant that I had to file to fall back to.

Uh...The glitch was reported since basically launch and Ubisoft hasn't fixed it to this date.  Hating this game.
Title: Re: Super Zombi U, I'm freely warming up to it
Post by: ymeegod on November 07, 2013, 04:18:49 PM
Man, about 2 restarts and two crashes I was finally able to finish the game and what an disappointed ending.  :(.

There was some fun to be had with this game but Ubisoft needs to patch this game (last patch was in March) and make an proper ending.

Title: Re: Super Zombi U, I'm freely warming up to it
Post by: ShyGuy on November 07, 2013, 04:33:57 PM
There are multiple endings. Which one did you get?
Title: Re: Super Zombi U, I'm freely warming up to it
Post by: ymeegod on November 07, 2013, 08:30:32 PM
Got the "good ending" even though I didn't even have the serum.  Actually funny thing was I died prior to even getting to the tower (ran into exploding zombie) so I didn't even have my equipment.  It was so messed up that I checked youtube to see what ending I received.

Title: Re: Super Zombi U, I'm freely warming up to it
Post by: ShyGuy on July 30, 2015, 07:20:24 PM
Rotting Corpse Bump!

Ubisoft has confirmed they are porting ZombiU (Now just called Zombi) to PC PS4 and Xb1 as a download only title. I wonder how they'll work the dual screen aspects of the game. From the trailer, it looks like at least two new melee weapons, although the animation looked identical to the cricket bat. Graphically, the game looks very similar to the original Wii U title, but with the dusty are visual effect filter removed.

Title: Re: Super Zombi U, I'm freely warming up to it
Post by: Nile Boogie Returns on July 30, 2015, 07:23:45 PM
I thought this was confirmed moths ago?
Title: Re: Super Zombi U, I'm freely warming up to it
Post by: ShyGuy on July 30, 2015, 07:36:25 PM
I don't think it was ever official. I could be wrong though.
Title: Re: Super Zombi U, I'm freely warming up to it
Post by: NWR_insanolord on July 30, 2015, 07:47:08 PM
I really should play this game. It was my Game of the Show at E3 2012 despite me playing the Pikmin 3 demo 6 times, then I bought the game at launch and proceeded to never even open it.
Title: Re: Super Zombi U, I'm freely warming up to it
Post by: ShyGuy on July 30, 2015, 07:54:16 PM
I really should play this game. It was my Game of the Show at E3 2012 despite me playing the Pikmin 3 demo 6 times, then I bought the game at launch and proceeded to never even open it.

You're the reason the Wii U was third party doomed.
Title: Re: Super Zombi U, I'm freely warming up to it
Post by: NWR_insanolord on July 30, 2015, 08:04:09 PM
Hey, I bought the game, I just didn't play it. I actually bought it twice, first physically and then later again digitally.
Title: Re: Super Zombi U, I'm freely warming up to it
Post by: ShyGuy on July 30, 2015, 08:05:13 PM
Hey, I bought the game, I just didn't play it. I actually bought it twice, first physically and then later again digitally.

Okay you did your part and more. Also, that's crazy. Are you all digital on other new consoles now too?
Title: Re: Super Zombi U, I'm freely warming up to it
Post by: NWR_insanolord on July 30, 2015, 09:16:42 PM
The only PS4 game I have physically is FIFA 15, which I only have that way because it was a review copy. I just got my Xbox One, and no physical games. I have a couple physical Vita games, mostly for space reasons, and a couple 3DS ones that haven't been released on the eShop.
Title: Re: Super Zombi U, I'm freely warming up to it
Post by: Louieturkey on July 31, 2015, 05:29:05 PM
Ubisoft is probably working on a port for the PS4 and XBone.
I guess Kytim knew it before anyone else.  Maybe he's the reason some thought this was official.
Title: Re: Super Zombi U, I'm freely warming up to it
Post by: BranDonk Kong on July 31, 2015, 07:01:35 PM
More likely due to this

http://www.classification.gov.au/Pages/View.aspx?sid=26wfAE3x2K14ZQkWV9kCAQ%253d%253d&ncdctx=C4HeEWvKj3c833H6MNjv8vf5v8Imi8TyHfvhcbUaUj9qawLmVA0tWHsHBG9lWpXU
Title: Re: Super Zombi U, I'm freely warming up to it
Post by: Soren on August 18, 2015, 05:31:00 AM

Wii U vs PS4 comparison.

Title: Re: Super Zombi U, I'm freely warming up to it
Post by: Shaymin on August 18, 2015, 07:08:30 AM
The port popped up on XBL at 9:30am ET last night.

The review embargo was like, 5am today.

Wii U definitive version confirmed.
Title: Re: Super Zombi U, I'm freely warming up to it
Post by: ejamer on August 18, 2015, 09:15:18 AM
Still interested to see how review scores shake out in comparison to the Wii U release. I'm betting the re-releases will score between 5 and 10% higher in the end for no good reason other than being released on more popular platforms.


Already noticed at least one outlet giving the new versions a higher score despite calling them (essentially) weak ports that remove content.  I guess reviewers and "real gamers" are just so entrenched with their controllers of choice that not having to hold the gamepad makes all the difference to them?


Also interested to see how often the word "gimmick" is used in reviews when they refer to the Wii U release. (To be fair, using the word is probably fair... I'm just curious to see how strongly it's emphasized.)
Title: Re: Super Zombi U, I'm freely warming up to it
Post by: ShyGuy on August 18, 2015, 10:17:24 AM

Wii U vs PS4 comparison.


I think the port suffers a little with loss of the grime filter, but the wider FOV is nice. Other than the HUD, no huge differences.
Title: Re: Super Zombi U, I'm freely warming up to it
Post by: broodwars on August 18, 2015, 03:40:00 PM
Already noticed at least one outlet giving the new versions a higher score despite calling them (essentially) weak ports that remove content.  I guess reviewers and "real gamers" are just so entrenched with their controllers of choice that not having to hold the gamepad makes all the difference to them?


Also interested to see how often the word "gimmick" is used in reviews when they refer to the Wii U release. (To be fair, using the word is probably fair... I'm just curious to see how strongly it's emphasized.)

Personally, I don't see it being any less valid to give a game a higher score because it plays well with your controller of choice than to give a game a higher score because it kinda sorta gave people the impression the Wii U GamePad wasn't a worthless, expensive gimmick.

Personally, I'm just amused that 3 years later, we still don't have a game where people can say you "have" to play it with the GamePad. So far, every game that's come out has played just as well or better with a standard controller (or, in the case of Rayman Legends, on a handheld).