The price is justified, according to Capcom.
http://www.nintendoworldreport.com/news/28300
Resident Evil: Revelations will be the first 3DS game priced at $50.
A Capcom representative told Kotaku that the reason the game has been priced at $50 is that "Resident Evil Revelations is an all new Resident Evil title with over 20 hours of gameplay, and cutscenes beautifully rendered in fear-inducing 3D". He elaborates, "A true console experience on a handheld device, Resident Evil Revelations is an epic title that offers both a single-player campaign for that classic survival horror gaming experience, and an additional RAID mode that can be played cooperatively or single player. To handle all of that data Resident Evil Revelations requires a 4GB cartridge, resulting in a higher price point."
The game will be released in North America on February 7, 2012.
Aaah. I'll buy it at a high price.
Still buying it used. Capcom gets none of my money.
Still buying it used. Capcom gets none of my money.
What Capcom will do to prevent this is only one save state, so if you were to buy it used then you will have to finsih the game where the original buyer left off.
This may not bode well for the future of games that use larger size cards, I hope that this doesn't become an acceptable trend.The price of larger cards will drop over time. Revelations is the first and so far only game to use a larger capacity card.
Aaah. I'll buy it at a high price.Lulz. You win this entire thread. +1 for you.
I cannot believe that a 4gb flash chip of any sort isn't dirt cheap. At retail its only a dollar difference between 2gb and 4gb. We know Nintendo isn't using cutting edge tech and the casing is the same. Cart size today should be a non-issue till I start hearing 8 or 16gig carts.It's not Flash, it's PROM. I don't know the pricing details, but the performance should be better than SD Flash cards, and thus, the price higher.
That's just a bull excuse. They're pricing it this way because they know they can.
I'm pushing the shenanigans broom on anyone who says $50 is too much for a handheld game. What about handheld games makes them inherently worth less than console games?
Willing to charge $50 for a true console experience on a handheld, yet not willing to make it a numbered entry in the series. Hmmm...
Willing to charge $50 for a true console experience on a handheld, yet not willing to make it a numbered entry in the series. Hmmm...I addressed that in another thread so I'll just quote myself.
Does it even matter whether Revelations isn't a numbered entry? Capcom doesn't seem to have a system for which games deserve a numbered title. Code Veronica is arguably more important than Resident Evil 3 plot wise and didn't receive a number. It could have been either numbered 3 or 4 depending on how you view Nemesis. Apparently, the only reason Nemesis was given a numbered title is because it was on Playstation. Revelations is an interquel with 2 returning characters who we know make it to RE5. Despite its title, I'm curious what could possibly be revealed in this game that could blow the entire series' plot wide open, if anything. It seems more like a side-story that doesn't and won't affect the greater story arc of the series.I wouldn't pay too much attention to which games get a number. It makes no sense anyway. The final scenario of Umbrella Chronicles is pretty important to the canon and it's not covered in any other RE game. Capcom probably could have made an entire game based on that chapter.
(C) Amazon.com Pre-Order Price Guarantee "the price we charge when we ship it to you will be the lowest price offered by Amazon.com between the time you placed your order and the end of the day of the release date." It's listed at 39.99 still.........
........or does this only apply if the price DECREASES ? I don't know myself.
That makes the handheld inferior to the console (as in the hardware), but that doesn't necessarily mean the actual game is worth less. I don't think as many people would balk at the price if the game came out on the Wii. That's the point being made here. The game itself is worth $50 so it's silly that people are complaining that a 3DS game costs that much because on a home console, the price would be acceptable.
Amazon has the pre-order for this game listed at 40$ right now.
http://www.amazon.com/Resident-Evil-Revelations-Nintendo-3DS/dp/B0050SVLI2/ref=sr_1_1?s=videogames&ie=UTF8&qid=1320209231&sr=1-1 (http://www.amazon.com/Resident-Evil-Revelations-Nintendo-3DS/dp/B0050SVLI2/ref=sr_1_1?s=videogames&ie=UTF8&qid=1320209231&sr=1-1)
Edit: Beaten
I'm pushing the shenanigans broom on anyone who says $50 is too much for a handheld game. What about handheld games makes them inherently worth less than console games? They've come a long way since the original Gameboy. I can see thinking that a game, handheld or console, is not worth $50 or $60 because it sucks or because it's too short or any number of reasons outside of platform. A game's value should be judged on the merits of its content, not which platform it's on.I'm a little confused by this Adrock.
As excited as I am for Resident Evil Jill, I am disappointed that this game didn't come out on the Wii. It's a console game. Nothing that I've seen so far has shown that it takes advantage of it being on a handheld system. Granted, I haven't played it so I can't say for sure, but it looks like a game you have to sit down and play for an extended period of time which isn't conducive of quick, on-the-go gaming... the type of experience handhelds excel at. The original DS changed handheld gaming. Many games offered a unique experience that could not be done the same way on a home console. Once home console experiences started showing up on handhelds, one has to wonder why those games just weren't made for a console instead. Revelations is one such game. I'd rather play it on my 40" TV. So, personally, a game like Revelations is worth $50 because it's packed with content, but I can't help but wonder how much better this game would be on the Wii, especially with motion controls. RE4 was better for it. I have no doubt this game would be as well.
I hope this game sells well because Capcom needs to be rewarded for doing such a spectacular job on developing for the 3DS. I see this games as not only what the potential of the 3DS itself can do, but what a third party can do if they put actual effort into developing for a system. I hope it sells a million copies.
I'm a little confused by this Adrock.It's not contradictory. I didn't say a console experience can't be on a handheld. It can. Why not? If a company wants to release what is essentially a console game on a handheld platform, said company is certainly within its right to do so. If it happens to be a game I want to play (in this case, Revelations), I'll buy it if I have the platform to play it on, but that doesn't mean I still wouldn't prefer that it was on a console. It seems silly to put a console game on a handheld without making use of its advantages. If a company released the same exact game on a handheld and console simultaneously, I would always get the console version. That's just personal preference. I'm not arguing over it's right to exist.
Part 1:
Why can't a console Experience be on Handheld?
Part 2:
You shouldn't have a Console Experience on Handheld.
You seem to contradict your own argument.
Also the PSP allows you to play your mobile games on the big screen using a PS3 controller.
Vita doesn't support TV Out according to Sony.
PSP Go is still a PSP.Vita doesn't support TV Out according to Sony.
That would be an unfortunate oversight.
Vita doesn't support TV Out according to Sony.
That would be an unfortunate oversight.
What about handheld games makes them inherently worth less than console games?You sort of covered my case in your later thoughts: handhelds have tiny screens, poor sound quality, and an uncomfortable controller. It doesn't really matter what the game is in question, the experience isn't as good as a console game. Therefore, I am not willing to spend as much on a handheld game as I am a console game. I wouldn't say I view handheld games as inherently less value; games are worth whatever people are willing to pay, as long as they enjoy them. That's just my view.
Why would tiny screen matter when you control how close you can be? I have an 46inch TV that I sit 6 feet away from vrs my handhelds where I'm less than a foot from?You kind of answered your own question here. Holding something up to my face is not only uncomfortable, but having a light bulb so close strains my eyes. Looking at a television screen across the room does not cause discomfort.
Sound quality? Are you talking about speakers--yeah they suck but you still have headphones option.Headphones still don't equate to a good stereo. However, that isn't an issue because I have a cable to connect handhelds to my stereo. But the DS sound quality itself seems the same as the GBA, which doesn't sound as good as even the Super NES in some cases. I haven't played a 3DS game though, so I don't yet know how it compares.
The WII has the worst standard controller but nobody complains because you can swap it out with the classic controller PRO if you want it.This statement means it's probably pointless to respond since it states an opinion as a fact (one which I completely disagree with), so I'll just say that comfort is subjective and different for everyone.
Anyone buying this for $50, I am calling you a rube (North Americans, anyway. I realize the pricing models are completely different elsewhere).
...
So the question is to wait for 6+ months, or pay $10 for an advance copy?
Call me what you willRube!! You're ruining gaming for the rest of us!!! ;)
PS -- I'd probably be willing to pay $60 for the next Monster Hunter game on 3DS if it's an all-new, full-featured release.OK, now you're really ruining it for the rest of us. ;D
@Ceric: If Nintendo locked this in as an exclusive, that would certainly change things. I wonder if Ninty would approve of the price or want Capcom to "fall in line" with "typical" 3DS pricing?I figured that the $50 price point would be part of the deal.
Mind you, it seems that with Capcom right now, Nintendo will do what Capcom wants, not the other way around. (second slide-pad attachement, anyone?)
So the question is to wait for 6+ months, or pay $10 for an advance copy?
I didn't say wait 6+ months. I said that there will be a price drop and a Vita version within 6 months. Six months was an outside number; I actually think the price drop will happen quite soon, maybe within a month but more likely two.
The position I want to advocate is that I wish you and others would wait for the price drop and send the message that the consumer base is unwilling to let $50 3DS games becaome the standard. I think that's the test ballon that's being floated here by Capcom.
Call me what you willRube!! You're ruining gaming for the rest of us!!! ;)PS -- I'd probably be willing to pay $60 for the next Monster Hunter game on 3DS if it's an all-new, full-featured release.OK, now you're really ruining it for the rest of us. ;D
If there were other games out that appealed to me, I would fully agree with your post. Normally I'm in no rush to buy and all too happy waiting for price drops... but so far there has been very little that interests me and Capcom seems ready to take advantage of that lull by releasing a AAA-quality blockbuster on 3DS. If you put out the games I want - especially when nobody else is - then you get my money.Fair enough.
Don't even ask how much I would have paid for a North American version of Xenoblade, if I hadn't given up hope and imported. (Hint: bought a second-hand Wii to install homebrew on so I could play...)Oh My Lord, that's brilliant! Futzing with my precious Wii and possibly messing it up is the one thing that's prevented me from importing. I may actually consider going your route. Never thought of it.
Oh My Lord, that's brilliant! Futzing with my precious Wii and possibly messing it up is the one thing that's prevented me from importing. I may actually consider going your route. Never thought of it.
Did everything work out OK?
(I should say that I am still holding out hope for a NA release. I am currently willing to give it another year.)
Do you remember that one Wii update that bricked loads of systems? Applying that was a SIGNIFICANTLY higher risk than installing homebrew. The mechanisms used by that update have been in the Wii for a long time but homebrewers decided not to use them as they were too buggy. The homebrewers actually rewrote those routines to be more reliable!No slight on the homebrewers, it is my lack of tech savy and skill that I am afraid of. :-[
Don't even ask how much I would have paid for a North American version of Xenoblade, if I hadn't given up hope and imported. (Hint: bought a second-hand Wii to install homebrew on so I could play...)Oh My Lord, that's brilliant! Futzing with my precious Wii and possibly messing it up is the one thing that's prevented me from importing. I may actually consider going your route. Never thought of it.
Did everything work out OK?
(I should say that I am still holding out hope for a NA release. I am currently willing to give it another year.)