Gaming Forums => Nintendo Gaming => Topic started by: BlackNMild2k1 on April 23, 2009, 07:36:21 PM
Title: Gamecube Revisited
Post by: BlackNMild2k1 on April 23, 2009, 07:36:21 PM
I've recently been hanging out at this girls house alot and all she has at her house was a SNES & a GC. she only had three games and only one of them would even work consistently (the other 2 were badly scratched by relatives), so I brought over my GC collection (~50+ games) so that we could play them. She has 2 daughters, only one is old enough to know how to play
Not sure how many of you know this, but I would normally buy alot of games(mostly on sale) to just collect the good/interesting one but not actually play them. I would loan most of them to my other friend who had kids(he was a stay-at-home dad) so that the kids would stay out of his hair a little bit everyday.
Anyway, back to the point. I've only really played through a handful of the games I own, so now I've been going back to the ones I put down for various reasons many many, years ago. Some I have enjoyed beating, while others reminded me why I put them down in the 1st place.
I've recently just beaten: X-Men Legends (started in middle) X-Men Legends II (from beginning) Donkey Kong Jungle Beat (from beginning) Super Mario Sunshine (near the end) Mario Kart Double Dash (in the middle) Ultimate Spiderman (from beginning) Soul Calibur II (from beginning) Super Monkey Ball (from beginning) Super Monkey Ball 2 (from beginning)
While I enjoyed most of those games, there are two games on there that I never want to pick up again. Mario Kart DD & SMS. I was extremely annoyed with both of those games, and before beating either of them, I have played superior version that make those games less enjoyable to play afterwards.
I even got her to get into a few games: Beyond Good & Evil (she beat it) NFL Blitz 2003 Animal Crossing (her & her oldest daughter can't get enough of it)
Next up on my list of games to finish; Metroid Prime 2 Echoes <--- currently playing (from beginning) TLoZ: Wind Waker <--- currently playing (near the end) Battalion Wars <--- currently playing (from beginning) Geist Metal Arms: Gltich in the System Viewtiful Joe 1 (& 2 if I can finish the 1st) Pikmin F-Zero GX Paper Mario TTYD XIII
Knowing that some of you have played & beat most of these already, what do you all think of these games? do you still play any of them? any games I should be on the lookout for in the bargain bins? Here is a list of most of the games I own IGN Collection List (http://club.ign.com/b/list/custom?&lid=1&owner=BlackNMild2k1&mode=vown) sorry I don't know how to filter in just the GC games
I find it weird that most of my gaming time is 99% spent on the GC when I have a perfectly capable Wii sitting at home (going to go buy MadWorld tomorrow). Does anybody still play their GC games? if yes, then which ones?
Why couldn't I have this much fun with my GC (Panasonic Q actually) when it was still new?
edit: forgot to add Battalion Wars to currently playing list
Title: Re: Gamecube Revisited
Post by: TJ Spyke on April 23, 2009, 07:44:27 PM
I can understand MK:DD. I loved it at the time, but after playing Mario Kart DS I couldn't go back and play it because the controls seemed so bad. I couldn't disagree more on Super Mario Sunshine though, it's still a great game.
I just beat the New Play Control! version of Pikmin (I hadn't played the GameCube version sine 2003) and it's still a great game. I prefer Pikmin 2, but the first os a great game and a under-rated RTS style game. Paper Mario: The Thousand-Year Door was one of my favorite GCN games and re-played it several times. I missed the world in Paper Mario, but in every other way the sequel improved on it (like giving your partner HP instead of being knocked out after 1 hit, and the Glitz Pit was terrific and I ended up going back to it after beating the game and spending hours there). F-Zero GX was pretty fun, but brutally difficult. The Legend of Zelda: The Wind Waker was the first Zelda game I beat and there is a reason it is one of the best selling Zelda games. I rented but never beat Viewtiful Joe, I loved it but got stuck later in the game.
Title: Re: Gamecube Revisited
Post by: DAaaMan64 on April 23, 2009, 07:54:59 PM
DD is the worst in the series.
Title: Re: Gamecube Revisited
Post by: TJ Spyke on April 23, 2009, 08:14:25 PM
I would not agree with that.
Title: Re: Gamecube Revisited
Post by: BlackNMild2k1 on April 23, 2009, 08:27:05 PM
I never finished Wind Waker because of the out to sea triforce hunt. booooring. That is where I stopped back then and now where I have to pick up from and finish.
SMS annoyed me. I'm not saying it wasn't fun(at times), but the camera constantly pissed me off & FLUDD should have been an accessory to help Mario in addition to his skills. Not replace some of his skillz. It wasn't a bad game, it just annoyed me alot to play it. If I had realized I quit only 4 stars away from the end, I might have kept playing way back in the day. I think I finished the game with only 84 stars & I have no intentions of going back in to find the rest.
MK: DD is definitely the worst Mario kart to date. They should have just upgraded MK64, but they took away something that just changed the game for me. The hop to power slide being one of those things. The rest I can't quite put a finger on, but that game was just missing something that made MK64 & MKDS so special.
Viewtiful Joe. that game if hard. I think I'm at level 4, but I quit playing it so long ago because I couldn't get past the room with the chandelier. I tried to play it again from that point, but I've forgotten the basics of the game, so I need to start over, then continue where I left off after I get the controls under...umm... control.
Metroid Prime 2 - I just never even played this one, and I'm not sure why cause I really liked the first one. I'm not very far into it yet, but it will be beaten so that I can continue on to #3 for Wii (also considering getting the sequel to XML on Wii - Marvel Alliance?)
Title: Re: Gamecube Revisited
Post by: TJ Spyke on April 23, 2009, 08:43:08 PM
Marvel: Ultimate Alliance is not X-Men Legends 3 anymore than Mortal Kombat vs. DC Universer is Mortal Kombat 7.
Title: Re: Gamecube Revisited
Post by: NWR_insanolord on April 23, 2009, 08:55:35 PM
MK: DD is definitely the worst Mario kart to date. They should have just upgraded MK64, but they took away something that just changed the game for me. The hop to power slide being one of those things. The rest I can't quite put a finger on, but that game was just missing something that made MK64 & MKDS so special.
Double Dash's partner system allowed for quite a bit of strategy when using and/or planning to use weapons. That, as well as the character-specific weapons, are something that is greatly missed in other installments.
Title: Re: Gamecube Revisited
Post by: Mikintosh on April 23, 2009, 10:31:18 PM
That's impossible, Super Circuit is from the bowels of hell. It actually has worse controls then the SNES game, which is amazing. And I liked Sunshine a lot more after I finally beat it five years after I bought it, but it was still way too "samey" level-to-level. Galaxy was the real true sequel to SM64.
Overall though, I have a real fondness for the Gamecube, and I have more games for it than anything else. Zelda Four Swords FTW!
Title: Re: Gamecube Revisited
Post by: DAaaMan64 on April 23, 2009, 11:09:16 PM
I have fondness for the GC library as well.
DD may not be worse then Super Circuit but it's the worst of the console games for sure.
Title: Re: Gamecube Revisited
Post by: Mop it up on April 23, 2009, 11:32:31 PM
I'm never going to put my GameCube away as it has my favourite game on any system ever: Super Smash Brothers Melee.
I still play other games too though, and I also buy a few games every now and then because there is a lot which I missed out on. Lately I've been playing the Mario games because the system has so many and they are all decent/good.
Mario Kart Double Dash!! is the only other Mario Kart game I can actually stand. I'd have to say that Super Mario Kart is the worst in the series, not because it is a bad game but just because it has aged like a pile of dirty laundry.
I'd suggest playing Battalion Wars next, that game is all kinds of awesome.
Title: Re: Gamecube Revisited
Post by: KnowsNothing on April 23, 2009, 11:52:14 PM
SUPER CIRCUIT IS FANTASTIC AND I HATE ALL OF YOU
Title: Re: Gamecube Revisited
Post by: AV on April 24, 2009, 12:03:15 AM
NFL Blitz 2003 FTW !!!!!!!!
I don't care if everything is out of date, It's a fun game ! Something I need to play with rumble its just empty to not have bit hits without rumble.
Title: Re: Gamecube Revisited
Post by: BlackNMild2k1 on April 24, 2009, 12:17:46 AM
Super Circuit? Is that the GB Mario Kart? Never played it. But I do agree that Super Mario Kart has not aged that well, and seems very ancient compared to my favorite MK64 (MKDS & WKWii are both good too though).
What is really sad, is that I spent alot of money to get the Panasonic Q and barely played any GC games on it. 80% of the time that thing was on, it was playing a DVD movie.
Marvel: Ultimate Alliance is not X-Men Legends 3 anymore than Mortal Kombat vs. DC Universer is Mortal Kombat 7.
The both look the same, they both play the same, so I'm condsidering it a sequel. instead of just the X-Men/Brotherhood, it now involves the whole Marvel universe. What reason do you have for not considering it a sequel?
Title: Re: Gamecube Revisited
Post by: Dasmos on April 24, 2009, 02:38:56 AM
Mario Kart 64 is by far the worst of all the Mario Karts. Long and uninventive tracks remove any sort of enjoyment out of the game. Skyscraper in battle mode is the only fun to be had.
Double Dash is probably my second favourite of the Mario Karts after MKWii. I liked the double characters and exclusive items and the game has some of the best and memorable tracks in the entire series.
Title: Re: Gamecube Revisited
Post by: NinGurl69 *huggles on April 24, 2009, 04:34:46 AM
Double Dash brought new levels of Daisy to the 21st Century.
Title: Re: Gamecube Revisited
Post by: KDR_11k on April 24, 2009, 04:54:37 AM
SMS felt tedious to me and I played it before 64 (which I find too messy because of the level design) and Galaxy. I don't mind the move reduction in SMS though, there's no need for those tons of different jumps.
Title: Re: Gamecube Revisited
Post by: NWR_insanolord on April 24, 2009, 05:23:21 AM
Mario Kart 64 is by far the worst of all the Mario Karts. Long and uninventive tracks remove any sort of enjoyment out of the game. Skyscraper in battle mode is the only fun to be had.
Double Dash is probably my second favourite of the Mario Karts after MKWii. I liked the double characters and exclusive items and the game has some of the best and memorable tracks in the entire series.
Your slander of the majestic glory that is Block Fort renders this post and by extension every other one you've ever made worthless.
Title: Re: Gamecube Revisited
Post by: DAaaMan64 on April 24, 2009, 05:32:22 AM
Insano is truth
Title: Re: Gamecube Revisited
Post by: BlackNMild2k1 on April 24, 2009, 06:34:52 AM
Mario Kart 64 is by far the worst of all the Mario Karts. Long and uninventive tracks remove any sort of enjoyment out of the game. Skyscraper in battle mode is the only fun to be had.
Double Dash is probably my second favourite of the Mario Karts after MKWii. I liked the double characters and exclusive items and the game has some of the best and memorable tracks in the entire series.
Your slander of the majestic glory that is Block Fort renders this post and by extension every other one you've ever made worthless.
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Title: Re: Gamecube Revisited
Post by: RABicle on April 24, 2009, 07:05:05 AM
Mario Kart 64 is by far the worst of all the Mario Karts. Long and uninventive tracks remove any sort of enjoyment out of the game. Skyscraper in battle mode is the only fun to be had.
Double Dash is probably my second favourite of the Mario Karts after MKWii. I liked the double characters and exclusive items and the game has some of the best and memorable tracks in the entire series.
Your slander of the majestic glory that is Block Fort renders this post and by extension every other one you've ever made worthless.
Block Fort is fucken trash and a perfect example of everything that is wrong with Mario Kart 64; it's too big, feels too slow, takes too long and is too empty.
Title: Re: Gamecube Revisited
Post by: BlackNMild2k1 on April 24, 2009, 12:11:14 PM
You two are trippin. Block Fort for is THE best battle map from Mario Kart. Its wide open with plenty of places to run to & nowhere to really hide. You don't even have to slow down to set traps, and nail some one with a green shell (I always played with the NO red shell rule) from the top floor. I only wish you could play Block fort with more than 4 players.
Title: Re: Gamecube Revisited
Post by: Dasmos on April 24, 2009, 12:33:14 PM
I only wish you could play Block fort with more than 4 players.
Block Fort would be good with MKWii's 12 players, but I think there is a similar track isn't there?
There is no fun in only seeing other competitors once in every match. It takes about a minute to travel from one side to the other not to mention to different stories. The only time I ever lose balloons is when I get fed from boredom and fire green shells into the wall at myself.
The truth is Mario Kart 64 was only made as a chance to show off the 64's new power with it's large, open 3D tracks, but they failed to fill it with anything substantial.
Mario Kart 64 is by far the worst of all the Mario Karts. Long and uninventive tracks remove any sort of enjoyment out of the game. Skyscraper in battle mode is the only fun to be had.
Double Dash is probably my second favourite of the Mario Karts after MKWii. I liked the double characters and exclusive items and the game has some of the best and memorable tracks in the entire series.
Your slander of the majestic glory that is Block Fort renders this post and by extension every other one you've ever made worthless.
There is no reasoning with idiots. ;)
Title: Re: Gamecube Revisited
Post by: bustin98 on April 24, 2009, 12:34:37 PM
MK64 is an awesome game and well complimented the split screen madness of Goldeneye. DD is a dumbed down version and is the red-headed step child. The only thing cool about it is the LAN play that Nintendo seems to have forgotten.
Title: Re: Gamecube Revisited
Post by: BlackNMild2k1 on April 24, 2009, 12:42:59 PM
Quote
There is no fun in only seeing other competitors once in every match. It takes about a minute to travel from one side to the other not to mention to different stories. The only time I ever lose balloons is when I get fed from boredom and fire green shells into the wall at myself.
Sounds like whoever you were playing with sucked at MK64. I would play 2 player and we would constantly be chasing each other on the top levels, mid levels and on the ground floor. We would set traps with shells & bananas and try to steer the other player towards them. I easily spent half of my multiplayer time with that game in Block Fort. It is the best battle map they have created so far, & I could only imagine how fun it would be with 6-12 players at the same time.
Either way, I'm to go play MP2 Echoes. I pretty sure I've never played this game before, but some of it so far seems so familiar. Are parts of the level designs in MP2 the same as MP?
Title: Re: Gamecube Revisited
Post by: UltimatePartyBear on April 24, 2009, 01:02:32 PM
There is so much untruth about the Mario Kart series in this thread that I don't even know where to begin debunking it. HOWEVER, this thread is about revisiting the GameCube.
Wind Waker is worth beating no matter how much you hate the Triforce hunt. Do whatever you have to do to get past that part. Listen to podcasts while you do it. Pay a neighbor's kid to do it for you. Do something!
I was pretty far into Metroid Prime 2 when I got stuck. Between you and Khush, I'm being strongly tempted to finally get back to it.
Title: Re: Gamecube Revisited
Post by: TJ Spyke on April 24, 2009, 01:13:03 PM
DD is a dumbed down version and is the red-headed step child. The only thing cool about it is the LAN play that Nintendo seems to have forgotten.
The only negative about Double Dash are the controls can be hard to go back to after playing Mario Kart DS. The game requires more strategy (thanks to the partners), features better levels than its predecessors, the the character specific items was great.
As for Block Fort, it would only be good with lots of players. With 4 players it can be boring, with 2 or 3 it is worthless because the match will go on forever since the level is so large that you can avoid your opponents as long as you want to. It can be more fun with lots of players and thus more to do.
Title: Re: Gamecube Revisited
Post by: bustin98 on April 24, 2009, 01:13:27 PM
I have yet to finish MP2, mainly because I got lost with all the switching back and forth between the two worlds. I also seem to suffer from a form of OCD where I dislike running through a game with less than full health. Running through the dark world is a constant drain and it drove me crazy.
The level design of DD is simplistic with little depth. The strategy of the two player kart does not overcome this limitation, IMO. A few maps in DD are fun, but did not match the satisfaction of mastering the tracks in MK64.
Block Fort does make for a long game with 2 players though.
Title: Re: Gamecube Revisited
Post by: NinGurl69 *huggles on April 24, 2009, 01:26:26 PM
The general shape/theme of the Prime 2 world is different; Metroid Prime was an interconnected blob of worlds, where Prime 2 is a hub world that branches to 3 distinct corners of the world. You won't find a repeat of fire/ice/forest world (which is good cuz it presents completely new areas), but the initial 25% of the game is a dry desert environment (with dry music), so many were put off by its feel in the beginning. It's like the game starts off with the Phazon Mines first and no explosive beginning. My interest in Prime 1's atmosphere took a nose dive when I had to play Phazon Mines, but Prime 2 is the opposite, putting the dry stuff in the beginning and have the cool stuff steadily ramp up as you progress.
Core platforming mechanics are the same (you'll see all kinds of ledges and try to jump on everything, looking for things to grapple, blow up, etc). But the additions to the Morph Ball (etc.) open new doors of mindfuck. Prime 2 is the undisputed king of Nintendo 3D action-adventure puzzle design, thanks to the Morph Ball (try to get 100% items). Prime 3's Morph Ball usage is a disappointing step down, since the Wii Remote shooting controls took the spotlight.
Plus, some regular enemies are scary on a regular basis if you have surround sound, unlike all other 3D Nintendo enemies to this day.
Don't ever get the notion that action-adventures are all supposed to by gentle fairy-boy cakewalks that are supposed to please the player with trivial rewards every minute like Zelda. Samus has a tough job, see that she gets through it. (the best puzzles are saved for the latter 33% of the game)
Title: Re: Gamecube Revisited
Post by: Ian Sane on April 24, 2009, 01:58:17 PM
Nintendo has a reputation for making their sequels count (or at least they did at the time). They don't just crank out something cookie cutter. But I think the pressure to meet that reputation hurt them on the Cube. They probably felt they couldn't just release "More Super Mario 64" or "More Mario Kart 64". They had to make those sequels stand out. The problem is that the N64 benefitted so much from transitioning to 3D. The Gamecube wasn't such a big jump and improvements and new ideas were not so obvious. It was EASY for them to make Mario Kart 64 stand out. "Hey we've got four controller slots now. Let's make four player Mario Kart! And we can use polygons too so the tracks don't have to all be flat."
But on the Cube I feel that it was harder for them to really come up with ideas to make stand-out sequels. But they tried so we got F.L.U.D.D and two racers per kart. They were definitely new ideas they just weren't really that great of ideas. In Mario's case they next came up with the planets idea and that worked out a whole lot better.
I don't think it's at all a coincedence that my favourite Gamecube first party games were titles where there was no real blueprint to follow. Metroid Prime, Pikmin, and Four Swords Adventures were all new ideas (Four Swords was a new idea on the GBA but it's the same time frame so I count it). There was no N64 equivalent to compare to and no pressure to "top" a sequel. This is why I emphasize new IPs and new games. Sequels get stale and while I enjoy them there needs to be original titles as well. And they have to be BIG original titles made by Nintendo's top teams like the examples I gave. New games from the B teams aren't the same thing.
Nintendo really lost it with the "Who are you?" campaign. They started thinking that what made Nintendo special was their franchises. WRONG! Totally wrong! That's when the Cube became a lot less interesting. Metroid Prime wasn't special just because it was Metroid. The fact that it brought Metroid into 3D certainly helped but the REAL reason it was special is because it was new and different and no existing game played like it and realistically STILL nothing plays like it except its own sequels. Metroid Prime 3 is great but isn't as special as the first game just because it's not a new concept anymore. This is why when people point out that Nintendo has given us Zelda, Mario and Metroid on the Wii as proof that Nintendo is not neglected core gamers I don't buy it. Where is the Wii's Metroid Prime or Pikmin? Metroid Prime 3 and Pikmin 3 aren't it. They're welcome games to have but what we really need is the equivalent of those games on the Wii. Something that's really new and different. Though unfortunately I think the Wii ____ series is the Wii's Metroid Prime.
Title: Re: Gamecube Revisited
Post by: Plugabugz on April 24, 2009, 02:04:55 PM
Nintendo tends to come up on better ideas when they make games based around a technical achievement. Mario Galaxy for it's camera, Pikmin for several characters on screen at once, and (i reckon) and F-Zero GX for high speed action.
But those were all software based achievements.
I won't comment on Nintendo's marketing because pre-Wii, in europe, it didn't exist.
Title: Re: Gamecube Revisited
Post by: oohhboy on April 24, 2009, 02:07:41 PM
You taking your drugs Ningurl? Thats no fun.
Star Wars: Rouge Leader. Sure it's not as deep of a game as something like Freespace 2, but hell Endor always epic and you always have things to make go BOOM. But don't discount Rebel strike either since it wasn't all bad.
F-Zero GX because you can never go too fast.
Crazy Taxi because you can never go too fast.
Title: Re: Gamecube Revisited
Post by: vudu on April 24, 2009, 02:29:42 PM
XIII is awful. Honestly one of the worst games I've ever played. I actually had to stop playing is because I just didn't care anymore. Then again, I felt the same way about Red Steel, so your mileage may vary.
The rest of your list is solid.
Title: Re: Gamecube Revisited
Post by: Ian Sane on April 24, 2009, 02:41:35 PM
Quote
XIII is awful. Honestly one of the worst games I've ever played. I actually had to stop playing is because I just didn't care anymore. Then again, I felt the same way about Red Steel, so your mileage may vary.
Hmmm. There's a common connection between those two games. I wonder what that would be? ;)
I want to give props to the Gameboy Player. Easily my favourite Gamecube accessory and since the Wii is backwards compatible it is without a doubt the best reason to own a Cube today. I seriously neglect my DS entirely because I can't play its games on TV. I associate many of my favourite GBA games as Gamecube memories because that's how I played them.
Title: Re: Gamecube Revisited
Post by: vudu on April 24, 2009, 02:44:37 PM
XIII is awful. Honestly one of the worst games I've ever played. I actually had to stop playing is because I just didn't care anymore. Then again, I felt the same way about Red Steel, so your mileage may vary.
Hmmm. There's a common connection between those two games. I wonder what that would be? ;)
Hard to say. Maybe Crimm can help.
Title: Re: Gamecube Revisited
Post by: BlackNMild2k1 on April 25, 2009, 10:17:47 AM
MP2 Echoes. The Speed Ball Boss. WTF!!! I thought I was never gonna beat that guy. Took me like 20 tries, getting closer and closer everytime until I finally won.
Battalion Wars. I stuck on the 5th(?) mission. Where you gotta rescue all the prisoners and have to cross at least two bridges. Anybody have a good strategy? & Why in the hell is the combat buggy so damn floaty? You hit a bump while goin to fast and you doin 360degree turns in mid air. kinda frustrating to drive at times.
and about XIII sucking. I've played it before, but never actually finished the first mission. I was gonna skip it and play TimeSplitters2, but the GC won't read the disc. Looks like one of my boys kids put a pretty bad scratch on the disc. so I can't play that one until I get the disc fixed.
Title: Re: Gamecube Revisited
Post by: AV on April 25, 2009, 10:35:47 AM
XIII is awful. Honestly one of the worst games I've ever played. I actually had to stop playing is because I just didn't care anymore. Then again, I felt the same way about Red Steel, so your mileage may vary.
Hmmm. There's a common connection between those two games. I wonder what that would be? ;)
Hard to say. Maybe Crimm can help.
We didn't start the flamewar !!! (http://www.youtube.com/watch?v=_QyYaPWasos)
Title: Re: Gamecube Revisited
Post by: NinGurl69 *huggles on April 25, 2009, 02:30:03 PM
MP2 Echoes. The Speed Ball Boss. WTF!!! I thought I was never gonna beat that guy. Took me like 20 tries, getting closer and closer everytime until I finally won.
Battalion Wars. I stuck on the 5th(?) mission. Where you gotta rescue all the prisoners and have to cross at least two bridges. Anybody have a good strategy? & Why in the hell is the combat buggy so damn floaty? You hit a bump while goin to fast and you doin 360degree turns in mid air. kinda frustrating to drive at times.
and about XIII sucking. I've played it before, but never actually finished the first mission. I was gonna skip it and play TimeSplitters2, but the GC won't read the disc. Looks like one of my boys kids put a pretty bad scratch on the disc. so I can't play that one until I get the disc fixed.
BWi: Rescue the prisoners due right of your starting position in a quick sweep. Then take your expanded force to rescue the prisoners on the mountain that was originally to the left of you. Take your EVEN BIGGER FORCE and clear the outskirts of the main base without alerting their main force. Split your battalion into 2 groups, one at the front entrance and the other farther along the broken fortress wall at the end of the spiraling road, getting as close as possible to these entrances without alerting the enemy. Then charge in, attacking from both sides simulatneously. Be ready to assign troops to flagpole in the interest of completion time. Congrats, this was the baby tutorial mission. All other later missions are more involving and awesome (i get S ranks on all but a couple missions, so much fun, so much thinking).
Whenever you charge into any hotspot, be sure to have a solid idea of what enemies to assign your troops to attack; the map is helpful in this regard. You want to dish out these orders usually in the first 3 seconds of contact; it's far more crucial to have your units be proactive than you just running around trying to kill things by yourself, otherwise they're just baby ducks following the mommy duck. The ducks need work!
The buggy is lol. It's got frictionless balloons for tires. Its drivability seems like a style choice to match the art/animation of the troops, rather than a user-vehicle. It's very effective when you don't drive it; I tend to treat it as a highly mobile machine gun (firepower plus speed and armor), supporting my Rifle Grunts.
Title: Re: Gamecube Revisited
Post by: Stratos on April 26, 2009, 03:40:09 AM
MK: DD is definitely the worst Mario kart to date. They should have just upgraded MK64, but they took away something that just changed the game for me. The hop to power slide being one of those things. The rest I can't quite put a finger on, but that game was just missing something that made MK64 & MKDS so special.
Double Dash's partner system allowed for quite a bit of strategy when using and/or planning to use weapons. That, as well as the character-specific weapons, are something that is greatly missed in other installments.
This is what make DD for me. I had a friend who was my permanent DD partner. I was the driver and he was the gunner. We were awesome. You had to work together to pull off the mini turbos, you could swap items on the fly when needed, the gunner had better aim and control since they didn't have to worry about driving, and a good gunner could use the side lunge to steal items, upset opponents and to save your cart from an object with a quick side dodge. Though he sometimes went crazy with the dodging when we were in a tight pack and we would sometimes careen off a nearby ledge, but it was a blast. I loved how Gamecube games like DD, Crystal Chronicles and Four Swords emphasized teamwork and communication.
As for other GC titles to try, I recommend these: >Metal Gear Solid: The Twin Snakes >I Ninja, reportedly fun but I've yet to play it. >The Prince of Persia Sands of Time, Warrior Within and Two Thrones >If you like Suda 51's work then you could try Killer 7 >The Hobbit was surprisingly a very good platformer with zelda-like combat. Really well done. >Custom Robo: Battle Revolution >Skies of Arcadia Legends >Lord of the Rings: Two Towers + Return of the King >>>>Pac-Man Vs.!!!!<<<<
Title: Re: Gamecube Revisited
Post by: BlackNMild2k1 on April 26, 2009, 10:18:21 AM
This is what make DD for me. I had a friend who was my permanent DD partner. I was the driver and he was the gunner. We were awesome. You had to work together to pull off the mini turbos, you could swap items on the fly when needed, the gunner had better aim and control since they didn't have to worry about driving, and a good gunner could use the side lunge to steal items, upset opponents and to save your cart from an object with a quick side dodge. Though he sometimes went crazy with the dodging when we were in a tight pack and we would sometimes careen off a nearby ledge, but it was a blast. I loved how Gamecube games like DD, Crystal Chronicles and Four Swords emphasized teamwork and communication.
As for other GC titles to try, I recommend these: >Metal Gear Solid: The Twin Snakes - Beat It >I Ninja, reportedly fun but I've yet to play it. - don't own it >The Prince of Persia Sands of Time, Warrior Within and Two Thrones - Beat the 1st - don't own the second >If you like Suda 51's work then you could try Killer 7 - own it (weird game) >The Hobbit was surprisingly a very good platformer with zelda-like combat. Really well done. Don't own it >Custom Robo: Battle Revolution - played it, but don't own it >Skies of Arcadia Legends - ~ 1/3 into the game >Lord of the Rings: Two Towers + Return of the King - beat them both >>>>Pac-Man Vs.!!!!<<<< - don't own it (but this would make a perfect DS game or WiiWare + DSiWare combo game)
Honestly, I've never played much multi on DD & when I did, it was with someone that isn't all that skilled at video games (the girl whose house I', chillin @). I didn't know the companion mode had so many options. But the time for DD has passed many years ago as my general prejudice annoyance with that game will never allow me to enjoy it now. I've already moved on.
Title: Re: Gamecube Revisited
Post by: Mikintosh on April 26, 2009, 10:35:30 AM
The reason I love MK64 is the same reason I have problems with Double Dash (though I still play both all the time): I don't like constrained tracks because they're not very forgiving, and make the "everyone's throwing items at you" atmosphere seem annoying as opposed to fun. Same reason I don't play the SNES and GBA games either (tho those two are pretty much interconnected).
Anyway, back to Cube, I never even finished the *first* Metroid Prime since I kept getting lost/bored (the lack of anyone to talk to in that game tends to weigh on you); didn't help that my 1051 memory card that held all my saves got fried by my Wii (tho strangely my Melee save survives), and I just had no interest in starting it up again. I like the mechanics tho.
I would normally buy alot of games(mostly on sale) to just collect the good/interesting one but not actually play them.
So I'm not the only one who does this.
Hehe me too! Glad i was finally able to read thru this thread in its entirety. I avoided it at first because i knew i'd end up remembering a ton of games i need to go back and finish, and have the urge to just unplug my computer to keep me from posting about the urge to finish games, and just go and do the damn thing. I'm at work now and its really dead here, so i don't mind reminiscing.. its supposed to be like 80 degrees when i get outta work and instead of being out enjoying the nice weather, i'll probably go home and play me some GC backlog! Thanks guys ;)
I have a few of the same games as you on that list, lets see if i can remember all the stuff i need to finish:
Pikmin 1 (near the end)
XII* (stuck at the last boss fight who can kill you in like 3 shots)
Geist (also on the last boss. I think endure this fight but i just don't land enough hits to get this geezer to die!)
Killer7 (will play from the beginning)
Star Fox Adventures (played for maybe an hour. I wanna see what all the fuss is about)
Star Fox Assault (i've done a quick play thru on normal difficulty, wanna try to get all the medals etc)
DK Jungle Beat (played the first level or 2 with my gf and havent touched it since)
Donkey Konga 1 & 2 (i'm a completionist so i'd like to one day unlock as much as i can)
F-Zero GX (can't finish that freakin story mode! I'm like on the 5th chapter or so)
Mega Man X Command Mission (beat the game but there are extra bosses i haven't beat yet)
Mega Man X Collection (Haven't yet finished X5 or 6, can't remember. Those games get progressively worse, sheeh)
Hmm thats all i can think of for now, i'm sure theres more. Alot of these games i bought second hand only last year, so the reason i haven't started some and finished most is because i'm trying to juggle those with all the Wii games i have yet to finish! I'm sure that if i got some of these titles back when they launched, i would've given them the time they deserved and enjoyed most of them.
*XIII isn't THAT bad. It was interesting enough for me to put it down after borrowing from a friend, then buy it (for like $3) after i returned my friend his copy, then come close to finishing it. It had a decent balance of gun play and stealth, with the stealth sections being more fun than MGS:TS, though much less forgiving. I hope someday to finish the damn game, but who knows.
Title: Re: Gamecube Revisited
Post by: Dasmos on April 27, 2009, 12:06:04 PM
DK Jungle Beat (played the first level or 2 with my gf and havent touched it since)
heresy.
Title: Re: Gamecube Revisited
Post by: BlackNMild2k1 on April 27, 2009, 12:24:49 PM
Just so you know, I didn't list my entire backlog, just the games I actually plan on going back to play.
One game in particular that I remember, but only playing long enough to get the the intro, was Rogue Ops. I think I bought it on sale for about $5-10 along with two other games at the same time.
Title: Re: Gamecube Revisited
Post by: EasyCure on April 27, 2009, 01:26:46 PM
Just so you know, I didn't list my entire backlog, just the games I actually plan on going back to play.
Goddamn!
I know theres a few others i didn't list, since i was going on memory alone. On top of those (and the wii and DS games, and maybe a GBA game or two lol) there's some games i did beat but would LOVE to play again.
Someone mentioned LoZ:FSA before, and it made me want to play that game again because it was one of those titles that exuded pure fun every second. I'd love to give it a second go, but i'd love even more to play it the way its meant to be played. Sadly i don't know anyone with GBAs and the proper cables to do such a thing. Oh well.
Title: Re: Gamecube Revisited
Post by: KnowsNothing on April 27, 2009, 02:45:56 PM
Four Swords with the proper prerequisites secured was a triumph. It's one of my favorite GC titles of all time. But for serious still waiting on that DS version.
Title: Re: Gamecube Revisited
Post by: EasyCure on April 28, 2009, 12:06:10 PM
Four Swords with the proper prerequisites secured was a triumph. It's one of my favorite GC titles of all time. But for serious still waiting on that DS version.
Unless it was online i still wouldn't ever get the full experience, and even then i don't think it being online would be the same has having three of your friends in the same room.
Title: Re: Gamecube Revisited
Post by: UncleBob on April 28, 2009, 12:23:35 PM
Someone mentioned LoZ:FSA before, and it made me want to play that game again because it was one of those titles that exuded pure fun every second. I'd love to give it a second go, but i'd love even more to play it the way its meant to be played. Sadly i don't know anyone with GBAs and the proper cables to do such a thing. Oh well.
GBAs? HA! Come to my place - I'll show you how it's played. Wii + 4 GameCubes+4 Game Boy Players. :)
Title: Re: Gamecube Revisited
Post by: EasyCure on April 28, 2009, 12:40:23 PM
Someone mentioned LoZ:FSA before, and it made me want to play that game again because it was one of those titles that exuded pure fun every second. I'd love to give it a second go, but i'd love even more to play it the way its meant to be played. Sadly i don't know anyone with GBAs and the proper cables to do such a thing. Oh well.
GBAs? HA! Come to my place - I'll show you how it's played. Wii + 4 GameCubes+4 Game Boy Players. :)
Stop trying to get me to come over just so you can beat/rape/kill/eat me! Geez, this is why i deleted your number from my phone around new years...
Title: Re: Gamecube Revisited
Post by: UncleBob on April 28, 2009, 12:43:08 PM
Rape? You said you liked it...
Title: Re: Gamecube Revisited
Post by: bustin98 on April 28, 2009, 02:28:20 PM
You must try UB's sandwiches. They're the best! Yum!
Title: Re: Gamecube Revisited
Post by: NinGurl69 *huggles on April 28, 2009, 02:40:47 PM
manwich?
Title: Re: Gamecube Revisited
Post by: BlackNMild2k1 on April 28, 2009, 02:44:06 PM
better tell him to hold the hairy nipple, or atleast put it on the side.
Title: Re: Gamecube Revisited
Post by: UncleBob on April 29, 2009, 12:34:58 AM
Why do topics always go weird after I post in them?
Title: Re: Gamecube Revisited
Post by: bustin98 on April 29, 2009, 12:19:09 PM
Its not my fault! Easycure started it!
Though I did continue it instead of just ignoring him and posting something relevant... And BNM just had to mention the hairy nipple.
nipple nipple nipple nipple nipple
Sorry, had to get it out of my system. Like Austin Powers.
Agh, now I need to poke at it with a long stick. -> p o k e <-
So, about those Gamecube games. You need to play Dark Summit. You can have mine if you can't one somewhere else ;)
Title: Re: Gamecube Revisited
Post by: BlackNMild2k1 on April 29, 2009, 02:35:06 PM
What is Dark Summit? (I'm far too lazy to look it up right now, and asking you to explain what it is helps put this thread back on topic)
Title: Re: Gamecube Revisited
Post by: DAaaMan64 on April 29, 2009, 02:43:09 PM
A snowboarding game for all last gen platforms by THQ.
Title: Re: Gamecube Revisited
Post by: bustin98 on April 29, 2009, 03:19:07 PM
Not just a snowboarding game, but one with espionange and intrigue. And frustrating controls, lame ass missions, stupid enemies. Everyone needs to try it.
Also, the Gamecube version has a 'Only on Gamecube' label on the cover, though it was released at the same time on Xbox and PS2...
Title: Re: Gamecube Revisited
Post by: Stele on April 29, 2009, 05:12:50 PM
Wow. I want to throw my 2 cents in on this Mario Kart madness.
I agree DD is the worst MK game. The main reason why is it is the most luck based game in the series. At the time it was out I had a roommate who was a master MK64 player. Previous to DD release, we would still have lots of friends over and have MK64 parties. In Vs. racing, he won 2/3 of the matches, with 4 players. Skill could trump random items.
In DD... everyone won all the time. Learning tracks, selecting specific character items... none of is could overcome the random AI and ridiculous amount of blue shells. Not to mention the Cup races against AI. I can't count the number of times I got hit by blue shells in 2nd place by the ridiculous AI. Unlocking 150cc and mirror modes was one of the most painful GC experiences I had... 2nd only to F-Zero GX story mode. >:(
DD is a luck-based crap fest. Thank goodness we can still hook up MK64 when people come over to play. Or even MKWii, which still isn't as pure as MK64, but online play with 12 people is its own bonus that makes the game fun in a different way.
Title: Re: Gamecube Revisited
Post by: TJ Spyke on April 29, 2009, 05:32:23 PM
Wow. I want to throw my 2 cents in on this Mario Kart madness.
I agree DD is the worst MK game. The main reason why is it is the most luck based game in the series. At the time it was out I had a roommate who was a master MK64 player. Previous to DD release, we would still have lots of friends over and have MK64 parties. In Vs. racing, he won 2/3 of the matches, with 4 players. Skill could trump random items.
In DD... everyone won all the time. Learning tracks, selecting specific character items... none of is could overcome the random AI and ridiculous amount of blue shells. Not to mention the Cup races against AI. I can't count the number of times I got hit by blue shells in 2nd place by the ridiculous AI. Unlocking 150cc and mirror modes was one of the most painful GC experiences I had... 2nd only to F-Zero GX story mode. >:(
DD is a luck-based crap fest. Thank goodness we can still hook up MK64 when people come over to play. Or even MKWii, which still isn't as pure as MK64, but online play with 12 people is its own bonus that makes the game fun in a different way.
I have to call BS on all of that, especially the F-Zero GX part. MK:DD is not even close to being as unfairly difficult as GX.A skilled MK:DD player will still beat an unskilled player most of the time, even with all items turned on. You are entitled to your opinion, even if I think you are completely wrong. The game is still fun and the only problem it has that hampers the fun are the controls.
Title: Re: Gamecube Revisited
Post by: Caliban on April 29, 2009, 07:10:41 PM
Mario Kart Double Dash is one of the easiest Mario Kart games, at least for me it was. My favourite so far is the Mario Kart DS. Mario Kart Wii is not hard, but the AI likes to abuse me.
Title: Re: Gamecube Revisited
Post by: Mop it up on April 29, 2009, 07:27:26 PM
Mario Kart Double Dash!!'s most awesome feature for an indecisive person such as myself is the two-character karts. Sometimes I just can't decide which character I want to use, Toad or Birdo. Well, I don't have to, since I can just use them both. It takes a real load off.
Title: Re: Gamecube Revisited
Post by: BlackNMild2k1 on April 29, 2009, 07:42:02 PM
I think most of us agree that MKDD is the worst of the series (even by generational standards), but being the worst of the best kart series ever isn't necessarily a bad thing. The worst MK game is still probably on par with the 1st or 2nd best non MK game made so far. that is still pretty good.
Now I have a quick question about MP2: Echoes. I've restored power to two of the temples and now they want me to visit the Sky Temple. I still don't have the Power Bomb or Spider Ball, is that the way its supposed to be?
Title: Re: Gamecube Revisited
Post by: Mop it up on April 29, 2009, 07:56:30 PM
Now I have a quick question about MP2: Echoes. I've restored power to two of the temples and now they want me to visit the Sky Temple. I still don't have the Power Bomb or Spider Ball, is that the way its supposed to be?
It's been a while since I've played but I don't think you get those until later.
Title: Re: Gamecube Revisited
Post by: NinGurl69 *huggles on April 29, 2009, 08:13:02 PM
I think most of us agree that MKDD is the worst of the series (even by generational standards), but being the worst of the best kart series ever isn't necessarily a bad thing. The worst MK game is still probably on par with the 1st or 2nd best non MK game made so far. that is still pretty good.
Now I have a quick question about MP2: Echoes. I've restored power to two of the temples and now they want me to visit the Sky Temple. I still don't have the Power Bomb or Spider Ball, is that the way its supposed to be?
Nothing to worry about. Go forth and hunt, Huntress.
Title: Re: Gamecube Revisited
Post by: Peachylala on April 30, 2009, 12:22:52 PM
I praise the Wii for having backwards Gamecube playing. I love meh Soul Caliber 2 (Talim Talim Talim).
Title: Re: Gamecube Revisited
Post by: EasyCure on April 30, 2009, 01:23:39 PM
Right-on Stogi, show that NEW PHAIL CONTROL series who's boss.
dammit i was going to make that comment before i saw your post!
Title: Re: Gamecube Revisited
Post by: Stratos on April 30, 2009, 06:24:53 PM
I remember Dark Summit. IGN gave it a really poor rating and I would have passed it up save for the positive Planet Gamecube review. While it wasn't GREAT, I still found it quite enjoyable having a snowboarding/platforming game. It had some good ideas that I'd like to see in future games. I do wish I hadn't sold it because I'd love to go back and play it again at some point.
Thankfully it's pretty cheap in most places.
Title: Re: Gamecube Revisited
Post by: Peachylala on May 01, 2009, 11:03:01 AM
IGN gave DK64 a good rating, and look how that turned out.
<on-topic> Though I do not want to support the NEW REHASH CONTROL, I missed Pikmin 2 and MP2 during the Gamecube era. I suck for missing them and I suck for being tempted by Nintendo's greed for money. Donkey Kong Jungle Beat however, is an instant purchase. I fail at life.
Title: Re: Gamecube Revisited
Post by: Stratos on May 01, 2009, 07:33:53 PM
Hey, don't knock yourself, I'm planning on getting Prime 2 and Jungle Beat because I missed those too. I'll probably get Pikmin 2 as well and give my GC one to my little sister since I never actually finished it either.
Title: Re: Gamecube Revisited
Post by: Mop it up on May 01, 2009, 08:03:56 PM
Then I guess I don't fail. Pro Daisy will be proud. no he won't ;D
You make Pro proud by creating alternate names for games like Wonky Gong: Grumble Meat.
How's that for an imitation Pro name? I still can't think of the New Silent Hill game in the same light since he came up with a name for that game. :D :-\
Title: Re: Gamecube Revisited
Post by: Peachylala on May 01, 2009, 08:25:33 PM
Silent Hill: Casual Flashlight Edition... ???
BAH, TOO HARD.
Donkey Kong: Moar Better?
Title: Re: Gamecube Revisited
Post by: Stratos on May 01, 2009, 08:33:36 PM
Silent Hill: Splattered Mammaries
That name has damaged me for life.
Title: Re: Gamecube Revisited
Post by: NinGurl69 *huggles on May 01, 2009, 08:57:00 PM
Mario already established DKJB as "Beating Off" years ago. He helped set the standards I go by.
Title: Re: Gamecube Revisited
Post by: BlackNMild2k1 on May 02, 2009, 10:24:25 PM
Damn. I just got the spider ball in MP2 after about 6 attempts. I was on on the verge of quitting and trying another day, but I beat it, and feel like the man right now. what a frustrating puzzle boss.
Title: Re: Gamecube Revisited
Post by: EasyCure on May 04, 2009, 12:46:22 PM
Then I guess I don't fail. Pro Daisy will be proud. no he won't ;D
You make Pro proud by creating alternate names for games like Wonky Gong: Grumble Meat.
How's that for an imitation Pro name? I still can't think of the New Silent Hill game in the same light since he came up with a name for that game. :D :-\
"Donkey Wrong: Jungle Rape"?
thats my 2 cents
Title: Re: Gamecube Revisited
Post by: Caterkiller on May 05, 2009, 12:03:34 PM
Anyone pick up or seen any reviews of jungle beat? I want it, but I just dont know if I want it without bongos.
Title: Re: Gamecube Revisited
Post by: EasyCure on May 05, 2009, 12:24:57 PM
Anyone pick up or seen any reviews of jungle beat? I want it, but I just dont know if I want it without bongos.
Sorry, can't help ya there. I'm glad i bought my copy for like $5 and TWO $3 bongos :-D
I can enjoy it the way it was meant to be, waggle be damned!
I got DKJB & Donkey konga 2 both with bongos shipped for $20. No NPC for me.
Title: Re: Gamecube Revisited
Post by: NWR_insanolord on May 05, 2009, 12:50:14 PM
I really have no excuse for not owning Jungle Beat, I'm an EAD Tokyo fanboy because of Galaxy and I even already have the bongos because my sister got Donkey Konga years ago.
Title: Re: Gamecube Revisited
Post by: KDR_11k on May 05, 2009, 02:46:25 PM
Everybody needs moar Gotcha Force (recently made #4 in a Famitsu poll "what sequel would you like to see the most?"). Also P.N.03 and Lost Kingdoms.
Title: Re: Gamecube Revisited
Post by: DAaaMan64 on May 05, 2009, 03:41:45 PM
Anyone ever play Spy Hunter? I actually liked that game a fair amount even if it was short and un polished.
Title: Re: Gamecube Revisited
Post by: NinGurl69 *huggles on May 05, 2009, 03:46:33 PM
That was the game that killed Paradigm Entertainment =\
No more Beetle Adventure Racing sequels evar =\
Title: Re: Gamecube Revisited
Post by: EasyCure on May 05, 2009, 03:55:26 PM
Anyone ever play Spy Hunter? I actually liked that game a fair amount even if it was short and un polished.
Yes. It sucked in my eyes. When i was in highschool.. my mom called me up from a TRU and told me they were having a sale on games, like buy 2 get the 3rd free or something. Whatever it was, it was a good enough deal for her to actually want to buy me a game for once. Anyway, i only mentioned 1 or 2 games i was interested in at the time, and said if they have those, i'll take em.
She came home later that day with Spy Hunter, TimeSplitters 2 and.... i can't remember the third for the life of me. I might of traded it at gamestop or something to be honest. Anyway TS2 was the ****, and Spy Hunter was just plain ****. It wasn't until years later when i decided to finish all my crappy games and sell them off (to afford wii games!) that i played SH past the 3rd or 4th stage. It was god awful man...
Everybody needs moar Gotcha Force (recently made #4 in a Famitsu poll "what sequel would you like to see the most?"). Also P.N.03 and Lost Kingdoms.
I always wanted to check out P.N.03 and even though i see it for pretty damn cheap, i've only ever heard that it was a pure garbage title so i don't bother reaching for my wallet.
Title: Re: Gamecube Revisited
Post by: DAaaMan64 on May 05, 2009, 04:23:07 PM
God really? I enjoyed Spy Hunter. IGN says it's Decent.
Title: Re: Gamecube Revisited
Post by: BlackNMild2k1 on May 05, 2009, 04:24:16 PM
Spy Hunter... didn't that game have a movie & wasn't The Rock starring in both?
Beetle Adventure Racing had a sequel? BAR was the ****, multi-player was off the hook, I luv that game.
Title: Re: Gamecube Revisited
Post by: NinGurl69 *huggles on May 05, 2009, 04:29:21 PM
I meant there'll never be sequels.
Greatest track designs ever.
=\
Title: Re: Gamecube Revisited
Post by: EasyCure on May 05, 2009, 04:55:44 PM
God really? I enjoyed Spy Hunter. IGN says it's Decent.
HAHA ign fails! Nah even i think thats harsh. The game wasn't THAT bad, to be honest, but it really wasn't my cup of tea. Before i got the game, it sounded pretty cool, then when i played it the intro/training level made the game seem kinda promising... but it was borin and repetitive after that.
I tried to get some enjoyment out of the game by speen running missions to get all objectives done in one shot, but that fun didnt last. I really struggled to finish the game (and not because it was difficult, because it wasn't) and i wasn't regretting having sold it.
Oh and the graphics were trash. It looked like a PS1 port or something.
Title: Re: Gamecube Revisited
Post by: BeautifulShy on May 05, 2009, 07:01:50 PM
I had Spy Hunter.It was an OK game. The transformations was great. Other than that it wasn't too good.
PN03 was a great game.Overlooked by lots of people.
Title: Re: Gamecube Revisited
Post by: EasyCure on May 05, 2009, 07:04:57 PM
I had Spy Hunter.It was an OK game. The transformations was great. Other than that it wasn't too good.
PN03 was a great game.Overlooked by lots of people.
So far two people think this game is good, anyone else? Cuz i'll go to gamestop now and i'm sure i can find it for like a dollar.
It would be $5 if they had it. Cheaper than eBay for sure.
Title: Re: Gamecube Revisited
Post by: bustin98 on May 05, 2009, 11:10:06 PM
I like PN03 also. At least the concept because its so damn repetitive. It sounds good and looks good. Just the same corridors and the same enemies over and over. Every once in a while you get to go outside! To a desert... yay!
Title: Re: Gamecube Revisited
Post by: NinGurl69 *huggles on May 05, 2009, 11:24:29 PM
ahahahhahahaha i like it too.
Title: Re: Gamecube Revisited
Post by: Stratos on May 06, 2009, 12:53:32 AM
Anyone pick up or seen any reviews of jungle beat? I want it, but I just dont know if I want it without bongos.
This guy does a full preview/playthrough that is done very well and he points out differences between the NPC and GC persions. (http://wiifolder.com/2009/01/video-demo-donkey-kong-jungle-beat/)
Title: Re: Gamecube Revisited
Post by: EasyCure on May 06, 2009, 09:45:59 AM
Why not? With supurb balance board controls, i'm sure you could make 'ness' bum jiggle ON COMMAND. No more lame having to have your busty character attack you for jiggles crap (I'm looking at you Soul Calibur)
Title: Re: Gamecube Revisited
Post by: DAaaMan64 on May 06, 2009, 09:05:03 PM
No meant the ass shaking is just ridiculous in PN 03
Title: Re: Gamecube Revisited
Post by: EasyCure on May 06, 2009, 09:08:51 PM
oh really? huh i had no idea lol
Title: Re: Gamecube Revisited
Post by: rbtr on May 06, 2009, 11:07:37 PM
Platinum needs to get cracking on a new Vanessa for Wii then. some of the girls in No More Heroes were hot, in a weird sort of way
mmm Bad Girl.
That theme had a good rythm to it, if you know what i mean.
Title: Re: Gamecube Revisited
Post by: EasyCure on May 07, 2009, 02:36:24 PM
Stoped into GameStop while i was on my lunch break. Saw P.N.03 for $4.99 and was about to buy it until i remembered all the random butt-shaking talk from this thread and i felt dirty, so i put it back on the shelf.
I also saw Pikmin 2 there for $29.99 and i thought I'd get it but.. since i never played it, I'd rather just wait for the NPC version so i can register it and get some coins towards My Nintendo account. Actually, does anyone know if NPC titles are eligible for coins??
Title: Re: Gamecube Revisited
Post by: UncleBob on May 07, 2009, 02:45:58 PM
They are. DK:JB even had an "Intend to Buy" option.
Title: Re: Gamecube Revisited
Post by: EasyCure on May 07, 2009, 03:01:43 PM
Awesome. Maybe i'll get platinum soon.
Title: Re: Gamecube Revisited
Post by: Peachylala on May 07, 2009, 04:38:52 PM
Just watched the comparison for NPC DK: Moar Awesome. Best NPC game evah! (that is until Pikmin 2 comes out, of course)
Title: Re: Gamecube Revisited
Post by: KDR_11k on May 08, 2009, 10:22:57 AM
Stoped into GameStop while i was on my lunch break. Saw P.N.03 for $4.99 and was about to buy it until i remembered all the random butt-shaking talk from this thread and i felt dirty, so i put it back on the shelf.
The whole game is about turning combat into a dance, hence she moves to the beat when idle. That's also the reason why you can't just circlestrafe (much to the dismay of many reviewers it seems).
Title: Re: Gamecube Revisited
Post by: EasyCure on May 08, 2009, 11:19:58 AM
Stoped into GameStop while i was on my lunch break. Saw P.N.03 for $4.99 and was about to buy it until i remembered all the random butt-shaking talk from this thread and i felt dirty, so i put it back on the shelf.
The whole game is about turning combat into a dance, hence she moves to the beat when idle. That's also the reason why you can't just circlestrafe (much to the dismay of many reviewers it seems).
I know about the dance element, it was the main reason game had me interested in when it was first announced. The "random butt-shaking talk" i was reffering to was the nonsense I (and some other forum members) were spewing about a P.N.03 sequel with Balance Board support for the sake of butt-shaking.
Thanks for the informative post though!
Title: Re: Gamecube Revisited
Post by: Mikintosh on May 08, 2009, 11:51:48 AM
I just remember the P.N.03 demo not being any fun, which is why I still haven't picked it up even though it's now at about $4.
Title: Re: Gamecube Revisited
Post by: EasyCure on May 08, 2009, 01:38:15 PM
I just remember the P.N.03 demo not being any fun, which is why I still haven't picked it up even though it's now at about $4.
Yep, $4.99 lol I'm still entertaining the thought of picking it up, because it seems like a pretty unique game. $49.99 was way too much to ask for a game i was on the fence about, now that its much cheaper i should give it a shot. Too bad Capcom won't see any of that money.
Title: Re: Gamecube Revisited
Post by: Mop it up on May 08, 2009, 02:43:54 PM
Yep, $4.99 lol I'm still entertaining the thought of picking it up, because it seems like a pretty unique game. $49.99 was way too much to ask for a game i was on the fence about, now that its much cheaper i should give it a shot. Too bad Capcom won't see any of that money.
Find their corporate address and send them a fiver in the mail.
Title: Re: Gamecube Revisited
Post by: EasyCure on May 08, 2009, 02:54:45 PM
Yep, $4.99 lol I'm still entertaining the thought of picking it up, because it seems like a pretty unique game. $49.99 was way too much to ask for a game i was on the fence about, now that its much cheaper i should give it a shot. Too bad Capcom won't see any of that money.
Find their corporate address and send them a fiver in the mail.
Hm, i would but they'd throw it towards funding of a mediocre HD game.
Title: Re: Gamecube Revisited
Post by: Stratos on May 08, 2009, 04:54:41 PM
Yep, $4.99 lol I'm still entertaining the thought of picking it up, because it seems like a pretty unique game. $49.99 was way too much to ask for a game i was on the fence about, now that its much cheaper i should give it a shot. Too bad Capcom won't see any of that money.
Find their corporate address and send them a fiver in the mail.
Hm, i would but they'd throw it towards funding of a mediocre HD game.
Find the address of someone on the actual dev team and send the fiver to them.
Title: Re: Gamecube Revisited
Post by: vudu on May 08, 2009, 04:57:31 PM
You can send a fiver to me, if you want.
Title: Re: Gamecube Revisited
Post by: EasyCure on May 08, 2009, 08:47:05 PM
Yep, $4.99 lol I'm still entertaining the thought of picking it up, because it seems like a pretty unique game. $49.99 was way too much to ask for a game i was on the fence about, now that its much cheaper i should give it a shot. Too bad Capcom won't see any of that money.
Find their corporate address and send them a fiver in the mail.
Hm, i would but they'd throw it towards funding of a mediocre HD game.
Find the address of someone on the actual dev team and send the fiver to them.
That'd work, but i'd probably have to email Bill to see if he has anyones address. Someone needs to take his place as Master Stalker
Title: Re: Gamecube Revisited
Post by: Stratos on May 09, 2009, 01:21:19 AM
Well, I was commissioning people to go stalk the Factor 5 building to see if they still exist or not and I tried to hunt down Denis Dyack's email and his profile on neoGAF.
Title: Re: Gamecube Revisited
Post by: EasyCure on May 09, 2009, 01:23:16 AM
You're hired! Can we get an official title change please??
Howd that go with Factor 5, by the way?
Title: Re: Gamecube Revisited
Post by: Stratos on May 09, 2009, 01:30:22 AM
You're hired! Can we get an official title change please??
Howd that go with Factor 5, by the way?
No word yet. BlackNMild said he had a reason to go by there at some point around now so I was going to badger him about it once my crazy life calms down. He said he was going to get pictures too.
How do you change your title?
Title: Re: Gamecube Revisited
Post by: Mop it up on May 09, 2009, 01:39:27 AM
You can't change it yourself, a moderator has to do it. There was a thread about it in General Chat, but I don't know if that's still effective. I myself PM'd Mr. Jack and requested one.
Title: Re: Gamecube Revisited
Post by: Stratos on May 10, 2009, 08:11:40 PM
You can't change it yourself, a moderator has to do it. There was a thread about it in General Chat, but I don't know if that's still effective. I myself PM'd Mr. Jack and requested one.
So I'll just PM Mr. Jack, then. What is the full title?
Title: Re: Gamecube Revisited
Post by: BlackNMild2k1 on May 10, 2009, 08:24:14 PM
The Full title of the thread? here is a link: http://www.nintendoworldreport.com/forums/index.php?topic=7432.0
as far as rollin out to Santa Rosa, I almost went out there the other day, but we found what we were lookin for in SF instead. Besides, someone else (in the rumor thread?) said they pass by there all the time and would do it for us.
Title: Re: Gamecube Revisited
Post by: Mop it up on May 10, 2009, 08:26:22 PM
You can't change it yourself, a moderator has to do it. There was a thread about it in General Chat, but I don't know if that's still effective. I myself PM'd Mr. Jack and requested one.
So I'll just PM Mr. Jack, then. What is the full title?
Wasn't the title suggested for you "Master Stalker"?
Title: Re: Gamecube Revisited
Post by: Stratos on May 10, 2009, 08:40:13 PM
The Full title of the thread? here is a link: http://www.nintendoworldreport.com/forums/index.php?topic=7432.0
as far as rollin out to Santa Rosa, I almost went out there the other day, but we found what we were lookin for in SF instead. Besides, someone else (in the rumor thread?) said they pass by there all the time and would do it for us.
OK, I'll look into who that was again. Thanks for the link to the title changing thread.
You can't change it yourself, a moderator has to do it. There was a thread about it in General Chat, but I don't know if that's still effective. I myself PM'd Mr. Jack and requested one.
So I'll just PM Mr. Jack, then. What is the full title?
Wasn't the title suggested for you "Master Stalker"?
I just wanted to make sure that was the full title before making the change instead of troubling the mods with a second alteration.
Title: Re: Gamecube Revisited
Post by: TJ Spyke on May 10, 2009, 08:55:56 PM
Spy Hunter... didn't that game have a movie & wasn't The Rock starring in both?
The movie was first announced in 2003 and has been in limbo for the last few years. The last but of news came in May 2007 when it was announced that Paul W.S. Anderson (best known as the director of the first Mortal Kombat game and first Resident Evil game) would replace John Woo as director. It's unknown if Dwayne "The Rock" Johnson is still attached to the project or not.
Title: Re: Gamecube Revisited
Post by: Stratos on May 11, 2009, 02:51:04 PM
Director of the games or the movies based on the games? I'm assuming the movies since Mikami directed the old RE games.
Title: Re: Gamecube Revisited
Post by: Morari on May 11, 2009, 03:16:55 PM
The movies. You have to wonder how he could go from doing something as great as Mortal Kombat, to something as terrible as Resident Evil.
Title: Re: Gamecube Revisited
Post by: Stratos on May 11, 2009, 04:11:06 PM
The movies. You have to wonder how he could go from doing something as great as Mortal Kombat, to something as terrible as Resident Evil.
I have a friend who really likes all three RE movies. Strange.
Back on the matter of GC games, Gun always sounded interesting to me and it's cheap on Amazon. It's a spaghetti western shooter themed sandbox game. Could try that one out.
Title: Re: Gamecube Revisited
Post by: EasyCure on May 11, 2009, 04:51:42 PM
The movies. You have to wonder how he could go from doing something as great as Mortal Kombat, to something as terrible as Resident Evil.
I have a friend who really likes all three RE movies. Strange.
Back on the matter of GC games, Gun always sounded interesting to me and it's cheap on Amazon. It's a spaghetti western shooter themed sandbox game. Could try that one out.
For some reason this reminds me..
Has anyone played that James Bond game, not Goldeneye Rogue Agent but the 3rd person one with Sean Connery as bond.. i think it was From Russia With Love, but I don't remember exactly. I remember at one point wanting to get either GUN or this bond game because i heard both were decent, and i found them at a reduced price, but never picked either up.
Just wondering if i should still consider it or not.
Title: Re: Gamecube Revisited
Post by: Stratos on May 11, 2009, 05:41:16 PM
The movies. You have to wonder how he could go from doing something as great as Mortal Kombat, to something as terrible as Resident Evil.
I have a friend who really likes all three RE movies. Strange.
Back on the matter of GC games, Gun always sounded interesting to me and it's cheap on Amazon. It's a spaghetti western shooter themed sandbox game. Could try that one out.
For some reason this reminds me..
Has anyone played that James Bond game, not Goldeneye Rogue Agent but the 3rd person one with Sean Connery as bond.. i think it was From Russia With Love, but I don't remember exactly. I remember at one point wanting to get either GUN or this bond game because i heard both were decent, and i found them at a reduced price, but never picked either up.
Just wondering if i should still consider it or not.
Yeah, now that you mention it that specific Bond game slipped under my radar too.
*Update* I looked on IGN and it got a 7.9 from them. Not as good as Nightfire and Everything or Nothing but better than Agent Under Fire. No review for it from RFN.
Title: Re: Gamecube Revisited
Post by: EasyCure on May 11, 2009, 07:31:55 PM
The movies. You have to wonder how he could go from doing something as great as Mortal Kombat, to something as terrible as Resident Evil.
I have a friend who really likes all three RE movies. Strange.
Back on the matter of GC games, Gun always sounded interesting to me and it's cheap on Amazon. It's a spaghetti western shooter themed sandbox game. Could try that one out.
For some reason this reminds me..
Has anyone played that James Bond game, not Goldeneye Rogue Agent but the 3rd person one with Sean Connery as bond.. i think it was From Russia With Love, but I don't remember exactly. I remember at one point wanting to get either GUN or this bond game because i heard both were decent, and i found them at a reduced price, but never picked either up.
Just wondering if i should still consider it or not.
Yeah, now that you mention it that specific Bond game slipped under my radar too.
*Update* I looked on IGN and it got a 7.9 from them. Not as good as Nightfire and Everything or Nothing but better than Agent Under Fire. No review for it from RFN.
Aren't those other titls FPS's anyway? I'm curious how a a 3rd person bond feels, especially after that Tomorrow Never Dies disaster.. *shivers*
Title: Re: Gamecube Revisited
Post by: NinGurl69 *huggles on May 11, 2009, 07:35:32 PM
They were, a mess.
Silly dual-analog controls. RE4Wii controls would've fixed them all.
Title: Re: Gamecube Revisited
Post by: Stratos on May 11, 2009, 07:40:03 PM
Silly dual-analog controls. RE4Wii controls would've fixed them all.
Funny how no one has tried to mimic those controls yet on Wii. Or has a new 3rd person shooter with such controls come already without me seeing it?
Title: Re: Gamecube Revisited
Post by: BlackNMild2k1 on May 11, 2009, 07:59:19 PM
not a new one, but an old xbox one was ported to Wii, only in Europe though. I forget what it was called, but the main character was grey. It was kinda Gears of Wars-ish in play style.
Title: Re: Gamecube Revisited
Post by: NinGurl69 *huggles on May 11, 2009, 09:14:53 PM
Rogue Trooper?
Title: Re: Gamecube Revisited
Post by: BlackNMild2k1 on May 11, 2009, 09:26:53 PM
yeah thats the one. the video looked interesting RE4Wii(aiming) meets Gears of War(action)
Title: Re: Gamecube Revisited
Post by: NinGurl69 *huggles on May 11, 2009, 09:27:43 PM
Sounds like Second Sight, but successful.
Title: Re: Gamecube Revisited
Post by: BlackNMild2k1 on May 11, 2009, 09:30:42 PM
Its a shame that game failed, it was fun.
Title: Re: Gamecube Revisited
Post by: NinGurl69 *huggles on May 11, 2009, 09:50:12 PM
I had little tolerance for games that mapped aiming to the C-Stick.
Title: Re: Gamecube Revisited
Post by: BlackNMild2k1 on May 12, 2009, 02:35:39 PM
as far as rollin out to Santa Rosa, I almost went out there the other day, but we found what we were lookin for in SF instead. Besides, someone else (in the rumor thread?) said they pass by there all the time and would do it for us.
Here's their office address, anyone near here and interested in doing a little field research/snooping?
101 Lucas Valley Road Suite 300 San Rafael, CA 94903
I looked them up on Google Maps street view but I couldn't see any building from the picture.
I'm not that far away, but its about a 35-45 minute drive and $4 bridge toll. I might have another reason to be out that way in the next coming weeks though, so maybe if that happens I can cruise by and take a few pictures.
$4? You live in the East Bay right? At least it's better than the Golden Gate toll, since that's $5 even with Fasttrack... :-/
Anyway, I cross their place on my way to work... if I remember, maybe I will stop by since they are right off the freeway.