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This episode is bursting with fun content, as Neal drops in to tell us about all the games he played at the NY Comic-Con. The rest of his New Business is comprised of the expansive Sonic's Ultimate Genesis Collection, which for some reason isn't available on Wii. Among things we have actually been playing on Wii and DS, you'll hear more about Castlevania III, a pre-emptive purchase of Wii Speak, and the (previously) rare SuperGrafx version of Ghouls 'n Ghosts. James also has a new 360 game to piss him off.
Listener Mail covers great bosses in gaming, the current slate of quality DS releases, and what to buy for your Japanese Wii. Then we jump into RetroActive Game #2, Luigi's Mansion. This GameCube launch title was a big seller, but does it still hold up well today? The RFN crew (and Neal too) seem to think so, although Jonny has issues with the controls and game design. If you're playing along with us, be sure to leave your thoughts about Luigi's Mansion in the dedicated forum thread -- your comments could be read on the next episode!
Credits:
This podcast was edited by Greg Leahy.
Music for this episode of Radio Free Nintendo is used with permission from Jason Ricci & New Blood. You can purchase their new album, Rocket Number 9, directly from the record label, or download it from iTunes, or call your local record store and ask for it!
Games that use the Expansion Pak
Required to play
* Donkey Kong 64
* 64DD and all the games on the 64DD.
* The Legend of Zelda: Majora's Mask
Required for major features
* Perfect Dark
* StarCraft 64
Used for cosmetic improvements or minor features
* 007: The World is Not Enough
* All-Star Baseball 2000
* Army Men: Sarge's Heroes 2
* Banjo-Tooie
* Castlevania: Legacy of Darkness
* Command and Conquer
* CyberTiger
* Donald Duck: Goin' Quackers
* Duke Nukem: Zero Hour
* Excitebike 64[1]
* F-1 World Grand Prix II
* Gauntlet Legends
* Hybrid Heaven
* Hydro Thunder
* Indiana Jones and the Infernal Machine
* Indy Racing 2000
* International Track & Field 2000
* Jeremy McGrath Supercross 2000
* John Romero's Daikatana
* Ken Griffey Jr.'s Slugfest
* Madden NFL 2001
* Mega Man 64
* NFL Quarterback Club '98
* NFL Quarterback Club '99
* NFL Quarterback Club 2000
* NFL Quarterback Club 2001
* Nuclear Strike 64
* Pokémon Stadium 2
* Quake II
* Rayman 2: The Great Escape
* Re-Volt
* Resident Evil 2
* Road Rash 64
* Roadsters Trophy
* San Francisco Rush 2049
* Shadow Man
* South Park
* Star Wars Episode I: Racer
* Star Wars: Battle for Naboo
* Star Wars: Rogue Squadron
* Stunt Racer 64
* Supercross 2000
* Tony Hawk's Pro Skater
* Tony Hawk's Pro Skater 2[2]
* Tony Hawk's Pro Skater 3
* Top Gear Hyper-Bike
* Top Gear Overdrive
* Top Gear Rally 2
* Turok 2: Seeds of Evil
* Turok 3: Shadow of Oblivion
* Turok: Rage Wars
* Vigilante 8
Just finished listening to this episode. Great one. I totally agree that Luigi's Mansion holds up and still looks good today. I re-played the game last year and still enjoyed it. I think it's a no-brainer to be part of the New Play Control! series.
FPSes are the hip thing to bash, like Nintendo is the hip thing to bash. It's all the same to me...close-minded.
FPSes are the hip thing to bash, like Nintendo is the hip thing to bash. It's all the same to me...close-minded.
I wonder if it could be attributed to the fact that it is one of the most abused and stagnant genres going now. It needs another half-life (or goldeneye) to jump start another evolution, Resistance, FEAR 2, along with others are not helping matters, and it seems closed minded to not accept the fact that it needs to evolve. The same thing can be said about the RTS genre, which is FINALLY starting to change and is becoming exciting again. If developers stuck with the mindset that "We can't innovate this anymore" we would probably be getting prettier versions of Doom 3.
The FPS genre has so far to go yet, but it is being held back by consoles. I'm waiting for the genre to take the next step and implement not only the free roaming, non-linear structure found in games that are still pretty unique, like Far Cry 2 or Crysis, but with extremely interactive environments that affect how the game is played (I'm not talking about terrain deforming but that can be an aspect). The linear, been there done that, FPS needs to go, it is archaic (though admittedly it can still be fun but far from exciting) still sucking off Half-Life's innovations. If you want to call that criticism closed minded, go ahead but I actually want to see innovation. I will NOT accept that lazy notion that it can't go any farther. THAT IS CLOSED MINDED. The genre, like any genre out there is still open for fresh new ideas, whether it is something we have never seen before or meshing other genres into it (which is NOT new for the genre, like I said compare the complexity of Doom to what we see now).
Nice to hear that not everyone is excited about The Conduit. I"m not a FPS fan either, so I'll probably be skipping this one, nothing new to see here.
Nice to hear that not everyone is excited about The Conduit. I"m not a FPS fan either, so I'll probably be skipping this one, nothing new to see here.
I am still looking forward to it, can't say I'm thrilled because like I said it does little distinguish itself or move the genre forward. I'd rank it ahead of, let's say, FEAR 2 (which I did buy, it still is a fun series) because of things like the all seeing eye, along with nostalgia that it will be like playing PD or Goldeneye, not to mention playing with people here online. The only FPS games I can say I've been excited for are Bioshock and Crysis, because they brought some fresher things to the genre (I'd include Mirror's Edge but it isn't really a shooter).
Nice to hear that not everyone is excited about The Conduit. I"m not a FPS fan either, so I'll probably be skipping this one, nothing new to see here.
I am still looking forward to it, can't say I'm thrilled because like I said it does little distinguish itself or move the genre forward. I'd rank it ahead of, let's say, FEAR 2 (which I did buy, it still is a fun series) because of things like the all seeing eye, along with nostalgia that it will be like playing PD or Goldeneye, not to mention playing with people here online. The only FPS games I can say I've been excited for are Bioshock and Crysis, because they brought some fresher things to the genre (I'd include Mirror's Edge but it isn't really a shooter).
Wow, better that Fear 2, bold statement. I actually played through that demo and I was VERY impressed with the spooky vibe and over the top action. If I'm going to pick up any FPS it'll probably be Killzone 2 as that demo impressed me as well. Like the Conduit, it doesn't seem to bring anything "new" per say, but personally, I prefer the art stye in Killzone to that of The Conduit.
After I beat Galaxy with 120 stars, I really wanted to go back through the game and play as Luigi, but I've never been able to work up the motivation to do it.