Gaming Forums => Nintendo Gaming => Topic started by: Nick DiMola on February 27, 2008, 09:43:33 AM
Title: Resident Evil Zero
Post by: Nick DiMola on February 27, 2008, 09:43:33 AM
According to Famitsu (http://www.rehorror.net/thirdeye06/), Capcom is porting RE0 to the Wii and adding waggle. Hooray for more waggle.
Title: Re: Resident Evil Zero
Post by: Mario on February 27, 2008, 09:52:00 AM
Hooray? Why? This game can already be played on Wii. It's going to be made for one handed Wii Remote play. It's going to be EXACTLY the same. It will cost Capcom 10 cents to make. Nobody is going to buy this when you can get RE0, a GC controller and a GC memory card for the same price, and that's assuming people out of the blue, have just NOW decided they want to purchase Resident Evil Zero.
Not to mention, out of all the "old school" REs to port, they choose the easiest / worst one. Not to say the game is the worst RE, but at least if they ported RE2 or RE3 they could have an excuse to do the "remakes" they always intended to do. This is the worst game announcement of all time. It's only just sunk into me that this is real, and not actually a joke. I'm personally offended.
Title: Re: Resident Evil Zero
Post by: ShyGuy on February 27, 2008, 09:59:35 AM
Apparently it's going to have RE4 controls. I hope this isn't what we get instead of RE5
Title: Re: Resident Evil Zero
Post by: Nick DiMola on February 27, 2008, 10:15:30 AM
Hooray? Why? This game can already be played on Wii. It's going to be made for one handed Wii Remote play. It's going to be EXACTLY the same.
Guess I wasn't quite sarcastic enough. This port is worthless and stupid.
Title: Re: Resident Evil Zero
Post by: Pale on February 27, 2008, 10:26:15 AM
RE4 controls would be a hit.
Also, everyone who says "people will just buy the used old version" are totally overlooking the fact that most people don't like going through the trouble. They want to go to Wal-Mart and buy their games. It will still sell.
All you people who want RE5 in some form on Wii should eat all this stuff up. If Capcom establishes a well selling Resident Evil fan-base out of the Wii fan-base (which is a ton different than the Cube fan-base) they will have to do something.
Title: Re: Resident Evil Zero
Post by: EasyCure on February 27, 2008, 10:42:29 AM
I've been meaning to get RE0 and 3 since they're the ones i havent played yet, but i dont really know how i feel about a Wii edition.
I mentioned before in another RE thread (a while back) discussing the possibilities of RE4 style controls in the older games, that I don't think they'll work. Sure the controls would be good, but what i mean is they won't work for the style of the game. Resident Evil games prior to 4 had you in tight, confined spaces and stationary camera angles. To remake the game to work with RE4s controls, which are implimented for open spaces and a diffrent play style entirely, seems like a waste of time when they can just make a NEW RE game with those controls.
The only way i'd buy this remake is if its $30 bucks like RE4: Wii edition, and only for two reasons: 1. I missed playing it the first time around 2. Support "M" rated games on the wii to show a message to third parties*
*double-edged swords suck, as much as i want to believe buying said game will show support for "mature" titles, i know companies like Capcom read it as "wii gamers will buy crappy ports". Thats the reason we're getting this to begin with.. *sigh*
Edit: Pale made a point i missed, Sure a used copy would be cheaper but they're getting harder and harder to find. One week i walk into a gamestop, browse the the GC section (which is mostly all used stuff now) and see a few games i would like to buy but didnt have the money, come back two week later and the GC section had gone from taking up two "walls" to just one. Everything left is stuff like Hello Kitty and Geist. On top of that almost nothing has the original box anymore, instead they have those stupid graphics they use with those cartoon figures and the name of the game written in, most of the time elegibly so i dont know what the hell i'm looking at until i look above the sku, and even then the name gets butchered by abbreviation. Its not even worth it any more to look for used GC games there. I'm sure i'm not the only picky one that doesnt want his nice library tainted by one of those god awful cases they use..
Title: Re: Resident Evil Zero
Post by: Athrun Zala on February 27, 2008, 10:55:41 AM
WTF Capcom, WTF...
if doing a REmake, at least pick the right game :/
Title: Re: Resident Evil Zero
Post by: Darkheart on February 27, 2008, 11:11:40 AM
This is how Crapcom punishes us for the poor Z&W sales. I BOUGHT THE GAME CRAPCOM MAKE ME NEW STUFF PLEASE~!
Title: Re: Resident Evil Zero
Post by: darknight06 on February 27, 2008, 11:50:29 AM
The only good reason I could see myself getting this was if the new control method made the game playable for me (as with RE4) and if the game actually supports progressive scan this time around. Otherwise, no dice.
Title: Re: Resident Evil Zero
Post by: Bill Aurion on February 27, 2008, 11:58:15 AM
Oh boy, I smell another "test" incoming!
Title: Re: Resident Evil Zero
Post by: ShyGuy on February 27, 2008, 12:03:57 PM
How come the 360 and PS3 are above such "tests"?
Title: Re: Resident Evil Zero
Post by: nitsu niflheim on February 27, 2008, 01:16:00 PM
The games Capcom makes for Wii will always be tests, that way they can justify to themselves not putting their best effort forward for everything they do, and so they can try and downplay the success of the Wii compared to that of the Xbox360 or PS3.
Title: Re: Resident Evil Zero
Post by: Crimm on February 27, 2008, 01:20:38 PM
RE4 controls aren't good enough. It needs to run the RE4 engine. I hate being eaten by a zombie around a corner because of stupid cameras.
Title: Re: Resident Evil Zero
Post by: Deguello on February 27, 2008, 01:21:50 PM
Quote
How come the 360 and PS3 are above such "tests"?
That's obvious, because they have the highest userb-
I mean... because... It was IGN's and Gamespot's favored platf-
Wait that didn't work for the PSP...
I dunno.
Title: Re: Resident Evil Zero
Post by: NinGurl69 *huggles on February 27, 2008, 02:27:08 PM
Off their hit album, "Ill Communication", the Beastie Boys present:
"Sabotage"
Title: Re: Resident Evil Zero
Post by: Maverick on February 27, 2008, 02:27:40 PM
So I heard some PR guy from Capcom said that this would only be released in Japan. False alarm?
Title: Re: Resident Evil Zero
Post by: NinGurl69 *huggles on February 27, 2008, 02:29:47 PM
I'll add that RE4 Wii, Zack and Wiki, and RE UC were developed to pay for Devil May Cry 4.
RE0 Wii is obviously intended to pay for the dev costs of RE5.
It's OK for Capcom to go belly-up now, more than ever.
Title: Re: Resident Evil Zero
Post by: that Baby guy on February 27, 2008, 02:47:05 PM
I would hope this would be Capcom's final measuring stick of whether or not to port RE5 to the Wii. How random is this? They give the Wii an RE4 remake, an on-rails shooter review-type game, and a remake of RE0, but the new Resident Evil game is only on the PS3 and 360. It's like they're trying to encourage Wii owners that are RE fans to buy a 360 or something. Maybe I'm wrong, but Capcom isn't exactly the king of sound development plans.
Title: Re: Resident Evil Zero
Post by: NWR_pap64 on February 27, 2008, 02:52:41 PM
Not to mention, out of all the "old school" REs to port, they choose the easiest / worst one. Not to say the game is the worst RE, but at least if they ported RE2 or RE3 they could have an excuse to do the "remakes" they always intended to do. This is the worst game announcement of all time. It's only just sunk into me that this is real, and not actually a joke. I'm personally offended.
Yeah, RE 2 and 3 are perhaps the most popular of the old school games, yet have not received any updates or remakes like RE 1 has. Even if Nintendo got RE 2 two times (one on the N64, one on the GC) it wouldn't have hurt to update the game.
Plus, RE 0 was poorly received. Why would they update this one?
While I am not as offended as some of you are, the decision is a very weird one in that out of all the games to update they chose a game that has a poor reputation...Unless they are trying to get it right the first time around.
Hmmm...I suspect one of two things may happen: - The Wii controls are so good it actually makes the game even better - The Wii controls are so bad it makes the game even worse and more cumbersome to play
Considering the angst and cynicism of Wii fanboys, many will say it will suck.
Title: Re: Resident Evil Zero
Post by: Pale on February 27, 2008, 03:00:14 PM
Guys...
The reason RE5 isn't coming to Wii isn't that Capcom hates you all.
Developers like horse power. They like making their games full of awesome stuff. They like as few constraints as possible. Like it or not, they will always PREFER to make games for higher end systems. Why do you think RE4 came to Cube originally? Because the XBox sells like crap in Japan and the Cube is more powerful than the PS2. Why was it ported to PS2? Because it was cheap and made them a ton of money.
The only way Wii will see RE5 is if they think it will sell well enough to warrant the cost to downgrade. These ports will prove the selling factor.
It's not a conspiracy. It is actually pretty logical.
Title: Re: Resident Evil Zero
Post by: NWR_pap64 on February 27, 2008, 03:05:08 PM
I think you mean it originally came out for the GC, Pale.
As for the fans thinking Capcom hates us...Now that I think about it, if you were to check most of the posts around here you would learn that...
- Nintendo hates us - Sakurai hates us - Sega hates us - Namco-Bandai hates us - Square-Enix hates us - Every single game developer hates us - MS hates us - Sony hates us - Dr. Kawashima hates us AND thinks we are dumb
...Since when did we start acting like angst ridden emo kids? :p
Title: Re: Resident Evil Zero
Post by: Pale on February 27, 2008, 03:07:05 PM
Yeah, that's what I meant. Thanks.
Title: Re: Resident Evil Zero
Post by: NinGurl69 *huggles on February 27, 2008, 03:08:02 PM
Your assessment is wrong because emo kids aren't very active.
The rest of us are quite energetic and vigorous.
Title: Re: Resident Evil Zero
Post by: Nick DiMola on February 27, 2008, 03:51:32 PM
The reason RE5 isn't coming to Wii isn't that Capcom hates you all.
Developers like horse power. They like making their games full of awesome stuff. They like as few constraints as possible. Like it or not, they will always PREFER to make games for higher end systems. Why do you think RE4 came to Cube originally? Because the XBox sells like crap in Japan and the Cube is more powerful than the PS2. Why was it ported to PS2? Because it was cheap and made them a ton of money.
The only way Wii will see RE5 is if they think it will sell well enough to warrant the cost to downgrade. These ports will prove the selling factor.
It's not a conspiracy. It is actually pretty logical.
In most cases, I would buy this explanation, but given the unique structure of the Wii control scheme I would say that alot of developers do not share your sentiment. As a matter of fact when the Wii first came out I remember discussing how excited many developers were to play with motion control and pointing. Given RE is a shooter series, a home on the Wii make sense and is extremely logical. Sure everyone loves pushing realism, but I'm sure after a while new gameplay experiences from a development perspective are a bit more interesting. I think Capcom would just prefer to focus on a more realistic envisioning of their IP's and as a result the Wii isn't their primary interest.
So in short, yes Capcom does hate us.
Title: Re: Resident Evil Zero
Post by: Crimm on February 27, 2008, 03:59:59 PM
- The Wii controls are so bad it makes the game even worse and more cumbersome to play
UNPOSSIBLE!
Title: Re: Resident Evil Zero
Post by: Maverick on February 27, 2008, 04:00:48 PM
That suggests that it was once possible, and somehow unpossibled.
Title: Re: Resident Evil Zero
Post by: ShyGuy on February 27, 2008, 04:04:41 PM
Oh come on, How many times does the selling factor need to be proven? Two Resident Evil titles have already sold over a million apiece on the Wii, is the RE5 downgrade really going to cost more than the revenue from a million RE5 Wii-edtion sales?
Developers may like horse power but they sure ignored the Cube and chose the PS2 instead last gen.
Nintendo is disliked by a lot of developers for some reason and often Nintendo gets blamed for a great many woes. Any excuse not to release their game on a Nintendo platform is good enough for them.
Title: Re: Resident Evil Zero
Post by: UltimatePartyBear on February 27, 2008, 04:27:32 PM
Oh come on, How many times does the selling factor need to be proven? Two Resident Evil titles have already sold over a million apiece on the Wii....
Oh, look. An answer to why they're porting RE0 that has nothing to do with RE5.
Title: Re: Resident Evil Zero
Post by: Smash_Brother on February 27, 2008, 04:30:09 PM
I myself fail to understand why Capcom and Konami do things like this.
In Konami's case, they release two awesome and well-selling Castlevania games on the DS, then they start putting them on the PSP instead. Huh?
What kind of message does this say to a fanbase? "If you like our games, you'll have to buy ALL THE CONSOLES! Haha!"? One thing none of these devs seem to understand is that they'll have more of a following and more of a fanbase if they'd just pick a friggin' console and stick with it. It worked wonders for many devs last gen whose names became synonymous with "Playstation 2" and profited immensely as a result.
Title: Re: Resident Evil Zero
Post by: ShyGuy on February 27, 2008, 04:30:23 PM
Are you suggesting if RE4 Wii and REUC sold poorly we would be getting RE5?
Title: Re: Resident Evil Zero
Post by: UltimatePartyBear on February 27, 2008, 04:38:27 PM
Are you suggest if RE4 Wii and REUC sold poorly we would be getting RE5?
If you're asking me, I'm saying that porting old RE games is a proven money maker. This is a sign of confidence in the Wii. It has absolutely nothing to do with RE5.
In other words, they're not porting RE0 to test the waters. They're porting it to make money.
Title: Re: Resident Evil Zero
Post by: NinGurl69 *huggles on February 27, 2008, 04:43:54 PM
Cuz HD devving bleeds millions of dollars out of high-definition arse.
Title: Re: Resident Evil Zero
Post by: Deguello on February 27, 2008, 05:04:33 PM
Quote
Developers like horse power.
Well, Pale, they certainly have had a funny way of showing it for the past 15 or so years!
Quote
Like it or not, they will always PREFER to make games for higher end systems.
Again, this is historically inaccurate too. While a lot of developers praised the Cube, including Yu Suzuki and John Carmack, who even said he could get a better looking version of Doom 3 running on the Cube as opposed to Xbox, none of that resulted in actual PRODUCTS. Doom 3 was never released on Cube. Shenmue inexplicably went to the Xbox to die a slow, painful death like most Sega properties.
And what about Square Enix? They made 1 game for something that wasn't the PS2 last generation. All the rest, including big names of all sorts, were PS2, the decidedly weakest of all of them. Namco too. Even though Tales of Symphonia was the best selling Tales game of ALL TIME, and STILL IS., Namco suddenly decided graphics weren't very important and announced 21947812389460 Tales games for PS2, including a port of the GC game in Japan. Contrast this with the new Flop-in-the-making, waste-of-time 360 Tales and The Wii Tales game having to be bumped up from a SPINOFF that they originally planned it to be.
But suddenly, it's all about graphics. And I do mean suddenly. Like, within six months. Suddenly, it's all about Game Engines and Physics engines. Quite suddenly. And then subsequently it is suddenly about which games are "games" and which games are "nongames." And then suddenly third parties, who have been denying Nintendo support for one and a half DECADES based on userbase and userbase alone, suddenly talk about demographics and nongamers and tardcore honglime gamers and all this crap ancillary to the actual making of games.
The gamers have made their choice. Wii. And the third parties are trying to veto that choice. An adequate response would be to just buy all the consoles. It'd be nice if that was an affordable option, but all the consoles still cost too much for the average person, save one. So when the market leader gets screwed out of major games because of behind the scenes dealings, the gamers actually lose, despite what the gilded editors at IGN and Gamespot would have you believe.
Title: Re: Resident Evil Zero
Post by: Ghisy on February 27, 2008, 05:48:13 PM
Capcom, Capcom, what the f***?! If you're gonna do a "Wiimake", at least, choose RE3! Or release a brand new *gasp* RE game that isn't an on-rail shooter. Tssk tssk, disappointing...
Title: Re: Resident Evil Zero
Post by: ShyGuy on February 27, 2008, 06:03:18 PM
My thoughts exactly, Preach it Deguello!
My conspiracy theory is Capcom, Konami, Namco, Square-Enix, and Sega are all still mad about how Yamauchi treated them.
Title: Re: Resident Evil Zero
Post by: NWR_pap64 on February 27, 2008, 07:17:22 PM
I myself fail to understand why Capcom and Konami do things like this.
In Konami's case, they release two awesome and well-selling Castlevania games on the DS, then they start putting them on the PSP instead. Huh?
What kind of message does this say to a fanbase? "If you like our games, you'll have to buy ALL THE CONSOLES! Haha!"? One thing none of these devs seem to understand is that they'll have more of a following and more of a fanbase if they'd just pick a friggin' console and stick with it. It worked wonders for many devs last gen whose names became synonymous with "Playstation 2" and profited immensely as a result.
I blame the newfound "No console left behind" school of thought. Ever since Square started doing it companies are not supporting every single console instead of playing favorites.
If you think about it, very few games are console exclusive nowadays. For example, you can get Rock Band for the 360 and PS3. RE 4 was on the GC, then on the PS2 and finally on the Wii. Death Jr. was hailed as a PSP exclusive killer app, but then it flopped and now its on the DS and pretty soon the Wii. And, of course, Square supports every single console out there.
It seems that the more demanding gamers get and the higher the development costs the more developers are forced to port and make multiple game releases.
Title: Re: Resident Evil Zero
Post by: EasyCure on February 27, 2008, 07:48:39 PM
pap, you're right but i think you're missing the point.
why is it us on the nintendo side of things eat up some the scraps the devs give us, if only to send a message, yet the other guys get filet mignon and such? RE:UC has sold better than i think anyone expected (for a spin-off on rails shooter or a popular series) as did Re4: WE (a port everyone thought no-one wanted) yet instead of atleast saying "ok we get the hint, maybe we can down-port RE5 after all" they say "nah, lets see if you turn this port of a game people didnt really buy the first time and if you turn it into a million seller, then MAYBE we'll atleast consider down-porting RE5"
Oh and its confirmed that RE0: Wii Edition is japan only (for now). C'mon though.. if this is truly a test to see if theres an audience for more RE on Wii then is japan really the place to do so? arent they to scared of RE over there anyway?? Its BS really..
Thats why the "no console left behind" thing makes 0 sense to me. If you're not gonna support one group equally, then you might as well not support them at all.
Title: Re: Resident Evil Zero
Post by: NinGurl69 *huggles on February 27, 2008, 08:00:35 PM
Hold up.
We don't really want RE5. RE5 is a ps3/360 game, and who knows what kind of disaster it'd might be if it was downgraded to Wii. By the time it hypothetically gets to Wii it's just another port.
What we do want is a BRAND NEW original Wii effort, in the spirit of RE4, that's actually made with Wii in mind. It shouldn't be RE5 cuz it's already doomed to the HD audience and standards. We want new things, not "A new RE game based on Shinji Mikami's RE game, except Mikami is gone for good, so don't expect us to do all that well when we try to take risks--remember DMC2 and VJ2?" Capcom tried lots of new things with Zack and Wiki. I want to see *that* risk-taking again. but of course we're not going to get it
Title: Re: Resident Evil Zero
Post by: EasyCure on February 27, 2008, 08:15:40 PM
actually, pro's right too.
i change my opinion to "why don't devs TRY to put the big guns on wii along side with the HD counterparts, or an exclusive title that just screams 'KILLER APP"
Title: Re: Resident Evil Zero
Post by: ShyGuy on February 27, 2008, 08:49:55 PM
I will buy this game used at Gamestop out of protest.
Title: Re: Resident Evil Zero
Post by: NWR_pap64 on February 27, 2008, 10:38:15 PM
We don't really want RE5. RE5 is a ps3/360 game, and who knows what kind of disaster it'd might be if it was downgraded to Wii. By the time it hypothetically gets to Wii it's just another port.
What we do want is a BRAND NEW original Wii effort, in the spirit of RE4, that's actually made with Wii in mind. It shouldn't be RE5 cuz it's already doomed to the HD audience and standards. We want new things, not "A new RE game based on Shinji Mikami's RE game, except Mikami is gone for good, so don't expect us to do all that well when we try to take risks--remember DMC2 and VJ2?" Capcom tried lots of new things with Zack and Wiki. I want to see *that* risk-taking again. but of course we're not going to get it
I just realized the irony here...
People are complaining that Capcom is doing nothing but cheap Wii ports like RE 0 Wii, yet they also want to see RE 5, Bionic Commando and Okami (which is happening) ported to the Wii.
A cheap port is still a port, no matter what game it is.
Also, I agree about Zack and Wiki. Even Capcom said it was a big success and exceeded expectations. And even if UC was an anthology on rails shooter it was basically a brand new and really rock solid game that sold as well. So, why going port crazy if the original, exclusive games are doing really well?
Title: Re: Resident Evil Zero
Post by: Armak88 on February 28, 2008, 12:24:29 AM
As I own the Gamecube game, I probably won't pick this one up. There is no room in my game budget for games I've already played (except Earthbound, give it up Nintendo!). If they do plan on implementing RE4 controls it will be interesting to see how they pull it off. I'm not convinced that the controls would really work with the environments in RE0, and the feeling of all the other RE games are much different than 4.
The controls in 4 allowed you to take on more enemies, and made you more mobile, so the scare factor was from being overwhelmed by enemies. The pre-RE4 games derived their scares from enemies jumping out at you and the crappy controls and fixed camera view complemented that.
Oh, and I also agree that if they wanted to remake a RE game 2 or 3 would have been a much better choice. I wouldn't even mind if they remade code veronica, as I played it years ago on a friends playstation....
Title: Re: Resident Evil Zero
Post by: Djunknown on February 28, 2008, 12:30:31 AM
Quote
The gamers have made their choice. Wii. And the third parties are trying to veto that choice
Playing devil's advocate here for that one phrase: Why should 3rd parties put their best effort when:
A)The 'core' gamers of the Wii userbase buy more Nintendo-published games. B) The casual/non-gamers don't have the discerning taste of 'core gamers, and can be satiated with less than stellar quality titles?
That seems to be the sad,endless cycle :'(
On topic, it just seems so bizzare to choose RE 0. It was a great, by-the-numbers RE title, but that's it. But I guess remaking RE 2 or 3 would take too much effort. Effort I guess better spent touching up RE 5, Dead Rising 2, or Bionic Commando(Which the Nintendo community begged nicely, but no guarantee of it happening.)...
P.S tardcore honglime gamers FTW!
Title: Re: Resident Evil Zero
Post by: Deguello on February 28, 2008, 01:44:57 AM
The gamers have made their choice. Wii. And the third parties are trying to veto that choice
Playing devil's advocate here for that one phrase: Why should 3rd parties put their best effort when:
A)The 'core' gamers of the Wii userbase buy more Nintendo-published games. B) The casual/non-gamers don't have the discerning taste of 'core gamers, and can be satiated with less than stellar quality titles?
A) is a case of cart before the horse. "Core" Wii users buy more core Nintendo games because Nintendo makes more "core" games for the Wii. They also advertise them and generally promote them as if they were significant efforts. Few third parties do this either of fear of failure or IMO fear of success. Even critically acclaimed games like No more Heroes received little in the way of hype from the company itself. A Case example is Zack and Wiki, whose sales are the highest in Europe, thanks to Capcom actually running an ad campaign, regardless of quality.
B) is moot. Nobody seemed to care that the PS2 was awash with Casual Gamers that made Pimp My Ride a screaming success. The PS2 audience was easily pleased with absolute garbage, for example, Okami bombed but The Godfather sold a million. Does that mean that they somehow don't deserve MGS3 or FFXII?
Title: Re: Resident Evil Zero
Post by: Mario on February 28, 2008, 02:13:53 AM
Everyone knows they should have been on the Cube where the hardcore gamers and superior graphics were.
Title: Re: Resident Evil Zero
Post by: NWR_insanolord on February 28, 2008, 03:25:31 AM
I think the real cause of the perception of a mostly casual audience for the Wii is Nintendo's business sense. Nintendo realized what they had with the Wii, a game console that could also appeal to nontraditional gamers. Like any logical company would, they marketed it that way. That's the problem. The PS2 had a huge casual user base but because Sony never really publicly acknowledged that in a big way (they got SingStar) it was still seen as a gaming machine. Nintendo, on the other hand, promoted the Wii with advertising that appealed to a wider audience and because of that their sales and stock are through the roof and the Wii has been consistently sold out for over a year. But because Nintendo acknowledged the fact that they were appealing to these nongamers, fanboys and third-party publishers (the two groups that hate Nintendo the most) used that as an argument why Nintendo isn't really in first place and as such they don't have to support Nintendo.
Title: Re: Resident Evil Zero
Post by: Infernal Monkey on February 28, 2008, 03:32:45 AM
This is how Crapcom punishes us for the poor Z&W sales. I BOUGHT THE GAME CRAPCOM MAKE ME NEW STUFF PLEASE~!
This is how Capcom rewards the suckers who bought RE4 on Wii. =D
Title: Re: Resident Evil Zero
Post by: Adrock on February 28, 2008, 04:15:39 AM
This has nothing to do with Wii support. Capcom loves porting/repackaging games. They do it on every system. It makes them money and until it stops making them money, they'll keep doing it.
And I'm still confident that Capcom will make a true RE game on the Wii, even if it isn't RE5.
Title: Re: Resident Evil Zero
Post by: NinGurl69 *huggles on February 28, 2008, 01:54:42 PM
One port funds the next.
Title: Re: Resident Evil Zero
Post by: NWR_insanolord on February 28, 2008, 02:05:15 PM
Can anyone think of a sane reason why they would go to the trouble of making this game and then not release it outside of Japan?
Title: Re: Resident Evil Zero
Post by: Nick DiMola on February 28, 2008, 02:07:43 PM
Can anyone think of a sane reason why they would go to the trouble of making this game and then not release it outside of Japan?
It's Capcom, sanity does not apply.
Title: Re: Resident Evil Zero
Post by: NinGurl69 *huggles on February 28, 2008, 02:15:53 PM
Capcom likes to train new interns and transfers from TOSE.
Konami does similar things.
Title: Re: Resident Evil Zero
Post by: NWR_insanolord on February 28, 2008, 02:22:51 PM
Mergers and acquisitions are all the rage these days in the game industry, Nintendo should just buy Capcom. Have them function somewhat autonomously, like EA is doing with some of its recent purchases, but they have to develop only for Nintendo platforms and actually put effort into their games.
Title: Re: Resident Evil Zero
Post by: BranDonk Kong on February 28, 2008, 03:49:55 PM
Nintendo and Capcom are buddies, with Nintendo even lending the Zelda franchise to Capcom for some of the handheld games...so give us RE5 plz thx. Seriously, Nintendo should buy Capcom, and Grasshopper...and Ubisoft.
Title: Re: Resident Evil Zero
Post by: Nick DiMola on February 28, 2008, 03:51:49 PM
Nintendo and Capcom are buddies, with Nintendo even lending the Zelda franchise to Capcom for some of the handheld games...so give us RE5 plz thx. Seriously, Nintendo should buy Capcom, and Grasshopper...and Ubisoft.
and Sega.
Title: Re: Resident Evil Zero
Post by: NWR_insanolord on February 28, 2008, 04:00:19 PM
Nintendo should buy every Japanese developer. Kill Sony in one fell swoop and weaken Microsoft.
Title: Re: Resident Evil Zero
Post by: Maverick on February 28, 2008, 04:12:56 PM
Nintendo should buy Toyota.
Title: Re: Resident Evil Zero
Post by: NWR_insanolord on February 28, 2008, 04:14:35 PM
Nintendo should buy the entire nation of Japan and change the national pastime to Smash Bros.
Title: Re: Resident Evil Zero
Post by: DAaaMan64 on February 28, 2008, 04:17:36 PM
Nintendo should buy the entire nation of Japan and change the national pastime to Smash Bros.
I set 'em up, he knocks 'em down! 8)
Title: Re: Resident Evil Zero
Post by: Ian Sane on February 28, 2008, 04:47:31 PM
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People are complaining that Capcom is doing nothing but cheap Wii ports like RE 0 Wii, yet they also want to see RE 5, Bionic Commando and Okami (which is happening) ported to the Wii.
A cheap port is still a port, no matter what game it is.
With the exception of Okami those are current gen games so I think the request is more for those titles to have a "multiplatform release". It's the nature of a port that determines it's quality. Last-gen ports are lame. Ports that come out years later around the same time that the sequel is being released on a competing console are lame. But a game being ported a few months later, provided it's good, isn't that bad. Well if it was ALWAYS that way that would suck but the idea is for the pattern to change where the Wii gets a multiplatform release at the same time OR it gets the game first and the other consoles get the later ports.
RE0 is by far the oddest choice to remake. That's easily the least popular of the main Resident Evil series. Since it's the last one before RE4 reinvented things it could be considered the sequel where the formula was officially stale.
I wonder what the Wii third party support would be like if Nintendo hadn't used a port of a Gamecube game as it's big launch title. It did come out on both consoles at the same time but it really did start the trend. Though I think a big part of it is that because of the mainstream focus on the Wii third parties think the Wii userbase is ignorant and thus provide a lineup for suckers. They can get away with it on the Wii but can't on the PS3 and X360. And this will never change. If it hasn't changed by now it never will. If the mainstream lost interest then the third parties would just abandon the Wii instead of "fixing" their support.
I really wonder how the Wii will be regarded by classic game enthusiasts years from now.
Title: Re: Resident Evil Zero
Post by: NinGurl69 *huggles on February 28, 2008, 05:05:23 PM
Nintendo should buy the entire nation of Japan and change the national pastime to Smash Bros.
Edit: nevermind, what I said was way to terrible.
I saw what you did there =D
Title: Re: Resident Evil Zero
Post by: Deguello on February 28, 2008, 05:43:22 PM
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I really wonder how the Wii will be regarded by classic game enthusiasts years from now.
Since those people will possibly be they very people Wii-ing about today, I'd say they'd love it to pieces. They get to re-write history, just like IGN and Gamespot, two media sites that started during the N64/PSX era, got to write the history of Failure Nintendo and Savior Sony.
Title: Re: Resident Evil Zero
Post by: NWR_insanolord on February 28, 2008, 05:58:27 PM
Yes, Nintendo did release the first last-gen port, but since the trend gave us Resident Evil 4: Wii Edition all is forgiven. I never played the game prior to the Wii release and now that I have I can't fathom having to play it with a standard gamepad. When the controls make a significant improvement I think some leeway should be given to last-gen ports, and I think this is the case with Okami as well. The thing is, I don't think Twilight Princess benefited enough from the Wii controls to be covered by this.
Title: Re: Resident Evil Zero
Post by: BranDonk Kong on February 28, 2008, 08:15:31 PM
Maybe they'll redo RE0 in "RE4 style", since they already have basically all of the levels in 3D now. Otherwise, I can't possibly see how the controls would work, unless they've used the original setup, which would make it pointless altogether. Maybe they'll add WiFi...heh.
Title: Re: Resident Evil Zero
Post by: Mario on February 28, 2008, 08:21:20 PM
They wont.
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I wonder what the Wii third party support would be like if Nintendo hadn't used a port of a Gamecube game as it's big launch title.
Wii Sports wasn't on GameCube.
Title: Re: Resident Evil Zero
Post by: Bill Aurion on February 28, 2008, 08:22:25 PM
I wonder what the Wii third party support would be like if Nintendo hadn't used a port of a Gamecube game as it's big launch title.
Do you HONESTLY think it'd be any different? No, it wouldn't...
And that comparison is a bit off anyway, because TP was moved over at they very, very end of the Gamecube's lifespan, versus RE0, which is now more than 5 years old...
Title: Re: Resident Evil Zero
Post by: Luigi Dude on February 28, 2008, 09:46:58 PM
Not to mention the Wii version of Twilight Princess came out BEFORE the Gamecube version. If people wanted to buy Zelda, they had to own a Wii or else wait 3 weeks for the Gamecube version. In other words, the Wii version was really the original while the Gamecube version was the port.
It doesn't matter if the game started as a Gamecube title, it landed on the Wii first and as a result, that was the version that got the most attention and what most people cared about.
Title: Re: Resident Evil Zero
Post by: Maverick on February 28, 2008, 10:03:11 PM
I don't think the GC version is a port seeing as it was never "ported" to the GC. It came out after, but still.
(Yes I know I'm splitting hairs but I'm a staunch "The GC version is the REAL version!" guy.)
Title: Re: Resident Evil Zero
Post by: Kairon on February 28, 2008, 11:51:58 PM
*sigh*
Oh Capcom.
Welp, this is one Game I'm NOT getting. Isn't it only confirmed for Japan though?
Title: Re: Resident Evil Zero
Post by: BeautifulShy on February 29, 2008, 12:06:25 AM
Well, this is one Game I'm NOT getting. Isn't it only confirmed for Japan though?
So far the game is only confermed for japan, I probably won't get this as well unless it has some drastic changes.
Title: Re: Resident Evil Zero
Post by: NinGurl69 *huggles on February 29, 2008, 01:29:28 AM
RE0 in RE4 mode would be a joke.
I could beat the GC version in under 2 hours.
Title: Re: Resident Evil Zero
Post by: IceCold on February 29, 2008, 06:07:47 PM
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I mentioned before in another RE thread (a while back) discussing the possibilities of RE4 style controls in the older games, that I don't think they'll work. Sure the controls would be good, but what i mean is they won't work for the style of the game. Resident Evil games prior to 4 had you in tight, confined spaces and stationary camera angles. To remake the game to work with RE4s controls, which are implimented for open spaces and a diffrent play style entirely, seems like a waste of time when they can just make a NEW RE game with those controls.
You know EasyCure, that's absolutely true. I wonder why Capcom doesn't just make a new RE4-style game - it would be so much better.
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All you people who want RE5 in some form on Wii should eat all this stuff up. If Capcom establishes a well selling Resident Evil fan-base out of the Wii fan-base (which is a ton different than the Cube fan-base) they will have to do something.
But there's already an established fanbase! RE4 Wii and Umbrella Chronicles sold through the roof. It just seems like Capcom is trying to milk the Wii userbase as much as possible while spending as little as possible, then use the profits to fund RE5. And they're not saying anything about RE5 so that we still hold onto the hope that we'll get it if we buy their other damn games.