"We recently announced the upcoming release of Mario Super Sluggers," provided Franklin, referencing the sports title that's due for release later this year. He then predicted that "[Nintendo] will be announcing several new titles that core gamers will be interested in or around the time of E3."
Franklin's comments addressed the worry over Nintendo's still unknown product lineup for the second half of 2008. They also addressed concerns over whether Nintendo would provide games that traditional game consumers were accustomed to or more titles aimed at the expanded audience of players that the Wii is attracting. To this effect, Franklin claimed that core gamers were "the clear majority of people waiting in line outside retailers on Sunday mornings to buy their Wii consoles."
Franklin also made note of the upcoming promise of third party games, believing that the Wii's market dominance will continue to draw third-party support. He said that publishers "realize that Wii is the current platform of choice in this generation, and their bottom lines depend on appealing to the largest base."
star fox
A sequel to Mario Galaxy...
I love how Nintendo promises titles for core gamers, and believes that Mario Super Sluggers is a perfect example of that.
NWR: "Nintendo makes too many sequels!"
Nintendo: "We'll announce new games"
NWR: "Ooooh! We need a sequel to Kid Icarus! And a sequel to Star Fox! Earthbound! Pikmin! GIVE US SEQUELS!"
On a more serious note, I really hope that they make some new characters and games to put them in. Ideally, something not that kid-friendly since they already have that demographic pretty well covered.
That's backwards to what Nintendo does. Unless they're intentionally setting out to make a sequel, Nintendo makes the game first, then as it takes shape decides whether it would be a fit for a current character, or if they need to create a new character for it. They don't seem to want to create new franchise characters unless they have a game that doesn't fit their existing ones.
What anyone is really asking is for Nintendo to release interesting games.
This is different than Nintendo of old and I don't like it at all. Today's Nintendo would have made Metroid Space Racing instead of F-Zero and Mario Jet Ski instead of Wave Race. In theory Mario, Samus and Link could probably be shoehorned into EVERY Nintendo game if you think enough about it. Samus could fit all sci-fi style games, Link could fit all fantasy themed games and Mario could fit everything in between. That's the problem with this attitude. They would never have the franchises they have now if they had this attitude years ago.
I can't think of a game released recently by Nintendo that was a spinoff of an existing series that would have been worth creating a new franchise for.
But you know what, Nintendo isn't stopping themselves from making new IPs and games as you imply. Brain Training, Nintendogs, Wii Fit, even EBA and all the games that access Miis are examples of Nintendo continuing to create new characters and product, and in even more inventive ways than conventional wisdom would expect.
I can't think of a game released recently by Nintendo that was a spinoff of an existing series that would have been worth creating a new franchise for.
If Miyamoto was inspired by his garden now instead of 7 years ago I don't think it would have resulted in Pikmin. It would have been Wii Garden because that's the audience Nintendo focuses their new ideas on.
He's also the reason that most Nintendo series have the same stories continuously recycled.
This is true, he's the one that designs the game and then only creates a new if necessary. He doesn't put much importance on story or characters, only the gameplay. That method, putting gameplay first, ahead of everything else, is why he makes so many amazing games, and it's why I'm such a huge fan of his.
With Zelda there is no continuity and I don't think there ever was meant to be, hence the title "Legend of Zelda" It is a myth, like Peter Pan, Robin Hood, King Arthur , whatever, there is no "right way" or "wrong way" to tell the story.I would agree until Majora's Mask and especially Wind Waker where they did put clear cut continuity in Zelda.
As for the casuals. A new Mario Party is a sure bet and maybe Nintendogs - a title I'm just amazed Nintendo has waited this long to release. Talk about a guaranteed mega hit.
WW was the first one to admit there was no continuity. Or that was how I remembered it.
With Zelda there is no continuity and I don't think there ever was meant to be, hence the title "Legend of Zelda" It is a myth, like Peter Pan, Robin Hood, King Arthur , whatever, there is no "right way" or "wrong way" to tell the story.
I never got that far, but even so, the world is always the same, the Link is not. The two NES games were connected and the 2 N64 games were connected but the rest are all different versions of Link.
But it failed to connect the rest of the serious. I will concede that OOT, MM, and WW have some form of continuity, but Zelda as a whole is still a mythos not a single story.Just because the chronology isn't always explicated doesn't necessarily mean there isn't supposed to be one.
sounds weak to me. But what do I know right.It's essentially what WW implied, regardless of whether you think it's the best way for them to have handled it or not.
Excitetruck vs Excitebike anyone??
If Miyamoto was inspired by his garden now instead of 7 years ago I don't think it would have resulted in Pikmin. It would have been Wii Garden because that's the audience Nintendo focuses their new ideas on.And you know what? It'd most likely still be awesome and you'd still buy it.
Trucks are obviously an evolved form of dirt bikes. Similar to the Rito and Zora.
why is there still an argument?Because you keep trying to contest it:
whatever, that 1 little blurb in WW is not enough for meIf you don't want to argue about it, then stop arguing about it. Dur.
I have a Shallow Hal-esque relationship with Baroque. Maybe after it's dead people will appreciate it.
you should just get a second job and buy ALL the 3rd party games.
Nintendo cares nothing about continuity. Accepting this is a major event in a Nintendo fans life. If they can't accept this, they become Squaresoft fans.
Wii Fit sure was predictable. Right?
I have a Shallow Hal-esque relationship with Baroque. Maybe after it's dead people will appreciate it.
Sell me on this game Reverend. I've got three games on my maybe list and baroque could help me bump one of them off.
Baroque's repetitive, gloomy gameplay.
In short, Baroque is like popcorn-flavored jellybeans. It's not that it tastes bad, but there's something about jellybeans that taste like popcorn that will send a chill down most people's spines.
Some characters get depressed and BURY themselves in the dirt.