The genesis of Link’s Crossbow Training dates back as far as the development of Ocarina of Time; Miyamoto originally thought the game would work best as a first-person adventure. Apparently, Miyamoto had a vast love for the genre and thought it was going to become popular.
The game came into being as the development of Twilight Princess was coming to a close. A developer showed Miyamoto his Wii Zapper prototype, which was made out of rubber bands and wire. He apparently told the developer that, “This isn’t the time or the place to be making things like this!” as they were still deep into development of Twilight Princess. Originally, he wanted that team to make a side story similar to Majora’s Mask, but their story ideas were too epic in scope. Miyamoto eventually dropped the hammer and proposed the idea of making Link’s Crossbow Training.
As the team worked on the game, they tried to figure out a way to make it logical for Link to have a gun. In the interview, Miyamoto revealed that he proposed a Terminator-like story where Link got a gun from some space time warp from the future. Eventually, they came up with the idea of using a crossbow and the rest just flowed from there.
As the team worked on the game, they tried to figure out a way to make it logical for Link to have a gun. In the interview, Miyamoto revealed that he proposed a Terminator-like story where Link got a gun from some space time warp from the future.
Imagine, time travel in a Zelda game? That would be a travesty.
Imagine, time travel in a Zelda game? That would be a travesty.
Imagine, time travel in a Zelda game? That would be a travesty.
Knowing Nintendo, time travel would end up doing some stupid **** like taking all your rupees but letting you keep your items. Some sort of "toll" for using their forced time travel or some such.
Imagine, time travel in a Zelda game? That would be a travesty.
Knowing Nintendo, time travel would end up doing some stupid **** like taking all your rupees but letting you keep your items. Some sort of "toll" for using their forced time travel or some such.
Terminator-esque time travel?
Imagine, time travel in a Zelda game? That would be a travesty.
Knowing Nintendo, time travel would end up doing some stupid **** like taking all your rupees but letting you keep your items. Some sort of "toll" for using their forced time travel or some such.
Terminator-esque time travel?
One thing I've learned is that behind-the-scenes stuff often reveals how some really talented people have some shockingly stupid ideas. I check out all the extras on the Lord of the Rings DVDs and there are some REALLY stupid ideas that Peter Jackson had that didn't make it in. I listen to a Simpsons DVD commentary and pretty much any time the staff talks about some scene or plot idea that didn't make it or some guest star that they wanted but couldn't get it's always absolutely horrible and yet they're expressing disappointment that they weren't able to do it. And then there's George Lucas who took it a step further and actually went and "fixed" the Star Wars films so that some of his utterly stupid original ideas were implemented, thus revealing that his masterpiece was a complete fluke.
Imagine, time travel in a Zelda game? That would be a travesty.
Knowing Nintendo, time travel would end up doing some stupid **** like taking all your rupees but letting you keep your items. Some sort of "toll" for using their forced time travel or some such.
Terminator-esque time travel?
Aren't we just supposed to be pretending we didn't know Majora's Mask existed?
Imagine, time travel in a Zelda game? That would be a travesty.
Knowing Nintendo, time travel would end up doing some stupid **** like taking all your rupees but letting you keep your items. Some sort of "toll" for using their forced time travel or some such.
Terminator-esque time travel?
Aren't we just supposed to be pretending we didn't know Majora's Mask existed?
I plead guilty to that.
Wow that Terminator suggestion is the worst idea I've ever heard. If you want a clear example of jumping the shark that would have been it. Thank God that idea didn't go anywhere.
Miyamoto
So we figured that Link was the logical choice. Then we argued that it would’ve been kind of strange for us to give Link a gun, so I proposed a sort of Terminator style story about a time warp from the future, but…
Iwata
Terminator!?
Miyamoto
Yeah, they vetoed that idea immediately (laughs).
There was already some anachronism in TP with the magnet thingies.
But a gun isn't a good idea, it's a ****ing horrible one. No-one is going to shoot down good ideas.
I thought the anachronism started with the camera in Wind Waker.
Link's Awakening has f*cking telephones.
I wouldn't be totally against the idea of a futuristic Zelda provided the whole thing takes place in a future world. It's the mixture of the two that would bother me. But cyberpunk Legend of Zelda could be cool provided they don't make Link some emo metrosexual Square Enix type of character.
I bet the real reason the gun idea was shot down was that someone on the team remembered that guns couldn't be brought back in time in Terminator.
Why would you sew a gun under your skin? Why not just wrap the gun up in someone else's skin? Sounds a lot less painful (for you, anyway).
I thought about just making a gun cover out of skin but I think "living tissue" is an important element. So a dead skin cover probably wouldn't work. Thus you have to hide the weapon within yourself like how the Terminator hides his robot body under living tissue.
QuoteI thought the anachronism started with the camera in Wind Waker.
The camera debuted in Majora's Mask.
Link's Awakening has f*cking telephones.
Eh, Zelda II introduced elevators and no one seems to have minded.
Bill: Even so Link would have to know what a telephone IS.
Eh, Zelda II introduced elevators and no one seems to have minded.
Or just make a "living" gun, though that'd be kind of disgusting...
They already made a futuristic Zelda game, Star Fox Adventures.
Or just make a "living" gun, though that'd be kind of disgusting...
Death to the demoness Allegra Geller! Long live the new flesh -- long live eXistenZ!
QuoteThey already made a futuristic Zelda game, Star Fox Adventures.
Reading this sentence to myself gives me an uncontrollable urge to scream and go into convulsions. SFA not only is a sh!tty game but is an incredibly historic sh!tty game. It marks the end of Star Fox as a worthwhile franchise and end of Rare as a worthwhile developer. It's a rare game where you could honestly say that if it had never existed that gaming history would have turned out better.
Anyway I was thinking a literal futuristic Zelda game, made by EAD, with characters named Link and Zelda in some place called Hyrule but in a completely different setting. Lasers, spaceships, the whole bit. It would be incredibly ballsy for Nintendo to do it but I think it would turn out pretty cool. It would give them a lot of flexibility to do whatever they want without reusing the same locales again and again.
Square did it with The Spirits Within. Kinda.
QuoteSquare did it with The Spirits Within. Kinda.
Actualy they pretty much did do it with Final Fantasy VI. The previous Final Fantasy's were set in a clear fantasy setting with swords and wizards and such. Final Fantasy VI has technology like mechs in it. Then in Final Fantasy VII they took it even further.
I don't really care if they do it or don't but it would be neat. Or maybe can do a switch-theme and have a Zelda style adventure in a sci-fi setting and a Metroid style first person adventure in a fantasy setting.
NO STEAMPUNK ZELDA. THAT IS A TERRIBLE IDEA. STEAMPUNK IS THE NEW EMO.
Come to think of it, isn't that basically what he did to Metroid Prime?
Besides, I always thought the very first anachronism was obviously bombs.
QuoteThey already made a futuristic Zelda game, Star Fox Adventures.
Reading this sentence to myself gives me an uncontrollable urge to scream and go into convulsions. SFA not only is a sh!tty game but is an incredibly historic sh!tty game. It marks the end of Star Fox as a worthwhile franchise and end of Rare as a worthwhile developer. It's a rare game where you could honestly say that if it had never existed that gaming history would have turned out better.
Anyway I was thinking a literal futuristic Zelda game, made by EAD, with characters named Link and Zelda in some place called Hyrule but in a completely different setting. Lasers, spaceships, the whole bit. It would be incredibly ballsy for Nintendo to do it but I think it would turn out pretty cool. It would give them a lot of flexibility to do whatever they want without reusing the same locales again and again.
Legend Of Zelda: A Link To The Future
Legend Of Zelda: A Link To The Future
More like Legend of Zelda: Back to the Future
NOW WITH HOVERBOARDS
I do find it weird that the Zelda games, despite supposedly taking place hundreds of years apart, all seem to be stuck in the same era.
Or just make a "living" gun, though that'd be kind of disgusting...
Death to the demoness Allegra Geller! Long live the new flesh -- long live eXistenZ!
QFT.