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Gaming Forums => General Gaming => Topic started by: Mop it up on June 10, 2009, 12:19:59 AM

Title: GameFAQs users fail at poll
Post by: Mop it up on June 10, 2009, 12:19:59 AM
I can't believe the early results of the current GameFAQs poll:

http://www.gamefaqs.com/poll/index.html?poll=3510

Which company do you think had the best E3 this year?

Vote Accepted
Microsoft    30.42%    1086
Nintendo    20.62%    736
Sony    27.65%    987
It's too hard to pick one - all three were great    11.15%    398
None of them, all three were disappointing    10.17%    363
TOTAL VOTES          3570

Okay, so I can see the Microsoft fanbois voting in droves, but c'mon, no way Sony had the best showing at E3.
Title: Re: GameFAQs users fail at poll
Post by: TJ Spyke on June 10, 2009, 12:27:59 AM
Sony fanboys. They are the same idiots complaining to any review of Killzone 2 that was less than 9/10 even though they hadn't played the game yet while the reviewer had.
Title: Re: GameFAQs users fail at poll
Post by: broodwars on June 10, 2009, 12:33:33 AM
If this were just about the Press Conferences I could understand these numbers, but taking in E3 as a whole I don't really see how Nintendo couldn't place at least 2nd.  But then again, this is the GameFAQs crowd, the ones who somehow thought that Final Fantasy VII was the second best game of all time in another recent poll (thankfully, it got beaten out by our own Ocarina of Time).
Title: Re: GameFAQs users fail at poll
Post by: Stratos on June 10, 2009, 12:38:54 AM
This is also the same crowd that voted the L-Block the best game character and then had a fit about how it wasn't really a character.
Title: Re: GameFAQs users fail at poll
Post by: Dirk Temporo on June 10, 2009, 02:53:50 AM
Okay, so I can see the Microsoft fanbois voting in droves, but c'mon, no way Sony had the best showing at E3.

Yeah, but it also wasn't the worst, which leaves this poll fairly accurate. Microsoft had the best, then Sony, and Nintendo's was a massive pile of fail with the exception of Golden Sun and Metroid.
Title: Re: GameFAQs users fail at poll
Post by: Mop it up on June 10, 2009, 04:20:20 AM
This is also the same crowd that voted the L-Block the best game character and then had a fit about how it wasn't really a character.
Ha ha, true. And they also think SSBBrawl is better than SSBMelee.

Yeah, but it also wasn't the worst, which leaves this poll fairly accurate. Microsoft had the best, then Sony, and Nintendo's was a massive pile of fail with the exception of Golden Sun and Metroid.
I had to do a double take to make sure I hadn't stumbled onto GameFAQs by mistake.
Title: Re: GameFAQs users fail at poll
Post by: Luigi Dude on June 10, 2009, 05:08:35 AM

Ha ha, true. And they also think SSBBrawl is better than SSBMelee.

Brawl is a better game then Melee.
Title: Re: GameFAQs users fail at poll
Post by: TJ Spyke on June 10, 2009, 09:21:27 AM

Ha ha, true. And they also think SSBBrawl is better than SSBMelee.

Brawl is a better game then Melee.

Totally agree.
Title: Re: GameFAQs users fail at poll
Post by: DAaaMan64 on June 10, 2009, 11:04:12 AM
Me as well.
Title: Re: GameFAQs users fail at poll
Post by: Nick DiMola on June 10, 2009, 11:17:37 AM
Melee > Brawl.
Title: Re: GameFAQs users fail at poll
Post by: KDR_11k on June 10, 2009, 11:22:23 AM
I wouldn't know, I only got Brawl a week ago and barely played it yet...
Title: Re: GameFAQs users fail at poll
Post by: NinGurl69 *huggles on June 10, 2009, 11:58:48 AM
Smash Bros. is meh
Title: Re: GameFAQs users fail at poll
Post by: Stratos on June 10, 2009, 02:24:38 PM
I like to play the coin shooter game after having a huge Brawl party. I sat there for hours yesterday and shot trophies and alien spaceships. I still have a couple thousand coins to go through as well.

Brawl is about equal to Melee I think. If they had not axed some of the characters from Melee and included a few more new ones then I would have liked it more than Melee I think.
Title: Re: GameFAQs users fail at poll
Post by: Mop it up on June 10, 2009, 05:05:52 PM
I both love and hate how one little innocent comment about SSBBrawl can derail any thread. That is a dangerous power to realize.
Title: Re: GameFAQs users fail at poll
Post by: D_Average on June 10, 2009, 05:11:11 PM
Clayfighter 2 TE > MK 2 Arcade > Brawl > Melee > Killer Instinct 2 > Street Fighter 4
Title: Re: GameFAQs users fail at poll
Post by: Mop it up on June 10, 2009, 05:38:30 PM
That's great and all but this thread is supposed to be about GameFAQs and the E3 poll. Which I see should go like this:

Nintendo > Microsoft > Sony

or this:

Microsoft > Nintendo > Sony

and I can even understand the mediator votes which say they were all good or all bad. But I don't see how Sony had the best showing.
Title: Re: GameFAQs users fail at poll
Post by: D_Average on June 10, 2009, 05:52:53 PM
Here's how'd I'd list them.

In terms of Presentation, I'd say:
Sony > Nintendo > MS

Why, Sony had the least amount of BS.  Just straight to the games and hardware.  Dry, just the way I like it.  MS on the other hand, was full of BS with their wanna Tom Cruise backup lookalike.  Nintendo was somewhere in the middle.

In terms of Announcements, I'd say the same thing:
Sony > Nintendo > MS

At first I was more excited for Nintendo, but after watching video of Mario Bros Wii, it just doesn't look too great for one player.  Uncharted 2 owned all this year.

Title: Re: GameFAQs users fail at poll
Post by: broodwars on June 10, 2009, 08:07:14 PM
That's great and all but this thread is supposed to be about GameFAQs and the E3 poll. Which I see should go like this:

Nintendo > Microsoft > Sony

or this:

Microsoft > Nintendo > Sony

and I can even understand the mediator votes which say they were all good or all bad. But I don't see how Sony had the best showing.

Actually, it's pretty easy to see how people could think that Sony had the best showing: The Last Guardian, God of War III, Uncharted 2, Final Fantasy XIV, MAG (when it comes to showing off online horsepower), Metal Gear Solid Peace Walker, Heavy Rain, and a pretty good Motion Controller demo.  Only a few of those appeal to me, but I can see how those could be a big deal to a lot of people.
Title: Re: GameFAQs users fail at poll
Post by: Mop it up on June 10, 2009, 08:11:40 PM
I guess so. The Everybody Votes Channel says I'm something like 800 miles from popular opinion so I'm probably not a good judge of this sort of thing...
Title: Re: GameFAQs users fail at poll
Post by: D_Average on June 10, 2009, 09:03:45 PM
It was a big win for all 3, which at the end of the day, benefits me the most, i.e variety.  The games industry is growing so large we may soon need conference for specific genres, just like in the movie industry.
Title: Re: GameFAQs users fail at poll
Post by: that Baby guy on June 10, 2009, 09:16:53 PM
I don't know what the results are now, but to be fair, the "early results" don't always match the outcome.  The selection of people being polled is essentially one demographic that's on at one hour, and the voters during the day have different values, opinions, and whatnot.

...And then I went and checked, and Nintendo's now at about 18.5%, so they actually went down.

The truth is, the only way Nintendo could win is by announcing a new Mario, Metroid, and Zelda game.  Too bad they've forgotten about their hardcore audiences?

No, really, the true truth is that coverage of the showroom floor of E3 this year has been abysmal by most major media outlets in the gaming industry.  Everyone watched those press conferences and made up their collective minds from that.  Nintendo had a stronger position on the floor, offering things like Sin and Punishment 2, which wasn't hardly (or even?) mentioned in the press conference.  Also, since people can't ignore things they don't like and focus on what they do enjoy, few feel like ignoring the biometric reader, rather than waiting until proper context is given.

Personally, I'd say Microsoft had the least interesting E3 showing, according to my own interests and tastes, but all three, from what I've seen and read, seemed to show a positive year ahead for video games.
Title: Re: GameFAQs users fail at poll
Post by: NWR_pap64 on June 10, 2009, 09:24:11 PM
I think both Sony and Nintendo had a great year at E3. At first I thought MS's show was cool. But the more I read and watch videos of it the more I believe it is nonsense.

Project Natal sounds awesome on paper but I will bet anything that most of it will become vaporware or be riddled with so much issues it will lose its charm fast. Remember how people tore Nintendo a new one when they realized that some of the stuff they promised the Wii would do didn't happen at launch? I see the same thing happening with Natal, except much, much worse.

It will be hard to make games for it. Third parties are having enough issues with the lack of buttons on the Wii remote, despite Nintendo offering alternatives to it. How does MS expect developers to make complex, button heavy games like Gears of War and Halo to control with your body?

And many of the games demoed will die off or play very differently from the demo.

At the very least Nintendo and Sony were grounded in reality, focusing on games and hardware that were realistic. MS just dreamt up a Jetsons like future where people got overly excited and can't wait for it, and it will bite them in the ass very, very, very badly.

As for Nintendo, I am set to believe that no matter what Nintendo does at E3 they will never be given credit. This year's show might not have been perfect but goddammit many didn't want a repeat of last year and we didn't get it. It was a well presented, serious show that SHOWED GAMES.

Here's a rundown of the things they did right...

- A serious, gimmick free presentation: Last year sucked because of all the fake, staged humor and enthusiasm that went on between the execs. This year they ditched that and instead of trying to put on a show they were serious, focused on talking about games and selling us ideas. E3 is a TRADESHOW, not a super duper mega videogame fanboy fest unlike what most sites lead you to believe. Nintendo did business in that show.

- Fair and balanced: Going back to last year again they focused a lot on their casual content and not enough on their core content. This year the show was split between both games and it was great. We didn't get a long, drawn out 30 minute Wii Fit Plus presentation nor we had a 4 player battle on stage in New Super Mario Bros. Wii. Games were covered, end of story.

- Third party games were shown!: Guys, remember how last year games like Chinatown Wars went unnoticed and nearly unmentioned by Nintendo? This year was the complete opposite of that and it was awesome! I don't care if you give two sh*ts about the games the fact that Nintendo acknowledges their support and sees them as great efforts worth buying on the Wii. And you know what? This is good.

The only flaws were the absence of Miyamoto on stage, the missing first party titles found on the press site and the bizarre announcement of the Vitality Sensor. But considering Nintendo had the ghost of E3 2008 behind them all this time they conquered the show and basically what we are dealing is with the same angry fanboy bullcrap who are blown away by ridiculous technology only to say the Wii is stupid, creating a set of double standards that this industry seems to love to live by.
Title: Re: GameFAQs users fail at poll
Post by: TJ Spyke on June 10, 2009, 09:38:35 PM
I like Project Natal, and at least 2 publishers (Electronic Arts one of them) have confirmed support for it. The thing that I think will kill any chance of success though is the price analysts are predicting. I have seen at least one reliable analysts predict it will cost at least $200. I think the price alone will make it a niche product. I liked the demos they showed for it and I thought the Milo project was pretty damn cool (though the folks at I think Giant Bombcast at a point in that pedophiles will probably love it), but there isn't a snowball's chance it hell I would pay $200 for it. I would even be reluctant to pay $100 for it (although if they had both of those demos and the Milo project bundled with it I might consider paying $100 for it).
Title: Re: GameFAQs users fail at poll
Post by: Mop it up on June 11, 2009, 01:50:50 AM
Alright, today's poll makes some sense to me:

http://www.gamefaqs.com/poll/index.html?poll=3511

Which E3-announced technology are you most looking forward to?

Vote Accepted
Microsoft's Project Natal    26.74%    3092
Nintendo's Vitality Sensor    7.78%    900
Sony's Motion Controller    14.01%    1620
They all look like gimmicks to me    51.46%    5950
TOTAL VOTES          11562

Out of the three, Microsoft's camera has the most potential based on what we saw. Sony's motion controller is an obvious ripoff but at least we know what to expect from it. Nintendo's vitality sensor is still up in the air though, since they didn't demonstrate any games along with it and we don't really have an idea of a good application for it.

Guess which option I chose. ^_^
Title: Re: GameFAQs users fail at poll
Post by: NinGurl69 *huggles on June 11, 2009, 01:05:27 PM
"I like Project Natal, and at least 2 publishers (Electronic Arts one of them) have confirmed support for it."

EA supported Wii, and look at their track record.
Title: Re: GameFAQs users fail at poll
Post by: Stratos on June 11, 2009, 02:41:34 PM
I've only heard of two possible uses for the vitality sensor. One that I liked was using it to gauge you in the middle of a battle/race and alter the difficulty or AI attack patterns based on your vitals. Imagine a shmup where the waves get more frantic the higher your heart rate goes. Even more exciting, imagine the "Architect" AI controller from Left 4 Dead or The Grinder having access to your vitals and using it to make decisions based on how stressed or rushed you are. Or in a racing game give your score a boost based on how much of an actual rush you feel from nearly hitting an oncomming car. Perhaps make it so that you go into hypermode in a new Metroid Prime game if your vitals shoot up enough.

That's what excites me about the Vitality Sensor thing-a-majigger.
Title: Re: GameFAQs users fail at poll
Post by: EasyCure on June 11, 2009, 05:51:59 PM
I've only heard of two possible uses for the vitality sensor. One that I liked was using it to gauge you in the middle of a battle/race and alter the difficulty or AI attack patterns based on your vitals. Imagine a shmup where the waves get more frantic the higher your heart rate goes. Even more exciting, imagine the "Architect" AI controller from Left 4 Dead or The Grinder having access to your vitals and using it to make decisions based on how stressed or rushed you are. Or in a racing game give your score a boost based on how much of an actual rush you feel from nearly hitting an oncomming car. Perhaps make it so that you go into hypermode in a new Metroid Prime game if your vitals shoot up enough.

That's what excites me about the Vitality Sensor thing-a-majigger.

Samus in Hypermode would be bad ass.. but not just if you activate it when your heartrate increases. It'd have to be like this:

The game senses your heartrate getting higher and purposely increases the difficulty and intensity of the music to make it even higher, then triggers hypermode.. But now you also have to try to lower your heartrate before you overload and hypermode starts killing you!
Title: Re: GameFAQs users fail at poll
Post by: BeautifulShy on June 11, 2009, 06:32:19 PM
I've only heard of two possible uses for the vitality sensor. One that I liked was using it to gauge you in the middle of a battle/race and alter the difficulty or AI attack patterns based on your vitals. Imagine a shmup where the waves get more frantic the higher your heart rate goes. Even more exciting, imagine the "Architect" AI controller from Left 4 Dead or The Grinder having access to your vitals and using it to make decisions based on how stressed or rushed you are. Or in a racing game give your score a boost based on how much of an actual rush you feel from nearly hitting an oncomming car. Perhaps make it so that you go into hypermode in a new Metroid Prime game if your vitals shoot up enough.

That's what excites me about the Vitality Sensor thing-a-majigger.

Samus in Hypermode would be bad ass.. but not just if you activate it when your heartrate increases. It'd have to be like this:

The game senses your heartrate getting higher and purposely increases the difficulty and intensity of the music to make it even higher, then triggers hypermode.. But now you also have to try to lower your heartrate before you overload and hypermode starts killing you!
Wow thats a briliant idea EasyCure. I like it.
Title: Re: GameFAQs users fail at poll
Post by: EasyCure on June 11, 2009, 07:45:29 PM
I've only heard of two possible uses for the vitality sensor. One that I liked was using it to gauge you in the middle of a battle/race and alter the difficulty or AI attack patterns based on your vitals. Imagine a shmup where the waves get more frantic the higher your heart rate goes. Even more exciting, imagine the "Architect" AI controller from Left 4 Dead or The Grinder having access to your vitals and using it to make decisions based on how stressed or rushed you are. Or in a racing game give your score a boost based on how much of an actual rush you feel from nearly hitting an oncomming car. Perhaps make it so that you go into hypermode in a new Metroid Prime game if your vitals shoot up enough.

That's what excites me about the Vitality Sensor thing-a-majigger.

Samus in Hypermode would be bad ass.. but not just if you activate it when your heartrate increases. It'd have to be like this:

The game senses your heartrate getting higher and purposely increases the difficulty and intensity of the music to make it even higher, then triggers hypermode.. But now you also have to try to lower your heartrate before you overload and hypermode starts killing you!
Wow thats a briliant idea EasyCure. I like it.

Hence why i reposted it in the proper Vitality Sensor thread. I don't even know how i wondered in here or how this discussion creeped up, i just liked Statos' idea and had to 1-up him ;)
Title: Re: GameFAQs users fail at poll
Post by: Stratos on June 11, 2009, 08:36:54 PM
I've only heard of two possible uses for the vitality sensor. One that I liked was using it to gauge you in the middle of a battle/race and alter the difficulty or AI attack patterns based on your vitals. Imagine a shmup where the waves get more frantic the higher your heart rate goes. Even more exciting, imagine the "Architect" AI controller from Left 4 Dead or The Grinder having access to your vitals and using it to make decisions based on how stressed or rushed you are. Or in a racing game give your score a boost based on how much of an actual rush you feel from nearly hitting an oncomming car. Perhaps make it so that you go into hypermode in a new Metroid Prime game if your vitals shoot up enough.

That's what excites me about the Vitality Sensor thing-a-majigger.

Samus in Hypermode would be bad ass.. but not just if you activate it when your heartrate increases. It'd have to be like this:

The game senses your heartrate getting higher and purposely increases the difficulty and intensity of the music to make it even higher, then triggers hypermode.. But now you also have to try to lower your heartrate before you overload and hypermode starts killing you!
Wow thats a briliant idea EasyCure. I like it.

Hence why i reposted it in the proper Vitality Sensor thread. I don't even know how i wondered in here or how this discussion creeped up, i just liked Statos' idea and had to 1-up him ;)

It's OK. If you have to stand on the shoulders of giants to come up with anything, I'm glad I am one of those giants ;)
Title: Re: GameFAQs users fail at poll
Post by: EasyCure on June 11, 2009, 09:03:21 PM
Or great minds think alike. Jerk :P
Title: Re: GameFAQs users fail at poll
Post by: Stratos on June 11, 2009, 09:31:06 PM
Or great minds think alike. Jerk :P

I'll take great minds thinking alike :P ;)
Title: Re: GameFAQs users fail at poll
Post by: Mop it up on June 12, 2009, 07:52:53 PM
Also:

http://www.gamefaqs.com/poll/index.html?poll=3512

Can I get some love for Super Mario Galaxy 2 here?

I've only heard of two possible uses for the vitality sensor.
That's what excites me about the Vitality Sensor thing-a-majigger.
In the context of the poll though I can understand the results. No games were shown for it so we don't know how it will be used. Plus Nintendo's track record shows they will likely release it alongside a, uh... "casual" game like they have with the Balance Board and Wii Motion Plus and stuff. Implementations like those ideas wouldn't happen until later.
Title: Re: GameFAQs users fail at poll
Post by: TJ Spyke on June 12, 2009, 08:06:15 PM
Ugh, I wonder if the idiots voting for Final Fantasy XIV realize that it's just a MMO (and thus not a real FF) and not a real game.
Title: Re: GameFAQs users fail at poll
Post by: Mop it up on June 12, 2009, 08:08:11 PM
That wouldn't surprise me. They sound like the same sort of people who think that New Super Mario Brothers Wii is on the DS.
Title: Re: GameFAQs users fail at poll
Post by: TJ Spyke on June 12, 2009, 08:11:20 PM
I am not afraid to admit that I hate MMO's (main reason is that I refuse to pay a monthly fee to be able to play a game that I already bought, and will be unable to play once the publisher shuts down the server while I will be able to play offline games for several decades). I don't understand why anyone would pick Final Fantasy XIV when there are so many other more deserving games on that list.
Title: Re: GameFAQs users fail at poll
Post by: Morari on June 12, 2009, 10:21:14 PM
Even more exciting, imagine the "Architect" AI controller from Left 4 Dead or The Grinder having access to your vitals and using it to make decisions based on how stressed or rushed you are. [...] That's what excites me about the Vitality Sensor thing-a-majigger.

That is now what also excites me about the Vitality Sensor. Though I do believe that the controlling AI in Left 4 Dead is actually referred to as "The Director".
Title: Re: GameFAQs users fail at poll
Post by: Stratos on June 12, 2009, 10:51:54 PM
Even more exciting, imagine the "Architect" AI controller from Left 4 Dead or The Grinder having access to your vitals and using it to make decisions based on how stressed or rushed you are. [...] That's what excites me about the Vitality Sensor thing-a-majigger.

That is now what also excites me about the Vitality Sensor. Though I do believe that the controlling AI in Left 4 Dead is actually referred to as "The Director".

OK, I think that HVS refered to their controller AI as Architect and that's where I got the name.

I am not afraid to admit that I hate MMO's (main reason is that I refuse to pay a monthly fee to be able to play a game that I already bought, and will be unable to play once the publisher shuts down the server while I will be able to play offline games for several decades). I don't understand why anyone would pick Final Fantasy XIV when there are so many other more deserving games on that list.

I agree with you on MMOs, but recently I'm tempted by Old Republic and also Lord of the Rings Online.

I didn't know FF 14 was going to be another MMO. Is that going to be a recuring pattern now? 11 was an MMO, 12 & 13 are traditional, and 14 is an MMO, 15 & 16 will be traditional followed by another MMO. Or perhaps they support one until it dies and then they push another MMO out once the previous one has declined enough.

That wouldn't surprise me. They sound like the same sort of people who think that New Super Mario Brothers Wii is on the DS.
Ugh, I wonder if the idiots voting for Final Fantasy XIV realize that it's just a MMO (and thus not a real FF) and not a real game.

I LOL at those people.
Title: Re: GameFAQs users fail at poll
Post by: TJ Spyke on June 12, 2009, 11:09:09 PM
I don't think anybody was expecting Final Fantasy XIV to be a MMO. Heck, it was a surprise just to see it announced at all (I laughed when Sony said it was PS3-exclusive and Square Enix later said that was false).
Title: Re: GameFAQs users fail at poll
Post by: Stratos on June 12, 2009, 11:17:10 PM
I don't think anybody was expecting Final Fantasy XIV to be a MMO. Heck, it was a surprise just to see it announced at all (I laughed when Sony said it was PS3-exclusive and Square Enix later said that was false).

I LOL at Sony too.
Title: Re: GameFAQs users fail at poll
Post by: broodwars on June 12, 2009, 11:22:18 PM
I don't think anybody was expecting Final Fantasy XIV to be a MMO. Heck, it was a surprise just to see it announced at all (I laughed when Sony said it was PS3-exclusive and Square Enix later said that was false).

I LOL at Sony too.

Isn't it only going to available on PS3 and PC, though?  That's still console exclusivity.  Hell, I'd even consider it total exclusivity just due to the total irrelevance of the PC in today's marketplace (WoW nonwithstanding).
Title: Re: GameFAQs users fail at poll
Post by: TJ Spyke on June 12, 2009, 11:24:57 PM
Square Enix said they were keeping their options open and were still looking at what platforms they would release it on.
Title: Re: GameFAQs users fail at poll
Post by: Stratos on June 12, 2009, 11:25:39 PM
StarCraft is still PC exclusive, right? I disagree on the matter of PC relevance.

Though aren't MMO's typically stronger on the PC? Didn't the last FFMMO do well on the PC?
Title: Re: GameFAQs users fail at poll
Post by: TJ Spyke on June 12, 2009, 11:35:57 PM
I think Final Fantasy XI has been the only console MMO to do decent sales numbers (not that there have been that many console MMO's). Yes StarCraft II is still PC exclusive and it will probably stay that way.
Title: Re: GameFAQs users fail at poll
Post by: broodwars on June 12, 2009, 11:36:18 PM
StarCraft is still PC exclusive, right? I disagree on the matter of PC relevance.

Though aren't MMO's typically stronger on the PC? Didn't the last FFMMO do well on the PC?

StarCraft is only on PC because really what console WOULD handle that game well?  The closest possible candidate is the Wii, and it has too few buttons to work properly despite having the right interface for the job.  StarCraft/WarCraft-type RTS games really require the Keyboard and Mouse, so it's not like they have any other option than to put it on the PC.  PC is plagued by rampant piracy, low overall sales, and an extremely difficult programming platform because there are so many variations of the thing in the market to account for.  I honestly can't fathom why anyone bothers with it anymore.

But yes, FF11 managed to garner a whole 4% (if the RPGamer podcasts can be trusted) of the MMO market on PC over its lifespan, which is actually a fairly significant number when you convert that to actual numbers.
Title: Re: GameFAQs users fail at poll
Post by: TJ Spyke on June 12, 2009, 11:41:07 PM
I never get the argument about lack of keyboard and mouse. The console have USB slots, so publishers could allow keyboard and mouse support for their console games if they wanted to (though Microsoft would probably require you to buy an officially licensed keyboard/mouse while Sony would probably let any USB keyboard/mouse work).
Title: Re: GameFAQs users fail at poll
Post by: broodwars on June 12, 2009, 11:46:26 PM
I never get the argument about lack of keyboard and mouse. The console have USB slots, so publishers could allow keyboard and mouse support for their console games if they wanted to (though Microsoft would probably require you to buy an officially licensed keyboard/mouse while Sony would probably let any USB keyboard/mouse work).

Standard USB keyboards work on both consoles without any problems at least when it comes to chat purposes.
Title: Re: GameFAQs users fail at poll
Post by: Mop it up on June 13, 2009, 01:23:11 AM
StarCraft is only on PC because really what console WOULD handle that game well?
Which StarCraft game are you talking about? The original StarCraft was released on the Nintendo 64 and it even includes the missions from the Brood Wars expansion pack (hey isn't your username...). They axed most of the CG scenes and voices but everything related to actual gameplay is intact, no cut missions or anything. There's even a special 2-player mode exclusive to the N64 version. The game looks okay if you have the Expansion Pak and can use the hi-res mode, which is similar to running the game at 640x480 on your PC. You also need the Expansion Pak to play the Brood Wars missions.
Title: Re: GameFAQs users fail at poll
Post by: broodwars on June 13, 2009, 01:27:44 AM
StarCraft is only on PC because really what console WOULD handle that game well?
Which StarCraft game are you talking about? The original StarCraft was released on the Nintendo 64 and it even includes the missions from the Brood Wars expansion pack (hey isn't your username...). They axed most of the CG scenes and voices but everything related to actual gameplay is intact, no cut missions or anything. There's even a special 2-player mode exclusive to the N64 version. The game looks okay if you have the Expansion Pak and can use the hi-res mode, which is similar to running the game at 640x480 on your PC. You also need the Expansion Pak to play the Brood Wars missions.

Yep, that is indeed where my username came from oh so long ago, from that very version of the game in fact (which would later lead to me picking up the PC version and getting into the modding community, but that's a whole other story).  However, while I will conceed that that game turned out alright on the N64, it can't hold a candle to the original PC version that I played later on in terms of precision and rapid order assignment.  From the looks of it, actually, EA's been trying to clone some modern version of that very control scheme in every console port of Command & Conquer since, with allegedly mixed results.
Title: Re: GameFAQs users fail at poll
Post by: Stratos on June 13, 2009, 12:58:33 PM
Did you play C & C 64? I didn't like that control scheme either on 64. Though the StarCraft one I recall being a bit better.

Wasn't there one RTS that came out on GC/PS2/Xbox called Goblin Commander or something? That was supposed to be designed specifically for console play.
Title: Re: GameFAQs users fail at poll
Post by: TJ Spyke on June 13, 2009, 01:09:53 PM
"Goblin Commander: Unleash the Horde" from Jaleco. It got pretty good reviews and looked nice.
Title: Re: GameFAQs users fail at poll
Post by: Stratos on June 13, 2009, 02:09:11 PM
Yeah, I always meant to pick it up out of curiosity. One of many on my backlog of games to purchase.
Title: Re: GameFAQs users fail at poll
Post by: broodwars on June 13, 2009, 02:25:57 PM
"Goblin Commander: Unleash the Horde" from Jaleco. It got pretty good reviews and looked nice.

Yeah, I played that one on the GameCube and it was...well, it was pretty lousy actually.  Just not noteworthy in any way, and there really wasn't a reason to ever take direct control over your creatures...or at least, that's what I remember of it after all these years.  I got to this series of ice levels and just got bored and traded it in.
Title: Re: GameFAQs users fail at poll
Post by: Stratos on June 13, 2009, 02:31:30 PM
But did you think the controls worked, even if the game was mediocre or underwhelming?
Title: Re: GameFAQs users fail at poll
Post by: broodwars on June 13, 2009, 02:38:21 PM
But did you think the controls worked, even if the game was mediocre or underwhelming?

For the low number of units I remember you being able to control in the game?  Yeah, it was adequate if a bit simplistic and clunky.  If I remember right, you control your units by selecting certain types of units and then sending all of them at once to a spot you mark in the environment.  If you tag an enemy as your marker, they attack it.  This can lead to instances where an enemy is standing right by a destructable object, so when you go to tag them you actually tag the destructable object but I don't remember that being a big deal.  I think I remember being frustrated at the time not being able to do what I do in actual RTS games, which is mixing and matching units into Control Groups rather than just sending ALL my fighters or ALL my mages.  But like I said, it's been years since I played that game and it didn't make a real impression on me so my memory's really fuzzy on it.
Title: Re: GameFAQs users fail at poll
Post by: Mop it up on June 13, 2009, 03:40:52 PM
There's a strategy/action game on the N64 called Battlezone that's pretty good. It's kind of like the ancestor of Battalion Wars.

Anyways...

http://www.gamefaqs.com/poll/index.html?poll=3513

Wii owners don't buy games confirmed?
Title: Re: GameFAQs users fail at poll
Post by: Stratos on June 13, 2009, 04:02:33 PM
There's a strategy/action game on the N64 called Battlezone that's pretty good. It's kind of like the ancestor of Battalion Wars.
I don't remember that game. I remember the BattleTanx games. I loved the commercials where they run over the Snuggle Bear and Teletubbies.  :D

Wii owners don't buy games confirmed?

More like "More 360/PS3 gamers on Gamefaqs than Wii owners confirmed?"

Title: Re: GameFAQs users fail at poll
Post by: Mop it up on June 13, 2009, 04:06:53 PM
Yeah I remember those commercials too, they were pretty funny. They are on YouTube if you want to see them again.
The Nintendo 64 had some awesome commercials. The one for Super Smash Brothers was especially epic. Though the one for Paper Mario was so cheesy and lame that it made me NOT want the game.

More like "More 360/PS3 gamers on Gamefaqs than Wii owners confirmed?"
Logic has no place on the Internet.
Title: Re: GameFAQs users fail at poll
Post by: Stratos on June 13, 2009, 04:10:30 PM
Yeah I remember those commercials too, they were pretty funny. They are on YouTube if you want to see them again.
The Nintendo 64 had some awesome commercials. The one for Super Smash Brothers was especially epic. Though the one for Paper Mario was so cheesy and lame that it made me NOT want the game.

More like "More 360/PS3 gamers on Gamefaqs than Wii owners confirmed?"
Logic has no place on the Internet.

I loved the original Smash Brothers commercial. It was priceless. I always hoped that a new game would use the same commercial style for it's ads.

And what do you mean by no logic? My statement could be just as easily valid as yours. Please unpack this statement so I may understand what you mean.
Title: Re: GameFAQs users fail at poll
Post by: Mop it up on June 13, 2009, 04:12:58 PM
And what do you mean by no logic? My statement could be just as easily valid as yours. Please unpack this statement so I may understand what you mean.
I didn't say you had no logic. I said the Internet is no place to make logical conclusions. I was being facetious but I guess it was a bit dry...
Title: Re: GameFAQs users fail at poll
Post by: Stratos on June 13, 2009, 04:54:30 PM
Oh, sorry. That one flew right over me. I'm a bit dazed right now.

I'm working a 13 hour shift and feel like I might be catching the flu (hope not). Dizzy and light headed earlier and a lot of general muscle pain. Plus I have an all-night shift that is also 13 hours tomorrow night. though if I keep feeling worse I may just have to call in tomorrow.
Title: Re: GameFAQs users fail at poll
Post by: Mop it up on June 14, 2009, 12:03:22 AM
http://www.gamefaqs.com/poll/index.html?poll=3514

THE CONDUIT!

It is in second place now. It is kind of funny how all but one of the other games is a sequel... and the non-sequel is a licensed game. Who says the industry lacks originality?
Title: Re: GameFAQs users fail at poll
Post by: TJ Spyke on June 14, 2009, 12:13:31 AM
The Conduit looks good and I might get it when I have the money, but the lifelong Ghostbusters fan in me had to vote for what is considered by Dan Akroyd to be Ghostbusters 3.
Title: Re: GameFAQs users fail at poll
Post by: Dirk Temporo on June 14, 2009, 12:57:52 AM
Wii owners don't buy games confirmed?
More like "More 360/PS3 gamers on Gamefaqs than Wii owners confirmed?"

More like "Wii has less interesting games than the other systems"
Title: Re: GameFAQs users fail at poll
Post by: Nick DiMola on June 14, 2009, 01:43:33 AM
Wii owners don't buy games confirmed?
More like "More 360/PS3 gamers on Gamefaqs than Wii owners confirmed?"

More like "Wii has less interesting games than the other systems"

lol, more like what Stratos said.
Title: Re: GameFAQs users fail at poll
Post by: Stratos on June 14, 2009, 02:20:02 AM
Wii owners don't buy games confirmed?
More like "More 360/PS3 gamers on Gamefaqs than Wii owners confirmed?"

More like "Wii has less interesting games than the other systems"

lol, more like what Stratos said.

*Runs up and gives Mr. Jack a high five* Yeah!
Title: Re: GameFAQs users fail at poll
Post by: Urkel on June 14, 2009, 03:12:53 AM
5th Cell had the best showing at E3. Anyone that says otherwise is a jerk.
Title: Re: GameFAQs users fail at poll
Post by: Nick DiMola on June 14, 2009, 11:40:49 AM
Playing Scribblenauts at E3 was damn near magical. I want that game so bad it isn't even funny.
Title: Re: GameFAQs users fail at poll
Post by: DAaaMan64 on June 14, 2009, 01:11:11 PM
LOL I love hearing that because many of my classmates are with that company, and more specifically one of my classmates is Assistant Producer on Scribblenauts.
Title: Re: GameFAQs users fail at poll
Post by: Mop it up on June 14, 2009, 03:07:36 PM
Wii owners don't buy games confirmed?
More like "More 360/PS3 gamers on Gamefaqs than Wii owners confirmed?"

More like "Wii has less interesting games than the other systems"

lol, more like what Stratos said.

*Runs up and gives Mr. Jack a high five* Yeah!
That poll alone doesn't have enough data to support any one of those three claims.
Title: Re: GameFAQs users fail at poll
Post by: Peachylala on June 14, 2009, 10:02:10 PM
Then why the hell was Fial Fantasy VII on the top ten game guide list, on the front page?

:/
Title: Re: GameFAQs users fail at poll
Post by: NinGurl69 *huggles on June 15, 2009, 01:29:43 PM
There's probably a bot refreshing that page all the time.
Title: Re: GameFAQs users fail at poll
Post by: Stratos on June 15, 2009, 04:33:41 PM
There's probably a bot refreshing that page all the time.

Quick! Let's all set up bots to refresh one of the Zelda pages!  :D
Though, why would a bot sit on that page? Did someone set it up SPECIFICALLY to keep FF7 on top? That's kind of silly, really if you ask me. It's not like anyones manhood is staked on FF7 being the bestest awesomerest game evar.
Title: Re: GameFAQs users fail at poll
Post by: NinGurl69 *huggles on June 15, 2009, 04:43:17 PM
Or it's just evidence that FF7 players sucks at video games and life, seeing that they're still playing it.
Title: Re: GameFAQs users fail at poll
Post by: Stratos on June 15, 2009, 04:45:08 PM
Or it's just evidence that FF7 players sucks at video games and life, seeing that they're still playing it.

True, true.
Title: Re: GameFAQs users fail at poll
Post by: Mop it up on June 16, 2009, 01:20:39 AM
Is 2012 when we'll see the launch of the next generation? Half of GameFAQs thinks so:

http://www.gamefaqs.com/poll/index.html?poll=3516
Title: Re: GameFAQs users fail at poll
Post by: broodwars on June 16, 2009, 01:35:22 AM
Is 2012 when we'll see the launch of the next generation? Half of GameFAQs thinks so:

http://www.gamefaqs.com/poll/index.html?poll=3516

Sounds like a rather likely aspect to me.  I think by that point the global economic crisis will have subsided and there will finally be sufficient HD TV and High-Speed Broadband penetration to allow for a new generation of consoles.  Maybe by that point Nintendo will release a Wii that has a Hard Drive.
Title: Re: GameFAQs users fail at poll
Post by: Stratos on June 16, 2009, 03:41:55 PM
So much for consoles with 10-year lifecycles.
Title: Re: GameFAQs users fail at poll
Post by: Mop it up on June 16, 2009, 10:44:49 PM
The Top 10 Most-Listed Games On GameFAQs' Top Ten Lists (http://www.gamefaqs.com/features/top10/1886.html)

Does that include the time they are listed here...?
Title: Re: GameFAQs users fail at poll
Post by: Stratos on June 16, 2009, 10:48:05 PM
That wouldn't have changed their order, just made 9th and 10th be a tie. Pokemon was 11th they said.
Title: Re: GameFAQs users fail at poll
Post by: Mop it up on June 16, 2009, 10:53:29 PM
I know the order wouldn't change but I was just curious if that list was counted too...
Title: Re: GameFAQs users fail at poll
Post by: TJ Spyke on June 17, 2009, 08:25:20 AM
They also cycle the lists (I have talked to people who have had their same exact list appear more than once), I wonder if they count the games more than once in that case.
Title: Re: GameFAQs users fail at poll
Post by: Peachylala on June 17, 2009, 10:30:24 AM
So much for consoles with 10-year lifecycles.
PS2 is the only console I know of that is still lasting, and it was released in 1999...

Not alot of consoles had ten year lifecycles, to my knowledge anyway.
Title: Re: GameFAQs users fail at poll
Post by: TJ Spyke on June 17, 2009, 11:45:53 AM
So much for consoles with 10-year lifecycles.
PS2 is the only console I know of that is still lasting, and it was released in 1999...

Not alot of consoles had ten year lifecycles, to my knowledge anyway.

March 2000 was the first release of the PS2 (in Japan).

The NES (if you count Japan) had a 20 year lifecycle (Nintendo was still producing new Famicoms until 2003).
Title: Re: GameFAQs users fail at poll
Post by: Stratos on June 17, 2009, 04:30:03 PM
The Famicom never died. It went dormant. Like a volcano. You can't kill a volcano :)

So much for consoles with 10-year lifecycles.
PS2 is the only console I know of that is still lasting, and it was released in 1999...

Not alot of consoles had ten year lifecycles, to my knowledge anyway.

But Sony was claiming that the PS3 would have such a lifecycle. Now some are starting to question whether they will release a PS4.
Title: Re: GameFAQs users fail at poll
Post by: Mop it up on June 17, 2009, 06:41:20 PM
I think you guys are confusing "life cycle" with "market life". The successor to the PS2 was released six years after its launch, so it had a life cycle of six years even if its market life is still going. When people talk about the current systems having a ten-year life cycle, they mean the successor to these systems won't be released until about ten years after the current systems launched. I don't know if it will be that long but it is looking like it will be longer than the 4-6 years that previous systems had. The XBox 360 launched four years after the original XBox, and if Microsoft wanted to keep with that they'd be launching a new system this November. So at least Microsoft is shooting for a longer life cycle and there's no indication that the other two companies will be launching a new system any time soon.
Title: Re: GameFAQs users fail at poll
Post by: TJ Spyke on June 17, 2009, 06:54:37 PM
Microsoft really had no choice but to launch the Xbox 360 early. For one, they were still losing money on the Xbox system after 4 years (they made the mistake of just using off the shelf parts and that limited how much they could reduce their costs) and they also wanted to get the jump on the competition. The Xbox 360 is profitable for the company, so no surprise they have no indications of a new system. Nintendo is breaking all records with the Wii and look like they will pass the PS2's lifetime total eventually. Sony could end up launching a new system earlier though since the PS3 is not doing all that well (it is only slightly ahead of where the GameCube was at this same point of its lifetime).
Title: Re: GameFAQs users fail at poll
Post by: Mop it up on June 17, 2009, 06:58:07 PM
Sony could end up launching a new system earlier though since the PS3 is not doing all that well (it is only slightly ahead of where the GameCube was at this same point of its lifetime).
Isn't the PS3 at over 23 million units worldwide? If so, that is more than the GameCube sold throughout its entire market life.
Title: Re: GameFAQs users fail at poll
Post by: Peachylala on June 20, 2009, 01:32:03 AM
That's because GCN didn't have MGS4: Guns Of The Fanfiction.
Title: Re: GameFAQs users fail at poll
Post by: NinGurl69 *huggles on June 20, 2009, 01:44:57 AM
PS3 needs a Capcom 5.
Title: Re: GameFAQs users fail at poll
Post by: Peachylala on June 20, 2009, 01:56:20 AM
PS3 needs a Capcom 5.
It's great the Capcom 5 has become a meme of sorts.

I can slightly forgive them since Tatsunoko vs. Chun Li is coming stateside.
Title: Re: GameFAQs users fail at poll
Post by: Dirk Temporo on June 22, 2009, 08:04:50 PM
PS3 needs a Capcom 5.

So three good games that get ported to 360 a month after release and one crappy game that nobody wants to play?
Title: Re: GameFAQs users fail at poll
Post by: Stratos on June 22, 2009, 08:25:01 PM
PS3 needs a Capcom 5.

So three good games that get ported to 360 a month after release and one crappy game that nobody wants to play?

Doesn't it already have that?  ;)
Title: Re: GameFAQs users fail at poll
Post by: Mop it up on June 22, 2009, 08:31:17 PM
PS3 needs the Burger King games. Not having those is what killed it.
Title: Re: GameFAQs users fail at poll
Post by: NinGurl69 *huggles on June 22, 2009, 08:42:06 PM
PS3 needs a Capcom 5.

So three good games that get ported to 360 a month after release and one crappy game that nobody wants to play?

Now that we think about it, Square's already doing this for us.
Title: Re: GameFAQs users fail at poll
Post by: TJ Spyke on June 22, 2009, 08:55:22 PM
PS3 needs the Burger King games. Not having those is what killed it.

For a $3 game, "Sneak King" was pretty damn good (much better than the $15 pile of turd called "Braid").
Title: Re: GameFAQs users fail at poll
Post by: Mop it up on June 22, 2009, 10:00:43 PM
PS3 needs the Burger King games. Not having those is what killed it.

For a $3 game, "Sneak King" was pretty damn good (much better than the $15 pile of turd called "Braid").
Yeah it is actually, or at least pretty good. It's the only XBox 360 game I've ever played.