Though I think this would have been a better time to move the series to Wii.
I actually wouldn't be surprised if these ended up being DSi-exclusive games.
The main series relies on being on portable systems - how else are you going to sell one game for the price of two?It doesn't really need to be portable any more, though. With Wi-Fi, it allows you to trade and battle with people from all around the world, so being on a portable no longer matters. Plus, the Wii Remote could store your Pokémon team so you could take it over to a friend's place to battle or trade. It doesn't need to have two (or three) versions of the same game either, that's just a marketing gimmick.
**** adding more legendaries, there was far too many in D/P/Pl.
or a normal type gerbil that can evolve into Suicine, Entei or Raikou (sp?).
or a normal type gerbil that can evolve into Suicine, Entei or Raikou (sp?).
Um, why would a gerbil evolve into a dog (those are the legendary dogs)?
Those things are cats!
Pokemon is an awesome franchise ruined by corporate greed.My own sentiment exactly. The series has potential, but the developers seem content in sticking so close to the original formula. Even certain spin-offs have the potential to be something amazing (I loved Pokémon Snap).
My Pokemon wishlist, or some part of it:None of that sounds like anything which will happen. :(
Customizable avatars, befriend and play with strangers online, official online database of Pokemon players and rosters, complete official online guide and database for Pokemon, items, and moves, Facebook applications for berry farming, open-ended Gym progression, full access to all previous regions and leagues, password-locked deletion, optional touch-only controls...
Oh oh, more to tack onto the wishlist:
Starter trio are not Fire, Grass, or Water types
Less than 10% of new Pokemon are Water types
I'd like to see more exotic starter types as well like Bug or Psychic or Dark.I actually had an idea once for a Fighting/Dark/Psychic starter trio (their dual-types are Flying/Electric/Bug, respectively), but never had a full concept of what they would be like aside from the Fighting/Flying one: some kind of bird with axes coming off of it or something ANYWAYS
I was always intrigued by the Pikachu Yellow concept of having a unique starter that was your buddy and followed you throughout the game. Maybe have it so you can pick any one basic, un-evolved and non-legendary pokemon to be your starter from the entire list. Scyther is my favorite so I would love the chance to start with him from the get-go.
With your rival always picking the type advantage, would you ever bring out your own to counteract it? Aside from the introductory battle where all they know is Scratch anyways...
Reading up on this stuff makes me want to get my GB Player back from my brother and start playing through Pokemon Ruby again. That damn game came out like a week before Wind Waker so I shifted interest VERY quickly and never returned. Now I'm thinking I should restart it and beat the game this time.
Well the first picture of a 5th Gen Pokemon is up at Serebii.netIT'S PIKACHU. (http://www.youtube.com/watch?v=h9o5_W6hn9k)
It is a silhouette so all the details isn't there. Full reveal should be next week.
In addition to the names, Nintendo provided a time frame for the Japanese releases. Previously scheduled for some time in 2010, the games are now set for a more specific Fall 2010.
Quote from: IGNIn addition to the names, Nintendo provided a time frame for the Japanese releases. Previously scheduled for some time in 2010, the games are now set for a more specific Fall 2010.
Sounds like a 3DS launch title to me ;)
Quote from: IGNIn addition to the names, Nintendo provided a time frame for the Japanese releases. Previously scheduled for some time in 2010, the games are now set for a more specific Fall 2010.
Sounds like a 3DS launch title to me ;)
You know, I bet there will be exclusive 3DS features on the game to get the 3DS going.
INstall base is not totally irrelevant. It's about maximizing your audience and handholding them on over to the next hardware.You inferring that the "third" game will release on 3DS leads me to think you are just assuming the 3DS will only be marginally better technically, which is my whole fear. I agree, if that's the case, it does make total sense to go ahead and put the games out on DS, and that's why this is depressing.
The newest Pokemon releases on the most older hardware since it has a larger audience, then then they can release the 3rd game for the newer hardware to push up adoption rate. rinse wash repeat. I figure Pkmn B&W will be no different.
B&W release on DS and Grey/Mullato or whatever they call the 3rd game will release on 3DS several months later. Pokemon fanatics will have to upgrade to new hardware just to play their game and I don't think it's the 1st time they may have done something like that.
Number of DS in the wild: >100mil
Number of 3DS in the wild: 0
The stupid thing to do would be to make these Pokemon games 3DS-exclusive because that would basically ignore the 100+ million DS systems out there. Release it as a DS game and anyone who owns a DS, DS Lite, DSi, DSi XL, or 3DS can play it. Make it a 3DS game and it will be limited to the tiny 3DS launch market.
People are gonna buy the 3DS anyways, so why lose millions of dollars in profit by releasing gimped Pokemon games on 3DS?
I am sure Nintendo will have good 3DS launch games, I am just saying that taking a pair of DS games and calling them 3DS games (which is what would happen if they tried to take Black/White and make them launch games or even near launch) will not do any good. If the 3DS really is a big visual upgrade, then this would be like if Nintendo had a GameCube launch game that looked like a N64 game.
INstall base is not totally irrelevant. It's about maximizing your audience and handholding them on over to the next hardware.You inferring that the "third" game will release on 3DS leads me to think you are just assuming the 3DS will only be marginally better technically, which is my whole fear. I agree, if that's the case, it does make total sense to go ahead and put the games out on DS, and that's why this is depressing.
The newest Pokemon releases on the most older hardware since it has a larger audience, then then they can release the 3rd game for the newer hardware to push up adoption rate. rinse wash repeat. I figure Pkmn B&W will be no different.
B&W release on DS and Grey/Mullato or whatever they call the 3rd game will release on 3DS several months later. Pokemon fanatics will have to upgrade to new hardware just to play their game and I don't think it's the 1st time they may have done something like that.
Also, I don't follow your 'handholding to the next console' logic. Can't Heart Gold and Soul Silver do that? You have to draw the line somewhere.
First pictures of Pokemon Black and White are up on Serebii. If someone could post them that would be great.
BlackNMild...you've never played a pokemon game? Were you in that awkward generation when it came out, where you were too old? Or just never interested? You should go get the new ones, they are easily the best ones. Despite the shortcomings, they are really great RPGs, with an interesting, strategy heavy, battle system. They are very goal oriented, so even when you'retraininggrinding up your monsters, its not boring. And my favorite thing is the amount of game in them. There is SO MUCH content it gets overwhelming. I've put around 65 hours into SoulSilver, and I'm maybe only 2/3s through it, and that's only 2/3s through the story. Post story, if you wanted to "catch 'em all", well there's 493, with my 60 hours I've seen about 100, and caught about 90. There's the battle frontier, you can rematch all 16 gym leaders and do small quests to be able to, and not to mention if you want to play competitively you'll pretty much sink literally 100s of hours in.
At least it's actually a three-dimensional world this time.
500+ unique animated sprites would be a pretty big thing.
Ian Sane PostNow while Ian has left the thread, no doubt in disgust at just how terrible the game looks, I would like to remind everyone that for the past 5 years Nintendo has been doing the very opposite of Ian Sane's advice and done very well out of it, even managing to upset Ian Sane himself.
Those are also type combos we've yet to see in the game.As far as starting Pokemon goes this is true. However Grass/Dark and Water/Fighting have Pokemon with those types.Shiftry and Poliwrath respectively.
I'd like to see more exotic combos.
I forgot about Shiftry and for some reason I thought Poliwrath was part psychic...I fail at pokemonology ;)
To me the Generation III Pokemon in general are forgettable.
Poliwrath isn't part Psychic? Doesn't it have Psychic moves?
We still haven't seen a Bug-type Legendary.Well there is Arceus which can hold an bug plate to make it a bug type but yeah other than that there isn't one.
Poliwrath isn't part Psychic? Doesn't it have Psychic moves?Yeah it does have Psychic moves. If only the pokemon had moves of its type or types than it would be pretty easy to counter the pokemon. Lapras is a water/ice type but it can get normal,psychic, ghost type moves as it levels up. Even more types with TMs.Poison,Steel,Electric,fighting,and Dragon.
Those are the most disappointing new starters I've ever seen.
Those are the most disappointing new starters I've ever seen.
According to Serebii the sprites move when attacking, but to what extent is unknown. Chances are how every they move it will be very disappointing.
Here is some videos.
http://gonintendo.com/viewstory.php?id=123749 (http://gonintendo.com/viewstory.php?id=123749)
It shows of the starter battles, and another battle with a new pokemon.Also around one city.
Why can't they do stadium/Colosseum style battles? The thing is a mini N64 after all.
They look pretty boring to me, I hope those are not the final images of them and that Nintendo will continue changing them.
If they want to fight they will specifically say something like "you up for a re-match? I'll be waiting on Route --".
Anybody care to speculate on what those differences might be?I'm going to guess one game will be in colour, and the other in black and white.
If it's a Pokemon Box DSi app, I'm going to cry.It isn't. Its an ingame machine in Black and White.
Nintendo is being really silly. They need to release this game on 3DS not DS. Or at least release it in Japan on the DS, and have a special edition for Japan launch with the 3DS...but only give the US the 3DS games. Please...It would make the game much more special...and help with 3DS sales.
New Trailer! STRANGE looking pokemon and 3 VS 3 battles!
http://www.n-europe.com/news.php?nid=14165 (http://www.n-europe.com/news.php?nid=14165)
Well it has been confirmed that both are Dragon types.They might have a secondary type they might not.
Other than that both versions are going to be different that the other.That is that there will be more differences than just exclusive pokemon.
Anybody care to speculate on what those differences might be?
...one the bits of new info is that there will be two version-exclusive locations: Black City and White Forest. It doesn't say which version will get which location...
Maybe, but they might know people expect that and put Black City in Pokemon White and White Forest in Pokemon Black.
Both Munna and Musharna give off Dream Smoke, which is described to hold the dreams of Pokémon. By obtaining Dream Smoke, the player is able to use Game Sync to upload their Black and White save file to the Internet.
The High Link is a building in Isshu where the player is able to connect with other players. With this, multiple players may play Black and White together.
The DS's infrared is now being utilized for quick battles (up to 4 players) and trades from the player's party or PC Box. Along with this, friend codes can be sent this way.
A new feature called Passing By (which is a part of the C gear) allows players to seamlessly and instantaneously connect with nearby players. Professor Araragi's friend Makomo gives the player the C Gear after the player does something for her.
Another feature called Feeling Check checks the compatibility between players. A game is shown where players must keep the same rhythm.
Live Caster is a feature where players are able to video chat which includes a pen and stamp to allow editing. This feature is also used by in-game characters from time to time.
Pokémon Global Link is the service that allows the uploading of Black and White save files and has 2 different modes. One mode allows the player's Pokémon to play in a dream, while the other allows the player to battle online. Access to the Global Link is gained by obtaining Musharna, the evolution of Munna.
“ [/t] Ken Sugimori, primary illustrator: I really struggled the most with the Water-type [starter] this time. Yusuke Ohmura, illustrator: There was talk of, "Wouldn't a sea otter be good for the Water starter?" But it was a really close decision in terms of what this sea otter would become once it evolves. In the end, we decided to have it evolve into something with a completely different appearance. Sugimori: Of course, we want to make the starters into Pokémon that remain with the player throughout the game, so we hope to make them evolve into creatures that offer a surprise to the player. We always make an effort to throw in some twists and create third-stage evolutions that have an impact. Ohmura: There was also talk this time about dividing the three starters into Japanese, Western, and Chinese styles of design. Tsutarja was based on Western design, and Pokabu was rooted in a Chinese style, so I was told, "Let's make Mijumaru into a more Japanese-style design." Someone even asked, "Can't you make Mijumaru into a samurai?" [laughs] Everyone: [laughs] Sugimori: I worried about it for a while, and I eventually went to go see the sea otters at the aquarium. I happened to catch the sea lion show while I was there, and I became aware of the sea lion's power. "Well, let's try blending a sea otter and a sea lion," I thought. I came up with the idea of making the shell on Mijumaru's stomach into a sword (katana) and using it to fight, and that's how I completed Mijumaru and its evolution." |
http://www.nintendo.co.jp/ds/intervi...ol1/index.html (http://www.nintendo.co.jp/ds/interview/irbj/vol1/index.html) Originally Posted by Sabonea_Masukippa (http://www.smogon.com/forums/images/buttons/viewpost.gif) (http://www.smogon.com/forums/showthread.php?p=11598933#post11598933) http://www.nintendo.co.jp/ds/intervi...ol1/index.html (http://www.nintendo.co.jp/ds/interview/irbj/vol1/index.html) Part 1: Making The Second Main Series Game on the DS Masuda says he always wanted to make 2 titles for the DS (Being Gens 4 and 5), especially because the DS is so popular worldwide. There were very aware that having a second title on DS could mean the games would feel the same, and have done their best to avoid that with these games. He realised ideas like "Go to a Pokemon Centre and trade" were fixed in his mind and did his best to break them down, because he's been working on the games since the start. They took this as an oppurtunity to re-evaluate rules and systems in the game. They wanted to make the games more accessible to older players to lower the number of people who were "growing out" of Pokemon. Stuff like adding Kanji to make it easier to read. The producer of the games (Iwahara (?)), was very happy when Masuda suggest all these radical changes to the games. He says even he had the idea that each generation of Pokemon games had to come out on a different system, but because of the DS's long life and popularity worldwide he was glad for the freedom that creating on the same platform gave them. Iwahara, who Iwata calls a 'veteran' of the series thought "Can it be changed that much? Can we really pull it off" when Masuda told him of the changes that he wanted. Sugimori thought Masuda's suggestions were a bit crazy. When he was told all the Pokemon would be new he said "Gimme a break! Couldn't we lower the number a bit?" but Masuda refused to budge. Iwata comments that Masuda is stubborn, and Masuda agrees. Part 2: The Brand New World of Pokemon Sugimori said he was resistant to Masuda's ideas, but also says that he knew Masuda was not mistaken. There were around 200 pages of planning sheets for new features, explaining exactly what crossing a bridge would mean, or how we'd show the player going into someone else's game world. They didn't do it with DP this way, in fact this is the first time they have. This was to do with all the new challenges they were facing with these games. Once again, they confirm that they used New York as a motif. This was primarily to fulfill the goal of giving these games a new feel, and also so he could have a concert there (like they do in Japan in the region where the games are based off, using music from the relevant games. Apparently), but it might be impossible this time. After deciding this they began deciding where to place towns etc. In doing so they visited the Museum of Modern Art. While he was sitting in the garden of the Museum, he came up with the idea of using a hexagon. Also, because he’s heard about children not being able to complete the game he decided to try and make the direction you travel in more linear. He says there's people who have the idea that the real fun of Pokemon doesn't start until after the main story has been completed. Then he talks about the hexagonal shape of the region, and the peirs and sky scrapers in Hiun. The name Isshu comes from "isshurui" which means "one type/kind/species" according to Masuda. He says unconnected races, Pokemon and people come together to form "many types/kinds/species" in the region. They want to avoid designs that are impossible, or ones they can't explain how they work. 17 people designed Pokemon this Generation. All the Graphic Designers were involved as well. It's like that every time. Even if it's only one idea, every comes up with one, or draws one. Less than 10 people were involved in total for R/B's designs. Sugimori still draws all the final, official designs. He also does the drawings from various angles that are given to the sprite artists (the ones for the starters can be seen in popup). They talk about this "filtering" all the people's designs and finally making them "pokemon-like" and maintaining the one image. Sugimori acknowledges this is the first time since red and green that they've only used new Pokemon in game. He says he had to make sure that all of the new Pokemon had their own ecological system to them. Iwata mentions that it's not just thinking up new Pokemon, but also thinking of the balance. Sugimori says that they go to Aquariums and Zoos to make sure the Pokemon have a strong base in reality, but also consider how much they can surprise us and look for the line that can't be crossed over. Masuda says that his imput tend to be in the later half of development, when they line up all he images of the new Pokemon on the wall of the conference room and he looks at them and goes "Hmm, this sectiion has too much of this color." or "Was this Pokemon alright being this color, again? Could we change it?" But other than that he really leaves the designing up to Sugimori and doesn't butt in much. Part 3: Connecting Online Masuda talks about how he'd hoped the DS game card could talk directly to the PC, but of course that's impossible, so they stuck with Wi-Fi. Setting up the dream world took a long time. They originall played to have Mii-like avatars, but then realised that was silly because you looked different from your in-game self. So they decided to have only Pokemon appearing in the dream world. It was around that time they noticed that Sugimori's team had already designed Munna and decided to use it as the mascot. They wanted to make a global community where people communicated, not just to get berries and items. In all it took 2 years to get right. They originally had no plans to include infra-red, especially because when they tested it it cut the battery life in half. So, you connect via Infra red but then switch over to wireless. You can trade anywhere anytime, even from boxes. The live caster was initially thought up as a way to talk to Professor Araragi during the game. Part 4: The Unchanging Pokemon-ness They talk about all the parts of Pokemon that are unchaning. And talk about the thoughts behind TMs being infinitely usable and why they thought players would like it, rather than having them not use them for fear of wasting them and making them like collectibles. Part 5: New World, New Meetings Masuda thinks that the plot and characters are different to those of previous games and think people will be surprised by it. He wants people to experience it without being spoiled, to the point that none of them will even give their opinions or reactions to the climax. Sugimori and Iwata talk about the many people who's only new pokemon is the starter each game, relying on the old ones to fill out their team, and how it's refreshing that in this game you're forced to have to learn about and try out new ones. He wants you to feel like you did with Red and Green, discovering news ones and hopefully finding a few new favourites. Iwahara wants there to be a feeling of accomplishment once you finish the games. He says that he's played the games three times, each with a different starter, and says he thinks he's only done about 1/5 of all the stuff there is to do, not including the Dream World, which he hasn't touched yet. [/t][/t] |
So does this confirm that none of the earlier Pokémon from previous generations have new evolutions?
Also, I like the overall designs and think they did a good job this generation with a few exceptions, like the ones where karate clothes (although I will probably get used to it since Hitmonchan is similar in terms of wearing human clothes).
It's not that surprising I guess, the games get worthless video chat when played on a DSi/DSi XL (worthless because it's local only, so you are video chatting with people within 30 feet of you). It's good news though and could help sell even more 3DS systems.
IGN is saying that the games will have some kind of enhanced features when played on a 3DS, although they don't say what they are: http://www.ign.com/system-guides/3ds/3ds-basics
It's not that surprising I guess, the games get worthless video chat when played on a DSi/DSi XL (worthless because it's local only, so you are video chatting with people within 30 feet of you). It's good news though and could help sell even more 3DS systems.
Historically, each generation games have added a third cartridge that certain developments, if Yellow / Crystal / Emerald / Platinum. Then asked a hypothetical issue "Gray" and if he would appear in 3DS. Ibe has been against the idea, saying "Not at all. We finished this comes with Black and White version." To honor its words, is this the only generation of this series without further editing.
Good news: Stores in New Jersey appear to be breaking street date. (http://www.abload.de/img/1298688045151zrfk.jpg)
Bad news: If you can take advantage of this, you live in New Jersey.
Good news: Stores in New Jersey appear to be breaking street date. (http://www.abload.de/img/1298688045151zrfk.jpg)
Bad news: If you can take advantage of this, you live in New Jersey.
Applauded for not being afraid to piss off the site director.
Got Viccini this morning. As a Psychic/Fire type, he could be interesting. Comes in at level 15, so he'll require some grinding.
Don't blame the entire store because of one moronic employee, I have seen stupid comments like that from people are other retail chains too.
I somehow made it 17 years and never have played a Pokemon game.
I have a long trip in a few weeks and could I pick this up and it be my first or would your recommend another Pokemon game?
Man it angers me that there are no EV berries in this game. Anyone have an action replay and don't mind getting some berries? I never cheat to raise the pokemon but the stupid things arent even in the Dream World, not yet anyway. In return I would gladly raise a really High IV pokemon for someone, no legendaries, but anything that can breed I would take the time to make the best it could be.
I'm upset. I can't get my game sync ID from my copy of black. I keep getting a stupid error message.
Can I receive an older starter through trading now or do I have to wait until I beat the elite 4? I'm really disliking my starter and none of the others this gen are terribly appealing either.
I've found a few pokemon I'm becoming OK with and playing around in the Global Link is helping me warm up to the game. When do I find the Entree forest where I can get the stuff I'm sending to the game.
I picked Archon because it is a flying pokemon but it can't learn Fly! Whats up with that? Does it's evolved form learn it?
Anyone have a Dream World female Sharpedo/Carvanah? Shaymin?