Plus news on difficulty modes for the game.
http://www.nintendoworldreport.com/news/45137/samus-returns-themed-new-3ds-announced
Samus is going to return in style this fall.
Nintendo has announced a Samus Returns-themed New 3DSXL for release with the game on September 15 at "select retailers". The system will have a red back for the top screen with a Samus design and a yellow back for the bottom screen with the classic Screw Attack logo on it.
Nintendo has also provided clarification about the difficulty in Metroid: Samus Returns. The hardest difficulty in the game ("Fusion mode") will require the Metroid Amiibo (sold as part of a two-pack in North America), but a hard mode will still unlock upon completing the game for the first time. Other Metroid-related Amiibo will unlock Metroid II concept art (Metroid II Samus), concept art (Smash Samus) and a soundtrack gallery (Smash Zero Suit Samus).
This would be less of an issue if Amiibo were well stocked
Like UB said, the Samus Smash amiibo were really easy to get. Yeah, there were problems with some amiibo stock, but this wasn't the one.
And aren't you buying the game for the game? Do you really need the extras? Like, if none of the other stuff existed, would you care?
And aren't you buying the game for the game? Do you really need the extras? Like, if none of the other stuff existed, would you care?
That 3DS is very tempting. One of my favourite koans to meditate on is "how many 3DSes does one person need"?
I'm not a big F-Zero fan, but Nintendo should really have an F-Zero month where they re-release all the F-Zero games on any of the applicable virtual console forums - and include playable versions of AX and DD - games the vast majority of players have never got to touch. I know they don't want to sink a bunch of development costs into a new F-Zero, so here's how you release a 'new' game on the cheap.