Gaming Forums => Nintendo Gaming => Topic started by: NWR_insanolord on May 13, 2013, 10:37:25 PM
Title: What should Retro make?
Post by: NWR_insanolord on May 13, 2013, 10:37:25 PM
We're less than a month out from E3, and one of the biggest questions still left to answer is what Retro is doing. Retro has an amazing track record, with the classic Metroid Prime and its fantastic sequels, as well as the completely different but just as excellent Donkey Kong Country Returns, which is about to see rerelease on 3DS.
Now, most people would argue that Retro should be making something new, their own creative project. For the purpose of this discussion we're going to take that as a given, so don't just respond with that out of habit. I'd like to know which Nintendo property Retro should reboot, if indeed that is what they were doing. Here's the place to make your case.
Star Fox?
F-Zero?
Ice Climber?
What do you want to see from Retro?
Title: Re: What should Retro make?
Post by: pokepal148 on May 13, 2013, 10:46:08 PM
devil world :D
Title: Re: What should Retro make?
Post by: Shaymin on May 13, 2013, 10:46:27 PM
New I... damnit, beaten.
If they had to revive an IP, I'd say F-Zero. Their Mario Kart experience proves that they can do racing, and the later levels of DKCR shows they can do challenge that has been the series hallmark.
(Of course, I'm assuming they're going back to the Metroid/Mario Kart well, but F-Zero is my best case for them.)
Title: Re: What should Retro make?
Post by: azeke on May 13, 2013, 10:47:14 PM
Good game.
inb4 Ian Sane dreaming how Nintendo will fall apart
Title: Re: What should Retro make?
Post by: pokepal148 on May 13, 2013, 10:48:24 PM
Mach rider, thats a good one also, insano I see what you did there www.nintendoworldreport.com/forums/index.php?topic=41162.0 (http://www.nintendoworldreport.com/forums/index.php?topic=41162.0)
Title: Re: What should Retro make?
Post by: NWR_insanolord on May 13, 2013, 11:09:32 PM
inb4 Ian Sane dreaming how Nintendo will fall apart
There's no one who doesn't want to see Retro make a good game, outside of some kind of die-hard anti-Nintendo fanboy. Which good game would you like to see?
Mach rider, thats a good one also, insano I see what you did there www.nintendoworldreport.com/forums/index.php?topic=41162.0 (http://www.nintendoworldreport.com/forums/index.php?topic=41162.0)
What can I say, I like to encourage interesting discussion. If the rest of you came up with good topics that got people talking, you could be promoted on the front page, too.
Title: Re: What should Retro make?
Post by: Adrock on May 13, 2013, 11:53:36 PM
I see azeke is back to his "a good game" song and dance routine as if anyone in their right mind would ever want a bad game. Way to add to the discussion, you goober.
Their Mario Kart experience proves that they can do racing
Didn't they mostly work on the legacy tracks and the one Donkey Kong Country Returns track? Not saying Retro Studios can't make a good racing game (F-Zero or otherwise), but I wouldn't use their experience working on Mario Kart 7 as the reason or anything.
Title: Re: What should Retro make?
Post by: azeke on May 14, 2013, 12:09:33 AM
I am repeating myself, because nothing really changed. This discussion went on many times and everything is still the same.
It's just matter of priorities.
Some people don't want to it to be associated with Mario (or with any other existing series) in any way. Because they believe people will point fingers on forums and call them names for playing "rehashes" and that will sour on them on the game despite game's actual qualities.
There are even people who care about this stuff far more than the actual game. They openly admit they won't play the game, but just want it to be so and so (say, mature online FPS) because they want to be proven right (and Nintendo -- wrong) and get more forum e-points.
Some people WANT the game to be associated with some series (say, F Zero or Starfox) because they love characters so much.
Some people want it to be based in some specific setting (steampunk? cyberpunk? dieselpunk? biopunk? dinosaurs?) or in specific genre that they think is underrepresented in current gaming climate.
I don't want to watch or care if forums will burn.
I just want to play a good game, man.
Title: Re: What should Retro make?
Post by: Oblivion on May 14, 2013, 12:57:56 AM
Metroid Prime 4 (for 3DS).
Title: Re: What should Retro make?
Post by: Stogi on May 14, 2013, 12:58:43 AM
Halo Killer
Title: Re: What should Retro make?
Post by: Kytim89 on May 14, 2013, 02:01:24 AM
If Retro is making a new Metroid then I would want it to be a reboot of the series much in the same way that the recent Tomb Raider rebooted that series. It would be nice if it was a third person action game similar to Tomb Raider. Lastly, Retro, or Wayforward, could make a 2D side scrolling sequel on the 3DS to compliment the Wii U game.
Title: Re: What should Retro make?
Post by: azeke on May 14, 2013, 02:10:22 AM
Title: Re: What should Retro make?
Post by: Fatty The Hutt on May 14, 2013, 08:16:15 AM
me a sammich
Title: Re: What should Retro make?
Post by: Sarail on May 14, 2013, 08:31:59 AM
StarTropics.
They've hired artists and level designers from both Naughty Dog and Vigil, and I can see them taking full advantage of their abilities to make a fully immersive, stylistic, modern new take on the StarTropics series.
Uncharted meets Zelda meets Doctah Jones. Do it, Retro. Shock the world.
Title: Re: What should Retro make?
Post by: Caterkiller on May 14, 2013, 01:22:21 PM
I want Star Fox more than any other. With beautiful realistic environments and fast paced online multiplayer that makes people go nuts. The only draw back is Nintendo might purposely make the spoken dialogue bad like in the 64 remake. It wasn't what they said, since it was exactly the same but in almost every stage the delivery from the actors was much worse the original. I suppose since Star Fox 64's one liners are legendary and some parts were corny they took it as bad voice acting. It wasn't perfect but the remake purposely made a mockery of it.
I really don't want a FPS though. At least not in any typical setting we've seen all generation with mechanics that are similar.
Title: Re: What should Retro make?
Post by: Ian Sane on May 14, 2013, 01:58:30 PM
If Retro is making a new Metroid then I would want it to be a reboot of the series much in the same way that the recent Tomb Raider rebooted that series. It would be nice if it was a third person action game similar to Tomb Raider. Lastly, Retro, or Wayforward, could make a 2D side scrolling sequel on the 3DS to compliment the Wii U game.
Other M is such a bastardization of Metroid that it practically was a reboot. It sure didn't feel like it fit with the rest of the series.
I really want something "quest" based. Do you get what I mean? Like some games have some sort of quest to them. You're some character and you go out to accomplish something in some videogame world. It doesn't have to have a great story but there is some narrative. The main Mario, Metroid, Zelda and Pokemon series all all of this type. Your character goes on some quest whether it be though sequential levels or an open world. Mario Kart, and racing games in general, don't have that, even if they have characters. It's more like a sport. The Wii Series does not have that. Tetris doesn't have that. Fighting and rhythm games don't have that. Those game are effectively pure gameplay.
There is a place for games like that but I find I get bored of those series as they don't really have new places to see. Quest games can always give you the same gameplay in a different world and seeing the world can often overcome derivative gameplay and still feel like a new experience. A new track in Mario Kart of F-Zero isn't enough to do that and it's hard to update the gameplay.
So while I would prefer a new IP I'm fine with: Mario platformer or RPG Zelda Metroid Star Fox Kirby Fire Emblem Pikmin Kid Icarus
But not with: Mario Kart F-Zero Wii Series SSB
You get the idea. I feel a "quest" game is the only way to really get any personal creativity from Retro. Unless they really came up with some gameplay ideas, current Mario Kart games could be made by any group of code monkeys under Nintendo's supervision.
Though ultimately I find that I'm not impressed by games that I figure Nintendo would have given me anyway. If I can say "if you didn't make it, someone else would have" then it's just not that impressive.
Title: Re: What should Retro make?
Post by: pokepal148 on May 14, 2013, 02:25:18 PM
Though ultimately I find that I'm not impressed by games that I figure Nintendo would have given me anyway. If I can say "if you didn't make it, someone else would have" then it's just not that impressive.
but you can say that of anything really
Title: Re: What should Retro make?
Post by: MagicCow64 on May 14, 2013, 02:55:40 PM
They've hired artists and level designers from both Naughty Dog and Vigil, and I can see them taking full advantage of their abilities to make a fully immersive, stylistic, modern new take on the StarTropics series.
Uncharted meets Zelda meets Doctah Jones. Do it, Retro. Shock the world.
Super doubt we'll ever see StarTropics again, but the staff pick ups seem to be a pretty good tell as to what kind of game they're making. Really don't think it's going to be a racer or Star Fox, and I don't think Other M would exist if there were any mid-term plans for Retro to tackle Metroid again (unless that batshit Metroid x Star Fox rumor rises from the dead and becomes reality).
Title: Re: What should Retro make?
Post by: Rubber Band AI on May 14, 2013, 03:37:51 PM
Mario: Other M
Title: Re: What should Retro make?
Post by: Fatty The Hutt on May 14, 2013, 03:53:47 PM
Title: Re: What should Retro make?
Post by: Mop it up on May 14, 2013, 05:00:47 PM
They should make what they want to make, because a game they're passionate about making will end up the best.
With that lame answer out of the way, I'd like to see them do an FPS game. Nintendo have the best controller for shooters, but there are hardly any good games to make use of that. I wouldn't want them to try to chase the "modern" shooter that's overdone today though, those have a lot of problems. I think they'd do something more unique with it, or it would be closer to the classic shooters like Perfect Dark or TimeSplitters.
Title: Re: What should Retro make?
Post by: Adrock on May 14, 2013, 05:08:29 PM
Though ultimately I find that I'm not impressed by games that I figure Nintendo would have given me anyway. If I can say "if you didn't make it, someone else would have" then it's just not that impressive.
but you can say that of anything really
Well if I want to be super-cynical, sure. But if they were working on Mario Kart... we KNOW Nintendo is going to make a Mario Kart for the Wii U. If they asked Retro and Retro refused (assuming they even could do that) Nintendo would just go to another developer and ask them to make Mario Kart. Retro's involvement has virtually nothing to do with whether or not we get Mario Kart U. But anything that involves more creativity on Retro's part would be more distinct and then it's harder to say that anyone else would have created it. I could probably say that if Retro didn't do Metroid, someone else would have got handed the franchise, but Retro's take on it was so unique that I don't think any other dev would have given us that resulting game.
I suppose Retro could be given Mario Kart and then do something truly amazing and original with it, but the series is so safe and coventional I cannot imagine Nintendo allowing it. Metroid Prime benefitted from there not being a 3D blueprint of the series to follow.
Title: Re: What should Retro make?
Post by: pokepal148 on May 14, 2013, 06:09:21 PM
i think nintendo would like to keep metroid quiet for a little bit longer after Other M
Title: Re: What should Retro make?
Post by: Fatty The Hutt on May 14, 2013, 06:27:27 PM
@Adrock - LOL +1
Title: Re: What should Retro make?
Post by: Luigi Dude on May 14, 2013, 10:37:56 PM
i think nintendo would like to keep metroid quiet for a little bit longer after Other M
Not really sense Prime 3 was a million seller. Other M was the only Metroid game of its kind. All Other M under performing will do is hurt the chances of an Other M 2, but not the entire franchise since different Metriod games were more successful. Just like Four Sword Adventure bombing didn't prevent future Zelda games from coming, just more Four Sword type games.
Title: Re: What should Retro make?
Post by: Caterkiller on May 15, 2013, 01:34:11 AM
I just hope 3rd person Metroid with ninja Samus won't be ignored in the future. Action like Other M with the progression and exploration of a typical Metroid should be attempted. Though I have a feeling the next time we get 3D Metroid the developers won't quite know why Other M caused such a ship storm and Samus will be a Retro tank or a retro Samus.
I watched a video of all of Ridley's appearances and when the Prime portions came up I forgot how awesome that looked and felt from behind the visor. Then at the end Other M's portion came up and I forgot how agile and cinematic Samus' movements were when she was fighting. Both are extremely pleasing aesthetically, I just hope we get a game that can make both perspectives very meaningful to a single game.
Title: Re: What should Retro make?
Post by: paleselan on May 15, 2013, 11:02:59 PM
Donkey Kong Country Returns Again!
Title: Re: What should Retro make?
Post by: pokepal148 on May 15, 2013, 11:18:59 PM
they should make a cure for cancer....
Title: Re: What should Retro make?
Post by: Toruresu on May 16, 2013, 09:32:41 AM
I'm hoping for a 3rd person game, something like Mass Effect. Action, RPG elements, online multiplayer, etc. They can do futuristic sci-fi, why not give them a chance?
Title: Re: What should Retro make?
Post by: Fatty The Hutt on May 16, 2013, 12:37:10 PM
me young again. and svelte
Title: Re: What should Retro make?
Post by: Khushrenada on May 17, 2013, 11:37:05 AM
Sonic: Lost World
Title: Re: What should Retro make?
Post by: Caterkiller on May 17, 2013, 06:01:54 PM
If someone is capable of truly recreating the genesis titles in 3D its Retro. I like the new Sonic games for the most part, I just don't like how Sonic feels more like a motorized vehicle than an actual running creature.
Title: Re: What should Retro make?
Post by: pokepal148 on May 17, 2013, 06:06:31 PM
heck retro should make insanolord a better moderator,(and better at picking hotseat topics that can't be easily abused) :rolleyes: ;)
Title: Re: What should Retro make?
Post by: NWR_insanolord on May 17, 2013, 07:04:06 PM
Any topic can be easily abused. Especially by the people we have here.
Title: Re: What should Retro make?
Post by: pokepal148 on May 17, 2013, 07:25:23 PM
yeah but this one is pretty easy to destroy...
Title: Re: What should Retro make?
Post by: Louieturkey on May 18, 2013, 11:02:06 AM
Title: Re: What should Retro make?
Post by: ThePerm on May 29, 2013, 02:24:51 PM
I really hope Retro's game is announced. What I want to see most is Wii U really showing off what they can do. I haven't seen enough from Nintendo showing off. The graphic whore in me really wants this. Granted, for instance: Nintendo land actually has amazing graphics but the art style hides this completely(I figure whatever their using is probably the same thing the zelda demo was running off).
Title: Re: What should Retro make?
Post by: Luigi Dude on May 29, 2013, 05:34:10 PM
I really hope Retro's game is announced. What I want to see most is Wii U really showing off what they can do. I haven't seen enough from Nintendo showing off. The graphic whore in me really wants this. Granted, for instance: Nintendo land actually has amazing graphics but the art style hides this completely(I figure whatever their using is probably the same thing the zelda demo was running off).
Well the trailer for X was amazing.
Remember this is a huge open world game which always sacrifice character models for the sake of the huge world. This is why Xenoblades character models were kind of crappy looking compared to character models in other Wii games that weren't open world games. So if X character models can look this good for a huge open world game, imagine how good other games are going to look.
So in other words, Retro's game is going to look much better then X since it isn't open world, and considering X already looks amazing, yeah Retro's game is going to be almost scary to look at by how good it'll look.
Title: Re: What should Retro make?
Post by: Ian Sane on May 29, 2013, 06:07:52 PM
While I agree in principle with "graphics over gameplay", I don't like how it is usually used to excuse lousy graphics. The mantra means that if one has to chose one over the other, gameplay is more important. It does not mean the two items are mutually exclusive.
Many of Nintendo's best games from their history were also very visually impressive for their time. Super Mario Bros. 3 for example is not just a fantastic game in terms of gameplay, it also is a fantastic technical achievement for the NES. The game was stunning for an NES game at the time. Nintendo using "workingman's graphics" is a relatively new thing. Prior to the Cube era Nintendo games typically had impressive graphics for their time.
Ideally I want good graphics AND gameplay because many of the best games from the past combined the two. Hell, the Super Mario Galaxy games are widely considered the best games on the Wii and, unlike titles like Wii Sports, they have impressive graphics. While the NSMB games are content with functional-but-unimpressive graphics, the 3D Mario games on the Wii pushed the hardware. As did Metroid Prime 3, DKC Returns and Zelda: Skyward Sword. It seems the less "casual" the game, the more Nintendo was willing to go that extra mile, limited only be the decision to go with "weak" hardware in the first place. Unfortunately because of the hardware I found those looked great for Wii games; they didn't impress me outright like Gamecube games could.
Retro has never made a game with okayish graphics. They're always impressive for the hardware so we should be fine.
Title: Re: What should Retro make?
Post by: ThePerm on May 30, 2013, 02:16:42 AM
I really hope Retro's game is announced. What I want to see most is Wii U really showing off what they can do. I haven't seen enough from Nintendo showing off. The graphic whore in me really wants this. Granted, for instance: Nintendo land actually has amazing graphics but the art style hides this completely(I figure whatever their using is probably the same thing the zelda demo was running off).
Well the trailer for X was amazing.
Remember this is a huge open world game which always sacrifice character models for the sake of the huge world. This is why Xenoblades character models were kind of crappy looking compared to character models in other Wii games that weren't open world games. So if X character models can look this good for a huge open world game, imagine how good other games are going to look.
So in other words, Retro's game is going to look much better then X since it isn't open world, and considering X already looks amazing, yeah Retro's game is going to be almost scary to look at by how good it'll look.
X really didn't impress me all that much. And how do you know what type of game retro is supposed to have?