Nintendo fans were understandably disappointed with Ubisoft's showing at their annual media event, Ubidays. While the Xbox 360 and the PS3 got new iterations of The Prince of Persia and Beyond Good and Evil, the Wii and DS got games like "Petz Dogz Wii" (which might only have "Wii" in the title because the screenshots look similar to Nintendo DS title Nintendogs) and "Imagine Teacher."
Some of their disappointment made its way to Ubisoft's public message board. The thread a moderator had created just for Ubidays 2008 became inundated with upset owners of Nintendo systems. Much of it was indignant, much of it questioned Ubisoft's decision to "forsake" the Nintendo systems, and much of it just seemed depressed. There were the usual animated gifs and clever catch-phrases, like calling Ubisoft "Ubicrap," that one would expect from an Internet message board.
Capcom's forum uprising came after they lifted the veil on their newest Wii title, Spyborgs. There had been substantial hype, much of it not directly the fault of Capcom, regarding the unveiling of the new title. The often overly passionate Nintendo crowd is prone to expecting the world. When the title was announced, and the first screenshots released, the response was mild disappointment. The images released did not feature the graphics one would expect from a "big" title. It is important to note that the game is not being released until 2009. However, that didn't stop people from saying, at Capcom's message board, that it looked "cheap."
When the uproar made its way to Ubisoft's message board there wasn't an immediate response. However, after a day or so of dealing with it, one of the Ubisoft "UK Community Managers" (essentially a moderator) posted the following:
"The true of the matter is this, the Wii is a very different console than what most games developers are used to. The Wii has managed to make a huge success from having games on it that just would not work on a conventional console. The Wii has also managed to increase the market share to a huge group of people that are not that interested in gaming. With Wii Sports, Wii Fit and all manner of games built for family play, Nintendo know who they are marketing for and it is not die hard gamers. If you look at the most successful Wii games, they are not amazing new AAA games, they are predominantly family orientated games/alternative games.
Looking at the current UK games sales for Wii Wii Sales Link, there are not that many traditional games in the top 30. Trends are changing and not everyone wants a new action game, FPS game or epic RPG, sales of the Wii proves that the majority want something different.
Parents who are buying a console for their children do not really care about Prince of Persia, Rainbow Six or Far Cry on the box, they want games that are going to be good for their children and not get them in the local newspaper. Why else would games like Brain Training/Wii Fit/Mario Party sell in the millions if people wanted hardcore games?
Check the Nintendo DS figures in the UK as well. DS Sales Link. Notice whose name is listed there a few times but also notice which games are listed? We make games that will 'hopefully' sell to a selected audience. We are a business after all, but Nintendo know which people are their market, just as Sony and Microsoft know who their markets are. Ubisoft have always been aimed at the more mature market (Look at our back catalogue) and in the last few years have started venturing into the casual gaming market. This is because that market now exists, thanks to the rise in popularity of the Wii and DS. The Wii is still a new console and it still has plenty of time to grow, Nintendo know this and Ubisoft know this.
As for Shaun Whites on the Wii, can you at least wait to get some more information and gameplay on it before binning it? Most people have seen a few screenshots and they already hate it because it does not look as good as the 360 etc but to damn a game just because of looks, and without actually playing it is just silly. All I have seen is various forums doing childish Photoshop screens, at least wait to see the game face to face before turning it into a humorous gif."
There are a few problems with his response.
First off, it can easily be read as sounding like "all the people who own a Wii are kids, whose parents have to buy their games." Clearly this is not true, and is insulting. Even if that was not his intent, you would have to be blind to not see it being read that way.
Secondly, it has been pointed out that the top selling games on the Wii are, by and large, not casual titles. Ubisoft's top selling Wii titles are, in fact, Red Steel and Rayman Raving Rabbids. I hold neither game in especially high regard, but they're both million sellers. However, the sales of Red Steel, The Legend of Zelda TP, Mario Galaxy, and Super Smash Bros Brawl all reject the argument that there is no market for "hardcore" games.
Third, he misstated the arguments that the graphics of Dogz and Shawn White Snowboarding (also shown at Ubidays) spawned. The general theme was not the graphics were below the level of the 360, but rather that they were below the capabilities of the GameCube. The Wii is significantly more powerful than the GameCube, and the theme was that there is no excuse for lazy graphics.
Lastly, he positioned himself as an Ubisoft employee. He used "we" repeatedly, and came off as if he was being "official." His position as "official" was amplified by the simple fact he is Ubisoft UK Community Manager. The fact of the matter is that he is paid by Ubisoft, by his own admission. However, he does not work there. His posts are not official.
His posting, which can be viewed as inflammatory, spread across the Internet via forums and blogs. It was as if the dam burst, and upset users flooded into Ubisoft's forums to respond to his post, which was often represented as "official" on the site these new posters came from. After 22 additional pages of people dissecting his post the thread was locked by a different "UK Community Manager" for being off topic and no longer "constructive."
As it stands, users are still posting in various threads, wondering when Ubisoft will issue a response to the criticism. To date, no official statement has been made, about any of the issues raised.
Capcom faced substantial less of an uproar, but responded much more proactively. In a thread that asked if Capcom was content to make "kiddie games" too, in a not too tacit reference to Ubidays (which had only occurred a few days earlier), there was an almost immediate response. Christian Svensson, Capcom's Corporate Officer/Vice-President of Strategic Planning & Business Development, responded by stating:
"Dark Void and Spyborgs are the two biggest titles our office is working on. To say that either of them isn't an incredibly high priority for the company, with major resources against them would be a pretty big misunderstanding of the reality.
The team working on Spyborgs is an all-star team of some of the best character action game developers in the world, backed by us. Have faith.
This is a game that is incredibly thoughtful in its design, incredibly varied in its mechanics and will be incredibly fun to play (both alone or with a buddy/son or daugther/father or mother) when its done.
The initial reaction here I swear is the EXACT reaction so many of you posters had when we first revealed Zack & Wiki. Somehow, Z&W is now a posterchild title for the Wii in your eyes. Mark my words... you will feel exactly the same way about the level of quality in Spyborgs when it is done."
This was an official response from someone at Capcom. It's hugely important that he had the faith to come in and assure the posters that this game will not only be good, but that it is high in their list of priorities. His other posts, from the same thread, compared the game to Ratchet and Clank (noting that there are members of the R. and C. team on Spyborgs), and offered additional insight into the game's origins. He even empathised with Wii gamers, referencing his previously stated distaste for Wii shovelware.
The difference in approach is staggering. Ubisoft was content to do nothing, until one of their Community Managers stuck a stick in the hornets nest. Even then, Ubisoft refused to do anything. Capcom, however, issued a quick and official reply. They promised a good product, and that the people who play it would view it as the next Zack & Wiki.
Ubisoft very well may have alienated some of their market more so than simply releasing these games would have already. Not only that, it brought extra scrutiny on games like Petz Dogz, which are clearly lacking in quality.
Capcom may have managed to sell people on the game before the consumers even know much about it. While the game may ultimately disappoint, it's safe to say that many people (myself included) are more optimistic about Spyborgs than they were prior to reading these posts. If it's true that Capcom is staking this much in the game then it could very well be great. The somewhat lacking screenshots aren't forgotten, but they're somewhat forgiven.
That's the double edged sword of operating a message board. If you hope to use it to promote your product you can't leave it unattended. Using it to communicate with your consumers can endear them to you, but saying the wrong thing can alienate them.
YES! Longest blog post.
This disappointment stems from the fact that Nintendo actively decided to try their very hardest to become "pop" and they succeeded.
This disappointment stems from the fact that Nintendo actively decided to try their very hardest to become "pop" and they succeeded.
I agree with Shifty completely here, but even the "low budget" games (Zack/Wiki) come out great simply because of a well executed idea.
"Nintendo fans were understandably disappointed with Ubisoft's showing at their annual media event, Ubidays. While the Xbox 360 and the PS3 got new iterations of The Prince of Persia and Beyond Good and Evil, the Wii and DS got games like "Petz Dogz Wii" (which might only have "Wii" in the title because the screenshots look similar to Nintendo DS title Nintendogs) and "Imagine Teacher.""
Understandably? This disappointment stems from the fact that Nintendo actively decided to try their very hardest to become "pop" and they succeeded. Why should anyone waste time making a "hardcore" game when they can make tripe that will likely make just as much or more money?
As an NWR editor I hate to say it, but Nintendo is all but dead to me as a console. I love my DS and I own a Wii... but if Wii2 was being released tomorrow I don't think I'd buy one (especially if the next Zelda was being simultaneously released for Wii and Wii2 with essentially the same graphics as a Wii game and Metroid Prime 6 and Super Mario Universe were pushed back a year). Sure, I'd probably get one eventually (probably; but truth be told I hate the Wii controller). Actually I take that back; I'd buy 10 of them and sell them on eBay.
So it does make sense that as of RIGHT NOW the Wii is the best selling console and it is a sure fire system to get your games on, but it takes a year or more to make the types of games everyone is begging for so 3rd parties either have to start swtiching resources over and focus on the Wii or they have to just keep going the route they are and hope for the best. I think that it is more or less they invested heavily in the Ps3 because PS1/2 were so sucessful it was assumed Ps3 would be too, and now they feel the need to get a return on that investment by betting that if they continue to throw their best games at the console, eventually the userbase will go up and Wii will become a fad.
If you consider yourself a serious gamer, don't buy a Wii. It's a simple as that.
... and they don't require you to be a video game master who's prepared to put 50 hours into every title you pick up.
If you consider yourself a serious gamer, don't buy a Wii. It's a simple as that.
What we're seeing here is video games becoming so mainstream, and the video game audience becoming so massive, that companies can actually make a boatload of money by catering to a single type of gamer.
Wii is now officially the budget, family console. This is what Dad plays with the wife and kids after dinner, before the kids go to bed. In general, the games made for Wii will reflect this reality.
Xbox 360/Playstation 3 is the console that Dad plays with by himself (maybe with the wife), after the kids have gone to bed. In general, the games made for Xbox 360/Playstation 3 will reflect this reality.
As a gamer, the Wii doesn't really cater to my interests any more. It's a niche console - you get your Zeldas, Mario Galaxys, Smash Bros. Brawls, but that's about it. To everybody else, it's exactly what they're looking for; it features fun games that are easy to get into, and they don't require you to be a video game master who's prepared to put 50 hours into every title you pick up.
If you consider yourself a serious gamer, don't buy a Wii. It's a simple as that.
I remember a time when the DS was a portable that wasn't for "serious" portable owners. That didn't stick.
"Are you freaking serious? How is the Wii designed for a 'different' group?"
Because Nintendo SAID SO. The Wii is aimed at the casual gamer. Period. Like it, don't like it, you can't argue the fact that Nintendo has designed and marketed the Wii thusly. The SOFTWARE, on the other hand, may or may not be designed and marketed that way. There will be some games designed to cater to Nintendo's fans, but I get the distinct impression that many of those games will be intentionally spaced out compared to the casual gamer shovelware that we're seeing now like Dogz and other such titles.
Deg ... I didn't mean that you are a casual gamer because you like Wario Ware. I'm not saying Wario Ware is a bad game. I'm just saying that the game is not fundamentally different than any of the other Wii games at this point. The Wii has pretty much created a new genre: Waggle Mini-Game. Simplistic, accessible games, but the problem I'm seeing is that while the graphics change, the gameplay is identical. Those are perfect to attract new gamers (non-gamers), but that's not to say that others can't enjoy them either. I just don't see how those games are supposed to entertain ME ... but I think that might be the point: They aren't supposed to entertain ME.
We can count on getting some good games from Nintendo, I'm sure. We can also count on crap like Pokemon Dash. I'm just worried that the DS could become a haven for shovelware for developers to release garbage that looks innovative when it's really the same game with different graphics. Having developer support is simply NOT GOOD ENOUGH. The N64 had developer support too, and we got some really god-awful games out of that. We don't want developers thinking, "Hey, I can make a quick buck by making a mini-game with stylus support" just to fund their other development efforts. We want developers to stretch, to come up with new ideas, and I just don't see that happening. I'd rather have fewer quality games than a bunch of crap cluttering up the library like the PS1 had, and it used to be that Nintendo thought the same thing. Apparently that's changed, judging by the games we're seeing.
"I don't see much in the PSP's future of being much more than ports."
Wow. Depending on your definition of the word port, I could say the same thing for the DS. If port were to mean a game essentially copied directly from the same version on another console, I count one on the DS (Rayman), and two on the PSP (Tiger Woods, Ape Escape). If your definition is games that are very similar to games on another system, then one could argue that the DS has Mario, Rayman, Wario Ware, Need for Speed, Ridge Racer, etc. On the PSP, you've got Tiger Woods, Ridge Racer, Tony Hawk, Twisted Metal ... again, there's really little difference. But I would argue that both systems are seeing games created specifically to take advantage of the hardware rather than being straight ports, and there is no evidence to support saying otherwise. There will always be ports, but to say that the DS will get more original software than the PSP is naive.
Wow, I guess I'm not a serious gamer after-all...Thanks for telling me what I am and what I am not...
Wii software is definitely skewing in a certain direction, and it isn't in the direction of 360/PS3 titles.
When somebody asks me what game console they should buy, the first thing I ask them is what kinds of games they like. They tell me, and this is how I respond:
When somebody asks me what game console they should buy, the first thing I ask them is what kinds of games they like. They tell me, and this is how I respond:
I don't know anyone who would answer the question like either of your hypothetical responses.
I like fun games. What system is right for me?
I don't know anyone who would answer the question like either of your hypothetical responses.
I like fun games. What system is right for me?
No More Heroes, Scarface, Godfather, RE4, Manhunt 2, Conduit, Medal of Honor, Mad World, all confirmed for KIDZ!
Strong Bad[..] all confirmed for KIDZ!Television?!! Kids?!! Wait, do you people think I'm intended for children? Like, the littlest, tiniest babies? You know, they watch those shows on public television. I don't think I'm cut out for that sort of sugarjob.
The problem as I see it is that the middle ground is becoming smaller and smaller, hence the creation of terms like "Wii60". The fact that that term even exists shows you that, in the minds of many, the two consoles cater to very different ends of the gamer taste spectrum.
Anyway, you know how often people listed all the M rated gameson the Gamecube? The list for the 360 is at least ten times as long as the Wii's.
The problem as I see it is that the middle ground is becoming smaller and smallerThe problem as I see it is that the problem as other people see it is that the middle ground is becoming smaller and smaller... which then becomes a self-fulfilling prophecy.
The problem as I see it is that the middle ground is becoming smaller and smaller, hence the creation of terms like "Wii60".
Strong Bad[..] all confirmed for KIDZ!Television?!! Kids?!! Wait, do you people think I'm intended for children? Like, the littlest, tiniest babies? You know, they watch those shows on public television. I don't think I'm cut out for that sort of sugarjob.
Anyway, you know how often people listed all the M rated gameson the Gamecube? The list for the 360 is at least ten times as long as the Wii's.
As a gamer, the Wii doesn't really cater to my interests any more. It's a niche console - you get your Zeldas, Mario Galaxys, Smash Bros. Brawls, but that's about it.
1) If they don't care about playing the most technologically advanced games out there, don't care about playing online, and want something to play with the kids and wife, I tell them to get a Wii.
2) If they're into first-person shooters and RPGs with cutting-edge graphics, and want to play against other people online, I tell them to get a 360.
To the topic at hand. Ubisoft's forums came back up yesterday. The "events" folder, which had been ground zero for the uproar, is now gone.
To believe that any sizable chunk of the Wii owners also own 360's is pretty naive."
The 360 will end up with like the N64. Fist-pumping hard-rawking UNF GO AMERICA console (as the N64 was the darling of the western publishers), but the loser in the end, except this time with less ground-breaking games.
No More Heroes, Scarface, Godfather, RE4, Manhunt 2, RE: UC, Strong Bad, Alone in the Dark, House of the Dead, Conduit, Medal of Honor, Mad World, all confirmed for KIDZ!
Now let's name good mature 360 games. There aren't a hole lot to speak of.
All we need is one "mature" new IP that is a hit and you will start to see a balance.
Also I'm not so sure I'd count Xbox 360 or PS3 as "RPG systems" because I can only think of one RPG that was any good and that is Eternal Sonata, the rest are comparable in quality to Opoona. I think the only really good RPG for 360 was Mass Effect and even that isn't a true RPG.
I can understand someone not being satisfied with the current 3rd party lineup of games, but the idea that the Wii cannot function as a "serious" game console at any point is what I just don't get.
See, the DS most closely resembles the first category, yet you'd be hard pressed to find a "serious" (can we start using the term "upstream" now?) gamer that doesn't consider it a worthwhile system for themselves.
Halo 3, Mass Effect, Ninja Gaiden II, GTA IV, BioShock, Orange Box, Gears of War, Call of Duty 4, Elder Scrolls: Oblivion, Rainbow Six Vegas 1 and 2, Assassin's Creed, Devil May Cry 4...how's that for a list?
Regardless of whether or not they're on PC, 360 or PS3 (Honestly, I prefer consoles), the fact of the matter is that, out of that list of games, none of those games are on Wii. Yes, Mature rated games do not equal serious games as games like Metroid Prime, Brawl and, to bring this conversation back home, hopefully Spyborgs have shown, but games like Bioshock, the Orange Box and even your far from A-grade games are not really rivaled on Wii.
I never said anything about the size of that group. All I said was that it exists. I think that the notion that everybody that owns a Wii is 100% pleased with the Wii game library is naive. So there!
I don't know what the 360 being primarily popular in America has to do with anything, but I can assure you the 360 will not end up like the N64. For example, third-parties won't abandon it, people will continue to buy it well into the future, and it will continue to get high-quality exclusive games. You can't say any of those things about the N64. When it died, it died quickly.
I'm with you on this one. Why are RPGs so weak this generation? I don't understand it. I think it's a strange combination of the 360 not being popular in Japan, the Wii not being perceived as an appropriate platform for RPGs, and RPGs taking ages to develop on PS3. Final Fantasy XIII seems like it's been in development for five years already, and it still won't be out until 2009. Ironically, the Nintendo DS is hands-down the best system for RPGs this generation.
Well said...errr...written.
But, by your logic with Bioshock and the Orange Box, we should be getting comparable games this fall but then again, the 360 sure as hell isn't the Wii. That can be taken as a good thing or a bad thing.
Makes you wonder about the state of the industry's business side, eh?
Like with the DS the Wii has been "handicapped" in that it presented a new way to control games.
They loved what it represented. Yes it was mediocre at best.
Time and time again
a casual gamer will buy stuff because he saw it in an ad, in a mainstream media report or because the box looks interesting
Note the key word there is "think"; I'm talking perception, not reality, but in this case I think perception is shaping reality.
I realize that the DS' library improved greatly later on, but the Wii seems to be going in the opposite direction. With the DS there weren't too many games in 2004/2005, period, and then you had the Great Flood of Christmas 2005.
"The biggest issue with the whole thing is Nintendo’s approval,” Kay said. “We’re not going to get Nintendo to approve a Carmen Electra-based Wii game, not in near future at least.” However, he thinks that with the right developer and publisher, they could skew the game towards females and their families as a unique way to get fit using fun avatars like Miis.
the Wii has been passed up when considering what system to develop their games for due to the personal bias' of those running the show.
the Wii has been passed up when considering what system to develop their games for due to the personal bias' of those running the show.
Who has a bias against making money?
How to Derail Your Thread
I have a friend who works as an animator for a game company and he has told me on numerous occasions that the Wii has been passed up when considering what system to develop their games for due to the personal bias' of those running the show.
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"The biggest issue with the whole thing is Nintendo’s approval,” Kay said. “We’re not going to get Nintendo to approve a Carmen Electra-based Wii game, not in near future at least.” However, he thinks that with the right developer and publisher, they could skew the game towards females and their families as a unique way to get fit using fun avatars like Miis.
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I would have lobbied hard for this to be sent to Greg for review.
I was using myself as and example, I am not a casual gamer, and am very serious gamer.You're on this forum, automatically makes you a regular gamer in my system. A casual gamer doesn't spend time worrying about gaming outside of the time he's playing the game.
A casual gamer doesn't spend time worrying about gaming outside of the time he's playing the game.
that is not what I was saying, even going to internet forums and reading about games, which I really don't do that much, I still have purchased many games on impulse based on what little information I could gather right there at the store. There are gamers hard core enough to read about previews and stuff months even years in advance, but not doing that does not disqualify one for being hard core.If you don't research at times that's your thing but you still spend a lot of non-gaming time on gaming. That's where I see the distinction.