Starting April 2, 2012, the retailer will no longer accept the trade-in of GameCube consoles, games, and accessories.
http://www.nintendoworldreport.com/news/29643
GameStop is ending their part in the used GameCube consoles, games, and accessories market. According to a banner located at the bottom of the Trade-Ins page on their US site and similar signs in stores, GameStop and EB Games will no longer accept trade-ins on any GameCube consoles, games, or accessories starting April 2, 2012.
Nevertheless, don’t fret. It is likely that GameStop will continue to sell their remaining stock of GameCube consoles, games, and accessories, just as they did when they stopped accepting the trade-in of other consoles and handhelds.
I knew this was coming for a while now. Especially with the Wii U coming out near the end of this year. But I already traded all my GameCube stuff in last summer. I also won't be surprised to see a GameCude eShop-like area to download for the Wii U eventually. So this shouldn't be the last we ever hear of GameCude games.
I knew this was coming for a while now. Especially with the Wii U coming out near the end of this year. But I already traded all my GameCube stuff in last summer. I also won't be surprised to see a GameCude eShop-like area to download for the Wii U eventually. So this shouldn't be the last we ever hear of GameCude games.
Unless some hacker in his garage finds a way to play Gamecube discs on his Wii U. ;D
I knew this was coming for a while now. Especially with the Wii U coming out near the end of this year. But I already traded all my GameCube stuff in last summer. I also won't be surprised to see a GameCude eShop-like area to download for the Wii U eventually. So this shouldn't be the last we ever hear of GameCude games.
Unless some hacker in his garage finds a way to play Gamecube discs on his Wii U. ;D
It would not be worth the effort, if possible at all. It would pretty much be like trying to get Dreamcast discs to work on a Xbox 360 (for example). If you are thinking stuff like DVD's on a Wii, that's because the Wii was designed to play DVDs (but Nintendo just never enabled it). The Wii U will not be designed to support GameCube discs., so you would have to figure out a way for the system to hold the disc, program the system to read the discs, etc.
(unless the game came with a real woman to give me a BJ everytime I played it, LOL).
Surely there would've been better returns for people to sell direct instead of getting pennies in trade credit there?That's true for all games though.
Surely there would've been better returns for people to sell direct instead of getting pennies in trade credit there?That's true for all games though.
You may not like GameStop, but they are a good source to buy games, especially for the average consumer.
Amazon is not really great for older games, I actually pointed out on the last page that for the 2 GameCube games listed, Amazon is more expensive than GameStop.Only if you get lucky and find a GameStop with them in stock. They aren't available online and very likely most stores won't have them. In those cases, GameStop doesn't represent the "market price," they represent whatever the price was before they went out of stock.
Compare that to Gamestop where they only give someone maybe 1/10th of what their game is worth and then when you buy that used game 90% of it is just pure profit for Gamestop. Maybe it ends up a better deal for you as a buyer, but someone had gotten ripped off in the process.
We'd probably just see a mad scramble for the top if GameStop went away, and then another company would swoop in and buy all the smaller chains - just like what happened with GameStop.
The one and only time I traded anything to Gamestop was about 10 years ago when I took my NES collection in and I remember they gave me a mere 3 cents for Super Mario Bros. and then they put it on the shelf and priced it at $3.00 so that's no less than a hundred times the trade in value.
But you are right about newer high demand games like ME3. I'm sure the trade in value for games like that is more reasonable. It just depends on the game....which is why I picked a three year old sports title for the second example...
Let me get this straight... you traded in a 12 year old, 4 generation old game and you're upset that they gave you crap for it and *maybe* sold it for crap? You don't know they sold it for $3.
This was about 10 years ago, so it wasn't 4 generations old at the time.My bad, three generations old...
I don't know they sold it for $3 but I do know I came back some time later and it was on the shelf for $3.00. Maybe it wasn't the same exact copy, but it probably was.
In 2002 it still would be 3 generations old (and the game would have been 17 years old: 1985-2002).Whoops. For some reason, I read that post (on my cell, at work) as Super Mario Bros. 3...
My point wasn't the crap price, it was that they were selling it a hundred times more than what the trade in value was. I know it was a common pack in game, so I didn't expect it to be extremely valuable. I was just giving that an example because when I said they give a person only 1/10th what they charge it for you made it out like I was exaggerating, but often times that really is the case, and in some cases like this its only 1/100th. I'm not saying that's typical, but it happens sometimes.
The one and only time I traded anything to Gamestop was about 10 years ago when I took my NES collection in and I remember they gave me a mere 3 cents for Super Mario Bros. and then they put it on the shelf and priced it at $3.00 so that's no less than a hundred times the trade in value. I know better now, but I felt like an idiot and I am embarrassed to admit it. To make up for that I now try to talk people out of trading their games in to Gamestop whenever possible so they don't make the same mistakes I did.
But you are right about newer high demand games like ME3. I'm sure the trade in value for games like that is more reasonable. It just depends on the game.
A) Which is it? Often, not typical or sometimes?
B) 10 year old extreme example isn't very relevant today.
C) You originally said 1/10th of what the game "is worth" - now it's 1/10th of what they charge for it? Very different things, these are.
D) Again, even with your example, we don't know how much they charged for it... or if it even sold. We know what they priced it at as soon as it was returned to the shelf and that's it.
E) I gave two current day extreme examples based off their current trade-in prices (without bonus) and neither one of them hits the 1/10th based on going eBay prices or current GameStop sell prices (Madden 09 is currently priced at $1.99.)
F) Let's look at Madden 09 again. Twenty five cents. But, right now, you can get 50% bonus on all trade ins. Also, an extra 10% if you're a rewards member. This bumps your TIV up to 35 cents. I can buy it online and use a Rewards card (if I had one) and get 10% off. Then, use coupon code CAG16 for another 16% off - $1.47. So, they make $1.12 on a three year old game that they had to pay an employee to process when someone traded it in, process it when they had to send it to whatever warehouse their online site uses, process it when it arrives at that warehouse and process it when it ships out. And this is all based off current trade in values. How many copies of Madden 09 do you think GameStop has? Probably a ton. How many of these copies that they currently have in stock do you think were traded in before 10 came out? Before 11 came out? Before 12 came out? What was the trade-in values then?
I have no way of knowing. But before bonus, here's the current TIVs for the most recent Maddens for the 360:
10 - $1.00. 47 cents profit.
11 - $5.00. $3.26 LOSS.
12 - $21.00. $19.53 LOSS.
So, again, you can't just go by the price they slap on it when they throw it back on the shelf. That assumes that the game sells immediately at that price. Chances are, it doesn't (unless it's a hot game, which, as we already established, they give you much, much more for). If it is that easy to resell, then you should do it yourself. Take your $1.99 copy of Madden 09 and list it on eBay. Subtract your listing fees, PayPal fees and your time involved (let's say, ten minutes listing, dealing with the buyer, shipping, etc (all hoping you're not scammed at some point) ten minutes at minimum wage, that's $1.20 you could have made flipping burgers instead of reselling your game)... Assuming your game sells (again, looking at all the eBay auctions that didn't get a single bid with bidding starting at 99 cents or less, good luck), how much profit did you make vs. just selling it at GameStop when you're in there buying a game anyway (if you're the type of person that sells to GameStop, you're likely the type of person that buys from them).
Look, I'm no GS fan myself... but there's plenty of reasons to hate on them. The price they give you for trade ins is hardly one of them. And crying about the price they gave you for some 17 year old pack-in game ten years ago is plain ridiculous at this point.
I don't have any first hand experience with what the trade in situation is at Gamestop these days.
Also, I wonder what the trade in value for Wii Sports or Wii Play is. I would expect that would be extremely poor. Maybe not as bad as the 3 cents for the SMB cart, but still.
A person could put their games on ebay and get much more out of them.
but its far better than Gamestop giving them let's say $5 for a game that can be sold on ebay for $50 or whatever.
And on that same note, the game could have been shipped to another store or warehouse where it eventually got listed for even more than $3.00. Maybe it got ramped up to $10, like you said who knows?
Even if 1/10th is a slight exaggeration, the point is still valid. A 25 cent trade in game being priced for $2 is 8 times more than the trade in value. So the trade in is only 1/8th instead of 1/10th. Its not exactly the same, but its not far off either.
Maybe if you jump through all their hoops and sign up for all that stuff they nag you about maybe it really isn't such a rip off, but on the surface that's how it appears. Maybe that is something Gamestop could work on improving.