It's rumored that SK is working on three games right now. It makes me wonder how game companies like that can continue to exist without having to release a product in years. Where do they get all this money from?
Publishers. Publishers give the money, developer makes the game, publisher and developer hope the game makes back the money spent to make it. Similar to the movie business.
Title: Eternal Darkness
Post by: Berto2K on February 15, 2008, 07:25:27 AM
Wasn't impressed with Eternal Darkness' gameplay, so I'm not a Silicon Knights fan... =)
Coming from the guy who said after ED that Silicon Knights would make the next Zelda.. ;)
But you are right; Eternal Darkness's gameplay was serviceable but nothing incredible. Yet it is still in my Top 5 GameCube games. I think it's the only game ever that I didn't care about the gameplay of, since the presentation was so amazing.
Title: Eternal Darkness
Post by: DAaaMan64 on February 15, 2008, 10:14:58 AM
I <3 ED. Me and ED will go on forever together.
Thank you ED.
;)
Title: Eternal Darkness
Post by: Pale on February 15, 2008, 05:04:07 PM
Eternal Darkness will always be one of my favorite games of all time.
Too Human will probably make me dive in and buy the 360.
Title: Eternal Darkness
Post by: Athrun Zala on February 15, 2008, 06:28:12 PM
Coming from the guy who said after ED that Silicon Knights would make the next Zelda.. ;)
But you are right; Eternal Darkness's gameplay was serviceable but nothing incredible. Yet it is still in my Top 5 GameCube games. I think it's the only game ever that I didn't care about the gameplay of, since the presentation was so amazing.
I was going by rumblings and suspicious interview quotes, not personal preference or fanboyism...Thankfully I was wrong... ='D
Title: Re: Eternal Darkness
Post by: vudu on February 16, 2008, 12:24:09 AM
These split topics are getting confusing when the original post is a reply to a post that didn't get moved over.
Title: Re: Eternal Darkness
Post by: Maverick on February 16, 2008, 12:25:22 AM
These split topics are getting confusing when the original post is a reply to a post that didn't get moved over.
Agreed. It seems they're quite serious about "staying on topic" this time around. :-\
Title: Re: Eternal Darkness
Post by: Mario on February 16, 2008, 04:55:22 AM
It's retarded
Title: Re: Eternal Darkness
Post by: Bill Aurion on February 16, 2008, 04:57:29 AM
This is pointless, making a whole new topic out of this...
(And it also makes it look like I'm just doing some baseless trolling! ='D)
Title: Re: Eternal Darkness
Post by: IceCold on February 16, 2008, 06:30:42 AM
Seriously, our boards were just fine before when they weren't sanitised and so rigidly moderated? What gives, Evan?
Title: Re: Eternal Darkness
Post by: mantidor on February 18, 2008, 06:45:37 AM
well if it wasn't for this I wouldn't have remember I have to get the real ending of the game!
ED controls were clumsy, but the cool sanity gimmick and spells made up for it.
Title: Re: Eternal Darkness
Post by: NinGurl69 *huggles on February 18, 2008, 08:06:43 AM
ED controls were remarkably easy. Enemies were torn down quick. My 2nd and 3rd play thru only took 5-6 hours each. I wished MGS Twin Snakes controlled like it.
Title: Re: Eternal Darkness
Post by: ReverendNoahWhateley on February 18, 2008, 10:06:36 AM
Keep in mind that before Eternal Darkness, the Resident Evil control scheme was standard for survival horror games. And everyone should agree that Eternal Darkness controls WAY better than Resident Evil 1-3. Those proto-Resident Evils felt more like a really slow, awkward Rock 'n Roll Racing than an action/puzzle game.
Title: Re: Eternal Darkness
Post by: Kairon on February 18, 2008, 10:30:51 AM
Rock 'n Roll racing was awesome. But...wel... Eternal Darkness wasn't scary in gameplay. Enemies were easy. Unless you had a gun... guns were useless against enemies, so modern day characters actually had more to fear in the game.
Title: Re: Eternal Darkness
Post by: S-U-P-E-R on February 18, 2008, 10:31:13 AM
I actually took my GameCube over to a friend's house tonight. She thought the game sucked. Mainly because she sucked at the game I think, but her main complaint was that the camera angles sucked, and she couldn't point and click at the enemies to make them die.
I gave her my standard lecture on how PC Gamers just suck at any game where you can't click on the enemy to make them die, but she just said that she didn't think that when backtracking she should have to put up with a camera angle that showed 10 feet in front of her. I told her that no camera system was perfect, and refrained from telling her that she was on crack.
In short, the answer to your question is that Eternal Darkness is intended for a person who has a love for dark things, and has a minimum of ability to solve simple tasks of dexterity and problem solving. My friend had a problem differentiating the R button from the A button.
Eternal Darkness is a very intellectual game, and the true genius of it may very well be over some people's heads, given the truly literary atmosphere of the game. If you don't like to read, and you don't like deep things, it's entirely possible you don't like Eternal Darkness.
Title: Re: Eternal Darkness
Post by: NinGurl69 *huggles on February 18, 2008, 10:33:31 AM
This is NOT the S-U-P-E-R we know.
Title: Re: Eternal Darkness
Post by: Kairon on February 18, 2008, 10:39:19 AM
I actually took my GameCube over to a friend's house tonight. She thought the game sucked. Mainly because she sucked at the game I think, but her main complaint was that the camera angles sucked, and she couldn't point and click at the enemies to make them die.
I gave her my standard lecture on how PC Gamers just suck at any game where you can't click on the enemy to make them die, but she just said that she didn't think that when backtracking she should have to put up with a camera angle that showed 10 feet in front of her. I told her that no camera system was perfect, and refrained from telling her that she was on crack.
In short, the answer to your question is that Eternal Darkness is intended for a person who has a love for dark things, and has a minimum of ability to solve simple tasks of dexterity and problem solving. My friend had a problem differentiating the R button from the A button.
Eternal Darkness is a very intellectual game, and the true genius of it may very well be over some people's heads, given the truly literary atmosphere of the game. If you don't like to read, and you don't like deep things, it's entirely possible you don't like Eternal Darkness.
Eternal Darkness is hardcore, confirmed.
Title: Re: Eternal Darkness
Post by: S-U-P-E-R on February 18, 2008, 10:41:57 AM
I was referring to the rather deep literary references and epic backgrounds that joe-blow-works-at-gas-station would not normally understand. I didn't bother fighting with you, because frankly, I think you are one of the people I was referring to.
Title: Re: Eternal Darkness
Post by: Kairon on February 18, 2008, 10:58:11 AM
I was referring to the rather deep literary references and epic backgrounds that joe-blow-works-at-gas-station would not normally understand. I didn't bother fighting with you, because frankly, I think you are one of the people I was referring to.
T_T
But... but I LOVE Eternal Darkness! I watch foreign movies! I'm trying to read Jane Austen's works right now! I...I... *breaks down crying*
Title: Re: Eternal Darkness
Post by: NinGurl69 *huggles on February 18, 2008, 11:07:57 AM
I was referring to the rather deep literary references and epic backgrounds that joe-blow-works-at-gas-station would not normally understand. I didn't bother fighting with you, because frankly, I think you are one of the people I was referring to.
Great trolling exercise. For a moment, I believed that poast.
Title: Re: Eternal Darkness
Post by: S-U-P-E-R on February 18, 2008, 11:13:54 AM
There's also the double irony that pc gamers play TF2 at full force around the clock and Eternal Darkness is perfect for dumb babies
and Kairon didn't register early enough 8)
Title: Re: Eternal Darkness
Post by: NinGurl69 *huggles on February 18, 2008, 11:17:05 AM
ED is functionally easy, after all.
Title: Re: Eternal Darkness
Post by: DAaaMan64 on February 18, 2008, 11:28:08 AM
My favorite part about this game was the great scenes and the story.
Is your friend a Hot Chick?
Title: Re: Eternal Darkness
Post by: S-U-P-E-R on February 18, 2008, 11:55:11 AM
I'd better link this for the people that registered after 2003
When I first started playing, I thought the gameplay was slightly generic, but as I continued and perfected manual targeting and learned spells, it became a blast...And I don't even particularly enjoy the Survival Horror genre <img src="i/expressions/face-icon-small-tongue.gif" border="0">
(Haha, Grey, you're the master of converting a seemingly innocent reply into a plethora of insults <img src="i/expressions/face-icon-small-wink.gif" border="0"> )
Title: Re: Eternal Darkness
Post by: Caliban on February 18, 2008, 06:59:51 PM
What are you talking about? The insanity feature was awesome because it made the creepiness much more believable. In fact ED is the only game that actually had a moment that made me jump out of surprise from being so engrossed with it.
Title: Re: Eternal Darkness
Post by: Caliban on February 18, 2008, 07:03:40 PM
I actually took my GameCube over to a friend's house tonight. She thought the game sucked. Mainly because she sucked at the game I think, but her main complaint was that the camera angles sucked, and she couldn't point and click at the enemies to make them die.
I gave her my standard lecture on how PC Gamers just suck at any game where you can't click on the enemy to make them die, but she just said that she didn't think that when backtracking she should have to put up with a camera angle that showed 10 feet in front of her. I told her that no camera system was perfect, and refrained from telling her that she was on crack.
In short, the answer to your question is that Eternal Darkness is intended for a person who has a love for dark things, and has a minimum of ability to solve simple tasks of dexterity and problem solving. My friend had a problem differentiating the R button from the A button.
Eternal Darkness is a very intellectual game, and the true genius of it may very well be over some people's heads, given the truly literary atmosphere of the game. If you don't like to read, and you don't like deep things, it's entirely possible you don't like Eternal Darkness.
Where'd you rip this post off from?
EDIT: Never mind...
Title: Re: Eternal Darkness
Post by: KnowsNothing on February 21, 2008, 05:36:03 PM
For the record, I got SUPER right away. I feel cool :cool;
Title: Re: Eternal Darkness
Post by: Spak-Spang on February 21, 2008, 11:54:02 PM
So Why Exactly are we Still talking about this game?
I mean I know the debate of whether or not this game was good or not.
BUT, it has been years, lets drop this game, like I just dropped your mom.
Title: Re: Eternal Darkness
Post by: S-U-P-E-R on February 22, 2008, 04:15:34 AM
The deep literature joe at the gas station post is one of this forum's few original memes and we've got to run this **** into the ground