Trailer is cool. Gives me a late 80s / early 90s cartoon vibe.
Title: Re: SpyBorgs
Post by: Ghisy on June 03, 2008, 04:59:37 PM
Meh, I'm pretty disappointed by this. Even after watching the trailer, it looks generic and blah.
Title: Re: SpyBorgs
Post by: KDR_11k on June 03, 2008, 05:01:01 PM
Uh, dudeical!
Title: Re: SpyBorgs
Post by: D_Average on June 03, 2008, 05:38:16 PM
Shouldn't Joey from Full House be in this game?
Title: Re: SpyBorgs
Post by: Spak-Spang on June 03, 2008, 06:33:13 PM
WO-AH!!!
Title: Re: SpyBorgs
Post by: Ian Sane on June 03, 2008, 06:49:32 PM
Quote
I am hoping this game's textures and effects are not completely done yet, and this is a rough build to show off the game.
Has there ever been a game where crappy graphics actually WERE a placeholder? I mean you hear that a fair bit but I'm trying to think of a game that looked terrible at first and then later looked great. Seems like something we assume or hope for but I can't think of when it actually happened.
Right now it looks generic. There's something... not... Capcom-y about it, if you know what I mean. Capcom has a certain style that I associate with them so that even something that strives for semi-realistic visuals like Resident Evil has a Capcom look to it. You know it's them by just looking at it. This looks a little Kuju-esque.
Title: Re: SpyBorgs
Post by: GoldenPhoenix on June 03, 2008, 06:52:40 PM
Wait now Capcom is relegated to a style? Zack and Wiki had amazing style and was FRESH. There is nothing wrong with having an artistic look to things, in fact that is what works best with Wii and I LOVE it because it balances out the more realistic looking games I play on 360/PS3.
Title: Re: SpyBorgs
Post by: Urkel on June 03, 2008, 06:54:38 PM
The art style looks different because it's being made by a western developer, Bionic Games.
Title: Re: SpyBorgs
Post by: Dirk Temporo on June 03, 2008, 06:58:28 PM
It looks interesting.
Title: Re: SpyBorgs
Post by: bustin98 on June 03, 2008, 07:00:49 PM
I'm holding opinion until I see the game in action. I'm none too pleased with the premise or the art style, mainly because there's too much of it on the Wii as it is. If it actually plays well, then I'll excuse it and hold it as a shining example of how this type of game should be done.
I still want to see an 'obvious' AAA title from a third party though.
Title: Re: SpyBorgs
Post by: Urkel on June 03, 2008, 07:10:35 PM
At least Capcom is able to respond to the skepticism in a competent manner, unlike Ubisoft.
Quote
Dark Void and Spyborgs are the two biggest titles our office is working on. To say that either of them isn’t an incredibly high priority for the company, with major resources against them would be a pretty big misunderstanding of the reality. The team working on Spyborgs is an all-star team of some of the best character action game developers in the world, backed by us. Have faith. This is a game that is incredibly thoughtful in its design, incredibly varied in its mechanics and will be incredibly fun to play (both alone or with a buddy/son or daugther/father or mother) when its done. The initial reaction here (Capcom boards) I swear is the EXACT reaction so many of you posters had when we first revealed Zach & Wiki. Somehow, Z&W is now a posterchild title for the Wii in your eyes. Mark my words… you will feel exactly the same way about the level of quality in Spyborgs when it is done. …Again, this is a big, epic game. A far cry from typical Wii shovelware. You’ve heard my rants on that before… I won’t go through it again.
The irony is, we met High Impact (and by extension their subsidiary Bionic Games) at a mutual license pitch that neither we nor they were really interested in. As we met them though, I learned a bit more about who they were, what they’d done and we went back to their office to chat more about “other things”. Once there, as we talked about other business opportunities, on the walls of their conference room was some early concept work for what was to become Spyborgs. While they weren’t really pitching it, I asked what it was.
So while those other business opportunities were interesting, we really wanted them to take their amazing creative energies and work on something they were passionate about… not on things that would pay the bills. So we suggested they pursue their concept a bit more with us (even though it wasn’t really developed fully into a pitch at that time), they did, we liked what we saw and the direction they were taking. From the outset the concept was dreamed up for the Wii and we signed it before pretty much anyone else could swoop in and do so and we’ve been there from nearly day one.
(in reference to a release date) 2009 is all we’re saying. I will say it’s not in this fiscal year.
I'm still taking a wait and see approach here. I think they're making the same marketing mistake EA made with Boom Blox by angling this more as a kids game than a game for everyone. Didn't they learn from Zak & Wiki? The name made it seem like it was for 8 year olds, when in actuality it was a very challenging game that anybody could enjoy.
Title: Re: SpyBorgs
Post by: GoldenPhoenix on June 03, 2008, 07:35:21 PM
Well considering Capcom has yet to have a crap game on Wii (at least I don't think even if a few of those were solid ports) I see no reason to doubt them. It looks like they are putting resources into the game and hopefully it is backed by a marketing campaign which Zack and Wiki did not receive.
Title: Re: SpyBorgs
Post by: D_Average on June 03, 2008, 07:46:43 PM
While the graphics and gameplay are still too early to judge, one thing we can all agree on is the terrible name. SpyBorgs? Really? How about "SpyBob" or even "SpyBarge"??
What does "Borg" even mean, well, according to dictionary.com:
American Heritage Dictionary - Borg (bôrg) Pronunciation Key Swedish tennis player who won five consecutive Wimbledon championships (1976-1980).
On second thought, a game about Swedish tennis players would actually be pretty cool. Guess I was wrong afterall!
Title: Re: SpyBorgs
Post by: GoldenPhoenix on June 03, 2008, 07:49:07 PM
Yeah Spyborgs is a pretty bad name, when I first heard the name I thought it was some goofy kids game from Capcom. Hopefully they change it!
Title: Re: SpyBorgs
Post by: NWR_insanolord on June 03, 2008, 09:12:53 PM
It's a Wii exclusive from Capcom that they're giving high priority to, looks like more traditional gameplay, is called by Capcom "big and epic", and has what sounds like a very talented team working on it. I'd say the correct response is cautious optimism.
Title: Re: SpyBorgs
Post by: Crimm on June 03, 2008, 09:15:11 PM
I liked the teaser trailer, but those graphics do need some work.
And yeah, SpyBorgs is an awful name. It's a pun of "cyborgs."
Title: Re: SpyBorgs
Post by: mantidor on June 04, 2008, 12:25:59 AM
It sounds like spy kids, and if its half as awesome as the movies I'll buy the game in a second If you don't realize why those movies were so awesome you suck
I'm definitely interested, shooting and slicing seem obvious gameplay mechanics but mixing?, gliding? I'm very intrigued, I think it can be really awesome.
Title: Re: SpyBorgs
Post by: NinGurl69 *huggles on June 04, 2008, 12:29:32 AM
So far, they haven't shown anything interesting about the gameplay.
And I'm not big on the Western cartoon style. Whatever the gameplay, it's got to embrace the style, at least like Zack & Wiki efforts.
It's also apparent Capcom has a Wii project, yet aren't the ones working on it. "Support" comes into question once again.
Title: Re: SpyBorgs
Post by: ShyGuy on June 04, 2008, 12:43:05 AM
EA moves up to the number one third party slot with this Capcom stumble? That's freaking depressing.
Title: Re: SpyBorgs
Post by: DAaaMan64 on June 04, 2008, 01:11:55 AM
Capcom is never number 1, fanbois
Title: Re: SpyBorgs
Post by: KDR_11k on June 04, 2008, 01:37:41 AM
Tell me, is Ratchet & Clank for kids?
Title: Re: SpyBorgs
Post by: NinGurl69 *huggles on June 04, 2008, 02:28:23 AM
Yup.
Title: Re: SpyBorgs
Post by: Kairon on June 04, 2008, 03:00:25 AM
Right now, the comparisons to Rachet & Clank (a series the Creative Director for this game cut his teeth on) are most apt. That's a game that also heavily references and parodies saturday morning cartoon superhero motifs.
Title: Re: SpyBorgs
Post by: ShyGuy on June 04, 2008, 03:45:56 AM
I don't know if I would call the art direction on Ratchet and Clank inspired either. It is definitely more polished than this though. Not just in textures and character models, but in execution. It's still early, so I can't dismiss Spyboring-orgs just yet.
Title: Re: SpyBorgs
Post by: Dirk Temporo on June 04, 2008, 07:09:09 PM
While the graphics and gameplay are still too early to judge, one thing we can all agree on is the terrible name. SpyBorgs? Really? How about "SpyBob" or even "SpyBarge"??
Big Bad Beetleborgs thinks you should shut the hell up.
Title: Re: SpyBorgs
Post by: animecyberrat on June 05, 2008, 01:39:25 AM
Am I the only one who thinks it looks like it might be cool?
Title: Re: SpyBorgs
Post by: ShyGuy on June 05, 2008, 02:00:09 AM
It might be cool, but right now it looks like it was designed by committee.
Title: Re: SpyBorgs
Post by: Ian Sane on June 05, 2008, 01:14:09 PM
Quote
Wait now Capcom is relegated to a style?
It's not like all Capcom games look exactly the same but they still have a Capcom sort of look, you know? It can be Zach & Wiki or Resident Evil and there's still a "that's Capcom" look to it.
Nintendo is much the same way. Wind Waker and Twilight Princess both look like Nintendo games. But then when something is made by N-Space or NST it doesn't quite look right.
It might just be that I can spot when a game was made by an internal team or farmed off to some random dev. The internal teams are at such a higher level that even the graphic design stands out more.
Spyborgs has that sort of EA look, and I mean that as a big insult. I pretty much just told the developers that I slept with their mom.
Title: Re: SpyBorgs
Post by: Kairon on June 05, 2008, 02:41:08 PM
Spyborgs has that sort of EA look, and I mean that as a big insult. I pretty much just told the developers that I slept with their mom.
Quote-worthy!
Title: Re: SpyBorgs
Post by: UltimatePartyBear on June 05, 2008, 02:47:23 PM
I'd call it more of a western look than an EA look. EA's tentacle rape of the industry lead to them not being unified enough to have a real EA specific look.
Title: Re: SpyBorgs
Post by: Kairon on June 05, 2008, 03:19:04 PM
I'd call it more of a western look than an EA look. EA's tentacle rape of the industry lead to them not being unified enough to have a real EA specific look.
The Madden Look.
...hmm...sounds PR worthy.
Title: Re: SpyBorgs
Post by: GoldenPhoenix on June 05, 2008, 04:12:45 PM
Well considering EA has been a great 3rd party for Wii so far, I consider an "EA look" a compliment.
Title: Re: SpyBorgs
Post by: animecyberrat on June 06, 2008, 12:33:16 PM
Well I was going by the video I saw, not the screen shot posted above, but it just looks like it could be fun.
Title: Re: SpyBorgs
Post by: Dirk Temporo on June 06, 2008, 10:31:36 PM
If it's developed by Bionic Games, it's not a Capcom game.
Problem solved.
Title: Re: SpyBorgs
Post by: NWR_insanolord on June 08, 2008, 04:00:04 AM
Does this game still exist, anyone heard anything?
Like Maxi said, its still around. It is receiving an overhaul due to the teaser receiving a lot of bashing from fans.
Title: Re: SpyBorgs
Post by: NinGurl69 *huggles on March 07, 2009, 03:26:23 PM
If they wanted feedback from that premature announcement, they sure got it.
Title: Re: SpyBorgs
Post by: NWR_pap64 on March 07, 2009, 05:12:35 PM
Its kind of sad, really. No one seemed to mind the childish Anime design of Zack and Wiki. But the premature teaser annoyed people with its Saturday Morning Cartoon tribute.
Title: Re: SpyBorgs
Post by: NinGurl69 *huggles on March 08, 2009, 03:34:58 AM
Zack & Wiki had a fairly original and appealing look, and the colors were done so well and the shading was appropriate and seamless . The Saturday Morning/Generic Almost Pixar look in Borgs isn't all that appealing without super high polys and animations.
Title: Re: SpyBorgs
Post by: NWR_pap64 on March 08, 2009, 03:37:52 AM
Oh definitely. Hell, I think Z&W pulled the living, breathing cartoon world better than Wind Waker!
I still think that Spyborgs was pre-maturely judged upon. The game didn't look finished.
Title: Re: SpyBorgs
Post by: GoldenPhoenix on March 08, 2009, 03:39:29 AM
Just looked it up and Bionic Games is making it.This info was on the first page also.:)
Has anybody heard of this developer?
I guess I glanced over it a bit too fast, thanks.
I Googled them and found their website. Not much but a splash page and this quote:
"Bionic Games™ is an independent game developer dedicated to making AAA quality games for top publishers. Our small, experienced team maintains a fun and creative atmosphere in North Hollywood, California."
http://www.bionic-games.com/
Title: Re: SpyBorgs
Post by: BeautifulShy on March 23, 2009, 06:07:15 PM
So the revamped game will be shown in between GDC and E3. So it could be a short or long wait.
Here is the info (http://www.capcom-unity.com/ask_capcom/go/thread/view/7371/14056938/So_Spyborgs_is_not_a_gritty_violent_sci_fi_platformer_Or_not&post_num=17#280239996)
Title: Re: SpyBorgs
Post by: Stratos on March 23, 2009, 09:21:55 PM
I am curious to see how the game was revamped. It could have a lot of potential if they pull it off right.
Title: Re: SpyBorgs
Post by: NWR_pap64 on March 23, 2009, 09:56:31 PM
I too am curious about the revamp. I mean, did they change the whole game so it looks grittier, or did they clean up the original graphics so it truly looks like a cartoon?
Whatever happens I am sure people will discuss it like crazy.
Title: Re: SpyBorgs
Post by: Stratos on March 23, 2009, 10:00:15 PM
I too am curious about the revamp. I mean, did they change the whole game so it looks grittier, or did they clean up the original graphics so it truly looks like a cartoon?
Whatever happens I am sure people will discussargue and hate on it like crazy.
Considering how the Extraction announcement went down this may sadly be more accurate.
Title: Re: SpyBorgs
Post by: NWR_pap64 on March 24, 2009, 12:44:06 AM
That is sadly the case. But I doubt it will be as bad as Dead Space.
Title: Re: SpyBorgs
Post by: GoldenPhoenix on March 24, 2009, 04:49:17 AM
Yeah but people had such a nasty reaction to the original unveiling, can you really get any worse then that?
Title: Re: SpyBorgs
Post by: Stratos on March 24, 2009, 04:56:28 AM
Yeah but people had such a nasty reaction to the original unveiling, can you really get any worse then that?
I don't lend much stock to the human condition and our desires to complain about anything and everything but who knows, I'd love to be amazed and surprised.
Title: Re: SpyBorgs
Post by: Crimm on March 24, 2009, 10:16:16 PM
Well...the original images did look terrible. Ubisoftian, even.
Title: Re: SpyBorgs
Post by: ShyGuy on March 25, 2009, 01:46:05 AM
If it still looks the same (or worse) Does this mean you're going to review it?
Title: Re: SpyBorgs
Post by: BeautifulShy on April 23, 2009, 01:58:32 PM
Http://gonintendo.com/?p=80169 Well here are some details. It will have 2 player co-op,there will be 35 stages to try out,you can switch characters on the fly,finisher and co-op finisher moves are included,Finally there will be an achevment system.
I'll look around and see if I can find recent screenshots. Edit: No luck on recent screenshots.
Title: Re: SpyBorgs
Post by: D_Average on April 23, 2009, 02:40:14 PM
Real curious to see new videos for this....
Title: Re: SpyBorgs
Post by: vudu on April 23, 2009, 04:21:30 PM
Good find. Tough to make a judgment call on that alone, but it does look promising.
Title: Re: SpyBorgs
Post by: Stratos on April 25, 2009, 02:05:50 AM
Nice animations.
I like the chick with the twin blades. I was always partial to dual wielding characters like Prince of Persia and what not.
Title: Re: SpyBorgs
Post by: Spinnzilla on April 28, 2009, 11:37:07 AM
http://www.nintendoeverything.com/?p=15027
official trailer. That looks really cool.
Title: Re: SpyBorgs
Post by: NinGurl69 *huggles on April 28, 2009, 11:54:21 AM
Co-op kiddie brawler, god of war-ish.
Mild interest.
Title: Re: SpyBorgs
Post by: D_Average on April 28, 2009, 02:49:01 PM
This looks like a quality kids game. Not bad, but nothin I can get excited about.
Title: Re: SpyBorgs
Post by: Deguello on April 28, 2009, 06:32:38 PM
I see a painful amount of generic content. Another scrap from Capcom's table.
On a sidenote it is very surprising what gets considered "for kids" these days. I think making a list of what is "for adults" would probably be easier, and might enlighten some onlookers as to the mindset of the mature person.
Title: Re: SpyBorgs
Post by: D_Average on April 28, 2009, 07:18:24 PM
I classify it for kids, due to the fact that its pretty generic and lacks any subtle jokes or content that adults would appreciate.
Title: Re: SpyBorgs
Post by: NinGurl69 *huggles on April 28, 2009, 07:19:22 PM
And so far, no definitive sense of heart for what the characters are doing.
Title: Re: SpyBorgs
Post by: NWR_insanolord on April 28, 2009, 07:39:49 PM
I classify it for kids, due to the fact that its pretty generic and lacks any subtle jokes or content that adults would appreciate.
Someone with no knowledge of the Mario franchise would probably have the same reaction to a trailer for Galaxy.
Yes and no. A Mario trailer has a certain magic to it like some Pixar films that transcend space, age, and time. I guess Mario is God then, not too bad.
Title: Re: SpyBorgs
Post by: Deguello on April 28, 2009, 09:22:17 PM
Quote
I classify it for kids, due to the fact that its pretty generic and lacks any subtle jokes or content that adults would appreciate.
That doesn't seem very definitive. I mean Brain Age is unquestionably for adults, and yet has none of the subtle jokes or "content" (assuming I'm right about what I think you think "adult content" is.) So's Wii Fit too.
It seems like it's trying to appeal to comic book fans with the generic superhero characters, but overall the design looks like a rejected Sony First Party game circa 2003. It's got that special kind of focus-tested generic that Jak has. So it's really got no heart and soul. Just another thing to lose out the better stuff that has more effort put into it, and possibly another log on the failure fire from a company who purports to "get" the Wii now.
But considering Capcom's stance on Wii support (More titles = better support than 360/PS3), we should be lucky this game even survived, I guess.
Title: Re: SpyBorgs
Post by: Stratos on April 28, 2009, 09:35:31 PM
This is a surprising change of flavor from the old trailers. Looks like it went from Adult Swim cartoon theme to Jetix (Disney 'cool' action cartoon channel) type stuff.
If the game could pull off a quality 3D Vectorman then I would be happy. Vectorman came to mind when watching this trailer.
Title: Re: SpyBorgs
Post by: NWR_insanolord on April 28, 2009, 09:39:23 PM
This is a surprising change of flavor from the old trailers. Looks like it went from Adult Swim cartoon theme to Jetix (Disney 'cool' action cartoon channel) type stuff.
If the game could pull off a quality 3D Vectorman then I would be happy. Vectorman came to mind when watching this trailer.
You just made me more interested in this game.
Title: Re: SpyBorgs
Post by: NinGurl69 *huggles on April 28, 2009, 10:13:45 PM
This is Captain Commando 3D arcade co-op, not Vectorman by any stretch.
Title: Re: SpyBorgs
Post by: Spak-Spang on April 28, 2009, 10:57:16 PM
HATE the new design of the main characters. They lack personality, or rather they lack noncliche personality. I don't think the other designs were much better, but these do feel worse to me.
Another game that could have been....
Title: Re: SpyBorgs
Post by: ShyGuy on April 29, 2009, 02:49:44 AM
Gameplay vids at IGN http://media.wii.ign.com/media/142/14251204/vids_1.html
The game looks much more polished now and they seem to have eliminated a few characters (probably for the better) It still does seem pretty generic. Maybe a charismatic villain and some decent writing can help.
Title: Re: SpyBorgs
Post by: BeautifulShy on June 04, 2009, 05:14:31 AM
E3 trailer (http://www.gametrailers.com/video/e3-09-spyborgs/50629) Third trailer (http://www.gametrailers.com/video/e3-09-spyborgs/50611) It looks nice visually. I like the gameplay.
Title: Re: SpyBorgs
Post by: BeautifulShy on November 02, 2009, 05:44:45 PM
Since this title is getting so much talk about it around here today I am bumping this. Basically this game is a co-op beat em up in the vein of TMNT, Double Dragon, and the X-men arcade game.
When this was first shown it had a cartoonish look.People gripped about it and the style was changed to something different. Peruse the topic for any additional info.
Title: Re: SpyBorgs
Post by: KDR_11k on January 31, 2010, 03:17:21 AM
The price just dropped to 10€, GameStop has a 20% discount on Wii games... I still didn't buy it because I don't like beat 'em ups even when they're considered the paragon of their genre (God of War), never mind when they're considered mediocre.
Title: Re: SpyBorgs
Post by: ShyGuy on April 24, 2010, 08:09:01 PM
So, I picked this game up at Fred Meyer for $7.99. At that price, you can't pass it up. You should go buy it too.
Title: Re: SpyBorgs
Post by: Halbred on April 25, 2010, 01:17:46 AM
I was such a fool! I payed $18 several months ago.
Title: Re: SpyBorgs
Post by: KDR_11k on April 25, 2010, 04:03:53 AM
So, I picked this game up at Fred Meyer for $7.99. At that price, you can't pass it up. You should go buy it too.
I always see it for a tenner and am tempted but then I remind myself that I don't like beat 'em ups.
Title: Re: SpyBorgs
Post by: SixthAngel on April 25, 2010, 10:25:19 AM
I played the beginning of it a while back. It really seems like it would be great with a partner.
Title: Re: SpyBorgs
Post by: ejamer on April 26, 2010, 09:51:53 AM
I also got suckered in because of the $10 sale pricing. Even if the game did lose most of the appeal by becoming a totally generic beat 'em up, surely the co-operative options will help provide some value. (At least, that's what I'm hoping.)
After heavily hyped games reach a certain discount, my wallet opens automatically out of curiosity for how good/bad the game really ended up being. A few hours later and I usually regret the decision. Alone in the Dark caught me in the same trap... but hopefully Spyborgs will be more interesting.
Title: Re: SpyBorgs
Post by: ShyGuy on May 01, 2010, 02:39:48 PM
Played a hour or two of coop last night. Spyborgs is a weird beast, the graphics are very slick, with plenty of special effects and lighting effects, but the characters designs are pretty generic, almost to the point of being deliberately so.
The game uses very little motion control, expect for a couple of functions.
The combat is all about string together combos, but you have very little variety.
All in all, a good game for what I paid, but it would have felt overpriced at twenty. Could have been much better with just a little variety and progression thrown.