Gaming Forums => Nintendo Gaming => Topic started by: Kytim89 on February 12, 2011, 01:14:27 PM
Title: Recommend Any Good Gamecube Games
Post by: Kytim89 on February 12, 2011, 01:14:27 PM
Can anyone recommend any good Gamecube games? I am severly lacking that ga,e collection, so I am looking to build up my arsenal of Gamecube games. I have almost beat all of my Wii games and ranther than buy new Wii games I would prefer to buy cheaper games.
Title: Re: Recommend Any Good Gamecube Games
Post by: broodwars on February 12, 2011, 01:20:03 PM
I'm going to stay away from your typical Nintendo games on this list. You already know them and probably already have them. I recommend Skies of Arcadia Legends, Baten Kaitos, Baten Kaitos Origins, Tales of Symphonia, the Prince of Persia Sands of Time Trilogy (Sands of Time, Warrior Within, Two Thrones), the Megaman X Collection, and Star Wars: Rogue Squadron 2 - Rogue Leader. All but one of those (the Megaman X Collection) are still in my collection, though I'd probably get rid of the Prince of Persia trilogy if I could now that Ubisoft's formally announced a disc version of the HD re-releases.
Title: Re: Recommend Any Good Gamecube Games
Post by: TJ Spyke on February 12, 2011, 01:21:49 PM
Easy: Paper Mario: The Thousand-Year Door Super Smash Bros. Melee Luigi's Mansion Donkey Kong Jungle Beat (get the DK Bongos though, the game is not as fun using the GCN controller) Metroid Prime Metroid Prime 2: Echoes The Legend of Zelda: The Wind Waker Tales of Symphonia TimeSplitters 2 (the only bad thing are the long load times, which is why I preferred the Xbox version)
There are more, but this is a good selection.
Title: Re: Recommend Any Good Gamecube Games
Post by: broodwars on February 12, 2011, 01:25:15 PM
Easy: Paper Mario: The Thousand-Year Door Super Smash Bros. Melee Luigi's Mansion Donkey Kong Jungle Beat (get the DK Bongos though, the game is not as fun using the GCN controller) Metroid Prime Metroid Prime 2: Echoes The Legend of Zelda: The Winde Waker Tales of Symphonia TimeSplitters 2 (the only bad thing are the long load times, which is why I preferred the Xbox version)
There are more, but this is a good selection.
There's also Timesplitters 3, and Fire Emblem: Path of Radiance that I had forgotten. I wouldn't recommend the Metroid Prime games, though, on GC. The Wii Metroid Prime Collection is more than satisfactory.
Title: Re: Recommend Any Good Gamecube Games
Post by: Nemo on February 12, 2011, 01:25:50 PM
These are some of my favorites:
Rogue Leader: Rogue Squadron II (Rebel Strike: Rogue Squadron III lets you play Rogue Leader in 2-player split screen mode only, if you've got a friend who would enjoy the game, too) Pikmin Eternal Darkness Skies of Arcadia (rpg) Ikaruga (difficult 2-d shooter game) Metroid Prime (unless you got the Wii one that has all 3... but at this point, you could pick the GameCube version much cheaper) Soul Calibur II (Link as a playable character)
Title: Re: Recommend Any Good Gamecube Games
Post by: UncleBob on February 12, 2011, 01:33:35 PM
Pac-Man vs. and Super Monkey Ball.
Title: Re: Recommend Any Good Gamecube Games
Post by: TJ Spyke on February 12, 2011, 01:39:22 PM
Easy: Paper Mario: The Thousand-Year Door Super Smash Bros. Melee Luigi's Mansion Donkey Kong Jungle Beat (get the DK Bongos though, the game is not as fun using the GCN controller) Metroid Prime Metroid Prime 2: Echoes The Legend of Zelda: The Wind Waker Tales of Symphonia TimeSplitters 2 (the only bad thing are the long load times, which is why I preferred the Xbox version)
There are more, but this is a good selection.
There's also Timesplitters 3, and Fire Emblem: Path of Radiance that I had forgotten. I wouldn't recommend the Metroid Prime games, though, on GC. The Wii Metroid Prime Collection is more than satisfactory.
I only listed games I have played, but I have heard good things about both of those. I agree on the Wii Prime collection, although that is pretty expensive and hard to get.
Title: Re: Recommend Any Good Gamecube Games
Post by: Retro Deckades on February 12, 2011, 02:59:58 PM
You can't go wrong with anything already mentioned. I personally enjoyed the hell out of Eternal Darkness, both Timesplitters 2 and 3 and Super Monkey Ball 1 and 2, and Pikmin 1 and 2 as well. When I have a look at my collection I will post a few more recommendations. What type of genres do you tend to like, kytim? And I'm sorry to say, there is only one Rare game on the Gamecube.
Title: Re: Recommend Any Good Gamecube Games
Post by: TGM on February 12, 2011, 03:54:30 PM
Get F-Zero GX.
What, you want more recommendations? Sorry, but I don't give that much advice for free.
Title: Re: Recommend Any Good Gamecube Games
Post by: Guitar Smasher on February 12, 2011, 03:56:06 PM
It might be difficult to find, but I really enjoyed Smuggler's Run: Warzones.
Title: Re: Recommend Any Good Gamecube Games
Post by: Chozo Ghost on February 12, 2011, 04:53:58 PM
If you like vampires check out Bloodrayne.
Title: Re: Recommend Any Good Gamecube Games
Post by: Stratos on February 12, 2011, 05:30:52 PM
I second every game mentioned so far other than Bloodrayne ;).
Metal Gear Solid: Twin Snakes, Beyond Good and Evil, Two Towers, Return of the King and Custom Robo are all fun games.
The Hobbit is a terribly underrated game. It plays similar to a more linear Zelda with platforming elements. It looks great and the art style is very fitting for the tone of the book I think. I loved it.
If you can get the GBAs and link cables then when you pick up Pac-Man Vs also grab Crystal Chronicles and Zelda Four Swords.
No one has mentioned Rouge Squadron 3 yet. But you should get that one if only for the fact it has the entirety of Rogue Squadron 2 on it with co-op. The game isn't all bad, just the foot missions. I'd still get it and force your way through those foot missions to get to the yummy space combat levels.
Title: Re: Recommend Any Good Gamecube Games
Post by: Tanookisuit on February 12, 2011, 06:48:14 PM
Ribbit King Plus. The only Gamecube game I still play regularly.
Title: Re: Recommend Any Good Gamecube Games
Post by: bustin98 on February 12, 2011, 06:59:27 PM
Sphinx and the Cursed Mummy Burnout 2 Geist James Bond Nightfire Smugglers Run Soul Calibur II Star Wars Bounty Hunter Turok Evolution (ha ha, no just kidding, avoid like the plague)
Title: Re: Recommend Any Good Gamecube Games
Post by: Kytim89 on February 12, 2011, 07:50:47 PM
What about P.N. 03?
Title: Re: Recommend Any Good Gamecube Games
Post by: BlackNMild2k1 on February 12, 2011, 08:35:34 PM
Second Sight
under rated game.
Title: Re: Recommend Any Good Gamecube Games
Post by: NWR_insanolord on February 12, 2011, 09:17:31 PM
I think it's been said already, but I highly recommend Pikmin 2. I'm such a huge fan of that game that I imported the New Play Control version from Europe when they didn't release it in America.
Title: Re: Recommend Any Good Gamecube Games
Post by: BeautifulShy on February 12, 2011, 09:37:22 PM
Kytim it is pretty fun.Has good replay value. You can get different types of suits. 1 is mainly focused on offense, one is balanced, and the other is more defensive. I personally like the defensive suits since you can have rapid fire on them.Just have to hold the fire button. The more offensive ones are more powerful but you have to have a pretty fast finger and you have to be good with evading. After you beat the game you can start a new game and continue with whatever suits you had in your last playthrough and if you took to upgrade them fully before than you can max out all the attributes so the only real difference is the energy drives on the suits.
Black N Mild yeah it is an underrated game. It is a pretty good mix of 3rd person shooter,Psychic abilitys and some puzzles.Didn't get to far in the game.
Title: Re: Recommend Any Good Gamecube Games
Post by: Kytim89 on February 12, 2011, 09:38:24 PM
This is why I would like to see Gamecube find its way onto Virtual Console in the future simply because of its robust game selection and the fact that game contracts are still young enough that legal entanglements would nt be as bad as those on other virtual consoles.
Title: Re: Recommend Any Good Gamecube Games
Post by: bustin98 on February 12, 2011, 09:40:49 PM
The problem with PN 03 is the repetition. Graphics are clean, very nice for the Gamecube. But there's not much for it to render so it better be good. As long as you know what you're getting into, its a decent game.
I didn't get very far into Second Sight either. Not because I didn't want to, though if it were really compelling, I would have stuck it out.
Title: Re: Recommend Any Good Gamecube Games
Post by: BeautifulShy on February 12, 2011, 09:45:45 PM
Yeah I got stuck trying to rescue someone from somewhere and trying to escape from somewhere. It was a maddening place.
Title: Re: Recommend Any Good Gamecube Games
Post by: Stratos on February 13, 2011, 05:56:35 AM
You seriously recommend Bounty Hunter, Bustin? I found the game to be broken, shallow, buggy and unplayable after a point. Great concept and a lot of ideas I wanted to love but the execution just failed in the end.
Title: Re: Recommend Any Good Gamecube Games
Post by: Chozo Ghost on February 13, 2011, 08:03:01 AM
This is why I would like to see Gamecube find its way onto Virtual Console in the future simply because of its robust game selection and the fact that game contracts are still young enough that legal entanglements would nt be as bad as those on other virtual consoles.
Many of the games are too big for the 512MB of internal storage the Wii has. It probably will happen someday, but probably not until the Wii 2.
Title: Re: Recommend Any Good Gamecube Games
Post by: bustin98 on February 13, 2011, 11:16:08 AM
I found Bounty Hunter to be a fun 3rd person game set in the Star Wars universe, and you get to play as Bubba Fett (or is it the other one? I don't remember). I didn't notice many bugs, but that might be because I wasn't looking, or I was allowing it to be just because? I'll have to boot it up again and give it another run.
Title: Re: Recommend Any Good Gamecube Games
Post by: Stratos on February 13, 2011, 04:49:21 PM
The game froze on my and trapped me in rooms multiple times.
One level I couldn't go more than an inch before getting one-hit killed by a sniper. It was a later level in the desert on Tatooine I think. I quit then and sold the game.
Title: Re: Recommend Any Good Gamecube Games
Post by: Chozo Ghost on February 13, 2011, 04:58:15 PM
I found Bounty Hunter to be a fun 3rd person game set in the Star Wars universe, and you get to play as Bubba Fett (or is it the other one? I don't remember).
Haha, I guess he's the redneck brother of Boba Fett?
Title: Re: Recommend Any Good Gamecube Games
Post by: Stratos on February 13, 2011, 06:52:10 PM
Bubba Fett likes watching Podracing on Sundays while drinking beer.
Title: Re: Recommend Any Good Gamecube Games
Post by: bustin98 on February 13, 2011, 11:46:42 PM
Whatever. :P
He's the bastard son of Jubba the Hut
Title: Re: Recommend Any Good Gamecube Games
Post by: Kytim89 on February 15, 2011, 07:06:01 PM
What about Resident Evil Remake? I have seen this game around and I am interested in playing it.
Title: Re: Recommend Any Good Gamecube Games
Post by: TJ Spyke on February 15, 2011, 07:15:39 PM
It's the best version of the game. It uses the old school RE controls, but other than that it is a great game (or at least it was when it launched, I haven't played it since then).
Title: Re: Recommend Any Good Gamecube Games
Post by: Nemo on February 15, 2011, 09:40:54 PM
After playing Resident Evil 4, I couldn't go back to the older control style of games. I tried playing Resident Evil 0, but I couldn't make myself do it.
If you can do it, go for it... but classic RE has been ruined for me.
Title: Re: Recommend Any Good Gamecube Games
Post by: Kytim89 on February 16, 2011, 05:47:50 PM
Any good RPGs other than Paper Mario?
Title: Re: Recommend Any Good Gamecube Games
Post by: TJ Spyke on February 16, 2011, 05:57:04 PM
As I mentioned, Tales of Symphonia. I haven't played them, but the Baten Kaitos games too.
Title: Re: Recommend Any Good Gamecube Games
Post by: BeautifulShy on February 16, 2011, 06:17:05 PM
Skies of Arcadia Legends Kytim. Very fun to play through. Not as much replay value as Tales of Symphonia but it still has a good amount. You have Airship battles and lots of exploration.Great Music too.
Oh also the X-men Legends games are fun.I've only played the second game. Its like Gauntlet but with X-men characters. You can level up and get better stats and customize your characters. The secondone is the better one as it has a better roster of characters and it has multiplayer where anybody can jump in at anytime. Has lots of cool cheats too.
Title: Re: Recommend Any Good Gamecube Games
Post by: Ian Sane on February 17, 2011, 12:28:14 PM
Pikmin 2 remains the Gamecube's ultimate gem. It's really odd that they never released the NPC version here in North America when of all the NPC games that one was by far the most obscure and the one most in need of a re-relesae. A lot of people missed it the first time around and so it has become the holy grail title for the Cube.
Ikaruga used to have a similar status but it is now on XBLA so it is easy to get for modern consoles. The game is still a must-own but you don't have to hunt for a rare Cube disc to get it thankfully.
Zelda: Four Swords Adventure is such a charming and enjoyable title. Ideally you want to play this with friends with GBAs. Obtaining the equipment for this today would be a huge ordeal unfortunately (hell it was a huge ordeal THEN). But the game honestly works well as a single player title as well. Played solo it's a linear level-based 2D Zelda game. In theory that sounds blasphemous but it actually works really well. 2D Zelda gameplay surprisingly works well in a level-based design. I would never want them to make the main Zelda series play like that but as one-off diversion it's lots of fun.
Title: Re: Recommend Any Good Gamecube Games
Post by: BlackNMild2k1 on February 17, 2011, 01:03:11 PM
I'm really hoping Four Swords gets a Wii/3DS remake for the Zelda 25th Anniversary.
I don't remember if the 3DS has bluetooth or not, but wireless connection for the handheld would really help. I'm actually really surprised they never did it for DS considering everyone and their momma owned atleast 1 DS and a Wii. Getting 4 players on 4 Swords would have never been easier, and that could have led to a Wiimake of FFCC too since most people never played either of those games due to the ridiculous requirements needed to play.
Title: Re: Recommend Any Good Gamecube Games
Post by: Chozo Ghost on February 17, 2011, 01:58:14 PM
I would be really surprised if it didn't, because Bluetooth would be needed in order for the 3DS to communicate with the Wii/Wii 2.
Title: Re: Recommend Any Good Gamecube Games
Post by: Ian Sane on February 17, 2011, 02:06:27 PM
A DS/Wii remake of Four Swords would have been such an obvious brilliant idea. That's probably why Nintendo never did it. Obvious brilliant ideas soar over their heads. With Nintendo the truly brilliant ideas are the ones that come out of nowhere. They're the outside-the-box megabrilliant ideas that no one else thinks of. Nintendo's ideas are only obvious when they're obviously stupid and everyone but Nintendo knows they're going to fail. They're a company of extremes, either geniuses or drooling idiots but never in between.
Title: Re: Recommend Any Good Gamecube Games
Post by: Kytim89 on February 17, 2011, 02:07:36 PM
I have always been surprised that there was never a new play controlversion of Wind Waker.
Title: Re: Recommend Any Good Gamecube Games
Post by: Chozo Ghost on February 17, 2011, 02:52:06 PM
A DS/Wii remake of Four Swords would have been such an obvious brilliant idea. That's probably why Nintendo never did it. Obvious brilliant ideas soar over their heads. With Nintendo the truly brilliant ideas are the ones that come out of nowhere. They're the outside-the-box megabrilliant ideas that no one else thinks of. Nintendo's ideas are only obvious when they're obviously stupid and everyone but Nintendo knows they're going to fail. They're a company of extremes, either geniuses or drooling idiots but never in between.
Metroid: Other M was in between.
Title: Re: Recommend Any Good Gamecube Games
Post by: Ian Sane on February 17, 2011, 03:16:23 PM
I rank Other M under "drooling idiots".
But on the topic of Gamecube games Mertroid Prime 1 & 2 are obvious two of the best titles on the system. A lot of praise has been made regarding MP Trilogy for the Wii. The thing is it is not quite perfect enough to completely make the original Cube versions irrelevant. Resident Evil 4 is a good example of Wii-make that replaces the original. The important thing it that it doesn't JUST have the Wii pointer controls. It also has the original controls. So it's the same plus more. You've got everything you could ever want in the Wii version. But with Metroid Prime Trilogy there is no option to play with the original controls. So now it becomes a judgement call regarding what control option you want to use.
I never had a problem with Metroid Prime's controls. They're like Zelda's which makes sense because Metroid is pretty much the same genre but from a different perspective (top view vs. side view, third person vs. first person). The only problem I ever had with the controls was the last boss of MP2 which rather stupidly seemed to require completely different controls than the rest of the game. It isn't an FPS so it doesn't have to control like an FPS. I think a lot of the flack that Metroid Prime ever got for its controls were from people that could not see past the FPS similarities. It's in first person so it HAS to be an FPS. That sort of close-minded bullshit is why we got crap like Metroid Prime: Hunters.
I find games usually work best in their original design. Metroid Prime 1 & 2 were never designed for FPS style controls. They were designed for those lock-on Zelda style controls and I suggest that the unintiated introduce themselves to it the way it was meant to be played. Same with Twilight Princess. The Gamecube version is the real version with no tacked on waggle bullshit.
Title: Re: Recommend Any Good Gamecube Games
Post by: ejamer on February 17, 2011, 03:21:18 PM
Resident Evil 4 is a good example of Wii-make that replaces the original. The important thing it that it doesn't JUST have the Wii pointer controls. It also has the original controls. So it's the same plus more.
Not only that but the Wii edition of RE4 is the definitive version because it combines the better graphics of the Gamecube version with the extra content of the PS2 edition. If you had the GC version you had better graphics but missing content; and if you had the PS2 version it was the other way around. But the Wii has both that content plus the better graphics. The motion controls are also a nice touch, but it would still be the definitive version even if you disregard that.
Title: Re: Recommend Any Good Gamecube Games
Post by: Sundoulos on February 21, 2011, 10:37:46 PM
The Hobbit is a terribly underrated game. It plays similar to a more linear Zelda with platforming elements. It looks great and the art style is very fitting for the tone of the book I think. I loved it.
I loved this game, but I'm sort of a Hobbit-head. The music is pretty awesome as well. I requested it once for a Radio Trivia episode.
Title: Re: Recommend Any Good Gamecube Games
Post by: Stratos on February 22, 2011, 04:58:36 AM
Hobbit is a classic. I grew up listening to my dad read it to me at night. I wish the game had gotten some more exposure.
Title: Re: Recommend Any Good Gamecube Games
Post by: TJ Spyke on February 22, 2011, 10:57:36 AM
I blame it on a number of things: I don't recall Vivendi Universal Games (the publisher) doing much, if any, advertising. Since they own had rights to the books, they were not allowed to use any of the stuff from the LOTR movies. Finally, The Hobbit is just not as popular overall when compared to the LOTR trilogy (whether it is better or not is up to debate, I never read any of them). It got good reviews though, so I wish it would have sold better based on that.
Title: Re: Recommend Any Good Gamecube Games
Post by: Kytim89 on February 22, 2011, 01:19:40 PM
I am now playing Second Sight and I have to say that this game is pretty good so far. The psychic powers would have been better accomodated with Wii motion controls in mind, but overall, not a bad game. The graphics are pretty good for a Gamecube game and it was developed by Free Radical, which is always a plus for me.
Why did the Gamecube sell so poorly if it had this assortment of good games?
Title: Re: Recommend Any Good Gamecube Games
Post by: broodwars on February 22, 2011, 01:27:09 PM
Why did the Gamecube sell so poorly if it had this assortment of good games?
Because the PS2 had a larger quantity of good games, especially in the RPG genre, and it got ports of most of the good 3rd party games the GameCube had (even if the ports were noticeably inferior, as in the case of RE4). Yeah, I said it. I loved my GameCube, but as an RPG fan I was in gaming nirvana when I finally broke down and picked up a PS2 a few years back.
Title: Re: Recommend Any Good Gamecube Games
Post by: TJ Spyke on February 22, 2011, 01:28:41 PM
One reason is that most of its third party games also came out on PS2 and Xbox. I don't know who would every buy the PS2 version unless you only had a PS2 (because usually it was the worst version), but the Xbox version would usually look a little nicer and/or have faster loading times (and the built-in hard drive, so no worrying about Memory Cards).
Title: Re: Recommend Any Good Gamecube Games
Post by: Ian Sane on February 22, 2011, 02:02:45 PM
During the Gamecube's generation third party games tended to fall into three categories:
-Exclusive for the PS2 -For the PS2 and Xbox -For all three consoles
99% of the time this was the situation. So if third party support mattered to you the Gamecube was not very useful. Most of the third party games it got were also on the other systems but there were tons of exclusives the Cube never got. The biggest third party game the Cube ever got was Resident Evil 4 and Capcom announced the PS2 version before the Cube version was released. So who is going to buy a Cube specifically for it then? Nintendo also completely sabotaged any chance of the Cube having an online presence. So once games started going online the Cube version, if it existed, was always the worst version because it lacked the online parts.
But the Cube had a lot of problems. It really seemed like a half-assed effort from a company that arrogantly assumed everyone would buy their product just because.
And, hey, do you think if Nintendo didn't go after the casuals that the Wii would have amounted to anything? They're just as, if not more, inept at attracting the core now as they were then. The big difference is when the Cube was around the core was essentially the whole videogame market.
Title: Re: Recommend Any Good Gamecube Games
Post by: Chozo Ghost on February 22, 2011, 04:50:54 PM
Because the PS2 had a larger quantity of good games,
I went and fixed that for you.
Anyway, the two main factors for the PS2's success were reverse compatibility with the already successful and well established PS1 plus a long head start. The xbox had Halo and online support, but Nintendo had Mario and the quality A+ 1st and 2nd party games going for it. Its sad that the xbox beat the GC (only by a hair, but still) when the Gamecube had such awesome games, but I think the lack of online and 3rd party support plus the ridiculous notion that Nintendo is "kiddie" were the main factors in that, but at least the GC was only in 3rd place by a hair and not by a huge margin. But of course the PS2 was in 1st by a huge margin.
Resident Evil4 on the PS2 had extra content which wasn't included with the GC version, which added further insult to injury because it was supposed to have been a GC exclusive. People were literally buying a GC just to play that game right up until Capcom announced it for the PS2 and that put an end to that. Talk about a knife in the back...
But on the other hand, the GC version did have superior graphics so even though it was missing some content at least it was better in that respect. Its kinda funny though, because usually the GC got shitty looking games from 3rd parties because they were ports of PS2 games which made a bad impression of what the GC was actually capable of, but this time around the PS2 got a port from the GC for a change so I call that scoring one for the little guy.
Title: Re: Recommend Any Good Gamecube Games
Post by: Ian Sane on February 22, 2011, 05:36:17 PM
Chozo, don't sell the PS2 short. It had GTAIII. No game last gen was a bigger deal. There was no game that people wanted more. And it was temporarily a PS2 exclusive. It also NEVER came to the Cube. The Cube had nothing like it at all.
If anything I think that demostrates the power of new IP. Having Mario and Zelda yet again didn't sell Cubes worth a ****. Wii Sports, a brand new IP, is what made Nintendo a big deal again. MS sold Xboxes with Halo, a new IP. GTA went from being an obscure PC game to the biggest franchise in videogames. Though technically not new it was so different from pretty much any game at the time that it might as well have been.
Every generation there are new ideas and new IPs that become the hot thing and can sell a console. Who has ever had a runaway success on the strength of the same old ****? The big success stories usually have some big hot new game leading the way. The Cube didn't really have that game and Nintendo's reaction to this was just MORE existing franchise stuff - all the same franchises that didn't get people to buy an N64 over a Playstation in the first place.
You can coast a bit as the established market leader but you have to give people a reason to pay attention to you when you're coming from behind. The Cube failed because Nintendo sucked at giving all the people that swept them aside with the N64 a reason to pay attention to them.
Title: Re: Recommend Any Good Gamecube Games
Post by: TJ Spyke on February 22, 2011, 05:38:03 PM
Chozo, don't sell the PS2 short. It had GTAIII. No game last gen was a bigger deal. There was no game that people wanted more. And it was temporarily a PS2 exclusive. It also NEVER came to the Cube. The Cube had nothing like it at all.
Not quite true, the GameCube did get both True Crime games (I only played the first one, but I had fun with it).
Title: Re: Recommend Any Good Gamecube Games
Post by: Kytim89 on February 22, 2011, 07:33:38 PM
Chozo, don't sell the PS2 short. It had GTAIII. No game last gen was a bigger deal. There was no game that people wanted more. And it was temporarily a PS2 exclusive. It also NEVER came to the Cube. The Cube had nothing like it at all.
Not quite true, the GameCube did get both True Crime games (I only played the first one, but I had fun with it).
GTA 3 was originally planned for release on the Gamecube but I believe it was cancelled.
Title: Re: Recommend Any Good Gamecube Games
Post by: Chozo Ghost on February 22, 2011, 08:04:02 PM
Having Mario and Zelda yet again didn't sell Cubes worth a ****.
I strongly disagree. Those games were multi-million sellers. They may not have done much in attracting new audiences, but they were still necessary in order to keep the existing audience happy. The GC may have had a much smaller userbase than it should have, but without Mario and Zelda it would have been worse; not better. Its gotten to the point where Mario and Zelda games are taken for granted on Nintendo hardware. If Nintendo decided to stop making them the effect would be devastating.
Title: Re: Recommend Any Good Gamecube Games
Post by: Ian Sane on February 23, 2011, 12:38:24 PM
Quote
I strongly disagree. Those games were multi-million sellers. They may not have done much in attracting new audiences, but they were still necessary in order to keep the existing audience happy. The GC may have had a much smaller userbase than it should have, but without Mario and Zelda it would have been worse; not better. Its gotten to the point where Mario and Zelda games are taken for granted on Nintendo hardware. If Nintendo decided to stop making them the effect would be devastating.
Well, yeah, if they weren't there sales would obviously be worse. But them being there was not going to be good enough. Nintendo should not have relied on them to be the system sellers because that was going to doom them to selling only with kids and Nintendo nuts - the same group that bought the N64. To attract those that jumped ship after the SNES or the younger gamers that had grown up with the Playstation Nintendo needed something different.
You need a good balance of old favourites and new stuff. Mario and Zelda should always be there but they need to co-exist with new IP that are promoted and treated as titles of equal importance. To accomodate the new titles, some older stuff has to take a back seat and that's where you axe the superfluous Mario spinoff game and dedicate that development effort into a new IP that may or may not become a big hit. There is the risk of the new title flopping but the risk has to be taken. If you just stick with the old stuff you're coasting and you sure as hell can't coast when you're already behind.
While I'm not thrilled about the audience Nintendo decided to attract with the Wii, Wii Sports is an example of the theory working. They were never going to attract this big group of casuals with the same franchises. They needed something new and Wii Sports was new and the Wii series is now a big franchise for Nintendo. At the same time they still have not attracted the Playstation era gamers because they have not provided a similar new IP for that audience. For the core gamer it's just been the same old franchises and thus with that audience they've lost out to Sony and MS - who have provided new IP for their consoles like Uncharted and Gears of War.
Title: Re: Recommend Any Good Gamecube Games
Post by: Chozo Ghost on February 23, 2011, 02:14:29 PM
Nintendo did try some new core IPs on the Gamecube such as Geist but they flopped miserably. So the effort was there. The problem is that no one paid any attention.
Title: Re: Recommend Any Good Gamecube Games
Post by: TJ Spyke on February 23, 2011, 03:05:26 PM
Well, Pikmin was a core IP and pretty successful.
Title: Re: Recommend Any Good Gamecube Games
Post by: Ian Sane on February 23, 2011, 03:14:12 PM
Quote
Nintendo did try some new core IPs on the Gamecube such as Geist but they flopped miserably. So the effort was there. The problem is that no one paid any attention.
Yeah and that game sucked. It also came out years after the Cube's fate was already sealed. I see that as a weak token effort at best. If the game sucks, sorry, that does't count. Try again. The second Nintendo hired a team that had only worked on complete garbage Olsen Twin games they ceased to be putting in any real effort.
You have to put in a real effort and get a quality product out of it and if that still fails you have to try again. The threat of failure is always there and if it doesn't happen, you try again until something works. Pikmin was a real effort though. I'll give them that. And they were great games. So it didn't sell Gamecubes but at least you got a new profitable franchise out it. So try again until you get that killer app!
What if Wii Sports was a flop? Should Nintendo have just given up, released the same franchises, and meandered along? Or should they have made another attempt?
Title: Re: Recommend Any Good Gamecube Games
Post by: lolmonade on February 23, 2011, 03:52:49 PM
Having Mario and Zelda yet again didn't sell Cubes worth a ****.
Can't speak for Mario, but I bought a Gamecube specifically for The Legend of Zelda Collector's edition with Zelda I, II, Occarina of Time, and Majora's Mask. Best decision I made that console generation, because it filled my Zelda gaps from not owning a NES or N64.
With that being said, here are my suggested GC Games:
Mario Kart: Double Dash (In my opinion, the best Mario Kart game made) Super Smash Bros. Melee (Assuming you don't already have it) Soul Calibur II F Zero GX Mega Man Collection The Lord of The Rings: Return of the King The Legend of Zelda Collector's Edition (I've found it for $30 before. Good for if you haven't had the opportunity to play most of those games like me).
I'll add more once I get a chance to look at my library.
Title: Re: Recommend Any Good Gamecube Games
Post by: Kytim89 on February 23, 2011, 04:10:14 PM
I bought my Gamecube after I graduated from high school with the intent of playing Twilight Princess only. Eventually I bought a Wii and focused all my resouces towards buying games for that console. Now that money is getting a little tighter I amnot able to buy as many Wii games as before and I have beaten most of my games any way, I am now going to focus on Gamecube games.
Here is a list of Gamecube that I own:
Starfox Assualt Starfox Adventures Geist Eternal Darkness Second Sight Timesplitters 2 (no case or booklet) Viewtiful Joe 2 Twilight Princess
I did own Wind Waker, but I sold it. Now I am pissed because i want play that game and have to repurchase it.
Title: Re: Recommend Any Good Gamecube Games
Post by: BeautifulShy on February 23, 2011, 05:10:22 PM
Haven't played Viewtiful Joe 2 but if you enjoyed it I'd recommend the first game.
Title: Re: Recommend Any Good Gamecube Games
Post by: Ian Sane on February 23, 2011, 06:26:40 PM
Looking at these lists of great Gamecube games, I get upset that the Wii's backwards compatibility is so downplayed by Nintendo. Why aren't Gamecube memory cards and controllers easy to find in stores? They have this feature but they never promote it in any way. It's like you have to be "hip" to videogame culture to know that the Wii can play all these great games. I doubt any of the casual Wii owners I know have the slightest idea that these games are available to them.
So much talk was made about Nintendo introducing videogames to a new audience. But have they made any real effort to get these people to "graduate" to deeper games? It's like those that came on board for Wii Sports are still playing that type of game. They have not explored or moved further than that. The Gamecube compatiblity is part of that. Everyone should know that they can play these older games and should be encouraged to look into them. Nintendo wouldn't even need to bother with the NPC games, they could re-release some of the Cube's greatest hits at a discounted price with new Wii-focused packaging. And they can sell those old controllers and those old memory cards with it. The Cube can get a second life of sorts.
But they don't seem to have any interest in such things. They're content with the Wii Sports crowd sticking to Wii Sports Resort and Wii Party and stuff like that. They could have those people playing Metroid Prime and Pikmin 2 but they don't seem interested in that. Everything seems so hidden from the non-gamers and casuals. Don't talk about the Cube backwards compatibility, don't offer classic controller support, let the VC dry up. God forbid these people expand their gaming palette now that they have discovered videogames.
Of course I think the reasoning for this makes perfect sense. If this market expands to "real" games then Nintendo can't sell them half-assed glorified tech demos anymore. More advanced games require bigger budgets so it is not in Nintendo's interest to cater to an audience that demands a higher standard.
Title: Re: Recommend Any Good Gamecube Games
Post by: Toruresu on February 23, 2011, 09:29:02 PM
Capcom vs SNK 2 was/is a great game for the GC (and probably the ONLY 2d fighter -_-).
Title: Re: Recommend Any Good Gamecube Games
Post by: BeautifulShy on February 23, 2011, 10:08:08 PM
Looking at these lists of great Gamecube games, I get upset that the Wii's backwards compatibility is so downplayed by Nintendo. Why aren't Gamecube memory cards and controllers easy to find in stores? They have this feature but they never promote it in any way. It's like you have to be "hip" to videogame culture to know that the Wii can play all these great games. I doubt any of the casual Wii owners I know have the slightest idea that these games are available to them.
So much talk was made about Nintendo introducing videogames to a new audience. But have they made any real effort to get these people to "graduate" to deeper games? It's like those that came on board for Wii Sports are still playing that type of game. They have not explored or moved further than that. The Gamecube compatiblity is part of that. Everyone should know that they can play these older games and should be encouraged to look into them. Nintendo wouldn't even need to bother with the NPC games, they could re-release some of the Cube's greatest hits at a discounted price with new Wii-focused packaging. And they can sell those old controllers and those old memory cards with it. The Cube can get a second life of sorts.
But they don't seem to have any interest in such things. They're content with the Wii Sports crowd sticking to Wii Sports Resort and Wii Party and stuff like that. They could have those people playing Metroid Prime and Pikmin 2 but they don't seem interested in that. Everything seems so hidden from the non-gamers and casuals. Don't talk about the Cube backwards compatibility, don't offer classic controller support, let the VC dry up. God forbid these people expand their gaming palette now that they have discovered videogames.
Of course I think the reasoning for this makes perfect sense. If this market expands to "real" games then Nintendo can't sell them half-assed glorified tech demos anymore. More advanced games require bigger budgets so it is not in Nintendo's interest to cater to an audience that demands a higher standard.
There is so much wrong with this post I don't know where to start.
First of all its been what going on 5 years that the Wii has been out.People move on to the next big thing. Unfortunatly we are lifing in a disposable world and basically its about "new and exciting" things.Also how do you know these new owners don't know about the Wii being backwards compatable? Have you anything to back that up?
As for your second point I'd argue that there is enough games on the Wii of many types that is what I would say are "core".
Metroid Prime is on the Wii in Metroid Prime Trilogy. While Pikmin 2 isn't on the Wii. There is similar games to that type. Little Kings Story comes to mind and another which is sliping my mind at the moment.They do offer Classic controller support when it is approprate. As for the VC when was the last time you bought anything off the service. There is lots of games on the service. If I recall correctly Insanolord had like over 100 games on his Wii from the service.
There is games of both "Casual" and "core" So quite frankly I think your limited exposure to the Wiis library has clouded you judgement.
Title: Re: Recommend Any Good Gamecube Games
Post by: lolmonade on February 23, 2011, 10:15:26 PM
Looking at these lists of great Gamecube games, I get upset that the Wii's backwards compatibility is so downplayed by Nintendo. Why aren't Gamecube memory cards and controllers easy to find in stores? They have this feature but they never promote it in any way.
I agree with this point. I've been searching for gamecube controllers and have only been able to find 3rd party offerings that look like a nintendo controller that has gained a few extra pounds when looking online. I had an old college roommate who said he was able to buy actual Nintendo controllers from Japan (With extra colors too!), but I can't begin to find anything like that now, as that was two years ago.
Has anyone tried one of those 3rd party controllers? Are they any good? Otherwise, anyone know of a good source for 1st party controllers?
Either way, I'm sure Nintendo not putting any effort in stocking GC controllers is a boon for 3rd party suppliers.
Title: Re: Recommend Any Good Gamecube Games
Post by: TJ Spyke on February 23, 2011, 10:18:26 PM
I had a 3rd party GameCube controller (don't remember the brand), and it was crap. The problem is that they can't have the controller be the exact same design as Nintendo's, and the changes they make are usually bad.
Title: Re: Recommend Any Good Gamecube Games
Post by: Stratos on February 23, 2011, 10:30:59 PM
Some places still stock the Gamecube controllers. I forget what brand but the tiny clear one seemed to work rather well as a replacement My friend has several of them (MadCatz I think?). I'd buy those if I ran out of 1st party ones that function.
Title: Re: Recommend Any Good Gamecube Games
Post by: Mop it up on February 24, 2011, 12:56:24 AM
I guess this is why people use TinyURL.com. I hope that works...
Title: Re: Recommend Any Good Gamecube Games
Post by: Retro Deckades on February 24, 2011, 10:44:00 AM
Nintendo still sells Platinum Gamecube controllers at their online store: http://store.nintendo.com
Title: Re: Recommend Any Good Gamecube Games
Post by: Killer_Man_Jaro on February 24, 2011, 11:54:13 AM
Somebody may have already mentioned this, because I didn't check the entire thread, but if you can track this down (easier said than done, I know), you might want to try Chibi-Robo. That was the last GameCube game I bought, shortly before the Wii launch. I took a risk based on one very complimentary review in a magazine, and I absolutely loved it. It's a little slow to get going, but once it does, you'll have a great time exploring the house and soaking up the game's immense charm. Comparisons have been made with Majora's Mask, and though that didn't occur to me at the time, the connection makes a lot of sense with regard to the side quests.
Title: Re: Recommend Any Good Gamecube Games
Post by: Kytim89 on February 24, 2011, 02:31:35 PM
:@
Title: Re: Recommend Any Good Gamecube Games
Post by: lolmonade on February 24, 2011, 04:48:26 PM
I guess this is why people use TinyURL.com. I hope that works...
Wow, I feel foolish. Bookmarked. Thanks for the help!
Luckily I found a used wavebird in pretty good condition, so that should last me a while, but I may throw down $50 for a couple of them just for backup sake.
Title: Re: Recommend Any Good Gamecube Games
Post by: Chozo Ghost on February 24, 2011, 04:58:32 PM
Instead of creating the classic controller, Nintendo should have just created a bluetooth version of the Wavebird and just went with that. I absolutely loathe the classic controller, because it is mostly a clone of the playstation controller and I hate the layout. I loved the GC controller and was very upset that Nintendo abandoned it.
Title: Re: Recommend Any Good Gamecube Games
Post by: Kytim89 on February 24, 2011, 05:07:15 PM
I actually found a white classic controller with a Gamecube cable on Ebay.
Title: Re: Recommend Any Good Gamecube Games
Post by: NWR_insanolord on February 24, 2011, 05:38:42 PM
Why the hell would you want to play GameCube games with a Classic Controller? The CC makes sense for VC games, but anything where you'd want to use the analog stick would be a thousand times better with a GameCube controller.
Title: Re: Recommend Any Good Gamecube Games
Post by: broodwars on February 24, 2011, 05:50:19 PM
Why the hell would you want to play GameCube games with a Classic Controller? The CC makes sense for VC games, but anything where you'd want to use the analog stick would be a thousand times better with a GameCube controller.
Indeed, and there are a handful of games that use the Analog Shoulder Buttons that would just not work with that controller, like Rogue Squadron. I love my Classic Controller Pro, but its primary use is for VC/WiiWare games and the few Wii games that support it. I wish Nintendo would just issue a new version of the Wavebird (despite allegedly "losing the mold"). Sure, you can find GameCube controllers, but I prefer to play Wirelessly and I only have one Wavebird left. I feel like I have to ration it on the rare times I want to play a GC game.
Title: Re: Recommend Any Good Gamecube Games
Post by: BlackNMild2k1 on February 24, 2011, 05:52:53 PM
What you may want to find is a GC controller with a Wiimote plug in the bottom.
Now that would be worth something.
Title: Re: Recommend Any Good Gamecube Games
Post by: Kytim89 on February 24, 2011, 06:21:54 PM
I have been playing Timespliters 2 and that game is good. I wish that they would come out with a Timesplitters collection for the Wii that featured updated graphics and pointer controls like the Conduit. Now that would be a deal.
Title: Re: Recommend Any Good Gamecube Games
Post by: Chozo Ghost on February 24, 2011, 06:25:07 PM
Why the hell would you want to play GameCube games with a Classic Controller?
Agreed. That's just dumb.
Anyway, you can buy wireless GC controllers made by third parties. I doubt the quality of most of them will be nearly as good as that of the wavebird, though. When it comes to third party controllers its really a crap shoot. There's so many of them and the level of quality varies widely.
Title: Re: Recommend Any Good Gamecube Games
Post by: Ian Sane on February 24, 2011, 08:00:27 PM
I would much rather use the Cube controller for an anlog sticked game than the CC. And the Cube controller was so comfortable and ergonomic.
But I hated the button layout and hated the useless d-pad. The Cube controller is like a pretty girl with short hair. So close to perfect yet damaged by the flaws.
Like pretty much every piece of hardware from Nintendo from the N64 on, the Cube controller is amazing for Nintendo's purposes but borderline useless for everything else.
One thing I like about the CC Pro is that it attempts to be more universal. It isn't great for everything but it is at least decent. The Cube control was either great or crap. The "jack of all trades, master of none" design is a better approach for a controller or, hell, a videogame system.
Title: Re: Recommend Any Good Gamecube Games
Post by: Mop it up on February 24, 2011, 08:11:18 PM
Did any game actually use the analogue shoulder buttons in a meaningful way? Luigi's Mansion came close... but I can think of no game that would become difficult to play if using a Classic Controller and the digital shoulder buttons registered simply as the GameCube's shoulder buttons being pressed in all the way.
Title: Re: Recommend Any Good Gamecube Games
Post by: broodwars on February 24, 2011, 08:16:14 PM
Did any game actually use the analogue shoulder buttons in a meaningful way? Luigi's Mansion came close... but I can think of no game that would become difficult to play if using a Classic Controller and the digital shoulder buttons registered simply as the GameCube's shoulder buttons being pressed in all the way.
Rogue Squadron increased the speed of your spacecraft the more you pushed the shoulders in, with a speed boost activated when you pressed the shoulders in all the way. Other than that, I can't think of a game that used the shoulder buttons meaningfully.
Title: Re: Recommend Any Good Gamecube Games
Post by: Chozo Ghost on February 24, 2011, 08:20:24 PM
The Cube controller is like a pretty girl with short hair. So close to perfect yet damaged by the flaws.
There's so much wrong in that analogy that I don't know where to begin.
I was going to say the same thing. Short hair isn't a flaw; its a style.
Title: Re: Recommend Any Good Gamecube Games
Post by: DAaaMan64 on February 25, 2011, 08:20:18 AM
A miss-guided style; like capri pants.
Title: Re: Recommend Any Good Gamecube Games
Post by: Ian Sane on February 25, 2011, 01:07:27 PM
Some people like the Cube button layout, some people like short hair on girls. I don't like either so the analogy works for me.
Anyway another example of shoulder button usage is in Super Mario Sunshine. How far you press effects the water pressure and if you click the button Mario stands still and the stick lets you aim. How lame is Mario Sunshine that everyone forgets such a crucial part of the gameplay?
Title: Re: Recommend Any Good Gamecube Games
Post by: DAaaMan64 on February 25, 2011, 02:27:50 PM
Some people like the Cube button layout, some people like short hair on girls. I don't like either so the analogy works for me.
Anyway another example of shoulder button usage is in Super Mario Sunshine. How far you press effects the water pressure and if you click the button Mario stands still and the stick lets you aim. How lame is Mario Sunshine that everyone forgets such a crucial part of the gameplay?
Pff you had to drop that didn't you? Sunshine is not lame like forum troll. It is an extremely good game with excellent personality. Its just been raped by Galaxy.
Title: Re: Recommend Any Good Gamecube Games
Post by: Toruresu on February 25, 2011, 02:41:47 PM
Some people like the Cube button layout, some people like short hair on girls. I don't like either so the analogy works for me.
Anyway another example of shoulder button usage is in Super Mario Sunshine. How far you press effects the water pressure and if you click the button Mario stands still and the stick lets you aim. How lame is Mario Sunshine that everyone forgets such a crucial part of the gameplay?
Pff you had to drop that didn't you? Sunshine is not lame like forum troll. It is an extremely good game with excellent personality. Its just been raped by Galaxy.
I actually believe Sunshine got raped by the water cannon stuff. Not Mario-like at all.
Title: Re: Recommend Any Good Gamecube Games
Post by: NWR_insanolord on February 25, 2011, 03:05:19 PM
I think Sunshine would be more appreciated critically (at the expense of being less successful commercially) if it weren't a Mario game. It's a really good game (outside of the blue coin bullshit) that has the misfortune of having to be compared to Super Mario 64 and the Galaxy games, which are among the greatest games ever made.
Title: Re: Recommend Any Good Gamecube Games
Post by: Toruresu on February 25, 2011, 03:08:19 PM
I think Sunshine would be more appreciated critically (at the expense of being less successful commercially) if it weren't a Mario game. It's a really good game (outside of the blue coin bullshit) that has the misfortune of having to be compared to Super Mario 64 and the Galaxy games, which are among the greatest games ever made.
QFT
Title: Re: Recommend Any Good Gamecube Games
Post by: Ian Sane on February 25, 2011, 03:11:50 PM
Quote
Pff you had to drop that didn't you? Sunshine is not lame like forum troll. It is an extremely good game with excellent personality. Its just been raped by Galaxy.
Mario Sunshine is a good game. But it is easily the black sheep of the Mario games. Case in point it was so forgetable that it took a couple of posts for someone to remember it was a Cube game that required the analog triggers. It's a lame game in the sense that it lacks the "special" status that most Mario platformers have.
It really just isn't fun. I play the Galaxy's and Mario 64 and I have lots of fun. Sunshine is just like there.
Title: Re: Recommend Any Good Gamecube Games
Post by: NWR_insanolord on February 25, 2011, 03:15:15 PM
That doesn't mean the game was forgettable, just that that particular control mechanic was forgettable. I'll bet plenty of people forgot that you could connect a GBA to Wind Waker to get help from Tingle, but that doesn't make it any less of a game.
Title: Re: Recommend Any Good Gamecube Games
Post by: Chozo Ghost on February 25, 2011, 03:27:37 PM
I'm sure SMS did have some impact on the GC being in 3rd place. It was a good game except for the fact the water thing was strapped to Mario's back the whole game. If it had just been a powerup thing that you use at certain times and then unequipped it and returned to a traditional Mario platformer experience then it would have been a much better game. The problem was it wasn't a temporary powerup, so it was always there and got boring after awhile. I'm sure the same thing would be true if Mario ALWAYS had a Tanooki suit, instead of it just being a temporary powerup....
But with that said, I have to say that I don't think SMS was as bad compared to other Mario games as Metroid:Other M was to its respective franchise. SMS may have been a lackluster game (by Mario standards), but at least it wasn't Other M bad.
ETA: The reason I said it has something to do with the GC being in 3rd place is because it was the ONLY Mario platformer that came out on the GC. Every other Nintendo system had strong Mario platformers except for the GC. The Wii has NSMB and SMG1&2. The SNES and NES had a large share of Mario games too. But what did the GC have? SMS and that's it.
Title: Re: Recommend Any Good Gamecube Games
Post by: Mop it up on February 25, 2011, 05:04:36 PM
I don't normally think about the controls of a game when I'm playing, especially if the layout works well, so I often forget exactly which buttons/commands perform which actions because I just respond, I don't think "press A" every time I make Mario jump (is it A?). The only reason I remember Luigi's Mansion using the analogue of the shoulder buttons is because it was the first game I played that used them, so it sticks out in my mind as being a first experience. Notice how I didn't mention what the shoulder buttons actually do in the game; I don't remember that detail, but I do know they were used.
Super Mario Sunshine is a plenty fine Mario game, the problem is that some fans are too narrow-minded as to what makes a Mario game. My issue with the game has nothing to do with the water pack, it's that the game was clearly rushed out the door, and so there are way too many filler shines, most notably all those blue coins. As much as I enjoy the game, I've never collected all 120 shines because it simply isn't fun to do so, I'll get about 80 and then be done with that playthrough.
It was a good game except for the fact the water thing was strapped to Mario's back the whole game. If it had just been a powerup thing that you use at certain times and then unequipped it and returned to a traditional Mario platformer experience then it would have been a much better game.
You mean like all of those sections where the water pack is stripped from you? Coincidentally, most critics considered those to be the best parts of the game, which is likely because, at the time, they were the closest a 3D Mario game has come to being like the NES games in 3D. It's my guess that the sections partially inspired Super Mario Galaxy, which may have to do with the positive critical response or the ideas that sparked from creating them or maybe even both.
Title: Re: Recommend Any Good Gamecube Games
Post by: TJ Spyke on February 25, 2011, 05:05:39 PM
The SNES only had one Mario platformer too (SMW 2: YI was really a Yoshi game as Mario just sat on Yoshi's back). It was a pretty good game, I would say it was even better than SM64 (which was the only Mario platformer on that system).
Title: Re: Recommend Any Good Gamecube Games
Post by: NWR_insanolord on February 25, 2011, 05:10:26 PM
The N64 only had one as well. I think Chozo was talking just about quality, but made it confusing when he mentioned that there were several on the Wii. Most people would argue that Mario 64 and Mario World were a lot better games than Sunshine, even though they're wrong about the second part because Super Mario World sucks. /derailed
Title: Re: Recommend Any Good Gamecube Games
Post by: TJ Spyke on February 25, 2011, 05:17:44 PM
The SNES only had one Mario platformer too (SMW 2: YI was really a Yoshi game as Mario just sat on Yoshi's back).
I consider that a Mario platformer. It has Mario in it and its a platformer. But there was also Super Mario All Stars.
Title: Re: Recommend Any Good Gamecube Games
Post by: Mop it up on February 25, 2011, 05:32:55 PM
Technically it has Baby Mario in it, who, considering he appears alongside Mario in spinoffs, could be considered a different character.
Is Super Smash Brothers a Mario game? Is Punch-Out!! a Mario game? Just because Mario makes an appearance doesn't make something a Mario game.
Title: Re: Recommend Any Good Gamecube Games
Post by: NWR_insanolord on February 25, 2011, 06:42:39 PM
Counting All Stars is like saying there were four Zelda games on the GameCube by counting the Collector's Edition, or three Metroids on Wii counting Metroid Prime Trilogy.
Title: Re: Recommend Any Good Gamecube Games
Post by: Chozo Ghost on February 25, 2011, 07:29:17 PM
Counting All Stars is like saying there were four Zelda games on the GameCube by counting the Collector's Edition, or three Metroids on Wii counting Metroid Prime Trilogy.
You could only get the collector's ediiton by preordering Windwaker so its not the same thing as All Stars which you could easily buy at any retail gaming store. And I'm not saying All Stars counts as 4 games, it was sold as one game (though it has all of them rolled into one cartridge). Plus when you consider that the Lost Levels was never released anywhere outside of Japan up until that point it was for all intents and purposes a new game. The games were also updated with 16-bit graphics and so on as well.
ETA: The Wii did receive three Metroid titles. If you count Metroid: Other M, MP3 Corruption, and Metroid Trilogy as three distinct Metroid games then that equals three. There may even be one or two more before all is said and done.
Title: Re: Recommend Any Good Gamecube Games
Post by: BeautifulShy on February 25, 2011, 07:36:29 PM
Counting All Stars is like saying there were four Zelda games on the GameCube by counting the Collector's Edition, or three Metroids on Wii counting Metroid Prime Trilogy.
You could only get the collector's ediiton by preordering Windwaker so its not the same thing as All Stars which you could easily buy at any retail gaming store. And I'm not saying All Stars counts as 4 games, it was sold as one game (though it has all of them rolled into one cartridge). Plus when you consider that the Lost Levels was never released anywhere outside of Japan up until that point it was for all intents and purposes a new game. The games were also updated with 16-bit graphics and so on as well.
I could have sworn you got the Master quest game of OOT for preordering Wind Waker. The Collecters edition you could get 3 ways. One was registering your Gamecube and I think 2 games on Nintendo.com, One was buying a Gamecube with those games bundled in and through Nintendo Power.
Title: Re: Recommend Any Good Gamecube Games
Post by: TJ Spyke on February 25, 2011, 07:40:31 PM
Maxi is correct, I think Chozo just got them confused since neither game were sold at retail (although you can buy used copies at stores).
Title: Re: Recommend Any Good Gamecube Games
Post by: Chozo Ghost on February 25, 2011, 07:43:30 PM
Yeah, I had them confused. Anyway, whether you can count specially obtained bonus discs as separate game titles is a matter of debate. Super Mario All Stars was a clear cut title sold at retail though. It wasn't some pre-order bonus or anything like that.
Title: Re: Recommend Any Good Gamecube Games
Post by: Nemo on February 26, 2011, 03:30:30 AM
Did you use the analog triggers in F-Zero GX to drift right and left? You could drift a little to the right by pressing a little or a lot by pressing more?
Title: Re: Recommend Any Good Gamecube Games
Post by: BeautifulShy on February 26, 2011, 04:13:16 AM
Did you use the analog triggers in F-Zero GX to drift right and left? You could drift a little to the right by pressing a little or a lot by pressing more?
Yep.
Title: Re: Recommend Any Good Gamecube Games
Post by: Sundoulos on February 26, 2011, 06:01:16 AM
Counting All Stars is like saying there were four Zelda games on the GameCube by counting the Collector's Edition, or three Metroids on Wii counting Metroid Prime Trilogy.
Counting All Stars is like saying there were four Zelda games on the GameCube by counting the Collector's Edition, or three Metroids on Wii counting Metroid Prime Trilogy.
You could only get the collector's ediiton by preordering Windwaker so its not the same thing as All Stars which you could easily buy at any retail gaming store. And I'm not saying All Stars counts as 4 games, it was sold as one game (though it has all of them rolled into one cartridge). Plus when you consider that the Lost Levels was never released anywhere outside of Japan up until that point it was for all intents and purposes a new game. The games were also updated with 16-bit graphics and so on as well.
ETA: The Wii did receive three Metroid titles. If you count Metroid: Other M, MP3 Corruption, and Metroid Trilogy as three distinct Metroid games then that equals three. There may even be one or two more before all is said and done.
I have to agree with Chozo Ghost here; also,the argument can be made All-Stars originally had a bit more effort put in to it than more recent collector's editions. As a kid, I was excited to play it, especially because of the Lost Levels.
As an aside, don't forget the OOT Zelda collector's disk, which is still one of the few ways that you can still legally play OOT's Master Quest on Gamecube.
Has anyone here ever played Gamecube version of Four Swords? Is it worth trying as a single player experience? I've seen it several times at a used book/movie/gaming store, but the price was still too high for me to consider it. I would have loved the idea of another top-down Zelda game in the Gamecube era, but my impression was that it would have been a little too simplistic to be satisfying. There's no way I would have bought all the Gameboy and link equipment required to enable the multplayer, which is the same reason I never bought the original Final Fantasy Crystal Chronicles...it was too weak as a single player experience and I wasn't about to invest the money necessary to enable multiplayer.
Title: Re: Recommend Any Good Gamecube Games
Post by: Traveller on February 26, 2011, 04:54:33 PM
I played four swords both ways and enjoyed it both times. It is more fun with four people, plus some of the mini games are entertaining with others. But it is still a great game anyway. How much is it going for these days?
Oh and for the OP, if you like James Bond games maybe consider picking up Everything or Nothing.
Title: Re: Recommend Any Good Gamecube Games
Post by: TJ Spyke on February 26, 2011, 05:01:46 PM
GameStop has it listed at $14.99
Title: Re: Recommend Any Good Gamecube Games
Post by: Kytim89 on February 26, 2011, 07:39:33 PM
Looking back at the Gamecube-Gameboy player Nintendo should have made something similar for N64 games and easy access to backwards compatibility might have helped the Cube against the Playstation 2 being able to play PS one games.
Title: Re: Recommend Any Good Gamecube Games
Post by: Toruresu on February 26, 2011, 09:58:17 PM
Looking back at the Gamecube-Gameboy player Nintendo should have made something similar for N64 games and easy access to backwards compatibility might have helped the Cube against the Playstation 2 being able to play PS one games.
This wouldn't have been a bad idea at the time, if it came in the box. Buying a peripheral to play the last generation console wouldn't have worked. The PS2 came with backwards compatibility because it needed to, it had no games to show and a rushed launch iirc.
Title: Re: Recommend Any Good Gamecube Games
Post by: Kytim89 on February 26, 2011, 10:33:29 PM
Looking back at the Gamecube-Gameboy player Nintendo should have made something similar for N64 games and easy access to backwards compatibility might have helped the Cube against the Playstation 2 being able to play PS one games.
This wouldn't have been a bad idea at the time, if it came in the box. Buying a peripheral to play the last generation console wouldn't have worked. The PS2 came with backwards compatibility because it needed to, it had no games to show and a rushed launch iirc.
It would have increased the cost of the Gamecube at launch and that would have been detrimental. All I was saying is that the Gameboy player could have been better suited as a N64 add on for the Gamecube. One of the main selling points for both the Wii and PS2 at their launch was that they could play games from previous generations.
Title: Re: Recommend Any Good Gamecube Games
Post by: Toruresu on February 26, 2011, 10:44:34 PM
The Wii's backwards compatibility was/has been/will always be an afterthought for Nintendo. Remember the "Ohh motion controls!" That sold the Wii.
My point was that if you used a peripheral to play N64 on GC and it wasn't put of the box, it wouldn't have changed a thing. To be honest, I don't think it would've mattered either way. How did the Gameboy player sell?
Title: Re: Recommend Any Good Gamecube Games
Post by: Chozo Ghost on February 27, 2011, 12:52:39 AM
Had the N64 used optical media then the GC surely would have been designed with reverse compatibility in mind. But that wasn't the case. I don't think an N64 player for the GC would have been a wise idea, assuming it could have even been done at all. The only reason the GBA Player was an acceptable product is because GBA carts are tiny and the hardware isn't really that powerful or advanced. In order to duplicate the N64 in this manner probably would have resulted in a product that would almost be as expensive as a standalone N64, if not even moreso. And if that is the case then what the hell is the point?
It also would have increased the size and weight of the system, which would go against the compact and portable design Nintendo was striving for in the GC.
Title: Re: Recommend Any Good Gamecube Games
Post by: Kytim89 on February 27, 2011, 01:22:48 AM
I have always wondered what would have happened if the N64 used optical media? Would Nintendo have had a stronger third party to carry over to the Gamecube.
Title: Re: Recommend Any Good Gamecube Games
Post by: Chozo Ghost on February 27, 2011, 02:40:13 AM
I have always wondered what would have happened if the N64 used optical media? Would Nintendo have had a stronger third party to carry over to the Gamecube.
Without a doubt. That was the single greatest factor that caused 3rd parties to abandon Nintendo and go to the Playstation1. I'm firmly convinced if the N64 had been CD based Nintendo would have maintained its dominance in the industry. It wouldn't have sunk to 2nd place in the 5th generation and it wouldn't have sunk to 3rd place in the 6th. Things would have played out very differently to be sure... I doubt the Wii would exist, or at least not the way it does now. Most likely Nintendo's 6th and 7th generation hardware would have been Goliaths, because the N64 was a juggernaut in its day, and had it succeeded it would have endorsed future consoles to be created that way as well.
Title: Re: Recommend Any Good Gamecube Games
Post by: lolmonade on February 27, 2011, 02:40:57 AM
I have always wondered what would have happened if the N64 used optical media? Would Nintendo have had a stronger third party to carry over to the Gamecube.
Absolutely. I would contend that Gamecube would have at least equivalent 3rd party support to the PS2.
Title: Re: Recommend Any Good Gamecube Games
Post by: Stratos on February 27, 2011, 06:45:07 AM
I'm gonna argue that they would have still had issues. There were many other things in play than optical media. Their relations with 3rd parties were (and still are to a point) terrible. I'll bet the 3rd party pack was just waiting for a viable alternative to come into play.
Title: Re: Recommend Any Good Gamecube Games
Post by: Chozo Ghost on February 27, 2011, 07:59:06 PM
I'm gonna argue that they would have still had issues. There were many other things in play than optical media. Their relations with 3rd parties were (and still are to a point) terrible. I'll bet the 3rd party pack was just waiting for a viable alternative to come into play.
A viable alternative already existed with Sega, but that only managed to split the market more or less evenly during the SNES/Genesis era. When optical consoles started entering the equation it went above and beyond a viable alternative to something worse...
Title: Re: Recommend Any Good Gamecube Games
Post by: NWR_insanolord on February 27, 2011, 08:23:47 PM
The Genesis was never a viable alternative in Japan. It didn't sell anywhere close to as well there as it did in America. Optical media wasn't the reason most developers left Nintendo. What it did do, though was prevent third parties from bringing the games they built with the fancy FMV and CD quality audio to the N64, which gave Sony a lot of exclusives that would have been multiplatform games if the N64 could have handled them.
Title: Re: Recommend Any Good Gamecube Games
Post by: Stratos on February 28, 2011, 04:48:20 AM
Plus Genesis was splitting it's own market with Add-On Hell.
Title: Re: Recommend Any Good Gamecube Games
Post by: Ian Sane on February 28, 2011, 01:38:34 PM
Quote
I have always wondered what would have happened if the N64 used optical media? Would Nintendo have had a stronger third party to carry over to the Gamecube.
I think this would have changed everything. Nintendo didn't have a great relationship with third parties but really, are you going to leave the market leader? The cartridge thing was the perfect excuse. It was just obvious to jump ship because of that. That was when Nintenod just pushed it too far. The cost to the third party of using cartridges over CDs was just too much and this also prevented them from making the games they wanted to make. Cartridges were the breaking point.
Without the breaking point would so many have left? It wasn't just a few here and there it was an outright exodus. If they didn't do that I think they would have kept a lot of the old guard like Capcom and Square on board. Sony might not have been able to break in so well without being the de facto choice after Nintendo scared everyone away. At the very least you figure any game that was reasonably successful would have been ported to the N64 if it could have been. If Capcom were willing to go to the work to port RE2 to the N64, surely if it was a CD system they would have done that with all the RE games. They ported those to the Saturn and Dreamcast.
I figure the third party support would have remained exceptional and would have carried over to the Gamecube. And the Wii might have been totally different if the Cube had strong third party support. If it was really successful Nintendo might not have felt the need to attract casuals to carve their own niche in the market.
One thing to note is that Nintendo's problem with third parties is that they don't care about third parties and make hardly any concessions for them. If they went with CDs for the N64 that would have suggested a different attitude from Nintendo. Miyamoto is pushing for carts for Super Mario 64 and Nintendo tells him "no". Nintendo wants to use carts but decides not to. A Nintendo that would do that would probably be more accomodating to third parties. I don't think Nintendo could have made that decision while still being the same Nintendo.
Title: Re: Recommend Any Good Gamecube Games
Post by: NWR_insanolord on February 28, 2011, 01:55:03 PM
Using cartridges cost Nintendo third party support, but the games that were there were better because they were on cartridges. The load times inherent in the CD technology of the time period would have been horrible for Nintendo's games. Imagine waiting upwards of 30 seconds every time you go into a level in Mario 64. The massiveness of Hyrule Field in Ocarina of Time that was so mind-blowing never would have worked with CDs. Nintendo's decision hurt them financially and in terms of market share, but it was the right decision for game quality, which is why Miyamoto pushed for it.
Title: Re: Recommend Any Good Gamecube Games
Post by: Ian Sane on February 28, 2011, 02:20:19 PM
What if the N64 was a cart/CD combo? I guess that raises the cost of the system but it would allow the most flexibility. Think about it. Logically with the CD attachments both the Genesis and TurboGraffx 16 became cart/CD hybrids. So why not make the whole system like that?
Though I figure that with Nintendo's expertise they would have found a way to make their games work. Look at Metroid Prime's clever way of hiding load times. The Playstation had some awesome games within the load time limitations of the CD medium. I'm sure Nintendo could have made it work.
Title: Re: Recommend Any Good Gamecube Games
Post by: NWR_insanolord on February 28, 2011, 02:27:22 PM
Putting in both would have made the hardware very expensive, in PS3 launch price territory. They had to choose one medium, and either way there would have been limitations on what kind of games could be made with the hardware. You could have FMVs and CD audio or you could have no load times, but not both. In my opinion, Nintendo made the absolute right choice.
Title: Re: Recommend Any Good Gamecube Games
Post by: Ian Sane on February 28, 2011, 05:22:46 PM
Quote
You could have FMVs and CD audio or you could have no load times, but not both. In my opinion, Nintendo made the absolute right choice.
Well actually the choice is you can have FMV and CD audio and amazing third party support or you can have no load times and practically no third party support at all. In that case I think they made the absolute wrong choice. Waiting around for months at a time for the occasional great game, nearly all of which are made by Nintendo, while the other consoles just get all sorts of great stuff has NEVER been fun. 15 years of this **** (and counting) so that Super Mario 64 has no load times was totally not worth it at all.
NES, SNES, GB/GBC, GBA, DS --> normal and healthy third party support. Anything that does not compare to this is unacceptable and a failure. Any decision that directly caused such a failure was also unacceptable and a mistake. That's the way I look at it based on my priorities.
Title: Re: Recommend Any Good Gamecube Games
Post by: UncleBob on February 28, 2011, 05:33:50 PM
You're priorities are wrong then. All you need are first party games to be happy. :D
Title: Re: Recommend Any Good Gamecube Games
Post by: Kytim89 on February 28, 2011, 05:34:09 PM
You could have FMVs and CD audio or you could have no load times, but not both. In my opinion, Nintendo made the absolute right choice.
Well actually the choice is you can have FMV and CD audio and amazing third party support or you can have no load times and practically no third party support at all. In that case I think they made the absolute wrong choice. Waiting around for months at a time for the occasional great game, nearly all of which are made by Nintendo, while the other consoles just get all sorts of great stuff has NEVER been fun. 15 years of this **** (and counting) so that Super Mario 64 has no load times was totally not worth it at all.
NES, SNES, GB/GBC, GBA, DS --> normal and healthy third party support. Anything that does not compare to this is unacceptable and a failure. Any decision that directly caused such a failure was also unacceptable and a mistake. That's the way I look at it based on my priorities.
Looking at the success of the DS I am now convinced that third parties have no problem with cartridge development as long as it is cheap. I am curious to see what kind of format the Wii successor will utilize. I would love to see how the market would react if Nintendo were to return to cartridges. Somthing like a bank card that is similar to what the TG16 used in its day.
Title: Re: Recommend Any Good Gamecube Games
Post by: NWR_insanolord on February 28, 2011, 06:03:32 PM
You could have FMVs and CD audio or you could have no load times, but not both. In my opinion, Nintendo made the absolute right choice.
Well actually the choice is you can have FMV and CD audio and amazing third party support or you can have no load times and practically no third party support at all. In that case I think they made the absolute wrong choice. Waiting around for months at a time for the occasional great game, nearly all of which are made by Nintendo, while the other consoles just get all sorts of great stuff has NEVER been fun. 15 years of this **** (and counting) so that Super Mario 64 has no load times was totally not worth it at all.
NES, SNES, GB/GBC, GBA, DS --> normal and healthy third party support. Anything that does not compare to this is unacceptable and a failure. Any decision that directly caused such a failure was also unacceptable and a mistake. That's the way I look at it based on my priorities.
From a business perspective, it was the wrong choice. From a creative one, it was the right choice. The second one is a lot more important to me than the first. I'm sure if Nintendo had it to do all over again they'd go with CDs, but I'm glad they did what they did. I like to see Nintendo do well financially, but what I really care about is the quality of their software. Super Mario 64 and Ocarina of Time are two of my favorite games ever, and they would have been significantly worse, as would countless other titles, if the N64 had used CDs.
Title: Re: Recommend Any Good Gamecube Games
Post by: Mop it up on February 28, 2011, 09:31:23 PM
I don't think it can be so simplified as to say that if Nintendo had used CDs for the Nintendo 64, it would have been the market leader for that generation. There are a lot of reasons why both companies and consumers chose the PlayStation so simply using CDs would not have been a magical cure-all. First of all, Nintendo charged higher royalties than both Sony and Sega, which would have still made the PlayStation a better choice than a CD Nintendo 64. Also, a lot of companies hated Nintendo for their controlling ways, and even though they were more lenient by the time the Nintendo 64 launched, the PlayStation had no restrictions. One such company was Square, who I believe publicly insulted Nintendo, and likely would have still released all their games exclusively on the PlayStation. Without Final Fantasy VII and all of Square's other titles, there's no way the CD Nintendo 64 would be the market leader, especially in Japan, though it probably would have ended up closer than it was. Then there's the controller, which, after Sony slapped on the two analogue sticks and rumble, most people considered it superior to Nintendo's three-pronged monstrosity (I'm not one of them though).
It's easy to look back and see why Nintendo should have chose CDs, but take a step back to 1995 and look at it from that perspective. Up to that point, no CD system had been very successful; the closest is the Sega CD which could maybe be considered a moderate success, but things like the Atari Jaguar, CD-i, 3DO, etc all failed miserably. Neither the Saturn or PlayStation were selling very well either, so it's easy to see why Nintendo would stick with the medium that had brought them much success up to that point.
It almost was a combo system... sort of. The 64DD was revealed before the Nintendo 64 launched, and was originally scheduled to launch close to the N64's launch. Although the 64DD's disks were still far smaller than CDs, they could store more data than the N64's cartridges (at that time) and were cheaper to produce. Supposedly, part of the reason the add-on as created was to address concerns of low space and production costs, but I don't know if that's true or not. What I do know is, the 64DD had amazing potential, and if its hardware were integrated into the N64 itself and its disks were used instead of the cartridges, it might have fared a little better in the marketplace.
Title: Re: Recommend Any Good Gamecube Games
Post by: Chozo Ghost on March 01, 2011, 12:57:01 AM
The 64DD ultimately did come out for near the end of the N64's life, but only in Japan and there were very few games which made use of it. The 64DD used magneto-optical disc which basically is like how Floppy disks work, but the 64DD was capable of like 100mb or something so they were like Zip disks.
Although they didn't have as much space as CDs they did have the advantage of being rewritable, which would have meant that users could save their games and created content directly to it instead of needing a memory card. It would have been a cool feature if Nintendo had made a Mario Paint game that made use of it (which they actually were planning on doing but ultimately never did).
I remember looking at Nintendo Power magazines as a kid and reading about all these awesome games that were in the works for the N64 (whose names I have now forgotten) but eventually most of them ended up being cancelled. It was sad...
Title: Re: Recommend Any Good Gamecube Games
Post by: Kytim89 on March 01, 2011, 01:05:05 AM
This is slightly off topic, but would anyone have a problem with me creating two threads about Wii 2 launch titles and Ideas for the next Starfox?
Title: Re: Recommend Any Good Gamecube Games
Post by: Chozo Ghost on March 01, 2011, 01:09:08 AM
An alternate question would be: if the N64 were CD based would it have been the A+ critically acclaimed system that it was?
When you add on a CD-Rom drive you then have to deal with things like load times, and the extra space would have been filled with bullshit FMV crap as opposed to quality gameplay. I have no doubt there would have been more games and 3rd parties would have stayed on board, but quantity isn't everything.
Title: Re: Recommend Any Good Gamecube Games
Post by: NWR_insanolord on March 01, 2011, 01:13:02 AM
There's no reason you couldn't have quality gameplay and lousy FMVs, but the load times would have been unavoidable.
Title: Re: Recommend Any Good Gamecube Games
Post by: Mop it up on March 01, 2011, 01:19:14 AM
It would have been a cool feature if Nintendo had made a Mario Paint game that made use of it (which they actually were planning on doing but ultimately never did).
They did release those, as the Mario Artist series.
An alternate question would be: if the N64 were CD based would it have been the A+ critically acclaimed system that it was?
This was already answered earlier in the thread: Nintendo's creative vision is one if the things which led them to use cartridges, so if they had used CDs, it means that they would have had completely different games in mind. There's no way to know how good these hypothetical games would have been, but it's hard to imagine they would be better than what Nintendo created on the N64.
Title: Re: Recommend Any Good Gamecube Games
Post by: TJ Spyke on March 01, 2011, 01:31:40 AM
One such company was Square, who I believe publicly insulted Nintendo, and likely would have still released all their games exclusively on the PlayStation.
I don't think that's right. Are you sure you aren't thinking of another company? It always seemed to me that Square and Nintendo had really close relations, remember they even went so far as to work together to collaborate on Super Mario RPG, and that game I think came out in 1995, so it wasn't far from when the N64 launched and everyone abandoned Nintendo.
I think the reason Square moved on was because they wanted more storage space which they could fill up with FMV and voice acting. I've played FF games on the SNES and FF games on the PS1/PS2 and there's a world of difference between them. The Playstation games are basically just interactive movies that's how bad the FMV sequences in them are. I don't know why, but obviously this was the direction they seemed to want to take their franchise and obviously they couldn't do it on cartridges. I don't think its because they suddenly did a 180 in their relationship with Nintendo which was very close not that long before with Super Mario RPG.
I remember in an old Nintendo Power magazine Square was originally on the N64 "dream team" and there was even some pictures of an FF game that was supposed to be for the N64 but later on was abandoned.
ETA: I checked on Wikipedia and SMRPG actually came out in 1996, so that's only a few months before the N64 launched. That just shows Square and Nintendo were close just months prior to their split.
Title: Re: Recommend Any Good Gamecube Games
Post by: Mop it up on March 01, 2011, 02:25:13 AM
It's hard to find Internet accords of things that happened in the late 90's, but I definitely remember it being someone from Square (probably the director of Final Fantasy VII) who criticized more than just the N64's cartridges, but also Nintendo's marketing strategy as well.
I remember in an old Nintendo Power magazine Square was originally on the N64 "dream team" and there was even some pictures of an FF game that was supposed to be for the N64 but later on was abandoned.
That was nothing more than a tech demo using characters from Final Fantasy III/VI, used to experiment with the N64 hardware. Square never actually had a Final Fantasy game in development for the N64.
Title: Re: Recommend Any Good Gamecube Games
Post by: Stratos on March 01, 2011, 05:02:39 AM
There is no such thing as Final Fantasy 64. That was not even developed for the N64 hardware. It is a common misunderstanding. It is actually known as Final Fantasy SGI Demo (http://www.lostlevels.org/200510/). SGI helped Nintendo with the N64 hardware so it was assumed this was related. Square never had plans for an N64 Final Fantasy.
Title: Re: Recommend Any Good Gamecube Games
Post by: Mop it up on March 01, 2011, 05:19:39 AM
It was the same hardware, it was just a work-in-progress version of what became the Nintendo 64.
Title: Re: Recommend Any Good Gamecube Games
Post by: Ian Sane on March 01, 2011, 03:02:18 PM
Quote
An alternate question would be: if the N64 were CD based would it have been the A+ critically acclaimed system that it was?
Despite what some Nintendo fans think, the Playstation is generally regarded as a critically acclaimed system. So I would assume the N64 would remain so as well. One thing to note is that if the N64 was CD based, we would never know what Super Mario 64 or Ocarina of Time as cartridge based games would have been like. I highly doubt that playing Nintendo's classic N64 games with load times would have made us declare them to be horribly flawed. With no frame of reference you wouldn't notice. Yeah, if we played OoT with load times before you entered each dungeon NOW it would be come across as inferior. But then? The thrill of Zelda in 3D would completely overshadow it. Plus with it being the norm in the industry you would get used to it like, you know, all the Playstation owners did.
At the time the N64 was revealed the assumption among my group of friends was that the reason Nintendo went with carts was because it gave them control. The carts were proprietary, they owned them, and they controlled and sold them. Nintendo does not own CDs so they did like the idea of having to pay for the rights to use them. They didn't like how a third party could obtain CDs from manufacturers aside from Nintendo.
Considering that Nintendo did not go immediately with the DVD standard on the Gamecube I think this theory is very plausible. It fits Nintendo like a glove while the load times issue seems a little too feel goody to a cynic like me. What is more believable? That Nintendo don't go with CDs for essentially artistic reasons or because they didn't want anyone else to get a piece of the pie? Remember these are the guys who during the NES days required exclusivity from third parties and limited them to five games a year. They like control and don't like to share.
I have similar theories about their stubborness with online gaming last gen. They don't control the internet. All sorts of ISPs and such would make money off their console without them getting a piece. Can't support HD or they might help sell TVs where again, they would get no piece of the action. They'll "give in" when they know they cannot possibly continue to hold out. They agreed to play ball regarding optical discs and online gaming only when it was clear that not doing so would completely sink their product and it became a matter of self-preservation. Next gen they will support HDTVs but they will grumble as they do so and it will only be because they know if they don't, they're probably sunk.
Title: Re: Recommend Any Good Gamecube Games
Post by: NWR_insanolord on March 01, 2011, 03:17:13 PM
The N64's cartirdges (and the GameCube's mini discs) were used because of their lower or nonexistent load times and because they made piracy harder.
Stuff like lack of HD support and their slowness in terms of online implementation aren't so much control as the fact that Nintendo didn't care about those features. Up until the 3DS, Nintendo designed hardware based on what they themselves wanted to do with it, with no regard for what anyone else might care about. I'm not defending that attitude or saying it's any better than what you accuse them of doing, just clarifying what Nintendo was doing.
Title: Re: Recommend Any Good Gamecube Games
Post by: Chozo Ghost on March 01, 2011, 06:42:05 PM
Insanolord is right. CD based systems like the original Playstation were notoriously easy to pirate on as all one essentially needed was a CD burner, and those were becoming common with computers at that time. But N64 carts aren't something you can buy a blank spindle of. You'd have to pretty much own your own factory to make them, but even then it might not have been possible due to their complexity.
Title: Re: Recommend Any Good Gamecube Games
Post by: Mop it up on March 01, 2011, 07:29:10 PM
What is more believable? That Nintendo don't go with CDs for essentially artistic reasons or because they didn't want anyone else to get a piece of the pie?
Why can't it be both? Nintendo aren't a single person, they are one large company with hundreds (thousands?) of employees who all have their own visions and opinions. Quite a bit of the Nintendo 64 hardware was designed around Super Mario 64, so I'm pretty sure game designers like Miyamoto wanted the use of cartridges as much as the corporate side of Nintendo.
Title: Re: Recommend Any Good Gamecube Games
Post by: Chozo Ghost on March 01, 2011, 08:01:12 PM
Miyamoto has always taken a minimalist approach to voice acting and FMV in his games. If that sort of thing is there at all its only very sparingly. So from his perspective cartridges are the way to go because his games are all about the gameplay and there's no FMV sequences you have to sit through. Although for the first time ever you heard Mario speak saying things like "Woohoo! and "Here we go!" and so on. N64 carts were capable of that much at least. They just weren't able to have 2 hours of FMV on them like many playstation games did.
Title: Re: Recommend Any Good Gamecube Games
Post by: Mop it up on March 01, 2011, 08:08:10 PM
Well, technically they were, but it would have had to use a large capacity, expensive N64 cartridge, and be heavily compressed, making it really low quality.
Title: Re: Recommend Any Good Gamecube Games
Post by: Chozo Ghost on March 01, 2011, 08:16:22 PM
I remember on the SNES there was a basketball game I had which has really short heavily pixelated 16-bit FMV sequences of a basketball player performing a slam dunk. Back then I thought that was really cool....
Title: Re: Recommend Any Good Gamecube Games
Post by: BeautifulShy on March 01, 2011, 08:58:47 PM
I remember on the SNES there was a basketball game I had which has really short heavily pixelated 16-bit FMV sequences of a basketball player performing a slam dunk. Back then I thought that was really cool....
Wasn't that Double Dribble?
Title: Re: Recommend Any Good Gamecube Games
Post by: jrlibrarian on March 01, 2011, 09:00:30 PM
Pretty sure Double Dribble was only on NES.
Title: Re: Recommend Any Good Gamecube Games
Post by: TJ Spyke on March 01, 2011, 09:04:15 PM
I remember on the SNES there was a basketball game I had which has really short heavily pixelated 16-bit FMV sequences of a basketball player performing a slam dunk. Back then I thought that was really cool....