Gaming Forums => Nintendo Gaming => Topic started by: Bill Aurion on October 02, 2008, 04:45:48 PM
Title: Sin & Punishment 2
Post by: Bill Aurion on October 02, 2008, 04:45:48 PM
(http://i47.tinypic.com/vnfe5i.jpg)
Developer: Treasure Publisher: Nintendo Genre: Arcade, Shooter Rating: Teen Players: 2 Player Release Date: June 7th, 2010 (USA), May 7th, 2010 (EUR) Official Site: English | Japanese (http://www.nintendo.co.jp/wii/r2vj/index.html#)
Control Options: WiiChuck, CC/Pro, GC Controller or Zapper
Overview: Resurrection & Redemption
Take aim and blast your way through a post-apocalyptic world packed with nonstop arcade shooter action. Sin and Punishment™: Star Successor is the long-awaited sequel to the Japanese Nintendo 64 cult-classic. This series debut in North America delivers an intense, adrenaline-soaked thrill ride that never lets up from start to finish as Isa and Kachi go on the run and on the defensive, shooting everything as a host of enemies try to hunt them down. Sin & Punishment: Star Successor brings a one of a kind shooter gameplay created by the undisputed masters of the genre.
Title: Re: Sin & Punishment 2
Post by: vudu on October 02, 2008, 05:16:35 PM
Well I need to be able to pay for those games, don't I? And I like to eat. And I need some place to live. And Olive (http://www.nintendoworldreport.com/forums/index.php?topic=19810.0) is pretty high maintenance, so she needs toys and such.
Title: Re: Sin & Punishment 2
Post by: Bill Aurion on October 02, 2008, 05:19:12 PM
Pffff, teach her how to play Wii...Maybe you can get "Let's Tap" for her considering Yuji Naka claims even penguins can play it...
Title: Re: Sin & Punishment 2
Post by: vudu on October 02, 2008, 05:27:30 PM
I suppose she could play this (http://www.nintendoworldreport.com/forums/index.php?topic=26304.msg459297#msg459297), but it's more likely she's just grab the remote and run.
Title: Re: Sin & Punishment 2
Post by: EasyCure on October 02, 2008, 05:38:55 PM
But ... but ... I still haven't played Okami yet, either!
Geez we're on the same fucking boat. I played the first level of S&P but couldnt get used to the controls (had no trouble with them when i played an imported n64 copy) and havent touched it since, been meaning to though.
As for Okami i havent touched it after the second save point in the damn game! :(
Title: Re: Sin & Punishment 2
Post by: Adrock on October 02, 2008, 05:53:04 PM
I'm at the 2nd save in Okami too. I started playing it, then I got distracted by some squirrels.
I'd say they should include the original in the sequel, but that would discourage buying the VC version. Then again, maybe not.
Title: Re: Sin & Punishment 2
Post by: NWR_Lindy on October 02, 2008, 05:54:59 PM
God bless you, Treasure. GOD BLESS YOU.
Title: Re: Sin & Punishment 2
Post by: Mario on October 02, 2008, 06:45:59 PM
I still have Okami unopened.
This looks good, the cursor looks a bit annoying to me though for some reason. Love the first game a lot.
Title: Re: Sin & Punishment 2
Post by: Caliban on October 02, 2008, 08:02:43 PM
I haven't played much of S. & P. because at the time I just couldn't get the hang of it control wise. maybe I will give it another chance sometime soon or close to the release of S. & P. 2 and see if the controls seem a lot better from wat I can watch from that cool trailer.
Title: Re: Sin & Punishment 2
Post by: Mario on October 02, 2008, 09:38:02 PM
Cube Controller, Control Type C. Can't go wrong.
Title: Re: Sin & Punishment 2
Post by: Hostile Creation on October 02, 2008, 10:39:44 PM
I have no idea what happened in that trailer, but it was awesome.
Title: Re: Sin & Punishment 2
Post by: EasyCure on October 02, 2008, 10:47:17 PM
thanks for the tip! i was doign fine the first few times i played it (on the VC) with Type A controls but these are much better. They still took some time getting used to.. too bad you cant customize controls completely.
Games like this need it, i think i'd be much better off if i could strafe with the control stick, aim with the c-stick, jump with L and shoot with R. That'd be an ideal set up for this game, but no i have to deal with the funky layout of the GC pad*
In F-zero GX i had an awesome set up, i'm glad sega let you change whatever button you felt like, more games should have the option.
*funky in that it can't emulate the n64 controller that well in this game. The only other n64 game i have on VC is Mario Kart and the c buttons arent really used in that game. The way nintendo handled button mappin with OoT on the GC collectors disc was good, so i know there are some games that can be done well, just so happens this isnt one of them.
Title: Re: Sin & Punishment 2
Post by: Spinnzilla on October 02, 2008, 10:47:54 PM
I've never played Sin & Punishment. It looks like the game play is somewhat akin to star fox. true?
Title: Re: Sin & Punishment 2
Post by: DAaaMan64 on October 02, 2008, 11:07:55 PM
I have no idea what happened in that trailer, but it was awesome.
You just described the entire first game.
I have no idea what happened in that GAME, but it was awesome.
Loads of awesome. I almost beat it on the n64 but for whatever reason i didnt and had to give t he game back to my friend who borrowed it. I really wanna get back into this to prepare myself for the sequel, hence the avatar change.
The sequel looks freakin epic man..
Title: Re: Sin & Punishment 2
Post by: GoldenPhoenix on October 02, 2008, 11:25:31 PM
Looks like it will be a great game and it will be nice to play it with the Wiimote, something I felt the first one would have benefited greatly from (Still a great game though). So thank you Treasure and Nintendo!
Title: Re: Sin & Punishment 2
Post by: EasyCure on October 02, 2008, 11:36:06 PM
I've never played Sin & Punishment. It looks like the game play is somewhat akin to star fox. true?
somewhat being the key word. Its an on-rails shooter yes, but the pacing is different. In star fox you were almost always moving forward with enemies speeding past you, the ones that you missed anyway. There were occasional bosses, like the first boss in both the SNES and N64 SF games, that made it feel like you weren't speeding by...
In S&P though there are a lot of segments where you're forced to stop and take out enemies to progress. Compared to the forced movement sections, you're doing a lot more maneuvering (IMO). The running sections.. you can pretty much get away with just strafing out of enemy fire and the occasional jump. When yous top though there are more concentrated forces working against you; more enemy fire, enemies jumping up close to use melee attacks against you, etc.
Also note that your maneuvering is limited than in star fox, so it doesn't feel as fast paced some times.
Title: Re: Sin & Punishment 2
Post by: Spinnzilla on October 02, 2008, 11:55:28 PM
^Thanks for the elaboration.
I'll definately have pick up the original on the VC sometime soon.
Title: Re: Sin & Punishment 2
Post by: Caliban on October 03, 2008, 12:21:05 AM
I'll definately have pick up the original on the VC sometime soon.
you should. I forgot theres a bit of co-op in this too so if you have a brother/sister/friend that you can play it with, one of you can control the movement the other controls the aiming.
Title: Re: Sin & Punishment 2
Post by: mantidor on October 04, 2008, 09:12:56 PM
what? S&P 1 has coop!? I had no idea! unless you mean two person holding the same controller which is lame.
I didn't like the trailer that much honestly, for some reason it isn't as visually appealing as the first one, the color pallete is too bland and the flying looks forced, mabe some animation would help in that regard, the character is just floating there freezed not doing anything, there's no reason for him to be floating! even a jetpack would do
This made me go back to the VC version and after doing the training I finally could get pass the first boss, of course I don't understand at all what the hell is happening with the story and characters.
Title: Re: Sin & Punishment 2
Post by: Bill Aurion on October 04, 2008, 10:04:15 PM
Title: Re: Sin & Punishment 2
Post by: BeautifulShy on June 02, 2009, 05:50:21 PM
New video (http://www.youtube.com/watch?v=Rn9pWYEDYlo) Better quallity video (http://wii.ign.com/dor/objects/14286412/sin-and-punishment/videos/sin_and_punishment2_trl_e3_060209.html)
Title: Re: Sin & Punishment 2
Post by: Caterkiller on June 03, 2009, 03:26:57 PM
So hey guys how would you all compare this to Star Fox? I'm really liking the play style of this game, do you think it will hold me until Star Fox is revived on The Nintendo IUH?
Title: Re: Sin & Punishment 2
Post by: EasyCure on June 03, 2009, 03:35:18 PM
So hey guys how would you all compare this to Star Fox? I'm really liking the play style of this game, do you think it will hold me until Star Fox is revived on The Nintendo IUH?
It should as it seems to be more hectic and wild than the original S&P from the videos, and the faster pace gives it an even stronger Star Fox vibe. If the characters mobility (when not in those jetpack things anyway..) in this game is anything like the original though, don't expect the same type of manauverability you'd get in Star Fox though.
Caterkiller, if anything i'd suggest you pick up S&P on the wii's VC so you can compare yourself.
Title: Re: Sin & Punishment 2
Post by: NinGurl69 *huggles on August 17, 2009, 12:38:59 PM
I just noticed most of the E3 trailer content was lifted straight out of the previous teaser trailer.
Nintendo, you're terrible at this whole E3 thing.
Title: Re: Sin & Punishment 2
Post by: EasyCure on August 17, 2009, 02:37:04 PM
I have to stop checking any bumped thread where Pro is the bumper.
Title: Re: Sin & Punishment 2
Post by: NinGurl69 *huggles on August 17, 2009, 02:40:33 PM
Made you look.
Title: Re: Sin & Punishment 2
Post by: BeautifulShy on August 20, 2009, 09:26:11 PM
New gameplay trailer (http://fnintendo.net/index.php?option=com_content&view=article&id=3523:fnintendo-testa-sin-and-punishment-2&catid=34:novidades-wii&Itemid=64)
I am liking the look of the game.
Title: Re: Sin & Punishment:Star Successor Impressions
Post by: BeautifulShy on February 25, 2010, 07:11:46 AM
Http://gonintendo.com/viewstory.php?id=115433
Title: Re: Sin & Punishment 2
Post by: BlackNMild2k1 on February 25, 2010, 07:54:41 PM
NoE Media Summit Press Assets for S&P2 (http://picasaweb.google.com/GoldMetalSonicMS2010/SinAndPunishmentSuccessorOfTheSkiesWii)
I might also make a new OP for this thread since there are large missing pic in it. If I make it, will you update it vudu?
Title: Re: Sin & Punishment 2
Post by: Kytim89 on February 25, 2010, 09:47:14 PM
I have the first game on my virtual console account and it is very fast paced and hard to get into because of its difficulty. I am still debating on whether to buy the sequel. It has good graphics, but I am still unsure.
Title: Re: Sin & Punishment 2
Post by: BeautifulShy on February 25, 2010, 10:00:44 PM
What makes you unsure about the game Kytim?
Title: Re: Sin & Punishment 2
Post by: Kytim89 on February 25, 2010, 10:15:54 PM
The fast paced shooting. I am not very good at rail shooters.
Title: Re: Sin & Punishment 2
Post by: BeautifulShy on February 25, 2010, 10:23:09 PM
I see. I can see how these types of games can get frantic.
Title: Re: Sin & Punishment 2
Post by: vudu on February 26, 2010, 02:02:33 PM
I might also make a new OP for this thread since there are large missing pic in it. If I make it, will you update it vudu?
You got it, champ.
Title: Sin & Punishment 2 OP replacement post
Post by: BlackNMild2k1 on February 26, 2010, 06:45:53 PM
(http://i47.tinypic.com/vnfe5i.jpg)
Developer: Treasure Publisher: Nintendo Genre: Arcade, Shooter Rating: Teen Players: 2 Player Release Date: June 7th, 2010 (USA), May 7th, 2010 (EUR) Official Site: English | Japanese (http://www.nintendo.co.jp/wii/r2vj/index.html#)
Control Options: WiiChuck, CC/Pro, GC Controller or Zapper
Overview: Resurrection & Redemption
Take aim and blast your way through a post-apocalyptic world packed with nonstop arcade shooter action. Sin and Punishment™: Star Successor is the long-awaited sequel to the Japanese Nintendo 64 cult-classic. This series debut in North America delivers an intense, adrenaline-soaked thrill ride that never lets up from start to finish as Isa and Kachi go on the run and on the defensive, shooting everything as a host of enemies try to hunt them down. Sin & Punishment: Star Successor brings a one of a kind shooter gameplay created by the undisputed masters of the genre.
For more screenshots & artwork click >HERE< (http://picasaweb.google.com/GoldMetalSonicMS2010/SinAndPunishmentSuccessorOfTheSkiesWii#)
Title: Re: Sin & Punishment 2
Post by: vudu on February 28, 2010, 02:13:39 PM
BlackNMild makes the best first posts of anyone on this board, hands down.
Title: Re: Sin & Punishment 2
Post by: Caterkiller on February 28, 2010, 07:48:37 PM
Indeed he do!
If we don't hear anything about Star Fox at this coming E3 this game will forever be my star fox substitute. I'm certain if we don't see it this year, then we won't be seeing it on home consoles this generation.
Title: Re: Sin & Punishment 2
Post by: Stogi on March 01, 2010, 04:44:33 AM
BlackNMild makes the best first posts of anyone on this board, hands down.
Now you've hurt my feelings. :(
Title: Re: Sin & Punishment 2
Post by: vudu on March 01, 2010, 01:36:18 PM
You've only created 5 topics--4 about a single game--and frankly, they all suck. Midnight Pool? Critter Round-Up? Psh.
Besides, none of them contain any images, reviews, movies, release dates, etc.
Title: Re: Sin & Punishment 2
Post by: Morari on March 01, 2010, 02:01:49 PM
And now I know what needs to be done to please you...
Title: Re: Sin & Punishment 2
Post by: ThePerm on March 01, 2010, 06:45:30 PM
damn i feel totally out of the game news loop! So, this game wasn't announced at the summit? It was annoucned way back in the good ol Bill Days??
Title: Re: Sin & Punishment 2
Post by: NinGurl69 *huggles on March 01, 2010, 06:50:20 PM
You could just leave the site for good to avoid this next time.
Title: Re: Sin & Punishment 2
Post by: Peachylala on March 01, 2010, 06:51:05 PM
Now I am going to take the moment to bitch about people complaining about the game artwork. People have complained this game looks weird, but the artwork rivals the original, if not surpasses the N64 game.
No GET BONUS makes me a sad panda. =[
Title: Re: Sin & Punishment 2
Post by: ThePerm on March 01, 2010, 08:04:08 PM
You could just leave the site for good to avoid this next time.
or there could be some sort of moderation or editing so that a website i visit pretty much daily doesn't have news stories slip through the cracks
Title: Re: Sin & Punishment 2
Post by: Dasmos on March 01, 2010, 09:37:26 PM
lol it's the poor forumer who blames his website.
Title: Re: Sin & Punishment 2
Post by: NinGurl69 *huggles on March 04, 2010, 01:23:32 AM
>> Sin and Punishment: Star Successor (http://sixsidedvideo.com/media/wii/sap2ss.html) * 480p / 60fps Nintendo Media Summit 2008 teaser trailer Nintendo Media Summit 2010 trailer Nintendo Media Summit 2010 gameplay
Frothing demand increases, hitting critical levels. If new StarFox can't compete with this, it might as well never come back.
Title: Re: Sin & Punishment 2
Post by: EasyCure on March 04, 2010, 09:04:28 PM
Damn those screens look good. Art looks awesome too.. **** i'm hyped. I should really finish the original lol..
Also Kytim (sp?), I'm sure using the wii pointer would be easier for a rail shooter as this one(unless extreme accuracy is important) since, if its anything like the original, you just kinda blast EVERYTHING in your way. Good times..
Title: Re: Sin & Punishment 2
Post by: Kytim89 on March 05, 2010, 12:54:09 AM
What are these games about? What is their plot?
Title: Re: Sin & Punishment 2
Post by: NinGurl69 *huggles on March 05, 2010, 12:59:26 AM
You destroy the Evil Power. You do this by killing everything.
Title: Re: Sin & Punishment 2
Post by: Peachylala on March 05, 2010, 11:15:05 AM
Star Fox with giant monsters that come out of giant blood oceans.
Title: Re: Sin & Punishment 2
Post by: Kairon on March 05, 2010, 04:32:50 PM
Are these games about making me cry because I can only beat the first level? Ikaruga, Kid Icarus, and Odama were about that.
Title: Re: Sin & Punishment 2
Post by: NinGurl69 *huggles on March 05, 2010, 04:37:48 PM
They'll make you orgasm.
Title: Re: Sin & Punishment 2
Post by: BlackNMild2k1 on March 05, 2010, 05:20:12 PM
That makes him cry too. An involuntary action for that guy.
Title: Re: Sin & Punishment 2
Post by: EasyCure on March 07, 2010, 12:59:28 PM
Title: Re: Sin & Punishment 2
Post by: jackbency on March 10, 2010, 03:57:27 AM
I am excited to play Sin and Punishment 2. I love Treasure of this Game. I am definitely going to buy it. I really thought in and Punishment 2 was going to be droppedfor Western release after its poor sales in Japan.
Title: Re: Sin & Punishment 2
Post by: Peachylala on March 10, 2010, 09:59:37 AM
You have the VC sales of S&P to thank. Without it, this game wouldn't have a chance.
Also, it's like Star Fox only it exists this generation and isn't fan fiction (though the story will be bat-**** crazy).
Title: Re: Sin & Punishment 2
Post by: BranDonk Kong on March 10, 2010, 09:27:01 PM
Anyone see the boxart on IGN? It's probably the greatest boxart of all time. Seriously.
Title: Re: Sin & Punishment 2
Post by: EasyCure on March 10, 2010, 09:31:55 PM
Pics or I call you a liar :P
normally i'd say a link would suffice but.. its IGN
Title: Re: Sin & Punishment 2
Post by: BlackNMild2k1 on March 10, 2010, 10:43:56 PM
(http://i40.tinypic.com/i4ed6o.jpg)
Title: Re: Sin & Punishment 2
Post by: Stogi on March 10, 2010, 10:49:59 PM
Dude that is a badass painting! What is that? Water colors? Amazing!
Title: Re: Sin & Punishment 2
Post by: EasyCure on March 10, 2010, 10:53:01 PM
Water colors = amazing!
Giant Creature = scary!
Title: Re: Sin & Punishment 2
Post by: Dasmos on March 11, 2010, 03:07:59 AM
Yeah, that cover is great. It's a pity the title font is so ugly though.
Title: Re: Sin & Punishment 2
Post by: BeautifulShy on April 28, 2010, 12:12:37 AM
I'd say Greg, but since he already has the Japanese version...no.
Title: Re: Sin & Punishment 2
Post by: TJ Spyke on May 16, 2010, 10:57:34 PM
For those leaning on the fence, GameStop is offering two bonuses for those who pre-order the game from them (and buy, it of coarse). One is a 500 Nintendo Points card (similar to the deal they did with Monster Hunter Tri), and the other is a poster.
EDIT: Please do not hotlink images from other sites. Either host them yourself or lost a link.
Title: Re: Sin & Punishment 2
Post by: Nemo on May 16, 2010, 11:45:45 PM
If you buy the game, you'll get a poster that tries to convince you to buy the game?
Title: Re: Sin & Punishment 2
Post by: TJ Spyke on May 16, 2010, 11:58:45 PM
I've seen this a lot with DVD's, they include a insert with the box advertising that same DVD.
Title: Re: Sin & Punishment 2
Post by: NinGurl69 *huggles on May 18, 2010, 03:51:28 PM
Europeans are already partaking in Froth Successor. All we get is a mario expansion pack.
AUGH
Title: Re: Sin & Punishment 2
Post by: Peachylala on May 18, 2010, 09:49:25 PM
Pro, would you rather have the Mario expansion pack or RE5 Still Screwed Up Edition?
Or how about Grand Theft Auto but set in the Wild West Red Dead: Redemption?
Title: Re: Sin & Punishment 2
Post by: BlackNMild2k1 on May 18, 2010, 09:51:07 PM
edit: wrong thread
Title: Re: Sin & Punishment 2
Post by: NeoStar9X on June 27, 2010, 09:48:58 PM
Will be picking this up tomorrow morning if Best Buy has any copies left (ordered online for store pickup but was closed when the order went through. Will have to wait until tomorrow morning for confirmation.). I didn't play the first one on VC but the videos has really peaked my interest. I wanted to get an action packed game to kick off the summer and it was this or the new Transformers game. However since I limit my PS3 and 360 purchases to used games if they are really cheap and to very specific games new games that aren't on the Wii (those purchases are very limited as well, one for each system a year is what I've decided upon now).
With the good reviews and decent commercial anyone think this could end up being a sleeper hit in the US?
Title: Re: Sin & Punishment 2
Post by: BeautifulShy on June 28, 2010, 05:41:57 PM
I think it is possible NeoStar. There has been lots of good impressions I've seen. Also with the release of the first on the VC there is more people aware of it. Hmm this is the first time this series has gotten a retail release in the USA.Would be interesting to see what comes out of this situation.
Title: Re: Sin & Punishment 2
Post by: Mop it up on June 28, 2010, 06:25:50 PM
This game could be interesting to watch. It seems a bit strange, I'm not sure how much appeal it has. I think it may end up like Punch-Out!!, where it posts a relatvely low initial number, but continues to sell about the same each month through word of mouth and such. At the end of it, it will probably end up around 600k.
That's my prediction.
Title: Re: Sin & Punishment 2
Post by: noname2200 on June 28, 2010, 10:19:40 PM
Awesome game, totally worth the purchase price. I'm deeply impressed by the variety they introduced as well, and aside from Stage 4 there aren't really all that many missteps. My thanks to Gregg for mentioning the fact that you get more points by walking: it's done quite a bit for my score!
Unfortunately, if Japan and Europe are anything to go by, I'm pretty sure it'll bomb. Which totally sucks, because I'm loving it more than Galaxy 2 by a fair margin.
Title: Re: Sin & Punishment 2
Post by: Peachylala on June 29, 2010, 02:05:31 AM
If Sin & Awesoment gets trounced by Just Dance, I will be emo.
EDIT: Should I also mention that the big boss of Stage 2 is kind of like a mini throwback to Seven Force from Gunstar Heroes? One of his forms is a Dolphin. A DOLPHIN. Also the stage had four mini-bosses.
Damn it Treasure, I know you want me to feel horrible about my gaming skills but I died like five times on NORMAL MODE.
Title: Re: Sin & Punishment 2
Post by: TheFleece on June 30, 2010, 10:57:18 AM
Picked this up yesterday and I like it even though there are no weapon upgrades. Explosions and Death everywhere make up for that.
Title: Re: Sin & Punishment 2
Post by: Peachylala on June 30, 2010, 04:07:19 PM
And alot of that death comes from me dying alot.
Title: Re: Sin & Punishment 2
Post by: Morari on July 02, 2010, 08:18:10 AM
Picked it up yesterday. I've never played the original game, so all I have to compare this to is Space Harrier. I'm definitely liking it so far despite all the jagged edges.
Title: Re: Sin & Punishment 2
Post by: Peachylala on July 03, 2010, 01:48:36 AM
Good eye, after having played alot of Space Harrier on VC arcade, Sin and Punishment feels like a Space Harrier game made on steroids.
...God damn it, now I want Treasure to make a Space Harrier remake.
Title: Re: Sin & Punishment 2
Post by: Morari on July 03, 2010, 03:10:37 PM
I'd definitely purchase a new Space Harrier game if Sega could do it even half as well as Sin & Punishment 2. :)
Title: Re: Sin & Punishment 2
Post by: Spak-Spang on July 04, 2010, 11:41:15 AM
I would want Space Harrier to be done like the Konami rebirth series.
Don't add story, or try to play with perspective, just figure out ways to take that core gameplay mechanic and exploit it to its fullest, and make it just a mind blowing crazy quick reaction shooter.
Title: Re: Sin & Punishment 2
Post by: SixthAngel on July 04, 2010, 01:06:00 PM
Space Harrier was always the first thing I thought of when I saw this game. It seems obviously heavily influenced by it.
A question about this game. I've played treasure games before and I usually like them but quickly hit a wall I can never seem to pass. Does this game get impossible?
Title: Re: Sin & Punishment 2
Post by: Mop it up on July 04, 2010, 03:09:51 PM
I've heard there's some pretty difficult bosses in the game, so it might get impossible. It at least will take patience, because it seems to be the type of game where you're going to fail the first few times you attempt the bosses. There's an easy mode available if you think the other difficulty settings are too tough.
Title: Re: Sin & Punishment 2
Post by: noname2200 on July 04, 2010, 04:39:38 PM
A question about this game. I've played treasure games before and I usually like them but quickly hit a wall I can never seem to pass. Does this game get impossible?
Not at all, although some segments definitely demand that you improve in order to move on. The good news is that there are infinite continues, and that the checkpoints are well spread throughout the game, so you're in little risk of having to repeat large chunks. Be warned though that while the difficulty is overstated, it's also still quite a handful, even on Easy mode.
Title: Re: Sin & Punishment 2
Post by: Peachylala on July 04, 2010, 11:59:42 PM
If you are going for a high score though, losing after a checkpoint makes your score go back to zero.
Title: Re: Sin & Punishment 2
Post by: broodwars on January 07, 2011, 08:20:23 PM
Amazon had a pretty awesome sale on games (many of them Wii games) over the weekend, so I finally got around to picking this one up for $23 (http://www.amazon.com/Sin-Punishment-Star-Successor-Nintendo-Wii/dp/B002EE7OKE). I'm not the biggest fan of the original Sin & Punishment, mainly due to issues with the controls and the utterly incomprehensible story. Still, I loved the action of the first game, and this is one of the few games I can think of that really benefits from being on Wii. So far, I've played through the first 3 stages, and I'm a little taken aback by how much fun I'm having with it. It's just the right game for me at the right time and at the right price. The music really suits the action, the action is very fast and awesome (and so much easier to control now that control over your character is much better divorced from controlling your reticule), the boss fights are very well-done, and by Sin & Punishment standards the story is remarkably understandable so far. I think I'm going to get a lot of mileage out of this one, though I'm glad I waited because I don't think this is worth the standard $50. I highly suggest if you haven't picked the game up by now to get it from that Amazon sale while that's still going on.
Title: Re: Sin & Punishment 2
Post by: Mop it up on January 09, 2011, 09:04:14 PM
Newegg has had the game at $16 for over a month now (which seems to be a permanent price and not a sale), so I also recently bought this game even though I don't think I'll like it. But I don't think the price is going to go any lower so it was time to add it to my collection when I can.
Title: Re: Sin & Punishment 2
Post by: broodwars on January 10, 2011, 04:47:20 AM
Played through 3 more stages, and it seems Stage 3 is where Treasure decided to reveal that they can be cheap S.O.B.s because the difficulty definitely spikes severely toward the end of that stage. I loved Stage 4 visually and it has a great sense of movement, but the bosses in that stage are incredibly cheap (particularly the final one, which has an attack that is nearly impossible to dodge and she does it continuously until you die or you manage to take her out with a lucky shot). Frequently, the game will just toss boss after boss at you, sometimes without the benefit of a health pickup. Strangely, Stage 5 was incredibly easy and quite fun as you race through a stage on a motorcycle in a sequence that reminded me a bit of F-Zero or the racing sequence in Chrono Trigger. As I get further into the game, I really appreciate how Treasure continuously changes up the gameplay to keep things interesting. One moment, you may be running or flying through an area on the Z-axis, another you might be moving left-to-right like an old 2D shoot-'em-up, and another you might be moving upward trying to carve a path while simultaneously killing other enemies and avoiding a boss. Often, the game will string these together in one sequence, which is pretty exhilarating. I just wish the game didn't require such sadistically exact timing from the player in some of these boss fights. You really have to time your dodges well.
I'm also surprised how somewhat easy-to-follow the story has been, especially considering how much its convolution has been brought up on various podcasts. Aside from the horrendous dialogue sequence about "what is a human?", the writing and voice acting hasn't been too horrible, either.
Title: Re: Sin & Punishment 2
Post by: Tobbebobbe on January 11, 2011, 03:06:54 AM
Considering the horrible sales of this wonderful title, I wonder if the old school shooter has a future? Maybe as DD, but I sadly cannot see it selling via retail. General people's minds are that classic shooters like this is too short and too simple and lacks any real multiplayer/online component.
From a gameplay perspective that's really sad because gameplay wise I would say this is up at the same level as Super Mario Galaxy 2. It's just that today's stressed and rushed people don't want to replay games just for the sake of challenge. They want to unlock material if they have to replay a game... for me, a good challenge and fun gameplay is enough to replay the same level 50 times. The satisfaction of feeling you're getting a bit better every time is what keeps me going!
Title: Re: Sin & Punishment 2
Post by: broodwars on January 11, 2011, 11:18:36 AM
It's just that today's stressed and rushed people don't want to replay games just for the sake of challenge. They want to unlock material if they have to replay a game... for me, a good challenge and fun gameplay is enough to replay the same level 50 times. The satisfaction of feeling you're getting a bit better every time is what keeps me going!
To be frank, I have a backlogged stack of games I'm probably never going to get through, not to mention a similar stack of anime episodes and movies. I work a lot as well, which eats up a considerable amount of time every weekday. If developers want me to not only set aside the time to play through their game once but also play through it a second time or more, then yes I want to unlock something as a result...be it a PS3 trophy, an extra mode, bonus material, etc. This isn't the 80s where most gamers played one or two games religiously for half a year because we only got 1 or 2 games a year. These days, there are so many things competing for my time that games need a good reason to replay them.
Title: Re: Sin & Punishment 2
Post by: Tobbebobbe on January 12, 2011, 01:48:48 AM
It's just that today's stressed and rushed people don't want to replay games just for the sake of challenge. They want to unlock material if they have to replay a game... for me, a good challenge and fun gameplay is enough to replay the same level 50 times. The satisfaction of feeling you're getting a bit better every time is what keeps me going!
To be frank, I have a backlogged stack of games I'm probably never going to get through, not to mention a similar stack of anime episodes and movies. I work a lot as well, which eats up a considerable amount of time every weekday. If developers want me to not only set aside the time to play through their game once but also play through it a second time or more, then yes I want to unlock something as a result...be it a PS3 trophy, an extra mode, bonus material, etc. This isn't the 80s where most gamers played one or two games religiously for half a year because we only got 1 or 2 games a year. These days, there are so many things competing for my time that games need a good reason to replay them.
That's true, there's a lot more competition today, and lots and lots more games are releasing every month. However, why do people need trophies and unlockable stuff instead of the feeling of satisfaction? I mean, some people just play to get trophies and achievements... they don't play the game because it's challenging and fun, but rather to get stuff. Each to their own of course, but I wish more youths today would be able to exoperience the true sense of achievement... and that's not coming from playing something just to reach a goal.
Title: Re: Sin & Punishment 2
Post by: noname2200 on January 17, 2011, 05:32:20 PM
I loved Stage 4 visually and it has a great sense of movement, but the bosses in that stage are incredibly cheap (particularly the final one, which has an attack that is nearly impossible to dodge and she does it continuously until you die or you manage to take her out with a lucky shot).
? Which attack is this?
Title: Re: Sin & Punishment 2
Post by: broodwars on January 17, 2011, 07:03:36 PM
I loved Stage 4 visually and it has a great sense of movement, but the bosses in that stage are incredibly cheap (particularly the final one, which has an attack that is nearly impossible to dodge and she does it continuously until you die or you manage to take her out with a lucky shot).
? Which attack is this?
The one where the boss throws a giant boulder (more of a Moon, really) at you from the background. I found that attack nearly impossible to dodge and only beat the boss because I somehow got a charge shot in at just the right moment.
Title: Re: Sin & Punishment 2
Post by: noname2200 on January 18, 2011, 12:36:43 PM
I loved Stage 4 visually and it has a great sense of movement, but the bosses in that stage are incredibly cheap (particularly the final one, which has an attack that is nearly impossible to dodge and she does it continuously until you die or you manage to take her out with a lucky shot).
? Which attack is this?
The one where the boss throws a giant boulder (more of a Moon, really) at you from the background. I found that attack nearly impossible to dodge and only beat the boss because I somehow got a charge shot in at just the right moment.
Ah, THAT one. You're not supposed to dodge it, actually: instead, use your melee attack on it. After the second or third time, it reflects back on her, which usually ends the fight.
Title: Re: Sin & Punishment 2
Post by: broodwars on January 18, 2011, 01:26:14 PM
Ah, THAT one. You're not supposed to dodge it, actually: instead, use your melee attack on it. After the second or third time, it reflects back on her, which usually ends the fight.
Oh, of course. How silly of me. Why wouldn't you think to avoid a direct hit from a moon being thrown at you by hitting it back at the sender via beamsaber (or in the case of the girl, via your boot)? :P: : Thank, that'll come in handy on my second playthrough where I have to play as the girl (whose playing style I really don't care for).
Title: Re: Sin & Punishment 2
Post by: noname2200 on January 20, 2011, 12:44:53 PM
Ah, THAT one. You're not supposed to dodge it, actually: instead, use your melee attack on it. After the second or third time, it reflects back on her, which usually ends the fight.
Oh, of course. How silly of me. Why wouldn't you think to avoid a direct hit from a moon being thrown at you by hitting it back at the sender via beamsaber (or in the case of the girl, via your boot)? :P: : : Thank, that'll come in handy on my second playthrough where I have to play as the girl (whose playing style I really don't care for).
Yes, your melee attacks really are pretty magical in this game. The game makes a point to tell you to deflect missles with it, but it wasn't until the Level 6 boss that I finally realized just how much you can do with the thing; on your next playthrough, try using it on anything that isn't a laser beam, and it will dispurse/reflect it. It REALLY cuts down on the difficulty and length of most boss fights, and lets you rack up a higher score on other sections to boot. I'm not sure the game can be beaten on Hard without it...