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Gaming Forums => Nintendo Gaming => Topic started by: Chozo Ghost on May 15, 2008, 03:40:16 AM

Title: Will the next Zelda game be an FPS?
Post by: Chozo Ghost on May 15, 2008, 03:40:16 AM
I just skimmed through some article where Miyamoto talked about Link's Crossbow training and he said it is actually "FPS training" and he revealed he is a big fan of the FPS genre. Alright, so that much has been clearly established, right? Well, it seems I also recall someone (perhaps Miyamoto himself) who said that Zelda Twilight Princess will be the last game Zelda game of its kind.

So I was pondering those two quotes and all at once it hit me, and I think what we'll soon see is a Zelda FPS game which will probably involve crossbows and throwing bombs and things of that nature. It will be like Metroid is now, but in a more medieval style setting.

Do you guys think I might be right about this? I think it makes perfect sense, because I don't really think there is much more that could be done to evolve the Zelda franchise from the way it was in Twilight Princess. Sure they could add a few things here and there, but the formula is pretty well perfected at this point. I think if they take Zelda into the realm of FPS that will be just the sort of thing the franchise needs to keep itself fresh and interesting.

I could be wrong, though.
Title: Re: Will the next Zelda game be an FPS?
Post by: Plugabugz on May 15, 2008, 03:46:48 AM
I don't agree. I mean, if he is a big fan of FPS's why is it (aside from the Metroid Prime set) there hasn't been any from Nintendo for the past 10 years? Why would they then revamp their premier franchise to do that?
Title: Re: Will the next Zelda game be an FPS?
Post by: DAaaMan64 on May 15, 2008, 03:58:26 AM
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DAaaMan64, Nemo and 1 Guest are viewing this topic.

but anyway, I don't mind an action shooter on occasion. And I'd like to see one I guess. But what would it be? Should Nintendo actually introduce another serious IP?  Or just continue with Geist?
Title: Re: Will the next Zelda game be an FPS?
Post by: ShyGuy on May 15, 2008, 04:29:12 AM
I don't want to put words into Shiggy's mouth, but I think he is a fan of the immersive nature of a first person perspective.
Title: Re: Will the next Zelda game be an FPS?
Post by: LuigiHann on May 15, 2008, 05:00:58 AM
I'd actually like it (and almost expect it) to be somewhere between Mario Galaxy, LostWinds, and Phantom Hourglass, with Link's movement controlled by the nunchuk but with the cursor and motion controls constantly being used for interaction with the environment as well as various tools and weapons.
Title: Re: Will the next Zelda game be an FPS?
Post by: Bill Aurion on May 15, 2008, 07:07:28 AM
Yes, I do think the next Zelda will be "an FPS," or at least utilize more FPS perspective than in previous games...Miyamoto attempted it in OoT, they experimented with it for Twilight Princess, and I think they will finally get it down for the next one...
Title: Re: Will the next Zelda game be an FPS?
Post by: EasyCure on May 15, 2008, 08:39:37 AM
New trailers will bear the words "Live the legend through the eyes of a hero"... i can picture it now..... i dont know if i'll want it though..

if they do go a FPShooter route... i'd be pretty pissed they just didnt make something original, or hell even made Geist something to actually desire (i liked it but i know theres plenty of you haters out there).

if they go some new route and add more FP elements, i guess i can dig it if its interesting enough. I do agree that a first person POV can be a very immersive experience in some games. The Metroid Prime games were great because you always felt like you were in the power suit (despite gender issues lol) so a FPA type zelda might be good... but i wouldnt want a Crossbow of the Gods to replace the Master Sword....

Since OoT the sword combat has been evolving from just horizontal sword slashes and spin attacks to an actual combat system that, in my opinion, hasn't been devoloped to its fullest potential. In Twilight Princess i was hoping sheild bashes and alll the different sword techniques you learn would add to gameplay, but instead they were just flash moves you could perform but weren't necessary.

Oh and before you say it, i'm not talking about having the next Zelda use 1:1 controls for sword combat. That debate needs to end. I just want them to perfect sword fighting in a Zelda game where its useful in gameplay before they move into a FPS realm...
Title: Re: Will the next Zelda game be an FPS?
Post by: Nick DiMola on May 15, 2008, 08:40:46 AM
Who knows? With the crazy mind of Miyamoto anything is possible I suppose. I would be more inclined to believe that it won't be, and personally I'm not all that interested in it being in first person perspective. Other games presented in this manor, Elder Scrolls for instance, I felt were worse off in first person.
Title: Re: Will the next Zelda game be an FPS?
Post by: Bill Aurion on May 15, 2008, 08:44:56 AM
In Twilight Princess i was hoping sheild bashes and alll the different sword techniques you learn would add to gameplay, but instead they were just flash moves you could perform but weren't necessary.

This will never happen...The beauty of the "flash moves" was that they were both fun and EASY to use...There's no way Ninty will complicate combat any further than it already is...
Title: Re: Will the next Zelda game be an FPS?
Post by: Nemo on May 15, 2008, 09:26:53 AM
Quote
DAaaMan64, Nemo and 1 Guest are viewing this topic.

but anyway...

Whoah, why are you calling me out?
Title: Re: Will the next Zelda game be an FPS?
Post by: Dasmos on May 15, 2008, 09:41:09 AM
Quote
DAaaMan64, Nemo and 1 Guest are viewing this topic.

but anyway...

Whoah, why are you calling me out?

I was thinking the same thing.
Title: Re: Will the next Zelda game be an FPS?
Post by: EasyCure on May 15, 2008, 10:39:38 AM
In Twilight Princess i was hoping sheild bashes and alll the different sword techniques you learn would add to gameplay, but instead they were just flash moves you could perform but weren't necessary.

This will never happen...The beauty of the "flash moves" was that they were both fun and EASY to use...There's no way Ninty will complicate combat any further than it already is...

The parry moves in WW were extremely easy and somewhat necissary to defeat those Darknuts. I was hoping TP combat moves would be like that, but they werent. In TP you had so many moves at your disposable but they werent useful. I could just as easily turn and run to the left or right from someone or something rushing towards me instead of doing the side-jump move, or the cool looking side-jump+roll, so why would i do such a "complicated" move?

Even if each individual move had one specific enemy where it became useful for, i would of been happy. The parry in WW was not only awesome but it was useful. The moves in TP were just awesome, but dissapointing since they werent very useful.
Title: Re: Will the next Zelda game be an FPS?
Post by: NinGurl69 *huggles on May 15, 2008, 11:42:41 AM
TP sucks, and Nintendo already made Rink's Crossbow Training for you losers, so this FPS concept was already fulfilled.
Title: Re: Will the next Zelda game be an FPS?
Post by: DAaaMan64 on May 15, 2008, 11:45:21 AM
Quote
DAaaMan64, Nemo and 1 Guest are viewing this topic.

but anyway...

Whoah, why are you calling me out?

I was thinking the same thing.

lol I was jokin' cause of nemo_83. Ignore it.
Title: Re: Will the next Zelda game be an FPS?
Post by: KDR_11k on May 15, 2008, 01:09:08 PM
I don't agree. I mean, if he is a big fan of FPS's why is it (aside from the Metroid Prime set) there hasn't been any from Nintendo for the past 10 years? Why would they then revamp their premier franchise to do that?
Possibly because either the company blocked them (FPSes are unpopular in Japan) or his plans are linked to the Wiimote somehow (regular gamepads aren't very well-suited for FPS controls).

What I'm hoping for is the death of the context-sensitive button. It's not just a disconnect between your input and actions, it's a disconnect between your thoughts and the action. You don't have to figure out how to use that object, you just go there and push the button, Link does the rest (unless it needs an item). I've said it before but I'd prefer if there was no big marker popping up when you are near an object you can use, you'd just have your hand and you use it on things that look usable. First person view would obviously be important for this, you won't be able to see much of what you're doing otherwise. If there's a loose brick in a wall you'd have to look for it and find it, not just run past the wall and notice the button. If a statue has a suspicious eye you have to point at the eye, not just the statue.
Title: Re: Will the next Zelda game be an FPS?
Post by: NinGurl69 *huggles on May 15, 2008, 01:11:47 PM
Geist plz
Title: Re: Will the next Zelda game be an FPS?
Post by: Nile Boogie on May 15, 2008, 01:18:53 PM
Zelda FPS? I hope not. Now Metroid, well thats another story...
Title: Re: Will the next Zelda game be an FPS?
Post by: Chozo Ghost on May 15, 2008, 01:21:21 PM
FPS games may be unpopular in Japan, but isn't Zelda also equally unpopular over there? Zelda is a game for western markets, and FPS is a genre which is insanely popular in the west, so this makes sense.
Title: Re: Will the next Zelda game be an FPS?
Post by: NinGurl69 *huggles on May 15, 2008, 01:22:28 PM
Yeah, Japan hates adventures.
Title: Re: Will the next Zelda game be an FPS?
Post by: Ian Sane on May 15, 2008, 01:27:41 PM
I think a first person view would be pretty limited.  Look at all the cool stuff Link can do that Samus for example can't because of the first person view.  Link can climb things and has a lot more flexibility in melee combat.  He can pick things up and carry them around or throw them.  He can swim.  He can hang off ledges and siddle against walls.

A first person view is very useful for looking around to get a feel for your surroundings and to aim projectiles.  But guess what?  Link can already do that.  For any action that benefits from a first person view the 3D Zelda games already switch to one.  A first person Zelda just seems like it would be way more limiting than the existing design.

Or they change Zelda so much that you question why they even bothered to shoehorn Zelda into something so different in the first place.  And if it was an outright FPS that's it for me.  If Nintendo f*cks up Zelda I'm gone.  Zelda would be a stupid franchise to turn into an FPS anyway.  It is very limited in the types of projectiles it can have and "shooter" is pretty important to the whole thing.  Can you imagine a Zelda shmup?  Sounds dumb, right?  Well a Zelda FPS is just as stupid.

I would however love to see Miyamoto try to make an FPS, since he likes them so much.  If it doesn't fly in Japan, who cares?  It would fly in America which is a bigger market and Japan just likes non-gaming bullsh!t these days anyway.  There's no point making a game with depth or complexity specifically for the Japanese market right now.

But then maybe that's the plan.  Nintendo feels that since America is now the prime market for Zelda that have to Americanize it somehow.
Title: Re: Will the next Zelda game be an FPS?
Post by: Kairon on May 15, 2008, 02:36:34 PM
I'd have to agree with Shyguy.

I don't want to put words into Shiggy's mouth, but I think he is a fan of the immersive nature of a first person perspective.

It seems that Shiggy is more interested in the first person PERSPECTIVE, not necessarily the shooter aspect of it. His comments all pertain to the perspective, and not the gameplay genre.
Title: Re: Will the next Zelda game be an FPS?
Post by: NinGurl69 *huggles on May 15, 2008, 03:01:03 PM
First Person Sausage
Title: Re: Will the next Zelda game be an FPS?
Post by: Chozo Ghost on May 15, 2008, 04:39:14 PM
I think a first person view would be pretty limited.  Look at all the cool stuff Link can do that Samus for example can't because of the first person view.  Link can climb things and has a lot more flexibility in melee combat.  He can pick things up and carry them around or throw them.  He can swim.  He can hang off ledges and siddle against walls.

A first person view is very useful for looking around to get a feel for your surroundings and to aim projectiles.  But guess what?  Link can already do that.  For any action that benefits from a first person view the 3D Zelda games already switch to one.  A first person Zelda just seems like it would be way more limiting than the existing design.

Or they change Zelda so much that you question why they even bothered to shoehorn Zelda into something so different in the first place.  And if it was an outright FPS that's it for me.  If Nintendo f*cks up Zelda I'm gone.  Zelda would be a stupid franchise to turn into an FPS anyway.  It is very limited in the types of projectiles it can have and "shooter" is pretty important to the whole thing.  Can you imagine a Zelda shmup?  Sounds dumb, right?  Well a Zelda FPS is just as stupid.

I would however love to see Miyamoto try to make an FPS, since he likes them so much.  If it doesn't fly in Japan, who cares?  It would fly in America which is a bigger market and Japan just likes non-gaming bullsh!t these days anyway.  There's no point making a game with depth or complexity specifically for the Japanese market right now.

But then maybe that's the plan.  Nintendo feels that since America is now the prime market for Zelda that have to Americanize it somehow.

Honestly, I feel that exact same way about Metroid. What does turning it into an FPS do that wasn't possible in the older Metroid games? I don't really care for any FPS games, because I always end up getting attacked and I can't always tell where the enemy is coming from. I like being able to see my character on the screen, as well as everything around him. So needless to say that as a long time Metroid fan, I was very disappointed with the Prime series, and I wish they would go back to the way it used to be.

That said, I also don't really want Zelda to become an FPS either, but considering they already did that with Metroid I wouldn't put that past Nintendo. When you consider the insane popularity of Halo and other FPS games, it makes perfect sense that Nintendo would want a piece of that pie. I agree with other posters that they should create a new franchise or two for this instead of changing the formula on an old one, but Nintendo has a long history of drastically changing games. For example, Zelda II was a side-scroller!
Title: Re: Will the next Zelda game be an FPS?
Post by: Chozo Ghost on May 15, 2008, 04:47:24 PM
It seems that Shiggy is more interested in the first person PERSPECTIVE, not necessarily the shooter aspect of it. His comments all pertain to the perspective, and not the gameplay genre.

Good point. Not all first person perspective games are shooters. In fact, if we look at Metroid as an example, that game has a lot of puzzle-solving and jumping and ball rolling about, so it's not just shooting stuff up. If Zelda were made first-person, I think it would be done in a similar way. You could probably still climb walls, swim, jump, grapple-hook on things, use your sword and shield, et cetera. It could be everything it is now, but just first person. I personally wouldn't like that, because as I said it is hard to keep track of enemies behind you and that can be a bit of a problem at times. But it could be done, and apparently many people do like that sort of perspective.
Title: Re: Will the next Zelda game be an FPS?
Post by: LuigiHann on May 15, 2008, 04:49:38 PM
I'd have to agree with Shyguy.

I don't want to put words into Shiggy's mouth, but I think he is a fan of the immersive nature of a first person perspective.

It seems that Shiggy is more interested in the first person PERSPECTIVE, not necessarily the shooter aspect of it. His comments all pertain to the perspective, and not the gameplay genre.

Gamers seem to have a pretty limited vocabulary when it comes to genres.
Title: Re: Will the next Zelda game be an FPS?
Post by: Dirk Temporo on May 15, 2008, 05:06:08 PM
The next Zelda game should GTFO of Hyrule as we know it now and jump forward a few hundred (or thousand) years in the future, to a steampunk or futuristic Hyrule.

I'd play it. All the Zelda fans would BAWWWWWWW until the end of days though.
Title: Re: Will the next Zelda game be an FPS?
Post by: ShyGuy on May 15, 2008, 05:07:03 PM
What words would you have us use, fancy-pants?
Title: Re: Will the next Zelda game be an FPS?
Post by: Nick DiMola on May 15, 2008, 06:06:40 PM
Steampunk is lame.
Title: Re: Will the next Zelda game be an FPS?
Post by: DAaaMan64 on May 15, 2008, 06:25:45 PM
YES IT IS
Title: Re: Will the next Zelda game be an FPS?
Post by: Morari on May 15, 2008, 06:28:54 PM
Anime steampunk is lame. H. G. Wells / Jules Verne steampunk is awesome.

Ever played Arcanum? That's a great example of a steampunk game, though perhaps a little too technologically advanced for Zelda.
Title: Re: Will the next Zelda game be an FPS?
Post by: Ian Sane on May 15, 2008, 06:35:54 PM
Quote
Honestly, I feel that exact same way about Metroid. What does turning it into an FPS do that wasn't possible in the older Metroid games?

In Metroid the only method of attacking enemies is with projectiles and it's much easier to aim in 3D using a first person view.  But then with z-targetting they probably didn't NEED to make Metroid an FPA.

At least Metroid in 3D has always been in the first person.  They needed to find a way for the game to work in 3D and that was what the decided on and it generally was quite well received (usually it's FPS fans that complain about it, instead of Metroid fans).  Zelda already works in 3D using a third person view.  We know that.  Ocarina of Time is the "best game of all time."  So that would make switching all the more annoying.  No one complains that the Zelda third person perspective doesn't work.  In fact 3D Zelda's basic game mechanics are never sh!t on by anybody.  There's no demand for a major overhaul and you do see that demand with Mario and Metroid.

So if they suddenly switched it it would really be under the microscope because the old way wasn't broke and we have some of the greatest games ever made demonstrating the third person view.  At least there isn't some 3D third person Metroid to compare Metroid Prime to.
Title: Re: Will the next Zelda game be an FPS?
Post by: Chozo Ghost on May 15, 2008, 08:01:41 PM
So if they suddenly switched it it would really be under the microscope because the old way wasn't broke and we have some of the greatest games ever made demonstrating the third person view.  At least there isn't some 3D third person Metroid to compare Metroid Prime to.

Nintendo has changed Zelda around a bunch of times already, though, so what's one more change? At different times, they've changed Zelda to be a Side-scroller, a cartoon, a CD-I game, and of course now was the shift from 2D to 3D graphics. One more change into FPS isn't really that different than those other pretty significant changes. If they can do it to Metroid and get away with it, then doing it to Zelda shouldn't be a problem.

I'm with you that I don't want Zelda to go FPS, but I think Nintendo has it in their heads that this is going to be a good idea and it will turn the hardcore western market onto Zelda in an even bigger way than it already is. I could be wrong, though. But anyways, I also fondly remember Super Metroid and it's third person perspective as one of my favorite games of all time. I wouldn't mind seeing Metroid in 3D, but I wish the perspective had stayed 3rd person. None of their other franchises went 1st person except this one, and I feel it is a sort of slap in the face to fans of the original Metroid games. First we had to suffer through an entire generation with no Metroid games, and then we finally did get it back it was completely different than the original.
Title: Re: Will the next Zelda game be an FPS?
Post by: GoldenPhoenix on May 15, 2008, 08:05:58 PM
I think the next Zelda game should keep the 3rd person perspective and have Link find parts of the great hyrule vehicles of old to complete missions with nice flat surfaces to drive around to your hearts content in your souped up Triforce Enforcer car.

What an innovative idea and it will sell through the roof Oh wait, nevermind[/spoiiler]
Title: Re: Will the next Zelda game be an FPS?
Post by: Adrock on May 15, 2008, 08:49:48 PM
The next Zelda game should GTFO of Hyrule as we know it now and jump forward a few hundred (or thousand) years in the future, to a steampunk or futuristic Hyrule.

I'd play it. All the Zelda fans would BAWWWWWWW until the end of days though.
I can't tell if you're joking, but I'd dig a steampunk Zelda. There's a lot Nintendo could do with the concept. Besides giving the series a new atmosphere and environment to work with, Nintendo would also gain a great opportunity to restart the franchise, especially in the story department. I can imagine a "futuristic" Zelda in which the Triforce, Link and Zelda have become legend and much of the game would involve finding out what happened way back in ancient Hyrule.
Title: Re: Will the next Zelda game be an FPS?
Post by: Chozo Ghost on May 15, 2008, 08:51:32 PM
Maybe Zelda should be abducted by Bowser, and then Mario and Link have to team up to rescue her.
Title: Re: Will the next Zelda game be an FPS?
Post by: blackfootsteps on May 15, 2008, 09:23:21 PM
I don't think sword combat would be as fun in 1st person. See Oblivion.
Title: Re: Will the next Zelda game be an FPS?
Post by: Adrock on May 15, 2008, 09:31:21 PM
Maybe Zelda should be abducted by Bowser, and then Mario and Link have to team up to rescue her.
Hmm... this coming from someone who just posted...
Quote
One more change into FPS isn't really that different than those other pretty significant changes. If they can do it to Metroid and get away with it, then doing it to Zelda shouldn't be a problem.
Don't you think Nintendo, of all companies, would make it work? If you can see first person Zelda working, I really don't understand how a Zelda game set a few hundred years in the future is any more a stretch of the imagination.
Title: Re: Will the next Zelda game be an FPS?
Post by: Morari on May 15, 2008, 10:56:44 PM
I don't think sword combat would be as fun in 1st person. See Oblivion.

Oblivion isn't a great example of first person roleplaying. It's simultaneous console development obviously hindered it in obtaining a lot of what worked so well in Morrowind... not that I'm saying the sword fighting in Morrowind was any more exciting. Zelda certainly could benefit from being a little more open like the Elder Scrolls. All too often it feels as if there's no real exploration in the game, just slight backtracking to use your new item on an already obvious puzzle that you were simply ill equipped for the first time through.

I think that they need to add a JUMP button to the Zelda franchise. That auto-jumping idea is pure crap.
Title: Re: Will the next Zelda game be an FPS?
Post by: NWR_insanolord on May 15, 2008, 11:11:47 PM
I think that they need to add a JUMP button to the Zelda franchise. That auto-jumping idea is pure crap.

The return of Roc's Feather and it's first appearance in 3D, I wholeheartedly support this idea.
Title: Re: Will the next Zelda game be an FPS?
Post by: Ceric on May 15, 2008, 11:32:21 PM
To tired to finish reading all posts.

My 2 cents.  FPS perspective worked for Metroid for 2 reasons.

1:  Metriod was always a 2D Platformer type game
2:  The whole concept/setting naturally lends itself to the genre

Zelda on the other hand I would fill that would be a bad fit.  Mainly because:

1: LoZ was from a top down view.  In fact all but, OoT, Majora's Mask, TP, and WW retain that view.
2: The Concept/Setting really doesn't lend itself to the genre

First person really gives you two types of Games.  Puzzle(Myst, Boom Blox) and Shooters(Just Pick one).  (For this purpose I'm putting classic adventure and Pheonix Wright type games as puzzle.)

For the record I do think WW had the best combat system.

Anyway, I think going to a first person view would rip out a lot of the soul of the Zelda Franchise.
Title: Re: Will the next Zelda game be an FPS?
Post by: IceCold on May 15, 2008, 11:44:04 PM
Quote
DAaaMan64, Nemo and 1 Guest are viewing this topic.

but anyway...

Whoah, why are you calling me out?

I was thinking the same thing.

I think he got Nemo and nemo_83 (banned hilarious poster) confused

EDIT: He clarified it.
Title: Re: Will the next Zelda game be an FPS?
Post by: IceCold on May 15, 2008, 11:50:58 PM
Quote
So if they suddenly switched it it would really be under the microscope because the old way wasn't broke and we have some of the greatest games ever made demonstrating the third person view.  At least there isn't some 3D third person Metroid to compare Metroid Prime to.

Aren't you the one who said that TP was boring because it's so familiar? Granted, this would be a huge change, but there's really not much more you can do with the current formula to make it feel really fresh. I welcome wholeheartedly anything new.
Title: Re: Will the next Zelda game be an FPS?
Post by: Nemo on May 16, 2008, 12:23:27 AM
Quote
DAaaMan64, Nemo and 1 Guest are viewing this topic.

but anyway...

Whoah, why are you calling me out?

I was thinking the same thing.

I think he got Nemo and nemo_83 (banned hilarious poster) confused

EDIT: He clarified it.

Ah, an inside joke. No problem. Just curious why the random (from my perspective) attention.

Carry on. ^_^
Title: Re: Will the next Zelda game be an FPS?
Post by: blackfootsteps on May 16, 2008, 04:12:26 AM
I don't think sword combat would be as fun in 1st person. See Oblivion.

Oblivion isn't a great example of first person roleplaying. It's simultaneous console development obviously hindered it in obtaining a lot of what worked so well in Morrowind... not that I'm saying the sword fighting in Morrowind was any more exciting. Zelda certainly could benefit from being a little more open like the Elder Scrolls. All too often it feels as if there's no real exploration in the game, just slight backtracking to use your new item on an already obvious puzzle that you were simply ill equipped for the first time through.

Yep well I was using Oblivion as an example regarding 1st person sword combat, not first person roleplaying as a whole. And I agree with you Morrowind was no better, in fact it was decidedly average. This suggests to me that even though both are brilliant games, 1st person melee combat is not much fun. I can't think I can recall a game where I have enjoyed it, except perhaps the limited use of the pistol whip in Halo, which is incredibly satisfying.
 

Title: Re: Will the next Zelda game be an FPS?
Post by: Ceric on May 16, 2008, 09:24:03 AM
The problem with First Person in Melee is you can't get the sense of closeness you get in real life.  If someone comes and stands behind you even though you don't see them par se you can feel there presents.  On rails it seems to work but off close combat just isn't fun.
Title: Re: Will the next Zelda game be an FPS?
Post by: KDR_11k on May 16, 2008, 10:14:55 AM
I think any attempt to set a Zelda game in "the future of Hyrule" would just be incredibly lame and Saturday-morning-cartoon level stupid, the connections to Zelda staple stuff already feels out of place enough in the recent Zelda games, forcing it into a setting that has nothing to do with Zelda would just be stupid. Seriously people, LET GO. Don't make another Minish Cap story.

BTW Ian, GTA4 has dethroned OOT.
Title: Re: Will the next Zelda game be an FPS?
Post by: UltimatePartyBear on May 16, 2008, 11:41:11 AM
I really don't think Hyrule would look much different in the far future, anyway.  It's locked in medieval fantasy by forces beyond comprehension.
Title: Re: Will the next Zelda game be an FPS?
Post by: DAaaMan64 on May 16, 2008, 11:41:42 AM
The reason why first-person view never feels as immersible as it should is because it doesn't take up more than 20 degrees of your viewing space. I really think if they could do that an adventure game like Zelda would actually maybe work.  I also think that could have really helped out Virtual Boy.  Wouldn't it have been cool to have a Star Fox game that uses up almost all of you left and right viewing space?
Title: Re: Will the next Zelda game be an FPS?
Post by: Kairon on May 16, 2008, 12:27:55 PM
I guess technically you could count Oblivion as trying to do this, but that always felt really icky. There would still be some MAJOR design choices and challenges to wade through if anyone was to attempt this.
Title: Re: Will the next Zelda game be an FPS?
Post by: Ian Sane on May 16, 2008, 01:19:39 PM
Quote
Aren't you the one who said that TP was boring because it's so familiar?

Yeah, but that was because TP has practically the exactly same areas as OoT.  I thought the gameplay was great, I just didn't like how I was guessing what area I was going to see next before I even got there.  "Oh I guess the next area will be Zora's Domain; oh look I was right."  Take TP's gameplay and put it in a setting that wasn't completed lifted from an earlier game and YEAH!

I'm convinced Nintendo did that on purpose to stick it to anyone who complained about Wind Waker and to help "prove" that "traditional gamers" just want the same thing over and over again.  Intentionally making a stale Zelda game and then claiming the fans asked for it gives them an excuse to retool the franchise however they wish, which I'm sure will coincidently make it more non-gamer friendly.

I maintain that my only beef with Wind Waker was that the waterworld setting made for a boring world to explore and that they showed us realistic Zelda first, got us all wanting it, and then did a complete switcheroo with the graphics (the switch is the offensive part).  Not liking a change isn't the same as disliking the concept of change.  Majora's Mask did a lot of changes, particularly with the three day cycle, but I liked those changes.  I just didn't like the specific changes made to Wind Waker.  That doesn't mean that Zelda should never change.  The idea of FPS Zelda doesn't bother me because it's a change but rather because I am skeptical of the specific change being suggested.

I think it's quite clear they're doing something different with Zelda next time.  Hopefully it will be really cool and I'll like it.
Title: Re: Will the next Zelda game be an FPS?
Post by: King of Twitch on May 16, 2008, 04:59:51 PM
Zelda: Four Swords Cuckoo Hunter? Definitely jives with the farmer boy theme of TP but leave guns out of it
Title: Re: Will the next Zelda game be an FPS?
Post by: DAaaMan64 on May 16, 2008, 05:01:36 PM
Are you permanently on your period?
Title: Re: Will the next Zelda game be an FPS?
Post by: Dirk Temporo on May 16, 2008, 05:31:51 PM
Steampunk is lame.
YES IT IS

My nerd rage burns with the heat of a thousand suns. If you don't like steampunk, you have no soul.

I can't tell if you're joking, but I'd dig a steampunk Zelda. There's a lot Nintendo could do with the concept. Besides giving the series a new atmosphere and environment to work with, Nintendo would also gain a great opportunity to restart the franchise, especially in the story department. I can imagine a "futuristic" Zelda in which the Triforce, Link and Zelda have become legend and much of the game would involve finding out what happened way back in ancient Hyrule.

I knew I wasn't the only one. There's only so much you can do with the same setting over and over again. Even if it's not in Hyrule (Majora's Mask), it's still the same goddamn thing. Zelda needs something COMPLETELY new, which means dragging it kicking and screaming out of the dark ages.
Title: Re: Will the next Zelda game be an FPS?
Post by: animecyberrat on May 16, 2008, 05:38:08 PM
Zelda needs something COMPLETELY new, which means dragging it kicking and screaming out of the dark ages.


I agree with this 100%, the only Zelda I have ever finished is ALTTP and as much as I wanted to finish OOT and TW, It gets boring doing the same thing over and over. Not that I don't love OOT or TP, but I would like to see Zelda in a futuristic setting, but I seriously doubt Nintendo would ever do this so making me want it is evil of you guys.
Title: Re: Will the next Zelda game be an FPS?
Post by: DAaaMan64 on May 16, 2008, 05:45:13 PM
Steampunk is lame.
YES IT IS

My nerd rage burns with the heat of a thousand suns. If you don't like steampunk, you have no soul.

(http://farm4.static.flickr.com/3003/2498118306_4fa312f6ae_o.jpg)
(http://farm4.static.flickr.com/3212/2301963458_5ed8d33f27_o.gif)
Title: Re: Will the next Zelda game be an FPS?
Post by: GoldenPhoenix on May 16, 2008, 05:52:55 PM
I've finished all the Zelda games except for:

1. Handheld titles (Besides Minish Cap)
2. Zelda 2
3. Majora's Mask
Title: Re: Will the next Zelda game be an FPS?
Post by: animecyberrat on May 16, 2008, 06:04:10 PM
I tried, I really did, I am on the last dungeon on Zelda 1 for NES, but I can't find the silver arrows and I keep dieing. I only played the first five minutes of MM and WW I got stuck on the first island and gave up.
Title: Re: Will the next Zelda game be an FPS?
Post by: Ian Sane on May 16, 2008, 07:19:29 PM
My only objection with steampunk Zelda is that steampunk is cliche.  I don't want Zelda to look like some generic anime.  Putting Zelda in another setting and style is a cool idea.  But having it fit specific style conventions is limiting in a similar way that staying in the existing Zelda style is limiting.  Cyberpunk Zelda could also be a potential future Zelda setting but again it would be cliche.  Just because it's the future it has to look like Shadowrun?  No, of course not.  The beauty of creating a fantasy world is that you can literally make up whatever you want.
Title: Re: Will the next Zelda game be an FPS?
Post by: Bill Aurion on May 16, 2008, 07:27:57 PM
I think if the game were to be "futuristic," it should be a design that is both "cybernetic" and natural at the same time...Something that takes both nature and technology and melds them together into something unique...
Title: Re: Will the next Zelda game be an FPS?
Post by: NWR_insanolord on May 16, 2008, 07:33:04 PM
I think if the game were to be "futuristic," it should be a design that is both "cybernetic" and natural at the same time...Something that takes both nature and technology and melds them together into something unique...


I am Ganondorf of Borg, Resistance is Futile.
Title: Re: Will the next Zelda game be an FPS?
Post by: Kairon on May 16, 2008, 07:35:58 PM
Wait... We are ALL forgetting one very important thing about Zelda. Zelda is about discovering caves while on a picnic. I believe that's how Miyamoto was inspired originally, and perhaps our western, hardcore gamer sensibilities are losing sight of that original purity.
Title: Re: Will the next Zelda game be an FPS?
Post by: NWR_insanolord on May 16, 2008, 07:41:43 PM
Wait... We are ALL forgetting one very important thing about Zelda. Zelda is about discovering caves while on a picnic. I believe that's how Miyamoto was inspired originally, and perhaps our western, hardcore gamer sensibilities are losing sight of that original purity.

That was the original game, they've built onto the original concept since then. Anyway, I thought you were only into third party games, shouldn't you be complaining to Namco that new Pac Man games aren't inspired by Pizza?
Title: Re: Will the next Zelda game be an FPS?
Post by: Kairon on May 16, 2008, 07:51:00 PM
Namco isn't trying to make steampunk Pac-Man.

Personally, I think we should be afraid of Nintendo doing to Zelda what Sega did to Sonic. *shivers*

Don't go for cool. Make something new, but don't aim for pre-conceived notions. Make a good game, make magic without limits, period. Make me a Nintendo game Nintendo, and I shall be happy.
Title: Re: Will the next Zelda game be an FPS?
Post by: Bill Aurion on May 16, 2008, 07:56:39 PM
Like you need to tell Nintendo to do that...
Title: Re: Will the next Zelda game be an FPS?
Post by: Kairon on May 16, 2008, 08:07:07 PM
Like you need to tell Nintendo to do that...

^_^
Title: Re: Will the next Zelda game be an FPS?
Post by: GoldenPhoenix on May 16, 2008, 08:10:27 PM
Personally, I think we should be afraid of Nintendo doing to Zelda what Sega did to Sonic. *shivers*

Thought they already did that with Zelda: PH? Oh ZING!
Title: Re: Will the next Zelda game be an FPS?
Post by: Bill Aurion on May 16, 2008, 08:14:36 PM
As in make it an incredibly entertaining DS game?  Yes, I will most certainly agree with you there!
Title: Re: Will the next Zelda game be an FPS?
Post by: Kairon on May 16, 2008, 08:42:52 PM
Bill, I love you.
Title: Re: Will the next Zelda game be an FPS?
Post by: Dirk Temporo on May 16, 2008, 08:52:45 PM
My only objection with steampunk Zelda is that steampunk is cliche.  I don't want Zelda to look like some generic anime.  Putting Zelda in another setting and style is a cool idea.  But having it fit specific style conventions is limiting in a similar way that staying in the existing Zelda style is limiting.  Cyberpunk Zelda could also be a potential future Zelda setting but again it would be cliche.  Just because it's the future it has to look like Shadowrun?  No, of course not.  The beauty of creating a fantasy world is that you can literally make up whatever you want.

Steampunk only exists in anime, and cyberpunk only exists in Shadowrun. No exceptions.
Title: Re: Will the next Zelda game be an FPS?
Post by: Ceric on May 16, 2008, 09:37:00 PM
Go back to top down might not be bad...
Title: Re: Will the next Zelda game be an FPS?
Post by: NWR_insanolord on May 16, 2008, 11:03:57 PM
Go back to top down might not be bad...

That's a damn good idea for a Wii Ware game.
Title: Re: Will the next Zelda game be an FPS?
Post by: Bill Aurion on May 16, 2008, 11:08:26 PM
Go back to top down might not be bad...

That's a damn good idea for a Wii Ware game.

FOUR SWORDS ADVENTURES ONLINE OR DEATH!
Title: Re: Will the next Zelda game be an FPS?
Post by: NWR_insanolord on May 16, 2008, 11:19:32 PM
Go back to top down might not be bad...

That's a damn good idea for a Wii Ware game.

FOUR SWORDS ADVENTURES ONLINE OR DEATH!

That would be awesome and should be done but I meant a full 2D Zelda adventure on Wii Ware. I don't know why I'm so into that idea, though, I still haven't beaten 5 of the 6 top-down 2D Zeldas (I only beat Link's Awakening) so it's not like I'm lacking one of them to play.
Title: Re: Will the next Zelda game be an FPS?
Post by: IceCold on May 16, 2008, 11:48:12 PM
What the hell is steampunk
Title: Re: Will the next Zelda game be an FPS?
Post by: Chozo Ghost on May 17, 2008, 01:12:17 AM
What the hell is steampunk

Some sort of appetizer at Red Lobster? *shrug*
Title: Re: Will the next Zelda game be an FPS?
Post by: animecyberrat on May 17, 2008, 01:23:02 AM
Thank you Icecold, I was gonna ask that same question but you beat me to it.
Title: Re: Will the next Zelda game be an FPS?
Post by: Bill Aurion on May 17, 2008, 01:31:53 AM
That would be awesome and should be done but I meant a full 2D Zelda adventure on Wii Ware. I don't know why I'm so into that idea, though, I still haven't beaten 5 of the 6 top-down 2D Zeldas (I only beat Link's Awakening) so it's not like I'm lacking one of them to play.

If Nintendo was to go all out with a full-scale 2D, Four Swords Adventures-graphics-style Zelda adventure, there's no way it would be for WiiWare... =)
Title: Re: Will the next Zelda game be an FPS?
Post by: KDR_11k on May 17, 2008, 04:16:26 AM
Steampunk is a setting where society has advanced a lot but electricity and gasoline engines were never developed so you have all kinds of weird hightech stuff running on coal and steam.

Zelda hasn't been much about exploration since the SNES, each Zelda got more restrictive in how you progress through the world to the point where it's now a story-driven linear game that just sends you all over the map to do the dungeon order. The NES Zeldas had little in terms of fixed orders.
Title: Re: Will the next Zelda game be an FPS?
Post by: NWR_insanolord on May 17, 2008, 04:22:55 AM
Then where would it be? It won't be a retail Wii game and they seem to be going in a different direction with the handheld ones. Someone suggested on RFN that a new 2D Mario would be a great way to drum up interest in Wii Ware, I would think a new 2D Zelda would be even better. The Twilight Princess team got back together, so should the Link's Awakening team. I realize that this has about as much chance of happening as the DS Escape Velocity game I beg for in my sig, but I can dream.

Steampunk is a setting where society has advanced a lot but electricity and gasoline engines were never developed so you have all kinds of weird hightech stuff running on coal and steam.

Zelda hasn't been much about exploration since the SNES, each Zelda got more restrictive in how you progress through the world to the point where it's now a story-driven linear game that just sends you all over the map to do the dungeon order. The NES Zeldas had little in terms of fixed orders.

Yes, and it's also nearly impossible to beat the original Legend of Zelda (and by beat I mean find all the heart containers and both sword upgrades and all the other hidden stuff) without the help of some sort of guide.
Title: Re: Will the next Zelda game be an FPS?
Post by: Adrock on May 17, 2008, 03:00:41 PM
I knew I wasn't the only one. There's only so much you can do with the same setting over and over again. Even if it's not in Hyrule (Majora's Mask), it's still the same goddamn thing. Zelda needs something COMPLETELY new, which means dragging it kicking and screaming out of the dark ages.
It's not that Nintendo can't do anything new with the same setting, they're just unwilling to do so. They're afraid of drifting too far away from their comfort zone. Even Phantom Hourglass was typical Zelda, except with a stylus.

I would like to see Nintendo try a new setting for the series. It doesn't necessarily have to be steampunk (though I still advocate the idea).
Title: Re: Will the next Zelda game be an FPS?
Post by: DAaaMan64 on May 17, 2008, 03:35:29 PM
Whatever Adrock PH was a pretty different Zelda.
Title: Re: Will the next Zelda game be an FPS?
Post by: Kairon on May 17, 2008, 08:11:25 PM
What Nintendo needs to do is make Link a PIRATE. Or a fisherman. WHO GETS ATTACKED BY PIRATES.

Sort of a Hyrule that resembles very tight archipelago of islands, like you'd expect to find on the Japanese coasts. Not Wind Waker, that was open ocean. This one would feel like there are dozens and dozens of islands, all close by, with quaint little fisdhing villages, bandits, and etc. strewn about....

I sort of picture a Zelda set in the landscape of the manga Legend of Kamui.
Title: Re: Will the next Zelda game be an FPS?
Post by: Dirk Temporo on May 17, 2008, 10:31:10 PM
What the hell is steampunk

Well, to start... http://en.wikipedia.org/wiki/Steampunk

tl;dr: Basically a genre where pretty much everything is run on steam and coal. Technology levels vary, but can include radios, rudimentary computers, clunky land vehicles, airships, etc. Pretty much everything is bulky and huge, with lots of gears and goggles and Victorian-era dress. Think Jules Verne, League of Extraordinary Gentlemen, and Arcanum, if you've ever played.
Title: Re: Will the next Zelda game be an FPS?
Post by: Chozo Ghost on May 17, 2008, 10:50:25 PM
What Nintendo needs to do is make Link a PIRATE. Or a fisherman. WHO GETS ATTACKED BY PIRATES.

Sort of a Hyrule that resembles very tight archipelago of islands, like you'd expect to find on the Japanese coasts. Not Wind Waker, that was open ocean. This one would feel like there are dozens and dozens of islands, all close by, with quaint little fisdhing villages, bandits, and etc. strewn about....

I sort of picture a Zelda set in the landscape of the manga Legend of Kamui.

That would make more sense as a spin-off. Seriously, there are quite a few characters from the Zelda series that should get their very own franchises. We've already seen this happen with Tingle and his DS offerings (which sadly never made it here to the west) but there are a ton of other characters, including pirates, in the Zelda universe.
Title: Re: Will the next Zelda game be an FPS?
Post by: Kairon on May 18, 2008, 12:22:49 AM
Well, maybe I was wrong in phrasing it, but it's really that archipelago, seagoing island-fisherman feel that I wanted to aim for. Not so much the pirate bit (The Legend of Kamui involved run-away ninjas and sea-brigands), but the feel of a wilderness and frontier not in open spaces, but in private and secluded pocket environments.
Title: Re: Will the next Zelda game be an FPS?
Post by: IceCold on May 18, 2008, 04:29:45 AM
What the hell is steampunk

Well, to start... http://en.wikipedia.org/wiki/Steampunk

tl;dr: Basically a genre where pretty much everything is run on steam and coal. Technology levels vary, but can include radios, rudimentary computers, clunky land vehicles, airships, etc. Pretty much everything is bulky and huge, with lots of gears and goggles and Victorian-era dress. Think Jules Verne, League of Extraordinary Gentlemen, and Arcanum, if you've ever played.

Huh, thanks.
Title: Re: Will the next Zelda game be an FPS?
Post by: KDR_11k on May 18, 2008, 07:54:04 AM
Tingle made it to the west, just not the whole west.
Title: Re: Will the next Zelda game be an FPS?
Post by: Chozo Ghost on July 17, 2008, 04:28:49 AM
I just thought I should give this thread a *bump* because it is starting to look like my hunch was correct. Check out this article on IGN:

http://wii.ign.com/articles/890/890200p1.html

A new Zelda game has been confirmed, and the third paragraph mentions a demo of Twilight Princess running in FPS mode. So it is obvious Nintendo has been considering this for quite some time, and this confirmed Zelda game may be the finished project of that experimenting around.
Title: Re: Will the next Zelda game be an FPS?
Post by: Stogi on July 17, 2008, 05:05:57 AM
Miyamoto got the idea for Zelda while on a picnic?!

HOLY FUCKING ****. His sources of inspiration continue to intrigue me.

I would love a Zelda like what he originally pictured. One that wasn't story driven, but through exploring you end up stumbling on a plethora of things including a story.

Basically....I would like a zelda where you aren't pointed in a direction..........you just go...
Title: Re: Will the next Zelda game be an FPS?
Post by: NWR_insanolord on July 17, 2008, 05:36:50 AM
I've always said that trying again with the Zelda II formula as a new handheld or Wii Ware and taking another shot at the original Legend of Zelda formula would be interesting for the next console Zelda. Instead of a FPS Zelda we could have a Zelda that's a sandbox game.
Title: Re: Will the next Zelda game be an FPS?
Post by: KDR_11k on July 17, 2008, 09:01:20 AM
I would love a Zelda like what he originally pictured. One that wasn't story driven, but through exploring you end up stumbling on a plethora of things including a story.

Basically....I would like a zelda where you aren't pointed in a direction..........you just go...

In other words, you want a new take on the original NES game? Sounds good to me, especially with Metroid going story driven now.
Title: Re: Will the next Zelda game be an FPS?
Post by: Dasmos on July 17, 2008, 09:05:53 AM
I just thought I should give this thread a *bump* because it is starting to look like my hunch was correct. Check out this article on IGN:

http://wii.ign.com/articles/890/890200p1.html

A new Zelda game has been confirmed, and the third paragraph mentions a demo of Twilight Princess running in FPS mode. So it is obvious Nintendo has been considering this for quite some time, and this confirmed Zelda game may be the finished project of that experimenting around.
Quote from: Miyamoto
"I don't necessarily think it will change that drastically, but I think that Zelda is a franchise that does need some big new unique ideas," he said. "And so the team right now is very focused on trying to find those ideas."

Trying new ideas =/= FPS Zelda. I hope a FPS Zelda adventure never sees the light of day.
Title: Re: Will the next Zelda game be an FPS?
Post by: NinGurl69 *huggles on July 17, 2008, 12:03:56 PM
Just give me a game where I use Wii MotionPlus to reach out and touch Cremia.
Title: Re: Will the next Zelda game be an FPS?
Post by: Stogi on July 17, 2008, 04:53:17 PM
I think a FP Zelda could be fun, but it would have to be PERFECT.

I don't see them taking that chance. But WTF do I know?