﻿<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"    xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"  xmlns:content="http://purl.org/rss/1.0/modules/content/">
  <channel>
    <title>NWR Connectivity</title>
    <description>NWR Connectivity is a weekly podcast that is focused on connecting the listeners to the going-ons at Nintendo World Report. It highlights key stories and features from the site while also pulling in a variety of staff members to talk about different topics, such as new releases and important news stories. This is your ticket into the minds behind Nintendo World Report, for better or worse. </description>
    <link>http://www.nintendoworldreport.com/connectivity</link>
    <copyright>NintendoWorldReport.com</copyright>
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    <lastBuildDate>Sat, 02 Feb 2019 21:09:00 -0500</lastBuildDate>
    <pubDate>Sat, 02 Feb 2019 21:09:00 -0500</pubDate>
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    <itunes:subtitle>A Variety of Topics Covered by a Variety of Nintendo World Report&apos;s Staff.</itunes:subtitle>
    <itunes:summary>NWR Connectivity is a weekly podcast that is focused on connecting the listeners to the going-ons at Nintendo World Report. It highlights key stories and features from the site while also pulling in a variety of staff members to talk about different topics, such as new releases and important news stories. This is your ticket into the minds behind Nintendo World Report, for better or worse. </itunes:summary>
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    <itunes:category text="Technology"/>
    <itunes:keywords>nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
    <itunes:author>NintendoWorldReport.com</itunes:author>
    <itunes:owner>
      <itunes:email>connectivity@nintendoworldreport.com</itunes:email>
      <itunes:name>Nintendo World Report</itunes:name>
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      <title>NWR Connectivity</title>
      <link>http://www.nintendoworldreport.com/connectivity</link>
      <description>NWR Connectivity is a weekly podcast that is focused on connecting the listeners to the going-ons at Nintendo World Report. It highlights key stories and features from the site while also pulling in a variety of staff members to talk about different topics, such as new releases and important news stories. This is your ticket into the minds behind Nintendo World Report, for better or worse. </description>
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<item>
<title>Connectivity Cookie Catastrophe Nintendo Direct Reaction</title>
      <description>After a fissure in space time opened in Chicago, multiple eras of Connectivity hosts were pulled together into an Air B and B. Then completely unrelated Nintendo decided to have a Nintendo Direct so we quickly and poorly recorded a podcast with whatever we had sitting around.


	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show! Create your podcast today! #madeonzencastr <a href="https://zencastr.com/?via=nwr">https://zencastr.com/?via=nwr</a>
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/70469</link>
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      <pubDate>Sat, 29 Mar 2025 08:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Everyone is here</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">After a fissure in space time opened in Chicago, multiple eras of Connectivity hosts were pulled together into an Air B and B. Then completely unrelated Nintendo decided to have a Nintendo Direct so we quickly and poorly recorded a podcast with whatever we had sitting around.

	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show! Create your podcast today! #madeonzencastr <a href="https://zencastr.com/?via=nwr">https://zencastr.com/?via=nwr</a>
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:14:07</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, switch, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 399: ReCore Connectivity Game Club</title>
      <description>John Rairdin arrives with his pick for the Game Club and let's just say it doesn't go over quite as well as Outer Wilds did. Join us as we look back at what should have been an incredible spiritual sequel to Metroid Prime, but was instead a budget title developed in an afternoon.


	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show! Create your podcast today! #madeonzencastr <a href="https://zencastr.com/?via=nwr">https://zencastr.com/?via=nwr</a>
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/68767</link>
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      <pubDate>Fri, 11 Oct 2024 09:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">They had the concept of a game.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">John Rairdin arrives with his pick for the Game Club and let's just say it doesn't go over quite as well as Outer Wilds did. Join us as we look back at what should have been an incredible spiritual sequel to Metroid Prime, but was instead a budget title developed in an afternoon.

	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show! Create your podcast today! #madeonzencastr <a href="https://zencastr.com/?via=nwr">https://zencastr.com/?via=nwr</a>
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:26:27</itunes:duration>
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      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
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<item>
<title>Gamescom 2024 Special</title>
      <description>John is joined by Willem Hilhorst fresh off his trip to Gamescom 2024. Willem shares a bit about his work in games preservation and a brief summary of Gamescom as a convention, before diving into everything he did while he was there. As a special treat this episode is also available in video form on our Youtube.


	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show! Create your podcast today! #madeonzencastr <a href="https://zencastr.com/?via=nwr">https://zencastr.com/?via=nwr</a>
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/68378</link>
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      <pubDate>Fri, 29 Aug 2024 09:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">We interupt your normally scheduled Game Club for this important convention.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">John is joing by Willem Hilhorst fresh off his trip to Gamescom 2024. Willem shares a bit about his work in games preservation and a brief summary of Gamescom as a convention, before diving into everything he did while he was there. As a special treat this episode is also available in video form on our Youtube.

	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:02:07</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, switch, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 398: The Outer Wilds - Connectivity Game Club</title>
      <description>The NWR Connectivity Game Club returns with the cast each picking a game for the rest of the crew to play. Up first is The Outer Wilds as submitted by Melanie Zawodniak. We do our best to avoid spoilers for the first half of the episode, but we strongly recommend that if you have any interest in playing this game, you do so before listening to this episode.


	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/67890</link>
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      <pubDate>Fri, 19 Jul 2024 09:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Spoilers</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">The NWR Connectivity Game Club returns with the cast each picking a game for the rest of the crew to play. Up first is The Outer Wilds as submitted by Melanie Zawodniak. We do our best to avoid spoilers for the first half of the episode, but we strongly recommend that if you have any interest in playing this game, you do so before listening to this episode.

	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:31:48</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, switch, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Announcing the Connectivity Game Club</title>
      <description>While John and Neal take a break from weekly Connectivity episodes, we've decided to pivot to a new format inspired by our popular Game Club episodes. Starting in July we'll be posting monthly (hopefully) episodes of a brand new Game Club. But this time, rather than basing games around a specific franchise, each member of the cast will choose a game to make everyone else play through.

We'll be recording our first episode based on Melanie's pick, Outer Wilds in mid July. Pick up the game on your platform of Choice and play along with us!


	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/67392</link>
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      <pubDate>Tue, 11 Jun 2024 09:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">We're back kinda.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">While John and Neal take a break from weekly Connectivity episodes, we've decided to pivot to a new format inspired by our popular Game Club episodes. Starting in July we'll be posting monthly (hopefully) episodes of a brand new Game Club. But this time, rather than basing games around a specific franchise, each member of the cast will choose a game to make everyone else play through.

We'll be recording our first episode based on Melanie's pick, Outer Wilds in mid July. Pick up the game on your platform of Choice and play along with us!
	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">00:01:18</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, switch, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 397: Nintendo is Releasing Something This Fall</title>
      <description>John and Neal return after a month off with a new, somehow even less structured, podcast format. Nintendo has announced release dates for all of their confirmed 2024 games and they cut off in June. Nintendo has something unanounced happening this fall. Could it be Metroid? Mario Party? Hyrule Warriors?


	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/66594</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity397.mp3" length="47278460" type="audio/mpeg"/>
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      <pubDate>Fri, 15 Mar 2024 09:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">We don't know what, but they cleared a space.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">John and Neal return after a month off with a new, somehow even less structured, podcast format. Nintendo has announced release dates for all of their confirmed 2024 games and they cut off in June. Nintendo has something unanounced happening this fall. Could it be Metroid? Mario Party? Hyrule Warriors?
	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">00:54:22</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, switch, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 396: Xbox Does Exactly What They Said They Would and Everyone is Scared</title>
      <description>John and Neal provide the NWR podcast update on the Xbox Business Update. Ultimately it's pretty much all exactly in line with what Xbox (and John and Neal) have been saying they would do for the past decade.


	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/66270</link>
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      <pubDate>Fri, 16 Feb 2024 09:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">A plan 10 years in the making is still catching everyone off guard.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">John and Neal provide the NWR podcast update on the Xbox Business Update. Ultimately it's pretty much all exactly in line with what Xbox (and John and Neal) have been saying they would do for the past decade.
	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">00:48:49</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, switch, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 395: The Best of Classic Literature on NES</title>
      <description>A bit of listener mail sends John and Alex down a winding path of replaying games they've already finished. Alex is drawn in by the siren song of Earthbound. John decides to see if he can beat Star Fox Zero without motion controls (for science). Then the fellas turn their attention to listing off their most replayed games and things get oddly literary.


	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/66151</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity395.mp3" length="86080420" type="audio/mpeg"/>
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      <pubDate>Fri, 02 Feb 2024 09:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Revisiting some old favorites.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">A bit of listener mail sends John and Alex down a winding path of replaying games they've already finished. Alex is drawn in by the siren song of Earthbound. John decides to see if he can beat Star Fox Zero without motion controls (for science). Then the fellas turn their attention to listing off their most replayed games and things get oddly literary.
	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">00:59:38</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, switch, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 394: Games Take a While to Make</title>
      <description>Some listener mail leads us down a discussion of the development of Metroid Prime 4 before turning our attention to some recent Microsoft news (We recorded this before they laid off 1.9k staff). Finally Neal revisits a classic Pokemon game and John expresses his thoughts on the recent Palworld controversy (We recorded this before the Pokemon Company put out a statement). This episode was edited by Alex De Freitas.
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/66091</link>
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      <pubDate>Fri, 26 Jan 2024 09:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Unless of course you rip all your assets from Pokemon</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Some listener mail leads us down a discussion of the development of Metroid Prime 4 before turning our attention to some recent Microsoft news (We recorded this before they laid off 1.9k staff). Finally Neal revisits a classic Pokemon game and John expresses his thoughts on the recent Palworld controversy (We recorded this before the Pokemon Company put out a statement). This episode was edited by Alex De Freitas.
	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">00:59:36</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, switch, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 393: Sell Me Your Games as NFTs Ubisoft</title>
      <description>Alex joins John for a short episode as we enjoy the calm before the storm. 2024 gets off on the right foot with Prince of Persia. The NSO adds two games we hope we like as much as we remember. And finally Ace Combat is apparently making its way to Switch.
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/66016</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity393.mp3" length="60092298" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity393.mp3</guid>
      <pubDate>Fri, 19 Jan 2024 09:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">I want to own games, you want money, it's the perfect plan.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Alex joins John for a short episode as we enjoy the calm before the storm. 2024 gets off on the right foot with Prince of Persia. The NSO adds two games we hope we like as much as we remember. And finally Ace Combat is apparently making its way to Switch.
	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">00:41:41</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, switch, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 392: The Slightly Delayed Game of the Year Episode</title>
      <description>Neal returns to join John for a countdown of the personal game of the year lists. But first, the fellas turn to some listener mail to discuss one of 2024's most mysterious upcoming games.
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/65950</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity392.mp3" length="114392158" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity392.mp3</guid>
      <pubDate>Fri, 05 Jan 2024 09:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Made with 50% real Nintendo games.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Neal returns to join John for a countdown of the personal game of the year lists. But first, the fellas turn to some listener mail to discuss one of 2024's most mysterious upcoming games.
	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:19:24</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, switch, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 391: The Fallen Switch Timeline</title>
      <description>We're back from our December break! Matt and Alex join John to discuss what they've been playing the past few weeks before diving into a ranking of Switch release schedules. Don't forget if you're an NWR Patreon supporter you have a bonus episode of NWR Connectivity available now!
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/65901</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity391.mp3" length="96991150" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity391.mp3</guid>
      <pubDate>Thu, 07 Dec 2023 09:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">The weirdest end of year ranking you'll hear.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">We're back from our December break! Matt and Alex join John to discuss what they've been playing the past few weeks before diving into a ranking of Switch release schedules. Don't forget if you're an NWR Patreon supporter you have a bonus episode of NWR Connectivity available now!
	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:07:20</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, switch, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 390: Words Mean Things Geoff</title>
      <description>In this raw unedited episode, John and Neal give their predictions for the show that drives God ever further from His children, otherwise known as the Game Awards. But first, listener mail!
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/65706</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity390.mp3" length="74538050" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity390.mp3</guid>
      <pubDate>Thu, 07 Dec 2023 09:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Cyberpunk is an indie game.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">In this raw unedited episode, John and Neal give their predictions for the show that drives God ever further from His children, otherwise known as the Game Awards. But first, listener mail!
	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">00:51:45</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, switch, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 389: A Game in the Life</title>
      <description>NWR Reviews Editor, Jordan Rudek joins John and Neal to discuss his new book <b>A Game in the Life</b>. You can find store links where you can purchase A Game In The Life <a href="https://books2read.com/agameinthelife" target="_blank">here</a>. Next, Jordan and Neal dive deep into Super Mario RPG while John takes a nap. The boys wrap things up with a discussion of media bias and of course, a little Zelda talk.
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/65596</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity389.mp3" length="115198244" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity389.mp3</guid>
      <pubDate>Fri, 24 Nov 2023 09:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Not currently available at your local grocery store.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NWR Reviews Editor, Jordan Rudek joins John and Neal to discuss his new book <b>A Game in the Life</b>. You can find store links where you can purchase A Game In The Life <a href="https://books2read.com/agameinthelife" target="_blank">here</a>. Next, Jordan and Neal dive deep into Super Mario RPG while John takes a nap. The boys wrap things up with a discussion of media bias and of course, a little Zelda talk.
	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:19:55</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, switch, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 388: Neal's Trials in the Desert</title>
      <description>Neal returns from a successful expedition to Super Nintendo World to give his impressions of Universal's Nintendo themed park. Afterwards John puts his claim of being able to separate art and artist to the test and visits the wizarding world (while flipping off its original creator) to discuss Hogwarts Legacy on Nintendo Switch. Finally, we reply to your thoughts on the Legend of Zelda movie with some listener mail.
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/65506</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity388.mp3" length="105324287" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity388.mp3</guid>
      <pubDate>Fri, 17 Nov 2023 09:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Journey to Super Nintendo World</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Neal returns from a successful expedition to Super Nintendo World to give his impressions of Universal's Nintendo themed park. Afterwards John puts his claim of being able to separate art and artist to the test and visits the wizarding world (while flipping off its original creator) to discuss Hogwarts Legacy on Nintendo Switch. Finally, we reply to your thoughts on the Legend of Zelda movie with some listener mail.
	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:13:07</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, switch, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 387: Average Tuesday Night Zelda Announcement</title>
      <description>Neal is lost in the desert and chaos has broken loose. Matt's talking about Fortnite, John is playing JRPGs, Link is a real boy, and Alex... well Alex played Shadow of the Colossus which is honestly pretty great.
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/65433</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity387.mp3" length="81119896" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity387.mp3</guid>
      <pubDate>Fri, 10 Nov 2023 09:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">How'd you like to make a quick morbillion?</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Neal is lost in the desert and chaos has broken loose. Matt's talking about Fortnite, John is playing JRPGs, Link is a real boy, and Alex... well Alex played Shadow of the Colossus which is honestly pretty great.
	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:24:05</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, switch, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 386: The One Where We Talk About Super Mario Bros Wonder</title>
      <description>The 2D Mario Game Club squad plus Alex assemble to to discuss the very good new Mario game. They of course also get distracted by other stuff.
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/65314</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity386.mp3" length="106711700" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity386.mp3</guid>
      <pubDate>Fri, 27 Oct 2023 09:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Bookended by segue.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">The 2D Mario Game Club squad plus Alex assemble to to discuss the very good new Mario game. They of course also get distracted by other stuff.
	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:14:04</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, switch, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 385: Super Sonicstars</title>
      <description>Noted Sonic fan John Rairdin gives his initial impressions of Sonic Superstars. Surely this time he'll like Sonic. Meanwhile Microsoft completes their purchase of Activision, Blizzard, King, and most importantly, our hearts. Finally we round things off with some follow up thoughts on the New Super Mario series in the moments before we start Mario Wonder.
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/65250</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity385.mp3" length="60026923" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity385.mp3</guid>
      <pubDate>Fri, 20 Oct 2023 09:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Stars Supersonic</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Noted Sonic fan John Rairdin gives his initial impressions of Sonic Superstars. Surely this time he'll like Sonic. Meanwhile Microsoft completes their purchase of Activision, Blizzard, King, and most importantly, our hearts. Finally we round things off with some follow up thoughts on the New Super Mario series in the moments before we start Mario Wonder.
	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:11:21</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, switch, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 384: The New Super Mario Quadrilogy</title>
      <description>In the final part of our 2D Mario Game Club leading up to Super Mario Bros Wonder, we discuss the New Super Mario Bros series. And also for some reason Castlevania: Lords of Shadow: Mirror of Fate. Were these games good? How do they compare to the rest of the series? Can they inform our expecations for Wonder? Is Castlevania: Lords of Shadow: Mirror of Fate better than anything Arzest has ever made? Let's find out!
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/65177</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity384.mp3" length="83497695" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity384.mp3</guid>
      <pubDate>Fri, 13 Oct 2023 09:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Part 3 of the 2D Mario Game Club</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">In the final part of our 2D Mario Game Club leading up to Super Mario Bros Wonder, we discuss the New Super Mario Bros series. And also for some reason Castlevania: Lords of Shadow: Mirror of Fate. Were these games good? How do they compare to the rest of the series? Can they inform our expecations for Wonder? Is Castlevania: Lords of Shadow: Mirror of Fate better than anything Arzest has ever made? Let's find out!
	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:39:15</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, switch, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 383: Alex and Neal Embrace Their Inner Pupa</title>
      <description>Neal and Alex enjoy what may be a surprise late contender for Game of the Year in Cocoon. John meanwhile has mostly been playing with his new thermostat which can likely run Doom.
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/65107</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity383.mp3" length="57212176" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity383.mp3</guid>
      <pubDate>Fri, 6 Oct 2023 09:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">And John gets a new air conditioner.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Neal and Alex enjoy what may be a surprise late contender for Game of the Year in Cocoon. John meanwhile has mostly been playing with his new thermostat which can likely run Doom.
	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">00:39:43</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, switch, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 382: Sports Talk With John</title>
      <description>We got a review copy of the new NOT FIFA game FC 24. John played it like the massive sports person that he is. Meanwhile Neal was playing things John is well known for not liking, such as F-Zero. It's a weird start to the episode. The fellas then turn to some listener mail and a quick discussion of the recent Xbox leaks from the FTC hearing.
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/65045</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity382.mp3" length="79071526" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity382.mp3</guid>
      <pubDate>Fri, 29 Sep 2023 09:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">We recorded this AFTER the Xbox leak.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">We got a review copy of the new NOT FIFA game FC 24. John played it like the massive sports person that he is. Meanwhile Neal was playing things John is well known for not liking, such as F-Zero. It's a weird start to the episode. The fellas then turn to some listener mail and a quick discussion of the recent Xbox leaks from the FTC hearing.
	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">00:54:54</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, switch, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 381: We Recorded This Before Xbox Leaked Everything</title>
      <description>John, Neal, and Alex gather at the beginning of what would surely be a normal and not exciting week. Neal gives his thoughts on the Nintendo Direct (having been busy listening to a wide assortment of brass instruments), and John finally has a chance to talk about Starfield. The gang also catches up with their listener mail discussing the price of various online subscriptions.
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/64942</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity381.mp3" length="50399903" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity381.mp3</guid>
      <pubDate>Fri, 22 Sep 2023 09:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">I'm sure recording Monday night will be fine.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">John, Neal, and Alex gather at the beginning of what would surely be a normal and not exciting week. Neal gives his thoughts on the Nintendo Direct (having been busy listening to a wide assortment of brass instruments), and John finally has a chance to talk about Starfield. The gang also catches up with their listener mail discussing the price of various online subscriptions.
	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">00:59:51</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, switch, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>


<item>
<title>Episode 380: Nintendo Announces Princess Peach... again</title>
      <description>John and Alex react to the September 2023 Nintendo Direct. John tries to say nice things about Paper Mario.

	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/64875</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity380.mp3" length="34357119" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity380.mp3</guid>
      <pubDate>Fri, 15 Sep 2023 09:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">And we enter the Paper Mario discourse.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">John and Alex react to the September 2023 Nintendo Direct. John tries to say nice things about Paper Mario.
	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">00:40:44</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, switch, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 379: Super Mario Land, World, and Land 2</title>
      <description>The gang returns to talk about Mario's arrival on the Super Nintendo, along with his two Game Boy titles. Has Super Mario World truely stood the test of time? And are the land games good or just delightfully weird. Find out in this episode of NWR Connectivity!

	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/64765</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity379.mp3" length="47278460" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity379.mp3</guid>
      <pubDate>Fri, 8 Sep 2023 09:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Part 2 of the 2D Mario Game Club</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">The gang returns to talk about Mario's arrival on the Super Nintendo, along with his two Game Boy titles. Has Super Mario World truely stood the test of time? And are the land games good or just delightfully weird. Find out in this episode of NWR Connectivity!
	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">00:56:13</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, switch, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 378: Sea of English Majors</title>
      <description>Alex joins Neal and John to discuss the release of Sea of Stars and our incredibly positive opinions of it. Even John played it... for a few minutes. Alex then touches on his review of Bombrush Cyberfunk before we turn to a small backlog of listener mail.

	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/64709</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity378.mp3" length="72695157" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity378.mp3</guid>
      <pubDate>Fri, 1 Sep 2023 09:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">And somehow Tears of the Kingdom shows up again.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Alex joins Neal and John to discuss the release of Sea of Stars and our incredibly positive opinions of it. Even John played it... for a few minutes. Alex then touches on his review of Bombrush Cyberfunk before we turn to a small backlog of listener mail.
	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:26:18</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, switch, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 377: Neal Embraces His Inner Sad Dad</title>
      <description>John and Neal reunite after a series of scheduling issues. Without John's weekly guidence we find that Neal has been led astray by the temptations of the world and purchased a Playstation 5.

	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/64601</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity377.mp3" length="49061720" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity377.mp3</guid>
      <pubDate>Fri, 18 Aug 2023 09:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">And John can't spell Asobi.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">John and Neal reunite after a series of scheduling issues. Without John's weekly guidence we find that Neal has been led astray by the temptations of the world and purchased a Playstation 5.
	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">00:58:20</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, switch, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 376: The Alex and John D and D Show</title>
      <description>John and Alex recently discovered that they were both playing Baldur's Gate 3. They both really like it. Like game of the year level of like it. So in this episode they talk about it a bunch.

	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/64501</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity376.mp3" length="46888979" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity376.mp3</guid>
      <pubDate>Fri, 11 Aug 2023 09:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">It's just all Baldur's Gate.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">John and Alex recently discovered that they were both playing Baldur's Gate 3. They both really like it. Like game of the year level of like it. So in this episode they talk about it a bunch.

	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">00:55:44</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, switch, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 375: 2D Mario Game Club - The NES Era</title>
      <description>Matt joins John and Neal to talk through the titles that redefined console gaming. How has the original Super Mario Bros. aged? What's the best version of Mario 2? Can anyone think of anything bad to say about Mario 3? And is anyone even watching Marvel Secret Invasion?

	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/64387</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity375.mp3" length="103524710" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity375.mp3</guid>
      <pubDate>Fri, 28 Jul 2023 09:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Part 1 of the 2D Mario Game Club</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Matt joins John and Neal to talk through the titles that redefined console gaming. How has the original Super Mario Bros. aged? What's the best version of Mario 2? Can anyone think of anything bad to say about Mario 3? And is anyone even watching Marvel Secret Invasion?

	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:11:32</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, switch, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 374: Fireside Chat by the Burning Pikmin</title>
      <description>John is yet again lost in space so Neal is joined by returning editor Alex de Freitas for a chill chat about Pikmin and the new Pikmin 4 demo as well as an obligatory check-in with Tears of the Kingdom. Then the duo round out the show with a fun piece of listener mail.

	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/64260</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity374.mp3" length="77990505" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity374.mp3</guid>
      <pubDate>Fri, 14 Jul 2023 09:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Return of the editor.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">John is yet again lost in space so Neal is joined by returning editor Alex de Freitas for a chill chat about Pikmin and the new Pikmin 4 demo as well as an obligatory check-in with Tears of the Kingdom. Then the duo round out the show with a fun piece of listener mail.

	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">00:53:48</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, switch, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 373: A Festival of One or More Games</title>
      <description>NWR's Summer Game(s) Fest team of Alex Orona and Joel DeWitte join John to discuss our first in-person experience with not E3. But before that we hear Joel's thoughts on Tears of the Kingdom and Alex's expiriences with Final Fantasy XVI on something called a Playstation 5.

This episode is brought to you in part by Wongo Puzzles. Use our special link https://zen.ai/nwrconnectivity to save 10% at wongopuzzles.com. The discount will be applied at checkout!

	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/64085</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity373.mp3" length="49984808" type="audio/mpeg"/>
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      <pubDate>Fri, 30 Jun 2023 09:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">And the premier of Playstation 5 coverage on Connectivity</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NWR's Summer Game(s) Fest team of Alex Orona and Joel DeWitte join John to discuss our first in-person experience with not E3. But before that we hear Joel's thoughts on Tears of the Kingdom and Alex's expiriences with Final Fantasy XVI on something called a Playstation 5.

This episode is brought to you in part by Wongo Puzzles. Use our special link https://zen.ai/nwrconnectivity to save 10% at wongopuzzles.com. The discount will be applied at checkout!

	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">00:59:27</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, switch, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 372: The Fall and Rise of the June Direct</title>
      <description>In this unedited raw episode John and Neal sit down to talk through yesterday's Nintendo Direct. It got off to an oddly slow start before suddenly picking up speed 10 minutes in. Who's making Mario RPG? Should we be worried by vague 2024 announcements? What do Mario's staunchly stated republican beliefs mean for the future of 2D Mario? All that and more in this episode of NWR Connectivity.

This episode is brought to you in part by Wongo Puzzles. Use our special link https://zen.ai/nwrconnectivity to save 10% at wongopuzzles.com. The discount will be applied at checkout!

	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/64085</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity372.mp3" length="63015160" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity372.mp3</guid>
      <pubDate>Thu, 22 Jun 2023 09:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Good speed, bad acceleration.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">In this unedited raw episode John and Neal sit down to talk through yesterday's Nintendo Direct. It got off to an oddly slow start before suddenly picking up speed 10 minutes in. Who's making Mario RPG? Should we be worried by vague 2024 announcements? What do Mario's staunchly stated republican beliefs mean for the future of 2D Mario? All that and more in this episode of NWR Connectivity.

This episode is brought to you in part by Wongo Puzzles. Use our special link https://zen.ai/nwrconnectivity to save 10% at wongopuzzles.com. The discount will be applied at checkout!

	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:15:00</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, switch, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 371: Summer Extended Direct Showcase of Games 2023</title>
      <description>Now that there is no centralized event, it's kind of weird that we all (except Nintendo) just hold press conferences in the same week in June. Anyway, they were largely pretty good! Except for Geoff's. Geoff's was boring.

This episode is brought to you in part by Wongo Puzzles. Use our special link https://zen.ai/nwrconnectivity to save 10% at wongopuzzles.com. The discount will be applied at checkout!

	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/63980</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity371.mp3" length="51758496" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity371.mp3</guid>
      <pubDate>Fri, 16 Jun 2023 09:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Also James Cameron will never be as good as Ridley Scott!</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Now that there is no centralized event, it's kind of weird that we all (except Nintendo) just hold press conferences in the same week in June. Anyway, they were largely pretty good! Except for Geoff's. Geoff's was boring.

This episode is brought to you in part by Wongo Puzzles. Use our special link https://zen.ai/nwrconnectivity to save 10% at wongopuzzles.com. The discount will be applied at checkout!

	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:01:34</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, switch, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 370: Only 2,190 Days Until the Next Zelda</title>
      <description>Pikmin 4 is just around the corner and perhaps so is a Pikmin 4 Direct. John and Neal discuss the possibilities of the next Nintendo Direct before turning their attention to the sustainability of 6-year development times on The Legend of Zelda. The boys then turn their attention to what they've been playing (that isn't Zelda) before inevitably getting distracted by, you guessed it, Zelda.

This episode is brought to you in part by Wongo Puzzles. Use our special link https://zen.ai/nwrconnectivity to save 10% at wongopuzzles.com. The discount will be applied at checkout!

	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/63913</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity370.mp3" length="65627056" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity370.mp3</guid>
      <pubDate>Fri, 9 Jun 2023 09:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">A look ahead at 2029.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Pikmin 4 is just around the corner and perhaps so is a Pikmin 4 Direct. John and Neal discuss the possibilities of the next Nintendo Direct before turning their attention to the sustainability of 6-year development times on The Legend of Zelda. The boys then turn their attention to what they've been playing (that isn't Zelda) before inevitably getting distracted by, you guessed it, Zelda.

This episode is brought to you in part by Wongo Puzzles. Use our special link https://zen.ai/nwrconnectivity to save 10% at wongopuzzles.com. The discount will be applied at checkout!

	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:18:04</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, switch, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 369: Matt Brings News of the Pocket Monsters</title>
      <description>Answering the call of his ancestral people, Neal returns to the mountains to undergo the sacred trials. Meanwhile, John asked Alex and Matt if they want to talk about video games. Matt has been watching new episodes of Pokémon that haven't even made it to the west yet, and everyone has been playing a lot of Zelda.

This episode is brought to you in part by Wongo Puzzles. Use our special link https://zen.ai/nwrconnectivity to save 10% at wongopuzzles.com. The discount will be applied at checkout!

	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/63849</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity369.mp3" length="56911947" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity369.mp3</guid>
      <pubDate>Fri, 2 Jun 2023 09:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">And more Zelda talk.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Answering the call of his ancestral people, Neal returns to the mountains to undergo the sacred trials. Meanwhile, John asked Alex and Matt if they want to talk about video games. Matt has been watching new episodes of Pokémon that haven't even made it to the west yet, and everyone has been playing a lot of Zelda.

This episode is brought to you in part by Wongo Puzzles. Use our special link https://zen.ai/nwrconnectivity to save 10% at wongopuzzles.com. The discount will be applied at checkout!

	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:07:42</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, switch, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 368: Happy Thoughts on a Tearful Kingdom</title>
      <description>The Legend of Zelda: Tears of the Kingdom is out and we've been playing it non-stop. But before we get to our initial thoughts on Link's latest adventure, we answer some listener mail regarding Xbox and the Playdate.

This episode is brought to you in part by Wongo Puzzles. Use our special link https://zen.ai/nwrconnectivity to save 10% at wongopuzzles.com. The discount will be applied at checkout!

	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/63728</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity368.mp3" length="53060785" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity368.mp3</guid>
      <pubDate>Fri, 19 May 2023 10:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">And some Xbox talk.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">The Legend of Zelda: Tears of the Kingdom is out and we've been playing it non-stop. But before we get to our initial thoughts on Link's latest adventure, we answer some listener mail regarding Xbox and the Playdate.

This episode is brought to you in part by Wongo Puzzles. Use our special link https://zen.ai/nwrconnectivity to save 10% at wongopuzzles.com. The discount will be applied at checkout!

	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:13:39</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, switch, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 367: Xenoblade Chronicles 3: Future Redeem Spoilercast</title>
      <description>In a desperate attempt to keep the backlog under control, John, Neal, and Alex flew through Xenoblade 3's Future Redeemed DLC. We start with some general (mostly spoiler-free) discussion of gameplay before diving into what the ending of Future Redeemed means for the rest of the series.

	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/63680</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity367.mp3" length="105281132" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity367.mp3</guid>
      <pubDate>Fri, 12 May 2023 10:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Because absolutely nothing more significant has released... right?</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">In a desperate attempt to keep the backlog under control, John, Neal, and Alex flew through Xenoblade 3's Future Redeemed DLC. We start with some general (mostly spoiler-free) discussion of gameplay before diving into what the ending of Future Redeemed means for the rest of the series.

	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:12:45</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, switch, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 366: The Legend of Zelda: Breath of the Wild</title>
      <description>The 3D Zelda game club finally draws to a close (until next week). The panel is joined by special guest Lauren Ronaghan to discuss the game's place in history, its design, and its accessibility to a new group of fans.

	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/63621</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity366.mp3" length="107478448" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity366.mp3</guid>
      <pubDate>Fri, 5 May 2023 10:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Part 6 of the 3D Zelda Game Club.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">The 3D Zelda game club finally draws to a close (until next week). The panel is joined by special guest Lauren Ronaghan to discuss the game's place in history, its design, and its accessibility to a new group of fans.

	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">02:29:04</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, switch, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 365: Good Vibes of the Kingdom</title>
      <description>Steve Bowling of Good Vibes Gaming fame joins John and Neal to discuss his recent preview of The Legend of Zelda: Tears of the Kingdom. Don't forget to check out Steve's <a href="https://youtu.be/Mq07sK-q-S0">full preview</a>.

	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/63563</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity365.mp3" length="43787557" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity365.mp3</guid>
      <pubDate>Wed, 26 Apr 2023 12:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Steve from Good Vibes Gaming played Zelda so we kidnapped him!</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Steve Bowling of Good Vibes Gaming fame joins John and Neal to discuss his recent preview of The Legend of Zelda: Tears of the Kingdom. Don't forget to check out Steve's <a href="https://youtu.be/Mq07sK-q-S0">full preview</a>.

	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:00:43</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, switch, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 364: N64 Games for REAL Fans</title>
      <description>When you think about the Nintendo 64 you probably think about Mario 64, Ocarina of Time, and Star Fox 64 but those weren't the only games we were playing in the back half of the 90's. John and Neal explore the often-ignored world of third-party Nintendo 64 games. Contrary to popular opinion there were quite a few. And with the absence of Square/Enix, the Nintendo 64 got to have good games instead. (John wrote that last sentence).

	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/63408</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity364.mp3" length="52839761" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity364.mp3</guid>
      <pubDate>Fri, 14 Apr 2023 10:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Is it a sports game?</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">When you think about the Nintendo 64 you probably think about Mario 64, Ocarina of Time, and Star Fox 64 but those weren't the only games we were playing in the back half of the 90's. John and Neal explore the often-ignored world of third-party Nintendo 64 games. Contrary to popular opinion there were quite a few. And with the absence of Square/Enix, the Nintendo 64 got to have good games instead. (John wrote that last sentence).

	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:13:05</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, switch, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 363: The Greatest Seven Days In Video Game Movie History</title>
      <description>John and Neal stumble into the podcast, covered in popcorn crumbs and ready to talk about movies. We hold off on the Mario spoilers until the end of the episode so join us for a discussion of the new animated film along with the car-chase filled Tetris movie.

	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/63358</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity363.mp3" length="41315248" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity363.mp3</guid>
      <pubDate>Fri, 7 Apr 2023 10:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Featuring Tetris and the Super Mario Bros Movie</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">John and Neal stumble into the podcast, covered in popcorn crumbs and ready to talk about movies. We hold off on the Mario spoilers until the end of the episode so join us for a discussion of the new animated film along with the car-chase filled Tetris movie.

	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">00:57:18</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, switch, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 362: The Legend of Zelda: Skyward Sword - Game Club</title>
      <description>The gang assembles to discuss the controversial title, The Legend of Zelda: Skyward Sword. Is this the peak of what Link to the Past started? A dissaster that necessitated the soft reboot into Breath of the Wild? Some other sithian absolute? Find out in this episode of the 3D Zelda Game Club and don't forget to join us for our playthrough of The Legend of Zelda: Breath of the Wild.

	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/63268</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity362.mp3" length="94369308" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity362.mp3</guid>
      <pubDate>Fri, 31 Mar 2023 10:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Part 5 of the 3D Zelda Game Club.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">The gang assembles to discuss the controversial title, The Legend of Zelda: Skyward Sword. Is this the peak of what Link to the Past started? A dissaster that necessitated the soft reboot into Breath of the Wild? Some other sithian absolute? Find out in this episode of the 3D Zelda Game Club and don't forget to join us for our playthrough of The Legend of Zelda: Breath of the Wild.

	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">02:10:43</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, switch, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>


<item>
<title>Episode 361: Xenologue Chronicles</title>
      <description>With Neal out this week, Matt Zawodniak joins John to talk about some not-so-recent releases, Fire Emblem DLC both old and new, and The Last of Us (a show neither of them actually watched).

	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/63212</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity361.mp3" length="108369293" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity361.mp3</guid>
      <pubDate>Fri, 24 Mar 2023 10:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Return of the Matt.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">With Neal out this week, Matt Zawodniak joins John to talk about some not-so-recent releases, Fire Emblem DLC both old and new, and The Last of Us (a show neither of them actually watched).

	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:14:55</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, switch, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 360: Remaster Waialae Country Club: True Golf Classics You Cowards!</title>
      <description>John and Neal take to listener mail once again to dig into the possibility of a major Gamecube Remaster. Keeping on that topic, the fellas explore their most desired remake from Nintendo 64 and Nintendo DS.

	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/63097</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity360.mp3" length="86387513" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity360.mp3</guid>
      <pubDate>Fri, 10 Mar 2023 10:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Lightly used listener mail.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">John and Neal take to listener mail once again to dig into the possibility of a major Gamecube Remaster. Keeping on that topic, the fellas explore their most desired remake from Nintendo 64 and Nintendo DS.

	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">00:59:41</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, switch, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>
    
<item>
<title>Episode 359: Here's the Mail</title>
      <description>After spending most of February on very specifically themed episodes, we've built up quite a bit of listener mail. Alex joins John and Neal to answer your burning questions about the eShop, Gamecube remasters, and so much more!

	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/63033</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity359.mp3" length="110244011" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity359.mp3</guid>
      <pubDate>Fri, 03 Mar 2023 10:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">And Neal finally buys Rebel Galaxy Outlaw.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">After spending most of February on very specifically themed episodes, we've built up quite a bit of listener mail. Alex joins John and Neal to answer your burning questions about the eShop, Gamecube remasters, and so much more!

	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:16:16</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, switch, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>
    
<item>
<title>Episode 358: The Star Fox 30th Anniversary Episode</title>
      <description>Fresh off the release of A Legacy in 3D: The Story of Star Fox, John and Neal sit down to discuss the understated importance of Star Fox to Nintendo as we know it. They quickly get sidetracked with Metroid Prime Remastered but its mostly about Star Fox!

	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/62904</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity358.mp3" length="51710873" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity358.mp3</guid>
      <pubDate>Fri, 24 Feb 2023 10:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Featuring Metroid</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Fresh off the release of A Legacy in 3D: The Story of Star Fox, John and Neal sit down to discuss the understated importance of Star Fox to Nintendo as we know it. They quickly get sidetracked with Metroid Prime Remastered but its mostly about Star Fox!

	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:11:38</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, switch, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 357: The Legend of Zelda Twilight Princess</title>
      <description>Special guest Super DQP joins the panel to discuss the edgiest of 3D Zeldas. Does Twilight Princess find its own identity or is it merely Ocarina of Time again? Does the HD version improve things? Could the dungeons possibly be the best in the series?

	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/62904</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity357.mp3" length="209030160" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity357.mp3</guid>
      <pubDate>Fri, 17 Feb 2023 10:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Part 4 of the 3D Zelda Game Club</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Special guest Super DQP joins the panel to discuss the edgiest of 3D Zeldas. Does Twilight Princess find its own identity or is it merely Ocarina of Time again? Does the HD version improve things? Could the dungeons possibly be the best in the series?

	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">02:24:50</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, switch, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 356: Somehow Samus Returned</title>
      <description>NWR News Editor Donald Theriault joins John and Neal to discuss what just might be one of the best Nintendo Directs... ever.

	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/62829</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity356.mp3" length="64559580" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity356.mp3</guid>
      <pubDate>Fri, 10 Feb 2023 10:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">In which Nintendo does exactly what we said, and the internet runs off with the goalposts.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NWR News Editor Donald Theriault joins John and Neal to discuss what just might be one of the best Nintendo Directs... ever.

	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:29:26</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, switch, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 355: The Last Big Hitter</title>
      <description>The Legend of Zelda: Tears of the Kingdom is set to be the very last "big hitter" for Nintendo this year. Assuming of course you very specifically define "big hitter" as something that isn't Kirby, Metroid, Xenoblade, F-Zero, Star Fox, most Zelda games, Mario sports games, Donkey Kong, Fire Emblem, Paper Mario, Yoshi, Pikmin, anything by Platinum Games, or any HD remake of a Gamecube game. Other than those.

	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/62757</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity355.mp3" length="83770583" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity355.mp3</guid>
      <pubDate>Fri, 3 Feb 2023 10:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Directed by Rian Johnson</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">The Legend of Zelda: Tears of the Kingdom is set to be the very last "big hitter" for Nintendo this year. Assuming of course you very specifically define "big hitter" as something that isn't Kirby, Metroid, Xenoblade, F-Zero, Star Fox, most Zelda games, Mario sports games, Donkey Kong, Fire Emblem, Paper Mario, Yoshi, Pikmin, anything by Platinum Games, or any HD remake of a Gamecube game. Other than those.

	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">00:57:53</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, switch, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 354: The Rush of Engaging in Horse Racing</title>
      <description>Alex joins John and Neal for a new release focused episode. From Nintendo icons like Pocket Card Jockey and Fire Emblem, to a brand-new Xbox exclusive in Hi-Fi Rush, there are a lot of great games to talk about. But first, we take a look at the state of Amiibo. Do these small plastic folks still have a place in Nintendo's future?

	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/62690</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity354.mp3" length="104377169" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity354.mp3</guid>
      <pubDate>Fri, 27 Jan 2023 10:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">And the lingering effects of Amiibo.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Alex joins John and Neal for a new release focused episode. From Nintendo icons like Pocket Card Jockey and Fire Emblem, to a brand-new Xbox exclusive in Hi-Fi Rush, there are a lot of great games to talk about. But first, we take a look at the state of Amiibo. Do these small plastic folks still have a place in Nintendo's future?

	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:12:12</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, switch, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>


<item>
<title>Episode 353: Video Games In And Out Of Jeopardy</title>
      <description>Zach joins John and Neal for a fund round of Jeopardy (Play along at home and let us know how you did). But first the gang covers recent news out of both Ubisoft and Microsoft. Is the situation as dire as it seems?

	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/62628</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity353.mp3" length="133007681" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity353.mp3</guid>
      <pubDate>Fri, 20 Jan 2023 10:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Whether you're underperforming or posting billions in profits, now is the time to cut costs.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Zach joins John and Neal for a fund round of Jeopardy (Play along at home and let us know how you did). But first the gang covers recent news out of both Ubisoft and Microsoft. Is the situation as dire as it seems?

	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:32:03</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, switch, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 352: The Anniversary of Disappointment</title>
      <description>We've got a lot of great Nintendo related anniversaries this year, and this month we've got the anniversary of possibly the worst Nintendo Direct of all time. So that's neat.

	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/62583</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity352.mp3" length="86871677" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity352.mp3</guid>
      <pubDate>Fri, 13 Jan 2023 10:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">And also, the Xenoblade X announcement.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">We've got a lot of great Nintendo related anniversaries this year, and this month we've got the anniversary of possibly the worst Nintendo Direct of all time. So that's neat.

	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:00:04</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, switch, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 351: The Last Switch Game Ever</title>
      <description>With only five games left for Nintendo to release for the rest of time, John and Neal ponder what they'll do with the site when all this is over.

	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/62530</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity351.mp3" length="82371107" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity351.mp3</guid>
      <pubDate>Sat, 7 Jan 2023 10:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">(Assuming no new games are announced between now and christmas 2025 or so)</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">With only five games left for Nintendo to release for the rest of time, John and Neal ponder what they'll do with the site when all this is over.

	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">00:56:57</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, switch, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 350: Top 5 Most Functional Online Games</title>
      <description>Just ahead of our official site wide Game of the Year awards, Neal and John run through a few of their personal favorites in random categories.

	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/62467</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity350.mp3" length="118751159" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity350.mp3</guid>
      <pubDate>Sat, 23 Dec 2022 10:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Sometimes the bar for being the best is pretty low.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Just ahead of our official site wide Game of the Year awards, Neal and John run through a few of their personal favorites in random categories.

	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:22:13</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, switch, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 349: Nintendo Wins by Doing Nothing</title>
      <description>You know when two people are fighting and you don't really want any part in it but then suddenly one of them offers you Call of Duty for ten years and suddenly its your problem? Yeah we've all been there, and so has Nintendo. John, Neal, and Alex discuss the latest in the continuing sitcom of Microsoft trying to buy Activision Blizzard King. We also have some listener mail discussing Nintendo's yearly release schedule.

	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/62366</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity349.mp3" length="97291145" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity349.mp3</guid>
      <pubDate>Sat, 10 Dec 2022 10:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Sometimes you just keep your head down and stay out of it and good things happen.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">You know when two people are fighting and you don't really want any part in it but then suddenly one of them offers you Call of Duty for ten years and suddenly its your problem? Yeah we've all been there, and so has Nintendo. John, Neal, and Alex discuss the latest in the continuing sitcom of Microsoft trying to buy Activision Blizzard King. We also have some listener mail discussing Nintendo's yearly release schedule.

	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:07:19</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, switch, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>


<item>
<title>Episode 348: Wait, Was 2022 a Bad Year?</title>
      <description>After catching up on some listener mail, it is time to get further hyped for the Mario movie. It looks weirdly good. Then its back to enjoying Pokemon despite thinking it is terrible, and a review of 2022's game output. Is there hope in 2023?

	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/62280</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity348.mp3" length="98692841" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity348.mp3</guid>
      <pubDate>Fri, 02 Dec 2022 10:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">At least we'll always have Chris Pratt.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">After catching up on some listener mail, it is time to get further hyped for the Mario movie. It looks weirdly good. Then its back to enjoying Pokemon despite thinking it is terrible, and a review of 2022's game output. Is there hope in 2023?

	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:08:18</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, switch, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 347: Raw Uncooked Pokemon</title>
      <description>We gave Alex the week off for this special, unedited episode of Connectivity. So nothing you hear is his fault. Neal and John dive deep into their impressions of Pokemon Scarlet and Violet before moving on to some listener mail.

	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/62218</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity347.mp3" length="36626868" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity347.mp3</guid>
      <pubDate>Fri, 24 Nov 2022 10:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">The Thanksgiving Special</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">We gave Alex the week off for this special, unedited episode of Connectivity. So nothing you hear is his fault. Neal and John dive deep into their impressions of Pokemon Scarlet and Violet before moving on to some listener mail.

	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">00:50:51</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, switch, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 346: The Wii U Holiday Special</title>
      <description>The Wii U is ten years old. John and Neal recall the reveal and their experiences with the system.


	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/62173</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity346.mp3" length="84385289" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity346.mp3</guid>
      <pubDate>Fri, 18 Nov 2022 10:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Our precious boy turns ten.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">The Wii U is ten years old. John and Neal recall the reveal and their experiences with the system.

	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">00:58:23</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, switch, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 345: The Final Frontier of Sonic</title>
      <description>With Silksong out of the way it appears there is finally room to talk about Sports Story. John and Neal delve into this week's Indie World Showcase before moving on some games that they've actually played. Both John and Neal are genuinely surprised to find that they enjoy Sonic Frontiers, Neal has been charmed by Harvestella, and Atari 50: The Anniversary Celebration is fantastic.


	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/62108</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity345.mp3" length="85270889" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity345.mp3</guid>
      <pubDate>Fri, 11 Nov 2022 10:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Along with a bunch of indie games.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">With Silksong out of the way it appears there is finally room to talk about Sports Story. John and Neal delve into this week's Indie World Showcase before moving on some games that they've actually played. Both John and Neal are genuinely surprised to find that they enjoy Sonic Frontiers, Neal has been charmed by Harvestella, and Atari 50: The Anniversary Celebration is fantastic.

	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">00:59:00</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, switch, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 344: The Legend of Zelda: The Wind Waker - 3D Zelda Game Club Part 3</title>
      <description>At long last, the 3D Zelda Game Club returns with The Legend of Zelda: The Wind Waker for Nintendo Gamecube and Wii U. Our panel discusses their history with the game, it's development, and its ultimate place in the series. What elements would ultimately inform later games including Breath of the Wild? How has Wind Waker forever altered the character of Ganondorf? Is the Tingle Tuner worth it? That and more in this episode of NWR Connectivity.


	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/62014</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity344.mp3" length="188382779" type="audio/mpeg"/>
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      <pubDate>Fri, 4 Nov 2022 10:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">It's all vibes baby!</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">At long last, the 3D Zelda Game Club returns with The Legend of Zelda: The Wind Waker for Nintendo Gamecube and Wii U. Our panel discusses their history with the game, it's development, and its ultimate place in the series. What elements would ultimately inform later games including Breath of the Wild? How has Wind Waker forever altered the character of Ganondorf? Is the Tingle Tuner worth it? That and more in this episode of NWR Connectivity.

	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">02:10:43</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, switch, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 343: A Completely Intentional Halo Homage</title>
      <description>Matt and Alex join John in this Ronaghanless episode. Why can't members of the Yakuza hit women, but Sonic can? Is Bayonetta 3 actually Astral Chain which is actually Scalebound? Has John discovered his new favorite Souls-like? And what's your favorite pew-pew-shooty online game? This and more on this week's episode!

Heads up: Our Wind Waker episode of the 3D Zelda Game Club will be next week. Get your thoughts in by 9pm Easter Time on Wednesday November 2nd.

	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/61950</link>
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      <pubDate>Fri, 28 Oct 2022 10:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">In which Matt comes to the aid of an icon of modern capitalism.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Matt and Alex join John in this Ronaghanless episode. Why can't members of the Yakuza hit women, but Sonic can? Is Bayonetta 3 actually Astral Chain which is actually Scalebound? Has John discovered his new favorite Souls-like? And what's your favorite pew-pew-shooty online game? This and more on this week's episode!

Heads up: Our Wind Waker episode of the 3D Zelda Game Club will be next week. Get your thoughts in by 9pm Easter Time on Wednesday November 2nd.
	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:26:31</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, switch, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 342: Lies, Deception, Rabbids</title>
      <description>Fresh off his review of Mario + Rabbids Sparks of Hope, Jordan joins us to discuss his experiences plus picking up Dicey Dungeons for $2. Neal and John round of the game talk with Paradise Marsh and One True Hero. The panel then weighs in on the evolving story of Bayonetta 3, Hellena Taylor, and voice actor compensation, in what has become an odd multilayered series of events. Finally we round things off with some listener mail concerning, you guessed it, Star Fox.

	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/61886</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity342.mp3" length="110438081" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity342.mp3</guid>
      <pubDate>Fri, 21 Oct 2022 10:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">And contractually obligated Star Fox</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Fresh off his review of Mario + Rabbids Sparks of Hope, Jordan joins us to discuss his experiences plus picking up Dicey Dungeons for $2. Neal and John round of the game talk with Paradise Marsh and One True Hero. The panel then weighs in on the evolving story of Bayonetta 3, Hellena Taylor, and voice actor compensation, in what has become an odd multilayered series of events. Finally we round things off with some listener mail concerning, you guessed it, Star Fox.
	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:16:26</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, switch, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 341: Our Favorite Sassy Microsoft Quotes</title>
      <description>The UK court case discussing Microsoft's bid to purchase Activision Blizzard is getting spicy, and we're sure it has nothing to do with how much money PS5 has printed in the UK. It's the sort of story that one day will have a book written about it, much like several Nintendo games (that's our other topic).

	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/61823</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity341.mp3" length="88628915" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity341.mp3</guid>
      <pubDate>Fri, 14 Oct 2022 10:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">or "It's only okay when I do it - The Playstation Story"</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">The UK court case discussing Microsoft's bid to purchase Activision Blizzard is getting spicy, and we're sure it has nothing to do with how much money PS5 has printed in the UK. It's the sort of story that one day will have a book written about it, much like several Nintendo games (that's our other topic).
	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:01:21</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, switch, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 340: Nintendo The Movie</title>
      <description>Matt joins John and Neal to discuss the Super Mario Bros. Movie and the wider world of video game adaptations. Matt and Neal also now have Steam Decks and a 50% success rate at turning them on between the two of them.

	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/61767</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity340.mp3" length="111429461" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity340.mp3</guid>
      <pubDate>Fri, 7 Oct 2022 10:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">What's next after Mario?</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Matt joins John and Neal to discuss the Super Mario Bros. Movie and the wider world of video game adaptations. Matt and Neal also now have Steam Decks and a 50% success rate at turning them on between the two of them.
	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:17:09</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, switch, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 339: Please Don't Skip the Hololive Section, I Promise We Talk About Splatoon 3 Afterwards</title>
      <description>John and Neal are gone and have left the studio door wide open for the return of the Castlevania Game Club Crew. Alex de Freitas is joined by Matt Zawodniak who is reviewing the excellent port of Nier Automata on Switch and Joe DeVader who woke up one day and decided to review every indie game in a week (or at least just Wayward Strand, Beacon Pines, Jack Move and Potion Permit). The gang closes the episode with some barely relevant hololive ERROR talk followed by very relevant (but somewhat sour) Splatoon 3 talk.

	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/61690</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity339.mp3" length="116410919" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity339.mp3</guid>
      <pubDate>Fri, 30 Sep 2022 10:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">an unlicensed episode.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">John and Neal are gone and have left the studio door wide open for the return of the Castlevania Game Club Crew. Alex de Freitas is joined by Matt Zawodniak who is reviewing the excellent port of Nier Automata on Switch and Joe DeVader who woke up one day and decided to review every indie game in a week (or at least just Wayward Strand, Beacon Pines, Jack Move and Potion Permit). The gang closes the episode with some barely relevant hololive ERROR talk followed by very relevant (but somewhat sour) Splatoon 3 talk.
	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:20:38</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, switch, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 338: The Alternate Realities of Genesis</title>
      <description>John and Neal have been playing a lot of games recently. Neal explores a fresh new take on Shovel Knight, in Shovel Knight Dig. John stumbled upon a love for Beyond Oasis on Sega Genesis which leads into a wider discussion of Genesis games on NSO. John also got a sneak peek of the upcoming ARK Survival Evolved update for Nintendo Switch and even found some time to try out XIII on Switch.

	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/61623</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity338.mp3" length="107519351" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity338.mp3</guid>
      <pubDate>Fri, 23 Sep 2022 10:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">And the quest to fix every bad game.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">John and Neal have been playing a lot of games recently. Neal explores a fresh new take on Shovel Knight, in Shovel Knight Dig. John stumbled upon a love for Beyond Oasis on Sega Genesis which leads into a wider discussion of Genesis games on NSO. John also got a sneak peek of the upcoming ARK Survival Evolved update for Nintendo Switch and even found some time to try out XIII on Switch.
	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:14:29</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, switch, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 337: The Legend of Farming: Runes of the Factory</title>
      <description>Neal, Alex, and John sit down to discuss what has been universally praised as the single greatest piece of streamed gaming media of all time. Is Zelda's marketing sufficient for nerds like John? Is Pikmin pre-rendered? Does Fire Emblem have enough hair variety? That and more on this episode of Connectivity.

	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/61568</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity337.mp3" length="63106038" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity337.mp3</guid>
      <pubDate>Fri, 16 Sep 2022 10:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">But where could all the Pikmin be?</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Neal, Alex, and John sit down to discuss what has been universally praised as the single greatest piece of streamed gaming media of all time. Is Zelda's marketing sufficient for nerds like John? Is Pikmin pre-rendered? Does Fire Emblem have enough hair variety? That and more on this episode of Connectivity.
	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:27:25</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, switch, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 336: Neal Plays Sonic Forces</title>
      <description>The calm before the storm if Direct rumors and speculation are to be believed. Neal and John have each been playing a Sonic game, though Neal had an easier time hooking his up to a modern TV. Neal also cheked out Temtem, a Pokemon-like which recently left early access. Finally, some listener mail pitches us on various spinoffs and asks us to pick our favorite.

	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/61441</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity336.mp3" length="94222865" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity336.mp3</guid>
      <pubDate>Fri, 09 Sep 2022 10:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">And John struggles to plug in a Dreamcast.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">The calm before the storm if Direct rumors and speculation are to be believed. Neal and John have each been playing a Sonic game, though Neal had an easier time hooking his up to a modern TV. Neal also cheked out Temtem, a Pokemon-like which recently left early access. Finally, some listener mail pitches us on various spinoffs and asks us to pick our favorite.
	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:05:15</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, switch, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>


<item>
<title>Episode 335: September Direct Lineup Revealed, Podcast Claims</title>
      <description>John returns after a journey into the world of Pac-Man. Neal has also been feeling those retro vibes with the Teenage Mutant Ninja Turtles Cowabunga collection. He's also been doing a little puzzle solving with Mixolumia. But the main meat and potatoes is of course, the Nintendo Direct that might happen this month. Will there be Zelda, Metroid, or Star Fox?

	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/61383</link>
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      <pubDate>Fri, 02 Sep 2022 10:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">100% accurate predictions for an event that might happen.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">John returns after a journey into the world of Pac-Man. Neal has also been feeling those retro vibes with the Teenage Mutant Ninja Turtles Cowabunga collection. He's also been doing a little puzzle solving with Mixolumia. But the main meat and potatoes is of course, the Nintendo Direct that might happen this month. Will there be Zelda, Metroid, or Star Fox?
	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:08:58</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, switch, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 334: EPD World Report</title>
      <description>John is out so Neal and Alex sit down to cover the biggest headlines in gaming. Headlines such as Sakurai announcing a Youtube channel! (and I guess Gamescom too). The boys also talk about the breakdown between Nintendo's outsourced projects and their "in-house" production. Neal also speaks fondly of Kirby Dream Buffet, the crew answer a Splatoon 3 email and we round out the show with another bonus segment for Xenoblade 3 after the outro.

	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/61324</link>
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      <pubDate>Fri, 26 Aug 2022 10:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">John finally missed an episode!</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">John is out so Neal and Alex sit down to cover the biggest headlines in gaming. Headlines such as Sakurai announcing a Youtube channel! (and I guess Gamescom too). The boys also talk about the breakdown between Nintendo's outsourced projects and their "in-house" production. Neal also speaks fondly of Kirby Dream Buffet, the crew answer a Splatoon 3 email and we round out the show with another bonus segment for Xenoblade 3 after the outro.
	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:20:04</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, switch, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 333: You're a Kid, You're a Squid, You're Stagnating</title>
      <description>Alex joins John and Neal once again to discuss the latest in the world of Nintendo. A slightly adjusted noise pattern on Mario Kart 8's grass texture means Nintendo's perceived laziness has dropped by roughly 40%. With that out the way we can concentrate on whether the second round of Mario Kart 8 Deluxe DLC is actually fun. We also check out the new DioField Chronicle demo and are pleasantly surprised to see Square Enix managed to invent the entire RTS genre. Finally, we had a half out Splatoon 3 Nintendo Direct which left us somewhat hesitant about the new entry.

After the credits roll, we circle back around with Alex to let the spoilers fly after he completed his playthrough of the original Xenoblade.

	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/61195</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity333.mp3" length="145325002" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity333.mp3</guid>
      <pubDate>Fri, 12 Aug 2022 10:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">All the iteration of annualization without the annoying release schedule.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Alex joins John and Neal once again to discuss the latest in the world of Nintendo. A slightly adjusted noise pattern on Mario Kart 8's grass texture means Nintendo's perceived laziness has dropped by roughly 40%. With that out the way we can concentrate on whether the second round of Mario Kart 8 Deluxe DLC is actually fun. We also check out the new DioField Chronicle demo and are pleasantly surprised to see Square Enix managed to invent the entire RTS genre. Finally, we had a half out Splatoon 3 Nintendo Direct which left us somewhat hesitant about the new entry.

After the credits roll, we circle back around with Alex to let the spoilers fly after he completed his playthrough of the original Xenoblade.

	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:40:45</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, switch, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 332: The Nude Koopa Paradox</title>
      <description>Editor Alex joins John and Neal who have each been playing a different Xenoblade. Neal has finally started Xenoblade 3, Alex is getting into the series for the first time with the original, and John has returned to his old favorite Xenoblade X. John's also been playing a bunch of the F-Zero inspired Redout 2, Alex has been solo streaming some Fire Emblem, and Neal beat Mario Odyssey... again. Finally, some listener mail draws into question what exactly makes a unique Mario character.

	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/61137</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity332.mp3" length="140126902" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity332.mp3</guid>
      <pubDate>Fri, 05 Aug 2022 10:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Featuring a trilogy's worth of Xenoblade but not the Xenoblade trilogy.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Editor Alex joins John and Neal who have each been playing a different Xenoblade. Neal has finally started Xenoblade 3, Alex is getting into the series for the first time with the original, and John has returned to his old favorite Xenoblade X. John's also been playing a bunch of the F-Zero inspired Redout 2, Alex has been solo streaming some Fire Emblem, and Neal beat Mario Odyssey... again. Finally, some listener mail draws into question what exactly makes a unique Mario character.

	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:37:09</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, switch, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 331: Not Just Anyone Can Make Dr. Mario</title>
      <description>Finally free of the shackles of the review embargo John can give his unfiltered thoughts on Xenoblade 3's gameplay while still steering clear of actual plot spoilers. Some listener mail causes us to question who needs additional pants. And finally, Neal ends the show by generating random Nintendo franchises and trying to find developers to match with them.

	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/61087</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity331.mp3" length="105119548" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity331.mp3</guid>
      <pubDate>Fri, 29 Jul 2022 10:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">And some raw uncensored Xenoblade 3 takes.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Finally free of the shackles of the review embargo John can give his unfiltered thoughts on Xenoblade 3's gameplay while still steering clear of actual plot spoilers. Some listener mail causes us to question who needs additional pants. And finally, Neal ends the show by generating random Nintendo franchises and trying to find developers to match with them.

	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:12:50</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, switch, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 330: The Year is 20XX, All Games Are HD-2D</title>
      <description>Daisy is in Mario Strikers Battle League now. Do you feel different? Jordan Rudek joins the fellas to discuss his recent review of Live a Live, its historical significance, modern reception, and the limitations of HD-2D. In a strange twist of fate John has been playing a turn-based JRPG so we spend some time discussing Xenogears. Neal meanwhile has returned to the field of battle with Fire Emblem Warriors: Three Hopes. Finally, we got some listener mail that may have been targeted directly at John.

	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/61030</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity330.mp3" length="125085640" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity330.mp3</guid>
      <pubDate>Fri, 23 Jul 2022 10:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Ancient ones speak of the SD-3D engine from the before times.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Daisy is in Mario Strikers Battle League now. Do you feel different? Jordan Rudek joins the fellas to discuss his recent review of Live a Live, its historical significance, modern reception, and the limitations of HD-2D. In a strange twist of fate John has been playing a turn-based JRPG so we spend some time discussing Xenogears. Neal meanwhile has returned to the field of battle with Fire Emblem Warriors: Three Hopes. Finally, we got some listener mail that may have been targeted directly at John.

	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:26:43</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, switch, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 329: Three Xenoblades, Two Klonoas, and No Switch Pro</title>
      <description>The Switch we've been waiting for is finally here! That's right, the Splatoon 3 OLED model! Also John has been playing Xenoblade 3 and Alex is pretty sure there's a Klonoa game coming out despite all evidence to the contrary.

	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/60912</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity329.mp3" length="54338603" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity329.mp3</guid>
      <pubDate>Fri, 8 Jul 2022 10:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">We're pretty sure that Klonoa game is a secret so don't tell anybody.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">The Switch we've been waiting for is finally here! That's right, the Splatoon 3 OLED model! Also John has been playing Xenoblade 3 and Alex is pretty sure there's a Klonoa game coming out despite all evidence to the contrary.

	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:14:53</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, switch, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 328: Where Are the First-Party Games Nintendo?</title>
      <description>Nintendo has aired a Nintendo Direct focused on third-party developers, leading many to question why Nintendo hates their customers. With this in mind Neal and John explore the absolutely inexcusable release schedule Nintendo has announced thus far for the rest of the year. Does it matter that Nintendo has at least one first-party or major third-party release scheduled every month for the rest of the year? No. Why? Because these goal posts have a very high agility stat.

	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/60860</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity328.mp3" length="98912164" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity328.mp3</guid>
      <pubDate>Fri, 1 Jul 2022 10:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">With new games releasing every month, what will you possibly find to play?</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Nintendo has aired a Nintendo Direct focused on third-party developers, leading many to question why Nintendo hates their customers. With this in mind Neal and John explore the absolutely inexcusable release schedule Nintendo has announced thus far for the rest of the year. Does it matter that Nintendo has at least one first-party or major third-party release scheduled every month for the rest of the year? No. Why? Because these goal posts have a very high agility stat.

	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:13:12</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, switch, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 327: The E3 Where Nothing Happened</title>
      <description>Many once believed that the Mayans predicted the end of the world in 2012. Of course we now know they were merely refering to Nintendo's showing at E3 2012 and the subsiquent launch of the Wii U. Ten years later, in honor of those tragic events, Nintendo has hosted a Nintendo Direct about Xenoblade 3. A game where apparently everyone only has ten years to live. Coincidence? Yes.

	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/60710</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity327.mp3" length="105582814" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity327.mp3</guid>
      <pubDate>Fri, 24 Jun 2022 10:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">I'm honestly not sure if I'm refering to this year or 2012 in that title.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Many once believed that the Mayans predicted the end of the world in 2012. Of course we now know they were merely refering to Nintendo's showing at E3 2012 and the subsiquent launch of the Wii U. Ten years later, in honor of those tragic events, Nintendo has hosted a Nintendo Direct about Xenoblade 3. A game where apparently everyone only has ten years to live. Coincidence? Yes.

	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:13:12</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, switch, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 326: Why Would A Loving God Allow Keighley To Host Events?</title>
      <description>If E3 is dead that why do the spirits of the damned still haunt our souls (along with a surprising number of dark spooky space stations)? As their cries fill the empty halls of the LA convention center, we're subject to a barrage of new game announcements. Honestly, perhaps too many. But within all that are a few glimmers of hope. Pinpricks of light emanating softly from within the piles of corpses. But is it enough to save us?

	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/60710</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity326.mp3" length="113247322" type="audio/mpeg"/>
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      <pubDate>Fri, 17 Jun 2022 10:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">The bar was low, but our boy Geoff is a master of limbo.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">If E3 is dead that why do the spirits of the damned still haunt our souls (along with a surprising number of dark spooky space stations)? As their cries fill the empty halls of the LA convention center, we're subject to a barrage of new game announcements. Honestly, perhaps too many. But within all that are a few glimmers of hope. Pinpricks of light emanating softly from within the piles of corpses. But is it enough to save us?

	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:18:32</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, switch, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 325: Metroid Prime Federation Force and the Future</title>
      <description>John and Neal wanted to talk about Metroid Prime Federation Force and dream of Metroid Prime 4. So who better to do that with than RoyboyX, the Deputy Creative Director of Shinesparkers? The fellas share their initially impressions and experiences with Metroid Prime Federation Force, and how it holds up in a modern context. Of course you can't talk about Federation Force without talking about Metroid Prime as a whole, and that includes the illusive fourth entry.

	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/60633</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity325.mp3" length="105229510" type="audio/mpeg"/>
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      <pubDate>Fri, 10 Jun 2022 10:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">RoyboyX of Shinesparkers joins us to talk about the past and future of Metroid Prime.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">John and Neal wanted to talk about Metroid Prime Federation Force and dream of Metroid Prime 4. So who better to do that with than RoyboyX, the Deputy Creative Director of Shinesparkers? The fellas share their initially impressions and experiences with Metroid Prime Federation Force, and how it holds up in a modern context. Of course you can't talk about Federation Force without talking about Metroid Prime as a whole, and that includes the illusive fourth entry.

	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:12:58</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, switch, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 324: Reggie's Joy Among the Joyless</title>
      <description>We're back with another E3 retrospective but first we've got some games to talk about. Neal tried out the demo for Trinity Trigger, a mana style RPG currently limited to Japan. John puts on his boxing gloves for a round with Kao the Kangaroo and Neal went on an adventure with The Big Con. Then they turn their focus to E3 2007 where Nintendo was making insane amounts of money despite not showing a single trailer in an hour and a half.

	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/60541</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity324.mp3" length="107753686" type="audio/mpeg"/>
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      <pubDate>Fri, 27 May 2022 10:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">E3 2007 was weird.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">We're back with another E3 retrospective but first we've got some games to talk about. Neal tried out the demo for Trinity Trigger, a mana style RPG currently limited to Japan. John puts on his boxing gloves for a round with Kao the Kangaroo and Neal went on an adventure with The Big Con. Then they turn their focus to E3 2007 where Nintendo was making insane amounts of money despite not showing a single trailer in an hour and a half.

	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:14:44</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, switch, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 323: Feather the Crank!</title>
      <description>This week it's all about winding back the clock! For some reason John started playing Dante's Inferno on his Xbox Series X. Meanwhile Neal has been winding things back in a much more physical sense on his crank equipped Playdate. Speaking of going back and time, the fellas have been reading Reggie's partially true book, Disrupting the Game. This leads to a look back at E3 2002 as we remember the now dead trade show. Boy 2002 was a great year for Nintendo at E3.

	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/60470</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity323.mp3" length="90524320" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity323.mp3</guid>
      <pubDate>Fri, 20 May 2022 10:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Full of stylish combos to get your redemption meter swole.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">This week it's all about winding back the clock! For some reason John started playing Dante's Inferno on his Xbox Series X. Meanwhile Neal has been winding things back in a much more physical sense on his crank equipped Playdate. Speaking of going back and time, the fellas have been reading Reggie's partially true book, Disrupting the Game. This leads to a look back at E3 2002 as we remember the now dead trade show. Boy 2002 was a great year for Nintendo at E3.

	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:02:46</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, switch, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 322: The Indie Hype Conundrum</title>
      <description>Recorded just hours after the Indie World Showcase, John and Alex highlight a few games before discussing the weird sequel-based hype cycle around indie titles. They follow this up with an in depth discussion of how Nintendo probably didn't tell their investors they were terrified to make a new system. Things wrap on with some listener mail in which they pontificate on what console developers would be willing to share their exclusives.

	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/60431</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity322.mp3" length="90098734" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity322.mp3</guid>
      <pubDate>Fri, 13 May 2022 10:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Any of these games could be the next game you spend years waiting for a sequel to.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Recorded just hours after the Indie World Showcase, John and Alex highlight a few games before discussing the weird sequel-based hype cycle around indie titles. They follow this up with an in depth discussion of how Nintendo probably didn't tell their investors they were terrified to make a new system. Things wrap on with some listener mail in which they pontificate on what console developers would be willing to share their exclusives.

	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:02:29</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, switch, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 321: The Legend of Zelda: Majora's Mask</title>
      <description>We're back with our second episode of the 3D Zelda Game Club. This time we journey to termina for what might just be the panels overall favorite 3D Zelda game. Why does this game hold up so well? What's the best version? And is Link dead the whole time?

	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/60361</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity321.mp3" length="69969862" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity321.mp3</guid>
      <pubDate>Fri, 5 May 2022 10:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Part 2 of the 3D Zelda Game Club</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">We're back with our second episode of the 3D Zelda Game Club. This time we journey to termina for what might just be the panels overall favorite 3D Zelda game. Why does this game hold up so well? What's the best version? And is Link dead the whole time?

	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:36:45</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, switch, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 320: Absolute Confidence in Nintendo and the Internet</title>
      <description>Neal gives his impressions of Switch Sports prior to its online functionality clicking on. He's holding off on scoring the game until he can play all its modes (though that didn't stop the rest of the internet) but he still has plenty to say about the offline experience. But that's not all, Neal has been busy! He's also been playing Bugsnax in its new Switch form, along with Parkasaurus. John meanwhile needs to correct some commentors on his Star Wars: The Force Unleashed review who he feels wildly misunderstand the relationship between Anakin and Palpatine, which leads into a mild Star Wars tangent. The fellas cover a couple of recent news stories including Splatoon 3's release date and the Mario movie's delay before digging into some listener mail.

	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/60325</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity320.mp3" length="100288804" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity320.mp3</guid>
      <pubDate>Fri, 29 Apr 2022 10:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Because their record is flawless so far.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Neal gives his impressions of Switch Sports prior to its online functionality clicking on. He's holding off on scoring the game until he can play all its modes (though that didn't stop the rest of the internet) but he still has plenty to say about the offline experience. But that's not all, Neal has been busy! He's also been playing Bugsnax in its new Switch form, along with Parkasaurus. John meanwhile needs to correct some commentors on his Star Wars: The Force Unleashed review who he feels wildly misunderstand the relationship between Anakin and Palpatine, which leads into a mild Star Wars tangent. The fellas cover a couple of recent news stories including Splatoon 3's release date and the Mario movie's delay before digging into some listener mail.

	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:09:34</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, switch, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>


<item>
<title>Episode 319: Xenoblade Advance 3</title>
      <description>Neal is off this week but John and Alex have plenty of news stories to get through. Nintendo faces workplace allegations and Sega faces graph making difficulty. Xenoblade 3 cares not for your puny human release dates and there may be an assortment of new platforms coming to NSO in the near future.

	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/60248</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity319.mp3" length="47308357" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity319.mp3</guid>
      <pubDate>Fri, 22 Apr 2022 10:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">What do you even call the opposite of a delay?</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Neal is off this week but John and Alex have plenty of news stories to get through. Nintendo faces workplace allegations and Sega faces graph making difficulty. Xenoblade 3 cares not for your puny human release dates and there may be an assortment of new platforms coming to NSO in the near future.

	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:05:26</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 318: The Post Castlevania Reckoning</title>
      <description>After taking a week off, Neal and John were surprised to find their show had somehow gained several episodes, and people were disappointed in their Castlevania takes. Someone has to be held accountable and Alex was closest. But beyond that we play and reviewed a whole bunch of games including MLB The Show 22, Lego Star Wars: The Skywalker Saga, Kirby and the Forgotten Land, and Chrono Cross. We even find time for a little listener mail.

	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/60124</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity318.mp3" length="109344028" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity318.mp3</guid>
      <pubDate>Fri, 8 Apr 2022 10:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">In which John and Neal look up from their review games to see they gained three episodes.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">After taking a week off, Neal and John were surprised to find their show had somehow gained several episodes, and people were disappointed in their Castlevania takes. Someone has to be held accountable and Alex was closest. But beyond that we play and reviewed a whole bunch of games including MLB The Show 22, Lego Star Wars: The Skywalker Saga, Kirby and the Forgotten Land, and Chrono Cross. We even find time for a little listener mail.

	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:15:51</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 317: Aria of Sorrow</title>
      <description>Are you suffering from anxiety? Feelings of stress, depression, or a general sense of being judged? If your experiences playing video games have taken a toll on your mental health, then NWR Connectivity's Weekly Therapy Hour may be the cure* you're looking for.

*This claim has not been verified by the FDA. The hosts of this program are not medical professionals and this episode's description is not a substitute for medical advice. Ask your doctor if listening to the Castlevania Advance Collection Game Club is right for you. People with high blood pressure and expectant mothers should not listen to the Castlevania Advance Collection Game Club

	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/60075</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity317.mp3" length="56842125" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity317.mp3</guid>
      <pubDate>Fri, 1 Apr 2022 10:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Part 3 of the Castlevania GBA Game Club</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Are you suffering from anxiety? Feelings of stress, depression, or a general sense of being judged? If your experiences playing video games have taken a toll on your mental health, then NWR Connectivity's Weekly Therapy Hour may be the cure* you're looking for.

*This claim has not been verified by the FDA. The hosts of this program are not medical professionals and this episode's description is not a substitute for medical advice. Ask your doctor if listening to the Castlevania Advance Collection Game Club is right for you. People with high blood pressure and expectant mothers should not listen to the Castlevania Advance Collection Game Club

	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">00:39:24</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>
<item>
<title>Episode 316: Harmony of Dissonance</title>
      <description>Alex joins our heroes once again to share his experiences with his first ever Castlevania game! It's the first game in the series to be produced by Koji Igarashi, and the hosts are split on whether the era of Igavania can live up to its reputation on this installment of the Castlevania Advance Collection Game Club.



	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/60072</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity316.mp3" length="61984516" type="audio/mpeg"/>
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      <pubDate>Fri, 1 Apr 2022 10:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Part 2 of the Castlevania GBA Game Club</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Alex joins our heroes once again to share his experiences with his first ever Castlevania game! It's the first game in the series to be produced by Koji Igarashi, and the hosts are split on whether the era of Igavania can live up to its reputation on this installment of the Castlevania Advance Collection Game Club.

	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">00:42:58</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>
<item>
<title>Episode 315: Circle of the Moon</title>
      <description>As Konami continues to bring more and more Castlevania games into the modern era (and seemingly doing everything they can to not make a new one), our Castlevania Advance Collection Game Club begins! And strangely, no one was willing to join our hosts to talk about the first ever portable Castlevania title: Circle of the Moon.


	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/60071</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity315.mp3" length="53788893" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity315.mp3</guid>
      <pubDate>Fri, 1 Apr 2022 02:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">A promise is a promise.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">As Konami continues to bring more and more Castlevania games into the modern era (and seemingly doing everything they can to not make a new one), our Castlevania Advance Collection Game Club begins! And strangely, no one was willing to join our hosts to talk about the first ever portable Castlevania title: Circle of the Moon.
	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">00:37:17</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>
<item>
<title>Episode 314: Only Review Games You Already Like</title>
      <description>Alex joins John and Neal to discuss his first run in with an angry fanbase over a negative review. This leads to a discussion of how reviews are assigned and our general thoughts behind who is qualified to review any given game. Next, the fellas quickly run through what they've been playing, such as a bunch of souls-likes and the new Switch folder options. The show wraps with a couple different listener mail questions and some more Mario Kart rankings.

	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/59991</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity314.mp3" length="113178219" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity314.mp3</guid>
      <pubDate>Fri, 25 Mar 2022 10:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">And proper folder organization tips.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Alex joins John and Neal to discuss his first run in with an angry fanbase over a negative review. This leads to a discussion of how reviews are assigned and our general thoughts behind who is qualified to review any given game. Next, the fellas quickly run through what they've been playing, such as a bunch of souls-likes and the new Switch folder options. The show wraps with a couple different listener mail questions and some more Mario Kart rankings.
	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:18:31</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>
<item>
<title>Episode 313: The Best and Worst of Kart Racing</title>
      <description>It's a racing themed episode this week with a few small detours along the road. Neal revisits Chocobo GP in its hellish post-launch state, and both John and Neal revel in F-Zero X's release on NSO. John returns to No Man's Sky on Playstation VR to prepare for the Switch version comparison. The Zelda inspired Tunic also launched on Xbox shortly before recording and John manages to get in some early impressions. Finally with new tracks arriving for Mario Kart 8 Deluxe, the fellas decide to come up with a top three ranking of the best Mario Kart games?

	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/59938</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity313.mp3" length="53450008" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity313.mp3</guid>
      <pubDate>Fri, 18 Mar 2022 10:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">And a casual defense of Mario Kart Super Circuit.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">It's a racing themed episode this week with a few small detours along the road. Neal revisits Chocobo GP in its hellish post-launch state, and both John and Neal revel in F-Zero X's release on NSO. John returns to No Man's Sky on Playstation VR to prepare for the Switch version comparison. The Zelda inspired Tunic also launched on Xbox shortly before recording and John manages to get in some early impressions. Finally with new tracks arriving for Mario Kart 8 Deluxe, the fellas decide to come up with a top three ranking of the best Mario Kart games?
	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:14:09</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 312: Project Threesome Tactics</title>
      <description>NWR Review Editor Jordan Rudek joins John and Neal to discuss his recent review of Triangle Strategy along with his experiences with Elden Ring. Later, listener mail dives into the future of Wario Land and the indefinite delay of the Advance Wars remaster. Finally a quick check in with this week's Playstation State of Play which featured some surprising Switch reveals.

	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/59895</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity312.mp3" length="136253074" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity312.mp3</guid>
      <pubDate>Fri, 11 Mar 2022 10:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">In which Jordan shares his dietary tips</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NWR Review Editor Jordan Rudek joins John and Neal to discuss his recent review of Triangle Strategy along with his experiences with Elden Ring. Later, listener mail dives into the future of Wario Land and the indefinite delay of the Advance Wars remaster. Finally a quick check in with this week's Playstation State of Play which featured some surprising Switch reveals.
	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:34:33</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 311: Neal Talks About His Feelings</title>
      <description>John and Neal played a bunch of games over the last week including Kirby, Chocobo GP, Elden Ring, and Aztech Forgotten Gods. A listener tweet sends us down a road of designing our own game. Finally, Neal revisits that time he made the entire internet angry by talking about Mario Kart 8 after Justin's recent video and article on the game. This leads to a discussion of the responsibility of reviewers to publishers and the gaming public.

	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/59824</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity311.mp3" length="101714710" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity311.mp3</guid>
      <pubDate>Fri, 4 Mar 2022 10:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">And John misplaced a review code.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">John and Neal played a bunch of games over the last week including Kirby, Chocobo GP, Elden Ring, and Aztech Forgotten Gods. A listener tweet sends us down a road of designing our own game. Finally, Neal revisits that time he made the entire internet angry by talking about Mario Kart 8 after Justin's recent video and article on the game. This leads to a discussion of the responsibility of reviewers to publishers and the gaming public.
	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:10:34</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 310: The Legend of Zelda Ocarina of Time - Game Club</title>
      <description>It's finally time for the first episode of our 3D Zelda Game Club. And where better to start than with what is often refered to as one of the best games ever made. Has Ocarina of Time held up? What's the best way to play it in 2022? How many jokes can we make about the NSO version only to have Nintendo patch it a few hours after we finish recording. All that and more on this episode of Connectivity.

	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/59773</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity310.mp3" length="185699285" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity310.mp3</guid>
      <pubDate>Fri, 25 Feb 2022 10:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Part 1 of the 3D Zelda Game Club.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">It's finally time for the first episode of our 3D Zelda Game Club. And where better to start than with what is often refered to as one of the best games ever made. Has Ocarina of Time held up? What's the best way to play it in 2022? How many jokes can we make about the NSO version only to have Nintendo patch it a few hours after we finish recording. All that and more on this episode of Connectivity.
	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">02:08:53</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 309: Last Call for Wii U and 3DS</title>
      <description>The gang checks in on some listener mail and gets a closer look at Nintendo Switch Sports (but not with the online tech test that we're not legally allowed to acknowledge or talk about). But the real big news is Nintendo's shutdown of the Wii U and 3DS eShops. Does it mean you should start frantically stealing Nintendo games and smashing windows? Probably not, but it's still worth talking about. Finally we wrap up with a quick chat about a couple of cool games we've been playing recently, Powerslave and Retro Bowl.

	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/59706</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity309.mp3" length="115718386" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity309.mp3</guid>
      <pubDate>Fri, 18 Feb 2022 10:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">After many years, the Sub Wars finally draw to a close.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">The gang checks in on some listener mail and gets a closer look at Nintendo Switch Sports (but not with the online tech test that we're not legally allowed to acknowledge or talk about). But the real big news is Nintendo's shutdown of the Wii U and 3DS eShops. Does it mean you should start frantically stealing Nintendo games and smashing windows? Probably not, but it's still worth talking about. Finally we wrap up with a quick chat about a couple of cool games we've been playing recently, Powerslave and Retro Bowl.
	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:20:17</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 308: A Great Direct and Also Earthbound</title>
      <description>There was a Nintendo Direct! Join as we discuss a few of our favorite announcements.

	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/59655</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity308.mp3" length="136085068" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity308.mp3</guid>
      <pubDate>Fri, 11 Feb 2022 10:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">John names these episodes.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">There was a Nintendo Direct! Join as we discuss a few of our favorite announcements.
	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:34:26</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 307: Mark Hamill's Yakuza Anthology</title>
      <description>Joe DeVader of NWR, Smashterpieces, and Original Soundchat joins John and Neal for the first time in a long time. John and Joe have now joined Neal in the hallowed halls of having played Pokemon Legends: Arceus. While its mostly positivity, we do have a few issues beyond even the lackluster technical performance.

Afterwards Joe runs through a few of his favorite game soundtracks from last year and the gang almost immediately gets distracted talking about Yakuza and Mark Hamill. Also, did you know there is a Tom Sawyer RPG developed by Square? Why yes, it does handle racial issues as poorly as you expected.

	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/59550</link>
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      <pubDate>Fri, 4 Feb 2022 10:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Friendship ended with Matt, Joe is new bestfriend.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Joe DeVader of NWR, Smashterpieces, and Original Soundchat joins John and Neal for the first time in a long time. John and Joe have now joined Neal in the hallowed halls of having played Pokemon Legends: Arceus. While its mostly positivity, we do have a few issues beyond even the lackluster technical performance.

Afterwards Joe runs through a few of his favorite game soundtracks from last year and the gang almost immediately gets distracted talking about Yakuza and Mark Hamill. Also, did you know there is a Tom Sawyer RPG developed by Square? Why yes, it does handle racial issues as poorly as you expected.
	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:29:41</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 306: Bidoofs of the Wild</title>
      <description>Pokémon Legends: Arceus is out today and we're going to talk about it, so slight spoiler warning. But first we take on some listener mail exploring what a Breath of the Wild style reinvention would mean for Metroid. This leads us right into Arceus which is very much a Breath of the Wild level reinvention of Pokémon. Finally, we end the show with a 3D Zelda ranking sent to us in listener mail. Hey, maybe you should send us your 3D Zelda ranking too!

	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/59503</link>
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      <pubDate>Fri, 28 Jan 2022 10:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">I'm the Zelda now.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Pokémon Legends: Arceus is out today and we're going to talk about it, so slight spoiler warning. But first we take on some listener mail exploring what a Breath of the Wild style reinvention would mean for Metroid. This leads us right into Arceus which is very much a Breath of the Wild level reinvention of Pokémon. Finally, we end the show with a 3D Zelda ranking sent to us in listener mail. Hey, maybe you should send us your 3D Zelda ranking too!
	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:21:40</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 305: The Cleansing of Activision</title>
      <description>We sent Neal on a very important quest, so John is joined instead by Alex de Freitas and Matthew Zawodniak. Matt and Alex will be joining us on our 3D Zelda Game Club so John asks them to run through their current 3D Zelda rankings. Next, as if in response to John's comment last week that it's a slow time of year for news, Microsoft is spreading out in all directions. Microsoft owned Banjo-Kazooie arrives on Nintendo Switch Online + Expansion Pack, but that isn't the biggest news. Microsoft has also purchased Activision Blizzard King and so the gang discusses what this could mean for the future.

	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/59424</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity305.mp3" length="93433354" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity305.mp3</guid>
      <pubDate>Fri, 21 Jan 2022 10:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">The beast grows more powerful by the day but let's hear what it has to say.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">We sent Neal on a very important quest, so John is joined instead by Alex de Freitas and Matthew Zawodniak. Matt and Alex will be joining us on our 3D Zelda Game Club so John asks them to run through their current 3D Zelda rankings. Next, as if in response to John's comment last week that it's a slow time of year for news, Microsoft is spreading out in all directions. Microsoft owned Banjo-Kazooie arrives on Nintendo Switch Online + Expansion Pack, but that isn't the biggest news. Microsoft has also purchased Activision Blizzard King and so the gang discusses what this could mean for the future.
	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:04:49</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 304: A Brand New Game Club</title>
      <description>Recorded just hours after Nintendo announced a launch date for Kirby and the Forgotten Land, Neal and John talk Kirby before moving on to a big announcement. In the second part of the show the guys formally announce our next game club. Join us as we spend the next year working our way through every 3D Zelda game (including Link's Crossbow Training) as we anticipate the sequel to The Legend of Zelda: Breath of the Wild.

	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/59370</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity304.mp3" length="33754027" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity304.mp3</guid>
      <pubDate>Fri, 14 Jan 2022 10:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Featuring extensive crossbow training!</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Recorded just hours after Nintendo announced a launch date for Kirby and the Forgotten Land, Neal and John talk Kirby before moving on to a big announcement. In the second part of the show the guys formally announce our next game club. Join us as we spend the next year working our way through every 3D Zelda game (including Link's Crossbow Training) as we anticipate the sequel to The Legend of Zelda: Breath of the Wild.
	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">00:35:05</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 303: The Best Games of 2021 and Hopefully 2022</title>
      <description>Editor Alex joins John and Neal to go over their favorite titles of 2021. They take a quick break for listener mail in which Neal makes some digs at Mario Sunshine, John makes some digs at 3D World, and Alex takes a nap. Next they turn their eyes to the future and lay down their hopes for 2022. Will Breath of the Wild 2 actually release? Is Xenoblade 3 somehow more likely despite not yet having been announced? And just how many of these games do John and Neal have financial ties to?

	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/59316</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity303.mp3" length="135847564" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity303.mp3</guid>
      <pubDate>Fri, 7 Jan 2022 10:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">And then whenever Breath of the Wild 2 actually comes out.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Editor Alex joins John and Neal to go over their favorite titles of 2021. They take a quick break for listener mail in which Neal makes some digs at Mario Sunshine, John makes some digs at 3D World, and Alex takes a nap. Next they turn their eyes to the future and lay down their hopes for 2022. Will Breath of the Wild 2 actually release? Is Xenoblade 3 somehow more likely despite not yet having been announced? And just how many of these games do John and Neal have financial ties to?
	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:34:17</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 302: Raw Uncut Gunk In Your Pocket</title>
      <description>Merry Christmas! With no editor available John and Neal opt for a relaxed unedited format. The awkward pauses are long, the cross talk occasional, and the flubs everpresent, but hey it's an episode. Neal leads things off discussing his recent aquisition of an Analogue Pocket and renewed interest in obscure Game Boy games. John fresh of Halo's campain has turned to another Xbox exclusive, The Gunk, from the minds behind the Nindie favorite Steamworld series. The fellas wrap things up with a discussion of John's recent interest in hunting down handheld Star Wars game's he's never played.

	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/59256</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity302.mp3" length="63379881" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity302.mp3</guid>
      <pubDate>Thu, 23 Dec 2021 10:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Everyone is on Christmas break including the editors.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Merry Christmas! With no editor available John and Neal opt for a relaxed unedited format. The awkward pauses are long, the cross talk occasional, and the flubs everpresent, but hey it's an episode. Neal leads things off discussing his recent aquisition of an Analogue Pocket and renewed interest in obscure Game Boy games. John fresh of Halo's campain has turned to another Xbox exclusive, The Gunk, from the minds behind the Nindie favorite Steamworld series. The fellas wrap things up with a discussion of John's recent interest in hunting down handheld Star Wars game's he's never played.
	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:06:00</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 301: Trigger Happy Halo of the Wild</title>
      <description>With Neal out sick, John is joined by Matt and Alex for an in depth discussion of noted Nintendo title, Halo Infinite. But first Matt has been playing light-hearted, slice of life sim Danganronpa. The series recently made its way onto Switch where Matt is experiencing it for the first time. Afterwards the gang dives into the what is probably the biggest release of the month in Halo Infinite. This may not be a Switch game but John, Matt, and Alex have all been playing it and are eager to discuss. How does Halo's first foray into an open world turn out? Is it more Ubisoft or Breath of the Wild? Or is it something entirely new?

	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/59202</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity301.mp3" length="122236922" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity301.mp3</guid>
      <pubDate>Fri, 17 Dec 2021 10:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Your favorite Xbox podcast.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">With Neal out sick, John is joined by Matt and Alex for an in depth discussion of noted Nintendo title, Halo Infinite. But first Matt has been playing light-hearted, slice of life sim Danganronpa. The series recently made its way onto Switch where Matt is experiencing it for the first time. Afterwards the gang dives into the what is probably the biggest release of the month in Halo Infinite. This may not be a Switch game but John, Matt, and Alex have all been playing it and are eager to discuss. How does Halo's first foray into an open world turn out? Is it more Ubisoft or Breath of the Wild? Or is it something entirely new?
	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:24:50</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 300: Funky Kong's Questionable Immunity</title>
      <description>Classic Connectivity hosts Nick Bray and Scott Thompson join Neal and John on the 300th episode (and the 50th episode of the Neal and John era). The fellas journey back through the history of the show and its perspective on Nintendo.

	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/59076</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity300.mp3" length="128057308" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity300.mp3</guid>
      <pubDate>Fri, 3 Dec 2021 10:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Old friends join in to celebrate the 300th episode of the show!</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Classic Connectivity hosts Nick Bray and Scott Thompson join Neal and John on the 300th episode (and the 50th episode of the Neal and John era). The fellas journey back through the history of the show and its perspective on Nintendo.
	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:28:52</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 299: Pokemon Infinite Masochism</title>
      <description>After a brief distraction caused by Neal mentioning Star Wars, the fellas dive into Pokemon BDSM... sorry BDSP. Is the remaster living up to Neal's memories of the original? John's been spending some time with the newly released Halo Infinite multiplayer but also a new Switch game called Grow: Song of the Evertree from the creators of Yonder: The Cloud Catcher Chronicles. Finally they round the show off with a listener mail discussion of how Nintendo could attempt to keep Metroid relavent as we wait for Prime 4.

	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/58980</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity299.mp3" length="66955736" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity299.mp3</guid>
      <pubDate>Fri, 19 Nov 2021 10:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Star Wars, Halo, Pokemon, gardening, and other kinks.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">After a brief distraction caused by Neal mentioning Star Wars, the fellas dive into Pokemon BDSM... sorry BDSP. Is the remaster living up to Neal's memories of the original? John's been spending some time with the newly released Halo Infinite multiplayer but also a new Switch game called Grow: Song of the Evertree from the creators of Yonder: The Cloud Catcher Chronicles. Finally they round the show off with a listener mail discussion of how Nintendo could attempt to keep Metroid relavent as we wait for Prime 4.
	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:09:34</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 298: The Year the Falcon Flew</title>
      <description>With Star Wars: Knights of the Old Republic and The Grand Theft Auto Trilogy arriving on a Nintendo platform for the first time this week, Neal and John take a trip back to a simpler time. A time where licensed games were sometimes good. A time where there were three vastly different Star Wars games released in the same year. A time known simply as 2003. Oh, and also some listener mail.

	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/58932</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity298.mp3" length="96512236" type="audio/mpeg"/>
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      <pubDate>Fri, 12 Nov 2021 10:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">And other lesser releases.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">With Star Wars: Knights of the Old Republic and The Grand Theft Auto Trilogy arriving on a Nintendo platform for the first time this week, Neal and John take a trip back to a simpler time. A time where licensed games were sometimes good. A time where there were three vastly different Star Wars games released in the same year. A time known simply as 2003. Oh, and also some listener mail
	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:06:58</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 297: Greedy Gamers for Mario Party Superstars</title>
      <description>Neal and John are taking a week off which means Alex is back in the host seat joined by fellow staffers Xander Morningstar and Matt Zawodniak. The gang puzzles at the existence of Pikimin Bloom before gushing over the surprisingly excellent Mario Party Superstars. But their joys might be dashed and their friendships challenged in the upcoming Mario Party Monthly streams beginning with the first Friday of each month (that's TONIGHT!) at twitch.tv/nintendoworldreport

	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/58866</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity297.mp3" length="114421498" type="audio/mpeg"/>
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      <pubDate>Fri, 5 Nov 2021 10:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">There ain't no party like a Mario Party</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Neal and John are taking a week off which means Alex is back in the host seat joined by fellow staffers Xander Morningstar and Matt Zawodniak. The gang puzzles at the existence of Pikimin Bloom before gushing over the surprisingly excellent Mario Party Superstars. But their joys might be dashed and their friendships challenged in the upcoming Mario Party Monthly streams beginning with the first Friday of each month (that's TONIGHT!) at twitch.tv/nintendoworldreport
	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:19:24</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 296: The Great Texture Debacle of 2021</title>
      <description>Alex joins John and Neal to talk about the release of the Expansion Pack for Nintendo Switch Online. But first, Neal has a sneak peek at Shin Megami Tensei V. How is this long awaited Switch exclusive shaping up? Then the guys discuss their initial impressions of the Nintendo 64 games available on Switch, Ocarina of Time's emulation problems, and how great Winback is.

	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/58806</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity296.mp3" length="68005870" type="audio/mpeg"/>
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      <pubDate>Fri, 29 Oct 2021 10:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Emulation is hard.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Alex joins John and Neal to talk about the release of the Expansion Pack for Nintendo Switch Online. But first, Neal has a sneak peek at Shin Megami Tensei V. How is this long awaited Switch exclusive shaping up? Then the guys discuss their initial impressions of the Nintendo 64 games available on Switch, Ocarina of Time's emulation problems, and how great Winback is.
	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">00:47:10</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 295: Giving Credit to Quest 64</title>
      <description>Fresh off two giant Metroid Game Club episodes, Neal and John happily return to a smaller one hour format. But before we get to listener mail or what we've played recently we need to talk about the inevitably reality that is Quest 64 on NSO. Afterwords we discuss the realities of video game credits before diving into discussions of Dungeon Encounters, Actraiser Renessaince, and the Crysis Remastered Trilogy.

	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/58732</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity295.mp3" length="91785165" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity295.mp3</guid>
      <pubDate>Fri, 22 Oct 2021 10:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">It might be better than Crysis.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Fresh off two giant Metroid Game Club episodes, Neal and John happily return to a smaller one hour format. But before we get to listener mail or what we've played recently we need to talk about the inevitably reality that is Quest 64 on NSO. Afterwords we discuss the realities of video game credits before diving into discussions of Dungeon Encounters, Actraiser Renessaince, and the Crysis Remastered Trilogy.
	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">1:03:41</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 294: Metroid Dread Spoilercast</title>
      <description>In which we spoil Metroid Dread. Don't listen to this if you don't want us to spoil Metroid Dread. No really.

	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/58673</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity294.mp3" length="137077508" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity294.mp3</guid>
      <pubDate>Fri, 15 Oct 2021 10:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Part 5 of the Metroid Game Club.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">In which we spoil Metroid Dread. Don't listen to this if you don't want us to spoil Metroid Dread. No really.
	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">2:22:13</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 293: Metroid Fusion and Other M</title>
      <description>As we celebrate the launch of Metroid Dread, the gang assembles what we thought would be the most divisive 2D Metroid. Turns out we all love it. Metroid Other M on the other hand...

	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/58610</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity293.mp3" length="156856212" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity293.mp3</guid>
      <pubDate>Fri, 8 Oct 2021 10:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Part 4 of the Metroid Game Club.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">As we celebrate the launch of Metroid Dread, the gang assembles what we thought would be the most divisive 2D Metroid. Turns out we all love it. Metroid Other M on the other hand...
	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">1:48:52</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 292: Metroid Dread Preview Spectacular</title>
      <description>Matt and Jared join John to talk about their recent experience playing Metroid Dread and the Switch OLED Model at a recent Nintendo press event. Fair warning, if you're worried about spoilers from the first hour or so of Metroid Dread, this may not be for you.

	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/58509</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity292.mp3" length="100678965" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity292.mp3</guid>
      <pubDate>Mon, 27 Sep 2021 10:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">I know some fellas who played Metroid Dread.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Matt and Jared join John to talk about their recent experience playing Metroid Dread and the Switch OLED Model at a recent Nintendo press event. Fair warning, if you're worried about spoilers from the first hour or so of Metroid Dread, this may not be for you.
	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">1:09:52</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 291: Directs of Future's Past</title>
      <description>Our favorite News Editor joins us to chat about our recent game pickups before moving on to theorizing about the direct that just happened. We record on Wednesdays for our episodes that post on Fridays. The Direct happened on Thursday. I'm sure you see the problem. Laugh at our horrible mistakes while being moderately impressed by things we got right.

	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/58457</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity291.mp3" length="105986158" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity291.mp3</guid>
      <pubDate>Fri, 24 Sep 2021 10:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">The news of two days ago, today.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Our favorite News Editor joins us to chat about our recent game pickups before moving on to theorizing about the direct that just happened. We record on Wednesdays for our episodes that post on Fridays. The Direct happened on Thursday. I'm sure you see the problem. Laugh at our horrible mistakes while being moderately impressed by things we got right.
	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">1:13:33</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 290: We Found a Metroid II Fan</title>
      <description>Justin joins us to talk about his own playthrough of the 2D Metroid series and it turns out he really enjoys Return of Samus. Neal has been having a great time rolling around with monkeys but less fun skating with birds. And John is cleaning up his backlog of Darksiders save files so that he has more room for Darksiders save files. Finally we turn to some listener mail and discuss what obscure game systems we'd be down for trying out.

	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/58356</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity290.mp3" length="115823080" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity290.mp3</guid>
      <pubDate>Fri, 17 Sep 2021 10:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Turns out Justin Berube legitimately likes Metroid II.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Justin joins us to talk about his own playthrough of the 2D Metroid series and it turns out he really enjoys Return of Samus. Neal has been having a great time rolling around with monkeys but less fun skating with birds. And John is cleaning up his backlog of Darksiders save files so that he has more room for Darksiders save files. Finally we turn to some listener mail and discuss what obscure game systems we'd be down for trying out.
	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">1:20:23</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 289: Super Metroid</title>
      <description>We're back with another Metroid Game Club discussion, but this time we're up against the legendary Super Metroid. Our cast ranges from having first played Super Metroid around when it came out, all the way up to 2019. So join us as we debate the modern value of this Super Nintendo classic.

	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/58308</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity289.mp3" length="183616539" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity289.mp3</guid>
      <pubDate>Fri, 10 Sep 2021 10:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Part 3 of the Metroid Game Club</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">We're back with another Metroid Game Club discussion, but this time we're up against the legendary Super Metroid. Our cast ranges from having first played Super Metroid around when it came out, all the way up to 2019. So join us as we debate the modern value of this Super Nintendo classic.
	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">2:07:28</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 288: The Gang Discovers the 90's</title>
<description>Zach joins John and Neal to catch up on a bunch of games, both new and old. But first Neal and Zach chat with John about his recently released documentary on the development of Star Fox Command. John shares some stories from production and some additional insights from his interviews with the developers. After that Zach and John gush over how good Quake still is and get distracted by Halo. Neal and Zach dive deep into the world of Axiom Verge 2 and Zach looks forward to the possible revival of Bloodrayne. After a quick disclaimer, Neal pontificates on the difficulties inherent to building a snowman. John plays a new version of Myst as he does every year. Finally the gang turns to some listener mail to finish off the show.
Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show! Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/58255</link>
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<pubDate>Fri, 3 Sep 2021 10:00:00 -0500</pubDate>
<itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">It's all about the games this week!</itunes:subtitle>
<itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Zach joins John and Neal to catch up on a bunch of games, both new and old. But first Neal and Zach chat with John about his recently released documentary on the development of Star Fox Command. John shares some stories from production and some additional insights from his interviews with the developers. After that Zach and John gush over how good Quake still is and get distracted by Halo. Neal and Zach dive deep into the world of Axiom Verge 2 and Zach looks forward to the possible revival of Bloodrayne. After a quick disclaimer, Neal pontificates on the difficulties inherent to building a snowman. John plays a new version of Myst as he does every year. Finally the gang turns to some listener mail to finish off the show. Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show! Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
<itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">1:25:53</itunes:duration>
<itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
<itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
<itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
</item>

<item>
<title>Episode 287: Lowing Mawns</title>
      <description>Sometimes a game can be great one moment and terrible the next. Matt discusses his time with No More Heroes 3 and John keeps the trend going by looking back on his review of King's Bounty II. Neal follows up with some more positive thoughts on Spelunky 2 and Boyfriend Dungeon. Next, the summer of Skyward Sword continues with some in depth listener mail.

	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/58188</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity287.mp3" length="114041340" type="audio/mpeg"/>
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      <pubDate>Fri, 27 Aug 2021 10:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">And other leisurely activities.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Sometimes a game can be great one moment and terrible the next. Matt discusses his time with No More Heroes 3 and John keeps the trend going by looking back on his review of King's Bounty II. Neal follows up with some more positive thoughts on Spelunky 2 and Boyfriend Dungeon. Next, the summer of Skyward Sword continues with some in depth listener mail.
	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">1:19:03</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 286: Pokemon Presents: Dr. Mario Indie World</title>
      <description>Resident editor Alex de Freitas and resident doctor (Mario World expert) Xander Morningstar fill in for John and Neal to cover the Pokemon Presents and Indie World events. But first, Xander gives a report on Dr. Mario World as he feverishly rushes to beat the game before its final days this fall. Alex shares his gripes with the less-than-stellar Garden Story and his hopes for Eastward and Bomb Rush Cyberfunk. Finally, the Alex/Xander duo wraps it up by discussing their favorite uses of photo modes and photography in video games.
	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/58164</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity286.mp3" length="105867015" type="audio/mpeg"/>
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      <pubDate>Fri, 20 Aug 2021 10:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Arguably too much Alexander</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Resident editor Alex de Freitas and resident doctor (Mario World expert) Xander Morningstar fill in for John and Neal to cover the Pokemon Presents and Indie World events. But first, Xander gives a report on Dr. Mario World as he feverishly rushes to beat the game before its final days this fall. Alex shares his gripes with the less-than-stellar Garden Story and his hopes for Eastward and Bomb Rush Cyberfunk. Finally, the Alex/Xander duo wraps it up by discussing their favorite uses of photo modes and photography in video games.
	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">1:13:29</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 285: Metroid II, Samus Returns, and AM2R</title>
      <description>We've gathered a mix of old and new voices to join our latest Metroid Game Club discussion. Metroid II: Return of Samus sets the groundwork for not only an official remake in Metroid: Samus Returns, but a slew of fan remakes including the legendary AM2R. Our gang discusses the evolution of gameplay, interpretations of the story, and the place of fan games within the franchise.
	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/58075</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity285.mp3" length="181744498" type="audio/mpeg"/>
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      <pubDate>Fri, 13 Aug 2021 10:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Part 2 of the Metroid Game Club</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">We've gathered a mix of old and new voices to join our latest Metroid Game Club discussion. Metroid II: Return of Samus sets the groundwork for not only an official remake in Metroid: Samus Returns, but a slew of fan remakes including the legendary AM2R. Our gang discusses the evolution of gameplay, interpretations of the story, and the place of fan games within the franchise.
	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">2:05:50</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 284: Expendable Furries</title>
      <description>If there is one thing you should know about Alex, it is that he will happily sacrifice children if it means taking out alternate-reality Nazis. The gang marvels over the weird WWII inspired world of FUGA: Melodies of Steel before revisiting Dodgeball Accademia and The Falconeer.

Next they look ahead to the fall and try to predict how people will react to various Nintendo releases.
	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/57989</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity284.mp3" length="81570543" type="audio/mpeg"/>
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      <pubDate>Fri, 6 Aug 2021 10:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">In which Alex murders some children.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">If there is one thing you should know about Alex, it is that he will happily sacrifice children if it means taking out alternate-reality Nazis. The gang marvels over the weird WWII inspired world of FUGA: Melodies of Steel before revisiting Dodgeball Accademia and The Falconeer.

Next they look ahead to the fall and try to predict how people will react to various Nintendo releases.
	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">0:56:36</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 283: Jelly Boy Dodges Balls and Holds Corporations Accountable</title>
      <description>Neal and John actually played some games this week! Neal is working on his review of Sports RPG Dodgeball Academia and John fulfills his promise of diving deep into the world of Jelly Boy. Next, the fellas discuss the recent allegations filed against Activision Blizzard and what this culture means for the industry as a whole while also discussing how we should react to it. The monthly Star Fox quota is met by a listener email regarding Star Fox Warriors. Finally John and Neal imagine a world weird Nintendo makes Final Fantasy Remake style changes to their classic Zelda games.
	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/57933</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity283.mp3" length="79451385" type="audio/mpeg"/>
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      <pubDate>Fri, 30 Jul 2021 10:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Part 2 of the Jelly Boy Chronicles.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Neal and John actually played some games this week! Neal is working on his review of Sports RPG Dodgeball Academia and John fulfills his promise of diving deep into the world of Jelly Boy. Next, the fellas discuss the recent allegations filed against Activision Blizzard and what this culture means for the industry as a whole while also discussing how we should react to it. The monthly Star Fox quota is met by a listener email regarding Star Fox Warriors. Finally John and Neal imagine a world weird Nintendo makes Final Fantasy Remake style changes to their classic Zelda games.
	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">0:55:08</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 282: Jelly Boy's Pelvic Thrust</title>
      <description>Zach returns to the show after missing out on our first Metroid Game Club episode because we still wanted to hear his thoughts on Metroid and Zero Mission. But first Neal played that new PokéMOBA, Pokémon Unite, and has some initial thoughts on it. The gang covers some news stories including new non-Earthbound titles coming to Switch Online and John shares his hesitation around the Steam Deck.
	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/57882</link>
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      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity282.mp3</guid>
      <pubDate>Fri, 23 Jul 2021 10:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">The quest to protect the world from Earthbound continues on NSO.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Zach returns to the show after missing out on our first Metroid Game Club episode because we still wanted to hear his thoughts on Metroid and Zero Mission. But first Neal played that new PokéMOBA, Pokémon Unite, and has some initial thoughts on it. The gang covers some news stories including new non-Earthbound titles coming to Switch Online and John shares his hesitation around the Steam Deck.
	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">1:03:21</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 281: The Skyward Sword Appreciation Society</title>
      <description>Happy Skyward Sword HD day! Alex joins Neal and John to quickly chat about the Switch (OLED Model) before moving on to The Legend of Zelda: Skyward Sword HD. Neal recounts the leadup to the original Wii release and his time reviewing the game. The gang laments the shift in perception towards the game over time but ultimately just spends a while talking about how neat Zelda is.
	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/57825</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity281.mp3" length="120927651" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity281.mp3</guid>
      <pubDate>Fri, 16 Jul 2021 10:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Also Alex really did buy Star X</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Happy Skyward Sword HD day! Alex joins Neal and John to quickly chat about the Switch (OLED Model) before moving on to The Legend of Zelda: Skyward Sword HD. Neal recounts the leadup to the original Wii release and his time reviewing the game. The gang laments the shift in perception towards the game over time but ultimately just spends a while talking about how neat Zelda is.
	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">1:23:56</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 280: Metroid and Metroid Zero Mission</title>
      <description>We kick off our Metroid Saga Game Club with a long discussion about Metroid and Metroid: Zero Mission. We dip into our personal history with the NES original and the GBA remake, as well as our modern experiences, Samus' story, and the series speedrunning legacy.

The crew is vast and maybe each one represents an area of Zebes. We'll leave that determination to the viewer (is Matt a real Norfair son of a gun?), but all manner of Connectivity legacy is represented alongside John and Neal. We've got original co-host Andy Goergen with his NES adoration, Blue Coin Cast co-host Xander Morningstar with his fresh-faced feelings, and Smashterpieces co-host and recurring guest Matt Zawodniak and his increasingly short Zero Mission replays.

Enjoy and be sure to join the Metroid Saga Game Club discussion in our Discord. We will have a regular episode next week, but our next Metroid episode will be in August about Metroid II and Metroid: Samus Returns.
	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/57777</link>
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      <pubDate>Fri, 9 Jul 2021 10:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Gather around as we discuss the zero mission of one Samus Aran with experts, newcomers, and speedrunners.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">We kick off our Metroid Saga Game Club with a long discussion about Metroid and Metroid: Zero Mission. We dip into our personal history with the NES original and the GBA remake, as well as our modern experiences, Samus' story, and the series speedrunning legacy.

The crew is vast and maybe each one represents an area of Zebes. We'll leave that determination to the viewer (is Matt a real Norfair son of a gun?), but all manner of Connectivity legacy is represented alongside John and Neal. We've got original co-host Andy Goergen with his NES adoration, Blue Coin Cast co-host Xander Morningstar with his fresh-faced feelings, and Smashterpieces co-host and recurring guest Matt Zawodniak and his increasingly short Zero Mission replays.

Enjoy and be sure to join the Metroid Saga Game Club discussion in our Discord. We will have a regular episode next week, but our next Metroid episode will be in August about Metroid II and Metroid: Samus Returns.
	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">1:56:59</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 279: Coarse Discourse on the Mario Golf Course</title>
      <description>Neal is out this week but he's assembled a elite team of people who don't like Mario Golf Super Rush very much. But before we get to that, Justin Berube and Matt Zawodniak chat about the new Smash DLC character and their weirdly good experience with Microsoft's Cloud. In the main event Justin and Matt break down why they've been disappointed with Mario's most recent trip to the golf course and John tries to rationalize why he likes it so much.
	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/57720</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/connectivity279.mp3" length="115397565" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/connectivity279.mp3</guid>
      <pubDate>Fri, 2 Jul 2021 10:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">If there's one thing we can all agree on, it's that Mario Golf Super Rush is objectively perfect in every way.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Neal is out this week but he's assembled a elite team of people who don't like Mario Golf Super Rush very much. But before we get to that, Justin Berube and Matt Zawodniak chat about the new Smash DLC character and their weirdly good experience with Microsoft's Cloud. In the main event Justin and Matt break down why they've been disappointed with Mario's most recent trip to the golf course and John tries to rationalize why he likes it so much.
	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">1:20:06</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 278: Skyward Sword is Priceless</title>
      <description>John talks about the bizarrely impactful LEGO Builder's Journey and Neal journeys back to the 90's for Legend of Mana's arrival on Switch. Metroid Game Club is in full swing and the fellas check in with their initial impressions of Metroid Zero Mission (officially NWR's favorite Metroid game). Then the fellas continue on to the incredibly full July release schedule before discussing how we probably aren't paying enough for video games.
	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/57686</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/connectivity278.mp3" length="105063333" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/connectivity278.mp3</guid>
      <pubDate>Fri, 25 Jun 2021 10:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Neal has clawed his way back to the world of the living.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">John talks about the bizarrely impactful LEGO Builder's Journey and Neal journeys back to the 90's for Legend of Mana's arrival on Switch. Metroid Game Club is in full swing and the fellas check in with their initial impressions of Metroid Zero Mission (officially NWR's favorite Metroid game). Then the fellas continue on to the incredibly full July release schedule before discussing how we probably aren't paying enough for video games.
	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">1:12:55</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 277: Buck Bumble Murdered Neal</title>
      <description>Neal is out fighting a war he cannot possibly hope to win against an army with superior numbers. Meanwhile Alex and John get real hyped for Metroid Dread, Breath of the Wild 2, Advance Wars, and WarioWare. We also check in to see if Alex has bought a copy of Star X yet for his GBA collection.
	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/57587</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity277.mp3" length="115499807" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity277.mp3</guid>
      <pubDate>Fri, 18 Jun 2021 10:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Editor Alex de Freitas joins John to talk Nintendo's surprisingly good E3 showing.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Neal is out fighting a war he cannot possibly hope to win against an army with superior numbers. Meanwhile Alex and John get real hyped for Metroid Dread, Breath of the Wild 2, Advance Wars, and WarioWare. We also check in to see if Alex has bought a copy of Star X yet for his GBA collection.
	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">1:20:10</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 276: The E3 That Is and Should Never Be</title>
      <description>Neal has one more child now than he did in the last episode.

Alex de Freitas joins John and Neal to talk about what E3 was and may never be again. The gang discusses the origins of the ESA and the future of the concept of trade shows in general. Neal ponders how he will explain to future generations what an E3 was.

Next the fellas discuss the Playdate, the odd lo-fi handheld that has captured our imaginations. With exciting features like a stereo dock, a working crank, and a pencil holder (plus free pencil) could the Playdate represent the future of gaming? Alex and Neal are excited by the possibility of this micro game playing machine, while John enjoys that it is bright yellow.

Neal explains the finer points of getting away with murder in Overboard, and Alex spends way too much money on GBA games yet hasn't even bothered to buy Star X.
	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/57429</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity276.mp3" length="127559394" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity276.mp3</guid>
      <pubDate>Fri, 11 Jun 2021 10:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">John saw the restored Super Mario Bros. movie and then we dig into E3 2021 predictions.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Neal has one more child now than he did in the last episode.

Alex de Freitas joins John and Neal to talk about what E3 was and may never be again. The gang discusses the origins of the ESA and the future of the concept of trade shows in general. Neal ponders how he will explain to future generations what an E3 was.

Next the fellas discuss the Playdate, the odd lo-fi handheld that has captured our imaginations. With exciting features like a stereo dock, a working crank, and a pencil holder (plus free pencil) could the Playdate represent the future of gaming? Alex and Neal are excited by the possibility of this micro game playing machine, while John enjoys that it is bright yellow.

Neal explains the finer points of getting away with murder in Overboard, and Alex spends way too much money on GBA games yet hasn't even bothered to buy Star X.
	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">1:28:33</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>	
	
<item>
<title>Episode 275: Iggy's Not Throwing Away His Shot</title>
      <description>If you remember a world with Big Bertha, the Boom Boom Bar, and E3 2020, then you'll love this week's episode of Connectivity. John and Neal kick things off by talking about the restored version of the Super Mario Bros. movie before diving into some listener mail about video game books, early RPGs, and more.

A handful of sure-to-be-wrong Nintendo E3 2021 predictions later and the duo gaze back at a hopeful feature from 2019 - one where we tried to make way-too-early predictions for E3 2020 (aka an E3 that never existed).
	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/57348</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity275.mp3" length="139489989" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity275.mp3</guid>
      <pubDate>Fri, 4 Jun 2021 10:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">John saw the restored Super Mario Bros. movie and then we dig into E3 2021 predictions.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">If you remember a world with Big Bertha, the Boom Boom Bar, and E3 2020, then you'll love this week's episode of Connectivity. John and Neal kick things off by talking about the restored version of the Super Mario Bros. movie before diving into some listener mail about video game books, early RPGs, and more.

A handful of sure-to-be-wrong Nintendo E3 2021 predictions later and the duo gaze back at a hopeful feature from 2019 - one where we tried to make way-too-early predictions for E3 2020 (aka an E3 that never existed).
	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">1:36:50</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>	
	
	<item>
<title>Episode 274: Common Fossil Knowledge</title>
      <description>Dinosaur afficinado Zach Miller joins to talk about some video games and make John and Neal's brain wrinkle with some Jeopardy. Thankfully, our Switch Pro talk didn't become woefully outdated before the episode went live, but the rest should be decently timeless.

Zach has been playing Robot Dinosaur Zelda (aka Horizon: Zero Dawn) while John's been spending time with the recent release BioMutant and Neal's gone virtual with the Oculus Quest. It's a bit more Nontendo than usual, folks. Sometimes that happens. After we talk games, Zach throws some Jeopardy challenges at John and Neal and we all feel a little smarter and a lot dumber.
	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/57283</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity274.mp3" length="71031494" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity274.mp3</guid>
      <pubDate>Fri, 28 May 2021 12:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Zach returns for a round of Jeopardy preceded by some Switch Pro talk and more.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Dinosaur afficinado Zach Miller joins to talk about some video games and make John and Neal's brain wrinkle with some Jeopardy. Thankfully, our Switch Pro talk didn't become woefully outdated before the episode went live, but the rest should be decently timeless.

Zach has been playing Robot Dinosaur Zelda (aka Horizon: Zero Dawn) while John's been spending time with the recent release BioMutant and Neal's gone virtual with the Oculus Quest. It's a bit more Nontendo than usual, folks. Sometimes that happens. After we talk games, Zach throws some Jeopardy challenges at John and Neal and we all feel a little smarter and a lot dumber.
	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">1:38:14</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>
	
	<item>
<title>Episode 273: Nintendo Switch Online Battle Royale</title>
      <description>Jordan Rudek returns to talk about his time with the remastered Mass Effect Trilogy but before we get to that, we have to collectively throw down about Nintendo Switch Online. Is John right that we'd largely just play 15 minutes of whatever notable games get added? Is Neal right that it's like a '90s Blockbuster rental lineup? Is Jordan right that Square Enix needs to figure it out and get the Quintet games up there? Maybe they're all correct, but we'll leave it up to you to decide.

We also cover some listener mail about what other Nintendo lost gems we would want to see back (like Famicom Detective Club) and have a little chat about a big Loftwing amiibo.
	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/57198</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity273.mp3" length="130311514" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity273.mp3</guid>
      <pubDate>Fri, 21 May 2021 12:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Jordan joins to engage in fisticuffs over NES and SNES games on Switch before talking about his Mass Effect experience.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Jordan Rudek returns to talk about his time with the remastered Mass Effect Trilogy but before we get to that, we have to collectively throw down about Nintendo Switch Online. Is John right that we'd largely just play 15 minutes of whatever notable games get added? Is Neal right that it's like a '90s Blockbuster rental lineup? Is Jordan right that Square Enix needs to figure it out and get the Quintet games up there? Maybe they're all correct, but we'll leave it up to you to decide.

We also cover some listener mail about what other Nintendo lost gems we would want to see back (like Famicom Detective Club) and have a little chat about a big Loftwing amiibo.
	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">1:30:28</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>
	
<item>
<title>Episode 272: It's Like Poetry</title>
      <description>After a great disturbance in the force, Blockade Runner co-host Ryan Grove joins us again to talk Star Wars, but before then, we get to hear Ryan's thoughts on Resident Evil Village and the series at large, then we go move on to Subnautica before following a wild ride that starts with Zombies Ate My Neighbors and takes a sizable detour through PSP collecting and Chrono Cross sealed copies on Amazon. At last, we discuss the new Star Wars show The Bad Batch. Be warned: we go into spoilers about the first two episodes of the show.
	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/57131</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity272.mp3" length="126142809" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity272.mp3</guid>
      <pubDate>Fri, 14 May 2021 12:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Star Wars correspondent Ryan Grove joins to talk Bad Batch, Resident Evil, and more.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">After a great disturbance in the force, Blockade Runner co-host Ryan Grove joins us again to talk Star Wars, but before then, we get to hear Ryan's thoughts on Resident Evil Village and the series at large, then we go move on to Subnautica before following a wild ride that starts with Zombies Ate My Neighbors and takes a sizable detour through PSP collecting and Chrono Cross sealed copies on Amazon. At last, we discuss the new Star Wars show The Bad Batch. Be warned: we go into spoilers about the first two episodes of the show.
	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">1:27:34</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 271: Game Garages, Stadiums, and Skateparks</title>
      <description>Game Builder Garage was announced hours before recording, so John and Neal open by talking about Nintendo's upcoming game-making game. Then, Neal talks through his conflicted feelings of EA buying Super Mega Baseball developers Metalhead Software as well as Tony Hawk's Pro Skater 1+2's Switch release date bringing the end of Vicarious Visions closer to reality. The duo talk more about Star Fox because after all, that's what you came here for. Stay on target, though. Next week should be a Star Wars one.
	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/57083</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity271.mp3" length="97441125" type="audio/mpeg"/>
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      <pubDate>Fri, 07 May 2021 14:00:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Neal talks way too much sports while John holds on for dear life and talks about Game Builder Garage and Star Fox.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Game Builder Garage was announced hours before recording, so John and Neal open by talking about Nintendo's upcoming game-making game. Then, Neal talks through his conflicted feelings of EA buying Super Mega Baseball developers Metalhead Software as well as Tony Hawk's Pro Skater 1+2's Switch release date bringing the end of Vicarious Visions closer to reality. The duo talk more about Star Fox because after all, that's what you came here for. Stay on target, though. Next week should be a Star Wars one.
	  
	  Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!
	  
	  Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">1:07:38</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

	
	<item>
<title>Episode 270: New Pokemon Snapchat</title>
      <description>Budding photographer John Rairdin sits down with Neal Ronaghan to talk about New Pokemon Snap. John reviewed it for Nintendo World Report and both hosts have things to say about the sequel 22 years in the making. But before that, Neal sings the praises of Fly Together and the pair dive into the bucket of listener mail. We even gave away a game! And the recipient...like Balan Wonderworld? Man alive, I didn't believe it myself. Enjoy the show and hey - maybe send in some listener mail of your own? We might have more giveaways if so.

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/57020</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity270.mp3" length="86696871" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity270.mp3</guid>
      <pubDate>Fri, 30 Apr 2021 13:30:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">We go deep on New Pokemon Snap and also hit up your listener mail about F-Zero, story games, and more.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Budding photographer John Rairdin sits down with Neal Ronaghan to talk about New Pokemon Snap. John reviewed it for Nintendo World Report and both hosts have things to say about the sequel 22 years in the making. But before that, Neal sings the praises of Fly Together and the pair dive into the bucket of listener mail. We even gave away a game! And the recipient...like Balan Wonderworld? Man alive, I didn't believe it myself. Enjoy the show and hey - maybe send in some listener mail of your own? We might have more giveaways if so.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">1:00:11</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>
	
	<item>
<title>Episode 269: The Star Fox Zero 5th Anniversary Spectacular</title>
      <description>The year was 2016. After a delay, Star Fox Zero came out on the Wii U. Rumors of what would eventually become the Switch were swirling. Everyone wanted to know what was up with that new Zelda game. John Rairdin and Neal Ronaghan were too busy enjoying the crap out of Star Fox Zero, though.

Join John and Neal as they recount the origins of the heavy GamePad-using title from its origins as a Miyamoto experiment to its life as a PlatinumGames-developed release. We relish in their experience with the game at E3 2015, and then talk about the 2016 review process. We even engage in some tinfoil-hat conspiracies about cut content and major changes. To close, we speculate as to if Star Fox Zero could come to Switch.

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/56974</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity269.mp3" length="96929560" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity269.mp3</guid>
      <pubDate>Fri, 23 Apr 2021 11:30:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">John and Neal ring in the Wii U classic's wooden anniversary with a podcast about its past, present, and future.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">The year was 2016. After a delay, Star Fox Zero came out on the Wii U. Rumors of what would eventually become the Switch were swirling. Everyone wanted to know what was up with that new Zelda game. John Rairdin and Neal Ronaghan were too busy enjoying the crap out of Star Fox Zero, though.

Join John and Neal as they recount the origins of the heavy GamePad-using title from its origins as a Miyamoto experiment to its life as a PlatinumGames-developed release. We relish in their experience with the game at E3 2015, and then talk about the 2016 review process. We even engage in some tinfoil-hat conspiracies about cut content and major changes. To close, we speculate as to if Star Fox Zero could come to Switch.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">1:07:17</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>
	
		<item>
<title>Episode 268: Indie World Reactions</title>
      <description>Nintendo timed their latest Indie World well as John and Neal get to talk about the new announcements and games featured in the April 14, 2021 Indie World with guest (and former co-host) Zach Miller. They touch on what they're excited for, including OlliOlli World, Labyrinth City, Aztech, and so much more.

As always, they veer off topic but circle back around to talk about Zach's experiences with Pokemon Sword and Shield. He's late to the party, but expresses his enjoyment and dismay about the latest entry in the franchise. Also listen in to see a way how you can win a Switch game code. We're not going to spoil it. You have to listen, dude.

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/56920</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity268.mp3" length="111809362" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity268.mp3</guid>
      <pubDate>Fri, 16 Apr 2021 01:05:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Zach Miller returns to catch up on Pokemon and bask in Indie World excitement with John and Neal.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Nintendo timed their latest Indie World well as John and Neal get to talk about the new announcements and games featured in the April 14, 2021 Indie World with guest (and former co-host) Zach Miller. They touch on what they're excited for, including OlliOlli World, Labyrinth City, Aztech, and so much more.

As always, they veer off topic but circle back around to talk about Zach's experiences with Pokemon Sword and Shield. He's late to the party, but expresses his enjoyment and dismay about the latest entry in the franchise. Also listen in to see a way how you can win a Switch game code. We're not going to spoil it. You have to listen, dude.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">1:17:37</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

	
		<item>
<title>Episode 267: Pac-Man Fever</title>
      <description>We got 99 problems and winning in Pac-Man 99 ain't one. After John shares his Pac-Man 99 strats, he tells Neal all about Star Wars: Republic Commando and the pitfalls of the Switch port. A few digressions take us everywhere from Satoru Iwata to Resident Evil books and then Neal finally gets to unfurl his thoughts on Fantasian, as well as how ridiculous the bevy of new Apple Arcade additions last week was.

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/56802</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity267.mp3" length="70325306" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity267.mp3</guid>
      <pubDate>Fri, 09 Apr 2021 01:05:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">After going over early Pac-Man 99 impressions, John tackles Star Wars: Republic Commando and Neal goes off on Fantasian and Apple Arcade.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">We got 99 problems and winning in Pac-Man 99 ain't one. After John shares his Pac-Man 99 strats, he tells Neal all about Star Wars: Republic Commando and the pitfalls of the Switch port. A few digressions take us everywhere from Satoru Iwata to Resident Evil books and then Neal finally gets to unfurl his thoughts on Fantasian, as well as how ridiculous the bevy of new Apple Arcade additions last week was.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">1:13:14</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>
	
	<item>
<title>Episode 266: The Key to Democracy is the Wii Everybody Votes Channel</title>
      <description>High-tiered Mario Kart Tour player Justin Berube joins John and Neal to talk about Mario Kart Tour (in loose honor of its 1.5 year anniversary?). But before we get there, we have a lot of planned and unplanned stops along the way. We cover the recent previews of New Pokemon Snap while diverging into a meditation on Pokemon spinoffs and the potential of increasing the voting populace in America with the Everybody Votes Channel on Wii. Then we stop off on some physical game talk as we become the only podcast this week to mention the game Poi. It's a wild ride, so we hope you pulled a good racer/kart/glider combo.

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/56679</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity266.mp3" length="83970616" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity266.mp3</guid>
      <pubDate>Fri, 02 Apr 2021 01:05:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Justin Berube joins to talk about how Mario Kart Tour rules as well as New Pokemon Snap and more.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">High-tiered Mario Kart Tour player Justin Berube joins John and Neal to talk about Mario Kart Tour (in loose honor of its 1.5 year anniversary?). But before we get there, we have a lot of planned and unplanned stops along the way. We cover the recent previews of New Pokemon Snap while diverging into a meditation on Pokemon spinoffs and the potential of increasing the voting populace in America with the Everybody Votes Channel on Wii. Then we stop off on some physical game talk as we become the only podcast this week to mention the game Poi. It's a wild ride, so we hope you pulled a good racer/kart/glider combo.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">58:18</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

	<item>
<title>Episode 265: Let's Catch Star Fox Adventures</title>
      <description>To celebrate the launch of Balan Wonderworld (I guess?), John and Neal try to give color to the history of Yuji Naka and Naoto Ohshima - the two Sonic the Hedgehog creators who are teaming up to make whatever the heck Balan is. But before we talk about Blinx the Timesweeper and Let's Catch and Rodea, we answer some listener mail about dreaming of a world where Star Fox Adventures was a smash hit. It might have changed the trajectory of Nintendo as we know it!

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/56679</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity265.mp3" length="69270525" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity265.mp3</guid>
      <pubDate>Fri, 26 Mar 2021 01:05:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">After exploring an alt reality where Star Fox thrives, John and Neal talk about the history of Yuji Naka and Naoto Ohshima.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">To celebrate the launch of Balan Wonderworld (I guess?), John and Neal try to give color to the history of Yuji Naka and Naoto Ohshima - the two Sonic the Hedgehog creators who are teaming up to make whatever the heck Balan is. But before we talk about Blinx the Timesweeper and Let's Catch and Rodea, we answer some listener mail about dreaming of a world where Star Fox Adventures was a smash hit. It might have changed the trajectory of Nintendo as we know it!

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">48:09</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>	

<item>
<title>Episode 264: Apex Robotech Theory</title>
      <description>A quieter week in the world of Nintendo gives John the time to talk about a crappy Robotech GBA game that's now on Switch. More importantly, Alex Orona joins to talk about his experiences with Apex Legends on Switch. Neal finds out, live on air, how much money he's spent on Mario Kart Tour, and then we all wrap up with talk about that new TMNT beat-'em-up, Monster Hunter, and dream Nintendo battle royales.

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/56534</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity264.mp3" length="89556113" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity264.mp3</guid>
      <pubDate>Fri, 12 Mar 2021 01:05:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">New staffer Alex Orona sits down to chat Apex Legends, Robotech, and Mario Kart.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">A quieter week in the world of Nintendo gives John the time to talk about a crappy Robotech GBA game that's now on Switch. More importantly, Alex Orona joins to talk about his experiences with Apex Legends on Switch. Neal finds out, live on air, how much money he's spent on Mario Kart Tour, and then we all wrap up with talk about that new TMNT beat-'em-up, Monster Hunter, and dream Nintendo battle royales.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">1:02:10</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>		

	<item>
<title>Episode 263: A Gram Sprang</title>
      <description>NWR's Reviews Editor Jordan Rudek stops by so that way he and Neal can bore John to tears by talking about Bravely Default 2 and Fantasian. However, right before recording, some Switch Pro rumors broke so the trio talks about the potential specs and wonders how Nintendo will market their way out of this one. Also, we talk about Mass Effect Andromeda and loosely make a plan to play/replay Mass Effect games. That's a Connectivity this week.

Also, if you actually read this far, the title this week is an anagram. It's not a hard one. Be the first to figure it out and then email us and we'll send you something. Maybe a game. Maybe swag. Maybe an eShop card. Maybe dealer's choice.

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/56317</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity263.mp3" length="105121616" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity263.mp3</guid>
      <pubDate>Fri, 05 Mar 2021 01:05:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Jordan shows up to talk RPGs, anagrams, and Switch Pro rumors.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NWR's Reviews Editor Jordan Rudek stops by so that way he and Neal can bore John to tears by talking about Bravely Default 2 and Fantasian. However, right before recording, some Switch Pro rumors broke so the trio talks about the potential specs and wonders how Nintendo will market their way out of this one. Also, we talk about Mass Effect Andromeda and loosely make a plan to play/replay Mass Effect games. That's a Connectivity this week.

Also, if you actually read this far, the title this week is an anagram. It's not a hard one. Be the first to figure it out and then email us and we'll send you something. Maybe a game. Maybe swag. Maybe an eShop card. Maybe dealer's choice.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">1:13:05</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>		
	
		<item>
<title>Episode 262: The Return of Jeopardy</title>
      <description>We used to do game shows and hey, maybe we'll do them again? Old co-host Zach Miller joins John and Neal to put them to task in console-related trivia. Before then, Neal talks about the just-announced Stonefly, John emerges from Star Fox fandom to go over the latest in the Dinosaur Planet world, and then Zach talks about why he loves Control.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/56317</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity262.mp3" length="146466135" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity262.mp3</guid>
      <pubDate>Fri, 26 Feb 2021 01:05:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Zach guests to test John and Neal in a game of Jeopardy, but before that, we talk Stonefly, Dinosaur Planet, and Control.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">We used to do game shows and hey, maybe we'll do them again? Old co-host Zach Miller joins John and Neal to put them to task in console-related trivia. Before then, Neal talks about the just-announced Stonefly, John emerges from Star Fox fandom to go over the latest in the Dinosaur Planet world, and then Zach talks about why he loves Control.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">1:41:50</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>		
	
		<item>
<title>Episode 261: Project Triangle Podcast (Working Title)</title>
      <description>We had big, big plans to talk about third-party Switch controllers, but then a Nintendo Direct happened. So Joel DeWitte joins us to talk about the big show this week. Join us as John, Neal, and Joel talk about Splatoon 3, Skyward Sword HD, Project Triangle Strategy, and that new Nintendo-published game Super DC Girls or whatever.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/56317</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity261.mp3" length="61647529" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity261.mp3</guid>
      <pubDate>Fri, 19 Feb 2021 01:05:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Joel joins John and Neal to talk about a little thing that happened called the Nintendo Direct.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">We had big, big plans to talk about third-party Switch controllers, but then a Nintendo Direct happened. So Joel DeWitte joins us to talk about the big show this week. Join us as John, Neal, and Joel talk about Splatoon 3, Skyward Sword HD, Project Triangle Strategy, and that new Nintendo-published game Super DC Girls or whatever.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">1:25:31</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>
	
	<item>
<title>Episode 260: Crash Cookies</title>
      <description>Before we dive into more spoiler-y talk of Bowser's Fury, first we have to eat our vegetables. Neal got a bunch of Crash Bandicoot-flavored cookies in the mail while John started a TikTok for Nintendo World Report. After that talk goes on for way longer than expected, the pair cover the upcoming slates of Nintendo Switch Online games (one of them is directed by the co-founder of Skip, Ltd.!) as well as two new releases: the indie game Blue Fire (3D Hollow Knight sorta?) and Ys IX: Monstrum Nox (out on PS4 but coming to Switch later this year). Then, they talk all about Cat Mario and how Bowser's Fury is a low-key masterpiece.

00:01:57 - NWR gets a TikTok!
00:05:33 - Crash Bandicoot Cookies and Activision Talk
00:12:45 - New Nintendo Switch Online Games
00:26:24 - Blue Fire
00:33:11 - Ys IX: Monstrrum Nox
00:40:43 - Super Mario 3D World + Bowser's Fury Spoiler Talk
01:01:18 - Closing Thoughts

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/56201</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity260.mp3" length="91691563" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity260.mp3</guid>
      <pubDate>Fri, 12 Feb 2021 01:05:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Munch on this episode that features Bowser's Fury, Crash Bandicoot 4, Blue Fire, Ys IX, and Psycho Dream chatter.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Before we dive into more spoiler-y talk of Bowser's Fury, first we have to eat our vegetables. Neal got a bunch of Crash Bandicoot-flavored cookies in the mail while John started a TikTok for Nintendo World Report. After that talk goes on for way longer than expected, the pair cover the upcoming slates of Nintendo Switch Online games (one of them is directed by the co-founder of Skip, Ltd.!) as well as two new releases: the indie game Blue Fire (3D Hollow Knight sorta?) and Ys IX: Monstrum Nox (out on PS4 but coming to Switch later this year). Then, they talk all about Cat Mario and how Bowser's Fury is a low-key masterpiece.

00:01:57 - NWR gets a TikTok!
00:05:33 - Crash Bandicoot Cookies and Activision Talk
00:12:45 - New Nintendo Switch Online Games
00:26:24 - Blue Fire
00:33:11 - Ys IX: Monstrrum Nox
00:40:43 - Super Mario 3D World + Bowser's Fury Spoiler Talk
01:01:18 - Closing Thoughts

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">1:03:45</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>
	
	<item>
<title>Episode 259: Bravely Defaulting on the Atlus Line</title>
      <description>We welcome Alex de Freitas - who has been the man behind the scenes editing the show - in his NWR podcast debut. Alex tells John and Neal about his upcoming and ambitious history of Bravely Default feature (coming to a YouTube channel near you) and then the gang leans back and goes "wow" as they recap some Switch sales numbers. After Xenoblade digression, they switch gears to talk about their hopes and dreams for Zelda's 35th Anniversary.

00:03:07 - Alex's Bravely Default 2 Feature
00:23:26 - Switch Sales Numbers
00:42:01 - Xenoblade Chronicles 2 and the Atlus Line
00:57:31 - Zelda's 35th Anniversary
01:46:29 - Closing Thoughts

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/56148</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity259.mp3" length="157044707" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity259.mp3</guid>
      <pubDate>Fri, 05 Feb 2021 01:05:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">The editor Alex whips Neal and John into shape as they talk Switch sales numbers, Zelda 35th, and more.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">We welcome Alex de Freitas - who has been the man behind the scenes editing the show - in his NWR podcast debut. Alex tells John and Neal about his upcoming and ambitious history of Bravely Default feature (coming to a YouTube channel near you) and then the gang leans back and goes "wow" as they recap some Switch sales numbers. After Xenoblade digression, they switch gears to talk about their hopes and dreams for Zelda's 35th Anniversary.

00:03:07 - Alex's Bravely Default 2 Feature
00:23:26 - Switch Sales Numbers
00:42:01 - Xenoblade Chronicles 2 and the Atlus Line
00:57:31 - Zelda's 35th Anniversary
01:46:29 - Closing Thoughts

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">1:49:02</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>
	
	<item>
<title>Episode 258: Bowser's Fury Preview While Furious At Balan</title>
      <description>It's time to get down and dirty with Super Mario 3D World on Switch. Both John and Neal have played some amount of Nintendo's upcoming release, including some time with Bowser's Fury. But before you can have dessert, you need to eat your veggies. Before the Mario talk, Neal drifts off into the land of Fantasian hype before being rudely awoken by the Balan Wonderworld demo. John talks about a Star Fox-like game in Redout: Space Assault before Neal recaps his time with Cyber Shadow. Then we talk Mario.

00:00:35 - Imamura and Q-Games
00:02:06 - Fantasian
00:05:28 - Balan Wonderworld Demo
00:21:40 - Redout Space Assault
00:36:10 - Cyber Shadow
00:45:26 - Super Mario 3D World + Bowser's Fury
01:10:17 - Closing thoughts

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/56095</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity258.mp3" length="105373284" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity258.mp3</guid>
      <pubDate>Fri, 29 Jan 2021 01:05:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">John and Neal talk about their time with Super Mario 3D World on Switch while also hitting Redout, Cyber Shadow, and that Balan Wonderworld demo.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">It's time to get down and dirty with Super Mario 3D World on Switch. Both John and Neal have played some amount of Nintendo's upcoming release, including some time with Bowser's Fury. But before you can have dessert, you need to eat your veggies. Before the Mario talk, Neal drifts off into the land of Fantasian hype before being rudely awoken by the Balan Wonderworld demo. John talks about a Star Fox-like game in Redout: Space Assault before Neal recaps his time with Cyber Shadow. Then we talk Mario.

00:00:35 - Imamura and Q-Games
00:02:06 - Fantasian
00:05:28 - Balan Wonderworld Demo
00:21:40 - Redout Space Assault
00:36:10 - Cyber Shadow
00:45:26 - Super Mario 3D World + Bowser's Fury
01:10:17 - Closing thoughts

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">1:13:09</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 257: Thank You, Takaya Imamura</title>
      <description>John and Neal focused on just one thing this week (or tried to) and talked about the Nintendo career and influence of Takaya Imamura, who recently retired from Nintendo after 32 years of service. He's an artist who created the designs of the Star Fox team, various F-Zero characters, and the man, the myth, the legend Tingle. If you want to know, well, we got 45 minutes talking about this dude. Join us! And let us know if you want more like this.

00:01:09 - Takaya Imamura goes freelance
00:03:10 - The Shozou Kaga Litigation Saga
00:04:45 - Imamura's Legacy
00:06:39 - Start at Nintendo and F-Zero
00:09:45 - Star Fox and work on N64
00:13:44 - Nintendo restructuring development teams
00:21:37 - Majora's Mask and Zelda
00:31:55 - Imamura's Producer Roles (AKA the death of F-Zero and Star Fox)
00:37:53 - Steel Diver and Tank Troopers (and also Starlink)
00:39:55 - Discussing Imamura's potential future
00:42:05 - Closing thoughts

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/56035</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity257.mp3" length="65596068" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity257.mp3</guid>
      <pubDate>Fri, 22 Jan 2021 01:05:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">After his retirement from Nintendo, John and Neal celebrate the creator of Fox McCloud, Captain Falcon, and Tingle.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">John and Neal focused on just one thing this week (or tried to) and talked about the Nintendo career and influence of Takaya Imamura, who recently retired from Nintendo after 32 years of service. He's an artist who created the designs of the Star Fox team, various F-Zero characters, and the man, the myth, the legend Tingle. If you want to know, well, we got 45 minutes talking about this dude. Join us! And let us know if you want more like this.

00:01:09 - Takaya Imamura goes freelance
00:03:10 - The Shozou Kaga Litigation Saga
00:04:45 - Imamura's Legacy
00:06:39 - Start at Nintendo and F-Zero
00:09:45 - Star Fox and work on N64
00:13:44 - Nintendo restructuring development teams
00:21:37 - Majora's Mask and Zelda
00:31:55 - Imamura's Producer Roles (AKA the death of F-Zero and Star Fox)
00:37:53 - Steel Diver and Tank Troopers (and also Starlink)
00:39:55 - Discussing Imamura's potential future
00:42:05 - Closing thoughts

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">45:33</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 256: New Super Xander World's Fury + Hockey</title>
      <description>Xander Morningstar came by and we all got really furious with excitement for Bowser's Fury before diving more into the announcement of Lucasfilm Games working with Bethesda and Ubisoft (because we always gotta touch on Star Wars), tossing out hopes and dreams and ideas for future Switch revisions, and then rounding out the talk by going into the NWR Hype Meter and putting John to sleep by talking RPGs.

Also, Neal demanded NHL 2021 season playoff predictions from Xander and John, who don't actually follow hockey at all.

00:01:29 - Hockey Predictions 00:15:21 - Bowser's Fury 00:31:27 - Lucasfilm Games 00:44:31 - Bad games, Switch 2 and Wii U 00:48:59 - The NWR 2021 Hype Meter 01:09:04 - RPG Talk 01:40:20 - Colors Live Talk

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/55973</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity256.mp3" length="78365589" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity256.mp3</guid>
      <pubDate>Fri, 15 Jan 2021 01:05:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Xander Morningstar stops by to talk about Bowser's Fury and 2021 hype. Also: people who don't follow hockey make hockey predictions.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Xander Morningstar came by and we all got really furious with excitement for Bowser's Fury before diving more into the announcement of Lucasfilm Games working with Bethesda and Ubisoft (because we always gotta touch on Star Wars), tossing out hopes and dreams and ideas for future Switch revisions, and then rounding out the talk by going into the NWR Hype Meter and putting John to sleep by talking RPGs.

Also, Neal demanded NHL 2021 season playoff predictions from Xander and John, who don't actually follow hockey at all.

00:01:29 - Hockey Predictions 00:15:21 - Bowser's Fury 00:31:27 - Lucasfilm Games 00:44:31 - Bad games, Switch 2 and Wii U 00:48:59 - The NWR 2021 Hype Meter 01:09:04 - RPG Talk 01:40:20 - Colors Live Talk

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:48:44</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>


<item>
<title>Episode 255: The Gang Gets Next Level</title>
      <description>In an effort to stay sane, Joe DeVader joins John and Neal to talk some video games. Neal leads the charge on talking about Next Level Games and what we want to see now that they're soon to be under Nintendo's umbrella officially while John shares his experiences with the new Monster Hunter Rise demo. Joe chimes in to talk Ring Fit Adventure and Paradise Killer and John closes the show finding out he can't say Deadlock as he talks about the non-timely Battlestar Galactica Deadlock game on Switch.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/55913</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity255.mp3" length="58202781" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity255.mp3</guid>
      <pubDate>Fri, 8 Jan 2021 01:05:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Joe joins the show and the likes of Next Level Games, Monster Hunter, and Paradise Killer get discussed.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">In an effort to stay sane, Joe DeVader joins John and Neal to talk some video games. Neal leads the charge on talking about Next Level Games and what we want to see now that they're soon to be under Nintendo's umbrella officially while John shares his experiences with the new Monster Hunter Rise demo. Joe chimes in to talk Ring Fit Adventure and Paradise Killer and John closes the show finding out he can't say Deadlock as he talks about the non-timely Battlestar Galactica Deadlock game on Switch.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:20:45</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 254: GOTY Theory</title>
      <description>To close out 2020 - or start it off since this is coming out in 2021 despite the fact we recorded in 2020 - John and Neal go through their Game of the Year lists for 2020. Neal, uh, went overboard with a meticulous 30-game ranked list while John, um, looked at his OpenCritic page before we recorded and used that as a guide. We cover everything from Nintendo's first-party games to indies, and even touch on Tony Hawk's Pro Skater 1+2, because that's a real game of the year type thing.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/55887</link>
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      <pubDate>Fri, 1 Jan 2021 01:05:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">We look back on our favorite games from 2020.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">To close out 2020 - or start it off since this is coming out in 2021 despite the fact we recorded in 2020 - John and Neal go through their Game of the Year lists for 2020. Neal, uh, went overboard with a meticulous 30-game ranked list while John, um, looked at his OpenCritic page before we recorded and used that as a guide. We cover everything from Nintendo's first-party games to indies, and even touch on Tony Hawk's Pro Skater 1+2, because that's a real game of the year type thing.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:57:27</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>


	<item>
<title>Episode 253: Star Wars World Report</title>
      <description>Is this the way? We don't know, but we'll follow this path anyway, even if it leads to the dark side. This week on the show, Ryan Grove (of NWR contributing and Blockade Runner podcast fame) joins John and Neal to talk about what we'd like to see from Star Wars video games, the onslaught of new Star Wars movies and shows news, and also we do sometimes touch on Nintendo video games, most importantly Hades, Collection of SaGa, and, um, Star Wars Pinball.
	  
Be wary: we do get into spoilers for The Mandalorian Season 2 (everything except the finale - which is out now but we recorded earlier this week so laugh at our predictions!) and I guess all other Star Wars series spoilers, too. Sorry not sorry it's so Star Wars focused!

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/55754</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity253.mp3" length="104619897" type="audio/mpeg"/>
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      <pubDate>Fri, 18 Dec 2020 01:05:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">All things Star Wars get discussed on this week's show.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Is this the way? We don't know, but we'll follow this path anyway, even if it leads to the dark side. This week on the show, Ryan Grove (of NWR contributing and Blockade Runner podcast fame) joins John and Neal to talk about what we'd like to see from Star Wars video games, the onslaught of new Star Wars movies and shows news, and also we do sometimes touch on Nintendo video games, most importantly Hades, Collection of SaGa, and, um, Star Wars Pinball.
	  
Be wary: we do get into spoilers for The Mandalorian Season 2 (everything except the finale - which is out now but we recorded earlier this week so laugh at our predictions!) and I guess all other Star Wars series spoilers, too. Sorry not sorry it's so Star Wars focused!

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">02:25:26</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>

<item>
<title>Episode 252: John Sues Matt For Copyright Infringement</title>
      <description>As we march towards consistency, join John and Neal as they welcome NWR staffer Matt Zawodniak to hop on in and make his Connectivity debut (we think?). After making some already disproven The Game Awards predictions, the trio moves on to talk about games they've been playing and reviewing, including Immortals: Fenyx Rising, Puyo Puyo Tetris 2, PixelJunk Eden 2, and Doom Eternal. Also, Matt is back on his Heroes of the Storm and Fall Guys nonsense and Neal is trying to start Dragon Quest XI for the third time on a third different console.

After a brief pre-order fiasco story involving graphics cards and Fire Emblem, John and Matt nearly kill each other over copyright law, as we touch on the variety of Nintendo controversies going on these days involving Super Smash Bros. Melee, soundtracks, and more.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/55754</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity252.mp3" length="93286883" type="audio/mpeg"/>
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      <pubDate>Fri, 11 Dec 2020 01:05:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Matt joins to talk Immortals, copyright law, and much more.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">As we march towards consistency, join John and Neal as they welcome NWR staffer Matt Zawodniak to hop on in and make his Connectivity debut (we think?). After making some already disproven The Game Awards predictions, the trio moves on to talk about games they've been playing and reviewing, including Immortals: Fenyx Rising, Puyo Puyo Tetris 2, PixelJunk Eden 2, and Doom Eternal. Also, Matt is back on his Heroes of the Storm and Fall Guys nonsense and Neal is trying to start Dragon Quest XI for the third time on a third different console.

After a brief pre-order fiasco story involving graphics cards and Fire Emblem, John and Matt nearly kill each other over copyright law, as we touch on the variety of Nintendo controversies going on these days involving Super Smash Bros. Melee, soundtracks, and more.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">02:09:32</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item> 

<item>
<title>Episode 251: The Return of the Staff</title>
      <description>Remember us? No? That's fine. There was an idea called the NWR Newscast, and then Connectivity. The idea was to bring together a group of remarkable people, see if they could become something more. See if they could work together when we needed them to to fight the battles we never could. Or it was just a way for more NWR staffers to podcast about a bunch of disparate topics.

For the first return episode, NWR Director John Rairdin and NWR Owner Neal Ronaghan team up to talk about what they've been playing and reviewing before diving into some critique of the latest Nintendo Switch system update. We round out the show by talking about Xbox Game Pass and how a lot of those good Switch indie games are showing up there, too. Finally (spoiler warning), the duo close out the show to talk The Mandalorian and how stoked they are by the first five episodes of the second season.

We'll be back next week probably barking about that NES Fire Emblem game and missing out on the new Zelda footage shown at The Game Awards since we record on Wednesdays.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/55672</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity251.mp3" length="62876574" type="audio/mpeg"/>
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      <pubDate>Fri, 4 Dec 2020 01:05:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">After some much needed sleep, Connectivity has returned with Nintendo talk, Star Wars talk, and even Xbox talk.</itunes:subtitle>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Remember us? No? That's fine. There was an idea called the NWR Newscast, and then Connectivity. The idea was to bring together a group of remarkable people, see if they could become something more. See if they could work together when we needed them to to fight the battles we never could. Or it was just a way for more NWR staffers to podcast about a bunch of disparate topics.

For the first return episode, NWR Director John Rairdin and NWR Owner Neal Ronaghan team up to talk about what they've been playing and reviewing before diving into some critique of the latest Nintendo Switch system update. We round out the show by talking about Xbox Game Pass and how a lot of those good Switch indie games are showing up there, too. Finally (spoiler warning), the duo close out the show to talk The Mandalorian and how stoked they are by the first five episodes of the second season.

We'll be back next week probably barking about that NES Fire Emblem game and missing out on the new Zelda footage shown at The Game Awards since we record on Wednesdays.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:27:18</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item> 


<item>
<title>Episode 250: The Blue Coin Cast</title>
      <description>Now that Summer is over, it’s time to celebrate just like Nintendo did back in 2002 with the release of Super Mario Sunshine, on The Blue Coin Cast! Join co-hosts, Xander Morningstar, Brett Posner-Ferdman and guest, James Jones, as they reminisce about the luxuries of Isle Delfino, look at old manuals, discuss the highs and lows of the adventure, and the genre moving forward! It seems everyone has a hot take with Super Mario Sunshine, so if you have something to say, share a comment down below and you could earn your Blue Coin on the list!


Nintendo World Report is now on Patreon, and high rollers can name their topic for Connectivity, so head over to our Patreon page if you want to support us.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/feature/51837/the-blue-coin-cast-episode-1</link>
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      <pubDate>Sun, 29 Sep 2019 01:05:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Now that Summer is over, it’s time to celebrate just like Nintendo did back in 2002 with the release of Super Mario Sunshine, on The Blue Coin Cast! Join co-hosts, Xander Morningstar, Brett Posner-Ferdman and guest, James Jones, as they reminisce about the luxuries of Isle Delfino, look at old manuals, discuss the highs and lows of the adventure, and the genre moving forward! It seems everyone has a hot take with Super Mario Sunshine, so if you have something to say, share a comment down below and you could earn your Blue Coin on the list!

Nintendo World Report is now on Patreon, and high rollers can name their topic for Connectivity, so head over to our Patreon page if you want to support us.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:06:02</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item> 

<item>
<title>Episode 249: Interview with Boldly Wired</title>
      <description>This time on Connectivity, Xander Morningstar sits down to interview YouTuber, Abdullah from the channel, Boldy Wired. They discuss the various perspectives around the Pikmin series, how they are all similar and also each act as a unique flavor for the series. Afterwards, they jump into a similar discussion based around the Animal Crossing franchise, and the impact it has on not just the fans, but Abdullah himself. NWR would like to thank him for the interview, and if you'd like to check out his channel, you can do so right here!

Nintendo World Report is now on Patreon, and high rollers can name their topic for Connectivity, so head over to our Patreon page if you want to support us.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/49560/episode-249-interview-with-boldly-wired</link>
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      <pubDate>Sun, 03 Feb 2019 01:05:00 -0500</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">This time on Connectivity, Xander Morningstar sits down to interview YouTuber, Abdullah from the channel, Boldy Wired. They discuss the various perspectives around the Pikmin series, how they are all similar and also each act as a unique flavor for the series. Afterwards, they jump into a similar discussion based around the Animal Crossing franchise, and the impact it has on not just the fans, but Abdullah himself. NWR would like to thank him for the interview, and if you'd like to check out his channel, you can do so right here!

Nintendo World Report is now on Patreon, and high rollers can name their topic for Connectivity, so head over to our Patreon page if you want to support us.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:39:55</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item> 

<item>
<title>Episode 248: Legendary Retirement Man</title>
      <description>It's been a long time, but lets try and get this show back on the road. This is an older recording, however, there are some plans afoot for a bigger return, so stay tuned.

But, in the mean time, take a listen to Xander and James's chat about what they like and dislike about the Zelda series. The two are separated by an age gap, so they both bring different perspectives on Zelda.

Nintendo World Report is now on Patreon, and high rollers can name their topic for Connectivity, so head over to our Patreon page if you want to support us.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!  

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/48533/episode-248-legendary-retirement-man</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity248.mp3" length="44849274" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity248.mp3</guid>
      <pubDate>Mon, 01 Oct 2018 08:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">It's been a long time, but lets try and get this show back on the road. This is an older recording, however, there are some plans afoot for a bigger return, so stay tuned.

But, in the mean time, take a listen to Xander and James's chat about what they like and dislike about the Zelda series. The two are separated by an age gap, so they both bring different perspectives on Zelda.

Nintendo World Report is now on Patreon, and high rollers can name their topic for Connectivity, so head over to our Patreon page if you want to support us.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:33:21</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>     

<item>
<title>Episode 247: E3 Day 1 - Nintendo Booth Impressions</title>
      <description>Welcome to episode 247 of Connectivity.

James Jones, Jonathan Metts, and Michael Cole sit down and discuss their impressions of the Nintendo Direct at E3.

Nintendo World Report is now on Patreon, and high rollers can name their topic for Connectivity, so head over to our Patreon page if you want to support us.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!  

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/47511/episode-247-e3-day-1-nintendo-booth-impressions</link>
      <enclosure url="https://dts.podtrac.com/redirect.m4a/www.nintendoworldreport.com/podcast/nwrconnectivity247.mp3" length="33568450" type="audio/mpeg"/>
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      <pubDate>Mon, 11 Jun 2018 08:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Welcome to episode 247 of Connectivity.

James Jones, Jonathan Metts, and Michael Cole sit down and discuss their impressions of the Nintendo Direct at E3.

Nintendo World Report is now on Patreon, and high rollers can name their topic for Connectivity, so head over to our Patreon page if you want to support us.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">00:34:56</itunes:duration>
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      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
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<item>
<title>Episode 246: Wonder Valley and the eShop Decision</title>
      <description>Welcome to episode 246 of Connectivity.

Nick and Adam kick things off by talking about Wonder Boy Dragon's Trap for the Switch, Adam then follows up with a little Firewatch talk. Bryan then brings us some news from Stardew Valley. Adam also has found it difficult to spend his eShop voucher, so he also starts to ask for suggestions.

This weeks musical selection is the song Mind of Hero from the Wonder Boy Dragons Trap soundtrack. 

Nintendo World Report is now on Patreon, and high rollers can name their topic for Connectivity, so head over to our Patreon page if you want to support us.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!  

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/47327/episode-246-wonder-valley-and-the-eshop-decision</link>
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      <pubDate>Wed, 30 May 2018 08:00:00 -0700</pubDate>
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      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Welcome to episode 246 of Connectivity.

Nick and Adam kick things off by talking about Wonder Boy Dragon's Trap for the Switch, Adam then follows up with a little Firewatch talk. Bryan then brings us some news from Stardew Valley. Adam also has found it difficult to spend his eShop voucher, so he also starts to ask for suggestions.

This weeks musical selection is the song Mind of Hero from the Wonder Boy Dragons Trap soundtrack. 

Nintendo World Report is now on Patreon, and high rollers can name their topic for Connectivity, so head over to our Patreon page if you want to support us.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">00:59:47</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>    
  
<item>
<title>Episode 245: Interview with Snowcastle Games</title>
      <description>An interview with the Game Director of Earthlock

On this week's Know Your Developer, I sit down with the CEO and Game Director of Earthlock, Bendik Stang. 

Ben and his team over at Snowcastle Games released Earthlock for the Nintendo Switch a little over a month ago and he joins me in a conversation about what it was like to make an RPG and some behind the scenes details about game development. 

Nintendo World Report is now on Patreon, and high rollers can name their topic for Connectivity, so head over to our Patreon page if you want to support us.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!  

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/47175/episode-245-interview-with-snowcastle-games</link>
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      <pubDate>Wed, 09 May 2018 08:00:00 -0700</pubDate>
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      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">An interview with the Game Director of Earthlock

On this week's Know Your Developer, I sit down with the CEO and Game Director of Earthlock, Bendik Stang. 

Ben and his team over at Snowcastle Games released Earthlock for the Nintendo Switch a little over a month ago and he joins me in a conversation about what it was like to make an RPG and some behind the scenes details about game development. 

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">00:49:58</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">no</itunes:explicit>
    </item>    
  

<item>
<title>Episode 244: The Thirsty Mage - Chrono Trigger</title>
      <description>David got to play Chrono Trigger for the first time.

This week the classics gang takes on one of the greatest RPGs ever made: Chrono Trigger.

At the table:

Thirsty Mage Host - David Lloyd 
Talk Nintendo Host - Casey Gibson
NWR Owner - Neal Ronaghan

Nintendo World Report is now on Patreon, and high rollers can name their topic for Connectivity, so head over to our Patreon page if you want to support us.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!  

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>http://www.nintendoworldreport.com/connectivity/47116/episode-244-the-thirsty-mage-chrono-trigger</link>
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      <pubDate>Fri, 27 Apr 2018 08:00:00 -0700</pubDate>
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      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">David got to play Chrono Trigger for the first time.

This week the classics gang takes on one of the greatest RPGs ever made: Chrono Trigger.

At the table:

Thirsty Mage Host - David Lloyd 
Talk Nintendo Host - Casey Gibson
NWR Owner - Neal Ronaghan


Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:48:50</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>    
  
    
<item>
<title>Episode 243: Slow and Steady Wins the Race</title>
      <description>Welcome to episode 243 of Connectivity.

On this episode, Nicholas has a chat with Derek Andrews from Gradual Games who creates original homebrew NES games. We discuss how Gradual Games got started, delve into how the games were made and of course talk about the games themselves.

Nomolos: Storming the Catsle and The Legends of Owlia are able to be downloaded from the Gradual Games website and it is also possible to purchase physical copies.

This weeks musical selection is a song from The Legends of Owlia.

Nintendo World Report is now on Patreon, and high rollers can name their topic for Connectivity, so head over to our Patreon page if you want to support us.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!  

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>http://www.nintendoworldreport.com/connectivity/47030/episode-243-slow-and-steady-wins-the-race</link>
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      <pubDate>Tue, 17 Apr 2018 08:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Welcome to episode 243 of Connectivity.

On this episode, Nicholas has a chat with Derek Andrews from Gradual Games who creates original homebrew NES games. We discuss how Gradual Games got started, delve into how the games were made and of course talk about the games themselves.

Nomolos: Storming the Catsle and The Legends of Owlia are able to be downloaded from the Gradual Games website and it is also possible to purchase physical copies.

This weeks musical selection is a song from The Legends of Owlia.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">00:43:45</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>    
 
<item>
<title>Episode 242: The Thirsty Mage - Radiant Historia: Perfect Chronology</title>
      <description>Friends meet up again at The Thirsty Mage to talk Radiant Historia: Perfect Chronology

A quiet place for a group of friends to enjoy a pint while discussing our favorite RPGs. This episode The Thirsty Mage is located at the pub in Alistel.

At the table we have

Thirsty Mage Host - David Lloyd
Half of the Talk Nintendo Podcast - Casey Gibson
Owner of Nintendo World Report - Neal Ronaghan

We need your help, as a brand new podcast segment we need to get the word out. Our Twitter handle is @TheThirstyMage and we would love to hear from you. Let us know if you liked the show, or if you had some game requests, or even if you have some advice of how we could improve.

We hope you like the show and look forward to providing more on a bi-weekly basis.

Nintendo World Report is now on Patreon, and high rollers can name their topic for Connectivity, so head over to our Patreon page if you want to support us.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!  

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/46709/episode-242-the-thirsty-mage-2</link>
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      <pubDate>Mon, 12 Mar 2018 08:00:00 -0700</pubDate>
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      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Friends meet up again at The Thirsty Mage to talk Radiant Historia: Perfect Chronology

A quiet place for a group of friends to enjoy a pint while discussing our favorite RPGs. This episode The Thirsty Mage is located at the pub in Alistel.

At the table we have

Thirsty Mage Host - David Lloyd
Half of the Talk Nintendo Podcast - Casey Gibson
Owner of Nintendo World Report - Neal Ronaghan

We need your help, as a brand new podcast segment we need to get the word out. Our Twitter handle is @TheThirstyMage and we would love to hear from you. Let us know if you liked the show, or if you had some game requests, or even if you have some advice of how we could improve.

We hope you like the show and look forward to providing more on a bi-weekly basis.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:49:52</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>    
    
 
    
<item>
<title>Episode 241: The Thirsty Mage</title>
      <description>A new podcast segment has come to NWR Connectivity.

The Thirsty Mage is a quiet place for a group of friends to enjoy a pint while discussing their favorite RPGs. This episode is located in the Goldmouth Warehouse at the Argentine Trade Guild and will feature veteran NWR podcasters discussing Xenoblade Chronicles 2.

At the table we have

Thirsty Mage Host - David Lloyd
Half of the Talk Nintendo Podcast - Casey Gibson
Host of Radio Free Nintendo - James Jones
The voice of reason at Radio Free Nintendo - Greg Leahy
We need your help, as a brand new podcast segment we need to get the word out. Our Twitter handle is @TheThirstyMage and we would love to hear from you. Let us know if you liked the show, or if you had some game requests, or even if you have some advice of how we could improve.

We hope you like the show and look forward to providing more on a bi-weekly basis.

Nintendo World Report is now on Patreon, and high rollers can name their topic for Connectivity, so head over to our Patreon page if you want to support us.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!  

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>http://www.nintendoworldreport.com/connectivity/46522/episode-241-the-thirsty-mage</link>
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      <pubDate>Mon, 26 Feb 2018 08:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">A new podcast segment has come to NWR Connectivity.

The Thirsty Mage is a quiet place for a group of friends to enjoy a pint while discussing their favorite RPGs. This episode is located in the Goldmouth Warehouse at the Argentine Trade Guild and will feature veteran NWR podcasters discussing Xenoblade Chronicles 2.

At the table we have

Thirsty Mage Host - David Lloyd
Half of the Talk Nintendo Podcast - Casey Gibson
Host of Radio Free Nintendo - James Jones
The voice of reason at Radio Free Nintendo - Greg Leahy
We need your help, as a brand new podcast segment we need to get the word out. Our Twitter handle is @TheThirstyMage and we would love to hear from you. Let us know if you liked the show, or if you had some game requests, or even if you have some advice of how we could improve.

We hope you like the show and look forward to providing more on a bi-weekly basis.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">03:06:46</itunes:duration>
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      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>    
    
<item>
<title>Episode 240: Its Been 84 Years</title>
      <description>Hey everyone, apologies for the gap in episodes.

Nicholas, Xander and Carmine kick things off with some discussions on what they have been playing recently. Titles and topics include Paper Mario 64, Xenoblade Chronicles 2, mobile games, Custom Robo 64 and Lost Winds for Wiiware. 

The main topic delves into what we think the upcoming animated Mario film could be like. The guys discuss story, animation, the wider animation industry and even some tangents on what other Nintendo property adaptations could be like.

This weeks musical selection is the song Beauty and the Beast from the Super Nintendo game.

Nintendo World Report is now on Patreon, and high rollers can name their topic for Connectivity, so head over to our Patreon page if you want to support us.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!  

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>http://www.nintendoworldreport.com/connectivity/46485/episode-240-its-been-84-years</link>
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      <pubDate>Wed, 21 Feb 2018 08:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Hey everyone, apologies for the gap in episodes.

Nicholas, Xander and Carmine kick things off with some discussions on what they have been playing recently. Titles and topics include Paper Mario 64, Xenoblade Chronicles 2, mobile games, Custom Robo 64 and Lost Winds for Wiiware. 

The main topic delves into what we think the upcoming animated Mario film could be like. The guys discuss story, animation, the wider animation industry and even some tangents on what other Nintendo property adaptations could be like.

This weeks musical selection is the song Beauty and the Beast from the Super Nintendo game.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:24:16</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>    
    
<item>
<title>Episode 239: Bat Ship Crazy</title>
      <description>Episode 239 is finally here and ready for you.

This episode sees newer NWR staffer Xander Morningstar joining both Nick and Matt to discuss a variety of things. The guys chat a bit about Arms, Steamworld Dig 2, Pokemon Crystal and the anime, Xenoblade Chronicles 2, the Zelda DLC and Pokemon Ultra Moon and thats just to kick things off. The main topic for this episode is about Yooka-Laylee, now that it is finally out on a Nintendo platform

This weeks musical selection is the GlitterGlaze Glacier from Yooka-Laylee.

Nintendo World Report is now on Patreon, and high rollers can name their topic for Connectivity, so head over to our Patreon page if you want to support us.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!  

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>http://www.nintendoworldreport.com/connectivity/46122/episode-239-bat-ship-crazy</link>
      <enclosure url="http://www.nintendoworldreport.com/podcast/nwrconnectivity239.mp3" length="31451584" type="audio/mpeg"/>
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      <pubDate>Thu, 28 Dec 2017 08:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Episode 239 is finally here and ready for you.

This episode sees newer NWR staffer Xander Morningstar joining both Nick and Matt to discuss a variety of things. The guys chat a bit about Arms, Steamworld Dig 2, Pokemon Crystal and the anime, Xenoblade Chronicles 2, the Zelda DLC and Pokemon Ultra Moon and thats just to kick things off. The main topic for this episode is about Yooka-Laylee, now that it is finally out on a Nintendo platform

This weeks musical selection is the GlitterGlaze Glacier from Yooka-Laylee.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:05:26</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>    
    
<item>
<title>Episode 238: Nostalgia I Choose You!</title>
      <description>Nick, Bryan and Adam open the show with some of Bryan and Adam's thoughts on Mario Odyssey, followed up by their thoughts on the release of the new Pokemon games, Ultra Sun and Ultra Moon. The main topic for this weeks show however is the guys thoughts on the latest Pokemon film, the anniversary celebration named 'I Choose You'.

This weeks musical selection is from Pokemon the First Movie and is the remixed opening theme.

Nintendo World Report is now on Patreon, and high rollers can name their topic for Connectivity, so head over to our Patreon page if you want to support us.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!  

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>http://www.nintendoworldreport.com/connectivity/45912/episode-238-nostalgia-i-choose-you</link>
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      <pubDate>Wed, 29 Nov 2017 08:00:00 -0700</pubDate>
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      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Nick, Bryan and Adam open the show with some of Bryan and Adam's thoughts on Mario Odyssey, followed up by their thoughts on the release of the new Pokemon games, Ultra Sun and Ultra Moon. The main topic for this weeks show however is the guys thoughts on the latest Pokemon film, the anniversary celebration named 'I Choose You'.

This weeks musical selection is from Pokemon the First Movie and is the remixed opening theme.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:01:02</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>    
    
<item>
<title>Episode 237: Sandbox Delight</title>
      <description>This week Nicholas is joined once again by Zach and Curt as well as Jonny Metts, the guys talk about their thoughts and experiences with Mario Odyssey.

Spoiler warning for this episode, however, if you have finished the story we don't really touch on much beyond that.

This weeks musical selection is from Mario Odyssey and is the theme to the Lake Kingdom.

Nintendo World Report is now on Patreon, and high rollers can name their topic for Connectivity, so head over to our Patreon page if you want to support us.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!  

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>http://www.nintendoworldreport.com/connectivity/45812/episode-237-sandbox-delight</link>
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      <pubDate>Thu, 09 Nov 2017 08:00:00 -0700</pubDate>
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      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">This week Nicholas is joined once again by Zach and Curt as well as Jonny Metts, the guys talk about their thoughts and experiences with Mario Odyssey.

Spoiler warning for this episode, however, if you have finished the story we don't really touch on much beyond that.

This weeks musical selection is from Mario Odyssey and is the theme to the Lake Kingdom.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">00:55:47</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>    
    
<item>
<title>Episode 236: So... * Chunks, Huh?</title>
      <description>The hungry Luma's still aren't satisfied, maybe after this episode they will turn into an Odyssey.

Nick, Curt and Zach are back with a part two of their Super Mario Galaxy replay. The guys played a bit more and have even more fresh thoughts on the game and how they think it stacks up to later Mario adventures.

Nintendo World Report is now on Patreon, and high rollers can name their topic for Connectivity, so head over to our Patreon page if you want to support us.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!  

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>http://www.nintendoworldreport.com/connectivity/45686/episode-236-so--chunks-huh</link>
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      <pubDate>Fri, 20 Oct 2017 08:00:00 -0700</pubDate>
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      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">The hungry Luma's still aren't satisfied, maybe after this episode they will turn into an Odyssey.

Nick, Curt and Zach are back with a part two of their Super Mario Galaxy replay. The guys played a bit more and have even more fresh thoughts on the game and how they think it stacks up to later Mario adventures.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">00:53:55</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>    
    
<item>
<title>Episode 235: Galaxy Princess feat. Luma</title>
      <description>Episode 235 is all about Super Mario Galaxy!

Nick, Curt and Zach all have been playing some of 2007's Mario game and talk all about it and their experiences on this weeks show. Spoilers, ten years on the game is still great! The gang also touch on Sunshine and Odyssey.

This week's song selection is the Galactic Suite performed by the WDR Radio Orchestra Cologne, FILMharmonic Choir.

Nintendo World Report is now on Patreon, and high rollers can name their topic for Connectivity, so head over to our Patreon page if you want to support us.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!  

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>http://www.nintendoworldreport.com/connectivity/45584/episode-235-galaxy-princess-feat-luma</link>
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      <pubDate>Wed, 04 Oct 2017 08:00:00 -0700</pubDate>
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      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Episode 235 is all about Super Mario Galaxy!

Nick, Curt and Zach all have been playing some of 2007's Mario game and talk all about it and their experiences on this weeks show. Spoilers, ten years on the game is still great! The gang also touch on Sunshine and Odyssey.

This week's song selection is the Galactic Suite performed by the WDR Radio Orchestra Cologne, FILMharmonic Choir.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:11:59</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>    
    
<item>
<title>Episode 234: Is That a Rabbid On Your Butt?</title>
      <description>Nick and Adam record some thoughts and impressions from the latest Nintendo Direct, along with some other tidbits on the side.

The musical selection this week is the song from Super Mario Odyssey, perfomed by Pauline.

Nintendo World Report is now on Patreon, and high rollers can name their topic for Connectivity, so head over to our Patreon page if you want to support us.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!  

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>http://www.nintendoworldreport.com/connectivity/45447/episode-234-is-that-a-rabbid-on-your-butt</link>
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      <pubDate>Wed, 13 Sep 2017 08:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Nick and Adam record some thoughts and impressions from the latest Nintendo Direct, along with some other tidbits on the side.

The musical selection this week is the song from Super Mario Odyssey, perfomed by Pauline.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">00:59:30</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>    
    
<item>
<title>Episode 233: Where's Princess Sally?</title>
      <description>Sonic is back! On this episode of Connectivity Matt, Nick and John talk all about Sonic Mania, along with a healthy dose of more general Sonic thoughts and feelings. The guys also delve into a little Switch talk towards the end of the show, musing on the future of the popular system.

The musical selection this week is from the Marble Zone Masa's Demo version from the Sonic 1 and 2 soundtrack CD.

Nintendo World Report is now on Patreon, and high rollers can name their topic for Connectivity, so head over to our Patreon page if you want to support us.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!  

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>http://www.nintendoworldreport.com/connectivity/45320/episode-233-wheres-princess-sally</link>
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      <pubDate>Sat, 02 Sep 2017 08:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Sonic is back! On this episode of Connectivity Matt, Nick and John talk all about Sonic Mania, along with a healthy dose of more general Sonic thoughts and feelings. The guys also delve into a little Switch talk towards the end of the show, musing on the future of the popular system.

The musical selection this week is from the Marble Zone Masa's Demo version from the Sonic 1 and 2 soundtrack CD.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:02:52</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>    
    
<item>
<title>Episode 232: Breath of the Who</title>
      <description>After some time battling planning and scheduling the Connectivity gang finally manage to get back on track with episode 232.

Nicholas and Kelton do a two-man show, which is mostly about Kelton's thoughts on Zelda BotW after recently finishing it. However, the guys do chat a bit about what else they have been up to which includes a bit of Splatoon 2 discussion.

After the main portion of the show, we finally see the return of the Doctor Who bonus segment. Nicholas, Amanda and Mike chat all about season 10 of Doctor Who, along with some tangents and other general Doctor Who thoughts.

Nintendo World Report is now on Patreon, and high rollers can name their topic for Connectivity, so head over to our Patreon page if you want to support us.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!  

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>http://www.nintendoworldreport.com/connectivity/45183/episode-232-zelda-of-the-who</link>
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      <pubDate>Thu, 17 Aug 2017 08:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">After some time battling planning and scheduling the Connectivity gang finally manage to get back on track with episode 232.

Nicholas and Kelton do a two-man show, which is mostly about Kelton's thoughts on Zelda BotW after recently finishing it. However, the guys do chat a bit about what else they have been up to which includes a bit of Splatoon 2 discussion.

After the main portion of the show, we finally see the return of the Doctor Who bonus segment. Nicholas, Amanda and Mike chat all about season 10 of Doctor Who, along with some tangents and other general Doctor Who thoughts.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:30:27</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>    
    
<item>
<title>Episode 231: More Than a Waifu?</title>
      <description>This week Nicholas has gathered Andrew Brown and Zachary Miller to discuss the Senran Kagura series in depth. While Nicholas has not played any of the games, he wanted to try and find out more about the series and what people like about them aside from some cheap fan-service. The guys discuss nearly all aspects of the series, so if you have ever been curious this episode is for you.

Nintendo World Report is now on Patreon, and high rollers can name their topic for Connectivity, so head over to our Patreon page if you want to support us.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!  

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>http://www.nintendoworldreport.com/connectivity/45011/episode-231-more-than-a-waifu</link>
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      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity231.mp3</guid>
      <pubDate>Tue, 18 Jul 2017 08:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">This week Nicholas has gathered Andrew Brown and Zachary Miller to discuss the Senran Kagura series in depth. While Nicholas has not played any of the games, he wanted to try and find out more about the series and what people like about them aside from some cheap fan-service. The guys discuss nearly all aspects of the series, so if you have ever been curious this episode is for you.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">00:51:59</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>    
    
<item>
<title>Episode 230: Pretty in Purple</title>
      <description>With the announcement of the Super Nintendo Classic Edition, Nick gathered some people we haven't heard from on Connectivity proper for awhile.

This episode features the return of Neal Ronaghan, Andy Goergen and John Rairdin as they spend an hour or so chatting about the Super Nintendo Classic Edition, the stock issues and various problems from the NES Classic and of course the exciting prospect of finally playing the completed Starfox 2!

The song selection for this week is the Starfox Space Suite from the WDR Radio Orchestra Cologne, FILMharmonic Choir.

Nintendo World Report is now on Patreon, and high rollers can name their topic for Connectivity, so head over to our Patreon page if you want to support us.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!  

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>http://www.nintendoworldreport.com/connectivity/44973/episode-230-pretty-in-purple</link>
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      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity230.mp3</guid>
      <pubDate>Thu, 06 Jul 2017 08:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">With the announcement of the Super Nintendo Classic Edition, Nick gathered some people we haven't heard from on Connectivity proper for awhile.

This episode features the return of Neal Ronaghan, Andy Goergen and John Rairdin as they spend an hour or so chatting about the Super Nintendo Classic Edition, the stock issues and various problems from the NES Classic and of course the exciting prospect of finally playing the completed Starfox 2!

The song selection for this week is the Starfox Space Suite from the WDR Radio Orchestra Cologne, FILMharmonic Choir.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:13:46</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>    
    
<item>
<title>Episode 229: The WiiOnder Years - 2007</title>
      <description>This week Neal, Adam and Matt rewind the clock back to 2007 to talk about what was happening in the world of Nintendo during that historic time.

As we all know the Wii brand has been replaced by the Switch, so the premise of this new series is to take a look back at the history and legacy of the Wii branding as a whole.

Nintendo World Report is now on Patreon, and high rollers can name their topic for Connectivity, so head over to our Patreon page if you want to support us.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!  

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>http://www.nintendoworldreport.com/connectivity/44917/episode-229-the-wiionder-years-2007</link>
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      <pubDate>Tue, 27 Jun 2017 08:00:00 -0700</pubDate>
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      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">This week Neal, Adam and Matt rewind the clock back to 2007 to talk about what was happening in the world of Nintendo during that historic time.

As we all know the Wii brand has been replaced by the Switch, so the premise of this new series is to take a look back at the history and legacy of the Wii branding as a whole.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:34:14</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>    
    
<item>
<title>Episode 228: Life On the Edge</title>
      <description>It's show 228! Matt West takes over hosting duties for this episode, he is joined by Adam and Carmine.

The gang kicks things off with a discussion about the Arms Test Punch, then they move onto the main discussion of the show which is once again about E3. Matt came up with the idea to create a Nintendo presentation with a slight twist, anything that is said is locked in and cannot be taken back by another co-host. What monstrosity will they end up with? Listen to find out.

The musical selection this week is 'Live and Learn' from Sonic Adventure 2.

Nintendo World Report is now on Patreon, and high rollers can name their topic for Connectivity, so head over to our Patreon page if you want to support us.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!  

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>http://www.nintendoworldreport.com/connectivity/44773/episode-228-life-on-the-edge</link>
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      <pubDate>Thu, 08 Jun 2017 08:00:00 -0700</pubDate>
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      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">It's show 228! Matt West takes over hosting duties for this episode, he is joined by Adam and Carmine.

The gang kicks things off with a discussion about the Arms Test Punch, then they move onto the main discussion of the show which is once again about E3. Matt came up with the idea to create a Nintendo presentation with a slight twist, anything that is said is locked in and cannot be taken back by another co-host. What monstrosity will they end up with? Listen to find out.

The musical selection this week is 'Live and Learn' from Sonic Adventure 2.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:18:43</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>     
    
<item>
<title>Episode 227: Return of the Wafather</title>
      <description>This week on Connectivity Kelton takes over hosting duties and is immediately thrown for a loop by master of being off-topic, Adam Abou-Nasr, Bryan is also along for the ride. It takes the gang awhile to get back on track for this weeks E3 topic, but they do get there.

Nintendo World Report is now on Patreon, and high rollers can name their topic for Connectivity, so head over to our Patreon page if you want to support us.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!  

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>http://www.nintendoworldreport.com/connectivity/44693/episode-227-return-of-the-wafather</link>
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      <pubDate>Sat, 27 May 2017 08:00:00 -0700</pubDate>
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      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">This week on Connectivity Kelton takes over hosting duties and is immediately thrown for a loop by master of being off-topic, Adam Abou-Nasr, Bryan is also along for the ride. It takes the gang awhile to get back on track for this weeks E3 topic, but they do get there.

Nintendo World Report is now on Patreon, and high rollers can name their topic for Connectivity, so head over to our Patreon page if you want to support us.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:05:33</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>    
    
<item>
<title>Episode 226: The WiiOnder Years - 2006</title>
      <description>This week Neal, John and Daan rewind the clock back to 2006 to talk about what was happening in the world of Nintendo during that historic time.

As we all know the Wii brand has been replaced by the Switch, so the premise of this new series is to take a look back at the history and legacy of the Wii branding as a whole.

Nintendo World Report is now on Patreon, and high rollers can name their topic for Connectivity, so head over to our Patreon page if you want to support us.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!  

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>http://www.nintendoworldreport.com/connectivity/44602/episode-226-the-wiionder-years-2006</link>
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      <pubDate>Wed, 10 May 2017 08:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">This week Neal, John and Daan rewind the clock back to 2006 to talk about what was happening in the world of Nintendo during that historic time.

As we all know the Wii brand has been replaced by the Switch, so the premise of this new series is to take a look back at the history and legacy of the Wii branding as a whole.

Nintendo World Report is now on Patreon, and high rollers can name their topic for Connectivity, so head over to our Patreon page if you want to support us.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:01:32</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>    
    
<item>
<title>Episode 225: Jiggy in the Woods</title>
      <description>This week Nicholas and Bryan are joined by Curtis bonds for an episode all about the classic Nintendo 64 game Banjo-Kazooie. The guys also chat about the Collect-a-thon genre in general, along with some thoughts on what the future could hold for this sometime maligned platforming style.

The musical selections for this episode come from the Project Dream demo album from Grant Kirkhope.

Nintendo World Report is now on Patreon, and high rollers can name their topic for Connectivity, so head over to our Patreon page if you want to support us.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!  

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>http://www.nintendoworldreport.com/connectivity/44541/episode-225-jiggy-in-the-woods</link>
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      <pubDate>Tue, 25 Apr 2017 08:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">This week Nicholas and Bryan are joined by Curtis bonds for an episode all about the classic Nintendo 64 game Banjo-Kazooie. The guys also chat about the Collect-a-thon genre in general, along with some thoughts on what the future could hold for this sometime maligned platforming style.

The musical selections for this episode come from the Project Dream demo album from Grant Kirkhope.

Nintendo World Report is now on Patreon, and high rollers can name their topic for Connectivity, so head over to our Patreon page if you want to support us.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:13:00</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>    
    
<item>
<title>Episode 224: Dragon Quest VIII Game Club Part 2</title>
      <description>Neal, Andy, Zach and Nathan return for part two of their game club for Dragon Quest VIII. These episodes go out for our Patreon subscribers first, so if you just can't wait, you can become a Patreon subscriber to get access to this content early. This is the last part of the Dragon Quest VIII game club.

Nintendo World Report is now on Patreon, and high rollers can name their topic for Connectivity, so head over to our Patreon page if you want to support us.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!  

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>http://www.nintendoworldreport.com/connectivity/44437/episode-224-dragon-quest-viii-game-club-part-2</link>
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      <pubDate>Tue, 11 Apr 2017 08:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Neal, Andy, Zach and Nathan return for part two of their game club for Dragon Quest VIII. These episodes go out for our Patreon subscribers first, so if you just can't wait, you can become a Patreon subscriber to get access to this content early. This is the last part of the Dragon Quest VIII game club.

Nintendo World Report is now on Patreon, and high rollers can name their topic for Connectivity, so head over to our Patreon page if you want to support us.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">00:43:48</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>    
    
<item>
<title>Episode 223: Strange Internet Men</title>
      <description>This week Adam, Bryan and Matt discuss how they arrange their gaming setups of the past and present day. They eventually move into a discussion on how and where they have been playing their Switches along with some discussion about some games.

The musical selection on this episode is the Rito Village theme from Zelda: Breath of the Wild.

Nintendo World Report is now on Patreon, and high rollers can name their topic for Connectivity, so head over to our Patreon page if you want to support us.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!  

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>http://www.nintendoworldreport.com/connectivity/44402/episode-223-strange-internet-men</link>
      <enclosure url="http://www.nintendoworldreport.com/podcast/nwrconnectivity223.mp3" length="39970852" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity223.mp3</guid>
      <pubDate>Sun, 02 Apr 2017 08:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">This week Adam, Bryan and Matt discuss how they arrange their gaming setups of the past and present day. They eventually move into a discussion on how and where they have been playing their Switches along with some discussion about some games.

The musical selection on this episode is the Rito Village theme from Zelda: Breath of the Wild.

Nintendo World Report is now on Patreon, and high rollers can name their topic for Connectivity, so head over to our Patreon page if you want to support us.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:23:11</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>      
    
<item>
<title>Episode 222: Where the Wild Things Are</title>
      <description>This week, Nicholas, Bryan and Adam chat about their Switch launch stories, Zelda, 1-2 Switch, Bomberman and more. We keep the Zelda spoilers to a minimum and speak only in generalities and early game stuff.

Nintendo World Report is now on Patreon, and high rollers can name their topic for Connectivity, so head over to our Patreon page if you want to support us.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!  

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>http://www.nintendoworldreport.com/connectivity/44287/episode-222-where-the-wild-things-are</link>
      <enclosure url="http://www.nintendoworldreport.com/podcast/nwrconnectivity222.mp3" length="32657407" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity222.mp3</guid>
      <pubDate>Sat, 11 Mar 2017 08:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">This week, Nicholas, Bryan and Adam chat about their Switch launch stories, Zelda, 1-2 Switch, Bomberman and more. We keep the Zelda spoilers to a minimum and speak only in generalities and early game stuff.

Nintendo World Report is now on Patreon, and high rollers can name their topic for Connectivity, so head over to our Patreon page if you want to support us.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:07:57</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>     
    
<item>
<title>Episode 221: Dragon Quest VIII Game Club Part 1</title>
      <description>This week some old friends return to the Connectivity feed in the form of the old Newscast gang.

Neal, Andy, Zach and Nathan have started a game club for Dragon Quest VIII that goes out for our Patreon subscribers first. This is part one of their way through the game, which covers up until the Maella Abbey. Part 2 will be up on the Connectivity feed at some point, but if you just can't wait, you can become a Patreon subscriber to get access to this content early.

Nintendo World Report is now on Patreon, and high rollers can name their topic for Connectivity, so head over to our Patreon page if you want to support us.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!  

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>http://www.nintendoworldreport.com/connectivity/44137/episode-221-dragon-quest-viii-game-club-part-1</link>
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      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity221.mp3</guid>
      <pubDate>Tue, 21 Feb 2017 08:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">This week some old friends return to the Connectivity feed in the form of the old Newscast gang.

Neal, Andy, Zach and Nathan have started a game club for Dragon Quest VIII that goes out for our Patreon subscribers first. This is part one of their way through the game, which covers up until the Maella Abbey. Part 2 will be up on the Connectivity feed at some point, but if you just can't wait, you can become a Patreon subscriber to get access to this content early.

Nintendo World Report is now on Patreon, and high rollers can name their topic for Connectivity, so head over to our Patreon page if you want to support us.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">00:51:12</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>    
    
<item>
<title>Episode 220: Sway Those Hips and Dance That Belly</title>
      <description>It's time to dance your way to downloading Connectivity 220!

This week Zach, Carmine and Andrew discuss the Shantae series, all these guys are big, big fans of the series so tune in to listen to them chat about it for an hour.

We also have a contest to win some download codes for Shantae: Half Genie Hero, check out the episode for the deets.

The musical selection for this week is the Credits theme from Shantae on GBC.

Nintendo World Report is now on Patreon, and high rollers can name their topic for Connectivity, so head over to our Patreon page if you want to support us.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!  

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>http://www.nintendoworldreport.com/connectivity/44102/episode-220-sway-those-hips-and-dance-that-belly</link>
      <enclosure url="http://www.nintendoworldreport.com/podcast/nwrconnectivity220.mp3" length="26917794" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity220.mp3</guid>
      <pubDate>Thu, 09 Feb 2017 08:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">It's time to dance your way to downloading Connectivity 220!

This week Zach, Carmine and Andrew discuss the Shantae series, all these guys are big, big fans of the series so tune in to listen to them chat about it for an hour.

We also have a contest to win some download codes for Shantae: Half Genie Hero, check out the episode for the deets.

The musical selection for this week is the Credits theme from Shantae on GBC.

Nintendo World Report is now on Patreon, and high rollers can name their topic for Connectivity, so head over to our Patreon page if you want to support us.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">00:56:00</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
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<item>
<title>Episode 219: Welcome to the Wafamily</title>
      <description>Episode 219 is all about ideas for games that could (never) appear on Switch.

Adam, Bryan, Carmine and Kelton throw out some of their personal wants and dream-game concept scenarios. Inevitably, the discussion devolves into some more far-fetched examples, including a town run by a Wa gang.

The song selection this week is 'The Indigo-Go's' From Zelda Majora's Mask.

Nintendo World Report is now on Patreon, and high rollers can name their topic for Connectivity, so head over to our Patreon page if you want to support us.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!  

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>http://www.nintendoworldreport.com/connectivity/44055/episode-219-welcome-to-the-wafamily</link>
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      <pubDate>Sat, 28 Jan 2017 08:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Episode 219 is all about ideas for games that could (never) appear on Switch.

Adam, Bryan, Carmine and Kelton throw out some of their personal wants and dream-game concept scenarios. Inevitably, the discussion devolves into some more far-fetched examples, including a town run by a Wa gang.

The song selection this week is 'The Indigo-Go's' From Zelda Majora's Mask.

Nintendo World Report is now on Patreon, and high rollers can name their topic for Connectivity, so head over to our Patreon page if you want to support us.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:32:46</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>     
    
<item>
<title>Episode 218: Pre-Ordering in the Cold</title>
      <description>Welcome to Connectivity 218!

On this episode, Nicholas, Carmine, Bryan and Adam chat about the Nintendo Switch event. The guys cover the generalities of the presentation, along with a healthy dose of speculation on what was not covered in the conference. Adam even goes the extra mile and records the podcast while waiting in his car outside a GameStop to hopefully snag a pre-order.

Nintendo World Report is now on Patreon, and high rollers can name their topic for Connectivity, so head over to our Patreon page if you want to support us.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!  

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>http://www.nintendoworldreport.com/connectivity/43971/episode-218-pre-ordering-in-the-cold</link>
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      <pubDate>Thu, 12 Jan 2017 08:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Welcome to Connectivity 218!

On this episode, Nicholas, Carmine, Bryan and Adam chat about the Nintendo Switch event. The guys cover the generalities of the presentation, along with a healthy dose of speculation on what was not covered in the conference. Adam even goes the extra mile and records the podcast while waiting in his car outside a GameStop to hopefully snag a pre-order.

Nintendo World Report is now on Patreon, and high rollers can name their topic for Connectivity, so head over to our Patreon page if you want to support us.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:01:49</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>     
        
<item>
<title>Episode 217: Before the Switch, We Review</title>
      <description>It's the first episode of the new year, welcome to the year 2017 and Connectivity 217.

This week a new staffer joins the Connectivity fray, Kelton Rice. Alongside him, Matt West hosts along with Adam Abou-Nasr and Bryan Rose.

The feature topic is all about the year 2016, the guys go over the various happenings from Nintendo over the past year, along with a bit of discussion about the upcoming Switch event.

The musical selection this week is a medley of Nintendo tracks performed by the WDR Radio Orchestra Cologne, FILMharmonic Choir.

We also had a hiccup with the recording this week, so apologies if the recording quality is a bit lower than usual.

Nintendo World Report is now on Patreon, and high rollers can name their topic for Connectivity, so head over to our Patreon page if you want to support us.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!  

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>http://www.nintendoworldreport.com/connectivity/43854/episode-217-before-the-switch-we-review</link>
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      <pubDate>Sun, 01 Jan 2017 08:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">It's the first episode of the new year, welcome to the year 2017 and Connectivity 217.

This week a new staffer joins the Connectivity fray, Kelton Rice. Alongside him, Matt West hosts along with Adam Abou-Nasr and Bryan Rose.

The feature topic is all about the year 2016, the guys go over the various happenings from Nintendo over the past year, along with a bit of discussion about the upcoming Switch event.

The musical selection this week is a medley of Nintendo tracks performed by the WDR Radio Orchestra Cologne, FILMharmonic Choir.

We also had a hiccup with the recording this week, so apologies if the recording quality is a bit lower than usual.

Nintendo World Report is now on Patreon, and high rollers can name their topic for Connectivity, so head over to our Patreon page if you want to support us.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:44:32</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>    
    
<item>
<title>Episode 216: The Sun and Moon Spoilercast Christmas Bash</title>
      <description>This week Bryan, Matt and Adam discuss their thoughts and experiences with the latest Pokémon games. If you have not completed the game or have not gone super deep into it, tread with some caution as the gang don't hold back on later events in the game.

Merry Christmas from the Connectivity gang and we will have a new episode out early next year, thanks for listening.

The musical selection this week is the Pokémon Christmas Bash.

Nintendo World Report is now on Patreon, and high rollers can name their topic for Connectivity, so head over to our Patreon page if you want to support us.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!  

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>http://www.nintendoworldreport.com/connectivity/43828/episode-216-the-sun-and-moon-spoilercast-christmas-bash</link>
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      <pubDate>Thu, 22 Dec 2016 08:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">This week Bryan, Matt and Adam discuss their thoughts and experiences with the latest Pokémon games. If you have not completed the game or have not gone super deep into it, tread with some caution as the gang don't hold back on later events in the game.

Merry Christmas from the Connectivity gang and we will have a new episode out early next year, thanks for listening.

The musical selection this week is the Pokémon Christmas Bash.

Nintendo World Report is now on Patreon, and high rollers can name their topic for Connectivity, so head over to our Patreon page if you want to support us.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:28:57</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>     
    
<item>
<title>Episode 215: The Currency of the Zombie Apocalypse</title>
      <description>It's time for Connectivity 215 people!

This week's show features the return of Carmine, Andrew, Adam and Bryan, the topic of discussion is all about the various toys to life games and pieces of plastic.

From Amiibo to Lego, this group of staffers have possibly poured an unhealthy amount of time and money into tracking down their favourite characters in molded plastic form. Will their investments pay off years down the line? Who knows, but for now these guys sure can talk about them.

The musical selection this week is the Astral Observatory track from Majora's Mask.

Nintendo World Report is now on Patreon, and high rollers can name their topic for Connectivity, so head over to our Patreon page if you want to support us.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!  

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>http://www.nintendoworldreport.com/connectivity/43788/episode-215-the-currency-of-the-zombie-apocalypse</link>
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      <pubDate>Mon, 12 Dec 2016 08:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">It's time for Connectivity 215 people!

This week's show features the return of Carmine, Andrew, Adam and Bryan, the topic of discussion is all about the various toys to life games and pieces of plastic.

From Amiibo to Lego, this group of staffers have possibly poured an unhealthy amount of time and money into tracking down their favourite characters in molded plastic form. Will their investments pay off years down the line? Who knows, but for now these guys sure can talk about them.

The musical selection this week is the Astral Observatory track from Majora's Mask.

Nintendo World Report is now on Patreon, and high rollers can name their topic for Connectivity, so head over to our Patreon page if you want to support us.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:00:41</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>    
    
<item>
<title>Episode 214: A Game of Dragons and Quests</title>
      <description>Connectivity 214 is here!

On this episode, Bryan Rose, Adam Abou-Nasr and Matt West focus on the topic of Dragon Quest. They share some memories and also a bit about the series past, present and future.

The musical outro this week is from the Symphonic Suite album and the track is Melody in an Ancient Town~Toward the Horizon from Dragon Quest V.

Nintendo World Report is now on Patreon, and high rollers can name their topic for Connectivity, so head over to our Patreon page if you want to support us.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!  

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>http://www.nintendoworldreport.com/connectivity/43735/episode-214-a-game-of-dragons-and-quests</link>
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      <pubDate>Tue, 29 Nov 2016 08:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Connectivity 214 is here!

On this episode, Bryan Rose, Adam Abou-Nasr and Matt West focus on the topic of Dragon Quest. They share some memories and also a bit about the series past, present and future.

The musical outro this week is from the Symphonic Suite album and the track is Melody in an Ancient Town~Toward the Horizon from Dragon Quest V.

Nintendo World Report is now on Patreon, and high rollers can name their topic for Connectivity, so head over to our Patreon page if you want to support us.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:18:33</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>     
    
<item>
<title>Episode 213: Playing With Mini Power</title>
      <description>Welcome to Connectivity 213.

On this episode Nick, Zach and Justin join forces to power up with a discussion all about the Nintendo Entertainment System. The guys chat about their experiences with the original NES, before moving onto their thoughts on the new Classic Edition mini console.

The song selection this week is the Super Mario Bros. - Retro Suite Orchestral performed by the WDR Radio Orchestra Cologne, FILMharmonic Choir.

Nintendo World Report is now on Patreon, and high rollers can name their topic for Connectivity, so head over to our Patreon page if you want to support us.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!  

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>http://www.nintendoworldreport.com/connectivity/43696/episode-213-playing-with-mini-power</link>
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      <pubDate>Thu, 17 Nov 2016 08:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Welcome to Connectivity 213.

On this episode Nick, Zach and Justin join forces to power up with a discussion all about the Nintendo Entertainment System. The guys chat about their experiences with the original NES, before moving onto their thoughts on the new Classic Edition mini console.

The song selection this week is the Super Mario Bros. - Retro Suite Orchestral performed by the WDR Radio Orchestra Cologne, FILMharmonic Choir.

Nintendo World Report is now on Patreon, and high rollers can name their topic for Connectivity, so head over to our Patreon page if you want to support us.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:16:58</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>     
    
<item>
<title>Episode 212: Baby Don't Cry</title>
      <description>Welcome to Connectivity 212.

This week Nicholas Bray, Perry Burkum and special guest Greg Leahy unite for a brand new instalment of our musical segment, Themesters. The chosen game this time around is none other than Yoshi's Island for the Super Nintendo.

Once again the talents of Mr Burkum have provided us with some great new covers of familiar tunes, along with some fun discussion about the game in general. For those that have been wanting to hear Greg speak even more about Yoshi, your in for a treat.

If you enjoy the tunes you can also listen to the separate tracks over on the Themesters SoundCloud.

Nintendo World Report is now on Patreon, and high rollers can name their topic for Connectivity, so head over to our Patreon page if you want to support us.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!  

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>http://www.nintendoworldreport.com/connectivity/43630/episode-212-baby-dont-cry</link>
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      <pubDate>Sat, 05 Nov 2016 08:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Welcome to Connectivity 212.

This week Nicholas Bray, Perry Burkum and special guest Greg Leahy unite for a brand new instalment of our musical segment, Themesters. The chosen game this time around is none other than Yoshi's Island for the Super Nintendo.

Once again the talents of Mr Burkum have provided us with some great new covers of familiar tunes, along with some fun discussion about the game in general. For those that have been wanting to hear Greg speak even more about Yoshi, your in for a treat.

If you enjoy the tunes you can also listen to the separate tracks over on the Themesters SoundCloud.

Nintendo World Report is now on Patreon, and high rollers can name their topic for Connectivity, so head over to our Patreon page if you want to support us.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:04:06</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>    
    
<item>
<title>Episode 211: Dying for the Man</title>
      <description>Welcome to Connectivity 211.

This week, Bryan, Adam and JP Corbran focus in on the Pikmin series. The gang discusses each of the main games, along with Olimar's appearence in Smash Bros, short films, transfer tools and also the upcoming platform game.

The episode format has also changed slightly once again, we are now trying to move to a more focused show with going right into the main discussion. We will still do listener mail when we have some of course.
Nintendo World Report is now on Patreon, and high rollers can name their topic for Connectivity, so head over to our Patreon page if you want to support us.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!  

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>http://www.nintendoworldreport.com/connectivity/43574/episode-211-dying-for-the-man</link>
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      <pubDate>Fri, 21 Oct 2016 08:00:00 -0700</pubDate>
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      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Welcome to Connectivity 211.

This week, Bryan, Adam and JP Corbran focus in on the Pikmin series. The gang discusses each of the main games, along with Olimar's appearence in Smash Bros, short films, transfer tools and also the upcoming platform game.

The episode format has also changed slightly once again, we are now trying to move to a more focused show with going right into the main discussion. We will still do listener mail when we have some of course.
Nintendo World Report is now on Patreon, and high rollers can name their topic for Connectivity, so head over to our Patreon page if you want to support us.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!  

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">00:57:25</itunes:duration>
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<item>
<title>Episode 210: Bowser Wrote the Letter</title>
      <description>Welcome to Connectivity 210. This week marks the return of Nick after his struggles to gain computer and internet capabilities.

Nick is joined by Adam and Perry, the gang kick things off with what they have been up to. The discussions include such things as Pokémon Go, Mole Mania and the newly released RetroUSB AVS NES clone system.

After a break they delve into a listener mail question, which asks if the NX has handheld like capabilities how does the 3DS fit into the picture still, can they co-exist and sell to the consumer?

The main topic this week is an informal chat about Super Mario 64, the discussion touches on a bit about the past but also looking at the game from today, 20 years after the game released.

Nintendo World Report is now on Patreon, and high rollers can name their topic for Connectivity, so head over to our Patreon page if you want to support us.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!  

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>http://www.nintendoworldreport.com/connectivity/43508/episode-210-bowser-wrote-the-letter</link>
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      <pubDate>Mon, 03 Oct 2016 08:00:00 -0700</pubDate>
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      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Welcome to Connectivity 210. This week marks the return of Nick after his struggles to gain computer and internet capabilities.

Nick is joined by Adam and Perry, the gang kick things off with what they have been up to. The discussions include such things as Pokémon Go, Mole Mania and the newly released RetroUSB AVS NES clone system.

After a break they delve into a listener mail question, which asks if the NX has handheld like capabilities how does the 3DS fit into the picture still, can they co-exist and sell to the consumer?

The main topic this week is an informal chat about Super Mario 64, the discussion touches on a bit about the past but also looking at the game from today, 20 years after the game released.

Nintendo World Report is now on Patreon, and high rollers can name their topic for Connectivity, so head over to our Patreon page if you want to support us.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!  

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:04:53</itunes:duration>
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      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
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<item>
<title>Episode 209: Poochy Pups And Sad Skunks</title>
      <description>Hello and welcome to episode 209 of Connectivity. Nick's internet was still out as of the recording date, so Daan assumes the host's chair again. He is joined by Bryan and a relocated Adam.

The first segment is an extended What We've Been Playing segment. Adam has been concentrating on Pokemon matters with a Go update as well as a look at Pokemon Omega Ruby and the many misadventures that ensued. Bryan is currently waist-deep in Metal Slimes, as he received Dragon Quest VII for review just before the show, and escaped with the Epoch in Chrono Trigger (DS version). Daan has been subjecting himself to some of Skunk Software's finest, because someone had to. Thankfully, the new StreetPass Mii Plaza games prove there is some quality left in this industry.

Following that, it's a look back at the September 1 Nintendo Direct. Though upstaged by recent mobile news, the Direct did provide 3DS owners with fun and a bit of mystery going into 2017.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>http://www.nintendoworldreport.com/connectivity/43413/episode-209-poochy-pups-and-sad-skunks</link>
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      <pubDate>Sun, 11 Sep 2016 08:00:00 -0700</pubDate>
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      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Hello and welcome to episode 209 of Connectivity. Nick's internet was still out as of the recording date, so Daan assumes the host's chair again. He is joined by Bryan and a relocated Adam.

The first segment is an extended What We've Been Playing segment. Adam has been concentrating on Pokemon matters with a Go update as well as a look at Pokemon Omega Ruby and the many misadventures that ensued. Bryan is currently waist-deep in Metal Slimes, as he received Dragon Quest VII for review just before the show, and escaped with the Epoch in Chrono Trigger (DS version). Daan has been subjecting himself to some of Skunk Software's finest, because someone had to. Thankfully, the new StreetPass Mii Plaza games prove there is some quality left in this industry.

Following that, it's a look back at the September 1 Nintendo Direct. Though upstaged by recent mobile news, the Direct did provide 3DS owners with fun and a bit of mystery going into 2017.

Nintendo World Report is now on Patreon, and high rollers can name their topic for Connectivity, so head over to our Patreon page if you want to support us.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show! 

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">02:03:49</itunes:duration>
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      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
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<item>
<title>Episode 208: Caution: Contains Senran Kagura</title>
      <description>Hello and welcome to the latest episode of NWR Connectivity. This week's episode is hosted again by Daan, accompanied by Bryan and Andrew.

An expanded What We've Been Playing opens the show as Andrew is diving into Senran Kagura Burst, then relaxing a bit with Ultimate Angler/StreetPass Fishing and Pokemon Shuffle before wrangling larger monsters in Shadow of the Colossus. Bryan caught some more Pokemon in Pokemon Go and has been cruising the wide galaxy in No Man's Sky. Daan is playing Dragon Quest VII as it crosses to Europe for the first time ever, picked up episode 1 of Life is Strange and is grooving to the music in Tadpole Treble, by Matthew Taranto. After the games, the gentlemen discuss big changes in Pokemon Sun and Moon as well as some NX rumors.

Nintendo World Report is now on Patreon, and high rollers can name their topic for Connectivity, so head over to our Patreon page if you want to support us.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>http://www.nintendoworldreport.com/connectivity/43234/episode-208-caution-contains-senran-kagura</link>
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      <pubDate>Sun, 21 Aug 2016 08:00:00 -0700</pubDate>
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      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Hello and welcome to the latest episode of NWR Connectivity. This week's episode is hosted again by Daan, accompanied by Bryan and Andrew.

An expanded What We've Been Playing opens the show as Andrew is diving into Senran Kagura Burst, then relaxing a bit with Ultimate Angler/StreetPass Fishing and Pokemon Shuffle before wrangling larger monsters in Shadow of the Colossus. Bryan caught some more Pokemon in Pokemon Go and has been cruising the wide galaxy in No Man's Sky. Daan is playing Dragon Quest VII as it crosses to Europe for the first time ever, picked up episode 1 of Life is Strange and is grooving to the music in Tadpole Treble, by Matthew Taranto. After the games, the gentlemen discuss big changes in Pokemon Sun and Moon as well as some NX rumors.

Nintendo World Report is now on Patreon, and high rollers can name their topic for Connectivity, so head over to our Patreon page if you want to support us.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show! 

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:20:07</itunes:duration>
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      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
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<item>
<title>Episode 207: Catching Doduo At The Desk</title>
      <description>Hello and welcome to episode 207 of Connectivity. This week's show is hosted by Daan, Bryan and Carmine.

In non-Pokemon Go games, Bryan has been playing Super Mario RPG, but since we'll probably talk about that later he tries his hand at becoming the next Dana White in World of Mixed Martial Arts 4 on the PC. Carmine is giving away some amiibo (rules can be found on the website) but also has plunged into the quirky eShop titles The Battle Cats POP! and Unholy Heights (along with nonTendo mobile game Tiny Tower). Daan has been fighting off blocks in Tumblestone and dealing with the number one threat to Europe and Australia in Teddy Together while dealing with other larger threats in Monster Hunter Generations.

For the main discussion, it's all Pokemon Go. We look at the game's launch and what can be done to improve it, as well as curse the abundance of various wild Pokemon and examine what the runaway success of Go means for the Pokemon franchise in general.

Nintendo World Report is now on Patreon, and high rollers can name their topic for Connectivity, so head over to our Patreon page if you want to support us.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!  

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>http://www.nintendoworldreport.com/connectivity/43071/episode-207-catching-doduo-at-the-desk</link>
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      <pubDate>Sat, 23 Jul 2016 08:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Hello and welcome to episode 207 of Connectivity. This week's show is hosted by Daan, Bryan and Carmine.

In non-Pokemon Go games, Bryan has been playing Super Mario RPG, but since we'll probably talk about that later he tries his hand at becoming the next Dana White in World of Mixed Martial Arts 4 on the PC. Carmine is giving away some amiibo (rules can be found on the website) but also has plunged into the quirky eShop titles The Battle Cats POP! and Unholy Heights (along with nonTendo mobile game Tiny Tower). Daan has been fighting off blocks in Tumblestone and dealing with the number one threat to Europe and Australia in Teddy Together while dealing with other larger threats in Monster Hunter Generations.

For the main discussion, it's all Pokemon Go. We look at the game's launch and what can be done to improve it, as well as curse the abundance of various wild Pokemon and examine what the runaway success of Go means for the Pokemon franchise in general.

Nintendo World Report is now on Patreon, and high rollers can name their topic for Connectivity, so head over to our Patreon page if you want to support us.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show! 

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:36:40</itunes:duration>
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      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item> 
<item>
<title>Conectivity Special: The Zero Time Dilemma Spoilercast</title>
      <description>Welcome to a very special episode of NWR Connectivity.

Zero Time Dilemma released on June 28 for 3DS, but Donald and friend of the site Syrenne McNulty both reviewed the game and took to the microphone to talk about what they witnessed. There were plenty of questions going into the game, but were they answered well? Or at all?

This podcast contains unfiltered spoilers for the entire Zero Escape trilogy, particularly Zero Time Dilemma, and is best listened to following the completion of the game.

In addition to her work as a critic, Syrenne's independently developed games are now on the eShop: I've Got To Run (Wii U) and I've Got To Run Complete Edition (3DS).

Nintendo World Report is now on Patreon, and high rollers can name their topic for Connectivity, so head over to our Patreon page if you want to support us.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show! 

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>http://www.nintendoworldreport.com/connectivity/42957/connectivity-special-the-zero-time-dilemma-spoilercast</link>
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      <pubDate>Thu, 30 Jun 2016 08:00:00 -0700</pubDate>
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      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Welcome to a very special episode of NWR Connectivity.

Zero Time Dilemma released on June 28 for 3DS, but Donald and friend of the site Syrenne McNulty both reviewed the game and took to the microphone to talk about what they witnessed. There were plenty of questions going into the game, but were they answered well? Or at all?

This podcast contains unfiltered spoilers for the entire Zero Escape trilogy, particularly Zero Time Dilemma, and is best listened to following the completion of the game.

In addition to her work as a critic, Syrenne's independently developed games are now on the eShop: I've Got To Run (Wii U) and I've Got To Run Complete Edition (3DS).

Nintendo World Report is now on Patreon, and high rollers can name their topic for Connectivity, so head over to our Patreon page if you want to support us.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show! 

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:00:49</itunes:duration>
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      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
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<item>
<title>Episode 206: The Excitement of F3</title>
      <description>With Nick out of the way, Adam finally becomes the Captain Toad! Bryan and Donald do their best to keep him on track.

Donald has exciting new review games to tease while Bryan almost tells us about Fallout 3 before being asked about his E3 experience. Adam is playing another random PS4 game (this one available on the eShop) and a board game on iPhone.

After the break, the crew discusses listener predictions for E3 2017 before jumping into their own predictions.

The musical selections this week include Gerudo Valley from The Legend of Zelda: Ocarina of Time and Mambo de Chocobo! from Final Fantasy V.

Nintendo World Report is now on Patreon, and high rollers can name their topic for Connectivity, so head over to our Patreon page if you want to support us.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show! 

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>http://www.nintendoworldreport.com/connectivity/42916/episode-206-the-excitement-of-f3</link>
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      <pubDate>Sat, 25 Jun 2016 08:00:00 -0700</pubDate>
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      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">With Nick out of the way, Adam finally becomes the Captain Toad! Bryan and Donald do their best to keep him on track.

Donald has exciting new review games to tease while Bryan almost tells us about Fallout 3 before being asked about his E3 experience. Adam is playing another random PS4 game (this one available on the eShop) and a board game on iPhone.

After the break, the crew discusses listener predictions for E3 2017 before jumping into their own predictions.

The musical selections this week include Gerudo Valley from The Legend of Zelda: Ocarina of Time and Mambo de Chocobo! from Final Fantasy V.

Nintendo World Report is now on Patreon, and high rollers can name their topic for Connectivity, so head over to our Patreon page if you want to support us.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show! 

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:19:34</itunes:duration>
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      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>
<item>
<title>Episode 205: It's All About The Music</title>
      <description>Welcome to the latest Connectivity episode. This week Nick, Adam, Carmine and Bryan have the call.

In the opening segment, Carmine talks about some NX speculation on the NWR forums, Bryan chats a little Kingdom Hearts 1.5 without breaking his brain on the series's insane story, and Adam becomes a secret agent man after booting up Strider for the PS4.

After the break we have listener mail. This week's question is all about gaming accomplishments and what ones we are the most proud of.

The main topic this week covers various generations of RPGs, with discussion of some of the crew's experiences and favourite titles in the genre.

The musical selections this week include, Walrus Cove from Diddy Kong Racing, Final Fantasy VI - Kids Run Through the City Corner by the Video Game Pianist and the FF VI opening title song from the FFVI Grand Edition album.

Nintendo World Report is now on Patreon, and high rollers can name their topic for Connectivity, so head over to our Patreon page if you want to support us.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show! 

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>http://www.nintendoworldreport.com/connectivity/42792/episode-205-its-all-about-the-music</link>
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      <pubDate>Thu, 09 Jun 2016 08:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Welcome to the latest Connectivity episode. This week Nick, Adam, Carmine and Bryan have the call.

In the opening segment, Carmine talks about some NX speculation on the NWR forums, Bryan chats a little Kingdom Hearts 1.5 without breaking his brain on the series's insane story, and Adam becomes a secret agent man after booting up Strider for the PS4.

After the break we have listener mail. This week's question is all about gaming accomplishments and what ones we are the most proud of.

The main topic this week covers various generations of RPGs, with discussion of some of the crew's experiences and favourite titles in the genre.

The musical selections this week include, Walrus Cove from Diddy Kong Racing, Final Fantasy VI - Kids Run Through the City Corner by the Video Game Pianist and the FF VI opening title song from the FFVI Grand Edition album.

Nintendo World Report is now on Patreon, and high rollers can name their topic for Connectivity, so head over to our Patreon page if you want to support us.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show! 

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
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      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
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<item>
<title>Episode 204: Dual Shielding</title>
      <description>Welcome to the latest Connectivity episode. This week it's Nick, Adam and Bryan.

Bryan kicks things off by talking about trying to complete a living Pokédex, along with also playing through Pokémon Yellow. Adam chats a little bit about Undertale and also how he has tried and failed to get a younger family member to play and appreciate Zelda Ocarina of Time. Nick finishes up by talking a bit about his most recent play-through of Ocarina of Time, this go around he has been playing the original version with the untouched music and graphics, he also talks a little about Uncharted 4.

After the break the gang answer a listener mail. The question asks how come Nintendo fans seem to ignore indies when it comes to talking about third party support for Nintendo systems.

The final segment features Adam stepping into the hosting position, the discussion centres around the evolution of the combat and gameplay in the various 3D Zelda games.

The musical selections this week include 'Pallet Town' from the Pokémon Reorchestrated: Kanto Symphony album, an 8bit remix of the Oot overworld theme and 'Kakariko Village' theme from the Hyrule Symphony album.

on Patreon, and high rollers can name their topic for Connectivity, so head over to our Patreon page if you want to support us.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>http://www.nintendoworldreport.com/connectivity/42771/episode-204-dual-shielding</link>
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      <pubDate>Tue, 31 May 2016 08:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Welcome to the latest Connectivity episode. This week it's Nick, Adam and Bryan.

Bryan kicks things off by talking about trying to complete a living Pokédex, along with also playing through Pokémon Yellow. Adam chats a little bit about Undertale and also how he has tried and failed to get a younger family member to play and appreciate Zelda Ocarina of Time. Nick finishes up by talking a bit about his most recent play-through of Ocarina of Time, this go around he has been playing the original version with the untouched music and graphics, he also talks a little about Uncharted 4.

After the break the gang answer a listener mail. The question asks how come Nintendo fans seem to ignore indies when it comes to talking about third party support for Nintendo systems.

The final segment features Adam stepping into the hosting position, the discussion centres around the evolution of the combat and gameplay in the various 3D Zelda games.

The musical selections this week include 'Pallet Town' from the Pokémon Reorchestrated: Kanto Symphony album, an 8bit remix of the Oot overworld theme and 'Kakariko Village' theme from the Hyrule Symphony album.

on Patreon, and high rollers can name their topic for Connectivity, so head over to our Patreon page if you want to support us.

Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show!

Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:23:50</itunes:duration>
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      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
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<item>
<title>Episode 203: Monetizing Software Updates</title>
      <description>Welcome to another brand new episode of Connectivity. This week, Nick, Adam and bench editor Donald are joined by Becky Hollada. 

For the first segment, Becky has been catching up on Fire Emblem Fates, while Adam is just about done with Twilight Princess HD, Donald is recovering from a review game gone awry by falling into a Pokemon Shuffle hole and Nick is playing what he can of Paper Mario as well as Star Fox Zero. After that, we answer a listener mail on our dreams for the NX's Virtual Console. To bring it home, we discuss Nintendo's E3 plans (recorded before they clarified that there will be no digital event) and other stories from Nintendo's financial statements.

 Music from this episode is the Expert Stage music from Pokemon Shuffle, and the Jungle music from Contra. 

Nintendo World Report is now on Patreon, and high rollers can name their topic for Connectivity, so head over to our Patreon page if you want to support us. Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show! Lastly, we need your Listener Mail! Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>http://www.nintendoworldreport.com/connectivity/42655/episode-203-monetizing-software-updates</link>
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      <pubDate>Sun, 08 May 2016 08:00:00 -0700</pubDate>
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      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Welcome to another brand new episode of Connectivity. This week, Nick, Adam and bench editor Donald are joined by Becky Hollada. 

For the first segment, Becky has been catching up on Fire Emblem Fates, while Adam is just about done with Twilight Princess HD, Donald is recovering from a review game gone awry by falling into a Pokemon Shuffle hole and Nick is playing what he can of Paper Mario as well as Star Fox Zero. After that, we answer a listener mail on our dreams for the NX's Virtual Console. To bring it home, we discuss Nintendo's E3 plans (recorded before they clarified that there will be no digital event) and other stories from Nintendo's financial statements.

 Music from this episode is the Expert Stage music from Pokemon Shuffle, and the Jungle music from Contra. 

Nintendo World Report is now on Patreon, and high rollers can name their topic for Connectivity, so head over to our Patreon page if you want to support us. Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show! Lastly, we need your Listener Mail! Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:17:25</itunes:duration>
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      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
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<item>
<title>Episode 202: Miitomo Goes Dark</title>
      <description>Welcome to a brand new episode of Connectivity. This week's episode sees news editor (and Nintendo Free Radio editor) Donald step into the editing booth while Nick recovers from an arm injury, with Adam rounding out the trio.Donald and Adam have both been playing re-releases of Zelda games, and Adam's feelings on Twilight Princess have evolved a great deal. Next, we tackle a bit of listener mail about features for the upcoming Pokemon Sun and Moon, as well as a question sent to @ConnectivityNWR about amiibo collections (the website Donald mentions is beatthebomb.com.au). Finally, we talk about our fears and hopes for this week's double shot of Star Fox Zero and Star Fox Guard, and our thoughts on Miitomo and what Nintendo could do in the mobile space going forward.Music for the episode includes the rival battle music from Pokemon Omega Ruby/Alpha Sapphire, and Planet Corneria from the Smashing Live album.Nintendo World Report is now on Patreon, and high rollers can name their topic for Connectivity, so head over to Patreon if you want to support us. Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show! Lastly, we need your Listener Mail! Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</description>
<link>http://www.nintendoworldreport.com/connectivity/42555/episode-202-miitomo-goes-dark</link>
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      <pubDate>Wed, 20 Apr 2016 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Welcome to a brand new episode of Connectivity. This week's episode sees news editor (and Nintendo Free Radio editor) Donald step into the editing booth while Nick recovers from an arm injury, with Adam rounding out the trio.Donald and Adam have both been playing re-releases of Zelda games, and Adam's feelings on Twilight Princess have evolved a great deal. Next, we tackle a bit of listener mail about features for the upcoming Pokemon Sun and Moon, as well as a question sent to @ConnectivityNWR about amiibo collections (the website Donald mentions is beatthebomb.com.au). Finally, we talk about our fears and hopes for this week's double shot of Star Fox Zero and Star Fox Guard, and our thoughts on Miitomo and what Nintendo could do in the mobile space going forward.Music for the episode includes the rival battle music from Pokemon Omega Ruby/Alpha Sapphire, and Planet Corneria from the Smashing Live album.Nintendo World Report is now on Patreon, and high rollers can name their topic for Connectivity, so head over to Patreon if you want to support us. Connectivity has joined Twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, so feel free to ask questions, they may show up in the show! Lastly, we need your Listener Mail! Please send in some hard-hitting questions for the Connectivity gang to ponder over: the address is connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:21:12</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>
<item>
<title>Episode 201: #MaxAttack</title>
      <description>Welcome to a brand new episode of Connectivity.

This episode sees the return of Kim Keller and Josh Max, along with Becky Hollada and Nicholas Bray. Josh, Kim and Becky mostly talk about their experiences and thoughts on the latest Fire Emblem games for the Nintendo 3DS, while Nick ends up talking about Goldeneye 007 and Snowboard Kids for the Nintendo 64.

For the discussion topics this week we feature some general thoughts on E3, NX and various other bits and pieces, including a smaller discussion on our favourite console launch memories.

The musical selections on this episode include Rookie Mt from Snowboard Kids, Throwback Galaxy from Super Mario Galaxy 2 and a performance of the Fire Emblem theme from the Tokyo Philharmonic.

Connectivity has joined twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, feel free to ask questions, they may show up in the show!

We need your Listener Mail! Please send in some hard-hitting questions for the Connectivity gang to ponder over. connectivity@nintendoworldreport.com</description>
<link>http://www.nintendoworldreport.com/42516/episode-201-maxattack</link>
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      <pubDate>Thu, 07 Apr 2016 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Welcome to a brand new episode of Connectivity.

This episode sees the return of Kim Keller and Josh Max, along with Becky Hollada and Nicholas Bray. Josh, Kim and Becky mostly talk about their experiences and thoughts on the latest Fire Emblem games for the Nintendo 3DS, while Nick ends up talking about Goldeneye 007 and Snowboard Kids for the Nintendo 64.

For the discussion topics this week we feature some general thoughts on E3, NX and various other bits and pieces, including a smaller discussion on our favourite console launch memories.

The musical selections on this episode include Rookie Mt from Snowboard Kids, Throwback Galaxy from Super Mario Galaxy 2 and a performance of the Fire Emblem theme from the Tokyo Philharmonic.

We need your Listener Mail! Please send in some hard-hitting questions for the Connectivity gang to ponder over. connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:04:24</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>         
    
<item>
<title>Episode 200: We Are the Ghosts of Lavender Town</title>
      <description>Gather round and have some cake because Connectivity has reached its 200th episode! For this extra long episode we have three great segments for you all to enjoy.

First up is a Newscast reunion which brings together Neal Ronaghan, Zachary Miller, Nathan Mustafa and Andy Goergen. The gang starts off the show by discussing what has changed in the world since the last time they recorded together in the form of a little quiz.

After that, they move onto some listener mail, which includes discussion points ranging from Metroid Federation Force to the launch of an HD Zelda on the new Project Cafe console.

For the last section of the show the guys bring back the segment 'What You're Reviewing'. This segment includes some discussion on Fire Emblem Fates, Project X Zone 2, Diablo III, the Retron 5 and more.

Next up, Nicholas Bray and Adam Abou Nasr sit down with a couple of emails which touch on listeners Pokémon memories and experiences, along with a question asking what crazy ideas would we like to see happen in Sun and Moon.

The show ends on a new installment of Themesters! Nicholas, Adam, Perry Burkum and Alexander Culafi play both the original musical tracks along with some covers of the music from Pokémon Red and Blue.

Perry has offered to create an additional cover from a listeners suggestion as well. All you have to do is contact Connectivity via email, Twitter or the talkback thread to voice your pick, Perry will then choose one and upload it to the Themesters Soundcloud.

Connectivity has joined twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, feel free to ask questions, they may show up in the show!

We need your Listener Mail! Please send in some hard-hitting questions for the Connectivity gang to ponder over. connectivity@nintendoworldreport.com</description>
<link>http://www.nintendoworldreport.com/42315/episode-200-we-are-the-ghosts-of-lavender-town</link>
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      <pubDate>Fri, 18 Mar 2016 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Gather round and have some cake because Connectivity has reached its 200th episode! For this extra long episode we have three great segments for you all to enjoy.

First up is a Newscast reunion which brings together Neal Ronaghan, Zachary Miller, Nathan Mustafa and Andy Goergen. The gang starts off the show by discussing what has changed in the world since the last time they recorded together in the form of a little quiz.

After that, they move onto some listener mail, which includes discussion points ranging from Metroid Federation Force to the launch of an HD Zelda on the new Project Cafe console.

For the last section of the show the guys bring back the segment 'What You're Reviewing'. This segment includes some discussion on Fire Emblem Fates, Project X Zone 2, Diablo III, the Retron 5 and more.

Next up, Nicholas Bray and Adam Abou Nasr sit down with a couple of emails which touch on listeners Pokémon memories and experiences, along with a question asking what crazy ideas would we like to see happen in Sun and Moon.

The show ends on a new installment of Themesters! Nicholas, Adam, Perry Burkum and Alexander Culafi play both the original musical tracks along with some covers of the music from Pokémon Red and Blue.

Perry has offered to create an additional cover from a listeners suggestion as well. All you have to do is contact Connectivity via email, Twitter or the talkback thread to voice your pick, Perry will then choose one and upload it to the Themesters Soundcloud.

We need your Listener Mail! Please send in some hard-hitting questions for the Connectivity gang to ponder over. connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">02:55:00</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>     
    
<item>
<title>Episode 199: Ash is His Mom</title>
      <description>Welcome to Connectivity 199.

On this episode, Nick, Adam and Neal kick things off with some discussion on Zelda: Twilight Princess HD, along with some other Zelda chatter. After that, Adam brings in some Nontendo discussion detailing his recent purchase of a PS4 and feeling unsure of what he should be playing. Nick chimes in at the end with some brief thoughts on the UltraHDMI mod for the Nintendo 64. 

After the intro segment, we head into a small interview with Andrew Vargas, who is trying to recreate accurate replacement parts for the Nintendo 64 analog stick. His recent Kickstarter has already been funded, so take a listen to learn a bit more about the project.

For the main topic, we continue with the Pokémon theme from the last episode to talk about the Pokémon anime.

The musical selections on this episode include, Throwback Galaxy from Super Mario Galaxy. Along with a couple of tracks from the original Pokémon anime.

Connectivity has joined twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, feel free to ask questions, they may show up in the show!

We need your Listener Mail! Please send in some hard-hitting questions for the Connectivity gang to ponder over. connectivity@nintendoworldreport.com</description>
<link>http://www.nintendoworldreport.com/42156/episode-199-ash-is-his-mom</link>
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      <pubDate>Fri, 04 Mar 2016 13:00:00 -0700</pubDate>
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      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Welcome to Connectivity 199.

On this episode, Nick, Adam and Neal kick things off with some discussion on Zelda: Twilight Princess HD, along with some other Zelda chatter. After that, Adam brings in some Nontendo discussion detailing his recent purchase of a PS4 and feeling unsure of what he should be playing. Nick chimes in at the end with some brief thoughts on the UltraHDMI mod for the Nintendo 64. 

After the intro segment, we head into a small interview with Andrew Vargas, who is trying to recreate accurate replacement parts for the Nintendo 64 analog stick. His recent Kickstarter has already been funded, so take a listen to learn a bit more about the project.

For the main topic, we continue with the Pokémon theme from the last episode to talk about the Pokémon anime.

The musical selections on this episode include, Throwback Galaxy from Super Mario Galaxy. Along with a couple of tracks from the original Pokémon anime.

Connectivity has joined twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, feel free to ask questions, they may show up in the show!

We need your Listener Mail! Please send in some hard-hitting questions for the Connectivity gang to ponder over. connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:23:27</itunes:duration>
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      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>    
    
<item>
<title>Episode 198: I Wanna Be the Very Best</title>
      <description>Welcome to Connectivity 198, its a long one!

In the first half of the show we kick things off with Zach offering some thoughts on the recent PC release of Turok: Dinosaur Hunter from the N64. Next up, Becky talks about the Nintendo 3DS game, Final Fantasy Explorers. After that, Adam talks about getting back into Ingress along with a discussion about the Pokémon 20th Anniversary commercial, before relating his frustration at his Detective Barbie game not running on his PC. Nick wraps things up with some brief thoughts on Wind Waker HD.

Before the group moved off into the main topic of the week, they answer a listener mail question from Adolf Vega. He gives the crew several predictions to mull over.

The main topic this week is all about Pokémon Red, Blue and Yellow and their surrounding era. We celebrate the 20th anniversary of the franchise with a lengthy discussion filled with memories, glitches and novice level advice.

The musical selections on this episode include 'What Kind of a Pokémon Are You' from the 2.B.A. Master CD and the ending theme from the Pokémon Red and Blue album Pokémon Hikerukana.

Connectivity has joined twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, feel free to ask questions, they may show up in the show!

We need your Listener Mail! Please send in some hard-hitting questions for the Connectivity gang to ponder over. connectivity@nintendoworldreport.com</description>
<link>http://www.nintendoworldreport.com/41945/episode-198-i-wanna-be-the-very-best</link>
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      <pubDate>Wed, 17 Feb 2016 13:00:00 -0700</pubDate>
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      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Welcome to Connectivity 198, its a long one!

In the first half of the show we kick things off with Zach offering some thoughts on the recent PC release of Turok: Dinosaur Hunter from the N64. Next up, Becky talks about the Nintendo 3DS game, Final Fantasy Explorers. After that, Adam talks about getting back into Ingress along with a discussion about the Pokémon 20th Anniversary commercial, before relating his frustration at his Detective Barbie game not running on his PC. Nick wraps things up with some brief thoughts on Wind Waker HD.

Before the group moved off into the main topic of the week, they answer a listener mail question from Adolf Vega. He gives the crew several predictions to mull over.

The main topic this week is all about Pokémon Red, Blue and Yellow and their surrounding era. We celebrate the 20th anniversary of the franchise with a lengthy discussion filled with memories, glitches and novice level advice.

The musical selections on this episode include 'What Kind of a Pokémon Are You' from the 2.B.A. Master CD and the ending theme from the Pokémon Red and Blue album Pokémon Hikerukana.

Connectivity has joined twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, feel free to ask questions, they may show up in the show!

We need your Listener Mail! Please send in some hard-hitting questions for the Connectivity gang to ponder over. connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">02:27:39</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>        
    
<item>
<title>Episode 197: Inconsistent Recording Dilemma</title>
      <description>On this episode, Nick, Carmine and Adam start the show off with Adam updating everyone on how his spaceman is doing. After that, the group chat about the whole Fire Emblem localisation situation.

Our main topic this week was all about the Game Boy Advance. Sadly, the lengthy discussion has had to have mostly been abandoned due to an odd recording fault. While snippets of the discussion are presented in the episode, the majority of the segment has been dropped. We will aim to do another segment on the topic sometime in the future.

The musical selections on this episode include songs from Golden Sun.

Connectivity has joined twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, feel free to ask questions, they may show up in the show!

We need your Listener Mail! Please send in some hard-hitting questions for the Connectivity gang to ponder over. connectivity@nintendoworldreport.com</description>
<link>http://www.nintendoworldreport.com/41887/episode-197-inconsistent-recording-dilemma</link>
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      <pubDate>Thu, 04 Feb 2016 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">On this episode, Nick, Carmine and Adam start the show off with Adam updating everyone on how his spaceman is doing. After that, the group chat about the whole Fire Emblem localisation situation.

Our main topic this week was all about the Game Boy Advance. Sadly, the lengthy discussion has had to have mostly been abandoned due to an odd recording fault. While snippets of the discussion are presented in the episode, the majority of the segment has been dropped. We will aim to do another segment on the topic sometime in the future.

The musical selections on this episode include songs from Golden Sun.

Connectivity has joined twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, feel free to ask questions, they may show up in the show!

We need your Listener Mail! Please send in some hard-hitting questions for the Connectivity gang to ponder over. connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:05:26</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>      
    
<item>
<title>Episode 196: Cutting Edge Chips</title>
      <description>Connectivity returns for another fun-filled episode.

This week, Nick, Becky, Carmine and Adam kick things off with some chat about Zelda: Wind Waker HD, Minecraft for Wii U, My Stop Smoking Coach and a few other tidbits.

After the break the main discussion topic is all about speculating what the year 2016 will hold for Nintendo. The conversation focuses around some major points, such as the Pokémon 20th Anniversary, E3, NX, Zelda and of course, some other wild and crazy thoughts.

The musical selections on this episode include Sunshine Seaside from Super Mario 3D World and the Pokérap from the Pokémon anime.

Connectivity has joined twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, feel free to ask questions, they may show up in the show!

We need your Listener Mail! Please send in some hard-hitting questions for the Connectivity gang to ponder over. connectivity@nintendoworldreport.com</description>
<link>http://www.nintendoworldreport.com/41827/episode-196-cutting-edge-chips</link>
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      <pubDate>Thu, 21 Jan 2016 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Connectivity returns for another fun-filled episode.

This week, Nick, Becky, Carmine and Adam kick things off with some chat about Zelda: Wind Waker HD, Minecraft for Wii U, My Stop Smoking Coach and a few other tidbits.

After the break the main discussion topic is all about speculating what the year 2016 will hold for Nintendo. The conversation focuses around some major points, such as the Pokémon 20th Anniversary, E3, NX, Zelda and of course, some other wild and crazy thoughts.

The musical selections on this episode include Sunshine Seaside from Super Mario 3D World and the Pokérap from the Pokémon anime.

Connectivity has joined twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, feel free to ask questions, they may show up in the show!

We need your Listener Mail! Please send in some hard-hitting questions for the Connectivity gang to ponder over. connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:32:51</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>    
    
<item>
<title>Episode 195: Cause I'm the Taxman</title>
      <description>Welcome to the first Connectivity episode of 2016!

This week Adam, Nick and Carmine chat about what they got up to over the holidays, with a tangent on eShop tax. After the break the trio dive into the main topic, micro-transactions in Nintendo games.

The musical selections on this episode include the Snowflake Mountain from Diddy Kong Racing and I Am Impact from Mystical Ninja Starring Goemon for the Nintendo 64.

Connectivity has joined twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, feel free to ask questions, they may show up in the show!

We need your Listener Mail! Please send in some hard-hitting questions for the Connectivity gang to ponder over. connectivity@nintendoworldreport.com</description>
<link>http://www.nintendoworldreport.com/41745/episode-195-cause-im-the-taxman</link>
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      <pubDate>Thu, 07 Jan 2016 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Welcome to the first Connectivity episode of 2016!

This week Adam, Nick and Carmine chat about what they got up to over the holidays, with a tangent on eShop tax. After the break the trio dive into the main topic, micro-transactions in Nintendo games.

The musical selections on this episode include the Snowflake Mountain from Diddy Kong Racing and I Am Impact from Mystical Ninja Starring Goemon for the Nintendo 64.

Connectivity has joined twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, feel free to ask questions, they may show up in the show!

We need your Listener Mail! Please send in some hard-hitting questions for the Connectivity gang to ponder over. connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">00:58:59</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>     
    
<item>
<title>Episode 194: The Spoilers Awaken</title>
      <description>Hello and welcome to a special holiday edition of Connectivity.

Nicholas Bray, Adam Abou-Nasr, Neal Ronaghan and Matt West come together to chat a little bit about what they have been doing and playing, along with a spoiler filled discussion about the newest entry into the Star Wars saga.

We'd also like to thank all the listeners who have both joined us and stuck with us throughout the year. We hope you enjoy the episode and we'll be back with more Connectivity soon.

The musical selections on this episode include the Binary Sunset from Star Wars and Happy Christmas by Peter Combe.

Connectivity has joined twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, feel free to ask questions, they may show up in the show!

We need your Listener Mail! Please send in some hard-hitting questions for the Connectivity gang to ponder over. connectivity@nintendoworldreport.com</description>
<link>http://www.nintendoworldreport.com/41689/episode-194-the-spoilers-awaken</link>
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      <pubDate>Wed, 23 Dec 2015 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Hello and welcome to a special holiday edition of Connectivity.

Nicholas Bray, Adam Abou-Nasr, Neal Ronaghan and Matt West come together to chat a little bit about what they have been doing and playing, along with a spoiler filled discussion about the newest entry into the Star Wars saga.

We'd also like to thank all the listeners who have both joined us and stuck with us throughout the year. We hope you enjoy the episode and we'll be back with more Connectivity soon.

The musical selections on this episode include the Binary Sunset from Star Wars and Happy Christmas by Peter Combe.

Connectivity has joined twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, feel free to ask questions, they may show up in the show!

We need your Listener Mail! Please send in some hard-hitting questions for the Connectivity gang to ponder over. connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:40:56</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>       
    
<item>
<title>Episode 193: Roller City Tangent Boys</title>
      <description>This week on Connectivity the trio of Nick, Adam and Carmine discuss their reactions to the Smash Brothers Direct. After that, the conversation then moves onto a couple of listener mail questions, one being about open world game design and the other about favourite Nintendo musical tracks.

After the break, the main feature topic is all about games that people may have overlooked on the various Nintendo digital game stores. The trio wade through a discussion that ranges from Wiiware to the Wii U eShop, but not without some tangents along the way.

Connectivity has joined twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, feel free to ask questions, they may show up in the show!

We need your Listener Mail! Please send in some hard-hitting questions for the Connectivity gang to ponder over. connectivity@nintendoworldreport.com</description>
<link>http://www.nintendoworldreport.com/41663/episode-193-roller-city-tangent-boys</link>
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      <pubDate>Wed, 16 Dec 2015 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">This week on Connectivity the trio of Nick, Adam and Carmine discuss their reactions to the Smash Brothers Direct. After that, the conversation then moves onto a couple of listener mail questions, one being about open world game design and the other about favourite Nintendo musical tracks.

After the break, the main feature topic is all about games that people may have overlooked on the various Nintendo digital game stores. The trio wade through a discussion that ranges from Wiiware to the Wii U eShop, but not without some tangents along the way.

Connectivity has joined twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, feel free to ask questions, they may show up in the show!

We need your Listener Mail! Please send in some hard-hitting questions for the Connectivity gang to ponder over. connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:45:42</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>       
    
<item>
<title>Episode 192: Bells for Money</title>
      <description>Connectivity 192 is here and ready to be listened to.

Nick, Becky, Adam and Carmine go over a number of talking points in the first half of this weeks show. From the Pokémon series to Master Swords, from amiibo to Animal Crossing: Amiibo Festival, a number of talking points are discussed.

After the first segment ends, Kim and Becky return for the break's entertainment, this time listing off some great (Probably not) gift suggestions for this Christmas.

For our main topic this week we discuss what other markets Nintendo could look to entering in the future, along with some chat about what they have already been working towards.

Remember, the NWR Childs Play Telethon is happening this weekend on December 5.

Connectivity has joined twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, feel free to ask questions, they may show up in the show!

We need your Listener Mail! Please send in some hard-hitting questions for the Connectivity gang to ponder over. connectivity@nintendoworldreport.com</description>
<link>http://www.nintendoworldreport.com/41585/episode-192-bells-for-money</link>
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      <pubDate>Tue, 01 Dec 2015 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Connectivity 192 is here and ready to be listened to.

Nick, Becky, Adam and Carmine go over a number of talking points in the first half of this weeks show. From the Pokémon series to Master Swords, from amiibo to Animal Crossing: Amiibo Festival, a number of talking points are discussed.

After the first segment ends, Kim and Becky return for the break's entertainment, this time listing off some great (Probably not) gift suggestions for this Christmas.

For our main topic this week we discuss what other markets Nintendo could look to entering in the future, along with some chat about what they have already been working towards.

Remember, the NWR Childs Play Telethon is happening this weekend on December 5.

Connectivity has joined twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, feel free to ask questions, they may show up in the show!

We need your Listener Mail! Please send in some hard-hitting questions for the Connectivity gang to ponder over. connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:06:53</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>       
       
<item>
<title>Episode 191: Cat Got Your Amiibo</title>
      <description>Come join Nick, Becky, Adam and newcomer (Oldcomer?) Carmine Red for Connectivity 191.

This week the gang start things off with some brief discussion on what they have been doing or playing, along with a listener response to the segment that we did on gaming with siblings.

After the intro segment, the discussion moves onto the first topic for this episode, Nintendo and diversity within their games. Should Nintendo be striving to be the example on social issues and diversity or merely follow?

The second topic we have this week is all about Christmas, memories of the past and looking towards the current season in terms of buying for relatives.

The musical selections this week are from the Twilight Symphony album by the Zelda Re-Orcestrated group.

Connectivity has joined twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, feel free to ask questions, they may show up in the show!

We need your Listener Mail! Please send in some hard-hitting questions for the Connectivity gang to ponder over. connectivity@nintendoworldreport.com</description>
<link>http://www.nintendoworldreport.com/41537/episode-191-cat-got-your-amiibo</link>
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      <pubDate>Thu, 19 Nov 2015 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Come join Nick, Becky, Adam and newcomer (Oldcomer?) Carmine Red for Connectivity 191.

This week the gang start things off with some brief discussion on what they have been doing or playing, along with a listener response to the segment that we did on gaming with siblings.

After the intro segment, the discussion moves onto the first topic for this episode, Nintendo and diversity within their games. Should Nintendo be striving to be the example on social issues and diversity or merely follow?

The second topic we have this week is all about Christmas, memories of the past and looking towards the current season in terms of buying for relatives.

The musical selections this week are from the Twilight Symphony album by the Zelda Re-Orcestrated group.

Connectivity has joined twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, feel free to ask questions, they may show up in the show!

We need your Listener Mail! Please send in some hard-hitting questions for the Connectivity gang to ponder over. connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:09:52</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>    
    
<item>
<title>Episode 190: A Night in Sarasa Land</title>
      <description>Welcome to Connectivity 190.

This week we have returned with another instalment of Themesters. Nicholas Bray, Perry Burkum and Jonathan Metts, listen, discuss and play some musical tracks and covers from the Game Boy game, Super Mario Land 2: 6 Golden Coins.

The musical covers for this episode come all the way from Sarasa Land, the country that was used as the location in the original Super Mario Land. Perry sneakily recorded these live performances on his phone so that we could bring these recordings to you all.

Connectivity has joined twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, feel free to ask questions, they may show up in the show!

We need your Listener Mail! Please send in some hard-hitting questions for the Connectivity gang to ponder over. connectivity@nintendoworldreport.com</description>
<link>http://www.nintendoworldreport.com/41422/episode-190-a-night-in-sarasa-land</link>
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      <pubDate>Wed, 04 Nov 2015 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Welcome to Connectivity 190.

This week we have returned with another instalment of Themesters. Nicholas Bray, Perry Burkum and Jonathan Metts, listen, discuss and play some musical tracks and covers from the Game Boy game, Super Mario Land 2: 6 Golden Coins.

The musical covers for this episode come all the way from Sarasa Land, the country that was used as the location in the original Super Mario Land. Perry sneakily recorded these live performances on his phone so that we could bring these recordings to you all.

Connectivity has joined twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, feel free to ask questions, they may show up in the show!

We need your Listener Mail! Please send in some hard-hitting questions for the Connectivity gang to ponder over. connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:04:49</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>     
    
<item>
<title>Episode 189: Dawn of Reused Sprites</title>
      <description>This week on Connectivity it's a two man show.

To start with, Zach and Nick jump into a short discussion about what they have been doing lately. This intro features Zach and his continuing search for Metal Gear Solid V, along with Super Mario Maker, Pokémon the First Movie and Super Mario 64.

After the intro, we cut to a break featuring the dynamic duo, Kim and Becky. They have a short quiz exchange about what the top five scoring Nintendo DS games were in the year 2005, comparing the scores of NWR to Metacritic.

For the main topic, Zach and Nick have finally recorded another Chat Retro. This time it is all about Castlevania: Dawn of Sorrow for the Nintendo DS.

If you have a game selection idea for a future Chat Retro, please let us know in the talkback.

We also have a new theme song, created by the talented Perry Burkum. We hope you like the new changes and additions to the show, we will continue to evolve. 

For our song this week, we have a cover of the Luigi's Mansion theme from the Youtube account, The Team Players.

We need your Listener Mail! Please send in some hard-hitting questions for the Connectivity gang to ponder over. connectivity@nintendoworldreport.com</description>
<link>http://www.nintendoworldreport.com/41339/episode-189-dawn-of-reused-sprites</link>
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      <pubDate>Wed, 21 Oct 2015 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">This week on Connectivity it's a two man show.

To start with, Zach and Nick jump into a short discussion about what they have been doing lately. This intro features Zach and his continuing search for Metal Gear Solid V, along with Super Mario Maker, Pokémon the First Movie and Super Mario 64.

After the intro, we cut to a break featuring the dynamic duo, Kim and Becky. They have a short quiz exchange about what the top five scoring Nintendo DS games were in the year 2005, comparing the scores of NWR to Metacritic.

For the main topic, Zach and Nick have finally recorded another Chat Retro. This time it is all about Castlevania: Dawn of Sorrow for the Nintendo DS.

If you have a game selection idea for a future Chat Retro, please let us know in the talkback.

We also have a new theme song, created by the talented Perry Burkum. We hope you like the new changes and additions to the show, we will continue to evolve. 

For our song this week, we have a cover of the Luigi's Mansion theme from the Youtube account, The Team Players.

We need your Listener Mail! Please send in some hard-hitting questions for the Connectivity gang to ponder over. connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">00:51:49</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>      
    
<item>
<title>Episode 188: Super Squid Odyssey Maker</title>
      <description>This week on Connectivity Nicholas Bray, Neal Ronaghan, Bryan Rose and Zachary Miller chat about their potential games of the year.

Some other subjects that we discuss include, Tony Hawk Pro Skater 5, NOVA-111, Animal Crossing Happy Home Designer, Google Cardboard and some thoughts on the documentary from the Super Mario Bros. Movie Blu-Ray.

Musical selections this week include the Japanese opening to the Pokémon anime and the 'Warp Zone' from Super Mario Sunshine.

Connectivity has joined twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, feel free to ask questions, they may show up in the show!

We need your Listener Mail! Please send in some hard-hitting questions for the Connectivity gang to ponder over. connectivity@nintendoworldreport.com</description>
<link>http://www.nintendoworldreport.com/41286/episode-188-super-squid-odyssey-maker</link>
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      <pubDate>Thu, 08 Oct 2015 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">This week on Connectivity Nicholas Bray, Neal Ronaghan, Bryan Rose and Zachary Miller chat about their potential games of the year.

Some other subjects that we discuss include, Tony Hawk Pro Skater 5, NOVA-111, Animal Crossing Happy Home Designer, Google Cardboard and some thoughts on the documentary from the Super Mario Bros. Movie Blu-Ray.

Musical selections this week include the Japanese opening to the Pokémon anime and the 'Warp Zone' from Super Mario Sunshine.

Connectivity has joined twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, feel free to ask questions, they may show up in the show!

We need your Listener Mail! Please send in some hard-hitting questions for the Connectivity gang to ponder over. connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:33:45</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>     
    
<item>
<title>Episode 187: My Sister Broke the NES</title>
      <description>This week on Connectivity, Nicholas Bray, Neal Ronaghan, Adam Abou-Nasr and Becky Hollada join forces to discuss growing up playing games with their siblings, along with a chat all about Nintendo magazines from the years gone by.

Aside from the two main discussion topics, the gang chat a little bit about the Pikmin 4 announcement, along with some thoughts on Super Mario Maker, Disney Infinity 3.0 and LBX. Becky updates everyone on her and Kim's youtube show and Nick tosses in some discussion of the Super Mario Bros. movie Blu-Ray.

Musical selections this week include. A jazz performance of the main Tetris song (Korobeiniki), Green Memory from Chrono Trigger by Yasunori Mitsuda and Kazenone from Final Fantasy: Crystal Chronicles by Yae.

Connectivity has joined twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, feel free to ask questions, they may show up in the show!

We need your Listener Mail! Please send in some hard-hitting questions for the Connectivity gang to ponder over. connectivity@nintendoworldreport.com</description>
<link>http://www.nintendoworldreport.com/41206/episode-187-my-sister-broke-the-nes</link>
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      <pubDate>Thu, 24 Sep 2015 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">This week on Connectivity, Nicholas Bray, Neal Ronaghan, Adam Abou-Nasr and Becky Hollada join forces to discuss growing up playing games with their siblings, along with a chat all about Nintendo magazines from the years gone by.

Aside from the two main discussion topics, the gang chat a little bit about the Pikmin 4 announcement, along with some thoughts on Super Mario Maker, Disney Infinity 3.0 and LBX. Becky updates everyone on her and Kim's youtube show and Nick tosses in some discussion of the Super Mario Bros. movie Blu-Ray.

Musical selections this week include. A jazz performance of the main Tetris song (Korobeiniki), Green Memory from Chrono Trigger by Yasunori Mitsuda and Kazenone from Final Fantasy: Crystal Chronicles by Yae.

Connectivity has joined twitter, so be sure to follow @ConnectivityNWR to be up to date on any announcements. We are wanting more listener participation, feel free to ask questions, they may show up in the show!

We need your Listener Mail! Please send in some hard-hitting questions for the Connectivity gang to ponder over. connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:25:56</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>      
    
<item>
<title>Episode 186: Mom in the Woods</title>
      <description>Welcome to Connectivity 186!

This week, Nick, Bryan and new NWR staffer Adam come together to discuss the games that wowed them within a generation. The kind of games that caused them to constantly want to play and think about.

The musical selections for this episode include the round game music from Wario's Woods, along with the Pokémon Red and Blue ending theme from the album Pokémon Hikerukana.

We need your Listener Mail! Please send in some hard-hitting questions for the Connectivity gang to ponder over. connectivity@nintendoworldreport.com</description>
<link>http://www.nintendoworldreport.com/41119/episode-186-mom-in-the-woods</link>
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      <pubDate>Wed, 09 Sep 2015 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Welcome to Connectivity 186!

This week, Nick, Bryan and new NWR staffer Adam come together to discuss the games that wowed them within a generation. The kind of games that caused them to constantly want to play and think about.

The musical selections for this episode include the round game music from Wario's Woods, along with the Pokémon Red and Blue ending theme from the album Pokémon Hikerukana.

We need your Listener Mail! Please send in some hard-hitting questions for the Connectivity gang to ponder over. connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:18:30</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>      
    
    
<item>
<title>NWR Connectivity LIVE: Star Foxes, Bafomdads and Dinosaurs, Oh My!</title>
      <description>This is the audio version of the live Connectivity stream, where Nicholas Bray, Neal Ronaghan, Zachary Miller and Scott Thompson banded together to chat about Starfox Adventures, Dinosaurs and a multitude of other smaller things.

The gang were eventually joined part way through by Renegade Kid's Jools Watsham, along with NWR staffer Daan Koopman.

We need your Listener Mail! Please send in some hard-hitting questions for the Connectivity gang to ponder over. connectivity@nintendoworldreport.com</description>
<link>http://www.nintendoworldreport.com/40961/nwr-connectivity-live-foxes-bafomdads-and-dinosaurs-oh-my</link>
      <enclosure url="http://www.nintendoworldreport.com/podcast/nwrconnectivitylive.mp3" length="117054655" type="audio/mpeg"/>
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      <pubDate>Mon, 31 Aug 2015 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">This is the audio version of the live Connectivity stream, where Nicholas Bray, Neal Ronaghan, Zachary Miller and Scott Thompson banded together to chat about Starfox Adventures, Dinosaurs and a multitude of other smaller things.

The gang were eventually joined part way through by Renegade Kid's Jools Watsham, along with NWR staffer Daan Koopman.

We need your Listener Mail! Please send in some hard-hitting questions for the Connectivity gang to ponder over. connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">02:01:55</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>         
    
<item>
<title>Episode 185: Pink My Ride</title>
      <description>Hiiiiii and welcome to Connectivity 185!

This week, Nick, Neal and Addison band together to chat about the pink blob himself, Kirby. To kick things off however they chat a little bit on what they have been up to. Discussion points include, Legend of Kay Anniversary, Etrian Odyssey and some Dragonball Z: Resurrection F.

For the main topic, the trio start out discussing Kirby 64: The Crystal Shards for the Nintendo 64, touching on that games director and history before moving onto chat about some of their other Kirby experiences and thoughts.

After the Kirby talk, the guys jump into some listener mail. The topics include thoughts on weather the NX will feature backwards compatibility with the GamePad, more on the passing of Mr Iwata and what the future may hold for the CEO position, before finishing up with what our collecting habits are like.

Don't forget that the NWR Connectivity Live show will be happening next week. The show will be hosted on Google Hangouts and will be kicking off on August 28 at 9PM Eastern. Check out the article on the site for more information.

We need your Listener Mail! Please send in some hard-hitting questions for the Connectivity gang to ponder over. connectivity@nintendoworldreport.com</description>
<link>http://www.nintendoworldreport.com/41002/episode-185-pink-my-ride</link>
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      <pubDate>Sat, 22 Aug 2015 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Hiiiiii and welcome to Connectivity 185!

This week, Nick, Neal and Addison band together to chat about the pink blob himself, Kirby. To kick things off however they chat a little bit on what they have been up to. Discussion points include, Legend of Kay Anniversary, Etrian Odyssey and some Dragonball Z: Resurrection F.

For the main topic, the trio start out discussing Kirby 64: The Crystal Shards for the Nintendo 64, touching on that games director and history before moving onto chat about some of their other Kirby experiences and thoughts.

After the Kirby talk, the guys jump into some listener mail. The topics include thoughts on weather the NX will feature backwards compatibility with the GamePad, more on the passing of Mr Iwata and what the future may hold for the CEO position, before finishing up with what our collecting habits are like.

Don't forget that the NWR Connectivity Live show will be happening next week. The show will be hosted on Google Hangouts and will be kicking off on August 28 at 9PM Eastern. Check out the article on the site for more information.

We need your Listener Mail! Please send in some hard-hitting questions for the Connectivity gang to ponder over. connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:48:17</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>        
    
<item>
<title>Episode 184: Food for the Soul</title>
      <description>This week on Connectivity we feature an experimental segment all about music, called Themsters.

Nicholas Bray and special guest host Perry Burkum play the music from Mother/Earthbound Beginning's. The segment features both the original OST tracks from the game, along with some great covers from Perry. Interspersed throughout the duo discuss both the music and various elements from the game, along with some other tidbits. We hope you all find this segment enjoyable, let us know what you think!

We would also like to mention that the Connectivity live show will be happening at the end of the month, we will talk about it more on the next episode, along with more detailed plans on the site, stay tuned.

We need your Listener Mail! Please send in some hard-hitting questions for the Connectivity gang to ponder over. connectivity@nintendoworldreport.com</description>
<link>http://www.nintendoworldreport.com/40882/episode-184-food-for-the-soul</link>
      <enclosure url="http://www.nintendoworldreport.com/podcast/nwrconnectivity184.mp3" length="39330337" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity184.mp3</guid>
      <pubDate>Fri, 07 Aug 2015 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">This week on Connectivity we feature an experimental segment all about music, called Themsters.

Nicholas Bray and special guest host Perry Burkum play the music from Mother/Earthbound Beginning's. The segment features both the original OST tracks from the game, along with some great covers from Perry. Interspersed throughout the duo discuss both the music and various elements from the game, along with some other tidbits. We hope you all find this segment enjoyable, let us know what you think!

We would also like to mention that the Connectivity live show will be happening at the end of the month, we will talk about it more on the next episode, along with more detailed plans on the site, stay tuned.

We need your Listener Mail! Please send in some hard-hitting questions for the Connectivity gang to ponder over. connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">00:40:57</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>      
    
<item>
<title>Episode 183: The Three Podcasters</title>
      <description>Welcome to episode 183 of Nintendo World Report's Connectivity podcast.

This week the trio of podcast hosts band together once again. To kick things off they discuss a little of what they have been up to, games such as Splatoon and Etrian Odyssey are briefly touched upon.

The main discussion topic this week is about third party games on Nintendo systems. What do people like about them? How well do these games sell? Do Nintendo fans shun third parties?

We need your Listener Mail! Please send in some hard-hitting questions for the Connectivity gang to ponder over. connectivity@nintendoworldreport.com</description>
<link>http://www.nintendoworldreport.com/40822/episode-183-the-three-podcasters</link>
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      <pubDate>Mon, 27 Jul 2015 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Welcome to episode 183 of Nintendo World Report's Connectivity podcast.

This week the trio of podcast hosts band together once again. To kick things off they discuss a little of what they have been up to, games such as Splatoon and Etrian Odyssey are briefly touched upon.

The main discussion topic this week is about third party games on Nintendo systems. What do people like about them? How well do these games sell? Do Nintendo fans shun third parties?

We need your Listener Mail! Please send in some hard-hitting questions for the Connectivity gang to ponder over. connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">00:48:04</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>     
    
<item>
<title>Episode 182: Mr. Satoru Iwata</title>
      <description>Welcome to episode 182 of Nintendo World Report's Connectivity podcast.

After the sad news hit of the passing of Mr. Satoru Iwata, we quickly decided to break from our bi-weekly schedule to discuss his life and accomplishments. Nick, Scott and Neal recount some stories and discuss the impact and legacy that Mr Iwata has left behind.

Also, if you haven't checked it out yet, Alex, Donald and James Jones did a Nintendo News Report episode earlier in the week also paying tribute to Iwata.

We need your Listener Mail! Please send in some hard-hitting questions for the Connectivity gang to ponder over. connectivity@nintendoworldreport.com</description>
<link>http://www.nintendoworldreport.com/40763/episode-182-mr-satoru-iwata</link>
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      <pubDate>Sat, 18 Jul 2015 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Welcome to episode 182 of Nintendo World Report's Connectivity podcast.

After the sad news hit of the passing of Mr Satoru Iwata, we quickly decided to break from our bi-weekly schedule to discuss his life and accomplishments. Nick, Scott and Neal recount some stories and discuss the impact and legacy that Mr Iwata has left behind.

Also, if you haven't checked it out yet, Alex, Donald and James Jones did a Nintendo News Report episode earlier in the week also paying tribute to Iwata.

We need your Listener Mail! Please send in some hard-hitting questions for the Connectivity gang to ponder over. connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">00:41:58</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>     
    
    
<item>
<title>Episode 181: Cucco Eating</title>
      <description>Welcome to episode 181 of Nintendo World Report's Connectivity podcast. This week we try out a slightly different format than usual, both topics are presented as a continuous recording instead of two distinct segments.

First up we have Nick, Becky and special guest Karl Castaneda warming up with a brief chat about what they have been up to. Then the trio dive into a discussion about what they would like to possibly see from the Zelda series in the future. Zach Miller also joins them partway through.

After a break, the gang pull out the mailbag and answer some questions relating to online voice chat, video game guide usage and the possibility of Nintendo supporting games more as a platform over a longer period of time through DLC.

We need your Listener Mail! Please send in some hard-hitting questions for the Connectivity gang to ponder over. connectivity@nintendoworldreport.com</description>
<link>http://www.nintendoworldreport.com/40727/episode-181-cucco-eating</link>
      <enclosure url="http://www.nintendoworldreport.com/podcast/nwrconnectivity181.mp3" length="91442744" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity181.mp3</guid>
      <pubDate>Sun, 12 Jul 2015 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Welcome to episode 181 of Nintendo World Report's Connectivity podcast. This week we try out a slightly different format than usual, both topics are presented as a continuous recording instead of two distinct segments.

First up we have Nick, Becky and special guest Karl Castaneda warming up with a brief chat about what they have been up to. Then the trio dive into a discussion about what they would like to possibly see from the Zelda series in the future. Zach Miller also joins them partway through.

After a break, the gang pull out the mailbag and answer some questions relating to online voice chat, video game guide usage and the possibility of Nintendo supporting games more as a platform over a longer period of time through DLC.

We need your Listener Mail! Please send in some hard-hitting questions for the Connectivity gang to ponder over. connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:35:14</itunes:duration>
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      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
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<title>Episode 180: #9 Metroid</title>
      <description>Welcome to Episode 180 of Nintendo World Report's Connectivity podcast. This week we are featuring two segments for you all to enjoy.

E3 Aftermath 
Nick, Zach and Donald band together to discuss more of their thoughts on E3 after the dust has settled a bit. The trio also delve into a tiny bit of NX speculation.

Imagineering 
This brand new segment features Nick and Jonathan Metts talking about Metroid. Imagineering is all about discussing and thinking of possible ideas for established game series, such as Metroid. This segment type will hopefully grow over time, who knows, maybe we will also delve into original game ideas eventually. For now, we hope you enjoy this first outing.

We need your Listener Mail! Please send in some hard-hitting questions for the Connectivity gang to ponder over. connectivity@nintendoworldreport.com</description>
<link>http://www.nintendoworldreport.com/40642/episode-180-9-metroid</link>
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      <pubDate>Mon, 29 Jun 2015 13:00:00 -0700</pubDate>
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      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Welcome to Episode 180 of Nintendo World Report's Connectivity podcast. This week we are featuring two segments for you all to enjoy.

E3 Aftermath 
Nick, Zach and Donald band together to discuss more of their thoughts on E3 after the dust has settled a bit. The trio also delve into a tiny bit of NX speculation.

Imagineering 
This brand new segment features Nick and Jonathan Metts talking about Metroid. Imagineering is all about discussing and thinking of possible ideas for established game series, such as Metroid. This segment type will hopefully grow over time, who knows, maybe we will also delve into original game ideas eventually. For now, we hope you enjoy this first outing.

We need your Listener Mail! Please send in some hard-hitting questions for the Connectivity gang to ponder over. connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:11:05</itunes:duration>
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<item>
<title>Episode 179: Banana Men</title>
      <description>Welcome to Episode 179 of Nintendo World Report's Connectivity podcast. This week we have one fun segment

Chat Retro 
Nick and Zach return once again to chat about a retro game, this time it is Donkey Kong 64! The duo discuss their history with the game and chat about their recent trek through the title.

Zach played the game via the recent Wii U release and Nick plugged in the actual cartridge for the Nintendo 64. Are they banana's for even attempting this game? Download to find out!

We need your Listener Mail! Please send in some hard-hitting questions for the Connectivity gang to ponder over. connectivity@nintendoworldreport.com</description>
<link>http://www.nintendoworldreport.com/40425/episode-179-banana-men</link>
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      <pubDate>Fri, 12 Jun 2015 13:00:00 -0700</pubDate>
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      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Welcome to Episode 179 of Nintendo World Report's Connectivity podcast. This week we have one fun segment

Chat Retro 
Nick and Zach return once again to chat about a retro game, this time it is Donkey Kong 64! The duo discuss their history with the game and chat about their recent trek through the title.

Zach played the game via the recent Wii U release and Nick plugged in the actual cartridge for the Nintendo 64. Are they banana's for even attempting this game? Download to find out!
We need your Listener Mail! Please send in some hard-hitting questions for the Connectivity gang to ponder over. connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">00:46:43</itunes:duration>
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<item>
<title>Episode 178: Slipping into Profit</title>
      <description>Welcome to Episode 178 of Nintendo World Report's Connectivity podcast. For this weeks show we have two great segments.

Industry Talk - Nintendo Financials 
Donald Theriault and James Jones discuss Nintendo's financial situation and outlook for the future. This segment is a concise and informative chat on what Nintendo has recently revealed about their current financial standings, along with some thoughts on what directions the company could go in.

Feature - E3 Chat 
After the in-depth chat about finance, Nicholas Bray, Bryan Rose and Zachary Miller get together for a fun chat about the upcoming E3 show. What hopes, predictions and disappointments do the crew go into? Listen to find out.

We need your Listener Mail! Please send in some hard-hitting questions for the Connectivity gang to ponder over. connectivity@nintendoworldreport.com</description>
<link>http://www.nintendoworldreport.com/40336/episode-178-slipping-into-profit</link>
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      <pubDate>Sun, 31 May 2015 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Welcome to Episode 178 of Nintendo World Report's Connectivity podcast. For this weeks show we have two great segments.

Industry Talk - Nintendo Financials 
Donald Theriault and James Jones discuss Nintendo's financial situation and outlook for the future. This segment is a concise and informative chat on what Nintendo has recently revealed about their current financial standings, along with some thoughts on what directions the company could go in.

Feature - E3 Chat 
After the in-depth chat about finance, Nicholas Bray, Bryan Rose and Zachary Miller get together for a fun chat about the upcoming E3 show. What hopes, predictions and disappointments do the crew go into? Listen to find out.

We need your Listener Mail! Please send in some hard-hitting questions for the Connectivity gang to ponder over. connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:25:52</itunes:duration>
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<item>
<title>Episode 177: Who Are You?</title>
      <description>Welcome to Episode 177 of Nintendo World Report's Connectivity podcast.

On this episode, we introduce a new segment, Fireball. Neal, Addison and John band together to debate about the merits of Sonic the Hedgehog.

After that, we move onto a discussion focusing on Nintendo's advertising efforts throughout the years, and some other nostalgic tangents with Nick, Zach and Donald.

We need your Listener Mail! Please send in some hard-hitting questions for the Connectivity gang to ponder over. connectivity@nintendoworldreport.com</description>
<link>http://www.nintendoworldreport.com/connectivity/40261/episode-177-who-are-you</link>
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      <pubDate>Fri, 15 May 2015 13:00:00 -0700</pubDate>
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      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Welcome to Episode 177 of Nintendo World Report's Connectivity podcast.

On this episode, we introduce a new segment, Fireball. Neal, Addison and John band together to debate about the merits of Sonic the Hedgehog.

After that, we move onto a discussion focusing on Nintendo's advertising efforts throughout the years, and some other nostalgic tangents with Nick, Zach and Donald.

We need your Listener Mail! Please send in some hard-hitting questions for the Connectivity gang to ponder over. connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:49:43</itunes:duration>
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      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
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<item>
<title>Episode 176: A Bunch of Muppets</title>
      <description>Welcome to the latest episode of Nintendo World Report's Connectivity podcast. After a couple of weeks to settle in and unpack all the equipment for our new studio, (It's a whole lot, really!). We have returned with a fun episode for you all to enjoy.

After a quick brainstorming session, Nick and Zach jump into the chairs to have a chat about Diddy Kong Racing on the new segment, Chat Retro. After that, Neal, Addison and John talk about a whole host of things in What We've Been Playing.

We would also like to mention that for the time being, Connectivity will be moving to a bi-weekly schedule. It may only be for awhile, but there is no set time limit on if and when the show may return to a weekly appearance. We hope you enjoy this week's Connectivity, we are just getting warmed up again, look forward to more great segments in the coming weeks.

Also, we need your Listener Mail! Please send in some hard-hitting questions for the Connectivity gang to ponder over. connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/40180/episode-176-176-a-bunch-of-muppets</link>
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      <pubDate>Mon, 04 May 2015 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Welcome to the latest episode of Nintendo World Report's Connectivity podcast. After a couple of weeks to settle in and unpack all the equipment for our new studio, (It's a whole lot, really!). We have returned with a fun episode for you all to enjoy.

After a quick brainstorming session, Nick and Zach jump into the chairs to have a chat about Diddy Kong Racing on the new segment, Chat Retro. After that, Neal, Addison and John talk about a whole host of things in What We've Been Playing.

We would also like to mention that for the time being, Connectivity will be moving to a bi-weekly schedule. It may only be for awhile, but there is no set time limit on if and when the show may return to a weekly appearance. We hope you enjoy this week's Connectivity, we are just getting warmed up again, look forward to more great segments in the coming weeks.

Also, we need your Listener Mail! Please send in some hard-hitting questions for the Connectivity gang to ponder over. connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:16:02</itunes:duration>
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      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
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<item>
<title>Episode 175: Regeneration</title>
      <description>Hey guys! Scott here, and the abstract up there is correct: this is the last episode of Connectivity I'll be producing and appearing on regularly. I'll still be here at Nintendo World Report writing and publishing video, but my time at the helm of this show has come to an end. Nicholas Bray will be taking over my duties and is currently working with Neal to reboot the show, so be on the look out for that in a few weeks. For now, let's get to this week's super-sized show. I decided to go out with a bang, so this episode features some of my favorite segments from the past four years.

First up, I'm joined by Donald and J.P. to break down the first round of the NHL playoffs. That's right; it's my last show, so we're starting with hockey! The guys review the 2014-15 season that was and share their predictions for each first-round match up.

After that, I crack open some listener mail with Neal, Nick and Zach. You wanted to know how we'd run Nintendo if we were given the keys, what we think about gaming in Brazil, what the deal is with Rosalina's name in Japan, and a whole lot more. Plus, in this segment, we meet a valuable member of team Nintendo: Steve the Intern! #SteveTheIntern needs to trend, you guys.

In our next bonus segment, Alex, Zach and I discuss the first few hours of Bloodborne, the PS4 exclusive from the masterminds behind Dark Souls. The guys discuss what makes Bloodborne different from its predecessors (for better or worse) and how it's positioned to be a monster hit for Sony (pun intended). Pants and shirts are optional for this one.

Next up, another bonus segment! Here, Amanda, Nick and I reflect on the reboot of Doctor Who, which just celebrated the 10th anniversary of its launch. How did we all get hooked on the story of a 1,000-year-old alien traveling through time with young and unsuspecting Brits? We'll tell you! Also, more theories about who the Master is.

Closing the show out, Jeopardy returns! Zach and I host the game, while Neal, Andy and Nathan compete for ultimate glory. See who comes out on top in this Newscast reunion.

That pretty much does it. Stay tuned for what Nick has in store for the show. And on a personal note, I just want to thank everyone who has been involved with the show, from the staff and special guests to the listeners. Connectivity flourished in a way I could have never imagined, and because of it I've made so many incredible friends. Thank you for listening every week and making this such a fun four years.</description>
<link>https://www.nintendoworldreport.com/connectivity/40111/episode-175-regeneration</link>
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      <pubDate>Sat, 18 Apr 2015 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Hey guys! Scott here, and the abstract up there is correct: this is the last episode of Connectivity I'll be producing and appearing on regularly. I'll still be here at Nintendo World Report writing and publishing video, but my time at the helm of this show has come to an end. Nicholas Bray will be taking over my duties and is currently working with Neal to reboot the show, so be on the look out for that in a few weeks. For now, let's get to this week's super-sized show. I decided to go out with a bang, so this episode features some of my favorite segments from the past four years.

First up, I'm joined by Donald and J.P. to break down the first round of the NHL playoffs. That's right; it's my last show, so we're starting with hockey! The guys review the 2014-15 season that was and share their predictions for each first-round match up.

After that, I crack open some listener mail with Neal, Nick and Zach. You wanted to know how we'd run Nintendo if we were given the keys, what we think about gaming in Brazil, what the deal is with Rosalina's name in Japan, and a whole lot more. Plus, in this segment, we meet a valuable member of team Nintendo: Steve the Intern! #SteveTheIntern needs to trend, you guys.

In our next bonus segment, Alex, Zach and I discuss the first few hours of Bloodborne, the PS4 exclusive from the masterminds behind Dark Souls. The guys discuss what makes Bloodborne different from its predecessors (for better or worse) and how it's positioned to be a monster hit for Sony (pun intended). Pants and shirts are optional for this one.

Next up, another bonus segment! Here, Amanda, Nick and I reflect on the reboot of Doctor Who, which just celebrated the 10th anniversary of its launch. How did we all get hooked on the story of a 1,000-year-old alien traveling through time with young and unsuspecting Brits? We'll tell you! Also, more theories about who the Master is.

Closing the show out, Jeopardy returns! Zach and I host the game, while Neal, Andy and Nathan compete for ultimate glory. See who comes out on top in this Newscast reunion.

That pretty much does it. Stay tuned for what Nick has in store for the show. And on a personal note, I just want to thank everyone who has been involved with the show, from the staff and special guests to the listeners. Connectivity flourished in a way I could have never imagined, and because of it I've made so many incredible friends. Thank you for listening every week and making this such a fun four years.</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">02:52:52</itunes:duration>
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<item>
<title>Episode 174: Camera Control</title>
      <description>Hello and welcome to episode 174 of Connectivity! We have two segments for you this week.

Kicking things off, Neal, Zach and Bryan discuss Super Mario 64, which just released on the Wii U Virtual Console. Most definitely a masterpiece in 1996, the gang reviews how the genre-defining game holds up nearly 20 years. From the great music and open world design, to the spotty camera control and infuriating swimming, the guys break down what still works and how Mario 64 is still influencing Mario games today.

After that, enjoy the audio-only version of this week's Nintendo News Report, featuring Alex, Scott, and special guest Joshua Hillyer. Stories include amiibo Wave 4 preorder nightmares, the quick Code Name: Steam patch, and a whole bunch of Level 5 news.

Be sure to send us your listener mail and submission for best shooter music to Connectivity@nintendoworldreport.com. We'll see you next week!</description>
<link>https://www.nintendoworldreport.com/connectivity/40066/episode-174-camera-control</link>
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      <pubDate>Sat, 11 Apr 2015 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Hello and welcome to episode 174 of Connectivity! We have two segments for you this week.

Kicking things off, Neal, Zach and Bryan discuss Super Mario 64, which just released on the Wii U Virtual Console. Most definitely a masterpiece in 1996, the gang reviews how the genre-defining game holds up nearly 20 years. From the great music and open world design, to the spotty camera control and infuriating swimming, the guys break down what still works and how Mario 64 is still influencing Mario games today.

After that, enjoy the audio-only version of this week's Nintendo News Report, featuring Alex, Scott, and special guest Joshua Hillyer. Stories include amiibo Wave 4 preorder nightmares, the quick Code Name: Steam patch, and a whole bunch of Level 5 news.

Be sure to send us your listener mail and submission for best shooter music to Connectivity@nintendoworldreport.com. We'll see you next week!</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:22:31</itunes:duration>
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      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
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<item>
<title>Episode 173: Splatoon'd</title>
      <description>It's episode 173 of Connectivity, wow! First off, I have to start with an apology for the lack of an episode last week, which was due to a scheduling mishap. We'll try to make sure that never happens again. Now, on with the show.

This is a video game podcast, and we all play games, but we sure haven't spent a lot of time talking about what we've been playing lately. So, the "What We've Been Playing" segment makes its triumphant return! Alex, Zach, and Nick have all been playing a bunch of different stuff, and get together to discuss it all.

Our second segment is a recent episode of Nintendo News Report in which Chris and Greg from the Player One Podcast join Alex to go over a bunch of Splatoon news among other stuff.

We're going to record our segment on the best shooter music soon, so please get you submissions in. That's schmups or FPS, so go crazy why don't you? You can submit those, and your listener mail questions, to connectivity@nintendoworldreport.com. And if you have a few minutes free, why not rate and review the show on iTunes? I promise it really helps the show grow.</description>
<link>https://www.nintendoworldreport.com/connectivity/39943/episode-173-splatoond</link>
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      <pubDate>Sat, 28 Mar 2015 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">It's episode 173 of Connectivity, wow! First off, I have to start with an apology for the lack of an episode last week, which was due to a scheduling mishap. We'll try to make sure that never happens again. Now, on with the show.

This is a video game podcast, and we all play games, but we sure haven't spent a lot of time talking about what we've been playing lately. So, the "What We've Been Playing" segment makes its triumphant return! Alex, Zach, and Nick have all been playing a bunch of different stuff, and get together to discuss it all.

Our second segment is a recent episode of Nintendo News Report in which Chris and Greg from the Player One Podcast join Alex to go over a bunch of Splatoon news among other stuff.

We're going to record our segment on the best shooter music soon, so please get you submissions in. That's schmups or FPS, so go crazy why don't you? You can submit those, and your listener mail questions, to connectivity@nintendoworldreport.com. And if you have a few minutes free, why not rate and review the show on iTunes? I promise it really helps the show grow.</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:31:40</itunes:duration>
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      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
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<item>
<title>Episode 172: I Miss You</title>
      <description>Welcome one and all to episode 172 of Connectivity! With the madness that was PAX East 2015, we didn't really have a ton of time to record a series of segments for this week's episode. So instead, we're giving you one big segment about what else but PAX East 2015. Settle in and listen to Neal and Zach break down their time at the show in glorious stereophonic sound. I'm sure you'll enjoy it. 

Our mailbag is running a bit low, so why not drop us a question or comment at connectivity@nintendoworldreport.com. We also still need more submissions for your favorite shooter music at that same address. And if you have a moment please rate and review to show on iTunes to help spread the Connectivity love. Thanks!</description>
<link>https://www.nintendoworldreport.com/connectivity/39857/episode-172-i-miss-you</link>
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      <pubDate>Sun, 15 Mar 2015 13:00:00 -0700</pubDate>
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      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Welcome one and all to episode 172 of Connectivity! With the madness that was PAX East 2015, we didn't really have a ton of time to record a series of segments for this week's episode. So instead, we're giving you one big segment about what else but PAX East 2015. Settle in and listen to Neal and Zach break down their time at the show in glorious stereophonic sound. I'm sure you'll enjoy it. 

Our mailbag is running a bit low, so why not drop us a question or comment at connectivity@nintendoworldreport.com. We also still need more submissions for your favorite shooter music at that same address. And if you have a moment please rate and review to show on iTunes to help spread the Connectivity love. Thanks!</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">00:55:45</itunes:duration>
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<item>
<title>Episode 171: Unlikely Scenario</title>
      <description>Hello and welcome to this week's episode of Connectivity! We have two segments for you this week.

Kicking things off, Scott joins Daan to talk about a few ho-hum games he's been playing lately: Mario Vs Donkey Kong: Tipping Stars, Mario Party 10, and Xenoblade Chronicles 3DS. Daan shares his impressions of each of these highly awaited and upcoming games. After that, Neal and Alex get together to gush about Monster Hunter 4 Ultimate, their current obsession. The guys discuss their addiction and what makes this the best entry in the series.

Be sure to send your listener mail and submission for best shooter music to Connectivity@nintendoworldreport.com. We'll see you next week!</description>
<link>https://www.nintendoworldreport.com/connectivity/39804/episode-171-unlikely-scenario</link>
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      <pubDate>Thu, 05 Mar 2015 13:00:00 -0700</pubDate>
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      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Hello and welcome to this week's episode of Connectivity! We have two segments for you this week.

Kicking things off, Scott joins Daan to talk about a few ho-hum games he's been playing lately: Mario Vs Donkey Kong: Tipping Stars, Mario Party 10, and Xenoblade Chronicles 3DS. Daan shares his impressions of each of these highly awaited and upcoming games. After that, Neal and Alex get together to gush about Monster Hunter 4 Ultimate, their current obsession. The guys discuss their addiction and what makes this the best entry in the series.

Be sure to send your listener mail and submission for best shooter music to Connectivity@nintendoworldreport.com. We'll see you next week!</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">00:54:11</itunes:duration>
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      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
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<item>
<title>Episode 170: Dinosaur Knowledge</title>
      <description>Hello and welcome to episode 170 of Connectivity! We have two regular segments and one bonus segment for you this week.

Kicking things off, Scott, Neal and Zach discuss Kirby and The Rainbow Curse. Join the guys as they talk about the legacy of Canvas Curse and how this beautiful claymation sequel upholds it. Plus, amiibo complaints, like always!

After that, enjoy the audio-only version of this week's Nintendo News Report, where Scott and Alex preview Nintendo's spring lineup and review the week's news. We are really excited about the release of every Donkey Kong Country/Land game on the eShop; less so about the reveal of the gold Mario amiibo.

Closing out the show, Zach and Scott host another Dino Chat segment. Why are some dinosaur bones radioactive? Did aquatic dinosaurs lead to penguins? How come Chris Pratt can train raptors? Zach answers these and other burning questions!

Be sure to send your listener mail and submission for best shooter music to Connectivity@nintendoworldreport.com. We'll see you next week!</description>
<link>https://www.nintendoworldreport.com/connectivity/39716/episode-170-dinosaur-knowledge</link>
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      <pubDate>Sat, 28 Feb 2015 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Hello and welcome to episode 170 of Connectivity! We have two regular segments and one bonus segment for you this week.

Kicking things off, Scott, Neal and Zach discuss Kirby and The Rainbow Curse. Join the guys as they talk about the legacy of Canvas Curse and how this beautiful claymation sequel upholds it. Plus, amiibo complaints, like always!

After that, enjoy the audio-only version of this week's Nintendo News Report, where Scott and Alex preview Nintendo's spring lineup and review the week's news. We are really excited about the release of every Donkey Kong Country/Land game on the eShop; less so about the reveal of the gold Mario amiibo.

Closing out the show, Zach and Scott host another Dino Chat segment. Why are some dinosaur bones radioactive? Did aquatic dinosaurs lead to penguins? How come Chris Pratt can train raptors? Zach answers these and other burning questions!

Be sure to send your listener mail and submission for best shooter music to Connectivity@nintendoworldreport.com. We'll see you next week!</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:45:29</itunes:duration>
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      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>

<item>
<title>Episode 169: C-Nubbin'</title>
      <description>Hello there loyal listeners. The day has finally come. The New 3DS is available world-wide, and we're going to talk about it. Specifically, Mike, Daan, and Nick are going to talk about it. It's an international panel of joy!

After that, it's the return of The Music Segment with Scott, Mike, and Zach. This time, they're chatting about the best winter level tracks submitted by our loverly listeners. We haven't decided on what the next music topic will be, but when we we'll be asking for more of your submissions. 

Speaking of submissions, why not submit some listener mail to connectivity@nintendoworldreport.com? The mailbag is running low and we could use some more. Also, if you have a moment please rate and review the show on iTunes.</description>
<link>https://www.nintendoworldreport.com/connectivity/39683/episode-169-c-nubbin</link>
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      <pubDate>Sun, 22 Feb 2015 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Hello there loyal listeners. The day has finally come. The New 3DS is available world-wide, and we're going to talk about it. Specifically, Mike, Daan, and Nick are going to talk about it. It's an international panel of joy!

After that, it's the return of The Music Segment with Scott, Mike, and Zach. This time, they're chatting about the best winter level tracks submitted by our loverly listeners. We haven't decided on what the next music topic will be, but when we we'll be asking for more of your submissions. 

Speaking of submissions, why not submit some listener mail to connectivity@nintendoworldreport.com? The mailbag is running low and we could use some more. Also, if you have a moment please rate and review the show on iTunes.</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:33:00</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
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<item>
<title>Episode 168: Well Written Writing</title>
      <description>We're walkin', yes indeed and we're talkin'… about Zelda and Xenoblade, on this week's episode of Connectivity. So come take a stroll with us. First, Scott, Alex, and Nick will embark on a quest to discover if it's even possible to make a good television series based on The Legend of Zelda.

Then, in our second segment, Alex and Scott are joined by special guest James Jones! They discuss their mutual love that is Xenoblade Chronicles.

Don't forget you can send listener mail to us at connectivity@nintendoworldreport.com. We'll be recording another music segment about your favorite winter/snow level tracks, so be sure to submit yours ASAP if you want it included. Also, please give us a rating and review on iTunes.</description>
<link>https://www.nintendoworldreport.com/connectivity/39637/episode-168-well-written-writing</link>
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      <pubDate>Sun, 15 Feb 2015 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">We're walkin', yes indeed and we're talkin'… about Zelda and Xenoblade, on this week's episode of Connectivity. So come take a stroll with us. First, Scott, Alex, and Nick will embark on a quest to discover if it's even possible to make a good television series based on The Legend of Zelda.

Then, in our second segment, Alex and Scott are joined by special guest James Jones! They discuss their mutual love that is Xenoblade Chronicles.

Don't forget you can send listener mail to us at connectivity@nintendoworldreport.com. We'll be recording another music segment about your favorite winter/snow level tracks, so be sure to submit yours ASAP if you want it included. Also, please give us a rating and review on iTunes.</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">00:50:50</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>

<item>
<title>Episode 167: Eat Your 3DS</title>
      <description>Hello everyone and welcome to episode 167 of Connectivity! We have two great segments for you this week.

Kicking things off, Scott, Zach, Mike and Andy revisit the launch and life of the original Nintendo 3DS. The guys discuss that troublesome first year, the Ambassador Program, the games that turned it around, and what games they are most looking forward to revisiting on the New 3DS.

After that, Nick joins Curtis to discuss Majora's Mask 3D. This spoiler-free segment highlights the changes that help improve the 3DS port, and the guys break down just what makes Majora's Mask the weirdest, most unique entry in the long-running series.

We'll be recording our favorite winter/snow/ice level music segment next week, so be sure to send your submissions to Connectivity@nintendoworldreport.com. We'll see you next week!</description>
<link>https://www.nintendoworldreport.com/connectivity/39599/episode-167-eat-your-3ds</link>
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      <pubDate>Sat, 07 Feb 2015 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Hello everyone and welcome to episode 167 of Connectivity! We have two great segments for you this week.

Kicking things off, Scott, Zach, Mike and Andy revisit the launch and life of the original Nintendo 3DS. The guys discuss that troublesome first year, the Ambassador Program, the games that turned it around, and what games they are most looking forward to revisiting on the New 3DS.

After that, Nick joins Curtis to discuss Majora's Mask 3D. This spoiler-free segment highlights the changes that help improve the 3DS port, and the guys break down just what makes Majora's Mask the weirdest, most unique entry in the long-running series.

We'll be recording our favorite winter/snow/ice level music segment next week, so be sure to send your submissions to Connectivity@nintendoworldreport.com. We'll see you next week!</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:25:43</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>

<item>
<title>Episode 166: Reunion Show</title>
      <description>Hello and welcome to episode 166 of Connectivity! We only have one segment for you this week, but it's a doozy.

This week, the original Newcast gang (the show that eventually spawned Connectivity) reunites for a special super-sized show. Neal, Zach, Andy and Nathan discuss recent Nintendo news and a whole bunch of games they've been playing, including Smash Bros., Picross 3D, Metroid Prime Trilogy, Mario Kart 8, Far Cry 3, Fantasy Life, Monster Hunter and more. Plus, the crew goes all "old man" and laments the good ol' GameCube days.

We'll be recording our favorite winter/snow/ice level music soon, so be sure to send your submissions to Connectivity@nintendoworldreport.com. We'll see you next week!</description>
<link>https://www.nintendoworldreport.com/connectivity/39554/episode-166-reunion-show</link>
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      <pubDate>Sat, 31 Jan 2015 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Hello and welcome to episode 166 of Connectivity! We only have one segment for you this week, but it's a doozy.

This week, the original Newcast gang (the show that eventually spawned Connectivity) reunites for a special super-sized show. Neal, Zach, Andy and Nathan discuss recent Nintendo news and a whole bunch of games they've been playing, including Smash Bros., Picross 3D, Metroid Prime Trilogy, Mario Kart 8, Far Cry 3, Fantasy Life, Monster Hunter and more. Plus, the crew goes all "old man" and laments the good ol' GameCube days.

We'll be recording our favorite winter/snow/ice level music soon, so be sure to send your submissions to Connectivity@nintendoworldreport.com. We'll see you next week!</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:14:48</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
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<item>
<title>Episode 165: Alex Sandwich</title>
      <description>Howdy neighbor, come on in and sit down with a nice cool episode of Connectivity. On this week's episode, we're answering your questions. Well maybe not YOUR questions, but questions submitted by people like you. But maybe actually you, if you're lucky. Questions include: How improved is the New 3DS over the OG 3DS, what games to play with your significant other, and a whole bunch of questions about the end of Club Nintendo. 

Plus, we have a bonus segment for you! JP, Donald, and Scott meet up to talk about the NHL season as we're about halfway through the season. 

Now that we're out of listener mail, we need more! Send them in to us at connectivity@nintendoworldreport.com. Also if you have a moment, please give us a nice review on iTunes as it really helps spread the word about the show.</description>
<link>https://www.nintendoworldreport.com/connectivity/39496/episode-165-alex-sandwich</link>
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      <pubDate>Sat, 17 Jan 2015 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Howdy neighbor, come on in and sit down with a nice cool episode of Connectivity. On this week's episode, we're answering your questions. Well maybe not YOUR questions, but questions submitted by people like you. But maybe actually you, if you're lucky. Questions include: How improved is the New 3DS over the OG 3DS, what games to play with your significant other, and a whole bunch of questions about the end of Club Nintendo. 

Plus, we have a bonus segment for you! JP, Donald, and Scott meet up to talk about the NHL season as we're about halfway through the season. 

Now that we're out of listener mail, we need more! Send them in to us at connectivity@nintendoworldreport.com. Also if you have a moment, please give us a nice review on iTunes as it really helps spread the word about the show.</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:09:15</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>

<item>
<title>Episode 164: Director Who</title>
      <description>With thanks to Nintendo for giving us so much to talk about, here's episode 164 of Connectivity. If you could't guess, there was a Nintendo Direct recently, and we're going to break it down all nice for you. Don't forget you can catch these news breakdowns as we record them live during Nintendo News Report.

Please keep sending in your listener mail to us at connectivity@nintendoworldreport.com. We love it ever so much. Also, please help spread the word by giving us a 5-star rating and review on iTunes.</description>
<link>https://www.nintendoworldreport.com/connectivity/39457/episode-164-director-who</link>
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      <pubDate>Sat, 17 Jan 2015 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">With thanks to Nintendo for giving us so much to talk about, here's episode 164 of Connectivity. If you could't guess, there was a Nintendo Direct recently, and we're going to break it down all nice for you. Don't forget you can catch these news breakdowns as we record them live during Nintendo News Report.

Please keep sending in your listener mail to us at connectivity@nintendoworldreport.com. We love it ever so much. Also, please help spread the word by giving us a 5-star rating and review on iTunes.</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:43:05</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>

<item>
<title>Episode 163: Nontendo Contenders</title>
      <description>Hello, and welcome to episode 163 of Connectivity. We have two segments for you this week.

Kicking the show off, Scott, Alex and Addison share their top 3 Nontendo games from 2014. That's right, forsaking all things Nintendo, the guys discuss a wide variety of 2014's best PC, PS4, Xbox One and Vita releases. I'd list some of them here, but I don't want to ruin the surprise (or horror).

After that, Neal joins special guest and Nintendo Force backer Nick Oehlberg to discuss local StreetPass communities, including StreetPass Princeton. While online play is great, Neal and Nick share stories that illustrate how rewarding it can be to meet in real space with a group of like-minded gamers.

You can send your listener mail or submission for best winter/snow/ice level music to Connectivity@nintendoworldreport.com. And if you have a moment, please rate and review the show on iTunes. We'll see you next week!</description>
<link>https://www.nintendoworldreport.com/connectivity/39358/episode-163-nontendo-contenders</link>
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      <pubDate>Sat, 10 Jan 2015 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Hello, and welcome to episode 163 of Connectivity. We have two segments for you this week.

Kicking the show off, Scott, Alex and Addison share their top 3 Nontendo games from 2014. That's right, forsaking all things Nintendo, the guys discuss a wide variety of 2014's best PC, PS4, Xbox One and Vita releases. I'd list some of them here, but I don't want to ruin the surprise (or horror).

After that, Neal joins special guest and Nintendo Force backer Nick Oehlberg to discuss local StreetPass communities, including StreetPass Princeton. While online play is great, Neal and Nick share stories that illustrate how rewarding it can be to meet in real space with a group of like-minded gamers.

You can send your listener mail or submission for best winter/snow/ice level music to Connectivity@nintendoworldreport.com. And if you have a moment, please rate and review the show on iTunes. We'll see you next week!</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:27:31</itunes:duration>
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      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
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<item>
<title>Episode 162: Expletive Music Time</title>
      <description>Hello and welcome to episode 162 of Connectivity! We've got two great segments for you this week.

Kicking the show off, Scott, Mike and Zach host another music segment, this time featuring the best music from the Smash Bros. series. Featuring tracks from Melee, Brawl and 3DS/Wii U, this segment is packed with the guys' favorite music as well as your listener submissions. Plus, bonus Frozen discussion! And for next time, be sure to send us your favorite winter/snow/ice level theme!

After that, Alex, Neal and Scott discuss their favorite games this year, with a few surprises along the way. After that, the guys break down the handful of news stories from the past week, including how amiibo will be used in Kirby and the Rainbow Curse.

You can send your listener mail or your submission for best winter/snow/ice level music to Connectivity@nintendoworldreport.com. And if you have a moment, please rate and review the show on iTunes. We'll see you next week!</description>
<link>https://www.nintendoworldreport.com/connectivity/39322/episode-162-expletive-music-time</link>
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      <pubDate>Sat, 3 Jan 2015 13:00:00 -0700</pubDate>
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      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Hello and welcome to episode 162 of Connectivity! We've got two great segments for you this week.

Kicking the show off, Scott, Mike and Zach host another music segment, this time featuring the best music from the Smash Bros. series. Featuring tracks from Melee, Brawl and 3DS/Wii U, this segment is packed with the guys' favorite music as well as your listener submissions. Plus, bonus Frozen discussion! And for next time, be sure to send us your favorite winter/snow/ice level theme!

After that, Alex, Neal and Scott discuss their favorite games this year, with a few surprises along the way. After that, the guys break down the handful of news stories from the past week, including how amiibo will be used in Kirby and the Rainbow Curse.

You can send your listener mail or your submission for best winter/snow/ice level music to Connectivity@nintendoworldreport.com. And if you have a moment, please rate and review the show on iTunes. We'll see you next week!</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:54:54</itunes:duration>
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<item>
<title>Episode 161: I'll Settle for Other Alex</title>
      <description>Happy Holidays from the Connectivity Crew. On this holiday episode, we get together with our friends and do what we always do. Play video games. In honor of this ageless tradition, we're brining you two segments on this week's episode. First, we talk about the games we've been playing in the run-up to the holidays. After that, it's our special Christmas edition of Nintendo News Report. Remember, you can catch us recording the News Report live on Thursday evenings on YouTube.

We're planning on recording our Smash Bros music segment soon, so don't forget to submit your favorite tracks (or other listener mail questions) to us at connectivity@nintendoworldreport.com</description>
<link>https://www.nintendoworldreport.com/connectivity/39291/episode-161-ill-settle-for-other-alex</link>
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      <pubDate>Mon, 29 Dec 2014 13:00:00 -0700</pubDate>
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      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Happy Holidays from the Connectivity Crew. On this holiday episode, we get together with our friends and do what we always do. Play video games. In honor of this ageless tradition, we're brining you two segments on this week's episode. First, we talk about the games we've been playing in the run-up to the holidays. After that, it's our special Christmas edition of Nintendo News Report. Remember, you can catch us recording the News Report live on Thursday evenings on YouTube.

We're planning on recording our Smash Bros music segment soon, so don't forget to submit your favorite tracks (or other listener mail questions) to us at connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:40:20</itunes:duration>
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      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
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<item>
<title>Episode 160: Funtitled</title>
      <description>It's the most wonderful time of the year, that being when this week's episode of Connectivity is released. I'm not gonna lie, it's been hard to get everybody together to record lately, but here we are again, with two segments to share. First up is a discussion of the new Legend of Zelda Wii U footgae that was shown off at the Video Game Awards. After that, we break down the news, but not like you're used to. You'll be listening to the first episode of Nintendo News Report, our new weekly live-streaming news segment. 

Smash Bros. has some amazing music, and we'll be talking about it on an upcoming episode. But we need your help. Please submit your favorite Smash Bros music tracks to us at connectivity@nintendoworldreport.com. We'll feature your picks, along with some of our own, on an upcoming episode. You can send any other sort of listener mail there too.

I know you love the show, but you should let the world know too! Give us a 5-star rating on iTunes to help spread the word.</description>
<link>https://www.nintendoworldreport.com/connectivity/39219/episode-160-funtitled</link>
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      <pubDate>Sat, 13 Dec 2014 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">It's the most wonderful time of the year, that being when this week's episode of Connectivity is released. I'm not gonna lie, it's been hard to get everybody together to record lately, but here we are again, with two segments to share. First up is a discussion of the new Legend of Zelda Wii U footgae that was shown off at the Video Game Awards. After that, we break down the news, but not like you're used to. You'll be listening to the first episode of Nintendo News Report, our new weekly live-streaming news segment. 

Smash Bros. has some amazing music, and we'll be talking about it on an upcoming episode. But we need your help. Please submit your favorite Smash Bros music tracks to us at connectivity@nintendoworldreport.com. We'll feature your picks, along with some of our own, on an upcoming episode. You can send any other sort of listener mail there too.

I know you love the show, but you should let the world know too! Give us a 5-star rating on iTunes to help spread the word.</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:04:00</itunes:duration>
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      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
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<item>
<title>Episode 159: On a Boat</title>
      <description>Hello! We are back from our Thanksgiving break and have a great, super-packed show for you this week.

Kicking things off, Scott, Mike, and Zach discuss their two-week impressions of Smash Bros. for Wii U. The guys break down their favorite new characters and modes, rave over the silky smooth online play, and compare the newest entry to its mostly reviled predecessor.

After that, Alex, Bryan and special guest Joe Merrick of Serebii.net go in-depth with Pokémon Omega Ruby and Alpha Sapphire. These Pokémaniacs discuss how the re-imagined games compare to the originals, analyze how modern elements are implemented, and talk about what generation deserves the next revisit. There are some light spoilers in this segment; you've been warned!

You can send your listener mail or submission for best Smash Bros. music to Connectivity@nintendoworldreport.com. And if you have a moment, please rate and review the show on iTunes. We'll see you next week!</description>
<link>https://www.nintendoworldreport.com/connectivity/39167/episode-159-on-a-boat</link>
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      <pubDate>Sat, 06 Dec 2014 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Hello! We are back from our Thanksgiving break and have a great, super-packed show for you this week.

Kicking things off, Scott, Mike, and Zach discuss their two-week impressions of Smash Bros. for Wii U. The guys break down their favorite new characters and modes, rave over the silky smooth online play, and compare the newest entry to its mostly reviled predecessor.

After that, Alex, Bryan and special guest Joe Merrick of Serebii.net go in-depth with Pokémon Omega Ruby and Alpha Sapphire. These Pokémaniacs discuss how the re-imagined games compare to the originals, analyze how modern elements are implemented, and talk about what generation deserves the next revisit. There are some light spoilers in this segment; you've been warned!

You can send your listener mail or submission for best Smash Bros. music to Connectivity@nintendoworldreport.com. And if you have a moment, please rate and review the show on iTunes. We'll see you next week!</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:49:46</itunes:duration>
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      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
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<item>
<title>Episode 158: Killer Cut</title>
      <description>Hello and welcome to this week's Connectivity! So happy you could take a break from Smashing and Pokémoning to join us. We have two segments for you this week.

Kicking the show off, Zach and Scott talk about the best music from fighting games. Featuring music from Killer Instinct, Street Fighter II, Marvel VS Capcom, Soul Calibur 2, and more, this segment illustrates that there's more to fighting games than frame counts and button combos.

After that, Alex and Addison answer your listener mail. You can tall Smash Bros. fever is in there air, as the boys spend most of the segment talking about Nintendo's brawler and amiibo support.

You can send your listener mail or your submission for best Smash Bros. music to Connectivity@nintendoworldreport.com. And if you have a moment, please rate and review the show on iTunes. We'll see you next week!</description>
<link>https://www.nintendoworldreport.com/connectivity/39085/episode-158-killer-cut</link>
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      <pubDate>Sat, 22 Nov 2014 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Hello and welcome to this week's Connectivity! So happy you could take a break from Smashing and Pokémoning to join us. We have two segments for you this week.

Kicking the show off, Zach and Scott talk about the best music from fighting games. Featuring music from Killer Instinct, Street Fighter II, Marvel VS Capcom, Soul Calibur 2, and more, this segment illustrates that there's more to fighting games than frame counts and button combos.

After that, Alex and Addison answer your listener mail. You can tall Smash Bros. fever is in there air, as the boys spend most of the segment talking about Nintendo's brawler and amiibo support.

You can send your listener mail or your submission for best Smash Bros. music to Connectivity@nintendoworldreport.com. And if you have a moment, please rate and review the show on iTunes. We'll see you next week!</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:19:55</itunes:duration>
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<item>
<title>Episode 157: The Stupid Hammer Ruined It</title>
      <description>What you're looking at right here is episode 157 of Connectivity. I know it's a bit late, and I'm sorry for that. But we do have two great segments for you this week. 

In the first segment, Alex C talks to two of our new NWR contributors, Alex Osborn and John Rairdin. After learning a bit about our new team members, the three talk about what games they've been playing recently. 

In our other segment, Neal and Zach get together yet again to talk about the newly released on virtual console Demon's Crest, and then they move on to the big holiday season release, Super Smash Bros. Wii U.

We're working on putting together another listener mail segment, and would love to answer your question. We also want to know your favorite music tracks from fighting games. You can submit either to us at connectivity@nintendoworldreport.com. And if you have a moment, please rate and review the show on iTunes.</description>
<link>https://www.nintendoworldreport.com/connectivity/39047/episode-157-the-stupid-hammer-ruined-it</link>
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      <pubDate>Sat, 15 Nov 2014 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">What you're looking at right here is episode 157 of Connectivity. I know it's a bit late, and I'm sorry for that. But we do have two great segments for you this week. 

In the first segment, Alex C talks to two of our new NWR contributors, Alex Osborn and John Rairdin. After learning a bit about our new team members, the three talk about what games they've been playing recently. 

In our other segment, Neal and Zach get together yet again to talk about the newly released on virtual console Demon's Crest, and then they move on to the big holiday season release, Super Smash Bros. Wii U.

We're working on putting together another listener mail segment, and would love to answer your question. We also want to know your favorite music tracks from fighting games. You can submit either to us at connectivity@nintendoworldreport.com. And if you have a moment, please rate and review the show on iTunes.</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:16:00</itunes:duration>
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      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
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<item>
<title>Episode 156: Spooky Scary</title>
      <description>BOO!

Did I scare you? No? Oh well. I'll tell you what is scary - this week's episode of Connectivity. Scary good, that is. In our first segment, Zach and Neal talk about a whole bunch of recently released games and their reviews of them, including Fantasy Life, Shantae and the Pirate's Curse, Pokémon Art Academy, and Gargoyle's Quest II. 

In our second segment, myself, Scott, and Zach go over our favorite scary video game music. There are some frighteningly good tracks in here. We're working on another music segment for the best fighting game music, and we'd love some more listener contributions. You can submit them to us, along with any other listener mail questions or comments, at connectivity@nintendoworldreport.com. And if you have a moment, please help our show grow by giving us a 5-star review on iTunes. </description>
<link>https://www.nintendoworldreport.com/connectivity/38896/episode-156-spooky-scary</link>
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      <pubDate>Sat, 01 Nov 2014 13:00:00 -0700</pubDate>
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      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">BOO!

Did I scare you? No? Oh well. I'll tell you what is scary - this week's episode of Connectivity. Scary good, that is. In our first segment, Zach and Neal talk about a whole bunch of recently released games and their reviews of them, including Fantasy Life, Shantae and the Pirate's Curse, Pokémon Art Academy, and Gargoyle's Quest II. 

In our second segment, myself, Scott, and Zach go over our favorite scary video game music. There are some frighteningly good tracks in here. We're working on another music segment for the best fighting game music, and we'd love some more listener contributions. You can submit them to us, along with any other listener mail questions or comments, at connectivity@nintendoworldreport.com. And if you have a moment, please help our show grow by giving us a 5-star review on iTunes. </itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:25:00</itunes:duration>
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      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
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<item>
<title>Episode 155: Cheesecake Angle</title>
      <description>Hello and welcome to this week's episode of Connectivity! After a week off, we are pumped up and ready to go. This week, we have two regular segments and a bonus segment for you.

Kicking the show off, Alex and Justin discuss the 50 FACTS revealed about Super Smash Bros. for Wii U this week. The guys share their thoughts on downloadable characters, amiibo support, controller options, 8-player combat and plenty more in this comprehensive recap. We also learn how many hours Justin has already spent playing Super Smash Bros. for 3DS (hint: it's a lot!).

After that, Neal, Zach, Kim, Becky and Scott host a segment all about the ongoing Gamergate movement and the vitriolic climate that has risen alongside it. The gang discusses their thoughts about Gamergate, sexism in gaming, journalistic integrity and the need for healthy, respectful discourse.

After the show, stick around for a bonus segment all about the ongoing NHL season. Scott, J.P. and Donald discuss the state of their favorite teams and make bold (read: inane) predictions for the standings this season.

Be sure to send your listener mail to Connectivity@nintendoworldreport.com. We'll see you next week!</description>
<link>https://www.nintendoworldreport.com/connectivity/38832/episode-155-cheesecake-angle</link>
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      <pubDate>Sat, 25 Oct 2014 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Hello and welcome to this week's episode of Connectivity! After a week off, we are pumped up and ready to go. This week, we have two regular segments and a bonus segment for you.

Kicking the show off, Alex and Justin discuss the 50 FACTS revealed about Super Smash Bros. for Wii U this week. The guys share their thoughts on downloadable characters, amiibo support, controller options, 8-player combat and plenty more in this comprehensive recap. We also learn how many hours Justin has already spent playing Super Smash Bros. for 3DS (hint: it's a lot!).

After that, Neal, Zach, Kim, Becky and Scott host a segment all about the ongoing Gamergate movement and the vitriolic climate that has risen alongside it. The gang discusses their thoughts about Gamergate, sexism in gaming, journalistic integrity and the need for healthy, respectful discourse.

After the show, stick around for a bonus segment all about the ongoing NHL season. Scott, J.P. and Donald discuss the state of their favorite teams and make bold (read: inane) predictions for the standings this season.

Be sure to send your listener mail to Connectivity@nintendoworldreport.com. We'll see you next week!</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">02:09:21</itunes:duration>
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      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
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<item>
<title>Episode 154: Luck of the Draw</title>
      <description>Hello and welcome to episode 154 of Connectivity! We have a great show for you this week.

Kicking things off, Alex, Neal, Zach and Mike have an in-depth discussion about Super Smash Bros. for 3DS. The spoiler gloves come off this week, as the guys talk characters, levels, and every other unlockable to be found. How does this entry compare to other Smash games and how does it impact the upcoming Super Smash Bros. for Wii U? We'll tell you!

After that, stick around for a bonus segment all about the first half of season 8 of Doctor Who with Scott, Nicholas, and Amanda. The gang recaps the last handful of episodes and discusses how Peter Calpadi's Doctor compares to the last three. Plus, Amanda tells you who she thinks the Master is this week!

Be sure to send your listener mail to Connectivity@nintendoworldreport.com. And don't forget to send us your favorite music tracks from fighting games. We'll see you next week!</description>
<link>https://www.nintendoworldreport.com/connectivity/38658/episode-153-in-memory-of-michael-jackson</link>
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      <pubDate>Sat, 11 Oct 2014 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Hello and welcome to episode 154 of Connectivity! We have a great show for you this week.

Kicking things off, Alex, Neal, Zach and Mike have an in-depth discussion about Super Smash Bros. for 3DS. The spoiler gloves come off this week, as the guys talk characters, levels, and every other unlockable to be found. How does this entry compare to other Smash games and how does it impact the upcoming Super Smash Bros. for Wii U? We'll tell you!

After that, stick around for a bonus segment all about the first half of season 8 of Doctor Who with Scott, Nicholas, and Amanda. The gang recaps the last handful of episodes and discusses how Peter Calpadi's Doctor compares to the last three. Plus, Amanda tells you who she thinks the Master is this week!

Be sure to send your listener mail to Connectivity@nintendoworldreport.com. And don't forget to send us your favorite music tracks from fighting games. We'll see you next week!</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:25:17</itunes:duration>
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<item>
<title>Episode 153: In Memory of Michael Jackson</title>
      <description>I hope you're able to tear yourself away from Smash Bros to listen to this week's episode of Connectivity, because it's a doozy. We have three awesome segments for you this week. First up, Alex and Addison are joined by special guest, Chris "CJ" Johnston of the Player One Podcast, for a rundown of the latest listener mail. Following that, Mike, Scott, and Zach are back with a run down your favorite music from underwater levels plus a few of their own. Finally, Donald and Tyler talk about Danganronpa 2. 

Now that we've done a listener mail segment, the mailbag is looking a bit empty. Please fill it up by submitting your questions and comments to us at connectivity@nintendoworldreport.com . Also, please rate and review the show on iTunes.</description>
<link>http://www.nintendoworldreport.com/connectivity/38658/episode-153-in-memory-of-michael-jackson</link>
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      <pubDate>Sat, 04 Oct 2014 13:00:00 -0700</pubDate>
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      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">I hope you're able to tear yourself away from Smash Bros to listen to this week's episode of Connectivity, because it's a doozy. We have three awesome segments for you this week. First up, Alex and Addison are joined by special guest, Chris "CJ" Johnston of the Player One Podcast, for a rundown of the latest listener mail. Following that, Mike, Scott, and Zach are back with a run down your favorite music from underwater levels plus a few of their own. Finally, Donald and Tyler talk about Danganronpa 2. 

Now that we've done a listener mail segment, the mailbag is looking a bit empty. Please fill it up by submitting your questions and comments to us at connectivity@nintendoworldreport.com . Also, please rate and review the show on iTunes.</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">02:24:46</itunes:duration>
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      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
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<item>
<title>Episode 152: Collectivity</title>
      <description>Hi there and welcome to episode 152 of Connectivity. It sure is a lovely one, with two fantastic segments for you to enjoy. First up, Alex, Scott, and Zach talk about what they've been playing recently. Turns out they have been playing a lot of stuff. Then, Addison and Justin dive deep into the world of Nintendo collecting.

Hey, you there! You should send us some listener mail to connectivity@nintendoworldreport.com. And you should rate and review the show on iTunes!</description>
<link>https://www.nintendoworldreport.com/connectivity/38609/eisode-152-collectivity</link>
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      <pubDate>Sat, 27 Sep 2014 13:00:00 -0700</pubDate>
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      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Hi there and welcome to episode 152 of Connectivity. It sure is a lovely one, with two fantastic segments for you to enjoy. First up, Alex, Scott, and Zach talk about what they've been playing recently. Turns out they have been playing a lot of stuff. Then, Addison and Justin dive deep into the world of Nintendo collecting.

Hey, you there! You should send us some listener mail to connectivity@nintendoworldreport.com. And you should rate and review the show on iTunes!</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:42:40</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
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<item>
<title>Episode 151: King Hippo's Nipples</title>
      <description>Hello and welcome to episode 151 of Connectivity! We've got two segments for you this week, and a special video as well!

Kicking the show off, Zach, Scott and Alex talk about the Smash Bros. 3DS demo. The guys discuss the returning veterans, new characters Villager and Mega Man, and how the game performs on the handheld. And don't worry, there are absolutely no spoilers for the main game whatsoever.

After that, Neal and Andy discuss Hyrule Warriors and Neal's review of it. How did the seemingly odd marriage of Zelda and Dynasty Warriors turn out? Pretty good, it seems!

And, as a special bonus, Scott and Zach recorded a new RiffTrax, this time for an episode of Captain N. However, instead of making you sync it to the YouTube video yourself, we've uploaded the audio and video straight to YouTube! You find the video on NWR's YouTube channel!.

And that will do it for this week's show! Be sure to send your listener mail to Connectivity@nintendoworldreport.com. Don't forget, next week we'll be discussing our favorite underwater themes, so be sure to send your submission to us! We'll see you next week.</description>
<link>https://www.nintendoworldreport.com/connectivity/38557/episode-151-king-hippos-nipples</link>
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      <pubDate>Fri, 19 Sep 2014 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Hello and welcome to episode 151 of Connectivity! We've got two segments for you this week, and a special video as well!

Kicking the show off, Zach, Scott and Alex talk about the Smash Bros. 3DS demo. The guys discuss the returning veterans, new characters Villager and Mega Man, and how the game performs on the handheld. And don't worry, there are absolutely no spoilers for the main game whatsoever.

After that, Neal and Andy discuss Hyrule Warriors and Neal's review of it. How did the seemingly odd marriage of Zelda and Dynasty Warriors turn out? Pretty good, it seems!

And, as a special bonus, Scott and Zach recorded a new RiffTrax, this time for an episode of Captain N. However, instead of making you sync it to the YouTube video yourself, we've uploaded the audio and video straight to YouTube! You find the video on NWR's YouTube channel!.

And that will do it for this week's show! Be sure to send your listener mail to Connectivity@nintendoworldreport.com. Don't forget, next week we'll be discussing our favorite underwater themes, so be sure to send your submission to us! We'll see you next week.</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">00:45:45</itunes:duration>
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      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
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    </item>

<item>
<title>SteamWorld Heist Interview</title>
      <description>Daan is back with another indie interview and this is possibly the biggest one yet! Brjann from Image and Form returns to Connectivity to discuss the launch of SteamWorld Dig on other platforms as well as a brand new project. In this exclusive conversation, Daan and himself go in depth about SteamWorld Heist and tell you about every single aspect in the new title. Brjann talks about how the game came to be, what makes it different from other strategy games and how the game will progress. Finally, the duo also talks about the future of the SteamWorld franchise and there are some pretty significant bombs dropped here!

Don't delay, listen to this special podcast now!</description>
<link>https://www.nintendoworldreport.com/connectivity/38518/steamworld-heist-interview</link>
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      <pubDate>Tue, 16 Sep 2014 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Daan is back with another indie interview and this is possibly the biggest one yet! Brjann from Image and Form returns to Connectivity to discuss the launch of SteamWorld Dig on other platforms as well as a brand new project. In this exclusive conversation, Daan and himself go in depth about SteamWorld Heist and tell you about every single aspect in the new title. Brjann talks about how the game came to be, what makes it different from other strategy games and how the game will progress. Finally, the duo also talks about the future of the SteamWorld franchise and there are some pretty significant bombs dropped here!

Don't delay, listen to this special podcast now!</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">00:55:29</itunes:duration>
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      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
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<item>
<title>Episode 150: The Year 2040</title>
      <description>Hello, and welcome to episode 150 of Connectivity! To quote Shania Twain, "Looks like we made it. Look how far we've come, my baby." Also, "Man, I feel like a woman."

We have three segments for you this week. Kicking things off, Zach, Scott and Mike host another game music segment. This week, they focus on the best tunes from the Mega Man series, with their own personal favorties as well as your suggestions. Next time, we're doing "best water stage theme," so send in your fave!

After that, Neal, Zach and Alex tear into some listener mail. You guys really stepped up this time. The guys discuss the best Mega Man game (topical!), boycotting studios and games, whether Watch_Dogs on Wii U matters, their favorite moments from the first 150 episodes of Connectivity, and more!

Lastly, Andy, Neal and Zach return with another installment of Game of the Week. This week, the guys focus on the Sunsoft-developed Ufouria: The Saga, which just released on the Wii U and 3DS Virtual Consoles earlier this summer. Is this rare collector's item actually worth playing? They'll let you know.

Be sure to send your listener mail and favorite water stage themes to Connectivity@nintendoworldreport.com. And from all of us who work on Connectivity week in and week out, you have our sincerest thanks for listening and helping us reach this milestone. We really, truly appreciate it. See you next week!</description>
<link>https://www.nintendoworldreport.com/connectivity/38503/episode-150-the-year-2040</link>
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      <pubDate>Sat, 13 Sep 2014 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Hello, and welcome to episode 150 of Connectivity! To quote Shania Twain, "Looks like we made it. Look how far we've come, my baby." Also, "Man, I feel like a woman."

We have three segments for you this week. Kicking things off, Zach, Scott and Mike host another game music segment. This week, they focus on the best tunes from the Mega Man series, with their own personal favorties as well as your suggestions. Next time, we're doing "best water stage theme," so send in your fave!

After that, Neal, Zach and Alex tear into some listener mail. You guys really stepped up this time. The guys discuss the best Mega Man game (topical!), boycotting studios and games, whether Watch_Dogs on Wii U matters, their favorite moments from the first 150 episodes of Connectivity, and more!

Lastly, Andy, Neal and Zach return with another installment of Game of the Week. This week, the guys focus on the Sunsoft-developed Ufouria: The Saga, which just released on the Wii U and 3DS Virtual Consoles earlier this summer. Is this rare collector's item actually worth playing? They'll let you know.

Be sure to send your listener mail and favorite water stage themes to Connectivity@nintendoworldreport.com. And from all of us who work on Connectivity week in and week out, you have our sincerest thanks for listening and helping us reach this milestone. We really, truly appreciate it. See you next week!</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">02:14:48</itunes:duration>
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      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
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<item>
<title>Episode 149: Ladies Night</title>
      <description>Can you smell that? Episode 150 of Connectivity is almost here! But first it's time for Episode 149, so let's get to it!

In our first segment, Danny and Jonny talk about our Game of the Week, Metroid Zero Mission. Is it the secret best 2D Metroid game? Listen and find out.

In segment two, Daan and Scott preview the forthcoming Bayonetta 2 for Wii U. 

Our third and final segment is a bonus: Zack and Scott return to their occasional discussion of PC gaming. 

It's almost episode 150! You should definitely send us some listener mail. Send it now to connectivity@nintendoworldreport.com. Also, please rate and review the show on iTunes.</description>
<link>https://www.nintendoworldreport.com/connectivity/38468/episode-149-ladies-night</link>
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      <pubDate>Sat, 06 Sep 2014 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Can you smell that? Episode 150 of Connectivity is almost here! But first it's time for Episode 149, so let's get to it!

In our first segment, Danny and Jonny talk about our Game of the Week, Metroid Zero Mission. Is it the secret best 2D Metroid game? Listen and find out.

In segment two, Daan and Scott preview the forthcoming Bayonetta 2 for Wii U. 

Our third and final segment is a bonus: Zack and Scott return to their occasional discussion of PC gaming. 

It's almost episode 150! You should definitely send us some listener mail. Send it now to connectivity@nintendoworldreport.com. Also, please rate and review the show on iTunes.</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:21:45</itunes:duration>
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      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
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<item>
<title>Episode 148: Podcast of the Pudding Brains</title>
      <description>This week only, download the spectacle that is Nintendo World Report's Connectivity podcast, Episode 148, with three thrilling segments.

First, Alex, Neal, and Scott tackle the news including the announcement of the New 3DS models. Will it fragment the user base? And how many faceplates will Neal buy? Find out answers to these questions and more.

In the second segment, Mike joins Scott and Zach for another discussion of awesome video game music. This time, they play some of the listeners favorite battle and/or boss themes. The next time they convene, they'll be discussing the best tracks from Mega Man games. If you have one of your own you can submit it to us at connectivity@nintendoworldreport.com.

And finally, we have a bonus segment for you this week. Scott, Amanda, and Nicholas will be talking about the premier of Doctor Who series 8, and Peter Capaldi's first outing at The Doctor.

Thanks for checking out our little show! We love reading and answering listener mail on the show, and you can submit it to connectivity@nintendoworldreport.com. And if you have a moment, please rate and review the show on iTunes.</description>
<link>https://www.nintendoworldreport.com/connectivity/38409/episode-148-podcast-of-the-pudding-brains</link>
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      <pubDate>Sat, 30 Aug 2014 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">This week only, download the spectacle that is Nintendo World Report's Connectivity podcast, Episode 148, with three thrilling segments.

First, Alex, Neal, and Scott tackle the news including the announcement of the New 3DS models. Will it fragment the user base? And how many faceplates will Neal buy? Find out answers to these questions and more.

In the second segment, Mike joins Scott and Zach for another discussion of awesome video game music. This time, they play some of the listeners favorite battle and/or boss themes. The next time they convene, they'll be discussing the best tracks from Mega Man games. If you have one of your own you can submit it to us at connectivity@nintendoworldreport.com.

And finally, we have a bonus segment for you this week. Scott, Amanda, and Nicholas will be talking about the premier of Doctor Who series 8, and Peter Capaldi's first outing at The Doctor.

Thanks for checking out our little show! We love reading and answering listener mail on the show, and you can submit it to connectivity@nintendoworldreport.com. And if you have a moment, please rate and review the show on iTunes.</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:01:00</itunes:duration>
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      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
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<item>
<title>Episode 147: Skate or Die</title>
      <description>Hello and welcome to this week's Connectivity! We have two segments for you this week.

Kicking the show off, Zach and Scott get together to share their absolute favorite boss and battle themes. Pulling from Donkey Kong Country, EarthBound, Dragon Quest IX, Xenoblade Chronicles and more, the guys go over what makes a boss or battle theme so memorable and why they love these particular themes. Have your own favorite theme that we don't mention? Mail us a link and tell us what makes it so great! We'll feature user submissions on a future episode.

After that, Neal and Zach take a look back at Tony Hawk's Pro Skater 3, this episodes Game of the Week. Here, you'll learn what makes THPS3 so timeless and that Zach used to skateboard. It's true! They also read your entries for who should be included in a future Tony Hawk game as an unlockable character. We don't have a contest this week, but you should still be excited for next episode's Game of the Week: Metroid Zero Mission!

Be sure to send your listener mail and favorite boss/battle themes to Connectivity@nintendoworldreport.con. We'll see you next week!</description>
<link>https://www.nintendoworldreport.com/connectivity/38342/episode-147-skate-or-die</link>
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      <pubDate>Sat, 23 Aug 2014 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Hello and welcome to this week's Connectivity! We have two segments for you this week.

Kicking the show off, Zach and Scott get together to share their absolute favorite boss and battle themes. Pulling from Donkey Kong Country, EarthBound, Dragon Quest IX, Xenoblade Chronicles and more, the guys go over what makes a boss or battle theme so memorable and why they love these particular themes. Have your own favorite theme that we don't mention? Mail us a link and tell us what makes it so great! We'll feature user submissions on a future episode.

After that, Neal and Zach take a look back at Tony Hawk's Pro Skater 3, this episodes Game of the Week. Here, you'll learn what makes THPS3 so timeless and that Zach used to skateboard. It's true! They also read your entries for who should be included in a future Tony Hawk game as an unlockable character. We don't have a contest this week, but you should still be excited for next episode's Game of the Week: Metroid Zero Mission!

Be sure to send your listener mail and favorite boss/battle themes to Connectivity@nintendoworldreport.con. We'll see you next week!</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">00:52:40</itunes:duration>
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      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
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<item>
<title>Episode 146: Mario Party 9 Forever</title>
      <description>Welcome to episode 146 of Connectivity! We have two segments this week.

Kicking the show off, Alex, Danny and Josh discuss a wide array of new and old games they've been playing. The guys talk Mario Party, NBA 2K14, Tetris, Final Fantasy VI and P.T. Also, the gang gasps in horror when Alex announces he just watched Star Wars for the first time. Shocking, I know.

After that, Neal and Zach return to announce last week's contest winners and talk about the Game of the Week, Kid Icarus Uprising. Neal and Zach go over what makes this somewhat divisive game memorable and worth playing. Next week, the Game of the Week will be Tony Hawk's Pro Skater 3, and we're doing another contest. To win a code for Siesta Fiesta (North America only), e-mail us and tell us: who would be the coolest unlockable character in a new THPS game, and what would his/her special move be? Get your entries in by August 22!

Be sure to send your listener mail for the next mail segment and your contest entries to connectivity@nintendoworldreport.com. We'll see you next week!</description>
<link>https://www.nintendoworldreport.com/connectivity/38299/episode-146-mario-party-9-forever</link>
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      <pubDate>Sat, 16 Aug 2014 13:00:00 -0700</pubDate>
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      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Welcome to episode 146 of Connectivity! We have two segments this week.

Kicking the show off, Alex, Danny and Josh discuss a wide array of new and old games they've been playing. The guys talk Mario Party, NBA 2K14, Tetris, Final Fantasy VI and P.T. Also, the gang gasps in horror when Alex announces he just watched Star Wars for the first time. Shocking, I know.

After that, Neal and Zach return to announce last week's contest winners and talk about the Game of the Week, Kid Icarus Uprising. Neal and Zach go over what makes this somewhat divisive game memorable and worth playing. Next week, the Game of the Week will be Tony Hawk's Pro Skater 3, and we're doing another contest. To win a code for Siesta Fiesta (North America only), e-mail us and tell us: who would be the coolest unlockable character in a new THPS game, and what would his/her special move be? Get your entries in by August 22!

Be sure to send your listener mail for the next mail segment and your contest entries to connectivity@nintendoworldreport.com. We'll see you next week!</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:19:23</itunes:duration>
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<item>
<title>Episode 145: Fiddy Kong</title>
      <description>Sit right back and let me tell you all about this week's episode of Connectivity. It's episode 145 to be exact, and it's quite enjoyable. We have four freakin' segments for you this week. First up, Zach and Neal answer a quick listener mail question and go over the results of our recent "Kongtest". Then, they dig deep into Guacamelee: Super Tournament Championship Edition! Then in our third segment, Andrew and Daan preview the upcoming Hyrule Warriors. And finally, Neal and Zach return with a bonus segment at the end of the episode to gush over Marvel's new Guardians of the Galaxy film.

I know we keep asking for listener mail, but that's only because we love to get it. Send some in to connectivity@nintendoworldreport.com. Also, please rate and review the show on iTunes!

Oh, and check out the fundraising campaign for RFN Episode 400 at https://www.nintendoworldreport.com/blog/38251/rfn-400-the-campaign.</description>
  <link>https://www.nintendoworldreport.com/connectivity/38257/episode-145-fiddy-kong</link>
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      <pubDate>Sat, 09 Aug 2014 13:00:00 -0700</pubDate>
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<item>
<title>Episode 144: I've Seen Some Badass Canes</title>
      <description>Welcome to the club that's made for you and me: Connectivity! You sure are in for a treat this week. We've got three segments for you.

First up, Neal and Zach discuss Donkey Kong Country 3D Returns as this episode's Game of the Week! It just became available as a Club Nintendo Platinum reward, but is it good enough to claim? Hopefully we can help you come to a solid conclusion.

Then, Aaron chimes in with an interview with David D'Angelo and Ian Flood of Yacht Club Games about the supremely awesome Shovel Knight! It's only the best game ever, so this is sort of a big deal.

Finally, Daan is back with another installment of his quiz show. I hope your brain is ready for this.

Please send in your listener mail questions, you know we love them. You can submit them to us at connectivity@nintendoworldreport.com. Also, please take a moment to rate and review the show on iTunes. It really helps!</description>
  <link>https://www.nintendoworldreport.com/connectivity/38203/episode-144-ive-seen-some-badass-canes</link>
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      <pubDate>Sat, 02 Aug 2014 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Welcome to the club that's made for you and me: Connectivity! You sure are in for a treat this week. We've got three segments for you.

First up, Neal and Zach discuss Donkey Kong Country 3D Returns as this episode's Game of the Week! It just became available as a Club Nintendo Platinum reward, but is it good enough to claim? Hopefully we can help you come to a solid conclusion.

Then, Aaron chimes in with an interview with David D'Angelo and Ian Flood of Yacht Club Games about the supremely awesome Shovel Knight! It's only the best game ever, so this is sort of a big deal.

Finally, Daan is back with another installment of his quiz show. I hope your brain is ready for this.

Please send in your listener mail questions, you know we love them. You can submit them to us at connectivity@nintendoworldreport.com. Also, please take a moment to rate and review the show on iTunes. It really helps!</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:36:10</itunes:duration>
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<item>
<title>Episode 143: Follow Us on Titter</title>
      <description>Hello and welcome to Connectivity! We have two segments for you this week.

Kicking the show off, Scott, Alex, Danny and Addison answer a bunch of great listener mail. Is Splatoon a MOBA? What do we think of GameStop preorder bonuses? What the hell is all this stuff about Diddy Kong Racing 2? Can you be vegan in a video game? We answer these questions and a whole lot more.

After that, Neal and Zach return with their "Game of the Week" segment, this time focused on Muramasa: The Demon Blade. Originally released for the Wii, Muramasa has since been ported to the Vita in, as it turns out, a much more definitive version. The boys break down what makes this gorgeous 2-D game so special, regardless of platform.

Be sure to send your listener mail to connectivity@nintendoworldreport.com for the next mail segment. We'll see you next week!</description>
  <link>https://www.nintendoworldreport.com/connectivity/38154/episode-143-follow-us-on-titter</link>
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      <pubDate>Sat, 26 Jul 2014 13:00:00 -0700</pubDate>
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      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Hello and welcome to Connectivity! We have two segments for you this week.

Kicking the show off, Scott, Alex, Danny and Addison answer a bunch of great listener mail. Is Splatoon a MOBA? What do we think of GameStop preorder bonuses? What the hell is all this stuff about Diddy Kong Racing 2? Can you be vegan in a video game? We answer these questions and a whole lot more.

After that, Neal and Zach return with their "Game of the Week" segment, this time focused on Muramasa: The Demon Blade. Originally released for the Wii, Muramasa has since been ported to the Vita in, as it turns out, a much more definitive version. The boys break down what makes this gorgeous 2-D game so special, regardless of platform.

Be sure to send your listener mail to connectivity@nintendoworldreport.com for the next mail segment. We'll see you next week!</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:32:18</itunes:duration>
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<item>
<title>Episode 142: I Like to Grind</title>
      <description>Hello, and welcome to Connectivity! After last week's show posted late, we figured we could make it up to you by posting this one early. How nice of us! We have two segments this week.

Starting things off, Scott and Alex break down this week's exciting news. Smash Bros. character reveals, NPD numbers and lackluster Club Nintendo rewards; no stone is left unturned.

After that, Zach, Neal and Curtis do a retrospective on Tomodachi Life now that the game has been out for a couple of months. See what the guys think about the quirky life sim now that they've sunk in nearly 60 hours or so. And, be sure to stick around for exciting, relevant discussion about Twilight Princess!

Be sure to send your listener mail to Connectivity@nintendoworldreport.com. We are definitely doing a mail segment next week, so why not send your questions in? We'll see you then!</description>
  <link>https://www.nintendoworldreport.com/connectivity/38103/episode-142-i-like-to-grind</link>
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      <pubDate>Fri, 18 Jul 2014 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Hello, and welcome to Connectivity! After last week's show posted late, we figured we could make it up to you by posting this one early. How nice of us! We have two segments this week.

Starting things off, Scott and Alex break down this week's exciting news. Smash Bros. character reveals, NPD numbers and lackluster Club Nintendo rewards; no stone is left unturned.

After that, Zach, Neal and Curtis do a retrospective on Tomodachi Life now that the game has been out for a couple of months. See what the guys think about the quirky life sim now that they've sunk in nearly 60 hours or so. And, be sure to stick around for exciting, relevant discussion about Twilight Princess!

Be sure to send your listener mail to Connectivity@nintendoworldreport.com. We are definitely doing a mail segment next week, so why not send your questions in? We'll see you then!</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:09:35</itunes:duration>
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<item>
<title>Episode 141: The "ua" Died Years Ago</title>
      <description>America's birthday has come and gone, and Connectivity is back running at full-steam despite the intrusion of Bastille Day. This week, we have two regular segments and one bonus for you to enjoy. 

First up, Scott, Alex, and Josh talk about what they've been playing. Turns out, the answer for most of them is anime games! They're great, but also not so great, and that's OK. After that, the three of them move into answering some recently received listener mail. Don't forget to submit your questions to connectivity@nintendoworldreport.com

Finally, if you're into giant monsters, you can stick around and listen to Zach and Jonny talk all about Godzilla, the King of All Monsters.

You can see the listener mail link above, so please submit some! Also, if you have a moment we'd love some more ratings and reviews on iTunes.</description>
  <link>https://www.nintendoworldreport.com/connectivity/38066/episode-141-the-ua-died-years-ago</link>
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      <pubDate>Sat, 12 Jul 2014 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">America's birthday has come and gone, and Connectivity is back running at full-steam despite the intrusion of Bastille Day. This week, we have two regular segments and one bonus for you to enjoy. 

First up, Scott, Alex, and Josh talk about what they've been playing. Turns out, the answer for most of them is anime games! They're great, but also not so great, and that's OK. After that, the three of them move into answering some recently received listener mail. Don't forget to submit your questions to connectivity@nintendoworldreport.com

Finally, if you're into giant monsters, you can stick around and listen to Zach and Jonny talk all about Godzilla, the King of All Monsters.

You can see the listener mail link above, so please submit some! Also, if you have a moment we'd love some more ratings and reviews on iTunes.</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:41:36</itunes:duration>
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<item>
<title>Episode 140: Aaronmillo</title>
      <description>Happy birthday America! You're another year wiser. To celebrate, we got you this episode of Connectivity, featuring two wonderful segments. First up is a roundtable discussion on the new Wii U indie game Armillo. It's a enjoyable segment, as is the game itself. Then, Scott and Zack K catch up with each other's PC gaming habits and go deep on the games they've bought in the recent Steam sales. They also ponder a future where Nintendo offers similar deals.

We'll see you again next week. In the meanwhile, why not full our mailbox by submitting your questions and/or comments to connectivity@nintendoworldreport.com. Please also rate and review the show on iTunes!</description>
  <link>https://www.nintendoworldreport.com/connectivity/38011/episode-140-aaronmillo</link>
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      <pubDate>Sat, 05 Jul 2014 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Happy birthday America! You're another year wiser. To celebrate, we got you this episode of Connectivity, featuring two wonderful segments. First up is a roundtable discussion on the new Wii U indie game Armillo. It's a enjoyable segment, as is the game itself. Then, Scott and Zack K catch up with each other's PC gaming habits and go deep on the games they've bought in the recent Steam sales. They also ponder a future where Nintendo offers similar deals.

We'll see you again next week. In the meanwhile, why not full our mailbox by submitting your questions and/or comments to connectivity@nintendoworldreport.com. Please also rate and review the show on iTunes!</itunes:summary>
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<item>

<title>Episode 139: Shovel Pun</title>
      <description>Hello and welcome to episode 139 of Connectivity! Don't tell the other episodes, but I really love this one.

Kicking the show off, Alex, Zach and Scott answer your listener mail. The guys answer questions about the future of E3, their favorite Game Boys, multiplayer-focused games and a whole lot more.

After that, Zach, Andy, Neal and Alex discuss Shovel Knight, the Kickstarter-backed indie game from Yacht Club Games. This retro-inspired platformer has quickly become a critical darling, and the gang goes over what makes Shovel Knight so unique. Best of all, this segment is spoiler-free up until the last 10 minutes or so, and plenty of warning is given before veering into spoiler territory.

After the show, Scott and Jonny return with a new space bonus segment. This week, Jonny discusses his secret favorite space-related topic: space suits! Jonny discusses the history and evolution of space suits while reminding us that being able to survive out in space is equally amazing and terrifying.

Be sure to send your listener mail to Connectivity@nintendoworldreport.com, whether you've got thoughts about Shovel Knight, questions for Jonny about space and space suits, or any other thing to share. We'll see you next week!</description>
  <link>https://www.nintendoworldreport.com/connectivity/37955/episode-139-shovel-pun</link>
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      <pubDate>Sat, 28 Jun 2014 13:00:00 -0700</pubDate>
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      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"> Hello and welcome to episode 139 of Connectivity! Don't tell the other episodes, but I really love this one.

Kicking the show off, Alex, Zach and Scott answer your listener mail. The guys answer questions about the future of E3, their favorite Game Boys, multiplayer-focused games and a whole lot more.

After that, Zach, Andy, Neal and Alex discuss Shovel Knight, the Kickstarter-backed indie game from Yacht Club Games. This retro-inspired platformer has quickly become a critical darling, and the gang goes over what makes Shovel Knight so unique. Best of all, this segment is spoiler-free up until the last 10 minutes or so, and plenty of warning is given before veering into spoiler territory.

After the show, Scott and Jonny return with a new space bonus segment. This week, Jonny discusses his secret favorite space-related topic: space suits! Jonny discusses the history and evolution of space suits while reminding us that being able to survive out in space is equally amazing and terrifying.

Be sure to send your listener mail to Connectivity@nintendoworldreport.com, whether you've got thoughts about Shovel Knight, questions for Jonny about space and space suits, or any other thing to share. We'll see you next week!</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">02:24:08</itunes:duration>
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<item>

<title>Episode 138: Recovery</title>
      <description>Hello and welcome to Connectivity! We're still recovering from E3 around here, but we do have a packed show for you.

First, Scott and Neal talk about the just-released Pushmo World. The guys go over how the 3DS standout makes the jump to Wii U and whether Pushmo-experts should take the plunge. Also, if you are playing the game and making your own puzzles, send the QR codes to us! We'll play them and talk about them on another episode. Extra marks if you make a Connectivity puzzle.

After that, Addison and Alex return to E3 with a look at the non-tendo conferences. Microsoft, Sony, Ubisoft, EA; they go through each conference and discuss what impressed them. Then they do a little Nintendo reflection, too.

Be sure to send your listener mail to Connectivity@nintendoworldreport.com. We got a lot of great reaction mail that we're going to read next week, so be sure to get your thoughts in, too! See you then!</description>
  <link>https://www.nintendoworldreport.com/connectivity/37897/episode-138-recovery</link>
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      <pubDate>Sat, 21 Jun 2014 13:00:00 -0700</pubDate>
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      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"> Hello and welcome to Connectivity! We're still recovering from E3 around here, but we do have a packed show for you.

First, Scott and Neal talk about the just-released Pushmo World. The guys go over how the 3DS standout makes the jump to Wii U and whether Pushmo-experts should take the plunge. Also, if you are playing the game and making your own puzzles, send the QR codes to us! We'll play them and talk about them on another episode. Extra marks if you make a Connectivity puzzle.

After that, Addison and Alex return to E3 with a look at the non-tendo conferences. Microsoft, Sony, Ubisoft, EA; they go through each conference and discuss what impressed them. Then they do a little Nintendo reflection, too.

Be sure to send your listener mail to Connectivity@nintendoworldreport.com. We got a lot of great reaction mail that we're going to read next week, so be sure to get your thoughts in, too! See you then!</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:24:07</itunes:duration>
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<item>
<title>Episode 137: Zack-Off</title>
      <description>Do you smell it in their air? That certain stench of body oder and Doritos that signals the passing of this year's Electronic Entertainment Expo. We've already give you our thoughts on this year's show, so this week we have something a little bit different. Rather than talk E3 2014 to death, we're going back in time. Join Neal as he sits down with Mike and Jonny to discuss the events of the now decade-old E3 2004. It was an awesome year for the show, and now you can relive it just like you did back then.

After that, stay awhile and listen to Zack and Zach talk about game collecting. The older will pass knowledge down to the younger, who will eventually grow strong enough to strike down his master and claim the role of Zack-prime. It just won't happen on this week's show.

We're gearing up for a big listener mail segment, but we need your help! E3 is the perfect time to submit your questions and comments. I promise we'll answer them on the show. You can submit them to connectivity@nintendoworldreport.com And if you have a moment to spare we'd also really appreciate it if you could rate and review the show on iTunes.</description>      <link>https://www.nintendoworldreport.com/connectivity/37572/episode-137-zack-off</link>
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      <pubDate>Sat, 14 Jun 2014 13:00:00 -0700</pubDate>
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      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Do you smell it in their air? That certain stench of body oder and Doritos that signals the passing of this year's Electronic Entertainment Expo. We've already give you our thoughts on this year's show, so this week we have something a little bit different. Rather than talk E3 2014 to death, we're going back in time. Join Neal as he sits down with Mike and Jonny to discuss the events of the now decade-old E3 2004. It was an awesome year for the show, and now you can relive it just like you did back then.

After that, stay awhile and listen to Zack and Zach talk about game collecting. The older will pass knowledge down to the younger, who will eventually grow strong enough to strike down his master and claim the role of Zack-prime. It just won't happen on this week's show.

We're gearing up for a big listener mail segment, but we need your help! E3 is the perfect time to submit your questions and comments. I promise we'll answer them on the show. You can submit them to connectivity@nintendoworldreport.com And if you have a moment to spare we'd also really appreciate it if you could rate and review the show on iTunes.</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:33:20</itunes:duration>
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<item>
<title>E3 2014 Reaction</title>
      <description>Welcome to this special episode of Connectivity! Today, we are discussing our reactions to the pretty much insane Nintendo Digital Event. Mike, Scott, Alex and Zach discuss Yoshi's Woolly World, Xenoblade Chronicles X, Zelda, Smash Bros., Splatoon and everything else that was announce and talked about. Be sure to let us know what you thought about the event in the comments! We'll see you later this week with more coverage.</description>
      <link>https://www.nintendoworldreport.com/connectivity/37752/e3-2014-reaction</link>
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      <pubDate>Tue, 10 Jun 2014 13:00:00 -0700</pubDate>
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      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Welcome to this special episode of Connectivity! Today, we are discussing our reactions to the pretty much insane Nintendo Digital Event. Mike, Scott, Alex and Zach discuss Yoshi's Woolly World, Xenoblade Chronicles X, Zelda, Smash Bros., Splatoon and everything else that was announce and talked about. Be sure to let us know what you thought about the event in the comments! We'll see you later this week with more coverage.</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:09:27</itunes:duration>
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<item>
<title>Episode 136: I Don't See Kerfuffle</title>
      <description>Like a rocket from the crypt, it's episode 136 of Connectivity! We are in the final count down to the 2014 Electronics Entertainment Expo, or "E3" as the kids call it. Seeing as no real news is ever released at this time of year, we're going to give you pseudo-baseless speculation! We've got some fresh off the dome predictions on what's going to happen with the Nintendo Figurine Platform, Super Smash Bros for Wii U and 3DS, the next entry into the Legend of Zelda series, the new mystery 3DS game, Yarn Yoshi, Metroid, and more!

And if you're into that Nontendo thing, we have a brief segment from Alex about Watch_Dogs. Maybe the Wii U version will eventually be released... maybe not.

Speaking of E3, with the big show on the horizon, now is the perfect time to submit us your questions and comments to connectivity@nintendoworldreport.com. We'd also really appreciate it if you would take the time to rate and review our show on iTunes.</description>      <link>https://www.nintendoworldreport.com/rfn/37570/episode-136-i-dont-see-kerfuffle</link>
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      <pubDate>Sat, 31 May 2014 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Like a rocket from the crypt, it's episode 136 of Connectivity! We are in the final count down to the 2014 Electronics Entertainment Expo, or "E3" as the kids call it. Seeing as no real news is ever released at this time of year, we're going to give you pseudo-baseless speculation! We've got some fresh off the dome predictions on what's going to happen with the Nintendo Figurine Platform, Super Smash Bros for Wii U and 3DS, the next entry into the Legend of Zelda series, the new mystery 3DS game, Yarn Yoshi, Metroid, and more!

And if you're into that Nontendo thing, we have a brief segment from Alex about Watch_Dogs. Maybe the Wii U version will eventually be released... maybe not.

Speaking of E3, with the big show on the horizon, now is the perfect time to submit us your questions and comments to connectivity@nintendoworldreport.com. We'd also really appreciate it if you would take the time to rate and review our show on iTunes.</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:17:34</itunes:duration>
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<item>
<title>Episode 135: Staples</title>
      <description>Man, these delays are becoming a regular things huh? Sorry about that! There were a few technical issues this week, but we've gotten it all sorted out. We have two segments and one bonus segment for you this week.

Kicking the show off, Scott and Alex sit down to discuss the biggest news stories of the past couple weeks. The boys go over Nintendo's E3 plans, the end of Nintendo WiFi, the upcoming Smash Bros. tournament, and more!

After that, Daan, Addison, and Alex talk about a whole mess of games they've been playing. The God of War Collection, Kirby Triple Deluxe, Denpa Men 3, Ittle Dew, Mario Kart 8, Inazuma Eleven Go, and current GOTY contender Fit Music.

Closing out the show, Zach and Neal are back with another movie bonus segment, this time all about Godzilla. What did the guys think about the latest attempt at reviving the monster, now with 100% less Puff Daddy on the soundtrack? Listen to find out!

Be sure to send your listener mail to Connectivity@nintendoworldreport.com. Next episode has our E3 predictions segment, and we'd love to read some of your predictions, too, so send them in! We'll see you then!</description>
      <link>http://www.nintendoworldreport.com/connectivity/37521/episode-135-staples</link>
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      <pubDate>Tue, 27 May 2014 13:00:00 -0700</pubDate>
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      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Man, these delays are becoming a regular things huh? Sorry about that! There were a few technical issues this week, but we've gotten it all sorted out. We have two segments and one bonus segment for you this week.

Kicking the show off, Scott and Alex sit down to discuss the biggest news stories of the past couple weeks. The boys go over Nintendo's E3 plans, the end of Nintendo WiFi, the upcoming Smash Bros. tournament, and more!

After that, Daan, Addison, and Alex talk about a whole mess of games they've been playing. The God of War Collection, Kirby Triple Deluxe, Denpa Men 3, Ittle Dew, Mario Kart 8, Inazuma Eleven Go, and current GOTY contender Fit Music.

Closing out the show, Zach and Neal are back with another movie bonus segment, this time all about Godzilla. What did the guys think about the latest attempt at reviving the monster, now with 100% less Puff Daddy on the soundtrack? Listen to find out!

Be sure to send your listener mail to Connectivity@nintendoworldreport.com. Next episode has our E3 predictions segment, and we'd love to read some of your predictions, too, so send them in! We'll see you then!</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">02:05:10</itunes:duration>
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<item>
<title>Episode 134: Kart Attack</title>
      <description>Hello! Sorry about the delay, we had a little technical difficulty this week. We have three segments for you.

First, Scott sits down with Neal to discuss his Mario Kart 8 review that shook the world. Neal explains why Mario Kart 8 is beautiful and fun, but perhaps not all that great if you plan to play alone. Comment below to leave him disparaging remarks!

After that, Daan is back with another game show, this focused on sports games. Addison and Scott trained for weeks, and are now prepared to duke it out for the world championship title. Who gets the W? Listen and see!

Lastly, we have a bonus segment all about Amazing Spider-Man 2 with Neal and Zach. How did the boys like the webhead's latest movie outing? Well let's just say it'll be a lot less controversial than Mario Kart 8.

Be sure to send your listener mail to Connectivity@nintendoworldreport.com. We haven't done a mail segment in a while, so why not send us some mail now and we'll do one soon? Deal? Deal. See you next week!</description>
      <link>http://http://www.nintendoworldreport.com/connectivity/37474/episode-134-kart-attack</link>
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      <pubDate>Tue, 20 May 2014 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Hello! Sorry about the delay, we had a little technical difficulty this week. We have three segments for you.

First, Scott sits down with Neal to discuss his Mario Kart 8 review that shook the world. Neal explains why Mario Kart 8 is beautiful and fun, but perhaps not all that great if you plan to play alone. Comment below to leave him disparaging remarks!

After that, Daan is back with another game show, this focused on sports games. Addison and Scott trained for weeks, and are now prepared to duke it out for the world championship title. Who gets the W? Listen and see!

Lastly, we have a bonus segment all about Amazing Spider-Man 2 with Neal and Zach. How did the boys like the webhead's latest movie outing? Well let's just say it'll be a lot less controversial than Mario Kart 8.

Be sure to send your listener mail to Connectivity@nintendoworldreport.com. We haven't done a mail segment in a while, so why not send us some mail now and we'll do one soon? Deal? Deal. See you next week!</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:53:10</itunes:duration>
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<item>

<title>Episode 133: Let's Go With Primal Rage</title>
      <description>Welcome to this very special episode of Connectivity! We have two segments for you this week.

The first segment is a new game of NWR Jeopardy, written and hosted by Syrenne McNulty. Syrenne backed Nintendo Force on Kickstarter, earning the reward of hosting a segment of Connectivity. She decided she wanted to torture us all by hosting a game of Jeopardy entirely about WiiWare. Neal co-hosts with her while Guillaume, Alex, and Zach do their best to remember the mess that was WiiWare. 

Between rounds one and two of Jeopardy, Alex comes on to provide a quick reaction to the announcement of Pokémon Omega Ruby and Alpha Sapphire. 

Be sure to send your listener mail to Connectivity@nintendoworldreport.com. Have some thoughts about the ill-fated WiiWare? Share them below! See you next week.</description>
      <link>http://www.nintendoworldreport.com/connectivity/37393/episode-133-lets-go-with-primal-rage</link>
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      <pubDate>Sat, 10 May 2014 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Welcome to this very special episode of Connectivity! We have two segments for you this week.

The first segment is a new game of NWR Jeopardy, written and hosted by Syrenne McNulty. Syrenne backed Nintendo Force on Kickstarter, earning the reward of hosting a segment of Connectivity. She decided she wanted to torture us all by hosting a game of Jeopardy entirely about WiiWare. Neal co-hosts with her while Guillaume, Alex, and Zach do their best to remember the mess that was WiiWare. 

Between rounds one and two of Jeopardy, Alex comes on to provide a quick reaction to the announcement of Pokémon Omega Ruby and Alpha Sapphire. 

Be sure to send your listener mail to Connectivity@nintendoworldreport.com. Have some thoughts about the ill-fated WiiWare? Share them below! See you next week.</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:34:12</itunes:duration>
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      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
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<item>
<title>Bonus Segment: NHL Playoffs 2014</title>
      <description>Hello, and welcome to this bonus segment of Connectivity!

Scott, J.P., and Donald returned to record a hockey bonus segment last week, but due to some technical difficulties, it couldn't be included in this week's show. However, it is now complete and ready to go. Wanting to avoid having it be irrelevant by posting it with this Saturday's show, we decided to post it now in the middle of the week. Enjoy as the boys break down the results of the first round and make predictions for the now on-going round two.

See you Saturday with a regular episode!</description>
      <link>http://www.nintendoworldreport.com/connectivity/37346/bonus-segment-nhl-playoffs-2014</link>
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      <pubDate>Tue, 06 May 2014 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Hello, and welcome to this bonus segment of Connectivity!

Scott, J.P., and Donald returned to record a hockey bonus segment last week, but due to some technical difficulties, it couldn't be included in this week's show. However, it is now complete and ready to go. Wanting to avoid having it be irrelevant by posting it with this Saturday's show, we decided to post it now in the middle of the week. Enjoy as the boys break down the results of the first round and make predictions for the now on-going round two.

See you Saturday with a regular episode!</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">00:43:20</itunes:duration>
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      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
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<item>
      <title>Episode 132: I Send A Robot</title>
      <description>Please stand clear of the doors and keep all children seated as we begin episode 132 of Connectivity. This week we have one big topic to cover: Nintendo's plans for the Electronic Entertainment Expo 2014. Do they think the Fils-A-Mech will crush his lowly competitors? Or will his robot body not be ready? Well, you'll obviously have to listen to find out. And then we'll need to actually see our predictions come true when the show actually starts. So it's going to be awhile. Just remain seated and think happy thoughts, and we'll arrive before you know it. 

Unfortunately, the Curse of Corrupt Audio Files struck this week's second segment, leaving it with only two-thirds of an actual conversation. We're really sorry about that. If the missing audio can be recovered, we'll be sure to add the segment to a future episode. 
 
If you have a moment, please send us your questions and comments to connectivity@nintendoworldreport.com. We love to hear them, and will answer them on the show! Also, please rate and review the show on iTunes to help us grow.</description>
      <link>http://www.nintendoworldreport.com/connectivity/37335/episode-132-i-send-a-robot</link>
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      <pubDate>Sat, 03 May 2014 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Please stand clear of the doors and keep all children seated as we begin episode 132 of Connectivity. This week we have one big topic to cover: Nintendo's plans for the Electronic Entertainment Expo 2014. Do they think the Fils-A-Mech will crush his lowly competitors? Or will his robot body not be ready? Well, you'll obviously have to listen to find out. And then we'll need to actually see our predictions come true when the show actually starts. So it's going to be awhile. Just remain seated and think happy thoughts, and we'll arrive before you know it. 

Unfortunately, the Curse of Corrupt Audio Files struck this week's second segment, leaving it with only two-thirds of an actual conversation. We're really sorry about that. If the missing audio can be recovered, we'll be sure to add the segment to a future episode. 
 
If you have a moment, please send us your questions and comments to connectivity@nintendoworldreport.com. We love to hear them, and will answer them on the show! Also, please rate and review the show on iTunes to help us grow.</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">00:33:30</itunes:duration>
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      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
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<item>
      <title>Episode 131: A Sweet Nice Family Games</title>
      <description>Ahoy there kiddos, and welcome to episode 131 of Connectivity! This week, we have three segments for you. Up first is a discussion of Mario Golf and NES Remix 2. Are they awesome? How awesome are they? Oh, that's good to hear. After that we have a real special treat for you: an interview with two of the voice actors from the original Pokémon cartoon. Yeah, it's also awesome. And finally, our third segment is a bonus for you: Scott gives Zack some PC gaming mentorship. 

Please do send us some listener mail. It'll make us ever so happy. You can get it to us at connectivity@nintendoworldreport.com. And please rate and review the show on iTunes to help us grow.</description>
      <link>http://www.nintendoworldreport.com/connectivity/37268/episode-131-a-sweet-nice-family-game</link>
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      <pubDate>Sat, 26 Apr 2014 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Ahoy there kiddos, and welcome to episode 131 of Connectivity! This week, we have three segments for you. Up first is a discussion of Mario Golf and NES Remix 2. Are they awesome? How awesome are they? Oh, that's good to hear. After that we have a real special treat for you: an interview with two of the voice actors from the original Pokémon cartoon. Yeah, it's also awesome. And finally, our third segment is a bonus for you: Scott gives Zack some PC gaming mentorship. 

Please do send us some listener mail. It'll make us ever so happy. You can get it to us at connectivity@nintendoworldreport.com. And please rate and review the show on iTunes to help us grow.</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:18:00</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>

<item>
      <title>Episode 130: PAX East 2014</title>
      <description>It's the PAX East episode! First off, sorry it took so long to get this episode out. It's gigantically long and on top of that we had Easter the weekend after the show.

Now, on with the show notes. This week's episode is a little different. At the end of each day of the show, the gang recorded a segment to discuss the day. So what you're getting is those wrap-up segments. After all three of those, there's this year's "pirate panel" version of Who Wants to be a Nintendoaire. That's right, we didn't get an official panel for the first time ever at the show, so we just did our own. Damn the man!

Now that we're back from PAX East, we'll be returning to our regular schedule, so expect a new episode this coming weekend. We're running kind of low on listener mail, so please send some in to us at connectivity@nintendoworldreport.com. And if you have a chance, please rate and review the show on iTunes.</description>
      <link>http://www.nintendoworldreport.com/connectivity/37195/episode-130-pax-east-2014</link>
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      <pubDate>Sat, 19 Apr 2014 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">It's the PAX East episode! First off, sorry it took so long to get this episode out. It's gigantically long and on top of that we had Easter the weekend after the show.

Now, on with the show notes. This week's episode is a little different. At the end of each day of the show, the gang recorded a segment to discuss the day. So what you're getting is those wrap-up segments. After all three of those, there's this year's "pirate panel" version of Who Wants to be a Nintendoaire. That's right, we didn't get an official panel for the first time ever at the show, so we just did our own. Damn the man!

Now that we're back from PAX East, we'll be returning to our regular schedule, so expect a new episode this coming weekend. We're running kind of low on listener mail, so please send some in to us at connectivity@nintendoworldreport.com. And if you have a chance, please rate and review the show on iTunes.</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">03:12:00</itunes:duration>
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      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>

<item>
      <title>Episode 129: How Babies Are Made</title>
      <description>Hello and welcome to Episode 129 of Connectivity! We have one super-sized segment for you this week.

Daan, Addison, and special guest Syrenne McNulty come together to talk about games they've been playing and this week's surprisingly dense amount of news. The gang discusses Link Between Worlds, Mario Kart 8, Lego The Hobbit, Disney Magical World, Conception II, NES Remix 2, Tomodachi Life, and a whole lot more.

That's it for this week's show! Be sure to send your listener mail to Connectivity@nintendoworldreport.com. See you next week!</description>
      <link>http://www.nintendoworldreport.com/connectivity/37142/episode-129-how-babies-are-made</link>
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      <pubDate>Sat, 12 Apr 2014 13:00:00 -0700</pubDate>
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      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Hello and welcome to Episode 129 of Connectivity! We have one super-sized segment for you this week.

Daan, Addison, and special guest Syrenne McNulty come together to talk about games they've been playing and this week's surprisingly dense amount of news. The gang discusses Link Between Worlds, Mario Kart 8, Lego The Hobbit, Disney Magical World, Conception II, NES Remix 2, Tomodachi Life, and a whole lot more.

That's it for this week's show! Be sure to send your listener mail to Connectivity@nintendoworldreport.com. See you next week!</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:10:56</itunes:duration>
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<item>
      <title>Episode 128: Cult Connectivity</title>
      <description>Hello and welcome to Connectivity! We have an extra special episode this week, with three regular segments and an always fun bonus segment.

Kicking things off, Neal and Scott sit down with Renegade Kid's Jools Watsham for an in-depth interview about their recently announced Kickstarter for Cult Country. Jools discusses the first-person, survival horror game at length while also veering off to talk about Mutant Mudds, Moon Chronicles and...Iggy's Reckin' Balls?! It's true! All this and much more.

After the interview, Alex leads a one-man segment in which he makes wild and bold predictions for next week's Nintendo Direct all about the upcoming Smash Bros. games. Agree or disagree with Alex? Have some predictions of your own? Let us know below before Tuesday, so we can all see how wrong we are!

Closing out the regular show, Neal and Scott discuss Pokémon Battle Trozei, the recent eShop match-3 puzzler. How does it stack up (snicker) against other Pokémon puzzle games and spin-offs? We'll let you know! And there might just be something else in this segment, too...

After the show proper, stick around for a bonus segment all about the finale of How I Met Your Mother with Neal and Zach. What is the Smoke Monster? How does Walt get back to New Mexico to exact his revenge? What happens to Rachel and Ross? The boys explain it all!

That does it for this week's show. Be sure to send your listener mail to Connectivity@nintendoworldreport.com. Enjoy this extra special episode, and we'll see you next week!</description>
      <link>http://www.nintendoworldreport.com/connectivity/37063/episode-128-cult-connectivity</link>
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      <pubDate>Sat, 05 Apr 2014 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Hello and welcome to Connectivity! We have an extra special episode this week, with three regular segments and an always fun bonus segment.

Kicking things off, Neal and Scott sit down with Renegade Kid's Jools Watsham for an in-depth interview about their recently announced Kickstarter for Cult Country. Jools discusses the first-person, survival horror game at length while also veering off to talk about Mutant Mudds, Moon Chronicles and...Iggy's Reckin' Balls?! It's true! All this and much more.

After the interview, Alex leads a one-man segment in which he makes wild and bold predictions for next week's Nintendo Direct all about the upcoming Smash Bros. games. Agree or disagree with Alex? Have some predictions of your own? Let us know below before Tuesday, so we can all see how wrong we are!

Closing out the regular show, Neal and Scott discuss Pokémon Battle Trozei, the recent eShop match-3 puzzler. How does it stack up (snicker) against other Pokémon puzzle games and spin-offs? We'll let you know! And there might just be something else in this segment, too...

After the show proper, stick around for a bonus segment all about the finale of How I Met Your Mother with Neal and Zach. What is the Smoke Monster? How does Walt get back to New Mexico to exact his revenge? What happens to Rachel and Ross? The boys explain it all!

That does it for this week's show. Be sure to send your listener mail to Connectivity@nintendoworldreport.com. Enjoy this extra special episode, and we'll see you next week!</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:46:58</itunes:duration>
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      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
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<item>
      <title>Episode 127: (Expletive) Mario Platformer</title>
      <description>Hello and welcome to episode 127 of Connectivity! We have three segments for you this week.

Kicking the show off, Daan sits down to interview Lewis Pugh about his upcoming Wii U eShop title, Twisted Fusion. Lewis describes the open world action platformer, his experience developing for the Wii U, and the game's upcoming Kickstarter campaign. To keep up with all the latest news about Twisted Fusion, be sure to follow Lewis on Twitter at @leuvsion.

After that, Scott joins Daan to discuss Professor Layton vs Phoenix Wright. The brain-busting crossover just released in Europe and Australia, with a US release to follow later this year. Daan breaks down how well the two worlds combine and how long-time fans of both series will receive the game.

Finally, Scott, Alex, and Addison host one final, postmortem discussion of Donkey Kong Country: Tropical Freeze. The boys talk about expectations and how the 2-D platformer ultimately stacks up against the giant ape's other notable adventures. What did you think about Tropical Freeze? Let us know!

That's hit for this week's show. Be sure to send your listener mail to Connectivity@nintendoworldreport.com We'll see you next week!</description>
      <link>http://www.nintendoworldreport.com/connectivity/36997/episode-127-expletive-mario-platformer</link>
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      <pubDate>Sat, 29 Mar 2014 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Hello and welcome to episode 127 of Connectivity! We have three segments for you this week.

Kicking the show off, Daan sits down to interview Lewis Pugh about his upcoming Wii U eShop title, Twisted Fusion. Lewis describes the open world action platformer, his experience developing for the Wii U, and the game's upcoming Kickstarter campaign. To keep up with all the latest news about Twisted Fusion, be sure to follow Lewis on Twitter at @leuvsion.

After that, Scott joins Daan to discuss Professor Layton vs Phoenix Wright. The brain-busting crossover just released in Europe and Australia, with a US release to follow later this year. Daan breaks down how well the two worlds combine and how long-time fans of both series will receive the game.

Finally, Scott, Alex, and Addison host one final, postmortem discussion of Donkey Kong Country: Tropical Freeze. The boys talk about expectations and how the 2-D platformer ultimately stacks up against the giant ape's other notable adventures. What did you think about Tropical Freeze? Let us know!

That's hit for this week's show. Be sure to send your listener mail to Connectivity@nintendoworldreport.com We'll see you next week!</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:26:08</itunes:duration>
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      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>

<item>
      <title>Episode 126: How About I Reggie La Don't?</title>
      <description>Welcome to Episode 126 of Connectivity! Have a seat, here's a menu. May I suggest segment one: The State of the Wii U. It's very analytic. Oh, not your style? OK then, then how about segment two: Listener Mail. It's full of your very own questions. What? You hate other people? Then our third segment is for you: What We've Been Playing. It's a classic. 

Serioulsy though, that listener mail segment was kinda short. Only you have the solution to that problem, dear listener. SEND US MORE to connectivity@nintendoworldreport.com. Also please rate and review the show on iTunes.

Finally, please take a moment to visit http://fundanything.com/patenttroll to learn about how you can help the podcast patent troll legal defense fund. Please consider contributing a few bucks to keep your favorite podcasts on the air.</description>
      <link>http://www.nintendoworldreport.com/connectivity/36926/episode-126-how-about-i-reggie-la-dont</link>
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      <pubDate>Sat, 22 Mar 2014 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Welcome to Episode 126 of Connectivity! Have a seat, here's a menu. May I suggest segment one: The State of the Wii U. It's very analytic. Oh, not your style? OK then, then how about segment two: Listener Mail. It's full of your very own questions. What? You hate other people? Then our third segment is for you: What We've Been Playing. It's a classic. 

Serioulsy though, that listener mail segment was kinda short. Only you have the solution to that problem, dear listener. SEND US MORE to connectivity@nintendoworldreport.com. Also please rate and review the show on iTunes.

Finally, please take a moment to visit http://fundanything.com/patenttroll to learn about how you can help the podcast patent troll legal defense fund. Please consider contributing a few bucks to keep your favorite podcasts on the air.</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:13:50</itunes:duration>
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      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>

<item>
      <title>Episode 125: I've Got to Run!</title>
      <description>Here we go again on our own, going down that only road we've ever known. The road in question is Connectivity, of course. We have a banger of a show for you this week, with three full segments. Let me just tell you about it.

First up: It's the Alex and Zach show. Two of your favorite Connectibites get their synergy going by discussing the latest news and then breaking into the listener mail bag. You're going to love it, or your money back.

Secondly, there's a big, fascinating interview with the creator of the forthcoming Wii U indie game: I've Got to Run, Syrenne McNulty. This one-woman developer spills the beans on her creation to Scott and Neal. Check the game out when it launches next quarter, and be sure to listen close to this segment for a special announcement.

And finally, Neal and Donald from NFR break down the NWR Madness competition that's going on RIGHT FREAKING NOW.

Thanks again for sending us listener mail guys. Please send more to connectivity@nintendoworldreport.com. Also, please rate and review the show on iTunes.

And finally, on a more serious note, a word about patent trolls. These companies buy up patents, and then use them to sue small businesses that cannot afford a legal battle in order to make a profit. These trolls are currently threatening the podcasting industry, but we are fighting back! Please take a moment to visit http://fundanything.com/patenttroll to learn more and please consider contributing a few bucks to the legal defense fund, to keep your favorite podcasts on the air.</description>
      <link>http://www.nintendoworldreport.com/connectivity/36859/episode-125-ive-got-to-run</link>
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      <pubDate>Sat, 15 Mar 2014 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Here we go again on our own, going down that only road we've ever known. The road in question is Connectivity, of course. We have a banger of a show for you this week, with three full segments. Let me just tell you about it.

First up: It's the Alex and Zach show. Two of your favorite Connectibites get their synergy going by discussing the latest news and then breaking into the listener mail bag. You're going to love it, or your money back.

Secondly, there's a big, fascinating interview with the creator of the forthcoming Wii U indie game: I've Got to Run, Syrenne McNulty. This one-woman developer spills the beans on her creation to Scott and Neal. Check the game out when it launches next quarter, and be sure to listen close to this segment for a special announcement.

And finally, Neal and Donald from NFR break down the NWR Madness competition that's going on RIGHT FREAKING NOW.

Thanks again for sending us listener mail guys. Please send more to connectivity@nintendoworldreport.com. Also, please rate and review the show on iTunes.

And finally, on a more serious note, a word about patent trolls. These companies buy up patents, and then use them to sue small businesses that cannot afford a legal battle in order to make a profit. These trolls are currently threatening the podcasting industry, but we are fighting back! Please take a moment to visit http://fundanything.com/patenttroll to learn more and please consider contributing a few bucks to the legal defense fund, to keep your favorite podcasts on the air.</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:57:40</itunes:duration>
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      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>

<item>
      <title>Episode 124: Holographic Idols</title>
      <description>Hi again folks. We're back with yet another episode of Connectivity for you to listen to while ignoring your girlfriend! Well good, because that's exactly what I have for you right here.

First up, we've got a double-header of a segment. We start with a rundown of what we've been playing lately, and boy have we been playing alot. After that, we flow into some listern mail. In our second segment, we focus in on Yoshi's New Island for the 3DS. 

We actually have so much that we couldn't cover it all in this episode, which is awesome! We intend to answer more questions in a future episode, so be sure to keep sending your questions in to connectivity@nintendoworldreport.com. Please also rate and review our little show on iTunes!</description>
      <link>http://www.nintendoworldreport.com/connectivity/36798/episode-124-holographic-idols</link>
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      <pubDate>Sat, 08 Mar 2014 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Hi again folks. We're back with yet another episode of Connectivity for you to listen to while ignoring your girlfriend! Well good, because that's exactly what I have for you right here.

First up, we've got a double-header of a segment. We start with a rundown of what we've been playing lately, and boy have we been playing alot. After that, we flow into some listern mail. In our second segment, we focus in on Yoshi's New Island for the 3DS. 

We actually have so much that we couldn't cover it all in this episode, which is awesome! We intend to answer more questions in a future episode, so be sure to keep sending your questions in to connectivity@nintendoworldreport.com. Please also rate and review our little show on iTunes!</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:37:50</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>

<item>
      <title>Episode 123: Equivalent of Football</title>
      <description>Welcome to episode 123 of Connectivity! We have two segments for you this week.

Kicking things off, Alex joins retired Nintendo World Report staffer Tyler Ohlew to discuss Inazuma Eleven, the Level-5-developed soccer RPG that just hit the eShop in North America and Europe a few weeks ago. The guys talk about the quirky game as well as their surprise that it has been released in America. Oh, and for everyone else in the world, you get to cringe every time they say "soccer" instead of "football." Hooray!

In the second half of the show, Daan hosts another game show, this time all about the months of January and February. Scott returns to compete against NWR-newcomer Addison Webb as the duo answers questions about recent news stories, music from platformers, and Mario history.

Next week we are doing another listener mail segment, so be sure to send us your questions! You can send it to Connectivity@nintendoworldreport.com. We will see you next week!</description>
      <link>http://www.nintendoworldreport.com/connectivity/36727/episode-123-equivalent-of-football</link>
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      <pubDate>Sat, 01 Mar 2014 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Welcome to episode 123 of Connectivity! We have two segments for you this week.

Kicking things off, Alex joins retired Nintendo World Report staffer Tyler Ohlew to discuss Inazuma Eleven, the Level-5-developed soccer RPG that just hit the eShop in North America and Europe a few weeks ago. The guys talk about the quirky game as well as their surprise that it has been released in America. Oh, and for everyone else in the world, you get to cringe every time they say "soccer" instead of "football." Hooray!

In the second half of the show, Daan hosts another game show, this time all about the months of January and February. Scott returns to compete against NWR-newcomer Addison Webb as the duo answers questions about recent news stories, music from platformers, and Mario history.

Next week we are doing another listener mail segment, so be sure to send us your questions! You can send it to Connectivity@nintendoworldreport.com. We will see you next week!</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:06:10</itunes:duration>
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      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>

<item>
      <title>Episode 122: Whack Attack</title>
      <description>Hello and welcome to episode 122 of Connectivity! We have three segments for you this week.

Kicking things off, Alex, Neal, Scott and Zach talk about games they've been playing this week, including Bravely Default, Assassin's Creed IV, and the Pokémon Transfer and Bank apps. There is also a little Vita discussion and a super serious deconstruction of slavery.

After that, the boys answer some listener mail. Topics include Nintendo licensing out its properties, the Smash Bros. hype train, competitive gaming, and championing the black sheep of different video game series.

Closing out the show, Daan and Andy discuss Donkey Kong Country: Tropical Freeze, a game they both recently reviewed for Nintendo World Report. The boys talk generalities for the majority of the segment before veering into light spoilers at the end (but don't worry, they give a fair warning when they do!)

Keep sending us that listener mail! You can send it to Connectivity@nintendoworldreport.com. Let us know what you think about Donkey Kong so far. We'll see you next week!</description>
      <link>http://www.nintendoworldreport.com/connectivity/36657/episode-122-whack-attack</link>
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      <pubDate>Sat, 22 Feb 2014 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Hello and welcome to episode 122 of Connectivity! We have three segments for you this week.

Kicking things off, Alex, Neal, Scott and Zach talk about games they've been playing this week, including Bravely Default, Assassin's Creed IV, and the Pokémon Transfer and Bank apps. There is also a little Vita discussion and a super serious deconstruction of slavery.

After that, the boys answer some listener mail. Topics include Nintendo licensing out its properties, the Smash Bros. hype train, competitive gaming, and championing the black sheep of different video game series.

Closing out the show, Daan and Andy discuss Donkey Kong Country: Tropical Freeze, a game they both recently reviewed for Nintendo World Report. The boys talk generalities for the majority of the segment before veering into light spoilers at the end (but don't worry, they give a fair warning when they do!)

Keep sending us that listener mail! You can send it to Connectivity@nintendoworldreport.com. Let us know what you think about Donkey Kong so far. We'll see you next week!</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:44:33</itunes:duration>
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      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>

<item>
      <title>Episode 121: Bring Back Gargoyes!</title>
      <description>There sure has been a lot of news for the middle of February, hasn't there? As a result, this week's episode of Connectivity is loaded with current events.

In the first segment, Neal, Zach, and Alex go over the latest Nintendo Direct, including the announcement of the addition of the Koopalings to Mario Kart 8.

Secondly, Scott talks with Neal after his return from an eShop event in New York City where he played a whole ton of upcoming indie games.

We have a listener mail segment in the can for next week, but if you want to get in on a future episode you should send your listener mail to us at connectivity@nintendoworldreport.com. You should also rate and review the show on iTunes, just because.</description>
      <link>http://www.nintendoworldreport.com/connectivity/36595</link>
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      <pubDate>Sat, 15 Feb 2014 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">There sure has been a lot of news for the middle of February, hasn't there? As a result, this week's episode of Connectivity is loaded with current events.

In the first segment, Neal, Zach, and Alex go over the latest Nintendo Direct, including the announcement of the addition of the Koopalings to Mario Kart 8.

Secondly, Scott talks with Neal after his return from an eShop event in New York City where he played a whole ton of upcoming indie games.

We have a listener mail segment in the can for next week, but if you want to get in on a future episode you should send your listener mail to us at connectivity@nintendoworldreport.com. You should also rate and review the show on iTunes, just because.</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:14:20</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>

<item>
      <title>Episode 120: Positivity</title>
      <description>And so another Saturday is upon us, and it is time for yet another episode of your favorite video game podcast named "Connectivity", it's Connectivity! Being that this is the last episode to air before Valentine's Day, we felt it would be appropriate to discuss all the things we truly love about Nintendo. There won't be any negativity here folks, so prepare for some gushing from Scott, Daan, and host Alex. 

Continuing on with our theme of love, it's the seemingly final installment of a segment that I know at least I love to pieces. It's Name That… Pokémon with your host Josh and contestants Kim and Becky. I hope you sure like awkwardness and pineapple juice, because this segment has plenty of both!

We didn't get any listener mail last week, you guys! And you had been so damn good about it up until then. Let's fix this. Send us listener mail to connectivity@nintendoworldreport.com, and when you're done go ahead and rate and review the show on iTunes.

Love,

Mike</description>
      <link>http://www.nintendoworldreport.com/connectivity/36514</link>
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      <pubDate>Sat, 08 Feb 2014 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">And so another Saturday is upon us, and it is time for yet another episode of your favorite video game podcast named "Connectivity", it's Connectivity! Being that this is the last episode to air before Valentine's Day, we felt it would be appropriate to discuss all the things we truly love about Nintendo. There won't be any negativity here folks, so prepare for some gushing from Scott, Daan, and host Alex. 

Continuing on with our theme of love, it's the seemingly final installment of a segment that I know at least I love to pieces. It's Name That… Pokémon with your host Josh and contestants Kim and Becky. I hope you sure like awkwardness and pineapple juice, because this segment has plenty of both!

We didn't get any listener mail last week, you guys! And you had been so damn good about it up until then. Let's fix this. Send us listener mail to connectivity@nintendoworldreport.com, and when you're done go ahead and rate and review the show on iTunes.

Love,

Mike</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:20:55</itunes:duration>
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      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>

<item>
      <title>Episode 119: U-Reader</title>
      <description>Welcome to episode 119 of Connectivity! We have two segments for you this week.

Kicking things off, Alex, Scott, and Zach break down the huge news from this week's earnings report. The future of the GamePad, the implementation of near field communication, DS games on Wii U, Nintendo and smartphones, and plenty more! What did you think about the reveals, and do they make you any more or less confident in the Wii U?

After that, the guys read a ton of great listener mail. Where have all the Kremlings gone? How does Nintendo World Report handle review copies of games? How does someone join the great staff here? What's the future of 3D for Nintendo? These and plenty more questions are answered!

Thank you for all the excellent listener mail. How about sending some more? You can send your mail to Connectivity@nintendoworldreport.com. Be sure to let us know what you thought about this week's big news. See you next time!</description>
      <link>http://www.nintendoworldreport.com/connectivity/36450</link>
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      <pubDate>Sat, 01 Feb 2014 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Welcome to episode 119 of Connectivity! We have two segments for you this week.

Kicking things off, Alex, Scott, and Zach break down the huge news from this week's earnings report. The future of the GamePad, the implementation of near field communication, DS games on Wii U, Nintendo and smartphones, and plenty more! What did you think about the reveals, and do they make you any more or less confident in the Wii U?

After that, the guys read a ton of great listener mail. Where have all the Kremlings gone? How does Nintendo World Report handle review copies of games? How does someone join the great staff here? What's the future of 3D for Nintendo? These and plenty more questions are answered!

Thank you for all the excellent listener mail. How about sending some more? You can send your mail to Connectivity@nintendoworldreport.com. Be sure to let us know what you thought about this week's big news. See you next time!</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:08:47</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>

<item>
      <title>Episode 118: Tropical Smoothie</title>
      <description>Hello and welcome to Connectivity! This week, we have two segments for you.

Opening the show, Alex, Mike, and Zach answer some listener mail. Specifically, what does the future hold for Iwata if he is fired as president of Nintendo?  After that, the boys discuss what they've been playing lately, including Pushmo, Epic Mickey 2, SteamWorld Dig, EarthBound, and NES Remix.

After that, Daan joins Scott to preview the first half of Donkey Kong Country: Tropical Freeze. Don't worry, there aren't any real spoilers here. Instead, Daan breaks down the differences between Returns and Tropical Freeze, illustrates how each of the Kongs is used in levels, and applauds the excellent music.

We like answering listener mail, so why not send us some more? You can send it to Connectivity@nintendoworldreport.com! Thanks for listening, and we'll see you next week!</description>
      <link>http://www.nintendoworldreport.com/connectivity/36412</link>
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      <pubDate>Sat, 25 Jan 2014 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Hello and welcome to Connectivity! This week, we have two segments for you.

Opening the show, Alex, Mike, and Zach answer some listener mail. Specifically, what does the future hold for Iwata if he is fired as president of Nintendo?  After that, the boys discuss what they've been playing lately, including Pushmo, Epic Mickey 2, SteamWorld Dig, EarthBound, and NES Remix.

After that, Daan joins Scott to preview the first half of Donkey Kong Country: Tropical Freeze. Don't worry, there aren't any real spoilers here. Instead, Daan breaks down the differences between Returns and Tropical Freeze, illustrates how each of the Kongs is used in levels, and applauds the excellent music.

We like answering listener mail, so why not send us some more? You can send it to Connectivity@nintendoworldreport.com! Thanks for listening, and we'll see you next week!</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:43:04</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>

<item>
      <title>Episode 117: That's Your Gateway Drug</title>
      <description>Back again, like the prodigal son that it is, it's a brand new episode of Connectivity! I bet you didn't expect that, did you? Oh, you did? Well here's a gold star for you. Good job.

Anyway, we've got two segments on this week's show. Daan has been working on this original gameshow idea, our first segment, for a few weeks now. I'm sure you'll agree that it was well worth the wait you didn't know you were going through. After that, Zach and Scott sit down to discuss the games that truly defined the Wii, and not just the good ones.

We'd really like some listener mail. I swear we love reading it, but that's not possible when you don't send it in. Please send us some words to connectivity@nintendoworldreport.com. And if you've got a moment, please rate and review the show on iTunes.</description>
      <link>http://www.nintendoworldreport.com/connectivity/36379</link>
      <enclosure url="http://www.nintendoworldreport.com/podcast/nwrconnectivity117.mp3" length="41604620" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity117.mp3</guid>
      <pubDate>Sat, 18 Jan 2014 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Back again, like the prodigal son that it is, it's a brand new episode of Connectivity! I bet you didn't expect that, did you? Oh, you did? Well here's a gold star for you. Good job.

Anyway, we've got two segments on this week's show. Daan has been working on this original gameshow idea, our first segment, for a few weeks now. I'm sure you'll agree that it was well worth the wait you didn't know you were going through. After that, Zach and Scott sit down to discuss the games that truly defined the Wii, and not just the good ones.

We'd really like some listener mail. I swear we love reading it, but that's not possible when you don't send it in. Please send us some words to connectivity@nintendoworldreport.com. And if you've got a moment, please rate and review the show on iTunes.</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:26:40</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>

<item>
      <title>Episode 116: I'm Surprise-Disabled</title>
      <description>Here we are with yet another brand spanking new episode of Connectivity. Your second for the year 2014, in fact. We are re-ringing in the new year with two fantastic segments.

First up, we gaze into the future and preview all of the major games announced for the year so far. Will there be good ones? What about bad ones? Is Bayonetta 2 ever going to be released? Find out all these things and more!

After that, everybody's favorite segment returns. Josh stumbles back into that abandoned studio to once again find Kim and Becky. The three of them do their thing and play yet another round of Name That Pokémon. Just remember, Josh is always right.

Do you have a favorite Pokémon? Or maybe just a question you'd like us to answer? We could really use some of those. Make it your new year's resolution to send us listener mail to connectivity@nintendoworldreport.com. And you should rate and review the show on iTunes too!</description>
      <link>http://www.nintendoworldreport.com/connectivity/36344</link>
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      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity116.mp3</guid>
      <pubDate>Sat, 11 Jan 2014 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Here we are with yet another brand spanking new episode of Connectivity. Your second for the year 2014, in fact. We are re-ringing in the new year with two fantastic segments.

First up, we gaze into the future and preview all of the major games announced for the year so far. Will there be good ones? What about bad ones? Is Bayonetta 2 ever going to be released? Find out all these things and more!

After that, everybody's favorite segment returns. Josh stumbles back into that abandoned studio to once again find Kim and Becky. The three of them do their thing and play yet another round of Name That Pokémon. Just remember, Josh is always right.

Do you have a favorite Pokémon? Or maybe just a question you'd like us to answer? We could really use some of those. Make it your new year's resolution to send us listener mail to connectivity@nintendoworldreport.com. And you should rate and review the show on iTunes too!</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:47:00</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>

<item>
      <title>Episode 115: The Church of Connectivity</title>
      <description>What better way to kick off the start of 2014 than with a look back at 2013?

On our first segment this week, Scott, Neal, Alex, and Zach discuss their favorite games of the year. Each host has picked his three favorite games to appear on a Nintendo platform and one non-tendo game and, surprisingly, there isn't very much overlap. Super Mario 3D World, a Link Between Worlds, Pikmin 3, Luigi's Mansion; who picks them and where do they place? You'll just have to listen to find out! Be sure to comment and tell us your favorite games of the year, too.

After the outro, Scott, Nicholas, and Amanda return for another Doctor Who bonus segment, centered this time around the Christmas special and Matt Smith's final episode. From plot holes to the future of Doctor Who, the gang leaves no stone unturned.

As always, you can send your listener mail to Connectivity@nintendoworldreport.com. What has you excited about Nintendo in 2014? Let us know!</description>
      <link>http://www.nintendoworldreport.com/connectivity/36312</link>
      <enclosure url="http://www.nintendoworldreport.com/podcast/nwrconnectivity115.mp3" length="51556432" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity115.mp3</guid>
      <pubDate>Sat, 04 Jan 2014 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">What better way to kick off the start of 2014 than with a look back at 2013?

On our first segment this week, Scott, Neal, Alex, and Zach discuss their favorite games of the year. Each host has picked his three favorite games to appear on a Nintendo platform and one non-tendo game and, surprisingly, there isn't very much overlap. Super Mario 3D World, a Link Between Worlds, Pikmin 3, Luigi's Mansion; who picks them and where do they place? You'll just have to listen to find out! Be sure to comment and tell us your favorite games of the year, too.

After the outro, Scott, Nicholas, and Amanda return for another Doctor Who bonus segment, centered this time around the Christmas special and Matt Smith's final episode. From plot holes to the future of Doctor Who, the gang leaves no stone unturned.

As always, you can send your listener mail to Connectivity@nintendoworldreport.com. What has you excited about Nintendo in 2014? Let us know!</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:47:24</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>

<item>
      <title>Episode 114: Did You Get Laid?</title>
      <description>Hello and welcome to the penultimate episode of 2013! We've got two segments and one bonus segment this week.

Kicking the show off, Alex joins Danny and Josh to discuss--no, not Pokémon--the future of the Wii U in light of last week's dismal sales numbers. The guys break down what's gone wrong and how they think things could be improved. Maybe just throw Pokémon at it?

Speaking of Pokémon, in the next segment, the wacky game show "Name That Pokémon" returns! The increasingly insane Josh guides Kim and Becky through another round, bending the rules as he goes and threatening bodily harm throughout. A great segment for the family!

After the outro, Scott, J.P. and Donald get together for a long overdue NHL segment. The group goes over the season so far before reviewing the first episode of HBO's 24/7: Road to the Winter Classic. Spoiler: it was kind of bad. Sad face.

As always, you can send your listener mail to Connectivity@nintendoworldreport.com. Be sure to join us next week for the very last episode of 2013!</description>
      <link>http://www.nintendoworldreport.com/connectivity/36260</link>
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      <pubDate>Sat, 21 Dec 2013 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Hello and welcome to the penultimate episode of 2013! We've got two segments and one bonus segment this week.

Kicking the show off, Alex joins Danny and Josh to discuss--no, not Pokémon--the future of the Wii U in light of last week's dismal sales numbers. The guys break down what's gone wrong and how they think things could be improved. Maybe just throw Pokémon at it?

Speaking of Pokémon, in the next segment, the wacky game show "Name That Pokémon" returns! The increasingly insane Josh guides Kim and Becky through another round, bending the rules as he goes and threatening bodily harm throughout. A great segment for the family!

After the outro, Scott, J.P. and Donald get together for a long overdue NHL segment. The group goes over the season so far before reviewing the first episode of HBO's 24/7: Road to the Winter Classic. Spoiler: it was kind of bad. Sad face.

As always, you can send your listener mail to Connectivity@nintendoworldreport.com. Be sure to join us next week for the very last episode of 2013!</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:58:02</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>

<item>
      <title>Episode 113: Never Got Wet</title>
      <description>Hear ye, hear ye, good listeners of Connectivity. I bring unto you the one hundred thirteenth episode of your beloved Nintendo focused audio programme. This delightful episode begins with a dour discussion of Nintendo's recent sales trends. Our second, and far more jubilant segment, finds your hosts discussing the games they've been playing most recently. 

If you crave more content, a bonus segment on dinosaurs follows the regular show. 

Send us some listener mail to connectivity@nintendoworldreport.com. And please rate and review our show on iTunes.</description>
      <link>http://www.nintendoworldreport.com/connectivity/36205</link>
      <enclosure url="http://www.nintendoworldreport.com/podcast/nwrconnectivity113.mp3" length="46604666" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity113.mp3</guid>
      <pubDate>Sat, 14 Dec 2013 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Hear ye, hear ye, good listeners of Connectivity. I bring unto you the one hundred thirteenth episode of your beloved Nintendo focused audio programme. This delightful episode begins with a dour discussion of Nintendo's recent sales trends. Our second, and far more jubilant segment, finds your hosts discussing the games they've been playing most recently. 

If you crave more content, a bonus segment on dinosaurs follows the regular show. 

Send us some listener mail to connectivity@nintendoworldreport.com. And please rate and review our show on iTunes.</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:37:05</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>

<item>
      <title>Episode 112: Are You Questioning Me!?</title>
      <description>I hope you aren't still asleep from Thanksgiving, because over here at Connectivity we are finally awake and back in action. 

First up on this week's episode, Scott, Daan, and Zach break down their favorite games from the first year of the Wii U's life. You may be surprised at their choices. You may not be. I really don't know much about you so it's hard to guess.

Then, Josh stumbles back into the studio for a second round of Name That Pokémon with Becky and Kim. Who will win? Who will lose? Will Josh explode from drinking too much Red Bull Zero? You'll have to listen to find out. Pro Tip: DO NOT QUESTION JOSH.

Finally, Connectivity's Whovian contingent reassembles to discuss the Doctor Who 50th Anniversary Special.

I swear we love listener mail, but we never answer it because you never send it in! Change that up, and send your questions and comments to us at connctivity@nintendoworldreport.com. Also, please rate and review the show on iTunes.</description>
      <link>http://www.nintendoworldreport.com/connectivity/36144</link>
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      <pubDate>Sat, 07 Dec 2013 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">I hope you aren't still asleep from Thanksgiving, because over here at Connectivity we are finally awake and back in action. 

First up on this week's episode, Scott, Daan, and Zach break down their favorite games from the first year of the Wii U's life. You may be surprised at their choices. You may not be. I really don't know much about you so it's hard to guess.

Then, Josh stumbles back into the studio for a second round of Name That Pokémon with Becky and Kim. Who will win? Who will lose? Will Josh explode from drinking too much Red Bull Zero? You'll have to listen to find out. Pro Tip: DO NOT QUESTION JOSH.

Finally, Connectivity's Whovian contingent reassembles to discuss the Doctor Who 50th Anniversary Special.

I swear we love listener mail, but we never answer it because you never send it in! Change that up, and send your questions and comments to us at connctivity@nintendoworldreport.com. Also, please rate and review the show on iTunes.</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:44:00</itunes:duration>
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      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
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<item>
      <title>SteamWorld Dig Postmortem Interview</title>
      <description>Welcome to our second special podcast for this week!

Today, we have a special postmortem interview with Image and Form CEO Brjann Sigurgeirsson conducted by our own Daan Koopman. The duo discusses the development and social media-fueled marketing of the game, its surprise success, and what is next for Image and Form as well as SteamWorld Dig.  </description>
      <link>http://www.nintendoworldreport.com/connectivity/36026</link>
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      <pubDate>Thu, 21 Nov 2013 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Welcome to our second special podcast for this week!

Today, we have a special postmortem interview with Image and Form CEO Brjann Sigurgeirsson conducted by our own Daan Koopman. The duo discusses the development and social media-fueled marketing of the game, its surprise success, and what is next for Image and Form as well as SteamWorld Dig.  </itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:25:19</itunes:duration>
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      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>

<item>
      <title>Connectibites: Super Mario 3D World</title>
      <description>Welcome to another Connectibite, this week focused on Super Mario 3D World.

Neal, Andrew, Justin, and Daan have each played and reviewed the plumber's upcoming Wii U foray, and they sit down and discuss the game in intricate detail here. But fear not, unlike in the Nintendo Direct, the boys give a clear spoiler warning halfway through when they begin to cover specific levels and bosses.

Enjoy this Super Mario 3D World review companion piece, and we'll see you next week! </description>
      <link>http://www.nintendoworldreport.com/connectivity/36010</link>
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      <pubDate>Tue, 19 Nov 2013 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Welcome to another Connectibite, this week focused on Super Mario 3D World.

Neal, Andrew, Justin, and Daan have each played and reviewed the plumber's upcoming Wii U foray, and they sit down and discuss the game in intricate detail here. But fear not, unlike in the Nintendo Direct, the boys give a clear spoiler warning halfway through when they begin to cover specific levels and bosses.

Enjoy this Super Mario 3D World review companion piece, and we'll see you next week! </itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">00:41:06</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>

<item>
      <title>Episode 111: Guys Like Us</title>
      <description>Other consoles? What other consoles? Let's talk Nintendo, baby!

In our first segment, Mike, Danny, Zach, and Alex breakdown this week's Nintendo Direct. From the surprising announcement of Miiverse and Nintendo Network ID support on the 3DS to the groan-inducing Super Mario 3D World spoilers, the group covers it all. Plus, it turns out two of the four have never played Super Mario Galaxy 2, and at that realization, they were summarily executed.

To avoid execution, those guys could have used a great lawyer, which brings us to our next segment. James and Alex return for the second half of their Phoenix Wright: Ace Attorney - Dual Destinies discussion. The boys don't hold back this time though, and the segment explores the game with full spoilers. So, if you haven't finished yet, you may want to beware. However, if you've bested the eShop exclusive, be sure to enjoy.

That's it for this week. As always, you can send your listener mail to Connectivity@nintendoworldreport.com. Oh, and next week we won't have a regular episode of Connectivity, but there are still a few things to look forward to. Early next week we will have a roundtable episode all about Super Mario 3D World to coincide with the review, and on Saturday you can join us for our all-day podcast extravaganza benefiting Child's Play! Apart from various members of the Connectivity crew popping up on segments here and there, you can look forward to a live game of Who Wants to be a Nintendoaire where you, dear listener, can compete for fabulous prizes! </description>
      <link>http://www.nintendoworldreport.com/connectivity/35989</link>
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      <pubDate>Sat, 16 Nov 2013 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Other consoles? What other consoles? Let's talk Nintendo, baby!

In our first segment, Mike, Danny, Zach, and Alex breakdown this week's Nintendo Direct. From the surprising announcement of Miiverse and Nintendo Network ID support on the 3DS to the groan-inducing Super Mario 3D World spoilers, the group covers it all. Plus, it turns out two of the four have never played Super Mario Galaxy 2, and at that realization, they were summarily executed.

To avoid execution, those guys could have used a great lawyer, which brings us to our next segment. James and Alex return for the second half of their Phoenix Wright: Ace Attorney - Dual Destinies discussion. The boys don't hold back this time though, and the segment explores the game with full spoilers. So, if you haven't finished yet, you may want to beware. However, if you've bested the eShop exclusive, be sure to enjoy.

That's it for this week. As always, you can send your listener mail to Connectivity@nintendoworldreport.com. Oh, and next week we won't have a regular episode of Connectivity, but there are still a few things to look forward to. Early next week we will have a roundtable episode all about Super Mario 3D World to coincide with the review, and on Saturday you can join us for our all-day podcast extravaganza benefiting Child's Play! Apart from various members of the Connectivity crew popping up on segments here and there, you can look forward to a live game of Who Wants to be a Nintendoaire where you, dear listener, can compete for fabulous prizes! </itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:31:58</itunes:duration>
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      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>

<item>
      <title>Episode 110: She Always has a Solution</title>
      <description>Welcome to the podcast kingdom of the world, Connectivity! We have realms of content waiting to be explored. Come on in. On this week's episode, we have three segments for you. 

First up, the TWiN twins, Neal and Scott, go over the week in Nintendo news and downloads. It's Twintastic!

In our second segment, Daan joins the Twins for a breakdown of the recently released slate of Wii U sports games including Wii Fit U, Wii Sports Club Tennis and Bowling, and Mario and Sonic at the Sochi 2014 Winter Olympic Games.

Finally, RFN's James Jones joins Alex for a rousing spoiler-free discussion on Phoenix Wright: Ace Attorney - Dual Destinies. Next week, they'll go full spoiler.

You can send listener mail to us at connectivity@nintendoworldreport.com, and please rate and review the show on iTunes.</description>
      <link>http://www.nintendoworldreport.com/connectivity/35928</link>
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      <pubDate>Sat, 09 Nov 2013 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Welcome to the podcast kingdom of the world, Connectivity! We have realms of content waiting to be explored. Come on in. On this week's episode, we have three segments for you. 

First up, the TWiN twins, Neal and Scott, go over the week in Nintendo news and downloads. It's Twintastic!

In our second segment, Daan joins the Twins for a breakdown of the recently released slate of Wii U sports games including Wii Fit U, Wii Sports Club Tennis and Bowling, and Mario and Sonic at the Sochi 2014 Winter Olympic Games.

Finally, RFN's James Jones joins Alex for a rousing spoiler-free discussion on Phoenix Wright: Ace Attorney - Dual Destinies. Next week, they'll go full spoiler.

You can send listener mail to us at connectivity@nintendoworldreport.com, and please rate and review the show on iTunes.</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:53:00</itunes:duration>
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      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>

<item>
      <title>Episode 109: I Like to Screw With People</title>
      <description>Welcome, foolish mortals, to episode 109 of Connectivity. We've put together a delightful selection of segments for you this week. Starting off, Neal and Scott (AKA the T.W.I.N. Twins) get together for This Week in Nintendo.

Following that, Neal, Zach, and Tyler go deep on Batman: Arkham Origins and it's 3DS sibling, Blackgate. Swear to them!

Finally, Scott and Daan discuss Super Mario 3D World. That lucky European already got to play the whole game, but unfortunately he can only talk about the first two levels.

Hey, send us some listener mail to connectivity@nintendoworldreport.com! And please rate and review the show on iTunes.</description>
      <link>http://www.nintendoworldreport.com/connectivity/35881</link>
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      <pubDate>Sat, 02 Nov 2013 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Welcome, foolish mortals, to episode 109 of Connectivity. We've put together a delightful selection of segments for you this week. Starting off, Neal and Scott (AKA the T.W.I.N. Twins) get together for This Week in Nintendo.

Following that, Neal, Zach, and Tyler go deep on Batman: Arkham Origins and it's 3DS sibling, Blackgate. Swear to them!

Finally, Scott and Daan discuss Super Mario 3D World. That lucky European already got to play the whole game, but unfortunately he can only talk about the first two levels.

Hey, send us some listener mail to connectivity@nintendoworldreport.com! And please rate and review the show on iTunes.</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:37:50</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>

<item>
      <title>Episode 108: Castlevani</title>
      <description>Welcome to episode 108 of Connectivity! We have three segments for you this week.

Neal, Daan, and Scott discuss Wii Party U, the surprisingly good party game that just released yesterday. Don't let the fact that it is packed in with a Wii Remote fool you; Wii Party U is a great choice if you and your friends or family play games together often. Plus it has the best version of baseball ever.

After that, Neal and Scott return with This Week in Nintendo, breaking down the week's virtual releases on both 3DS and Wii U. Hopefully you are in the mood for full retail releases cause, uh, that's pretty much it.

Closing out the show, Josh, Kim, and Becky play another rousing edition of Name That Pokémon. Kim and Becky, who have been living in the studio since the last game, dig themselves out from the trash heap and compete in a cutthroat, to-the-wire trivia game while Josh mostly just coughs.

As always, you can send your listener mail to Connectivity@nintendoworldreport.com. Are you pretty much dying with excitement with every day closes to Super Mario 3D World? Let us know! See you next week.</description>
      <link>http://www.nintendoworldreport.com/connectivity/35811</link>
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      <pubDate>Sat, 26 Oct 2013 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Welcome to episode 108 of Connectivity! We have three segments for you this week.

Neal, Daan, and Scott discuss Wii Party U, the surprisingly good party game that just released yesterday. Don't let the fact that it is packed in with a Wii Remote fool you; Wii Party U is a great choice if you and your friends or family play games together often. Plus it has the best version of baseball ever.

After that, Neal and Scott return with This Week in Nintendo, breaking down the week's virtual releases on both 3DS and Wii U. Hopefully you are in the mood for full retail releases cause, uh, that's pretty much it.

Closing out the show, Josh, Kim, and Becky play another rousing edition of Name That Pokémon. Kim and Becky, who have been living in the studio since the last game, dig themselves out from the trash heap and compete in a cutthroat, to-the-wire trivia game while Josh mostly just coughs.

As always, you can send your listener mail to Connectivity@nintendoworldreport.com. Are you pretty much dying with excitement with every day closes to Super Mario 3D World? Let us know! See you next week.</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:54:28</itunes:duration>
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      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>

<item>
      <title>Episode 107: Nicki Minaj, the Pokémon</title>
      <description>This week's show is perhaps a tad bit shorter than usual episodes, but we all have a really great excuse: we've been playing Pokémon X/Y pretty much nonstop. What, that's not a good excuse?

In the first segment, Scott joins Kim and Becky to discuss their recurring feature here on Nintendo World Report, "Disney Infinity: Good Idea,Bad Idea." Each week, they select two Disney franchises that would either be good or bad additions to the world of Disney Infinity. The trio go over what exactly makes a character worthwhile for consideration and then recap the picks so far. 

After that, Scott, Kim, Josh and Zach gush about Pokémon X/Y. The group has been playing religiously over the past week and break down what makes this game stand above most of the rest of the series. Party compositions, favorite new features, online play; this segment covers it all.

As always, you can send your listener mail to Connectivity@nintendoworldreport.com. Be sure to let us know what you think about Pokémon to this point as well as your suggestions for Disney Infinity. Until next week!</description>
      <link>http://www.nintendoworldreport.com/connectivity/35752</link>
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      <pubDate>Sat, 19 Oct 2013 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">This week's show is perhaps a tad bit shorter than usual episodes, but we all have a really great excuse: we've been playing Pokémon X/Y pretty much nonstop. What, that's not a good excuse?

In the first segment, Scott joins Kim and Becky to discuss their recurring feature here on Nintendo World Report, "Disney Infinity: Good Idea,Bad Idea." Each week, they select two Disney franchises that would either be good or bad additions to the world of Disney Infinity. The trio go over what exactly makes a character worthwhile for consideration and then recap the picks so far. 

After that, Scott, Kim, Josh and Zach gush about Pokémon X/Y. The group has been playing religiously over the past week and break down what makes this game stand above most of the rest of the series. Party compositions, favorite new features, online play; this segment covers it all.

As always, you can send your listener mail to Connectivity@nintendoworldreport.com. Be sure to let us know what you think about Pokémon to this point as well as your suggestions for Disney Infinity. Until next week!</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:09:02</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>

<item>
      <title>Episode 106: I Killed Him! Did I Just Win?</title>
      <description>Howdy-ho ranger-roos! Connectivity is back once again and we're back with a vengeance. Well maybe not, but we definitely back again, and we're brining three segments plus a bonus with us this week. 

Firstly, Neal and Scott are back with TWIN: This Week in Nintendo. I think we should call them the TWIN Twins from now on. They go over all the releases and news that occurred over the last week. Unfortunately there wasn't much since publishers were wisely avoiding Pokémon's launch window.

Alex then briefly goes over a non-Nintendo game that you all might enjoy, before the crew gathers 'round to go over the games they've been playing over the last few weeks. 

Finally, if you're into shooting hookers, stick around for a phat bonus segment after the regular show, in which Alex and Danny spill their thoughts on Grant Theft Auto V. 

Don't forget to send us listener mail to connectivity@nintendoworldreport.com. And please rate and review the show on iTunes!

"Red Lanterns" by Shawn Daley is available at http://shawndaley.bandcamp.com/track/red-lanterns.</description>
      <link>http://www.nintendoworldreport.com/connectivity/35695</link>
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      <pubDate>Sat, 12 Oct 2013 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Howdy-ho ranger-roos! Connectivity is back once again and we're back with a vengeance. Well maybe not, but we definitely back again, and we're brining three segments plus a bonus with us this week. 

Firstly, Neal and Scott are back with TWIN: This Week in Nintendo. I think we should call them the TWIN Twins from now on. They go over all the releases and news that occurred over the last week. Unfortunately there wasn't much since publishers were wisely avoiding Pokémon's launch window.

Alex then briefly goes over a non-Nintendo game that you all might enjoy, before the crew gathers 'round to go over the games they've been playing over the last few weeks. 

Finally, if you're into shooting hookers, stick around for a phat bonus segment after the regular show, in which Alex and Danny spill their thoughts on Grant Theft Auto V. 

Don't forget to send us listener mail to connectivity@nintendoworldreport.com. And please rate and review the show on iTunes!

"Red Lanterns" by Shawn Daley is available at http://shawndaley.bandcamp.com/track/red-lanterns.</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">02:04:08</itunes:duration>
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      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>


<item>
      <title>Episode 105: European's Very Own</title>
      <description>Attention Humans of Earth, a new episode of Connectivity approaches. Prepare your aural receptors for immediate injection. 

This week's episode of the Internet's least-fattening podcast, we talk about the recent Nintendo Direct that broadcast on October 1st. I sure hope you're ready for some snark, because there's a lot of it in this episode. 

After that, Alex and Daan go into a deep discussion on Pokémon X and Pokémon Y. They've both played it and reviewed it, and they both have a lot to say. They talk about new battles, new mechanics, mega evolutions, and more!

Finally, Neal, Justin, and Jared share their fresh off the dome impressions on some upcoming Nintendo games as they walk the streets of New York City. They cover Super Mario 3D World and a bunch of other upcoming Nintendo games.

This episode was pretty great, wasn't it? You should review us on iTunes right now because you loved it so much. You should also send us listener mail to connectivity@nintendoworldreport.com

If you're going to New York ComicCon, stop by the StreetPass, Pokémon, and Beyond! panel on Saturday, October 12 at 5:30PM in room 1A10.</description>
      <link>http://www.nintendoworldreport.com/connectivity/35645</link>
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      <pubDate>Sat, 05 Oct 2013 13:00:00 -0700</pubDate>
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      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Attention Humans of Earth, a new episode of Connectivity approaches. Prepare your aural receptors for immediate injection. 

This week's episode of the Internet's least-fattening podcast, we talk about the recent Nintendo Direct that broadcast on October 1st. I sure hope you're ready for some snark, because there's a lot of it in this episode. 

After that, Alex and Daan go into a deep discussion on Pokémon X and Pokémon Y. They've both played it and reviewed it, and they both have a lot to say. They talk about new battles, new mechanics, mega evolutions, and more!

Finally, Neal, Justin, and Jared share their fresh off the dome impressions on some upcoming Nintendo games as they walk the streets of New York City. They cover Super Mario 3D World and a bunch of other upcoming Nintendo games.

This episode was pretty great, wasn't it? You should review us on iTunes right now because you loved it so much. You should also send us listener mail to connectivity@nintendoworldreport.com

If you're going to New York ComicCon, stop by the StreetPass, Pokémon, and Beyond! panel on Saturday, October 12 at 5:30PM in room 1A10.</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:45:10</itunes:duration>
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      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
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<item>
      <title>Episode 104: Barely Functional Dog Shit</title>
      <description>Hi there Connectifans, here we are with another edition of your favorite NWR podcast, Connectivity! We've got three segments on this week's show for you to enjoy. First up, Neal and Scott get together for their favorite new segment, TWIN: This Week In Nintendo!

After that, Zach and myself join Neal and Scott for a Wind Waker HD love-fest. Yes, it is really as good as we think it is. No, we cannot possibly be wrong. Yes, you should get this game. No, I won't pay for it for you.

And in our final segment, Josh stumbles into an abandoned gameshow studio and some sort of Pokémon-related chaos ensues. I'm sure you'll enjoy it.

Please send us listener mail to connectivity@nintendoworldreport.com. I promise we'll read it. Also, please rate and review the show on iTunes.</description>
      <link>http://www.nintendoworldreport.com/connectivity/35544</link>
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      <pubDate>Sat, 28 Sep 2013 13:00:00 -0700</pubDate>
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      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Hi there Connectifans, here we are with another edition of your favorite NWR podcast, Connectivity! We've got three segments on this week's show for you to enjoy. First up, Neal and Scott get together for their favorite new segment, TWIN: This Week In Nintendo!

After that, Zach and myself join Neal and Scott for a Wind Waker HD love-fest. Yes, it is really as good as we think it is. No, we cannot possibly be wrong. Yes, you should get this game. No, I won't pay for it for you.

And in our final segment, Josh stumbles into an abandoned gameshow studio and some sort of Pokémon-related chaos ensues. I'm sure you'll enjoy it.

Please send us listener mail to connectivity@nintendoworldreport.com. I promise we'll read it. Also, please rate and review the show on iTunes.</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:29:30</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
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<item>
      <title>Episode 103: Bash Him over the Head</title>
      <description>Have we got a deal for you. For a limited time, you can download Episode 103 of Connectivity for FREE and enjoy it in its entirety for an entire month! Better yet, after that month is up, you can simply buy the Connectivity Tracker to unlock the podcast for good! Let's tell you what this amazing deal gets you.

First, Scott and Alex discuss this week's releases, including Wind Waker HD, Scribblenauts Unmasked, and others. After that, the duo breaks down the surprise news from this week's Nintendo Direct, including the tiered release of Wii Fit U and the piecemeal offering of Wii Sports Club.

But there's more! Next, Alex hosts a new mini-segment all about games that don't appear on Nintendo platforms that Nintendo fans may enjoy. This week, he highlights Persona 3 and 4.

Closing the regular show out, Daan sits down with Gordon from Different Cloth, developer of the WiiWare title lilt line. The guys discuss Gordon's Kickstarter campaign for lilt line Too!, the follow-up.

This would already be an amazing package, but if you download in the next 10 minutes, we have a special offer for you. Not only will you receive the news segment, the Persona segment, and the eShop interview segment; we'll throw in a special bonus segment all about the upcoming Doctor Who 50th anniversary! A $19.99 value is yours for FREE!

Don't delay, download today! And be sure to send your questions and comments to connectivity@nintendoworldreport.com. See you next week for another amazing offer!</description>
      <link>http://www.nintendoworldreport.com/connectivity/35487</link>
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      <pubDate>Sat, 21 Sep 2013 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Have we got a deal for you. For a limited time, you can download Episode 103 of Connectivity for FREE and enjoy it in its entirety for an entire month! Better yet, after that month is up, you can simply buy the Connectivity Tracker to unlock the podcast for good! Let's tell you what this amazing deal gets you.

First, Scott and Alex discuss this week's releases, including Wind Waker HD, Scribblenauts Unmasked, and others. After that, the duo breaks down the surprise news from this week's Nintendo Direct, including the tiered release of Wii Fit U and the piecemeal offering of Wii Sports Club.

But there's more! Next, Alex hosts a new mini-segment all about games that don't appear on Nintendo platforms that Nintendo fans may enjoy. This week, he highlights Persona 3 and 4.

Closing the regular show out, Daan sits down with Gordon from Different Cloth, developer of the WiiWare title lilt line. The guys discuss Gordon's Kickstarter campaign for lilt line Too!, the follow-up.

This would already be an amazing package, but if you download in the next 10 minutes, we have a special offer for you. Not only will you receive the news segment, the Persona segment, and the eShop interview segment; we'll throw in a special bonus segment all about the upcoming Doctor Who 50th anniversary! A $19.99 value is yours for FREE!

Don't delay, download today! And be sure to send your questions and comments to connectivity@nintendoworldreport.com. See you next week for another amazing offer!</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:33:52</itunes:duration>
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      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>

<item>
      <title>Episode 102: Community Service</title>
      <description>Back and at it again! This week's show has three regular segments and another one of those illusive bonus segments as well.

Kicking things off, Alex, Neal, and Scott talk about Rayman Legends (for real this time!), the Ubisoft platformer that was notoriously delayed. The guys pick the game apart and discuss why they each like it to varying degrees.

After that, Neal and Scott return with another "This Week in Nintendo" segment, breaking down this week's eShop releases, including The Wonderful 101, which Neal has had the good pleasure of playing this week. Neal also spends the last half of the segment regaling us with tales about Wind Waker HD, another game he's been playing. What a lucky guy!

Daan then returns with another one of his famed eShop developer interviews. This week, Daan sits down with QubicGames, who are releasing AiRace Speed this week on the 3DS eShop. Daan inquires about past and present games as well as the experience of developing for Nintendo platforms.

After the outro, J.P. and Neal sit down for a little discussion about the ongoing NFL season. They actually recorded it before the start of the season last week, so some of their predictions might already seem a little silly (the Packers are already marching toward an 0-16 season), but that's OK!

Be sure to send your listener mail to Connectivity@nintendoworldreport.com! We'll see you next week.</description>
      <link>http://www.nintendoworldreport.com/connectivity/35425</link>
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      <pubDate>Sat, 14 Sep 2013 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Back and at it again! This week's show has three regular segments and another one of those illusive bonus segments as well.

Kicking things off, Alex, Neal, and Scott talk about Rayman Legends (for real this time!), the Ubisoft platformer that was notoriously delayed. The guys pick the game apart and discuss why they each like it to varying degrees.

After that, Neal and Scott return with another "This Week in Nintendo" segment, breaking down this week's eShop releases, including The Wonderful 101, which Neal has had the good pleasure of playing this week. Neal also spends the last half of the segment regaling us with tales about Wind Waker HD, another game he's been playing. What a lucky guy!

Daan then returns with another one of his famed eShop developer interviews. This week, Daan sits down with QubicGames, who are releasing AiRace Speed this week on the 3DS eShop. Daan inquires about past and present games as well as the experience of developing for Nintendo platforms.

After the outro, J.P. and Neal sit down for a little discussion about the ongoing NFL season. They actually recorded it before the start of the season last week, so some of their predictions might already seem a little silly (the Packers are already marching toward an 0-16 season), but that's OK!

Be sure to send your listener mail to Connectivity@nintendoworldreport.com! We'll see you next week.</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:55:27</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>

<item>
      <title>Episode 100: A Really Really Big Show</title>
      <description>Have you had enough time to finish episode 100 yet? You haven't? Well tough luck, because episode 101 is here and ready for your ear holes. This week, we've got three segments for you to enjoy. There's some deep hands-on impressions of the Nintendo 2DS, discussion of the latest Pokémon Direct news, and an interview with indie developer Nifflas.

As always, we love to hear what you have to say. Let us know by sending your listener mail in to connectivity@nintendoworldreport.com. And please rate and review the show on iTunes!</description>
      <link>http://www.nintendoworldreport.com/connectivity/35377</link>
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      <pubDate>Sat, 07 Sep 2013 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Have you had enough time to finish episode 100 yet? You haven't? Well tough luck, because episode 101 is here and ready for your ear holes. This week, we've got three segments for you to enjoy. There's some deep hands-on impressions of the Nintendo 2DS, discussion of the latest Pokémon Direct news, and an interview with indie developer Nifflas.

As always, we love to hear what you have to say. Let us know by sending your listener mail in to connectivity@nintendoworldreport.com. And please rate and review the show on iTunes!</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:17:50</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>

<item>
      <title>Episode 100: A Really Really Big Show</title>
      <description>Do you believe in miracles? We've made it all the way to 100 freaking episodes of Connectivity! We've been at this show for a long time and it just keeps getting better. In celebration, this week's episode is jam-freaking-packed to the gills overflowing with content. 

Up first, we are kicking it old school with a brand new episode of the NWR Newscast. Nate even came back to join in on discussing the just-announced Nintendo 2DS, Wii U price drop and Zelda bundle, and the rest of the just-announced fall release list. 

Things just keep getting better in this episode, and in our second segment we look back over the past 100 episodes. There sure have been a lot of great moments, haven't there?

And then there's the grand finale. The RFN crew joins us for another round of Nintendo Jeopardy!

Thanks for all the support over the years, and double thanks for all the listener mail. We know you've been meaning to send us another. Go ahead and send it to connectivity@nintendoworldreport.com. And please rate and review the show on iTunes. </description>
      <link>http://www.nintendoworldreport.com/connectivity/35308</link>
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      <pubDate>Sun, 01 Sep 2013 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Do you believe in miracles? We've made it all the way to 100 freaking episodes of Connectivity! We've been at this show for a long time and it just keeps getting better. In celebration, this week's episode is jam-freaking-packed to the gills overflowing with content. 

Up first, we are kicking it old school with a brand new episode of the NWR Newscast. Nate even came back to join in on discussing the just-announced Nintendo 2DS, Wii U price drop and Zelda bundle, and the rest of the just-announced fall release list. 

Things just keep getting better in this episode, and in our second segment we look back over the past 100 episodes. There sure have been a lot of great moments, haven't there?

And then there's the grand finale. The RFN crew joins us for another round of Nintendo Jeopardy!

Thanks for all the support over the years, and double thanks for all the listener mail. We know you've been meaning to send us another. Go ahead and send it to connectivity@nintendoworldreport.com. And please rate and review the show on iTunes.</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">02:48:30</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>

<item>
      <title>Episode 99: Like a Hurricaine</title>
      <description>Welcome to episode 99 of Connectivity! Before the big 100, we have one more great show for you.

Kicking things off, Daan and Alex talk about the Japan-only Darumeshi Sports Shop, a Nintendo published eShop sports game. Daan has invested a good amount of time into the title, and talks about the various modes as well as the chances that the quirky game might cross over to the U.S.

After that, Alex, Josh, and Danny review the surprising amount of Pokémon news to come out this week, including the new show as well as the secret Wii U game. Danny even teases his impressions from playing the demo, before saying that he is saving the good stuff for the next Famicast. He is so Hollywood like that.

Closing out the show, Zack, the other Zach, and Andrew discuss DuckTales Remastered.The trio go over how the game compares to the original and whether or not nostalgia plays a role in their enjoyment of it. Plus, Zack makes us all feel really old. Like usual.

As always, you can send your listener mail to Connectivity@nintendoworldreport.com. How about some birthday cards for the big 100 next week? We'll be sure to read any on the show. Oh, and if you haven't already, make sure you check out Daan's awesome eShop interview podcast. Thanks for the first 99. We'll see you with next week's special show. </description>
      <link>http://www.nintendoworldreport.com/connectivity/35262</link>
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      <pubDate>Fri, 23 Aug 2013 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Welcome to episode 99 of Connectivity! Before the big 100, we have one more great show for you.

Kicking things off, Daan and Alex talk about the Japan-only Darumeshi Sports Shop, a Nintendo published eShop sports game. Daan has invested a good amount of time into the title, and talks about the various modes as well as the chances that the quirky game might cross over to the U.S.

After that, Alex, Josh, and Danny review the surprising amount of Pokémon news to come out this week, including the new show as well as the secret Wii U game. Danny even teases his impressions from playing the demo, before saying that he is saving the good stuff for the next Famicast. He is so Hollywood like that.

Closing out the show, Zack, the other Zach, and Andrew discuss DuckTales Remastered.The trio go over how the game compares to the original and whether or not nostalgia plays a role in their enjoyment of it. Plus, Zack makes us all feel really old. Like usual.

As always, you can send your listener mail to Connectivity@nintendoworldreport.com. How about some birthday cards for the big 100 next week? We'll be sure to read any on the show. Oh, and if you haven't already, make sure you check out Daan's awesome eShop interview podcast. Thanks for the first 99. We'll see you with next week's special show.</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:05:30</itunes:duration>
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      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>

<item>
      <title>eShop Interview Extravaganza</title>
      <description>Welcome to this special episode of Connectivity, and boy what an episode it is. Last week, our own Daan Koopman organized ten separate interviews with indie developers currently working on games for both the 3DS and Wii U eShops. In each interview, Daan discusses those upcoming games as well the experiences of developing for Nintendo's digital platforms. The entire thing clocks in at just over four hours long, so below you'll find a handy tracklist with the studio and their current game so you can seek out any particular interviews that interest you first. If you have any questions for Daan, be sure to post them below. Enjoy!

1) 00:00:00 Daan's Introduction

2) 00:11:28 Henchmen Studios - Monkey Pirates

3) 00:31:22 Ludosity - Ittle Dew

4) 00:57:41 Nnooo and 3 Sprockets - Cubemen 2

5) 01:29:49 The Game Bakers - Squids Odyssey

6) 01:57:48 Rain Games - Teslagrad

7) 02:25:34 BeautiFun Games - Nihilumbra

8) 02:56:51 Paladin Studios - Momonga Pinball Adventures

9) 03:23:36 Teku Studios - Candle

10) 03:42:49 SnowCastle Games - Festival of Magic

11) 04:07:42 Nyamyam - Tengami</description>
      <link>http://www.nintendoworldreport.com/connectivity/35217</link>
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      <pubDate>Mon, 19 Aug 2013 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Welcome to this special episode of Connectivity, and boy what an episode it is. Last week, our own Daan Koopman organized ten separate interviews with indie developers currently working on games for both the 3DS and Wii U eShops. In each interview, Daan discusses those upcoming games as well the experiences of developing for Nintendo's digital platforms. The entire thing clocks in at just over four hours long, so below you'll find a handy tracklist with the studio and their current game so you can seek out any particular interviews that interest you first. If you have any questions for Daan, be sure to post them below. Enjoy!

1) 00:00:00 Daan's Introduction

2) 00:11:28 Henchmen Studios - Monkey Pirates

3) 00:31:22 Ludosity - Ittle Dew

4) 00:57:41 Nnooo and 3 Sprockets - Cubemen 2

5) 01:29:49 The Game Bakers - Squids Odyssey

6) 01:57:48 Rain Games - Teslagrad

7) 02:25:34 BeautiFun Games - Nihilumbra

8) 02:56:51 Paladin Studios - Momonga Pinball Adventures

9) 03:23:36 Teku Studios - Candle

10) 03:42:49 SnowCastle Games - Festival of Magic

11) 04:07:42 Nyamyam - Tengami</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">04:42:47</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>

<item>
      <title>Episode 98: Cross-Platform Play</title>
      <description>Welcome to this special episode of Connectivity. We are proud to announce that, starting this week, we are introducing cross-platform capabilities to our podcasts. What does this mean for you? Read on to learn more!

We open this week's show with Scott, Danny, and Patrick answering some listener mail. The trio discuss the future of Mario RPG's, why Miiverse is relatively troll-free, playing 3DS games on Wii U, and what series needs to take a break for a while. While you enjoy this segment, you'll notice a new feature. Thanks to our new cross-platform infrastructure, you'll find that you can download this podcast to any of your devices. That's right! PC, Mac, iPhone, Android device; feel free to download this episode on virtually anything. Revolutionary!

Next up, Alex and Justin discuss life in Animal Crossing after 100 hours. The duo discuss their immaculate towns, goals in the late-game, and where New Leaf fits amongst the others in the series. Thanks once again to our new cross-platform cloud system, you can also rest easy knowing that you are free to start this segment on one device and finish it on another (some fast forwarding may be required). How convenient!

Closing out the show, Neal, J.P. and Patrick discuss the merits of the Vita and whether or not there is place for it in the homes and backpacks of fervent 3DS owners. The guys go in-depth with the Vita's hardware and software, so if you've been curious about it, this is the segment for you. Unfortunately, we haven't worked out all the kinks with our cross-platform system, so this segment inexplicably might not run on newer devices, despite being available on their progenitors for years. Hey, we aren't perfect here!

Be sure to send your listener mail to Connectivity@nintendoworldreport.com. We love hearing from you guys, so keep it coming! 98 episodes in the can, how wild. Wonder what we'll do for 100...</description>
      <link>http://www.nintendoworldreport.com/connectivity/35209</link>
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      <pubDate>Fri, 16 Aug 2013 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Welcome to this special episode of Connectivity. We are proud to announce that, starting this week, we are introducing cross-platform capabilities to our podcasts. What does this mean for you? Read on to learn more!

We open this week's show with Scott, Danny, and Patrick answering some listener mail. The trio discuss the future of Mario RPG's, why Miiverse is relatively troll-free, playing 3DS games on Wii U, and what series needs to take a break for a while. While you enjoy this segment, you'll notice a new feature. Thanks to our new cross-platform infrastructure, you'll find that you can download this podcast to any of your devices. That's right! PC, Mac, iPhone, Android device; feel free to download this episode on virtually anything. Revolutionary!

Next up, Alex and Justin discuss life in Animal Crossing after 100 hours. The duo discuss their immaculate towns, goals in the late-game, and where New Leaf fits amongst the others in the series. Thanks once again to our new cross-platform cloud system, you can also rest easy knowing that you are free to start this segment on one device and finish it on another (some fast forwarding may be required). How convenient!

Closing out the show, Neal, J.P. and Patrick discuss the merits of the Vita and whether or not there is place for it in the homes and backpacks of fervent 3DS owners. The guys go in-depth with the Vita's hardware and software, so if you've been curious about it, this is the segment for you. Unfortunately, we haven't worked out all the kinks with our cross-platform system, so this segment inexplicably might not run on newer devices, despite being available on their progenitors for years. Hey, we aren't perfect here!

Be sure to send your listener mail to Connectivity@nintendoworldreport.com. We love hearing from you guys, so keep it coming! 98 episodes in the can, how wild. Wonder what we'll do for 100...</itunes:summary>
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<item>
      <title>Episode 97: Just Shut Up</title>
      <description>We have a heck of a show for you this week, and unlike plenty of upcoming games, it's available right now, no matter where you live!

Kicking things off, Neal, Scott and Justin discuss to the two major Nintendo releases of the past week: Pikmin 3 and Mario and Luigi: Dream Team. While the trio has mostly nothing but adoration for the pluckable plants, Dream Team doesn't fare quite so well. If you're on the fence about either, this segment should help you make up your mind!

After that, Carmine joins Dave, Julia, and Josh to break down the latest videos in the Tropes Vs. Women series. Despite some controversy and vitriol from both supporters and detractors of the series, the group takes an evenhanded approach in discussing the overall themes and their implications for gaming as a whole.

Next up, Scott and Neal host a new, recurring segment called "This Week in Nintendo," which is focused on covering the latest eShop and Virtual Console releases as well as discussing any important news from that week. In the first installment, the duo go over a rather pedestrian Nintendo Direct before discussing this week's digital releases, including Spin the Bottle and SteamWorld Dig.

Speaking of SteamWorld Dig, the final segment for episode 97 features Daan's interview with Image and Form CEO Brjann Sigurgeirsson, the studio behind the surprisingly great new title. Brjann discusses the game as well as the future of the SteamWorld universe.

As always, you can send your listener mail to Connectivity@nintendoworldreport.com. We've gotten a handful of good e-mails this week, and will probably start reading them on air next week. So if you have a good question or topic you're sitting on, send it our way! See you next week.</description>
      <link>http://www.nintendoworldreport.com/connectivity/35156</link>
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      <pubDate>Fri, 09 Aug 2013 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">We have a heck of a show for you this week, and unlike plenty of upcoming games, it's available right now, no matter where you live!

Kicking things off, Neal, Scott and Justin discuss to the two major Nintendo releases of the past week: Pikmin 3 and Mario and Luigi: Dream Team. While the trio has mostly nothing but adoration for the pluckable plants, Dream Team doesn't fare quite so well. If you're on the fence about either, this segment should help you make up your mind!

After that, Carmine joins Dave, Julia, and Josh to break down the latest videos in the Tropes Vs. Women series. Despite some controversy and vitriol from both supporters and detractors of the series, the group takes an evenhanded approach in discussing the overall themes and their implications for gaming as a whole.

Next up, Scott and Neal host a new, recurring segment called "This Week in Nintendo," which is focused on covering the latest eShop and Virtual Console releases as well as discussing any important news from that week. In the first installment, the duo go over a rather pedestrian Nintendo Direct before discussing this week's digital releases, including Spin the Bottle and SteamWorld Dig.

Speaking of SteamWorld Dig, the final segment for episode 97 features Daan's interview with Image and Form CEO Brjann Sigurgeirsson, the studio behind the surprisingly great new title. Brjann discusses the game as well as the future of the SteamWorld universe.

As always, you can send your listener mail to Connectivity@nintendoworldreport.com. We've gotten a handful of good e-mails this week, and will probably start reading them on air next week. So if you have a good question or topic you're sitting on, send it our way! See you next week..</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">02:08:16</itunes:duration>
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<item>
      <title>Episode 96: Guys in Tiny Body Suits</title>
      <description>Greetings foolish mortals, and welcome to episode 96 of Nintendo World Report's Connectivity podcast. On this week's episode, we have two delightful segments for your enjoyment. 

First up is a good 'ole fashioned eShop Round-Up. Neal, Justin, James, and 'Trick circle the wagons and talk about some downloadable video game goodness. 

After that, we have a real treat for you. Daan has interviewed Lau Krosgaard from KnapNok Games, developers of Spin the Bottle: Bumpie's Party for the Wii U.

I keep imploring, yet you keep ignoring. You know what I'm talking about. It's that listener mail you still have yet to send us. Polish up your final draft and shoot it to us at connectivity@nintendoworldreport.com. And when you're done with that, run along and rate and review the show on iTunes.</description>
      <link>http://www.nintendoworldreport.com/connectivity/35083</link>
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      <pubDate>Sat, 03 Aug 2013 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Greetings foolish mortals, and welcome to episode 96 of Nintendo World Report's Connectivity podcast. On this week's episode, we have two delightful segments for your enjoyment. 

First up is a good 'ole fashioned eShop Round-Up. Neal, Justin, James, and 'Trick circle the wagons and talk about some downloadable video game goodness. 

After that, we have a real treat for you. Daan has interviewed Lau Krosgaard from KnapNok Games, developers of Spin the Bottle: Bumpie's Party for the Wii U.

I keep imploring, yet you keep ignoring. You know what I'm talking about. It's that listener mail you still have yet to send us. Polish up your final draft and shoot it to us at connectivity@nintendoworldreport.com. And when you're done with that, run along and rate and review the show on iTunes.</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:36:50</itunes:duration>
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      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
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<item>
      <title>Episode 95: Mother Mother</title>
      <description>You may have heard rumors of a game called "EarthBound" finally being available on virtual console. Apparently it's a big deal, and it's informed this week's entire episode. In our first segment, Alex, Nick, and J.P. discuss the pricing structure on digital games on Nintendo platforms. Is it fair that EarthBound costs two extra bucks? We will answer that, and other difficult questions. 

Our second segment is a classic: What We've Been Playing. This time around, Andy, Scott, Mike, and 'Trick talk mostly about EarthBound and Animal Crossing but a few other games as well. 

Our mailbag is pretty empty, and we could really use more questions from you. Please send them to us at connectivity@nintendoworldreport.com. And if you have a moment, please rate and review the show on iTunes. </description>
      <link>http://www.nintendoworldreport.com/connectivity/35027</link>
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      <pubDate>Sat, 27 Jul 2013 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">You may have heard rumors of a game called "EarthBound" finally being available on virtual console. Apparently it's a big deal, and it's informed this week's entire episode. In our first segment, Alex, Nick, and J.P. discuss the pricing structure on digital games on Nintendo platforms. Is it fair that EarthBound costs two extra bucks? We will answer that, and other difficult questions. 

Our second segment is a classic: What We've Been Playing. This time around, Andy, Scott, Mike, and 'Trick talk mostly about EarthBound and Animal Crossing but a few other games as well. 

Our mailbag is pretty empty, and we could really use more questions from you. Please send them to us at connectivity@nintendoworldreport.com. And if you have a moment, please rate and review the show on iTunes. </itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:38:06</itunes:duration>
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      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
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<item>
      <title>Episode 94: My Two Dads</title>
      <description>Hey there kids, do you like candy? Well I've got some candy right here for you... ear candy, in podcast form for your enjoyment. 

In our first delicious segment, Patrick sits down with Daan, who just finished Pikmin 3. You'll get the lowdown on Miyamoto's latest garden strategy simulator.

Secondly, Alex and Dave break down the New Super Mario Bros. series in detail. What's the best game in the series? Has it gotten stale? Will there ever be good music?

And finally, Neal, Scott, and Andy discuss gaming with kids. It's something us older folks find fascinating, probably because we're old.

Don't forget to send your listener mail to us at connectivity@nintendoworldreport.com. And if you've got a moment, please rate and the review show on iTunes.</description>
      <link>http://www.nintendoworldreport.com/connectivity/34977</link>
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      <pubDate>Sat, 20 Jul 2013 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Hey there kids, do you like candy? Well I've got some candy right here for you... ear candy, in podcast form for your enjoyment. 

In our first delicious segment, Patrick sits down with Daan, who just finished Pikmin 3. You'll get the lowdown on Miyamoto's latest garden strategy simulator.

Secondly, Alex and Dave break down the New Super Mario Bros. series in detail. What's the best game in the series? Has it gotten stale? Will there ever be good music?

And finally, Neal, Scott, and Andy discuss gaming with kids. It's something us older folks find fascinating, probably because we're old.

Don't forget to send your listener mail to us at connectivity@nintendoworldreport.com. And if you've got a moment, please rate and the review show on iTunes.</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:59:34</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
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<item>
      <title>Episode 93: The Dream Team</title>
      <description>We're back and rested from our light break during the Fourth of July, and do we have a show for you this week!

Opening things up, Scott, Zach, and the other Zack sit down to talk about their favorite games of 2013 to this point. This is an extension of our site-wide feature that was published last week, so if you haven't checked out the overall NWR staff vote, you should do that! Be sure to tell us what your Game of the Year has been so far, too!

After that, Daan is joined by Dave and Julia, and the trio talks about Mario and Luigi Dream Team. Daan has played the game to completion and just posted his review earlier this week. Dave and Julia pick his brain about the upcoming RPG with virtually no spoilers at all.

Closing the show, Neal and Justin return for more Shin Megami Tensei talk, fused this week with Alex and special guest Patrick McNulty. The group, must of whom have beaten the game, breakdown its mechanics as well as compare it to both other entries in the long-running series as well other RPGs altogether. If you are on the fence about Shin Megami Tensei IV, this segment will tell you all you need to know!

As always, you can send your listener mail to Connectivity@nintendoworldreport.com. If you have questions about Dream Team or SMT IV, or want to share your favorite games of 2013, do so below! We'll see you next week.</description>
      <link>http://www.nintendoworldreport.com/connectivity/34897</link>
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      <pubDate>Sat, 13 Jul 2013 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">We're back and rested from our light break during the Fourth of July, and do we have a show for you this week!

Opening things up, Scott, Zach, and the other Zack sit down to talk about their favorite games of 2013 to this point. This is an extension of our site-wide feature that was published last week, so if you haven't checked out the overall NWR staff vote, you should do that! Be sure to tell us what your Game of the Year has been so far, too!

After that, Daan is joined by Dave and Julia, and the trio talks about Mario and Luigi Dream Team. Daan has played the game to completion and just posted his review earlier this week. Dave and Julia pick his brain about the upcoming RPG with virtually no spoilers at all.

Closing the show, Neal and Justin return for more Shin Megami Tensei talk, fused this week with Alex and special guest Patrick McNulty. The group, must of whom have beaten the game, breakdown its mechanics as well as compare it to both other entries in the long-running series as well other RPGs altogether. If you are on the fence about Shin Megami Tensei IV, this segment will tell you all you need to know!

As always, you can send your listener mail to Connectivity@nintendoworldreport.com. If you have questions about Dream Team or SMT IV, or want to share your favorite games of 2013, do so below! We'll see you next week.</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:59:53</itunes:duration>
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      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
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<item>
      <title>Episode 92: JRPG4EVER</title>
      <description>This week's show, albeit a little shorter thanks to the Fourth of July, is packed with all the JRPG info you could ever need.

First, Zach and Scott rave about the insane Project X Zone, a tactical RPG featuring characters from Namco, Capcom, and Sega franchises. After that, Neal and Justin offer their thoughts about the first few hours of Shin Megami Tensei IV, a game both of them have been playing.

As always, you can send your listener mail to Connectivity@nintendoworldreport.com. Enjoy this week's holiday-sized episode, and we'll be back next week with another full show!</description>
      <link>http://www.nintendoworldreport.com/connectivity/34854</link>
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      <pubDate>Sat, 06 Jul 2013 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">This week's show, albeit a little shorter thanks to the Fourth of July, is packed with all the JRPG info you could ever need.

First, Zach and Scott rave about the insane Project X Zone, a tactical RPG featuring characters from Namco, Capcom, and Sega franchises. After that, Neal and Justin offer their thoughts about the first few hours of Shin Megami Tensei IV, a game both of them have been playing.

As always, you can send your listener mail to Connectivity@nintendoworldreport.com. Enjoy this week's holiday-sized episode, and we'll be back next week with another full show!</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">00:45:52</itunes:duration>
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      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
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<item>
      <title>Episode 91: New Super Connectivity U</title>
      <description>Thank you for your interest in downloading episode 91 of Connectivity! Before downloading, please first download the update for episode 90, then come back and try again.

Kicking off this week's show, Alex and Scott go in-depth with New Super Luigi U. Should you pick up the surprisingly challenging expansion pack? We think so! After that, conversation turns to other Nintendo franchises that could utilize DLC in the future. How about Pokémon microtransactions or new weekly Zelda dungeons?

In the second half of the show, Neal, Andy, and Nicholas break down the recent Game Gear releases on the 3DS Virtual Console. Which of as many as 13 Sonic games deserves your attention? Find out here!

As usual, you can send your listener mail to Connectivity@nintendoworldreport.com. What's your dream DLC for a Nintendo series? Or do you dislike DLC in general? Let us know!</description>
      <link>http://www.nintendoworldreport.com/connectivity/34806</link>
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      <pubDate>Sat, 29 Jun 2013 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Thank you for your interest in downloading episode 91 of Connectivity! Before downloading, please first download the update for episode 90, then come back and try again.

Kicking off this week's show, Alex and Scott go in-depth with New Super Luigi U. Should you pick up the surprisingly challenging expansion pack? We think so! After that, conversation turns to other Nintendo franchises that could utilize DLC in the future. How about Pokémon microtransactions or new weekly Zelda dungeons?

In the second half of the show, Neal, Andy, and Nicholas break down the recent Game Gear releases on the 3DS Virtual Console. Which of as many as 13 Sonic games deserves your attention? Find out here!

As usual, you can send your listener mail to Connectivity@nintendoworldreport.com. What's your dream DLC for a Nintendo series? Or do you dislike DLC in general? Let us know!</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">00:56:25</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
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<item>
      <title>Episode 90: A Little More Didactic</title>
      <description>E3 is over and we're back in action here on Connectivity. This week's episode is positively bursting with content, so prepare your damn ears. 

Scott and Mike couldn't make it to E3, so in our first segment they drill Neal with all of their questions about the games on show this year. What was good? What was bad? Neal knows all, and spills his guts.

After that, Neal and Scott discuss Game and Wario. Spoiler: they don't like it, and would rather play Pokémon Snap.

In our last segment, Daan and Justin break down all the new Streetpass games that just came out in Japan and Europe. Sorry, America, you get to stare across the playground in jealously.

Hey, please send us some listener mail. I swear we'll answer it! You can send it in to connectivity@nintendoworldreport.com. And if you have a moment, please rate and review the show on iTunes.</description>
      <link>http://www.nintendoworldreport.com/connectivity/34750</link>
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      <pubDate>Sat, 22 Jun 2013 13:00:00 -0700</pubDate>
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      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">E3 is over and we're back in action here on Connectivity. This week's episode is positively bursting with content, so prepare your damn ears. 

Scott and Mike couldn't make it to E3, so in our first segment they drill Neal with all of their questions about the games on show this year. What was good? What was bad? Neal knows all, and spills his guts.

After that, Neal and Scott discuss Game and Wario. Spoiler: they don't like it, and would rather play Pokémon Snap.

In our last segment, Daan and Justin break down all the new Streetpass games that just came out in Japan and Europe. Sorry, America, you get to stare across the playground in jealously.

Hey, please send us some listener mail. I swear we'll answer it! You can send it in to connectivity@nintendoworldreport.com. And if you have a moment, please rate and review the show on iTunes.</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">02:04:11</itunes:duration>
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      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
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<item>
      <title>Bonus Segment: NHL Stanley Cup Final</title>
      <description>Hey hey. There isn't a regular show this week with all the insanity that was E3, but Scott, JP, and Donald couldn't wait until next week to break down the Stanley Cup Final, so here is a Bonus Segment all on its lonesome.

If you are looking for gaming podcasts for your ears this weekend, though, be sure to check out the recordings live from L.A., as well as our own Nintendo Direct impressions and the return of Greg Leahy. We'll see you next week for our regular show! </description>
      <link>http://www.nintendoworldreport.com/connectivity/34654</link>
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      <pubDate>Fri, 14 Jun 2013 13:00:00 -0700</pubDate>
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      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Hey hey. There isn't a regular show this week with all the insanity that was E3, but Scott, JP, and Donald couldn't wait until next week to break down the Stanley Cup Final, so here is a Bonus Segment all on its lonesome.

If you are looking for gaming podcasts for your ears this weekend, though, be sure to check out the recordings live from L.A., as well as our own Nintendo Direct impressions and the return of Greg Leahy. We'll see you next week for our regular show! </itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">00:37:32</itunes:duration>
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      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
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<item>
      <title>Connectibite: E3 Nintendo Direct Reaction</title>
      <description>After a bevy of buffering issues, Nintendo's E3 Direct came and went, and in its wake was no shortage of emotion, both positive and negative. Tonight, JP, Zach, Scott, and Patrick reflect on the Direct and do their best to approach the whole thing in a measured and thoughtful way. </description>
      <link>http://www.nintendoworldreport.com/connectivity/34577</link>
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      <pubDate>Tue, 11 Jun 2013 13:00:00 -0700</pubDate>
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      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">After a bevy of buffering issues, Nintendo's E3 Direct came and went, and in its wake was no shortage of emotion, both positive and negative. Tonight, JP, Zach, Scott, and Patrick reflect on the Direct and do their best to approach the whole thing in a measured and thoughtful way. </itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">00:51:36</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
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<item>
      <title>Episode 89: Scooby Clue</title>
      <description>You can smell it in the air, can't you? It's that special, magical time of year known as the Electronic Entertainment Expo (aka E3). Maybe it's just the vapors, but we've gone overboard on Connectivity this week with a double-shot of E3 discussion for you on this week's show. 

In our first segment, we look back into the past with a retrospective on E3 2003. Neal talks with Jonny and Mike, who were actually there, and their reminiscing reveals a surprising number of parallels to Nintendo today. Don't pee your pants.

After that, Neal sits down with Scott and Zach to make some predictions for what's going to happen at E3 2013. What's going to happen? It's anybody's guess, but you get to listen to ours.

We're in dire need of more listener mail, so please hit us up by sending to connectivity@nintendoworldreport.com. If you've got a moment, please also rate and review the show on iTunes.</description>
      <link>http://www.nintendoworldreport.com/connectivity/34480</link>
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      <pubDate>Sat, 08 Jun 2013 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">You can smell it in the air, can't you? It's that special, magical time of year known as the Electronic Entertainment Expo (aka E3). Maybe it's just the vapors, but we've gone overboard on Connectivity this week with a double-shot of E3 discussion for you on this week's show. 

In our first segment, we look back into the past with a retrospective on E3 2003. Neal talks with Jonny and Mike, who were actually there, and their reminiscing reveals a surprising number of parallels to Nintendo today. Don't pee your pants.

After that, Neal sits down with Scott and Zach to make some predictions for what's going to happen at E3 2013. What's going to happen? It's anybody's guess, but you get to listen to ours.

We're in dire need of more listener mail, so please hit us up by sending to connectivity@nintendoworldreport.com. If you've got a moment, please also rate and review the show on iTunes.</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:34:40</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>

<item>
      <title>Episode 88: Bells' Hook</title>
      <description>Episode 88 of Connectivity is here, but we can't simply give it away for nothing. So while you enjoy this week's episode, be sure to run some errands around town for us. Also, buy stuff from us with the money we pay you.

Kicking the show off, Andy, Daan, and Justin sit down to talk about Animal Crossing: New Leaf. The trio discuss the new responsibilities of being mayor and where the series can go in the future. To hear the full segment, you'll need to go collect some seashells for us.

After that, we have our first ever round of NWR Jeopardy featuring three listeners! Scott and Zach host an epic match between listeners BJ, Daniel, and Chris, who fight tooth and nail for the crown of "best Connectivity listener." Zach is losing his touch, though, as there are zero questions about Primal Rage. Zero!

After the show, stick around for another NHL playoffs bonus segment, featuring Scott and Donald. The duo glosses over the boring Eastern Conference series and sink their teeth in to the much more compelling Western Conference. 

That's it for this week. Be sure to send your listener mail to Connectivity@nintendoworldreport.com. How about some predictions for E3? We'll read them next week when we preview the upcoming event. Until then!</description>
      <link>http://www.nintendoworldreport.com/connectivity/34406</link>
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      <pubDate>Sat, 01 Jun 2013 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Episode 88 of Connectivity is here, but we can't simply give it away for nothing. So while you enjoy this week's episode, be sure to run some errands around town for us. Also, buy stuff from us with the money we pay you.

Kicking the show off, Andy, Daan, and Justin sit down to talk about Animal Crossing: New Leaf. The trio discuss the new responsibilities of being mayor and where the series can go in the future. To hear the full segment, you'll need to go collect some seashells for us.

After that, we have our first ever round of NWR Jeopardy featuring three listeners! Scott and Zach host an epic match between listeners BJ, Daniel, and Chris, who fight tooth and nail for the crown of "best Connectivity listener." Zach is losing his touch, though, as there are zero questions about Primal Rage. Zero!

After the show, stick around for another NHL playoffs bonus segment, featuring Scott and Donald. The duo glosses over the boring Eastern Conference series and sink their teeth in to the much more compelling Western Conference. 

That's it for this week. Be sure to send your listener mail to Connectivity@nintendoworldreport.com. How about some predictions for E3? We'll read them next week when we preview the upcoming event. Until then!</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:38:10</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>

<item>
      <title>Episode 87: Time and Space</title>
      <description>Welcome to episode 87 of Connectivity, or as we are calling it, "Episode One." Hope there is no confusion with the actual episode one from two years ago, but this is the true "Episode One." Because it's the only "One" you'll need! That is, until it is obsolete and we move on to the next iteration. Then it is "One" for the dump or the back of your closet somewhere.

If you hadn't guessed, our main segment this week deals with the announcement of the Xbox One as well as last week's Nintendo Direct. Scott, Neal, and special guest Donald Theriault (from Nintendo Free Radio!) break down both events and look ahead to E3 and more dog gifs.

After that, we have two bonus segments for you. First up is the return of The Dr. Jonathan Metts' Crazy Fun Time Space Show! This week, in lieu of answering questions from you fine listeners, Dr. Metts has me take a quiz about rockets he wrote years ago for a sophomore college class he was teaching. If you'd like to play along at home and see just how much YOU know about rockets, the quiz can be found here: https://docs.google.com/a/nintendoworldreport.com/document/d/1zgiQeTPpWFNq0u5xqRSNih9y9U2uEchEcSlOl3t0Fi4/pub 

Bonus segment number two is all about the season finale of Doctor Who. Patrick, Scott, Nicholas, and Amanda return to discuss the wacky Doctor's latest exploits and postulate about what the final few minutes mean for the future of Who. SPOILER WARNING!!! Also, be sure to check out Amanda's portfolio for plenty of excellent Doctor Who inspired art (http://supinternets.com) AND check out Nicholas' excellent Doctor Who shorts he recorded with some friends (http://youtu.be/xAyw4g0X98s). He's the best Doctor of them all.

That's it for this week! Send us your listener mail to Connectivity@nintendoworldreport.com. What did you think about the Xbox One announcement? What it does it mean for the future of the Wii U? Tell us what you think! See you next week for Episode 88, or "Episode 2"!</description>
      <link>http://www.nintendoworldreport.com/connectivity/34325</link>
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      <pubDate>Sat, 25 May 2013 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Welcome to episode 87 of Connectivity, or as we are calling it, "Episode One." Hope there is no confusion with the actual episode one from two years ago, but this is the true "Episode One." Because it's the only "One" you'll need! That is, until it is obsolete and we move on to the next iteration. Then it is "One" for the dump or the back of your closet somewhere.

If you hadn't guessed, our main segment this week deals with the announcement of the Xbox One as well as last week's Nintendo Direct. Scott, Neal, and special guest Donald Theriault (from Nintendo Free Radio!) break down both events and look ahead to E3 and more dog gifs.

After that, we have two bonus segments for you. First up is the return of The Dr. Jonathan Metts' Crazy Fun Time Space Show! This week, in lieu of answering questions from you fine listeners, Dr. Metts has me take a quiz about rockets he wrote years ago for a sophomore college class he was teaching. If you'd like to play along at home and see just how much YOU know about rockets, the quiz can be found here: https://docs.google.com/a/nintendoworldreport.com/document/d/1zgiQeTPpWFNq0u5xqRSNih9y9U2uEchEcSlOl3t0Fi4/pub 

Bonus segment number two is all about the season finale of Doctor Who. Patrick, Scott, Nicholas, and Amanda return to discuss the wacky Doctor's latest exploits and postulate about what the final few minutes mean for the future of Who. SPOILER WARNING!!! Also, be sure to check out Amanda's portfolio for plenty of excellent Doctor Who inspired art (http://supinternets.com) AND check out Nicholas' excellent Doctor Who shorts he recorded with some friends (http://youtu.be/xAyw4g0X98s). He's the best Doctor of them all.

That's it for this week! Send us your listener mail to Connectivity@nintendoworldreport.com. What did you think about the Xbox One announcement? What it does it mean for the future of the Wii U? Tell us what you think! See you next week for Episode 88, or "Episode 2"!</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">02:33:01</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
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<item>
      <title>Episode 86: Shall We Talk About Batman Now?</title>
      <description>Listen up super friends, you're in for quite a show this week. This week on Connectivity we're talking all about super hero games. Neal, Justin, and Scott go in depth into the genre and discuss their favorite games starring men in tights.

After we're done talking super heroes, all you hockey fans can stay tuned for a bonus segment featuring Scott, JP, and Donald. They talk all about the NHL Playoffs. Who will win Lord Stanley's Cup? Well, we don't know yet but there are some pretty good educated guesses in here.

Don't forget to send your listener mail questions to us at aconnectivity@nintendoworldreport.com. And please also rate and review the show on iTunes.</description>
      <link>http://www.nintendoworldreport.com/connectivity/34241</link>
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      <pubDate>Sat, 18 May 2013 13:00:00 -0700</pubDate>
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      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Listen up super friends, you're in for quite a show this week. This week on Connectivity we're talking all about super hero games. Neal, Justin, and Scott go in depth into the genre and discuss their favorite games starring men in tights.

After we're done talking super heroes, all you hockey fans can stay tuned for a bonus segment featuring Scott, JP, and Donald. They talk all about the NHL Playoffs. Who will win Lord Stanley's Cup? Well, we don't know yet but there are some pretty good educated guesses in here.

Don't forget to send your listener mail questions to us at aconnectivity@nintendoworldreport.com. And please also rate and review the show on iTunes.</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:35:48</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>

<item>
      <title>Episode 85: Make Your Legs Shake</title>
      <description>Gather 'round kids and let me tell you a story. This is a story about a little podcast called Connectivity. On this week's episode, we've got three segments for you. First up, Neal and 'Trick go over two newly released games, Mario and Donkey Kong: Minis on the Move and Donkey Kong Country Returns 3D. How do they stack up to their counterparts, and are they worth your time? Listen up and find out!

In our second segment, Neal, Lauren, Scott, and Zach grade the Wii U after its first six months on the market. Something tells me somebody is getting a "see me after class" note to take home for their parents to sign.

Finally, we've got a bonus segment at the end of the episode focusing on the Playstation Vita.

Don't forget to send in your listener mail to connectivity@nintendoworldreport.com. And please rate and review the show on iTunes.</description>
      <link>http://www.nintendoworldreport.com/connectivity/34159</link>
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      <pubDate>Sat, 11 May 2013 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Gather 'round kids and let me tell you a story. This is a story about a little podcast called Connectivity. On this week's episode, we've got three segments for you. First up, Neal and 'Trick go over two newly released games, Mario and Donkey Kong: Minis on the Move and Donkey Kong Country Returns 3D. How do they stack up to their counterparts, and are they worth your time? Listen up and find out!

In our second segment, Neal, Lauren, Scott, and Zach grade the Wii U after its first six months on the market. Something tells me somebody is getting a "see me after class" note to take home for their parents to sign.

Finally, we've got a bonus segment at the end of the episode focusing on the Playstation Vita.

Don't forget to send in your listener mail to connectivity@nintendoworldreport.com. And please rate and review the show on iTunes.</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:15:35</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>

<item>
      <title>Episode 84: Reminds Me of Me</title>
      <description>After last week's 3DS blowout and news-a-palooza, this week's episode is a little svelte.

Kicking things off, Scott, Mike and Patrick discuss the Rayman Legends Challenges App. The free download is meant to appease fans over the inexplicable delay of Rayman Legends. Does it do that job? Yeah, it kind of does!

After that, Scott, Zach and Neal dive deep into Injustice: Gods Among Us, the DC fighter from the people who brought you Mortal Kombat. The trio has much to say about the impressive array of game modes, the simple and intuitive combat, and more!  Long story short, if you are a fighting game fan or a DC fan, Injustice is for you.

After the outro, stick around for a bonus segment all about the ongoing NHL playoffs with Scott, JP, and special guest Donald Theriault (who you may know as Shaymin). The crew breaks down each match-up, makes some tame predictions, and generally hates on the Canucks.

As always, you can send your listener mail to connectivity@nintendoworldreport.com; which you should totally do. Until next week!</description>
      <link>http://www.nintendoworldreport.com/connectivity/34107</link>
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      <pubDate>Sat, 11 May 2013 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">After last week's 3DS blowout and news-a-palooza, this week's episode is a little svelte.

Kicking things off, Scott, Mike and Patrick discuss the Rayman Legends Challenges App. The free download is meant to appease fans over the inexplicable delay of Rayman Legends. Does it do that job? Yeah, it kind of does!

After that, Scott, Zach and Neal dive deep into Injustice: Gods Among Us, the DC fighter from the people who brought you Mortal Kombat. The trio has much to say about the impressive array of game modes, the simple and intuitive combat, and more!  Long story short, if you are a fighting game fan or a DC fan, Injustice is for you.

After the outro, stick around for a bonus segment all about the ongoing NHL playoffs with Scott, JP, and special guest Donald Theriault (who you may know as Shaymin). The crew breaks down each match-up, makes some tame predictions, and generally hates on the Canucks.

As always, you can send your listener mail to connectivity@nintendoworldreport.com; which you should totally do. Until next week!</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:43:00</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>

<item>
<title>Episode 83: We All Hate Danny</title>
      <description>Have we got a show for you!

Kicking things off, Carmine, Daan, and Aaron talk about a smattering of just-announced 3DS games they got a chance to play, including the sequel to A Link to the Past, Donkey Kong Country Returns 3D, and Mario and Luigi Dream Team. This is a must listen!

After that, Scott, Tyler, Zach, and Danny break down the week in news before discussing their impressions of the newly launched Wii U Virtual Console. One of us is much happier about the line-up than the others. Can you guess who?

After the outro, you'll find another Doctor Who bonus segment with Scott, Patrick, and special guest Amanda Albert. The crew reviews the first half of season 7B and shares a good number of crack pot theories along the way. You'll never guess who is really a TARDIS!

That's it for this week. As always, you can send us your listener mail to Connectivity@nintendoworldreport.com. Be sure to let us know what you think about the recent Iwata and E3 news, as well as what games you think the Virtual Console absolutely needs. See you next week!</description>
      <link>http://www.nintendoworldreport.com/connectivity/34049</link>
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      <pubDate>Sat, 27 Apr 2013 13:00:00 -0700</pubDate>
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      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Have we got a show for you!

Kicking things off, Carmine, Daan, and Aaron talk about a smattering of just-announced 3DS games they got a chance to play, including the sequel to A Link to the Past, Donkey Kong Country Returns 3D, and Mario and Luigi Dream Team. This is a must listen!

After that, Scott, Tyler, Zach, and Danny break down the week in news before discussing their impressions of the newly launched Wii U Virtual Console. One of us is much happier about the line-up than the others. Can you guess who?

After the outro, you'll find another Doctor Who bonus segment with Scott, Patrick, and special guest Amanda Albert. The crew reviews the first half of season 7B and shares a good number of crack pot theories along the way. You'll never guess who is really a TARDIS!

That's it for this week. As always, you can send us your listener mail to Connectivity@nintendoworldreport.com. Be sure to let us know what you think about the recent Iwata and E3 news, as well as what games you think the Virtual Console absolutely needs. See you next week!</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">02:14:06</itunes:duration>
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    <item>
      <title>Episode 82: Paddy O'Furniture</title>
      <description>We're doin' it live this week on Connectivity. By that I mean you're hearing Neal, Trick, and Tyler's running commentary on the most recent Nintendo Direct. If you haven't seen it yet, things might be a bit confusing. There's also some bonus talk after the commentary ends.

In segment number two, Zack, Kim, and Andrew go all roundtable and look back on the history LucasArts has had on Nintendo platforms, and some potential futures for Star Wars games as licensed properties. 

Don't forget to send your listener mail to connectivity@nintendoworldreport.com. And please rate and review the show on iTunes.</description>
      <link>http://www.nintendoworldreport.com/connectivity/33964</link>
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      <pubDate>Sat, 20 Apr 2013 13:00:00 -0700</pubDate>
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      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">We're doin' it live this week on Connectivity. By that I mean you're hearing Neal, Trick, and Tyler's running commentary on the most recent Nintendo Direct. If you haven't seen it yet, things might be a bit confusing. There's also some bonus talk after the commentary ends.

In segment number two, Zack, Kim, and Andrew go all roundtable and look back on the history LucasArts has had on Nintendo platforms, and some potential futures for Star Wars games as licensed properties. 

Don't forget to send your listener mail to connectivity@nintendoworldreport.com. And please rate and review the show on iTunes.</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:04:30</itunes:duration>
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      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
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    <item>
      <title>Episode 81: Another Dimension</title>
      <description>Do you know where we&apos;re going? Well, where we&apos;re going, we don&apos;t need roads. First off, Zach and Neal take a quick sojourn down the rabbit hole of Bioshock Infinite. But don&apos;t get comfortable! Because the past versions of Tyler, Trick, and Neal intervene in a previously unreleased episode of the Planet GameCube Newscast. The trio talks about the Square Enix merger, Resident Evil&apos;s GameCube exclusivity, NHL Hitz Pro, and more. After that, Trick and Neal become a pair of sea-faring heroes as they discuss their feelings on Wind Waker on a lost segment from Planet GameCube Connectivity. Don&apos;t worry. Next week, we will be back in the right universe. You wouldn&apos;t want to stay in the one from this episode. It&apos;s the darkest universe. I mean, Scott has one arm and Mike is dead. It kind of sucks.</description>
      <link>http://www.nintendoworldreport.com/connectivity/33835</link>
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      <pubDate>Sat, 13 Apr 2013 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Do you know where we&apos;re going? Well, where we&apos;re going, we don&apos;t need roads. First off, Zach and Neal take a quick sojourn down the rabbit hole of Bioshock Infinite. But don&apos;t get comfortable! Because the past versions of Tyler, Trick, and Neal intervene in a previously unreleased episode of the Planet GameCube Newscast. The trio talks about the Square Enix merger, Resident Evil&apos;s GameCube exclusivity, NHL Hitz Pro, and more. After that, Trick and Neal become a pair of sea-faring heroes as they discuss their feelings on Wind Waker on a lost segment from Planet GameCube Connectivity. Don&apos;t worry. Next week, we will be back in the right universe. You wouldn&apos;t want to stay in the one from this episode. It&apos;s the darkest universe. I mean, Scott has one arm and Mike is dead. It kind of sucks.</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">00:41:04</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 80: Excitebots the Shit Out of It</title>
      <description>How y&apos;all doin&apos; this fine Saturday afternoon? We&apos;re doing just dandy here at Connectivity. This week, we&apos;ve got one big segment for you, old school style. You&apos;ll hear Neal, Scott, &apos;Trick, and Tyler talk about upcoming Wii U and 3DS games as well as what they&apos;ve been playing currently (hint: lots of Bioshock Infinite). Send us some mail! Send it now! Send it to connectivity@nintendoworldreport.com! We&apos;ll treat your questions right and take them out for a nice steak dinner before we get all nasty on them in our next listener mail segment. You should also rate and review the show on iTunes.</description>
      <link>http://www.nintendoworldreport.com/connectivity/33770</link>
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      <pubDate>Sat, 06 Apr 2013 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">How y&apos;all doin&apos; this fine Saturday afternoon? We&apos;re doing just dandy here at Connectivity. This week, we&apos;ve got one big segment for you, old school style. You&apos;ll hear Neal, Scott, &apos;Trick, and Tyler talk about upcoming Wii U and 3DS games as well as what they&apos;ve been playing currently (hint: lots of Bioshock Infinite). Send us some mail! Send it now! Send it to connectivity@nintendoworldreport.com! We&apos;ll treat your questions right and take them out for a nice steak dinner before we get all nasty on them in our next listener mail segment. You should also rate and review the show on iTunes.</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">00:59:32</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 79: PAX Director&apos;s Cut</title>
      <description> Hello, and welcome to Episode 79, our PAX East recap! Kicking things off, we have a segment recorded from the hotel room after day 2 featuring just about everyone who was at PAX East. We make a lot of dumb jokes, and talk about the variety of games we saw, including Deus Ex, Shovel Knight, Toki Tori 2, DuckTales, and more! Also, there was lots of beer involved. After that, you&apos;ll find the entirety of our live game of Who Wants to be a Nintendoaire? Listen along as contestants from the audience fight tooth and nail for one of our illustrious prizes. Also, hear the audience groan audibly at least three (3!) of the questions written by Zach Miller! Thanks to everyone who came to Nintendoaire or just said hi over the weekend. It was an incredible time for all of us. If you have some listener mail to share, click here to send it our way. See you next week with a regular show!</description>
      <link>http://www.nintendoworldreport.com/connectivity/33701</link>
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      <pubDate>Sat, 30 Mar 2013 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Hello, and welcome to Episode 79, our PAX East recap! Kicking things off, we have a segment recorded from the hotel room after day 2 featuring just about everyone who was at PAX East. We make a lot of dumb jokes, and talk about the variety of games we saw, including Deus Ex, Shovel Knight, Toki Tori 2, DuckTales, and more! Also, there was lots of beer involved. After that, you&apos;ll find the entirety of our live game of Who Wants to be a Nintendoaire? Listen along as contestants from the audience fight tooth and nail for one of our illustrious prizes. Also, hear the audience groan audibly at least three (3!) of the questions written by Zach Miller! Thanks to everyone who came to Nintendoaire or just said hi over the weekend. It was an incredible time for all of us. If you have some listener mail to share, click here to send it our way. See you next week with a regular show!</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:51:26</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 78: Tropes vs Connectivity</title>
      <description>Welcome to Episode 78 of Connectivity! We have two segments for you this week. Starting the show off is a &quot;What We&apos;ve Been Playing&quot; segment with Alex, Neal, and Andy. The trio talks about a bunch of current and upcoming games, including Lego City: Undercover, Luigi&apos;s Mansion: Dark Moon, and Pokémon Mystery Dungeon. After that, Carmine, Scott, Kim, and Zack discuss the first video in the Tropes vs Women in Video Games series. The gang covers the initial controversy surrounding the Kickstarter campaign, the content of the first video, and the overall place for a discussion about women in video games. Guaranteed to be divisive or your money back! That&apos;s it for this week. Have some constructive thoughts about the Tropes series? Click here to send &apos;em in. Also, if you are going to be in Boston for PAX, make sure to hang out with us all weekend and be a part of our live game of &quot;Who Wants to be a Nintendoaire?&quot; on Sunday at 11:30 am!</description>
      <link>http://www.nintendoworldreport.com/connectivity/33601</link>
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      <pubDate>Sat, 23 Mar 2013 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Welcome to Episode 78 of Connectivity! We have two segments for you this week. Starting the show off is a &quot;What We&apos;ve Been Playing&quot; segment with Alex, Neal, and Andy. The trio talks about a bunch of current and upcoming games, including Lego City: Undercover, Luigi&apos;s Mansion: Dark Moon, and Pokémon Mystery Dungeon. After that, Carmine, Scott, Kim, and Zack discuss the first video in the Tropes vs Women in Video Games series. The gang covers the initial controversy surrounding the Kickstarter campaign, the content of the first video, and the overall place for a discussion about women in video games. Guaranteed to be divisive or your money back! That&apos;s it for this week. Have some constructive thoughts about the Tropes series? Click here to send &apos;em in. Also, if you are going to be in Boston for PAX, make sure to hang out with us all weekend and be a part of our live game of &quot;Who Wants to be a Nintendoaire?&quot; on Sunday at 11:30 am!</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:25:26</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 77: Physical All the Way</title>
      <description>Episode 77 of Connectivity is live, and we have three great segments for you this week. Kicking the show off, Mike, Scott, and Zach first answer a question about our take on the recent SimCity debacle and the idea of changing reviews to reflect launch problems for games. After that, the trio talks about the recent games they&apos;ve been playing, including StarCraft 2: Heart of the Swarm, The Cave, Castlevania: Lords of Shadow - Mirror of Fate and more. Next up, Zack, Tyler, and Josh discuss their feelings about retail and digital games. Are they ready to acquiesce to the ominous cloud and abandon all physical possession? As it turns out; no, they aren&apos;t. Rounding out the show is a more thorough conversation about Castlevania: Lords of Shadow - Mirror of Fate, featuring Neal, Nate, and Zach. Nate talks about his sterling 8.5 review of the game and whether or not the change in style should ward away fans of the classic Symphony of the Night. So that does it. As always, you can click here to send us some listener mail. Oh, and don&apos;t forget, we are hosting a live game of &quot;Who Wants to be a Nintendoaire?&quot; at PAX East next week. If you are going to be in Boston for the event, come say hi and compete for some pretty cool prizes!</description>
      <link>http://www.nintendoworldreport.com/connectivity/33524</link>
      <enclosure url="http://www.nintendoworldreport.com/podcast/nwrconnectivity77.mp3" length="37594295" type="audio/mpeg"/>
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      <pubDate>Fri, 15 Mar 2013 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Episode 77 of Connectivity is live, and we have three great segments for you this week. Kicking the show off, Mike, Scott, and Zach first answer a question about our take on the recent SimCity debacle and the idea of changing reviews to reflect launch problems for games. After that, the trio talks about the recent games they&apos;ve been playing, including StarCraft 2: Heart of the Swarm, The Cave, Castlevania: Lords of Shadow - Mirror of Fate and more. Next up, Zack, Tyler, and Josh discuss their feelings about retail and digital games. Are they ready to acquiesce to the ominous cloud and abandon all physical possession? As it turns out; no, they aren&apos;t. Rounding out the show is a more thorough conversation about Castlevania: Lords of Shadow - Mirror of Fate, featuring Neal, Nate, and Zach. Nate talks about his sterling 8.5 review of the game and whether or not the change in style should ward away fans of the classic Symphony of the Night. So that does it. As always, you can click here to send us some listener mail. Oh, and don&apos;t forget, we are hosting a live game of &quot;Who Wants to be a Nintendoaire?&quot; at PAX East next week. If you are going to be in Boston for the event, come say hi and compete for some pretty cool prizes!</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:18:19</itunes:duration>
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      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 76: Tyler the Fortress</title>
      <description>It&apos;s dangerous to go alone, so take this episode of Connectivity with you. It&apos;ll keep you warm and safe on the long journey to your next class, or whatever. We&apos;ve got two wonderful segments for you this week. First up is a roundtable segment on Etrian Odyssey 4: Legend of the Titan. After that, Andrew and Nick break down a slew of games coming out soon in Australia. Our mailbag needs questions, and you can help by submitting them connectivity@nintendoworldreport.com. We&apos;d also love it if you would rate and review the show in iTunes.</description>
      <link>http://www.nintendoworldreport.com/connectivity/33524</link>
      <enclosure url="http://www.nintendoworldreport.com/podcast/nwrconnectivity76.mp3" length="31594289" type="audio/mpeg"/>
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      <pubDate>Sat, 09 Mar 2013 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">It&apos;s dangerous to go alone, so take this episode of Connectivity with you. It&apos;ll keep you warm and safe on the long journey to your next class, or whatever. We&apos;ve got two wonderful segments for you this week. First up is a roundtable segment on Etrian Odyssey 4: Legend of the Titan. After that, Andrew and Nick break down a slew of games coming out soon in Australia. Our mailbag needs questions, and you can help by submitting them connectivity@nintendoworldreport.com. We&apos;d also love it if you would rate and review the show in iTunes.</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:05:50</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 75: Present Podcast of Melodic Offworlder</title>
      <description>Settle down around our nice digital fire and indulge your ears this week&apos;s Connectivity and its three wonderful segments. First off, Scott and Zach go through some listener mail and answer your questions. They talk about gaming in the hospital, the lack of a &quot;killer app&quot; for Wii U, and more. In the other half of the show, Tyler joins Scott and Zach for some in-depth discussion of Runner 2: Future Legend of Rhythm Alien. Stick around after the show for a bonus segment where Scott gets more delicious information fromthe brain of NWR&apos;s resident rocket scientist, Jonny Metts. Please don&apos;t forget to rate and review our show on iTunes, and please fill our mailbag up by submitting your questions and thoughts to connectivity@nintendoworldreport.com.</description>
      <link>http://www.nintendoworldreport.com/connectivity/33479</link>
      <enclosure url="http://www.nintendoworldreport.com/podcast/nwrconnectivity75.mp3" length="50326593" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity75.mp3</guid>
      <pubDate>Sat, 02 Mar 2013 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Settle down around our nice digital fire and indulge your ears this week&apos;s Connectivity and its three wonderful segments. First off, Scott and Zach go through some listener mail and answer your questions. They talk about gaming in the hospital, the lack of a &quot;killer app&quot; for Wii U, and more. In the other half of the show, Tyler joins Scott and Zach for some in-depth discussion of Runner 2: Future Legend of Rhythm Alien. Stick around after the show for a bonus segment where Scott gets more delicious information fromthe brain of NWR&apos;s resident rocket scientist, Jonny Metts. Please don&apos;t forget to rate and review our show on iTunes, and please fill our mailbag up by submitting your questions and thoughts to connectivity@nintendoworldreport.com.</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:40:18</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 74: Get This Guy Off Me!</title>
      <description>Hello and welcome to episode 74 of Connectivity! We have two segments for you this week. Kicking the show off, Scott, Neal, Nicholas, and Tyler celebrate Star Fox&apos;s 20th anniversary with a series retrospective. The guys discuss the highlights and lowlights of the space-bound vulpes&apos; career. Also, the segment was recorded the night of 1UP&apos;s closure, so some time is spent openly weeping on mic. After that, Neal, Patrick, Zach, and new staff member Curtis Bonds talk about what games they&apos;ve been playing recently, such as Brain Age, Ni No Kuni, Pokémon Black and White Version 2, Dead Space 3, and more! Zach also announces that he thinks Back to the Future 3 is the best of the Back to the Future movies. Please tell him he is wrong. Please. As always, you can send your listener mail to Connectivity@nintendoworldreport.com. Next week, Dr. Jonathan Metts will return for another bonus segment all about space. Have a question for him? Shoot us an email!</description>
      <link>http://www.nintendoworldreport.com/connectivity/33414</link>
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      <pubDate>Sat, 23 Feb 2013 13:00:00 -0700</pubDate>
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      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Hello and welcome to episode 74 of Connectivity! We have two segments for you this week. Kicking the show off, Scott, Neal, Nicholas, and Tyler celebrate Star Fox&apos;s 20th anniversary with a series retrospective. The guys discuss the highlights and lowlights of the space-bound vulpes&apos; career. Also, the segment was recorded the night of 1UP&apos;s closure, so some time is spent openly weeping on mic. After that, Neal, Patrick, Zach, and new staff member Curtis Bonds talk about what games they&apos;ve been playing recently, such as Brain Age, Ni No Kuni, Pokémon Black and White Version 2, Dead Space 3, and more! Zach also announces that he thinks Back to the Future 3 is the best of the Back to the Future movies. Please tell him he is wrong. Please. As always, you can send your listener mail to Connectivity@nintendoworldreport.com. Next week, Dr. Jonathan Metts will return for another bonus segment all about space. Have a question for him? Shoot us an email!</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:52:08</itunes:duration>
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      <title>Episode 73: Subtle Like Sting</title>
      <description>Welcome to episode 73 of Connectivity! There&apos;s plenty to talk about this week. Opening the show is our reaction to the latest 3DS-focused Nintendo Direct. Scott, Neal, and Patrick discuss every single announcement from the event and squeal with general excitement. Oh, and they manage to segue into talking about Fire Emblem, Punch Out!!, and Kirby&apos;s Epic Yarn for a while. After that, Danny joins Scott and Neal to talk about games that are tied with monumental or memorable moments in their personal lives. Hear about Ocarina of Time and first kisses, Tetris Attack and meeting your eventual wife, and even going on a killing spree in GoldenEye to avoid confronting the school bully. Stick around after the outro for a bonus segment all about Dead Space 3 with Scott and Zach. How does the survival horror series hold up in its third iteration? We&apos;ll tell you! As always, you can send us listener mail to Connectivity@nintendoworldreport.com. Have some thoughts about the Nintendo Direct? Tell us about them!</description>
      <link>http://www.nintendoworldreport.com/connectivity/33353</link>
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      <pubDate>Sat, 16 Feb 2013 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Welcome to episode 73 of Connectivity! There&apos;s plenty to talk about this week. Opening the show is our reaction to the latest 3DS-focused Nintendo Direct. Scott, Neal, and Patrick discuss every single announcement from the event and squeal with general excitement. Oh, and they manage to segue into talking about Fire Emblem, Punch Out!!, and Kirby&apos;s Epic Yarn for a while. After that, Danny joins Scott and Neal to talk about games that are tied with monumental or memorable moments in their personal lives. Hear about Ocarina of Time and first kisses, Tetris Attack and meeting your eventual wife, and even going on a killing spree in GoldenEye to avoid confronting the school bully. Stick around after the outro for a bonus segment all about Dead Space 3 with Scott and Zach. How does the survival horror series hold up in its third iteration? We&apos;ll tell you! As always, you can send us listener mail to Connectivity@nintendoworldreport.com. Have some thoughts about the Nintendo Direct? Tell us about them!</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">02:09:29</itunes:duration>
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      <title>Episode 72: That&apos;s How Months Work</title>
      <description>We&apos;ve got a whopper of an episode of Connectivity for you this week. Four (4) (IV) segments of content are coming at you. First up, the gang discusses their heartbreak and boiling anger at the delay of Rayman Legends less than 3 weeks from its release. After that, Neal, Daan, and Scott explain their deep love for Fire Emblem: Awakening, which they believe is the best entry in the series. In our third segment, Neal and &apos;Trick have themselves a little eShop roundup and discuss a bunch of recent releases on the platform. Finally, Zach, Scott, and Andy answer a heap of listener mail. Don&apos;t forget to submit your listener mail questions to connectivity@nintendoworldreport.com. Please also rate and review the show on iTunes.</description>
      <link>http://www.nintendoworldreport.com/connectivity/33252</link>
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      <pubDate>Sat, 09 Feb 2013 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">We&apos;ve got a whopper of an episode of Connectivity for you this week. Four (4) (IV) segments of content are coming at you. First up, the gang discusses their heartbreak and boiling anger at the delay of Rayman Legends less than 3 weeks from its release. After that, Neal, Daan, and Scott explain their deep love for Fire Emblem: Awakening, which they believe is the best entry in the series. In our third segment, Neal and &apos;Trick have themselves a little eShop roundup and discuss a bunch of recent releases on the platform. Finally, Zach, Scott, and Andy answer a heap of listener mail. Don&apos;t forget to submit your listener mail questions to connectivity@nintendoworldreport.com. Please also rate and review the show on iTunes.</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:33:05</itunes:duration>
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      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
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    <item>
      <title>Episode 71: The Puddle in the Drought</title>
      <description>Hey kids, it&apos;s Connectivity time! We know you&apos;re feeling the pain with the lack of frequent game releases this time of year, and hopefully this episode of the show will help fill the hole in your heart. In our first segment, Neal and Patrick take a look back in time at Quarter 1 releases from years gone by. How does this year line up against it&apos;s brethren? Well, I think you have an idea but you&apos;ll have to listen to find out. In our other segment this week, Scott, Patrick, and Mike go over what they&apos;ve been playing lately this week. Maybe you can live vicariously through our staff and your current lack of games to play will fade away. Maybe not. I&apos;m not a magician, so I don&apos;t really know. Please send your listener mail questions in to us at connectivity@nintendoworldreport.com. If you&apos;ve got a moment, we&apos;d also love for you to rate and review the show on iTunes.</description>
      <link>http://www.nintendoworldreport.com/connectivity/33201</link>
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      <pubDate>Sat, 02 Feb 2013 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Hey kids, it&apos;s Connectivity time! We know you&apos;re feeling the pain with the lack of frequent game releases this time of year, and hopefully this episode of the show will help fill the hole in your heart. In our first segment, Neal and Patrick take a look back in time at Quarter 1 releases from years gone by. How does this year line up against it&apos;s brethren? Well, I think you have an idea but you&apos;ll have to listen to find out. In our other segment this week, Scott, Patrick, and Mike go over what they&apos;ve been playing lately this week. Maybe you can live vicariously through our staff and your current lack of games to play will fade away. Maybe not. I&apos;m not a magician, so I don&apos;t really know. Please send your listener mail questions in to us at connectivity@nintendoworldreport.com. If you&apos;ve got a moment, we&apos;d also love for you to rate and review the show on iTunes.</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:33:05</itunes:duration>
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      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
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    <item>
      <title>Episode 70: Flu Game</title>
      <description>So yeah, when I made all those allusions to a new, rebooted podcast last week? I was just kidding! Welcome to episode 70 of Connectivity. This week, we have two segment for you. Kicking things off, Neal, Mike, Patrick, and Tyler break down the recent Nintendo Direct, which, to the gang&apos;s surprise, was chock full of exciting news. A new Yoshi game, a possible sequel to Xenoblade Chronicles, upcoming Mario Kart and 3D Mario games; the guys discuss this and a whole lot more. After that, Andy hosts a game of &quot;Who Wants to be a Nintendoaire?&quot; with Tyler and Newscast alum Nathan Mustafa. Who makes it all the way to the $16,000 questions, and who stumbles rather early on? Tune in to find out! As always, you can click here to send us your listener mail. What did you think about this week&apos;s Nintendo Direct, and what has you most excited as a Wii U owner? Let us know!</description>
      <link>http://www.nintendoworldreport.com/connectivity/33145</link>
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      <pubDate>Sat, 26 Jan 2013 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">So yeah, when I made all those allusions to a new, rebooted podcast last week? I was just kidding! Welcome to episode 70 of Connectivity. This week, we have two segment for you. Kicking things off, Neal, Mike, Patrick, and Tyler break down the recent Nintendo Direct, which, to the gang&apos;s surprise, was chock full of exciting news. A new Yoshi game, a possible sequel to Xenoblade Chronicles, upcoming Mario Kart and 3D Mario games; the guys discuss this and a whole lot more. After that, Andy hosts a game of &quot;Who Wants to be a Nintendoaire?&quot; with Tyler and Newscast alum Nathan Mustafa. Who makes it all the way to the $16,000 questions, and who stumbles rather early on? Tune in to find out! As always, you can click here to send us your listener mail. What did you think about this week&apos;s Nintendo Direct, and what has you most excited as a Wii U owner? Let us know!</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:22:26</itunes:duration>
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      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 69: Simultaneous Local Release</title>
      <description>Welcome to episode 69 of Connectivity! You might recall that Connectivity&apos;s predecessor, Newscast, ended at episode 69. Does that mean you can expect a brand new, totally original podcast next week? Is this the end of Connectivity? We&apos;ll see... But before all that, we have some good stuff for you this week. Kicking things off, Neal and Mike break down the recent Disney Infinity announcement. If you&apos;ve been thinking to yourself &quot;you know, I sure do love video games, but I wish they could be more expensive and tooke up more room,&quot; then this is something you will want to pay attention to! Also, if you purchase our character pack from the NWR store, you can add one of your favorite staffers to the segment! (MSRP $9.99) After that, Neal, Scott, and Zach break down Q1 for both the Wii U and 3DS. What&apos;s on the horizon and, maybe more importantly, what has been pushed even further back? Oh, and Neal spends a lot of time talking about a downloadable horse game. Seriously. Closing out the show is a bonus segment about the upcoming shortened NHL season, featuring J.P. and Scott. Because there has to be SOMEONE out there who likes Nintendo games and hockey, right? Anyone? As always, you can send us listener mail to connectivity@nintendoworldreport.com. What do you think about the Q1 line-up? Are you still playing your Wii U? Are you glad you held off buying one? Tell us all about it! Tune in next week for episode 70. Or episode 1 of a new show. Who knows?</description>
      <link>http://www.nintendoworldreport.com/connectivity/33058</link>
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      <pubDate>Sat, 19 Jan 2013 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Welcome to episode 69 of Connectivity! You might recall that Connectivity&apos;s predecessor, Newscast, ended at episode 69. Does that mean you can expect a brand new, totally original podcast next week? Is this the end of Connectivity? We&apos;ll see... But before all that, we have some good stuff for you this week. Kicking things off, Neal and Mike break down the recent Disney Infinity announcement. If you&apos;ve been thinking to yourself &quot;you know, I sure do love video games, but I wish they could be more expensive and tooke up more room,&quot; then this is something you will want to pay attention to! Also, if you purchase our character pack from the NWR store, you can add one of your favorite staffers to the segment! (MSRP $9.99) After that, Neal, Scott, and Zach break down Q1 for both the Wii U and 3DS. What&apos;s on the horizon and, maybe more importantly, what has been pushed even further back? Oh, and Neal spends a lot of time talking about a downloadable horse game. Seriously. Closing out the show is a bonus segment about the upcoming shortened NHL season, featuring J.P. and Scott. Because there has to be SOMEONE out there who likes Nintendo games and hockey, right? Anyone? As always, you can send us listener mail to connectivity@nintendoworldreport.com. What do you think about the Q1 line-up? Are you still playing your Wii U? Are you glad you held off buying one? Tell us all about it! Tune in next week for episode 70. Or episode 1 of a new show. Who knows?</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:43:32</itunes:duration>
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      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
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    <item>
      <title>Episode 68: Simultaneous Global Release</title>
      <description>Here we go again, on our own. Going down the only road we&apos;ve ever known. The road of videogames. This week, Connectivity continues its journey through the annals of 2012 with the second half of last week&apos;s That Nintendo Year. Our decision to include some non-Nintendo gamse means it&apos;s a little longer than usual. After that, Josh and Alex crank up the hype machine for Pokémon X and Y. And if you&apos;re interested, after the end of the show there&apos;s a bonus segment on the classic game, LEGO Island. Please don&apos;t forget to send us lots of listerner mail to connectivity@nintendoworldreport.com, and also please rate and review our little show on iTunes. Thanks!</description>
      <link>http://www.nintendoworldreport.com/connectivity/32980</link>
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      <pubDate>Sat, 12 Jan 2013 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Here we go again, on our own. Going down the only road we&apos;ve ever known. The road of videogames. This week, Connectivity continues its journey through the annals of 2012 with the second half of last week&apos;s That Nintendo Year. Our decision to include some non-Nintendo gamse means it&apos;s a little longer than usual. After that, Josh and Alex crank up the hype machine for Pokémon X and Y. And if you&apos;re interested, after the end of the show there&apos;s a bonus segment on the classic game, LEGO Island. Please don&apos;t forget to send us lots of listerner mail to connectivity@nintendoworldreport.com, and also please rate and review our little show on iTunes. Thanks!</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">02:29:50</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
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    <item>
      <title>Episode 67: Dinosaur Tits</title>
      <description>Welcome to the first Connectivity of 2013! This week, we&apos;re continuing our year-end coverage from 2012 with some Top 5 lists from Danny and Tyler. Then, the crew goes through &quot;That Nintendo Year&quot; that was 2012. Rounding things out, we look into the Magic 8-Ball and get some predictions for 2013. We&apos;re dying to hear what you thought of 2012 and your questions for 2013 and beyond. Please, send them to us by at connectivity@nintendoworldreport.com. Please also rate and review the show on iTunes!</description>
      <link>http://www.nintendoworldreport.com/connectivity/32916</link>
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      <pubDate>Sat, 05 Jan 2013 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Welcome to the first Connectivity of 2013! This week, we&apos;re continuing our year-end coverage from 2012 with some Top 5 lists from Danny and Tyler. Then, the crew goes through &quot;That Nintendo Year&quot; that was 2012. Rounding things out, we look into the Magic 8-Ball and get some predictions for 2013. We&apos;re dying to hear what you thought of 2012 and your questions for 2013 and beyond. Please, send them to us by at connectivity@nintendoworldreport.com. Please also rate and review the show on iTunes!</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:24:50</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
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    <item>
      <title>Episode 66: Shut Up, I&apos;m Making Deductions</title>
      <description>The Nintendo World Report offices are empty and silent as the staff enjoys the holiday season, but a few lingering staffers have come together for this week&apos;s show. Starting things off, Neal, Scott, and Nicholas sit down to talk about their top 5 games from 2012. Despite some noticeable lulls over the year, the trio have put together a rather formidable and varied list of the top games across each of Nintendo&apos;s platforms. Be sure to let us know what your favorite games were! After the outro, Scott, David, and special guest Amanda Albert break down the latest Doctor Who Christmas special, &quot;The Snowmen.&quot; How did the special compare to the other&apos;s before it, what are the implications for the rest of the season, and, seriously, is Oswin a ghost or what? They break it all down! As always, you can send us listener mail to Connectivity@nintendoworldreport.com. Also, thanks so much for an incredible 2012. From listener mail, to comments on Twitter and Miiverse, to the live panel at PAX East; your support has been unbelievable. Here&apos;s to an even beter 2013!</description>
      <link>http://www.nintendoworldreport.com/connectivity/32890</link>
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      <pubDate>Sat, 29 Dec 2012 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">The Nintendo World Report offices are empty and silent as the staff enjoys the holiday season, but a few lingering staffers have come together for this week&apos;s show. Starting things off, Neal, Scott, and Nicholas sit down to talk about their top 5 games from 2012. Despite some noticeable lulls over the year, the trio have put together a rather formidable and varied list of the top games across each of Nintendo&apos;s platforms. Be sure to let us know what your favorite games were! After the outro, Scott, David, and special guest Amanda Albert break down the latest Doctor Who Christmas special, &quot;The Snowmen.&quot; How did the special compare to the other&apos;s before it, what are the implications for the rest of the season, and, seriously, is Oswin a ghost or what? They break it all down! As always, you can send us listener mail to Connectivity@nintendoworldreport.com. Also, thanks so much for an incredible 2012. From listener mail, to comments on Twitter and Miiverse, to the live panel at PAX East; your support has been unbelievable. Here&apos;s to an even beter 2013!</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:34:12</itunes:duration>
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      <title>Episode 65: Completely Incomplete</title>
      <description>Welcome! We are back from our Kirby-centric episode and have three segments for you this week. Kicking things off, Scott, Neal, Zach, and Patrick answer some listener mail about whether or not New Super Mario Bros. U is a system seller and how willing we are to jump into an all downloadable future. After that, the boys talk about the games they&apos;ve been playing this week, including ZombiU, Wario Land II, Runner 2, XCOM: Enemy Unknown, and more. Oh, and Zach has a great joke at the end. After that, Patrick and Danny go in-depth with Assassin&apos;s Creed III and the series as a whole. How does the new entry compare to the games past? Is there any reason to play this on the Wii U over other systems? Why can&apos;t Danny ask a girl for her phone number? These questions and more will be answered! Wrapping up the show is a bonus segment that sees the return of Dino Chat with Zach and Scott. Come along as Zach teaches us about the origins of different species of dinosaurs, how dinosaurs may have hunted, and exactly how many different types of dinosaurs there are; afterward, he pours a 40oz. on the curb for each of them! As always, you can send your listener mail to Connectivity@nintendoworldreport.com. Next week, we are going to take a look back at 2012 and ponder what&apos;s ahead for 2012. If you have fond memories or predictions, send them our way. Happy holidays!</description>
      <link>http://www.nintendoworldreport.com/connectivity/32868</link>
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      <pubDate>Sat, 22 Dec 2012 13:00:00 -0700</pubDate>
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      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Welcome! We are back from our Kirby-centric episode and have three segments for you this week. Kicking things off, Scott, Neal, Zach, and Patrick answer some listener mail about whether or not New Super Mario Bros. U is a system seller and how willing we are to jump into an all downloadable future. After that, the boys talk about the games they&apos;ve been playing this week, including ZombiU, Wario Land II, Runner 2, XCOM: Enemy Unknown, and more. Oh, and Zach has a great joke at the end. After that, Patrick and Danny go in-depth with Assassin&apos;s Creed III and the series as a whole. How does the new entry compare to the games past? Is there any reason to play this on the Wii U over other systems? Why can&apos;t Danny ask a girl for her phone number? These questions and more will be answered! Wrapping up the show is a bonus segment that sees the return of Dino Chat with Zach and Scott. Come along as Zach teaches us about the origins of different species of dinosaurs, how dinosaurs may have hunted, and exactly how many different types of dinosaurs there are; afterward, he pours a 40oz. on the curb for each of them! As always, you can send your listener mail to Connectivity@nintendoworldreport.com. Next week, we are going to take a look back at 2012 and ponder what&apos;s ahead for 2012. If you have fond memories or predictions, send them our way. Happy holidays!</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">02:00:47</itunes:duration>
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      <title>Episode 64: King Dedede&apos;s Empire Strikes Back</title>
      <description>If you&apos;ve been around here at all you&apos;ve probably realized it&apos;s Kirby week. We&apos;ve got a lot of great Kirby content, and why would we just leave Connectivity out in the cold looking in on all the fun? So, we&apos;re brining you two Kirby segments for the price of one podcast download. Starting off, Scott, Zack K, and Josh discuss the little pink guy in all his glory, including their favorite Kirby games and where&apos;d they like to see Kirby head in the future. Then, we roast the guest of honor with the return of Connectivity Riffs. This time, Scott and Zach M are riffing an episode of Kirby: Right Back at Ya!, &quot;Dedede&apos;s Snow Job&quot;. You&apos;ll can pull up the episode on Youtube to join in on all the fun at http://www.youtube.com/watch?v=OvyjXq8Ek4Y. As always, please send your listener mail to connectivity@nintendoworldreport.com, and please rate and review the show on iTunes.</description>
      <link>http://www.nintendoworldreport.com/connectivity/32804</link>
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      <pubDate>Sat, 15 Dec 2012 13:00:00 -0700</pubDate>
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      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">If you&apos;ve been around here at all you&apos;ve probably realized it&apos;s Kirby week. We&apos;ve got a lot of great Kirby content, and why would we just leave Connectivity out in the cold looking in on all the fun? So, we&apos;re brining you two Kirby segments for the price of one podcast download. Starting off, Scott, Zack K, and Josh discuss the little pink guy in all his glory, including their favorite Kirby games and where&apos;d they like to see Kirby head in the future. Then, we roast the guest of honor with the return of Connectivity Riffs. This time, Scott and Zach M are riffing an episode of Kirby: Right Back at Ya!, &quot;Dedede&apos;s Snow Job&quot;. You&apos;ll can pull up the episode on Youtube to join in on all the fun at http://www.youtube.com/watch?v=OvyjXq8Ek4Y. As always, please send your listener mail to connectivity@nintendoworldreport.com, and please rate and review the show on iTunes.</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:12:00</itunes:duration>
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    <item>
      <title>Episode 63: Cricket, Anyone?</title>
      <description>Enjoying your Wii U? We are too, and boy have we got a lot to talk about this week. First off, Zack, Scott, and Andy dive deep into the pus-filled cavities of Zombi U. Then, we wrap the whole thing up with a heaping portion of listener mail for your enjoyment. You know how we love our listener mail. Speaking of that, you should send us some more. You can send it to connectivity@nintendoworldreport.com. Oh, and please rate and review the show on iTunes!</description>
      <link>http://www.nintendoworldreport.com/connectivity/32753</link>
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      <pubDate>Sat, 08 Dec 2012 13:00:00 -0700</pubDate>
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      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Enjoying your Wii U? We are too, and boy have we got a lot to talk about this week. First off, Zack, Scott, and Andy dive deep into the pus-filled cavities of Zombi U. Then, we wrap the whole thing up with a heaping portion of listener mail for your enjoyment. You know how we love our listener mail. Speaking of that, you should send us some more. You can send it to connectivity@nintendoworldreport.com. Oh, and please rate and review the show on iTunes!</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:20:10</itunes:duration>
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    <item>
      <title>Episode 62: Stuck on You</title>
      <description>The Wii U barrage continues this week! In our first segment, Neal, Scott, Patrick, Mike, and Zach all talk about the third party games they&apos;ve been playing for infantile console. Batman Arkham City, Black Ops 2, Madden 13, Epic Mickey 2, Trine 2, Little Inferno, Darksiders 2, and a whole bunch of other games get discussed in detail here. If you&apos;ve been on the fence about what to pick up after Nintendo Land and New Super Mario Bros. U, this is the segment for you. After that, Patrick, Scott, and Tyler go in-depth with divisive Paper Mario: Sticker Star. Is the paper plumber&apos;s latest adventure worth playing despite a few hurdles? We think so! Next week, we plan on doing a Listener Mail segment, so if you have thoughts about Wii U or anything else, send them to connectivity@nintendoworldreport.com. See you next week!</description>
      <link>http://www.nintendoworldreport.com/connectivity/32668</link>
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      <pubDate>Sat, 01 Dec 2012 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">The Wii U barrage continues this week! In our first segment, Neal, Scott, Patrick, Mike, and Zach all talk about the third party games they&apos;ve been playing for infantile console. Batman Arkham City, Black Ops 2, Madden 13, Epic Mickey 2, Trine 2, Little Inferno, Darksiders 2, and a whole bunch of other games get discussed in detail here. If you&apos;ve been on the fence about what to pick up after Nintendo Land and New Super Mario Bros. U, this is the segment for you. After that, Patrick, Scott, and Tyler go in-depth with divisive Paper Mario: Sticker Star. Is the paper plumber&apos;s latest adventure worth playing despite a few hurdles? We think so! Next week, we plan on doing a Listener Mail segment, so if you have thoughts about Wii U or anything else, send them to connectivity@nintendoworldreport.com. See you next week!</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:33:47</itunes:duration>
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    <item>
      <title>Episode 61: Carmine Party</title>
      <description>Well, it finally happened: the Wii U has launched. Hopefully you understand our excitement, because today&apos;s show is all Wii U all the time. Starting things off, Carmine, Zack, and Phil breakdown the various Wii U ads that have appeared in North America, Europe, and Japan. The crew discusses the pros and cons of each (spoiler: everyone loves the &quot;Super Wii) and tries to decide which does the best of conveying what the new system is all about. After that, Neal, Mike, Andy, and Zach share their Wii U launch stories, which all seem decidedly pedestrian. They then talk about the games they picked up at launch, mostly dealing with Nintendo Land and ZombiU. How was your Wii U launch? Let us know! Rounding things out, Carmine and Zack are back one more time to talk about the future of the Wii U. Yes, even at one week old, it&apos;s never too early to consider the eventual legacy of the Wii U and hypothesize about how it will be remembered. So that&apos;s that. As always, you can click here to send us listener mail, and you totally should. Tell us all about your first week with Wii U and how it has met (or failed to meet) your expectations. Thanks for listening!</description>
      <link>http://www.nintendoworldreport.com/connectivity/32596</link>
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      <pubDate>Sat, 24 Nov 2012 13:00:00 -0700</pubDate>
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      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Well, it finally happened: the Wii U has launched. Hopefully you understand our excitement, because today&apos;s show is all Wii U all the time. Starting things off, Carmine, Zack, and Phil breakdown the various Wii U ads that have appeared in North America, Europe, and Japan. The crew discusses the pros and cons of each (spoiler: everyone loves the &quot;Super Wii) and tries to decide which does the best of conveying what the new system is all about. After that, Neal, Mike, Andy, and Zach share their Wii U launch stories, which all seem decidedly pedestrian. They then talk about the games they picked up at launch, mostly dealing with Nintendo Land and ZombiU. How was your Wii U launch? Let us know! Rounding things out, Carmine and Zack are back one more time to talk about the future of the Wii U. Yes, even at one week old, it&apos;s never too early to consider the eventual legacy of the Wii U and hypothesize about how it will be remembered. So that&apos;s that. As always, you can click here to send us listener mail, and you totally should. Tell us all about your first week with Wii U and how it has met (or failed to meet) your expectations. Thanks for listening!</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:22:41</itunes:duration>
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    <item>
      <title>Connectibites: Nintendo Land Review</title>
      <description>Welcome to this special Connectibite! Today, Neal, Andy, Scott, Patrick, and Mike discuss the review of Nintendo Land and debate on the overall score the game should receive. Listen in as the cast goes over the highs and lows of Nintendo&apos;s virtual theme park, and be sure to share your thoughts in the comments below!</description>
      <link>http://www.nintendoworldreport.com/connectivity/32588</link>
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      <pubDate>Fri, 23 Nov 2012 13:00:00 -0700</pubDate>
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      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Welcome to this special Connectibite! Today, Neal, Andy, Scott, Patrick, and Mike discuss the review of Nintendo Land and debate on the overall score the game should receive. Listen in as the cast goes over the highs and lows of Nintendo&apos;s virtual theme park, and be sure to share your thoughts in the comments below!</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">00:35:37</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
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    <item>
      <title>Episode 60: Like a Candle in the Wiind</title>
      <description>Gather &apos;round, kiddos, and listen to the episode of Connectivity ever recorded... before the Wii U is released. I bet you can figure out what we talk about on this episode. If you haven&apos;t yet, the answer is Wii U. We&apos;re pumped as hell and we just can&apos;t take it anymore. After you get your Wii U tomorrow, I bet you&apos;ll have a ton of questions. You should ask them to us, because maybe we have the answers! You can send them in to connectivity@nintendoworldreport.com. Now stop reading this and go wait in line for your Wii U, or if you already have one, GO PLAY IT!</description>
      <link>http://www.nintendoworldreport.com/connectivity/32518</link>
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      <pubDate>Sat, 17 Nov 2012 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Gather &apos;round, kiddos, and listen to the episode of Connectivity ever recorded... before the Wii U is released. I bet you can figure out what we talk about on this episode. If you haven&apos;t yet, the answer is Wii U. We&apos;re pumped as hell and we just can&apos;t take it anymore. After you get your Wii U tomorrow, I bet you&apos;ll have a ton of questions. You should ask them to us, because maybe we have the answers! You can send them in to connectivity@nintendoworldreport.com. Now stop reading this and go wait in line for your Wii U, or if you already have one, GO PLAY IT!</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:16:00</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
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    <item>
      <title>Episode 59: Too Much Sugar Rush</title>
      <description>Well things sure are getting busy &apos;round these parts. Just because we have a monster telethon that raised SIX FREAKING THOUSAND DOLLARS for Child&apos;s Play doesn&apos;t mean we can&apos;t also put out another jam-packed episode of Connectivity for you. Starting off, we discuss the giant info dump that was the most recent Nintendo Direct about Miiverse and the WaraWara Plaza. After that, the gang discuss Professor Layton and The Miracle Mask. And finally, we share our thoughts on the retro-game lovefest that is Wreck-It-Ralph. We&apos;ve only got one more episode before the Wii U is finally in our hands. If you&apos;ve got any last minute questions, now is the time to get them in. You can send listener to connectivity@nintendoworldreport.com. Also, please rate and review the show on iTunes if you have a moment.</description>
      <link>http://www.nintendoworldreport.com/connectivity/32454</link>
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      <pubDate>Sat, 10 Nov 2012 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Well things sure are getting busy &apos;round these parts. Just because we have a monster telethon that raised SIX FREAKING THOUSAND DOLLARS for Child&apos;s Play doesn&apos;t mean we can&apos;t also put out another jam-packed episode of Connectivity for you. Starting off, we discuss the giant info dump that was the most recent Nintendo Direct about Miiverse and the WaraWara Plaza. After that, the gang discuss Professor Layton and The Miracle Mask. And finally, we share our thoughts on the retro-game lovefest that is Wreck-It-Ralph. We&apos;ve only got one more episode before the Wii U is finally in our hands. If you&apos;ve got any last minute questions, now is the time to get them in. You can send listener to connectivity@nintendoworldreport.com. Also, please rate and review the show on iTunes if you have a moment.</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:04:00</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
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    <item>
      <title>Episode 58: Time Warp</title>
      <description> Just a couple of weeks left until the launch of the Wii U, and this week we ponder unanswered questions while also looking back at another console launch year. First off, Scott, Patrick, and Zach answer another round of Listener Mail. Topics include the lack of Wii U advertising, the problem with Wii U ports, the quiet surrounding Wii U&apos;s online infrastructure, and the dilemma of playing Pokémon on a 3DS. After that, Zach departs and Neal takes his place for another rousing edition of &quot;That Nintendo Year.&quot; This week, the boys revisit 1996. The grunge scene was fading, Bill Clinton had been re-elected, and a new Nintendo console was on the horizon. While the SNES had a few great final games up its sleeve, the focus is most definitely on the Nintendo 64 and its small but noteworthy launch window library. If you&apos;ve got some questions for us, be sure to click here to send them our way. And don&apos;t forget that next week is the third annual NWR Live Podcast Telethon. We&apos;re back at it again, raising money for Child&apos;s Play. We&apos;ll be there with a live game of &quot;Who Wants to be a Nintendoaire?&quot; in which YOU can be a contestant! So be sure to tune in.</description>
      <link>http://www.nintendoworldreport.com/connectivity/32365</link>
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      <pubDate>Sat, 03 Nov 2012 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Just a couple of weeks left until the launch of the Wii U, and this week we ponder unanswered questions while also looking back at another console launch year. First off, Scott, Patrick, and Zach answer another round of Listener Mail. Topics include the lack of Wii U advertising, the problem with Wii U ports, the quiet surrounding Wii U&apos;s online infrastructure, and the dilemma of playing Pokémon on a 3DS. After that, Zach departs and Neal takes his place for another rousing edition of &quot;That Nintendo Year.&quot; This week, the boys revisit 1996. The grunge scene was fading, Bill Clinton had been re-elected, and a new Nintendo console was on the horizon. While the SNES had a few great final games up its sleeve, the focus is most definitely on the Nintendo 64 and its small but noteworthy launch window library. If you&apos;ve got some questions for us, be sure to click here to send them our way. And don&apos;t forget that next week is the third annual NWR Live Podcast Telethon. We&apos;re back at it again, raising money for Child&apos;s Play. We&apos;ll be there with a live game of &quot;Who Wants to be a Nintendoaire?&quot; in which YOU can be a contestant! So be sure to tune in.</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:33:12</itunes:duration>
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      <title>Episode 57: The Halloween Spook-tacular!</title>
      <description> A lone cabin sits atop a hill, made from the trees that once occupied the clearing. A haze of fog surrounds it, pierced only by the dagger-like rain pelting the cabin. Inside, six people sit around an old book, discovered in the basement. Its cover is rough and leathery, and the pages are inscribed with ink of the darkest red. One of them begins to read from the book, not realizing that off in the distance, through the thicket of bush and bramble, something stirs at an old graveyard. It is Episode 57 of Connectivity. As the night winds down, Scott and Andy make their way to the wooden table in the kitchen. They discuss some of their favorite scary games while the rain grows louder, almost as if it is trying to invade the small cabin. The power goes out suddenly, and the two men stumble toward the den. The glow of a fire dances across the room, and Scott finds himself among Neal, Zach and Patrick... Andy is gone entirely. The group finds a stack of letters and begins to read them in front of the fireplace. They concern Paper Mario and the approaching Wii U almost entirely. But before they can all be read. the front door slams open, as if by an unholy force, and a gust of chilly wind extinguishes the fire entirely. A long, ominous howl approaches the open door, and the group scatters in different directions. Scott and Zach stumble into the cellar, where Mike sits, staring motionlessly at a projector. It has a reel of film on it, caked in dust and cobweb. The guys nod in agreement, and flip the machine on, and instantly, absolute horror is strewn across the far wall: an episode of the Super Mario Bros. Super Show. The trio does the only thing they can... and that is sit down and make fun of the entire episode. Sunlight begins to trickle through the gaps in the logging, and the group reassembles in the den. They have survived the night, somehow. If you&apos;d like to send them mail to inquire about their experiences in that cabin, you can send it to connectivity@nintendoworldreport.com. We&apos;ll see you next week... or will we?</description>
      <link>http://www.nintendoworldreport.com/connectivity/32266</link>
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      <pubDate>Sat, 27 Oct 2012 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">A lone cabin sits atop a hill, made from the trees that once occupied the clearing. A haze of fog surrounds it, pierced only by the dagger-like rain pelting the cabin. Inside, six people sit around an old book, discovered in the basement. Its cover is rough and leathery, and the pages are inscribed with ink of the darkest red. One of them begins to read from the book, not realizing that off in the distance, through the thicket of bush and bramble, something stirs at an old graveyard. It is Episode 57 of Connectivity. As the night winds down, Scott and Andy make their way to the wooden table in the kitchen. They discuss some of their favorite scary games while the rain grows louder, almost as if it is trying to invade the small cabin. The power goes out suddenly, and the two men stumble toward the den. The glow of a fire dances across the room, and Scott finds himself among Neal, Zach and Patrick... Andy is gone entirely. The group finds a stack of letters and begins to read them in front of the fireplace. They concern Paper Mario and the approaching Wii U almost entirely. But before they can all be read. the front door slams open, as if by an unholy force, and a gust of chilly wind extinguishes the fire entirely. A long, ominous howl approaches the open door, and the group scatters in different directions. Scott and Zach stumble into the cellar, where Mike sits, staring motionlessly at a projector. It has a reel of film on it, caked in dust and cobweb. The guys nod in agreement, and flip the machine on, and instantly, absolute horror is strewn across the far wall: an episode of the Super Mario Bros. Super Show. The trio does the only thing they can... and that is sit down and make fun of the entire episode. Sunlight begins to trickle through the gaps in the logging, and the group reassembles in the den. They have survived the night, somehow. If you&apos;d like to send them mail to inquire about their experiences in that cabin, you can send it to connectivity@nintendoworldreport.com. We&apos;ll see you next week... or will we?</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:32:36</itunes:duration>
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      <title>Episode 56: Nealanders Giants</title>
      <description>Would somebody please hand me that damn hydrospanner? Oh, sorry, I didn&apos;t see you standing there. Welcome, welcome to Connectivity. Episode 56 to be precise. Let me show you around the place a bit. Over here we have a wonderful little segment for you about Skylanders: Giants. It&apos;s so new it still has that &quot;fresh from the package&quot; scent. Breathe it in. Wonderful, isn&apos;t it? I&apos;m sure you&apos;ll enjoy it. Moving on, here&apos;s a segment about the recent EB Expo from Nate. Would you like to know more? Check out Nicholas&apos; article for all the gooey details. That&apos;s pretty much the whole place. Did you enjoy it? GREAT! If you&apos;d like to get a little more involved, you can send us some listener mail to connectivity@nintendoworldreport.com. Oh, you&apos;re feeling extra great about it? Then you should leave us a review on iTunes! It&apos;ll show you out now. Thanks for stopping by.</description>
      <link>http://www.nintendoworldreport.com/connectivity/32183</link>
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      <pubDate>Sat, 20 Oct 2012 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Would somebody please hand me that damn hydrospanner? Oh, sorry, I didn&apos;t see you standing there. Welcome, welcome to Connectivity. Episode 56 to be precise. Let me show you around the place a bit. Over here we have a wonderful little segment for you about Skylanders: Giants. It&apos;s so new it still has that &quot;fresh from the package&quot; scent. Breathe it in. Wonderful, isn&apos;t it? I&apos;m sure you&apos;ll enjoy it. Moving on, here&apos;s a segment about the recent EB Expo from Nate. Would you like to know more? Check out Nicholas&apos; article for all the gooey details. That&apos;s pretty much the whole place. Did you enjoy it? GREAT! If you&apos;d like to get a little more involved, you can send us some listener mail to connectivity@nintendoworldreport.com. Oh, you&apos;re feeling extra great about it? Then you should leave us a review on iTunes! It&apos;ll show you out now. Thanks for stopping by.</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:07:42</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
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    <item>
      <title>Episode 55: The OG Denpa Man</title>
      <description>It&apos;s been a big week at Nintendo World Report. We&apos;re starting off this week&apos;s episode with a classic &quot;Whatcha&apos; Been Playin&apos;?&quot; segment featuring Neal, Zach, and Patrick. What have they been playing? You&apos;ll have to listen to find out. In our second segment, Mike tells Neal about his awesome trip to Disneyland to play Epic Mickey 2: The Power of Two, on the Wii U no less! There&apos;s also a healthy dose of gloating and chummyness between the self-titled &quot;Junket Bros&quot;. After that, we&apos;ve got a segment on The Denpa Men featuring our own Denpa Men: Neal, Tyler, and Nate! Do you love Connectivity? Let us know by sending some listener mail to connectivity@nintendoworldreport.com and by rating and reviewing us on iTunes.</description>
      <link>http://www.nintendoworldreport.com/connectivity/32100</link>
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      <pubDate>Sat, 13 Oct 2012 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">It&apos;s been a big week at Nintendo World Report. We&apos;re starting off this week&apos;s episode with a classic &quot;Whatcha&apos; Been Playin&apos;?&quot; segment featuring Neal, Zach, and Patrick. What have they been playing? You&apos;ll have to listen to find out. In our second segment, Mike tells Neal about his awesome trip to Disneyland to play Epic Mickey 2: The Power of Two, on the Wii U no less! There&apos;s also a healthy dose of gloating and chummyness between the self-titled &quot;Junket Bros&quot;. After that, we&apos;ve got a segment on The Denpa Men featuring our own Denpa Men: Neal, Tyler, and Nate! Do you love Connectivity? Let us know by sending some listener mail to connectivity@nintendoworldreport.com and by rating and reviewing us on iTunes.</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:33:31</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
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    <item>
      <title>Episode 54: The Angels Take Connectivity</title>
      <description>-Episode 54 of Connectivity is here, and its loaded with content. So, let&apos;s get started. Opening the show, Josh sits down with Alex and Andy, who have been playing the review copies of Pokémon Black and White 2. Alex, a Poké-pro, and Andy, a novice to the series, share their unique takes on the two games, from how accessible they are to newcomers, to how they rank compared to the series as a whole. After that, Neal, Scott, and Patrick breakdown the, pardon my French, buttload of 3DS news that came out this week, including newly announced games like Crashmo and the resurgence of the Virtual Console (at least on the 3DS). After that, they talk about the games they&apos;ve been playing this week, including Resident Evil 6, Mists of Pandaria, and Hell Yeah. After the outro, stick around for a special bonus segment all about the midseason finale of Doctor Who. WARNING: there are literally spoilers in the first, like, 10 seconds of this segment. So if you haven&apos;t watched &quot;The Angels Take Manhattan&quot; yet, you might want to do that. Otherwise, enjoy Scott, Patrick, and David as they talk about the episode and ponder the future of Doctor Who. As always, you can send us listener mail at Connectivity@nintendoworldreport.com. You should do it!</description>
      <link>http://www.nintendoworldreport.com/connectivity/32027</link>
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      <pubDate>Sat, 06 Oct 2012 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Episode 54 of Connectivity is here, and its loaded with content. So, let&apos;s get started. Opening the show, Josh sits down with Alex and Andy, who have been playing the review copies of Pokémon Black and White 2. Alex, a Poké-pro, and Andy, a novice to the series, share their unique takes on the two games, from how accessible they are to newcomers, to how they rank compared to the series as a whole. After that, Neal, Scott, and Patrick breakdown the, pardon my French, buttload of 3DS news that came out this week, including newly announced games like Crashmo and the resurgence of the Virtual Console (at least on the 3DS). After that, they talk about the games they&apos;ve been playing this week, including Resident Evil 6, Mists of Pandaria, and Hell Yeah. After the outro, stick around for a special bonus segment all about the midseason finale of Doctor Who. WARNING: there are literally spoilers in the first, like, 10 seconds of this segment. So if you haven&apos;t watched &quot;The Angels Take Manhattan&quot; yet, you might want to do that. Otherwise, enjoy Scott, Patrick, and David as they talk about the episode and ponder the future of Doctor Who. As always, you can send us listener mail at Connectivity@nintendoworldreport.com. You should do it!</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">02:27:57</itunes:duration>
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      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
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      <title>Best of the Wii: Resident Evil 4: Wii Edition</title>
      <description>Surprise! Our list of best Wii games concludes with the honorable inclusion of Resident Evil 4: Wii Edition, a great port of an already superb game. Hear Zach, Neal, and Tyler discuss the thrills, chills, and... Benny Hills... of one of the Wii&apos;s best!</description>
      <link>http://www.nintendoworldreport.com/connectivity/32015</link>
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      <pubDate>Fri, 05 Oct 2012 13:00:00 -0700</pubDate>
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      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Surprise! Our list of best Wii games concludes with the honorable inclusion of Resident Evil 4: Wii Edition, a great port of an already superb game. Hear Zach, Neal, and Tyler discuss the thrills, chills, and... Benny Hills... of one of the Wii&apos;s best!</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">00:17:26</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
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    <item>
      <title>Best of the Wii: Super Mario Galaxy</title>
      <description>If you&apos;ve followed our list so far, then this should come as no surprise. The gravity-defying and genre-defining platformer is one of Mario&apos;s finest, and it is our No. 1 best Wii game. Neal, Patrick, Zach, and Tyler tell you why the game outshines the rest of the competition and easily landed at the top of our list. Thus ends our feature and podcast series. Thanks to everyone who has read, listened, and commented. It&apos;s been a wild couple of weeks.</description>
      <link>http://www.nintendoworldreport.com/connectivity/31982</link>
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      <pubDate>Thu, 04 Oct 2012 13:00:00 -0700</pubDate>
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      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">If you&apos;ve followed our list so far, then this should come as no surprise. The gravity-defying and genre-defining platformer is one of Mario&apos;s finest, and it is our No. 1 best Wii game. Neal, Patrick, Zach, and Tyler tell you why the game outshines the rest of the competition and easily landed at the top of our list. Thus ends our feature and podcast series. Thanks to everyone who has read, listened, and commented. It&apos;s been a wild couple of weeks.</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">00:17:36</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
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      <title>Best of the Wii: House of the Dead: Overkill</title>
      <description>It shocked us, too, but House of the Dead: Overkill is the Nintendo World Report staff&apos;s #1 third-party Wii game. Join Neal and Zach (with an intro from Josh) as they wax poetic about the one-time cuss-words-in-a-video-game record holder and one hell of a light gun experience. We touch on the messed-up plot, the non-stop humor, and we curse a whole lot. Note: This game is totally rated M for Mature, and the songs we use in this segment and the content discussed ain&apos;t exactly for children.</description>
      <link>http://www.nintendoworldreport.com/connectivity/31967</link>
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      <pubDate>Tue, 02 Oct 2012 13:00:00 -0700</pubDate>
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      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">We all knew this one was gonna show up somewhere.Skyward Sword makes its mark at no. 2 on our list of Top 10 first-party Wii games. Neal, Carmine, and Josh recount their time with Link&apos;s latest adventure, all while forgetting what items are called and mispronouncing the names of key characters. Hey, it&apos;s been a while, lay off!</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">00:18:38</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
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    <item>
      <title>Best of the Wii: The Legend of Zelda: Skyward Sword</title>
      <description>We all knew this one was gonna show up somewhere.Skyward Sword makes its mark at no. 2 on our list of Top 10 first-party Wii games. Neal, Carmine, and Josh recount their time with Link&apos;s latest adventure, all while forgetting what items are called and mispronouncing the names of key characters. Hey, it&apos;s been a while, lay off!</description>
      <link>http://www.nintendoworldreport.com/connectivity/31951</link>
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      <pubDate>Mon, 01 Oct 2012 13:00:00 -0700</pubDate>
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      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">We all knew this one was gonna show up somewhere.Skyward Sword makes its mark at no. 2 on our list of Top 10 first-party Wii games. Neal, Carmine, and Josh recount their time with Link&apos;s latest adventure, all while forgetting what items are called and mispronouncing the names of key characters. Hey, it&apos;s been a while, lay off!</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">00:29:56</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
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    <item>
      <title>Best of the Wii: Zack and Wiki: The Quest for Barbaros&apos; Treasure</title>
      <description>If you, like many others, missed Zack and Wiki when the Capcom puzzle-adventure game came out in 2007, now is a good time catch up! Hear Mike and Andrew reminisce about the charm, music, and fun of one of the Wii&apos;s best!</description>
      <link>http://www.nintendoworldreport.com/connectivity/31940</link>
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      <pubDate>Mon, 01 Oct 2012 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">If you, like many others, missed Zack and Wiki when the Capcom puzzle-adventure game came out in 2007, now is a good time catch up! Hear Mike and Andrew reminisce about the charm, music, and fun of one of the Wii&apos;s best!</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">00:20:54</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 53: Did You Hear Neal Went to Florida?</title>
      <description>-Connectivity is back this week with a fresh tan and an impending doctor visit for this weird, itchy rash... First up, Neal sits down with Scott to discuss his recent trip to Florida where he, among other things, had a chance to play Disney Epic Mickey: Power of Illusion. Learn about the different Disney franchises that are represented, how the game plays, and how many frequent flyer miles Neal earned on the trip. Then Neal closes with his top 5 Disney World rides in order of which made him cry the least. After that, our &quot;That Nintendo Year&quot; segment returns, focusing this week on 2001, the year that both the Game Boy and GameCube launched. How did Nintendo retire the N64 and Game Boy Color in the final months before the new hardware arrived, and how was the launch software for the GBA and GC? We tell all! As always, you can click here to send us listener mail. What are your thoughts about Nintendo and 2001? Was it a good year for both old and new hardware? Let us know! </description>
      <link>http://www.nintendoworldreport.com/connectivity/31927</link>
      <enclosure url="http://www.nintendoworldreport.com/podcast/nwrconnectivity53.mp3" length="43105505" type="audio/mpeg"/>
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      <pubDate>Sat, 29 Sep 2012 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Connectivity is back this week with a fresh tan and an impending doctor visit for this weird, itchy rash... First up, Neal sits down with Scott to discuss his recent trip to Florida where he, among other things, had a chance to play Disney Epic Mickey: Power of Illusion. Learn about the different Disney franchises that are represented, how the game plays, and how many frequent flyer miles Neal earned on the trip. Then Neal closes with his top 5 Disney World rides in order of which made him cry the least. After that, our &quot;That Nintendo Year&quot; segment returns, focusing this week on 2001, the year that both the Game Boy and GameCube launched. How did Nintendo retire the N64 and Game Boy Color in the final months before the new hardware arrived, and how was the launch software for the GBA and GC? We tell all! As always, you can click here to send us listener mail. What are your thoughts about Nintendo and 2001? Was it a good year for both old and new hardware? Let us know! </itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:29:48</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
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    <item>
      <title>Best of the Wii: Super Smash Bros. Brawl</title>
      <description>-Super Smash Bros. Brawl finds itself at number 3 on our list of top ten first-party Wii games. JP, Josh, David, and Mike talk about the highs and lows of Brawl, how it compares to the other games in the series, who the best characters are, and why it is undoubtedly one of the best games on the Wii.</description>
      <link>http://www.nintendoworldreport.com/connectivity/31919</link>
      <enclosure url="http://www.nintendoworldreport.com/podcast/Wii10SMBB.mp3" length="10751163" type="audio/mpeg"/>
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      <pubDate>Thu, 27 Sep 2012 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Super Smash Bros. Brawl finds itself at number 3 on our list of top ten first-party Wii games. JP, Josh, David, and Mike talk about the highs and lows of Brawl, how it compares to the other games in the series, who the best characters are, and why it is undoubtedly one of the best games on the Wii.</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">00:22:23</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>
    <item>
      <title>Best of the Wii: Boom Blox Bash Party</title>
      <description>Boom Blox Bash Party is tailor made for the Wii. It isn&apos;t a down-port, and it wasn&apos;t put together by some ragtag B-team. It&apos;s a shining example of what the system was capable of in loving hands. Listen to Tyler Ohlew and JP Corbran explain just how great Boom Blox Bash Party is, all while not understanding just what Steven Spielberg had to do with it.</description>
      <link>http://www.nintendoworldreport.com/connectivity/31893</link>
      <enclosure url="http://www.nintendoworldreport.com/podcast/wii10boomblox.mp3" length="14238543" type="audio/mpeg"/>
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      <pubDate>Thu, 27 Sep 2012 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Boom Blox Bash Party is tailor made for the Wii. It isn&apos;t a down-port, and it wasn&apos;t put together by some ragtag B-team. It&apos;s a shining example of what the system was capable of in loving hands. Listen to Tyler Ohlew and JP Corbran explain just how great Boom Blox Bash Party is, all while not understanding just what Steven Spielberg had to do with it.</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">00:14:48</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>
    <item>
      <title>Best of the Wii: Super Mario Galaxy 2</title>
      <description>Mario&apos;s second excursion to the stars was just too good to leave out of our list of the best first-party Wii games. Hear Josh, J.P., and Mike Gamin discuss what makes Galaxy 2 worthy of the No. 4 spot!</description>
      <link>http://www.nintendoworldreport.com/connectivity/31891</link>
      <enclosure url="http://www.nintendoworldreport.com/podcast/Wii10smg2.mp3" length="21127208" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/Wii10smg2.mp3</guid>
      <pubDate>Wed, 26 Sep 2012 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Mario&apos;s second excursion to the stars was just too good to leave out of our list of the best first-party Wii games. Hear Josh, J.P., and Mike Gamin discuss what makes Galaxy 2 worthy of the No. 4 spot!</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">00:14:40</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>
    <item>
      <title>Best of the Wii: No More Heroes</title>
      <description>Our list of the ten best third-party Wii games continues, with No More Heroes coming it at number four. Josh and Carmine discuss Travis Touchdown&apos;s first Wii outing (plus his second for a bit) and why the &quot;adult&quot; brawler is one one of the best Wii games.</description>
      <link>http://www.nintendoworldreport.com/connectivity/31875</link>
      <enclosure url="http://www.nintendoworldreport.com/podcast/Wii10NMH.mp3" length="8268209" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/Wii10NMH.mp3</guid>
      <pubDate>Mon, 24 Sep 2012 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Our list of the ten best third-party Wii games continues, with No More Heroes coming it at number four. Josh and Carmine discuss Travis Touchdown&apos;s first Wii outing (plus his second for a bit) and why the &quot;adult&quot; brawler is one one of the best Wii games.</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">00:17:13</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>
    <item>
      <title>Best of the Wii: Metroid Prime 3/Trilogy</title>
      <description>There&apos;s little arguing the quality of the three Metroid Prime games, and with their collection in the Metroid Prime Trilogy, we can include them in our list of best Wii games! Hear Zach and Jonny talk at length about Prime 3: Corruption, as well as the fantastic value of Trilogy.</description>
      <link>http://www.nintendoworldreport.com/connectivity/31870</link>
      <enclosure url="http://www.nintendoworldreport.com/podcast/Wii10metroid.mp3" length="34243395" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/Wii10metroid.mp3</guid>
      <pubDate>Mon, 24 Sep 2012 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">There&apos;s little arguing the quality of the three Metroid Prime games, and with their collection in the Metroid Prime Trilogy, we can include them in our list of best Wii games! Hear Zach and Jonny talk at length about Prime 3: Corruption, as well as the fantastic value of Trilogy.</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">00:23:46</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 52: Nintendo Indirect</title>
      <description>Are you tired of all the positive Wii U discussion we&apos;ve been having here lately? Well then, boy do I have just what you&apos;re looking for! This week, we&apos;re brining you down by discussing all the things Nintendo left out of their big Wii U event. What that means is a lot of talk about online infrastructure, and a few other things as well! After that, Scott and Nate look back over some of their fondest memories of Animal Crossing. If you&apos;re interested, we also have a bonus segment this week, where you&apos;ll hear Scott and Nate talk about the new series of Doctor Who! Vwoorp Vwoorp. If you&apos;ve got any burning questions you can send them to us at connectivity@nintendoworldreport.com. Also, please rate and review our little show on iTunes.</description>
      <link>http://www.nintendoworldreport.com/connectivity/31837</link>
      <enclosure url="http://www.nintendoworldreport.com/podcast/nwrconnectivity52.mp3" length="44836699" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity52.mp3</guid>
      <pubDate>Sat, 22 Sep 2012 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Are you tired of all the positive Wii U discussion we&apos;ve been having here lately? Well then, boy do I have just what you&apos;re looking for! This week, we&apos;re brining you down by discussing all the things Nintendo left out of their big Wii U event. What that means is a lot of talk about online infrastructure, and a few other things as well! After that, Scott and Nate look back over some of their fondest memories of Animal Crossing. If you&apos;re interested, we also have a bonus segment this week, where you&apos;ll hear Scott and Nate talk about the new series of Doctor Who! Vwoorp Vwoorp. If you&apos;ve got any burning questions you can send them to us at connectivity@nintendoworldreport.com. Also, please rate and review our little show on iTunes!</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:33:24</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>
    <item>
      <title>Best of the Wii: GoldenEye 007</title>
      <description>Landing right in the middle of our Top 10 third-party Wii games at number five is GoldenEye 007. Danny and Nicholas talk about the revival of the N64 classic and why it should be considered as one of the absolute best Wii games.</description>
      <link>http://www.nintendoworldreport.com/connectivity/31819</link>
      <enclosure url="http://www.nintendoworldreport.com/podcast/Wii10Goldeneye.mp3" length="20020460" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/Wii10Goldeneye.mp3</guid>
      <pubDate>Thu, 20 Sep 2012 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Landing right in the middle of our Top 10 third-party Wii games at number five is GoldenEye 007. Danny and Nicholas talk about the revival of the N64 classic and why it should be considered as one of the absolute best Wii games.</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">00:13:52</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>
    <item>
      <title>Best of the Wii: A Boy and His Blob</title>
      <description>WayForward&apos;s 2009 interpretation of A Boy and His Blob&apos;s always had a special place in our hearts, so it&apos;s no surprise to see it among our picks for the best third-party Wii games. Hear Neal, Zach, and Nate gush about fun platforming, beautiful graphics, and a whole lotta huggin&apos;.</description>
      <link>http://www.nintendoworldreport.com/connectivity/31792</link>
      <enclosure url="http://www.nintendoworldreport.com/podcast/Wii10blob.mp3" length="16349308" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/Wii10blob.mp3</guid>
      <pubDate>Tue, 18 Sep 2012 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">WayForward&apos;s 2009 interpretation of A Boy and His Blob&apos;s always had a special place in our hearts, so it&apos;s no surprise to see it among our picks for the best third-party Wii games. Hear Neal, Zach, and Nate gush about fun platforming, beautiful graphics, and a whole lotta huggin&apos;.</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">00:11:21</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>
    <item>
      <title>Best of the Wii: Xenoblade Chronicles</title>
      <description>Xenoblade Chronicles, the ambitious RPG that nearly didn&apos;t land in America, marks its spot as the sixth best first-party Wii game. Alex, James, and Scott do their best to describe what it is that makes Xenoblade not only one of the best Wii games, but one of, if not the best, RPGs of this generation, all in under 20 minutes! Enjoy, and continue to tune in as we make out way toward number one!</description>
      <link>http://www.nintendoworldreport.com/connectivity/31789</link>
      <enclosure url="http://www.nintendoworldreport.com/podcast/Wii10Xenoblade.mp3" length="10382523" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/Wii10Xenoblade.mp3</guid>
      <pubDate>Tue, 18 Sep 2012 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Xenoblade Chronicles, the ambitious RPG that nearly didn&apos;t land in America, marks its spot as the sixth best first-party Wii game. Alex, James, and Scott do their best to describe what it is that makes Xenoblade not only one of the best Wii games, but one of, if not the best, RPGs of this generation, all in under 20 minutes! Enjoy, and continue to tune in as we make out way toward number one!</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">00:21:37</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>
    <item>
      <title>Best of the Wii: Mario Kart Wii</title>
      <description>Our seventh-best first-party Wii game is Mario Kart Wii, the 2008 release that brought the Wii Wheel into existence. Mike Gamin and Tyler Ohlew join Neal Ronaghan to chat about the awesome online, the creative courses, and the overall wonderful experience they all had with Mario Kart&apos;s sixth iteration. They even discuss Canada at some point since, well, Tyler&apos;s a Canadian and Mike can shout at him from across a Great Lake.</description>
      <link>http://www.nintendoworldreport.com/connectivity/31779</link>
      <enclosure url="http://www.nintendoworldreport.com/podcast/Wii10MKW.mp3" length="17545550" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/Wii10MKW.mp3</guid>
      <pubDate>Mon, 17 Sep 2012 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Our seventh-best first-party Wii game is Mario Kart Wii, the 2008 release that brought the Wii Wheel into existence. Mike Gamin and Tyler Ohlew join Neal Ronaghan to chat about the awesome online, the creative courses, and the overall wonderful experience they all had with Mario Kart&apos;s sixth iteration. They even discuss Canada at some point since, well, Tyler&apos;s a Canadian and Mike can shout at him from across a Great Lake.</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">00:18:07</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 51:Ride the Train</title>
      <description>With the massive amount of Wii U news that came out this week, we sure do have plenty to discuss on this here episode of Connectivity. Firstly, Neal gathers up Zach, Scott, and Patrick to get their reactions to the big news. After that, we go direct to the source and get hands on impressions of a ton of games from Neal, Jared, Josh, and Ariel, who were all at the big event in NYC. This is some pretty big news we got right here, and I&apos;m willing to bet you have an opinion on it. You should totally tell us! Send us your listener mail to connectivity@nintendoworldreport.com. Also, I know you love us so you should rate and review Connectivity on iTunes as well.</description>
      <link>http://www.nintendoworldreport.com/connectivity/31745</link>
      <enclosure url="http://www.nintendoworldreport.com/podcast/nwrconnectivity51.mp3" length="56484595" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity51.mp3</guid>
      <pubDate>Sat, 15 Sep 2012 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">With the massive amount of Wii U news that came out this week, we sure do have plenty to discuss on this here episode of Connectivity. Firstly, Neal gathers up Zach, Scott, and Patrick to get their reactions to the big news. After that, we go direct to the source and get hands on impressions of a ton of games from Neal, Jared, Josh, and Ariel, who were all at the big event in NYC. This is some pretty big news we got right here, and I&apos;m willing to bet you have an opinion on it. You should totally tell us! Send us your listener mail to connectivity@nintendoworldreport.com. Also, I know you love us so you should rate and review Connectivity on iTunes as well.</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:57:40</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>
    <item>
      <title>Best of the Wii: Trauma Team</title>
      <description>Trauma Team&apos;s our pick for the seventh-best third-party Wii game! Listen as Nate, Guillaume, and Carmine discuss why the game&apos;s inclusion of additional medical professions makes it one of the best games in the Trauma Center series, and one of the Wii&apos;s best titles.</description>
      <link>http://www.nintendoworldreport.com/connectivity/31637</link>
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      <pubDate>Wed, 12 Sep 2012 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Trauma Team&apos;s our pick for the seventh-best third-party Wii game! Listen as Nate, Guillaume, and Carmine discuss why the game&apos;s inclusion of additional medical professions makes it one of the best games in the Trauma Center series, and one of the Wii&apos;s best titles.</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">00:19:55</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>
    <item>
      <title>Best of the Wii: Donkey Kong Country Returns</title>
      <description>Our list of Top 10 first party Wii games rolls on, landing today on Donkey Kong Country Returns. Andrew, Scott, and Zach talk about why the Retro Studios reboot of the beloved SNES series rightfully belongs among the best games on the Wii, even if rolling is inexplicably mapped to shaking the Wii Remote.</description>
      <link>http://www.nintendoworldreport.com/connectivity/31627</link>
      <enclosure url="http://www.nintendoworldreport.com/podcast/Wii10DKCR.mp3" length="9014697" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/Wii10DKCR.mp3&quot;</guid>
      <pubDate>Mon, 10 Sep 2012 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Our list of Top 10 first party Wii games rolls on, landing today on Donkey Kong Country Returns. Andrew, Scott, and Zach talk about why the Retro Studios reboot of the beloved SNES series rightfully belongs among the best games on the Wii, even if rolling is inexplicably mapped to shaking the Wii Remote.</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">00:18:46</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>
    <item>
      <title>Best of the Wii: Muramasa: The Demon Blade</title>
      <description>As we continue to count down the best third party games on Wii, we stop for a moment to wax poetic on Muramasa: The Demon Blade. Join Zach, Carmine, and Andrew as they talk about this Japanese folklore-influenced action title.</description>
      <link>http://www.nintendoworldreport.com/connectivity/31614</link>
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      <pubDate>Mon, 10 Sep 2012 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">As we continue to count down the best third party games on Wii, we stop for a moment to wax poetic on Muramasa: The Demon Blade. Join Zach, Carmine, and Andrew as they talk about this Japanese folklore-influenced action title.</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">00:20:59</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>
    <item>
      <title>Best of the Wii: New Super Mario Bros. Wii</title>
      <description>It took almost 20 years, but Mario finally returned in 2D on the TV screen with New Super Mario Bros. Wii, and wouldn&apos;t you know, it made our list of the 10 best Wii games. Zach, Andrew, and Jared talk about the game and why it deserves the honor of being known as one of the Wii&apos;s best games.</description>
      <link>http://www.nintendoworldreport.com/connectivity/31598</link>
      <enclosure url="http://www.nintendoworldreport.com/podcast/Wii10NSMBW.mp3" length="8285952" type="audio/mpeg"/>
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      <pubDate>Sat, 08 Sep 2012 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">It took almost 20 years, but Mario finally returned in 2D on the TV screen with New Super Mario Bros. Wii, and wouldn&apos;t you know, it made our list of the 10 best Wii games. Zach, Andrew, and Jared talk about the game and why it deserves the honor of being known as one of the Wii&apos;s best games.</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">00:17:15</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 50: Cake, Cake, Cake, Cake, etc.</title>
      <description>Oh, you&apos;re here! We&apos;re so glad you could make it to Connectivity&apos;s 50th episode bash. Drinks are over there by the window, and we&apos;re going to do cake after presents. Which, it looks like he is ready to open them now, shh, shh. There are three little ones from Zach, Scott, Neal, Patrick, Mike, and Lauren. Oh my gosh, it&apos;s three Star Fox 64 radio dramas! He is going to love those. Aww, how precious, he is more interested in playing with the wrapping paper. Kids, right? Oh this next one is a big one. Let me check the card... yeah, that&apos;s what I thought, this one is from Zach, Daan, Tyler, and Justin. Look at that, a game of NWR Jeopardy. He loves to play along with these and see if he can beat everyone&apos;s scores. The last one is from Neal, Scott, Patrick, and Andy. A game of Who Wants to be a Nintendoaire! I can&apos;t believe they were able to find one, these have been flying off the shelves. Click here to send us birthday cards and listener mail. Thanks to everyone who has listened to Connectivity (and Newscast before it). The response over the year(s) has been surreal. We can&apos;t say enough how much we love doing this show. Now, onward to episode 100!</description>
      <link>http://www.nintendoworldreport.com/connectivity/31596</link>
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      <pubDate>Sat, 08 Sep 2012 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Oh, you&apos;re here! We&apos;re so glad you could make it to Connectivity&apos;s 50th episode bash. Drinks are over there by the window, and we&apos;re going to do cake after presents. Which, it looks like he is ready to open them now, shh, shh. There are three little ones from Zach, Scott, Neal, Patrick, Mike, and Lauren. Oh my gosh, it&apos;s three Star Fox 64 radio dramas! He is going to love those. Aww, how precious, he is more interested in playing with the wrapping paper. Kids, right? Oh this next one is a big one. Let me check the card... yeah, that&apos;s what I thought, this one is from Zach, Daan, Tyler, and Justin. Look at that, a game of NWR Jeopardy. He loves to play along with these and see if he can beat everyone&apos;s scores. The last one is from Neal, Scott, Patrick, and Andy. A game of Who Wants to be a Nintendoaire! I can&apos;t believe they were able to find one, these have been flying off the shelves. Click here to send us birthday cards and listener mail. Thanks to everyone who has listened to Connectivity (and Newscast before it). The response over the year(s) has been surreal. We can&apos;t say enough how much we love doing this show. Now, onward to episode 100!</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:33:04</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>
    <item>
      <title>Best of the Wii: Silent Hill: Shattered Memories</title>
      <description>As we continue to rattle off what we think are the ten best first and third party games, Neal and Andy take a few minutes to talk about #9 on our third party list, Silent Hill: Shattered Memories. Listen to Andy gush about his favorite psychological thriller title on Wii.</description>
      <link>http://www.nintendoworldreport.com/connectivity/31565</link>
      <enclosure url="http://www.nintendoworldreport.com/podcast/Wii10SHSM.mp3" length="16358903" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/Wii10SHSM.mp3&quot;</guid>
      <pubDate>Fri, 07 Sep 2012 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">As we continue to rattle off what we think are the ten best first and third party games, Neal and Andy take a few minutes to talk about #9 on our third party list, Silent Hill: Shattered Memories. Listen to Andy gush about his favorite psychological thriller title on Wii.</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">00:17:00</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>
    <item>
      <title>Best of the Wii: Wii Sports Resort</title>
      <description>Wii Sports Resort made the cut on our list of the best games on Wii. Zach and Neal go through all of the sports included in the package. Don&apos;t fret, there is plenty of love for the dog catching the frisbee. Check back all month for the rest of the entries in our Best of the Wii series.</description>
      <link>http://www.nintendoworldreport.com/connectivity/31568</link>
      <enclosure url="http://www.nintendoworldreport.com/podcast/Wii10Wiisportsresort.mp3" length="13117805" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/Wii10Wiisportsresort.mp3&quot;</guid>
      <pubDate>Wed, 05 Sep 2012 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Wii Sports Resort made the cut on our list of the best games on Wii. Zach and Neal go through all of the sports included in the package. Don&apos;t fret, there is plenty of love for the dog catching the frisbee. Check back all month for the rest of the entries in our Best of the Wii series.</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">00:15:36</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>
    <item>
      <title>Best of the Wii: Monster Hunter Tri</title>
      <description>To coincide with its placement as one of the best third-party games in our Best of the Wii feature, Neal, James, and Josh get together to discuss the merits of Capcom&apos;s Monster Hunter Tri. Be sure to stick around all month as we post (and podcast) about the rest of the Wii&apos;s best games!</description>
      <link>http://www.nintendoworldreport.com/connectivity/31539</link>
      <enclosure url="http://www.nintendoworldreport.com/podcast/Wii10MHT.mp3" length="30475493" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/Wii10MHT.mp3&quot;</guid>
      <pubDate>Tue, 04 Sep 2012 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">To coincide with its placement as one of the best third-party games in our Best of the Wii feature, Neal, James, and Josh get together to discuss the merits of Capcom&apos;s Monster Hunter Tri. Be sure to stick around all month as we post (and podcast) about the rest of the Wii&apos;s best games!</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">00:12:42</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 49: Rocket Man</title>
      <description>Prepare to blast off with episode 49 of Connectivity! First, we travel to a far and distant place called Australia, where Nicholas Bray and Andrew Brown probe the patrons of the Manifest anime convention to see how excited they are for Wii U. Unfortunately, Nick and Andrew&apos;s immune systems weren&apos;t used to the disgusting atmosphere of a convention, so both were defeated by the common cold. After that, Neal, Zach, and Scott receive cryptic messages from outer space in the form of listener mail. The signal seems to inquire about Nintendo picking up more western second party developers, what GBA and DS games a newcomer should play, and how more games can utilize asynchronous multiplayer. More importantly than all of that, though; the signal appears to be coming closer... Next, Nicholas Bray emerges from the TARDIS, fully regenerated and ready to host another one of his N-Focus segments, focusing this week on GoldenEye 007. 15 years after the game&apos;s release, Nick talks about the legacy of the game and shares some of his and other staffers&apos; memories. He can&apos;t stay long, though, because the Daleks are afoot. After the outro, please stick around for a bonus segment all about space with Dr. Jonathan Metts. He answers a number of your questions, from the benefits of privatizing space flight to the effects of weightlessness on the body, before sharing an absolutely DELICIOUS recipe for his world (and beyond) famous moon cheese spread. The secret ingredient? Sage! That&apos;s it for this week&apos;s show. Click here to send us listener mail. Oh, and not to spoil anything, but next week&apos;s episode is number 50, and you can expect a lot of fun things then. So be sure not to voyage into deep space and accidentally stumble upon a portal to Hell before then. Toodles!</description>
      <link>http://www.nintendoworldreport.com/connectivity/31508</link>
      <enclosure url="http://www.nintendoworldreport.com/podcast/nwrconnectivity49.mp3" length="59106445" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrconnectivity49.mp3&quot;</guid>
      <pubDate>Sat, 01 Sep 2012 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Prepare to blast off with episode 49 of Connectivity! First, we travel to a far and distant place called Australia, where Nicholas Bray and Andrew Brown probe the patrons of the Manifest anime convention to see how excited they are for Wii U. Unfortunately, Nick and Andrew&apos;s immune systems weren&apos;t used to the disgusting atmosphere of a convention, so both were defeated by the common cold. After that, Neal, Zach, and Scott receive cryptic messages from outer space in the form of listener mail. The signal seems to inquire about Nintendo picking up more western second party developers, what GBA and DS games a newcomer should play, and how more games can utilize asynchronous multiplayer. More importantly than all of that, though; the signal appears to be coming closer... Next, Nicholas Bray emerges from the TARDIS, fully regenerated and ready to host another one of his N-Focus segments, focusing this week on GoldenEye 007. 15 years after the game&apos;s release, Nick talks about the legacy of the game and shares some of his and other staffers&apos; memories. He can&apos;t stay long, though, because the Daleks are afoot. After the outro, please stick around for a bonus segment all about space with Dr. Jonathan Metts. He answers a number of your questions, from the benefits of privatizing space flight to the effects of weightlessness on the body, before sharing an absolutely DELICIOUS recipe for his world (and beyond) famous moon cheese spread. The secret ingredient? Sage! That&apos;s it for this week&apos;s show. Click here to send us listener mail. Oh, and not to spoil anything, but next week&apos;s episode is number 50, and you can expect a lot of fun things then. So be sure not to voyage into deep space and accidentally stumble upon a portal to Hell before then. Toodles!</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">02:03:08</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport, wii u, 3ds</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>
    <item>
      <title>Connectibites News Digest: August 29, 2012</title>
      <description>Connectibites is back with a special edition focusing exclusively on the news coming out of today&apos;s Nintendo Direct conference. Daan and Patrick get together and talk about everything from Professor Layton 6 to a pink 3DS XL. They also don&apos;t forget to talk about new eShop games like Denpa Ningen no RPG 2 and Rhythm Hunter: HarmoKnight. Connectibites News Digest is a news focused show that tries to bring you discussions about topics sooner rather than later. If you have any suggestions feel free to write in.</description>
      <link>http://www.nintendoworldreport.com/connectivity/31480</link>
      <enclosure url="http://www.nintendoworldreport.com/podcast/newsdigestaugust292012.mp3" length="18489782" type="audio/mpeg"/>
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      <pubDate>Wed, 29 Aug 2012 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Connectibites is back with a special edition focusing exclusively on the news coming out of today&apos;s Nintendo Direct conference. Daan and Patrick get together and talk about everything from Professor Layton 6 to a pink 3DS XL. They also don&apos;t forget to talk about new eShop games like Denpa Ningen no RPG 2 and Rhythm Hunter: HarmoKnight. Connectibites News Digest is a news focused show that tries to bring you discussions about topics sooner rather than later. If you have any suggestions feel free to write in.</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">00:22:00</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 48: Doggy Dog World</title>
      <description>So we&apos;ve got this podcast, Connectivity, and we sure do hope you&apos;ll listen to it. In order to entice you, let me explain this week&apos;s show just a little bit. First off, we&apos;ve got a brand new segment for you. It&apos;s called &quot;That Nintendo Year&quot; and in it we chronicle an entire year&apos;s worth of Nintendo published games. We&apos;re starting off by going system launch years, and first up is 2006: The Year of the Wii. What was the rest of the year like? Listen and find out. Secondly, there sure is a lot of news going on right now, isn&apos;t there? We thought it&apos;d be nice to go back to the show&apos;s roots and talk about all the crazy stuff that&apos;s been going on lately, and we answer some listener mail as well! So that&apos;s Connectivity, pretty good eh? Why not review it on iTunes if you have the time? Also, you can send us more listener mail to connectivity@nintendoworldreport.com</description>
      <link>http://www.nintendoworldreport.com/connectivity/31420</link>
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      <pubDate>Sat, 25 Aug 2012 13:00:00 -0700</pubDate>
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      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">So we&apos;ve got this podcast, Connectivity, and we sure do hope you&apos;ll listen to it. In order to entice you, let me explain this week&apos;s show just a little bit. First off, we&apos;ve got a brand new segment for you. It&apos;s called &quot;That Nintendo Year&quot; and in it we chronicle an entire year&apos;s worth of Nintendo published games. We&apos;re starting off by going system launch years, and first up is 2006: The Year of the Wii. What was the rest of the year like? Listen and find out. Secondly, there sure is a lot of news going on right now, isn&apos;t there? We thought it&apos;d be nice to go back to the show&apos;s roots and talk about all the crazy stuff that&apos;s been going on lately, and we answer some listener mail as well! So that&apos;s Connectivity, pretty good eh? Why not review it on iTunes if you have the time? Also, you can send us more listener mail to connectivity@nintendoworldreport.com</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:41:34</itunes:duration>
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    <item>
      <title>Episode 47: Let the Games Begin</title>
      <description>I present to you episode 47 of Connectivity, expertly crafted and aged to absolute perfection. In the first segment, we take the classic approach and talk about the games we&apos;ve been playing lately. We follow that up with our second installment of Who Wants to be a Nintendoaire? I know you want to get some of that in your ears. If you&apos;re interested, stick around after the outro for a bonus segment on iOS games that we love. Also, please send us some listener mail to connectivity@nintendoworldreport.com. We&apos;ll buy you a soda pop if you do. Heck, I&apos;ll throw in a slice of pizza if you also give us a review on iTunes! Call it the Connectivity Rewards Program if you want (I won&apos;t be).</description>
      <link>http://www.nintendoworldreport.com/connectivity/31375</link>
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      <pubDate>Sat, 18 Aug 2012 13:00:00 -0700</pubDate>
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      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">I present to you episode 47 of Connectivity, expertly crafted and aged to absolute perfection. In the first segment, we take the classic approach and talk about the games we&apos;ve been playing lately. We follow that up with our second installment of Who Wants to be a Nintendoaire? I know you want to get some of that in your ears. If you&apos;re interested, stick around after the outro for a bonus segment on iOS games that we love. Also, please send us some listener mail to connectivity@nintendoworldreport.com. We&apos;ll buy you a soda pop if you do. Heck, I&apos;ll throw in a slice of pizza if you also give us a review on iTunes! Call it the Connectivity Rewards Program if you want (I won&apos;t be).</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:41:34</itunes:duration>
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      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
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    <item>
      <title>Connectibites News Digest: August 13, 2012</title>
      <description>Neal wrangled Scott on down to the Connectibies 3DS Release Date Round-Up and the two of them hooted and hollered over the hootenanny that is the 3DS late 2012 lineup. The gang celebrate games they want, like Paper Mario: Sticker Star and Epic Mickey: Power of Illusion, while lamenting the delay of Castlevania: Long-Ass Name 3D and Luigi&apos;s Mansion: Dark Moon. Shoot us a line on the e-mails if you want to check in with us on news stuffs or just how we&apos;re doing. We generally like people. We&apos;ll even field alternate subtitles for Paper Mario.</description>
      <link>http://www.nintendoworldreport.com/connectivity/31340</link>
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      <pubDate>Sat, 11 Aug 2012 13:00:00 -0700</pubDate>
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      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Neal wrangled Scott on down to the Connectibies 3DS Release Date Round-Up and the two of them hooted and hollered over the hootenanny that is the 3DS late 2012 lineup. The gang celebrate games they want, like Paper Mario: Sticker Star and Epic Mickey: Power of Illusion, while lamenting the delay of Castlevania: Long-Ass Name 3D and Luigi&apos;s Mansion: Dark Moon. Shoot us a line on the e-mails if you want to check in with us on news stuffs or just how we&apos;re doing. We generally like people. We&apos;ll even field alternate subtitles for Paper Mario.</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">00:27:28</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
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    <item>
      <title>Episode 46: Too Much of a Good Thing</title>
      <description>Welcome to episode 46 of Connectivity, a podcast 65 million years in the making! We&apos;ve got a dino-mite show for you this week. Leading the show off, Carmine, who recently attended the EA Summer Showcase, sits down with Neal to talk about the event. The pair discuss the relationship between Nintendo and EA before Carmine talks about his hands-on time with some upcoming Wii U games like FIFA 13 and Mass Effect 3. Let&apos;s hope the earth doesn&apos;t fall into an ice age, killing us all before the games come out! Next, Neal, Scott, Zach, and Mike debate the topic of Scott&apos;s recent editorial: are we suffering Mario fatigue? The gang talks about the Mario games of the 80&apos;s and 90&apos;s versus today, the quality of the New Super Mario Bros. series, and the future of 2D Mario. In the words of Dr. Ian Malcom: &quot;You stood on the shoulders of geniuses to accomplish something as fast as you could, and before you even knew what you had, you patented it, and packaged it, and slapped it on a plastic lunchbox, and now you&apos;re selling it.&quot; After the outro, Zach finally gets to have his dinosaur segment. Since no one on staff is any way educated about dinosaurs, the questions instead come from forum users. Do fossil records indicate the evolution of the eye socket? Is there any science behind how we depict the colors of dinosaurs in pop culture? What&apos;s the biggest misconception about dinosaurs? Zach answers these questions and roar, er, more! If you have questions about video games, dinosaurs, or the career of Jeff Goldblum, you can send those to Connectivity@nintendoworldreport.com. Have you also rated and reviewed us on iTunes yet? 46 episodes is a pretty good sample size! See you next week.</description>
      <link>http://www.nintendoworldreport.com/connectivity/31293</link>
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      <pubDate>Sat, 11 Aug 2012 13:00:00 -0700</pubDate>
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      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Welcome to episode 46 of Connectivity, a podcast 65 million years in the making! We&apos;ve got a dino-mite show for you this week. Leading the show off, Carmine, who recently attended the EA Summer Showcase, sits down with Neal to talk about the event. The pair discuss the relationship between Nintendo and EA before Carmine talks about his hands-on time with some upcoming Wii U games like FIFA 13 and Mass Effect 3. Let&apos;s hope the earth doesn&apos;t fall into an ice age, killing us all before the games come out! Next, Neal, Scott, Zach, and Mike debate the topic of Scott&apos;s recent editorial: are we suffering Mario fatigue? The gang talks about the Mario games of the 80&apos;s and 90&apos;s versus today, the quality of the New Super Mario Bros. series, and the future of 2D Mario. In the words of Dr. Ian Malcom: &quot;You stood on the shoulders of geniuses to accomplish something as fast as you could, and before you even knew what you had, you patented it, and packaged it, and slapped it on a plastic lunchbox, and now you&apos;re selling it.&quot; After the outro, Zach finally gets to have his dinosaur segment. Since no one on staff is any way educated about dinosaurs, the questions instead come from forum users. Do fossil records indicate the evolution of the eye socket? Is there any science behind how we depict the colors of dinosaurs in pop culture? What&apos;s the biggest misconception about dinosaurs? Zach answers these questions and roar, er, more! If you have questions about video games, dinosaurs, or the career of Jeff Goldblum, you can send those to Connectivity@nintendoworldreport.com. Have you also rated and reviewed us on iTunes yet? 46 episodes is a pretty good sample size! See you next week.</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:11:52</itunes:duration>
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    <item>
      <title>Connectibites News Digest: August 10, 2012</title>
      <description>Neal is back from vacation and joins Patrick to discuss some Nintendo news. We now know what the Wii U game boxes will look like, and it is just one of the topics discussed on this week&apos;s show. Other items include the golden nunchuck, a new puzzle swap panel, and Skylanders. If you ever have anything you want to tell us, feel free to write in.</description>
      <link>http://www.nintendoworldreport.com/connectivity/31289</link>
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      <pubDate>Fri, 10 Aug 2012 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Neal is back from vacation and joins Patrick to discuss some Nintendo news. We now know what the Wii U game boxes will look like, and it is just one of the topics discussed on this week&apos;s show. Other items include the golden nunchuck, a new puzzle swap panel, and Skylanders. If you ever have anything you want to tell us, feel free to write in.</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">00:12:44</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
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    <item>
      <title>Episode 45: How the Other Half Lives</title>
      <description>Welcome to episode 45 of Connectivity! We&apos;ve got two segments for you this week. Kicking things off, Scott, Danny, and Zach sit down to talk about all the games they&apos;ve been playing recently. While Zach has been enjoying the 8-bit Summer, Scott has been slowly making his way through Xenoblade Chronicles. Danny, on the other hand, has revisited the GameCube classic Eternal Darkness. Or is it an insanity effect? After that, the meat of the show arrives. Danny and Daan join Scott to talk about all the great things that haven&apos;t come to America yet, like the 3DS XL, New Super Mario Bros. 2, Oni Training, and more. If you live in North America and are patiently waiting for these things to arrive, this segment should be plenty to hold you over. As always, you can send us mail to Connectivity@nintendoworldreport.com. If you get a chance to rate and review us on iTunes, that&apos;s be great, too. And I&apos;m sure you are already planning on doing so, but be sure to tune into Radio Free Nintendo&apos;s 300th show this weekend. It should be a good one!</description>
      <link>http://www.nintendoworldreport.com/connectivity/31241</link>
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      <pubDate>Sat, 04 Aug 2012 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Welcome to episode 45 of Connectivity! We&apos;ve got two segments for you this week. Kicking things off, Scott, Danny, and Zach sit down to talk about all the games they&apos;ve been playing recently. While Zach has been enjoying the 8-bit Summer, Scott has been slowly making his way through Xenoblade Chronicles. Danny, on the other hand, has revisited the GameCube classic Eternal Darkness. Or is it an insanity effect? After that, the meat of the show arrives. Danny and Daan join Scott to talk about all the great things that haven&apos;t come to America yet, like the 3DS XL, New Super Mario Bros. 2, Oni Training, and more. If you live in North America and are patiently waiting for these things to arrive, this segment should be plenty to hold you over. As always, you can send us mail to Connectivity@nintendoworldreport.com. If you get a chance to rate and review us on iTunes, that&apos;s be great, too. And I&apos;m sure you are already planning on doing so, but be sure to tune into Radio Free Nintendo&apos;s 300th show this weekend. It should be a good one!</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:30:43</itunes:duration>
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      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>
    <item>
      <title>Connectibites News Digest: August 3, 2012</title>
      <description>While Neal is still away on vacation, Ariel joins Patrick once again to talk more Nintendo news. The EA Summer Showcase took place and plenty was learned from the event. Other news this weeks involves the future of E3, Nano Assault EX, and the Nintendo Downloads. If you ever have anything you want to tell us, feel free to write in.</description>
      <link>http://www.nintendoworldreport.com/connectivity/31238</link>
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      <pubDate>Fri, 03 Aug 2012 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">While Neal is still away on vacation, Ariel joins Patrick once again to talk more Nintendo news. The EA Summer Showcase took place and plenty was learned from the event. Other news this weeks involves the future of E3, Nano Assault EX, and the Nintendo Downloads. If you ever have anything you want to tell us, feel free to write in.</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">00:16:44</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
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    <item>
      <title>Episode 44: A Nice Little Romp</title>
      <description>This is a show about video games, right? Well then, let&apos;s talk about them. First off, Carmine, Andrew, and Danny talk about their massive backlogs. How big is yours? I bet ours are bigger. Does the number 50 impress you, because it&apos;s pretty close to that. Yeah, I know, don&apos;t get me started. After that, Neal, Patrick, and Zach talk about the games they actually HAVE played. It&apos;s another installment of our evolving Game of the Year list, where we chronicle the best games of the year. I hope your favorite made the list. And since we couldn&apos;t help it, if you stick around after the &quot;real&quot; part of the show, you can listen to Neal, Scott, and Zach blabber on about The Dark Knight Rises. Warning: Spoilers are all up in this segment. We&apos;re fishing for questions, so send yours to connectivity@nintendoworldreport.com. And if you&apos;ve got a moment, please rate and review the show on iTunes!</description>
      <link>http://www.nintendoworldreport.com/connectivity/31186</link>
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      <pubDate>Sat, 28 Jul 2012 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">This is a show about video games, right? Well then, let&apos;s talk about them. First off, Carmine, Andrew, and Danny talk about their massive backlogs. How big is yours? I bet ours are bigger. Does the number 50 impress you, because it&apos;s pretty close to that. Yeah, I know, don&apos;t get me started. After that, Neal, Patrick, and Zach talk about the games they actually HAVE played. It&apos;s another installment of our evolving Game of the Year list, where we chronicle the best games of the year. I hope your favorite made the list. And since we couldn&apos;t help it, if you stick around after the &quot;real&quot; part of the show, you can listen to Neal, Scott, and Zach blabber on about The Dark Knight Rises. Warning: Spoilers are all up in this segment. We&apos;re fishing for questions, so send yours to connectivity@nintendoworldreport.com. And if you&apos;ve got a moment, please rate and review the show on iTunes!</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:56:40</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
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    <item>
      <title>Connectibites News Digest: July 27, 2012</title>
      <description>Newcomer Ariel joins Patrick to party on this weeks edition of Connectibites News Digest. After a brief introduction, Ariel and Patrick discuss Skylanders, Club Nintendo, eShop sales, and of course this weeks Nintendo downloads. After the news is covered there was enough time to discuss Ariel&apos;s impressions of the Wii U game, Rabbids Land. If you ever have anything you want to tell us, feel free to write in.</description>
      <link>http://www.nintendoworldreport.com/connectivity/31185</link>
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      <pubDate>Fri, 27 Jul 2012 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Newcomer Ariel joins Patrick to party on this weeks edition of Connectibites News Digest. After a brief introduction, Ariel and Patrick discuss Skylanders, Club Nintendo, eShop sales, and of course this weeks Nintendo downloads. After the news is covered there was enough time to discuss Ariel&apos;s impressions of the Wii U game, Rabbids Land. If you ever have anything you want to tell us, feel free to write in.</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">00:21:28</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 43: The Big Show</title>
      <description>Welcome one and all to a fabulous podcast of the Nintendo variety: Connectivity. Episode 43, to be precise. To begin, we open with a segment from Scott, James, and Patrick about this summer&apos;s big licensed games. Did they all stink, or did perhaps one of them rise up from the pit of horrible licensed games hell to save us all? After that, we one-up our Jeopardy segments with a new game show inspired segment: Who Wants to be a Nintendoaire? Stick around if you&apos;d like, after the show ends, for a bonus segment on The Amazing Spider-Man. Don&apos;t forget, you can email us at connectivity@nintendoworldreport.com, and if you rate and review the show on iTunes we will love you forever.</description>
      <link>http://www.nintendoworldreport.com/connectivity/31125</link>
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      <pubDate>Sat, 21 Jul 2012 13:00:00 -0700</pubDate>
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      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Welcome one and all to a fabulous podcast of the Nintendo variety: Connectivity. Episode 43, to be precise. To begin, we open with a segment from Scott, James, and Patrick about this summer&apos;s big licensed games. Did they all stink, or did perhaps one of them rise up from the pit of horrible licensed games hell to save us all? After that, we one-up our Jeopardy segments with a new game show inspired segment: Who Wants to be a Nintendoaire? Stick around if you&apos;d like, after the show ends, for a bonus segment on The Amazing Spider-Man. Don&apos;t forget, you can email us at connectivity@nintendoworldreport.com, and if you rate and review the show on iTunes we will love you forever.</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:10:55</itunes:duration>
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      <title>Connectibites News Digest: July 18, 2012</title>
      <description>Not much has happened in the past few days, but that doesn&apos;t stop us from delivering a Connectibite this week. Patrick and Neal talk about a new Club Nintendo reward, this weeks 3DS Virtual Console games, and tons of Heroes of Ruin. Look forward to next weeks show when we should be back to our normal day and length. If you ever have anything you want to tell us, feel free to write in.</description>
      <link>http://www.nintendoworldreport.com/connectivity/31088</link>
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      <pubDate>Wed, 18 Jul 2012 13:00:00 -0700</pubDate>
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      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Not much has happened in the past few days, but that doesn&apos;t stop us from delivering a Connectibite this week. Patrick and Neal talk about a new Club Nintendo reward, this weeks 3DS Virtual Console games, and tons of Heroes of Ruin. Look forward to next weeks show when we should be back to our normal day and length. If you ever have anything you want to tell us, feel free to write in.</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">00:10:54</itunes:duration>
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    <item>
      <title>Episode 42: To the Rhythm of the Beat</title>
      <description>Connectivity returns this week with episode 42, featuring the past, present, and future of Nintendo-related content. Kicking things off is the final installment in our Pikmin series, focusing this week on Pikmin 3. Join JP, Andy, and Carmine as they discuss what we know and what they hope is on the horizon for the Wii U launch title. If you can believe it, they even flirt with the idea of Pikmin 4, too. After that, Nicholas returns with another entry in his award winning* N-Focus series. This week&apos;s segment is all about the history of Game and Watch. Lastly, Neal, Scott, Danny, and Nate sit down to talk about their latest obsession - Theatrhythm Final Fantasy. If you are on the fence about this game, this segment should definitely win you over. And if you already have the game, well, you probably aren&apos;t listening to this because you are too busy playing. As always, you can click here to send us listener mail. Let us know what you thought about the three week long Pikmin series. If a big hit, we may just start doing more of those. Oh, and on a personal note, I (Scott) have now officially been with Nintendo World Report for one year. I just wanted to say thanks to everyone who listened, commented, emailed, tweeted me, and everything else. I can&apos;t put into words how amazing it is to be doing this show for such an excellent audience. Thanks for everything. See you next week. *Winner of the 2012 &quot;Boner Jam&quot; award, presented by Scott Thompson.</description>
      <link>http://www.nintendoworldreport.com/connectivity/31060</link>
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      <pubDate>Sat, 14 Jul 2012 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Connectivity returns this week with episode 42, featuring the past, present, and future of Nintendo-related content. Kicking things off is the final installment in our Pikmin series, focusing this week on Pikmin 3. Join JP, Andy, and Carmine as they discuss what we know and what they hope is on the horizon for the Wii U launch title. If you can believe it, they even flirt with the idea of Pikmin 4, too. After that, Nicholas returns with another entry in his award winning* N-Focus series. This week&apos;s segment is all about the history of Game and Watch. Lastly, Neal, Scott, Danny, and Nate sit down to talk about their latest obsession - Theatrhythm Final Fantasy. If you are on the fence about this game, this segment should definitely win you over. And if you already have the game, well, you probably aren&apos;t listening to this because you are too busy playing. As always, you can click here to send us listener mail. Let us know what you thought about the three week long Pikmin series. If a big hit, we may just start doing more of those. Oh, and on a personal note, I (Scott) have now officially been with Nintendo World Report for one year. I just wanted to say thanks to everyone who listened, commented, emailed, tweeted me, and everything else. I can&apos;t put into words how amazing it is to be doing this show for such an excellent audience. Thanks for everything. See you next week. *Winner of the 2012 &quot;Boner Jam&quot; award, presented by Scott Thompson.</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:09:26</itunes:duration>
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    <item>
      <title>Connectibites News Digest: July 13, 2012</title>
      <description>There are not nearly as many bombshell news announcements as weeks prior, but that doesn&apos;t give us a reason to not enjoy talking about the news we did get. Patrick and Neal talk about The Last Story&apos;s recent release date announcement, the possibility of an online mode in Luigi&apos;s Mansion: Dark Moon, and the Club Nintendo rewards. As always we also go through the Nintendo downloads. Finishing up the segment is a look at two new games, Heroes of Ruin and Rhythm Thief &amp; the Emperor&apos;s Treasure. If you ever have anything you want to tell us, feel free to write in.</description>
      <link>http://www.nintendoworldreport.com/connectivity/31055</link>
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      <pubDate>Fri, 13 Jul 2012 13:00:00 -0700</pubDate>
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      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">There are not nearly as many bombshell news announcements as weeks prior, but that doesn&apos;t give us a reason to not enjoy talking about the news we did get. Patrick and Neal talk about The Last Story&apos;s recent release date announcement, the possibility of an online mode in Luigi&apos;s Mansion: Dark Moon, and the Club Nintendo rewards. As always we also go through the Nintendo downloads. Finishing up the segment is a look at two new games, Heroes of Ruin and Rhythm Thief &amp; the Emperor&apos;s Treasure. If you ever have anything you want to tell us, feel free to write in.</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">00:22:43</itunes:duration>
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      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
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    <item>
      <title>Episode 41: Forever Incomplete</title>
      <description>As the barren summer months roll on towards a promising and bountiful fall, what better time than now for some somber reflection? Kicking off episode 41, Neal and Zach talk about their lists of games they&apos;ll never, ever finish. Not that the games are bad, per se, but with Neal&apos;s model airplane hobby and Zach&apos;s burgeoning male model career, who has the time to play every game he wants anymore? Have some games that will forever be relegated to your backlog? Tell us about them! Next, we have the second installment of our Pikmin series, focusing this week on Pikmin 2. JP, Andy, and Zach discuss the often-overlooked sequel before JP reveals that it is his favorite GameCube game EVER. Crazy, or just crazy enough to work? Closing the show out is a bonus segment about Gravity Rush for the PS Vita (boo! hiss! snicker!), featuring Neal, Zach, and James. I can&apos;t make any dumb jokes here, because I frankly don&apos;t know what the hell a PS Vita is. As always, you can send us listener mail by clicking here. Oh, and don&apos;t forget to review us on iTunes. See you next week for every podcast&apos;s milestone episode - number 42!</description>
      <link>http://www.nintendoworldreport.com/connectivity/30983</link>
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      <pubDate>Sat, 07 Jul 2012 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">As the barren summer months roll on towards a promising and bountiful fall, what better time than now for some somber reflection? Kicking off episode 41, Neal and Zach talk about their lists of games they&apos;ll never, ever finish. Not that the games are bad, per se, but with Neal&apos;s model airplane hobby and Zach&apos;s burgeoning male model career, who has the time to play every game he wants anymore? Have some games that will forever be relegated to your backlog? Tell us about them! Next, we have the second installment of our Pikmin series, focusing this week on Pikmin 2. JP, Andy, and Zach discuss the often-overlooked sequel before JP reveals that it is his favorite GameCube game EVER. Crazy, or just crazy enough to work? Closing the show out is a bonus segment about Gravity Rush for the PS Vita (boo! hiss! snicker!), featuring Neal, Zach, and James. I can&apos;t make any dumb jokes here, because I frankly don&apos;t know what the hell a PS Vita is. As always, you can send us listener mail by clicking here. Oh, and don&apos;t forget to review us on iTunes. See you next week for every podcast&apos;s milestone episode - number 42!</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:04:32</itunes:duration>
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    <item>
      <title>Connectibites News Digest: July 6, 2012</title>
      <description>This week nearly every story covered is in some way related to downloadable Nintendo Games. Neal and Patrick start off by discussing all of Wayforward&apos;s current and rumored projects. New Club Nintendo games and Theatrhythm DLC are also discussed. Finishing out the show are the Nintendo Downloads, as well as a Swapnote update. If you ever have anything you want to tell us, feel free to write in.</description>
      <link>http://www.nintendoworldreport.com/connectivity/30980</link>
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      <pubDate>Fri, 06 Jul 2012 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">This week nearly every story covered is in some way related to downloadable Nintendo Games. Neal and Patrick start off by discussing all of Wayforward&apos;s current and rumored projects. New Club Nintendo games and Theatrhythm DLC are also discussed. Finishing out the show are the Nintendo Downloads, as well as a Swapnote update. If you ever have anything you want to tell us, feel free to write in.</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">00:19:02</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
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    <item>
      <title>Episode 40: Pikjools</title>
      <description>A long time ago in a Skype chat far far away, we recorded this episode of Connectivity. Actually, we did it this week, so I guess that&apos;s not really very long ago, but you get the point. On this episode, we&apos;re kicking off a three week series on the Pikmin franchise, with a discussion of the original Pikmin for the GameCube. Some people say it is the best. Are any of those people on this episode? You&apos;ll have to listen to find out. Following that, Neal, with some help from Patrick, interviews owner and director of Renegade Kid, Jools Watsham. They talk about basically every game Renegade Kid has released on the eShop. Spoilers: there are a lot of them. After the show proper ends, stay awhile and listen to Scott, James Dawson, and Nate talk shop about Diablo III. Please accept our apologies for the less than perfect audio on the interview segment. There&apos;s only so much post-production can fix. We love you, especially when you write to us. Please send your listener mail questions to connectivity@nintendoworldreport.com, and rate and review the show on iTunes. See you next week!</description>
      <link>http://www.nintendoworldreport.com/connectivity/30904</link>
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      <pubDate>Sat, 30 Jun 2012 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">A long time ago in a Skype chat far far away, we recorded this episode of Connectivity. Actually, we did it this week, so I guess that&apos;s not really very long ago, but you get the point. On this episode, we&apos;re kicking off a three week series on the Pikmin franchise, with a discussion of the original Pikmin for the GameCube. Some people say it is the best. Are any of those people on this episode? You&apos;ll have to listen to find out. Following that, Neal, with some help from Patrick, interviews owner and director of Renegade Kid, Jools Watsham. They talk about basically every game Renegade Kid has released on the eShop. Spoilers: there are a lot of them. After the show proper ends, stay awhile and listen to Scott, James Dawson, and Nate talk shop about Diablo III. Please accept our apologies for the less than perfect audio on the interview segment. There&apos;s only so much post-production can fix. We love you, especially when you write to us. Please send your listener mail questions to connectivity@nintendoworldreport.com, and rate and review the show on iTunes. See you next week!</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:30:50</itunes:duration>
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      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
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    <item>
      <title>Connectibites News Digest: June 29, 2012</title>
      <description>There certainly wasn&apos;t a huge announcement to talk about on this weeks show, but there was still plenty to discuss. Patrick and J.P. got together to discuss mainly 3DS news. After going through all of the Nintendo downloads the two discussed a Heroes of Ruin demo as well as Bravely Default: Flying Fairy&apos;s release date. Finishing up the show the 3DS Circle Pad Pro was discussed as well as all the news that came out of Nintendo&apos;s annual shareholder&apos;s meeting. If you ever have anything you want to tell us, feel free to write in.</description>
      <link>http://www.nintendoworldreport.com/connectivity/30905</link>
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      <pubDate>Fri, 29 Jun 2012 13:00:00 -0700</pubDate>
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      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">There certainly wasn&apos;t a huge announcement to talk about on this weeks show, but there was still plenty to discuss. Patrick and J.P. got together to discuss mainly 3DS news. After going through all of the Nintendo downloads the two discussed a Heroes of Ruin demo as well as Bravely Default: Flying Fairy&apos;s release date. Finishing up the show the 3DS Circle Pad Pro was discussed as well as all the news that came out of Nintendo&apos;s annual shareholder&apos;s meeting. If you ever have anything you want to tell us, feel free to write in.</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">00:17:17</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
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    <item>
      <title>Episode 39: Connectivity&apos;s Ambition</title>
      <description>Fancy meeting you here. Welcome to Connectivity, episode 39 to be precise. Boy have we got a good one for you this week. In our first segment, Neal, Scott, and Patrick discuss current generation games that they feel will be considered &quot;classics&quot; one day in the distant future. Up next, Scott, and Josh discuss the recently released cross over between Pokémon and Nobunaga&apos;s Ambiton: Pokémon Conquest. Finally, Mike, Andy, and Zach answer some recently received listener mail, loaded with fresh opinions on Nintendo&apos;s recent showing at E3. Don&apos;t forget to send your questions into connectivity@nintendoworldreport.com, and give us a review on iTunes if you feel so inclined.</description>
      <link>http://www.nintendoworldreport.com/connectivity/30848</link>
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      <pubDate>Sun, 24 Jun 2012 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Fancy meeting you here. Welcome to Connectivity, episode 39 to be precise. Boy have we got a good one for you this week. In our first segment, Neal, Scott, and Patrick discuss current generation games that they feel will be considered &quot;classics&quot; one day in the distant future. Up next, Scott, and Josh discuss the recently released cross over between Pokémon and Nobunaga&apos;s Ambiton: Pokémon Conquest. Finally, Mike, Andy, and Zach answer some recently received listener mail, loaded with fresh opinions on Nintendo&apos;s recent showing at E3. Don&apos;t forget to send your questions into connectivity@nintendoworldreport.com, and give us a review on iTunes if you feel so inclined.</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:25:38</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
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    <item>
      <title>Connectibites News Digest: June 22, 2012</title>
      <description>All of the Nintendo Direct events took place last night, and now Patrick and Neal have gathered to discuss the bountiful amount of news. A 3DS revision, Smash Bros. talk, and paid Mario DLC are all among the topics discussed. Other topics covered include the European game Freakyforms Deluxe, Nintendo&apos;s 8-bit summer, and some Nintendo games being pushed to 2013. If you ever have anything you want to tell us, feel free to write in.</description>
      <link>http://www.nintendoworldreport.com/connectivity/30836</link>
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      <pubDate>Fri, 22 Jun 2012 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">All of the Nintendo Direct events took place last night, and now Patrick and Neal have gathered to discuss the bountiful amount of news. A 3DS revision, Smash Bros. talk, and paid Mario DLC are all among the topics discussed. Other topics covered include the European game Freakyforms Deluxe, Nintendo&apos;s 8-bit summer, and some Nintendo games being pushed to 2013. If you ever have anything you want to tell us, feel free to write in.</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">00:15:57</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 38: Positively Positive</title>
      <description>E3 is over and we&apos;re back in the saddle! First up, the home and away teams combine forces and try their damnedest to be positive about E3 2012. We follow that up with an N-Focus segment about the Pokémon Adventures manga. In our third act, we finally discuss our most recent Game Club game, Metroid: Other M. We&apos;ll be answering your listener mail questions about E3 and more next week, so be sure to send them in to connectivity@nintendoworldreport.com.</description>
      <link>http://www.nintendoworldreport.com/connectivity/30761</link>
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      <pubDate>Sat, 16 Jun 2012 13:00:00 -0700</pubDate>
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      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">E3 is over and we&apos;re back in the saddle! First up, the home and away teams combine forces and try their damnedest to be positive about E3 2012. We follow that up with an N-Focus segment about the Pokémon Adventures manga. In our third act, we finally discuss our most recent Game Club game, Metroid: Other M. We&apos;ll be answering your listener mail questions about E3 and more next week, so be sure to send them in to connectivity@nintendoworldreport.com.</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:35:32</itunes:duration>
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      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
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    <item>
      <title>Connectibites News Digest: June 15, 2012</title>
      <description>Neal and Patrick have alot of news to cover in this slightly longer edition of Connectibites News Digest. First up, the dynamic duo touch on Call of Duty: Black Ops II coming to Wii U, followed up by a discussion on the Kirby Anniversary Collection. Rumors about Retro are brought up, as well as Pikmin 3&apos;s non existent online future. Finishing off the Wii U discussion is news about Dead Space 3 not coming to the platform, as well as system-level achievements. The 3DS isn&apos;t entirely left out, as we discuss the downloads as well as the possibility of a revision to the system ever coming. If you ever have anything you want to tell us, feel free to write in.</description>
      <link>http://www.nintendoworldreport.com/connectivity/30765</link>
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      <pubDate>Fri, 15 Jun 2012 13:00:00 -0700</pubDate>
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      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Neal and Patrick have alot of news to cover in this slightly longer edition of Connectibites News Digest. First up, the dynamic duo touch on Call of Duty: Black Ops II coming to Wii U, followed up by a discussion on the Kirby Anniversary Collection. Rumors about Retro are brought up, as well as Pikmin 3&apos;s non existent online future. Finishing off the Wii U discussion is news about Dead Space 3 not coming to the platform, as well as system-level achievements. The 3DS isn&apos;t entirely left out, as we discuss the downloads as well as the possibility of a revision to the system ever coming. If you ever have anything you want to tell us, feel free to write in.</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">00:23:30</itunes:duration>
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      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
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    <item>
      <title>Connectibites: 2012 E3 3DS Reaction Show</title>
      <description>Remember when everyone was mad about the Nintendo E3 press conference? Well, what a swift turn of events, as palpable rage has acquiesced into quiet befuddlement. Here to break down the events of Nintendo&apos;s, what, like third press conference this week, are Scott, Andy, and Grant. The gents go over what was revealed (or not so revealed, in any case) at the 3DS-centric event. Enjoy the show. This will probably be the last podcast until next week, but who knows, we might just all find something else we want to complain about. In the meantime, click here to send us some listener mail! </description>
      <link>http://www.nintendoworldreport.com/connectivity/30620</link>
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      <pubDate>Wed, 6 Jun 2012 13:00:00 -0700</pubDate>
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      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Remember when everyone was mad about the Nintendo E3 press conference? Well, what a swift turn of events, as palpable rage has acquiesced into quiet befuddlement. Here to break down the events of Nintendo&apos;s, what, like third press conference this week, are Scott, Andy, and Grant. The gents go over what was revealed (or not so revealed, in any case) at the 3DS-centric event. Enjoy the show. This will probably be the last podcast until next week, but who knows, we might just all find something else we want to complain about. In the meantime, click here to send us some listener mail! </itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">36:50</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
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    <item>
      <title>Connectibites: 2012 E3 Reaction Show</title>
      <description>The Nintendo E3 Media Briefing has come and gone, for better or worse. While you were scouring the rest of the site for all those sweet juicy news bites, the Connectables sat down and talked for a bit about our reaction to Nintendo&apos;s big media event. From Pikmin 3 to LEGO City Undercover to ZombiU, we talk about the announcements that were dropped during the press conference. What did we think? You&apos;ll have to listen to find out! And hey, while you&apos;re at it you should send us an email telling us what you thought of the show. We&apos;ll be doing a listener mail segment in the near future with your thoughts on the big show.</description>
      <link>http://www.nintendoworldreport.com/connectivity/30498</link>
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      <pubDate>Tue, 5 Jun 2012 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">The Nintendo E3 Media Briefing has come and gone, for better or worse. While you were scouring the rest of the site for all those sweet juicy news bites, the Connectables sat down and talked for a bit about our reaction to Nintendo&apos;s big media event. From Pikmin 3 to LEGO City Undercover to ZombiU, we talk about the announcements that were dropped during the press conference. What did we think? You&apos;ll have to listen to find out! And hey, while you&apos;re at it you should send us an email telling us what you thought of the show. We&apos;ll be doing a listener mail segment in the near future with your thoughts on the big show.</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">54:12</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 37: We All Scream For E3</title>
      <description>(The lights dim in the tightly packed theater. The crowd cheers emphatically as the Connectivity logo appears on the screen at center stage. Loud techno and dubstep tracks test the fortitude of the theater speakers while some of Connectivity&apos;s greatest moments play out on the screen. After a few minutes, the sizzle reel ends and the lights come up. The speakers crack as the announcer&apos;s voice bellows &quot;and now, please welcome to the stage, Director of Nintendo World Report and host of Connectivity, Neal &quot;Baby Face&quot; Ronaghan!&quot;) Thank you, it is a pleasure to be here. It&apos;s been a great year for Connectivity, and we are excited today to talk about the future. To talk about things to come. But first, we must talk about the past, for everything has one. Even the future. I&apos;d like to welcome to the stage Zach &quot;Long, Latin Name for a Dinosaur&quot; Miller and Andy &quot;Where the Hell is Pikmin 3?&quot; Goergen. Now, let&apos;s talk about the past. Specifically, E3 2002. (Lights dim again) (Later...) Now, the moment you&apos;ve been waiting for. Our predictions and forecasts for E3 2012. How much time will Nintendo devote to Wii U and to the 3DS? Which third parties will come out in strong support of the Wii U? What surprises might still lurk in the shroud? Well, we have some ideas. Let&apos;s welcome Scott &quot;I&apos;m Not Going to Make Up My Own Nickname&quot; Thompson to the stage for our E3 2012 segment. (Later...) That does it for this year&apos;s E3 prediction conference, er, episode. Thanks for joining us today. By time we record another proper episode, E3 will be over, but if you&apos;d like, send in your predictions to Connectivity@nintendoworldreport.com. Maybe we&apos;ll revisit them and see just how wrong we all were. Stay tuned next week, as we should have a few podcasts going up throughout E3 with our reactions to the news and reveals. Oh, and go buy a Connectivity shirt. That would be awesome.</description>
      <link>http://www.nintendoworldreport.com/connectivity/30362</link>
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      <pubDate>Thu, 31 May 2012 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">(The lights dim in the tightly packed theater. The crowd cheers emphatically as the Connectivity logo appears on the screen at center stage. Loud techno and dubstep tracks test the fortitude of the theater speakers while some of Connectivity&apos;s greatest moments play out on the screen. After a few minutes, the sizzle reel ends and the lights come up. The speakers crack as the announcer&apos;s voice bellows &quot;and now, please welcome to the stage, Director of Nintendo World Report and host of Connectivity, Neal &quot;Baby Face&quot; Ronaghan!&quot;) Thank you, it is a pleasure to be here. It&apos;s been a great year for Connectivity, and we are excited today to talk about the future. To talk about things to come. But first, we must talk about the past, for everything has one. Even the future. I&apos;d like to welcome to the stage Zach &quot;Long, Latin Name for a Dinosaur&quot; Miller and Andy &quot;Where the Hell is Pikmin 3?&quot; Goergen. Now, let&apos;s talk about the past. Specifically, E3 2002. (Lights dim again) (Later...) Now, the moment you&apos;ve been waiting for. Our predictions and forecasts for E3 2012. How much time will Nintendo devote to Wii U and to the 3DS? Which third parties will come out in strong support of the Wii U? What surprises might still lurk in the shroud? Well, we have some ideas. Let&apos;s welcome Scott &quot;I&apos;m Not Going to Make Up My Own Nickname&quot; Thompson to the stage for our E3 2012 segment. (Later...) That does it for this year&apos;s E3 prediction conference, er, episode. Thanks for joining us today. By time we record another proper episode, E3 will be over, but if you&apos;d like, send in your predictions to Connectivity@nintendoworldreport.com. Maybe we&apos;ll revisit them and see just how wrong we all were. Stay tuned next week, as we should have a few podcasts going up throughout E3 with our reactions to the news and reveals. Oh, and go buy a Connectivity shirt. That would be awesome.</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:33:00</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 36: Eponymous</title>
      <description>We&apos;ve made it. A bit later than usual (please accept our apologies) but Connectivity is here once again to fill your ears with lovely little bits of audio, hand crafted in our artisanal podcast studio. This week we have a few wonder little segments for your listening enjoyment. First off, Neal, Scott, Zach, and myself tackle some listener mail including the topic of the show&apos;s namesake: the GameCube Connectvity fad. After that, Carmine interviews independent game developer Jason Rohrer about his upcoming title, Diamond Trust of London. And finally, we close out the show with a good old fashioned round of Connectivity Jeopardy, which includes some trivia of E3s past, as well as a time capsule of classic Planet GameCube Trivia Night questions from 2002! Now that our mailbag is running on empty, why not help us out by submitting your questions to connectivity@nintendoworldreport.com. Please also rate and review us on iTunes.</description>
      <link>http://www.nintendoworldreport.com/connectivity/30317</link>
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      <pubDate>Sat, 26 May 2012 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">We&apos;ve made it. A bit later than usual (please accept our apologies) but Connectivity is here once again to fill your ears with lovely little bits of audio, hand crafted in our artisanal podcast studio. This week we have a few wonder little segments for your listening enjoyment. First off, Neal, Scott, Zach, and myself tackle some listener mail including the topic of the show&apos;s namesake: the GameCube Connectvity fad. After that, Carmine interviews independent game developer Jason Rohrer about his upcoming title, Diamond Trust of London. And finally, we close out the show with a good old fashioned round of Connectivity Jeopardy, which includes some trivia of E3s past, as well as a time capsule of classic Planet GameCube Trivia Night questions from 2002! Now that our mailbag is running on empty, why not help us out by submitting your questions to connectivity@nintendoworldreport.com. Please also rate and review us on iTunes.</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:50:20</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>
    <item>
      <title>Connectibites News Digest: May 24, 2012</title>
      <description>James Dawson makes his News Digest debut as he joins Neal to talk about Ubisoft and why he doesn&apos;t care too much for them. Also, we journey down the rabbid hole to muse about Rayman, Assassin&apos;s Creed III, Killer Freaks from Outer Space, and Kingdom Hearts. We sojourn over to Layton Land and talk about the &quot;well duh&quot; reveal of a trademarked Professor Layton and the Miracle Mask for 3DS. Then, the pair talks about this week&apos;s downloads, which is highlighted by a Game Boy Color game and an update to WayForward&apos;s MIghty Switch Force. Then Neal goes all crystal-ball-y and is just like &quot;Man, Nintendo&apos;s presser is gonna be cray.&quot;</description>
      <link>http://www.nintendoworldreport.com/connectivity/30276</link>
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      <pubDate>Thu, 24 May 2012 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">James Dawson makes his News Digest debut as he joins Neal to talk about Ubisoft and why he doesn&apos;t care too much for them. Also, we journey down the rabbid hole to muse about Rayman, Assassin&apos;s Creed III, Killer Freaks from Outer Space, and Kingdom Hearts. We sojourn over to Layton Land and talk about the &quot;well duh&quot; reveal of a trademarked Professor Layton and the Miracle Mask for 3DS. Then, the pair talks about this week&apos;s downloads, which is highlighted by a Game Boy Color game and an update to WayForward&apos;s MIghty Switch Force. Then Neal goes all crystal-ball-y and is just like &quot;Man, Nintendo&apos;s presser is gonna be cray.&quot;</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">00:18:16</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>
    <item>
      <title>Connectibites News Digest: May 22, 2012</title>
      <description>It&apos;s time for the NWR team to cover the latest news, and boy is there alot of interesting news to talk about. Patrick and Pedro get together to discuss all of the juicy rumors, including a Wii U tablet redesign, a Metroid and Starfox crossover, and a new Castlevania game. Other news includes information regarding Aliens: Colonial Marines release date, Mighty Switch Force DLC, and a release date for Art of Balance TOUCH! If you ever have anything you want to tell us, feel free to write in.</description>
      <link>http://www.nintendoworldreport.com/connectivity/30238</link>
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      <pubDate>Tue, 22 May 2012 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">It&apos;s time for the NWR team to cover the latest news, and boy is there alot of interesting news to talk about. Patrick and Pedro get together to discuss all of the juicy rumors, including a Wii U tablet redesign, a Metroid and Starfox crossover, and a new Castlevania game. Other news includes information regarding Aliens: Colonial Marines release date, Mighty Switch Force DLC, and a release date for Art of Balance TOUCH! If you ever have anything you want to tell us, feel free to write in.</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">00:17:30</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 35: Winner&apos;s Circle</title>
      <description> I&apos;m not afraid to say it: this week&apos;s episode is real, real good. Starting things off, Neal and Patrick sit down with the winners of our Kid Icarus tournament, Team IcarusGAF, to talk about the tournament and its controversy. Yes, if you don&apos;t know about some of the underhanded events that went on, this will definitely surprise you. After that, Alex joins NWR/RFN newcomer Guillaume and the two debate the highs and lows of the Kirby series as a whole. Does the pink puff ball deserve to stand alongside the likes of Mario, Link, and Samus? Let us know what you think! Next, Nicholas brings us the first installment of his new segment, N-Focus. This week, he highlights the career of Koji Kondo, Nintendo composer extraordinaire. As an aside, this segment is seriously good. After the show proper, you&apos;ll find a bonus segment about Mass Effect 3 featuring Nate, Scott and friend of the show Sage Knox. The choice to listen or not is yours to make, but regardless the ending will be the same, so, you know, you should just listen. Got something you want to ask us? Send it to Connectivity@nintendoworldreport.com. We like listener mail! Don&apos;t forget to check out our new, twice-a-week news show, Connectibites! We&apos;ll see you next week!</description>
      <link>http://www.nintendoworldreport.com/connectivity/30201</link>
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      <pubDate>Sat, 19 May 2012 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">I&apos;m not afraid to say it: this week&apos;s episode is real, real good. Starting things off, Neal and Patrick sit down with the winners of our Kid Icarus tournament, Team IcarusGAF, to talk about the tournament and its controversy. Yes, if you don&apos;t know about some of the underhanded events that went on, this will definitely surprise you. After that, Alex joins NWR/RFN newcomer Guillaume and the two debate the highs and lows of the Kirby series as a whole. Does the pink puff ball deserve to stand alongside the likes of Mario, Link, and Samus? Let us know what you think! Next, Nicholas brings us the first installment of his new segment, N-Focus. This week, he highlights the career of Koji Kondo, Nintendo composer extraordinaire. As an aside, this segment is seriously good. After the show proper, you&apos;ll find a bonus segment about Mass Effect 3 featuring Nate, Scott and friend of the show Sage Knox. The choice to listen or not is yours to make, but regardless the ending will be the same, so, you know, you should just listen. Got something you want to ask us? Send it to Connectivity@nintendoworldreport.com. We like listener mail! Don&apos;t forget to check out our new, twice-a-week news show, Connectibites! We&apos;ll see you next week!</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:39:46</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>
    <item>
      <title>Connectibites News Digest: May 18, 2012</title>
      <description>Welcome to the next edition of Connectibites News Digest. In today&apos;s episode Neal is once again joined by Patrick to cover all the latest news. First up is a ton of news about Nintendo&apos;s downloadable services. We quickly discuss this weeks Nintendo Downloads as well as the possibility of Rayman Origins being distributed digitally. After all the downloadable news is over the Wii U becomes the topic of interest. We run down the rumored Wii U launch lineup, despite it looking very false, and the list of Ubisoft&apos;s Wii U games in development. As always, if you have any comments, questions, or just suggestions, feel free to write in.</description>
      <link>http://www.nintendoworldreport.com/connectivity/30196</link>
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      <pubDate>Fri, 18 May 2012 13:00:00 -0700</pubDate>
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      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Welcome to the next edition of Connectibites News Digest. In today&apos;s episode Neal is once again joined by Patrick to cover all the latest news. First up is a ton of news about Nintendo&apos;s downloadable services. We quickly discuss this weeks Nintendo Downloads as well as the possibility of Rayman Origins being distributed digitally. After all the downloadable news is over the Wii U becomes the topic of interest. We run down the rumored Wii U launch lineup, despite it looking very false, and the list of Ubisoft&apos;s Wii U games in development. As always, if you have any comments, questions, or just suggestions, feel free to write in.</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">00:17:11</itunes:duration>
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    <item>
      <title>Connectibites News Digest - May 16</title>
      <description>Neal and Patrick sleuth it up in this latest issue of Connectibites News Digest (yes, we have a name courtesy of The Famicast&apos;s James Charlton) as they try to figure out the case of the missing Capcom 3DS and Wii U games at E3. Next, they try to get to the bottom of Pikmin 2&apos;s June release in North America, while wrestling with the demons of Xenoblade&apos;s unreported North American sales numbers. After they solve the mystery of Order Up&apos;s North American delay to eShop, they talk about Jason Rohrer&apos;s Kickstarter and posit how trite LEGO Lord of the Rings sounds. Neal brings up the Nintendo-published Wii U and 3DS title LEGO City Stories in the eleventh hour, leading to a possible E3 sequel where the boys find out where the game has been since being announced during Nintendo&apos;s press conference last year. If you have any other crimes that need solving (or any comments/critiques/questions), feel free to write in. We love to hear from you.</description>
      <link>http://www.nintendoworldreport.com/connectivity/30159</link>
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      <pubDate>Wed, 16 May 2012 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Neal and Patrick sleuth it up in this latest issue of Connectibites News Digest (yes, we have a name courtesy of The Famicast&apos;s James Charlton) as they try to figure out the case of the missing Capcom 3DS and Wii U games at E3. Next, they try to get to the bottom of Pikmin 2&apos;s June release in North America, while wrestling with the demons of Xenoblade&apos;s unreported North American sales numbers. After they solve the mystery of Order Up&apos;s North American delay to eShop, they talk about Jason Rohrer&apos;s Kickstarter and posit how trite LEGO Lord of the Rings sounds. Neal brings up the Nintendo-published Wii U and 3DS title LEGO City Stories in the eleventh hour, leading to a possible E3 sequel where the boys find out where the game has been since being announced during Nintendo&apos;s press conference last year. If you have any other crimes that need solving (or any comments/critiques/questions), feel free to write in. We love to hear from you.</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">00:19:10</itunes:duration>
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    <item>
      <title>Episode 34: Mental For Wii U</title>
      <description><![CDATA[Hello, please have a seat. A pleasure to see you all once again! Welcome to episode 34 of Connectivity. This week's show is svelte, featuring two segments. First up, Scott, Mike, Andy and Zach talk about weird endings to old 90's sitcoms about dinosaurs... then they read listener mail! So, something for everyone. The gang tackles issues of digital download trepidation and how Smash Brothers can learn a thing or two from the old WCW wrestling games on the N64. First thing: the ability to make characters' faces bleed. After that, Carmine and Pedro join Scott and Zach to talk about Wii U hype, or lack thereof. The guys also talk about the system that had them freaking out in the past. How stoked are you, the fair listeners, for Wii U? Let us know! That'll do it for this week. Be sure to check out our twice-a-week News Digest show, in which we break the down the past few days' news in a timely manner. Hooray relevance! As always, you can click here to send us listener mail. We'll read it, I swear (probably) (well, maybe). Until next week.... Econom-tits!]]></description>
      <link>http://www.nintendoworldreport.com/connectivity/30119</link>
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      <pubDate>Sat, 12 May 2012 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Hello, please have a seat. A pleasure to see you all once again! Welcome to episode 34 of Connectivity. This week&apos;s show is svelte, featuring two segments. First up, Scott, Mike, Andy and Zach talk about weird endings to old 90&apos;s sitcoms about dinosaurs... then they read listener mail! So, something for everyone. The gang tackles issues of digital download trepidation and how Smash Brothers can learn a thing or two from the old WCW wrestling games on the N64. First thing: the ability to make characters&apos; faces bleed. After that, Carmine and Pedro join Scott and Zach to talk about Wii U hype, or lack thereof. The guys also talk about the system that had them freaking out in the past. How stoked are you, the fair listeners, for Wii U? Let us know! That&apos;ll do it for this week. Be sure to check out our twice-a-week News Digest show, in which we break the down the past few days&apos; news in a timely manner. Hooray relevance! As always, you can click here to send us listener mail. We&apos;ll read it, I swear (probably) (well, maybe). Until next week.... Econom-tits!</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:01:37</itunes:duration>
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      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
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    <item>
      <title>News Digest: May 11, 2012</title>
      <description>On today&apos;s episode of the News Digest, Neal and Patrick get together to discuss all the latest news in the world of Nintendo. We cover the Wii U controller and price rumors that were buzzing around the web tonight (excite!). Next are Nintendo downloads (boo!), as well as news that the 3DS Virtual Console is actually receiving a new game next week (yay!). Avengers and Killer Freaks Wii U news almost closes out the discussion, but we finish strong with some very brief impressions on Mario Tennis Open. Make sure to leave a comment below to tell us what you think about this new show. Any suggestions, or even complaints about the format is completely welcome. </description>
      <link>http://www.nintendoworldreport.com/connectivity/30112</link>
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      <pubDate>Fri, 11 May 2012 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">On today&apos;s episode of the News Digest, Neal and Patrick get together to discuss all the latest news in the world of Nintendo. We cover the Wii U controller and price rumors that were buzzing around the web tonight (excite!). Next are Nintendo downloads (boo!), as well as news that the 3DS Virtual Console is actually receiving a new game next week (yay!). Avengers and Killer Freaks Wii U news almost closes out the discussion, but we finish strong with some very brief impressions on Mario Tennis Open. Make sure to leave a comment below to tell us what you think about this new show. Any suggestions, or even complaints about the format is completely welcome. </itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">00:17:54</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
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    <item>
      <title>News Digest - May 8</title>
      <description>The second week of News Digest kicks off with Neal and our Euro Bro Daan Koopman talking about the Retro Studios and Star Fox Wii U rumor. Then we slide into some more rumor bait with a possible new Resident Evil 3DS game and Blockbuster UK&apos;s totally fake list of Wii U games. Neal impersonates Miyamoto and talks about how the Vita has no games, and then we finish it all up with a dose of XSEED and Shin&apos;en. We welcome your questions/comments/critiques. We want to make News Digest as good as possible, and we only know it&apos;s quality if you speak up. Of course we&apos;re all going to tell each other it&apos;s good. We at Connectivity love patting each other on the back.</description>
      <link>http://www.nintendoworldreport.com/connectivity/30083</link>
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      <pubDate>Tue, 08 May 2012 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">The second week of News Digest kicks off with Neal and our Euro Bro Daan Koopman talking about the Retro Studios and Star Fox Wii U rumor. Then we slide into some more rumor bait with a possible new Resident Evil 3DS game and Blockbuster UK&apos;s totally fake list of Wii U games. Neal impersonates Miyamoto and talks about how the Vita has no games, and then we finish it all up with a dose of XSEED and Shin&apos;en. We welcome your questions/comments/critiques. We want to make News Digest as good as possible, and we only know it&apos;s quality if you speak up. Of course we&apos;re all going to tell each other it&apos;s good. We at Connectivity love patting each other on the back.</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">00:15:30</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 33: The Up to God Game</title>
      <description><![CDATA[Hi, and welcome to Nintendo World Report's Connectivity, Episode 33. Thanks to a brilliant invention known as a "news digest", we've already covered this week's news in previous, bite sized episodes. This leaves us plenty of room for some fun discussions. First, Neal, Josh, Danny, and Andy answer a listener's question about what their favorite import games. And in our second segment, Daan is joined by Pedro and Josh in a discussion of the Mario Party franchise, but mostly about the recently released Mario Party 9. If you enjoyed this episode, please help share us with the world. Tell your friends, and maybe leave us a glowing review on iTunes. Also, you can have your questions answered on the show by sending them to connectivity@nintendoworldreport.com. See you next week.]]></description>
      <link>http://www.nintendoworldreport.com/connectivity/30057</link>
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      <pubDate>Sat, 05 May 2012 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Hi, and welcome to Nintendo World Report&apos;s Connectivity, Episode 33. Thanks to a brilliant invention known as a &quot;news digest&quot;, we&apos;ve already covered this week&apos;s news in previous, bite sized episodes. This leaves us plenty of room for some fun discussions. First, Neal, Josh, Danny, and Andy answer a listener&apos;s question about what their favorite import games. And in our second segment, Daan is joined by Pedro and Josh in a discussion of the Mario Party franchise, but mostly about the recently released Mario Party 9. If you enjoyed this episode, please help share us with the world. Tell your friends, and maybe leave us a glowing review on iTunes. Also, you can have your questions answered on the show by sending them to connectivity@nintendoworldreport.com. See you next week.</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">01:08:30</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>
    <item>
      <title>News Digest: May 4, 2012</title>
      <description><![CDATA[NWR Connectivity is a weekly podcast that is focused on connecting the listeners to the going-ons at Nintendo World Report. It highlights key stories and features from the site while also pulling in a variety of staff members to talk about different topics, such as new releases and important news stories. This is your ticket into the minds behind Nintendo World Report, for better or worse.]]></description>
      <link>http://www.nintendoworldreport.com/connectivity/30047</link>
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      <pubDate>Fri, 04 May 2012 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">Welcome to our second edition of the News Digest, a show we are delivering twice weekly. Patrick is joined by Alex Culafi to discuss some interesting news stories from the past few days.To get things started we delve into all the Call of Duty: Black Ops II rumors. We also talk Nintendo Downloads, Sakurai on Kid Icarus controls, and some Wii Virtual Console news.As always, let us know what you think about this new show.</itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">00:12:40</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>
    <item>
      <title>News Digest: May 1, 2012</title>
      <description><![CDATA[NWR Connectivity is a weekly podcast that is focused on connecting the listeners to the going-ons at Nintendo World Report. It highlights key stories and features from the site while also pulling in a variety of staff members to talk about different topics, such as new releases and important news stories. This is your ticket into the minds behind Nintendo World Report, for better or worse.]]></description>
      <link>http://www.nintendoworldreport.com/connectivity/30024</link>
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      <pubDate>Tue, 01 May 2012 13:00:00 -0700</pubDate>
      <itunes:subtitle xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"/>
      <itunes:summary xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">With all this news right now, we decided to take it out of the weekly show, and give you a double shot of the news twice through the week. Starting today, expect a new 15-minute long news show every Tuesday and Thuday night (give or take a few hours). This week, Neal and Patrick talk about Rayman Origins on Wii U, Nintendo&apos;s E3 press conference, Nintendo of America&apos;s comments about the retail/download situation, La-Mulana&apos;s cancellation, the new Club Nintendo reward games, Mario Tennis Open, and Sonic and All-Stars Racing Transformed. Basically, we fit a bunch of stuff into 15 minutes. Enjoy the show, and be sure to let us know what you think. This is sort of like a pilot to a TV show. It might get cancelled like that weird Americanization of The IT Crowd with Joel McHale in the Chris O&apos;Dowd role. Or it could be the next Friends. Something tells me, it will have more in common with the former. </itunes:summary>
      <itunes:duration xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">00:14:22</itunes:duration>
      <itunes:keywords xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">NintendoWorldReport.com</itunes:author>
      <itunes:explicit xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 32: Breaking News and Blobs</title>
      <description><![CDATA[NWR Connectivity is a weekly podcast that is focused on connecting the listeners to the going-ons at Nintendo World Report. It highlights key stories and features from the site while also pulling in a variety of staff members to talk about different topics, such as new releases and important news stories. This is your ticket into the minds behind Nintendo World Report, for better or worse.]]></description>
      <link>http://www.nintendoworldreport.com/connectivity/29997</link>
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      <pubDate>Sat, 28 Apr 2012 13:00:00 -0700</pubDate>
      <itunes:subtitle/>
      <itunes:summary> Welcome one and all to episode thirty two of Connectivity. There&apos;s so much news, that we once again had two news segments, due to some late breaking news on the future of Nintendo&apos;s distribution channels. How exciting! After that, the gang settles in for a discussion on the last Game Club game, A Boy and His Blob. Hugs for everyone. Finally, we talk about those games you play when you&apos;re feeling down, also known as &quot;comfort games&quot;. Please send us mail, we love it so much. You can send to connectivity@nintendoworldreport.com. Also, if you&apos;ve got the time, we&apos;d appreciate a nice, glowing review on iTunes. </itunes:summary>
      <itunes:duration>01:25:09</itunes:duration>
      <itunes:keywords>nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author>NintendoWorldReport.com</itunes:author>
      <itunes:explicit>yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 31: Connectivity Direct!</title>
      <description><![CDATA[NWR Connectivity is a weekly podcast that is focused on connecting the listeners to the going-ons at Nintendo World Report. It highlights key stories and features from the site while also pulling in a variety of staff members to talk about different topics, such as new releases and important news stories. This is your ticket into the minds behind Nintendo World Report, for better or worse.]]></description>
      <link>http://www.nintendoworldreport.com/connectivity/29935</link>
      <enclosure url="http://www.nintendoworldreport.com/podcast/nwrconnectivity31.mp3" length="54319559" type="audio/mpeg"/>
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      <pubDate>Sat, 21 Apr 2012 13:00:00 -0700</pubDate>
      <itunes:subtitle/>
      <itunes:summary> With PAX behind us, it&apos;s time to get back to work, and what better way to do that than with two, yes two, news segments! First, Neal and Patrick break down some of the news we&apos;ve missed over the past couple weeks, including the lackluster support of the eShop/Virtual Console. Then, following the sudden announcement of Nintendo Direct, Neal joined Alex and Pedro to talk about the late-night announcements (at least for us), such as New Super Mario Bros. 2 and the Kirby Anniversary Collection. Also included in this news-centric show is the return of &quot;What Pushes My Buttons&quot; and our evolving game of the year list. Got things to say about what was revealed during the latest Nintendo Direct? Click here to send us some listener mail. Be sure to rate and review us on iTunes as well! We&apos;ll see you next week. </itunes:summary>
      <itunes:duration>01:53:09</itunes:duration>
      <itunes:keywords>nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author>NintendoWorldReport.com</itunes:author>
      <itunes:explicit>yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 30: PAX-oholics</title>
      <description><![CDATA[NWR Connectivity is a weekly podcast that is focused on connecting the listeners to the going-ons at Nintendo World Report. It highlights key stories and features from the site while also pulling in a variety of staff members to talk about different topics, such as new releases and important news stories. This is your ticket into the minds behind Nintendo World Report, for better or worse.]]></description>
      <link>http://www.nintendoworldreport.com/connectivity/29811</link>
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      <pubDate>Sat, 14 Apr 2012 13:00:00 -0700</pubDate>
      <itunes:subtitle/>
      <itunes:summary> Welcome to episode 30 of Connectivity! We survived PAX, and are here to regale you with stories of our voyage. But first, Alex sits down with Scott to talk about Xenoblade Chronicles. He just reviewed the highly-anticipated JRPG, and he is here to convince everyone of its excellence. Plus, he addresses the controversy of his &quot;N64-quaility graphics&quot; remark by throwin&apos; up middle fingers and doing the old D-Generation X suck-it motion. After that, Neal, Lauren, Scott, and Zach spill the beans on PAX. What was on the show floor, how did the live panel go, and who is an excellent drunk bowler; these pressing questions are finally answered. Closing things out is the entire live Jeopardy panel. The whole thing was a blast, and we hope you&apos;ll enjoy it now, in its not-so-live version. Whether you&apos;ve been listening to the show since day one, or you&apos;re a new listener after seeing us at PAX, you should send us some listener mail! You can find us at Connectivity@nintendoworldreport.com. Again, thanks to everyone who came out to see us in Boston. The whole experience was incredible. </itunes:summary>
      <itunes:duration>01:50:57</itunes:duration>
      <itunes:keywords>nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author>NintendoWorldReport.com</itunes:author>
      <itunes:explicit>yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 29: Birthday Party</title>
      <description><![CDATA[NWR Connectivity is a weekly podcast that is focused on connecting the listeners to the going-ons at Nintendo World Report. It highlights key stories and features from the site while also pulling in a variety of staff members to talk about different topics, such as new releases and important news stories. This is your ticket into the minds behind Nintendo World Report, for better or worse.]]></description>
      <link>http://www.nintendoworldreport.com/connectivity/29745</link>
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      <pubDate>Sat, 07 Apr 2012 13:00:00 -0700</pubDate>
      <itunes:subtitle/>
      <itunes:summary> The 3DS is a year old! Also, PAX is this week! Due to all the planning for our awesome panel, we only have one segment for you, but it&apos;s a doozy of a segment, let me tell you. Neal, Daan, and JP break down the whole first year of the 3DS&apos; life. Despite the weak launch, it was a pretty big year, and they end up talking for an hour and a half about Nintendo&apos;s new handheld. As always, let us know what you think by dropping a comment on the site, sending an email to connectivity@nintendoworldreport.com, or reviewing us on iTunes. See you next week! </itunes:summary>
      <itunes:duration>01:45:00</itunes:duration>
      <itunes:keywords>nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author>NintendoWorldReport.com</itunes:author>
      <itunes:explicit>yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 28: From Space</title>
      <description><![CDATA[NWR Connectivity is a weekly podcast that is focused on connecting the listeners to the going-ons at Nintendo World Report. It highlights key stories and features from the site while also pulling in a variety of staff members to talk about different topics, such as new releases and important news stories. This is your ticket into the minds behind Nintendo World Report, for better or worse.]]></description>
      <link>http://www.nintendoworldreport.com/connectivity/29692</link>
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      <pubDate>Sat, 31 Mar 2012 13:00:00 -0700</pubDate>
      <itunes:subtitle/>
      <itunes:summary> This episode of Connectivity is really for the fans... we just changed a few things for a new, fresh take, which I&apos;m sure will be universally loved and praised. First off, there&apos;s news. You have all the familiar Nintendo-centric stories, the inane tangents, and the wonderful listener mail, but we&apos;ve gone ahead and changed the origin of the cast just a bit. In this episode, Neal is a love &apos;em-or-hate &apos;em millionaire playboy who is more concerned with ladies and cocaine than running his father&apos;s company, Nintendo World Report. He is joined by Patrick, the young pilot itching for his first real glimpse of action, Scott, the reserved priest-in-training who can&apos;t stay on the straight and narrow, and Zach, the gang&apos;s talking dinosaur sidekick. In the second segment, Alex wakes up from a twenty year coma to discover that the passage of time can&apos;t erode the most important thing in his life: love. He sits down with Neal and Patrick to talk about Kid Icarus Uprising&apos;s substantial multiplayer offerings. Be sure to stick around as the credits roll for a secret segment afterward about Journey, the recent Playstation Network release. Mike, a gun for hire with nothing to lose and everything to gain, joins Zach to break down the brief yet wondrous game. Pretty good stuff, right? You guys are going to love the changes, I swear. You can send us listener mail to Connectivity@nintendoworldreport.com, full of rave reviews for the new spin on the podcast. You should also rate and review us on iTunes. Oh, and don&apos;t forget, our PAX East panel is next week. I love being a Connectable! </itunes:summary>
      <itunes:duration>01:24:37</itunes:duration>
      <itunes:keywords>nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author>NintendoWorldReport.com</itunes:author>
      <itunes:explicit>yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 27: Cherubot Cometh</title>
      <description><![CDATA[NWR Connectivity is a weekly podcast that is focused on connecting the listeners to the going-ons at Nintendo World Report. It highlights key stories and features from the site while also pulling in a variety of staff members to talk about different topics, such as new releases and important news stories. This is your ticket into the minds behind Nintendo World Report, for better or worse.]]></description>
      <link>http://www.nintendoworldreport.com/connectivity/29647</link>
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      <pubDate>Sat, 24 Mar 2012 13:00:00 -0700</pubDate>
      <itunes:subtitle/>
      <itunes:summary> Why are you even listening to this? You really ought to be playing Kid Icarus Uprising instead. Don&apos;t you know that? Well, if you&apos;re going to listen to this episode I suppose I should let you know what&apos;s in it. First off, we&apos;ve got an oh-so special guest on this episode. It&apos;s Jesse Waldack of VG Tribune (http://vgtribune.com)! He&apos;s a cool guy and you should totally check out his website and associated podcast. Now, on with the show... notes! If for some reason you&apos;re not interested in the return of Pit, Neal is going to try his damndet to convince you otherwise. There&apos;s also a discussion of the news at large including the then-rumored (now confirmed) news of Epic Mickey 2. Though there is still some rumor in there, with the possibility of a 3DS Epic Mickey game. In other news: we just might finally have a release date for Roller Coaster Tycoon on 3DS, a remixed version of Frogger is coming to the eShop, and EA is shutting down servers for some of their older games. After we read some awesome listener mail, Patrick and I hit the road and let the remaining cast talk about DC&apos;s recent run of animated features. I know this isn&apos;t really video game related, but let&apos;s face it. You are a nerd and as such you are required to like comic books. So I&apos;m sure you&apos;ll enjoy this segment. Do you like our show? I sure hope you do! Please tell all your friends about how awesome we are, and also review us on iTunes if you don&apos;t mind. If you&apos;ve got a question for the Connectables, you can sent it to us at connectivity@nintendoworldreport.com. See you next week! </itunes:summary>
      <itunes:duration>01:19:58</itunes:duration>
      <itunes:keywords>nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author>NintendoWorldReport.com</itunes:author>
      <itunes:explicit>yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 26: Lobsterback-log</title>
      <description><![CDATA[NWR Connectivity is a weekly podcast that is focused on connecting the listeners to the going-ons at Nintendo World Report. It highlights key stories and features from the site while also pulling in a variety of staff members to talk about different topics, such as new releases and important news stories. This is your ticket into the minds behind Nintendo World Report, for better or worse.]]></description>
      <link>http://www.nintendoworldreport.com/connectivity/29552</link>
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      <pubDate>Sat, 17 Mar 2012 13:00:00 -0700</pubDate>
      <itunes:subtitle/>
      <itunes:summary> We just keep running into each other like this, isn&apos;t that funny? Well, we&apos;ve got some good stuff for you this week on this week&apos;s connectivity. Kid Icarus is on the horizon and there&apos;s a good amount of news and listener mail devoted (mostly) to it. After that we take you back in time, to the days of 2007 as we go through the history of the Assassin&apos;s Creed franchise. Hopefully this will get you ready to knock off some redcoats in Assassin&apos;s Creed 3 later this year on Wii U. Finally, Andy, Grant, and Nathan discuss their ever-looming gaming backlogs. You like this show, right? Good. Help us out by reviewing us on iTunes or sending us an email at connectivity@nintendoworldreport.com. Thanks, buddy.</itunes:summary>
      <itunes:duration>01:43:16</itunes:duration>
      <itunes:keywords>nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author>NintendoWorldReport.com</itunes:author>
      <itunes:explicit>yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 25: GOTY 2012</title>
      <description><![CDATA[NWR Connectivity is a weekly podcast that is focused on connecting the listeners to the going-ons at Nintendo World Report. It highlights key stories and features from the site while also pulling in a variety of staff members to talk about different topics, such as new releases and important news stories. This is your ticket into the minds behind Nintendo World Report, for better or worse.]]></description>
      <link>http://www.nintendoworldreport.com/connectivity/29515</link>
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      <pubDate>Sat, 10 Mar 2012 13:00:00 -0700</pubDate>
      <itunes:subtitle/>
      <itunes:summary> This week&apos;s episode of Connectivity is like putting together a peanut butter and jelly sandwich. You must start with the bread, the foundation of any good sandwich. For us, the bread is news, and there&apos;s plenty of it. Join Mike, Neal and Zach as they talk Assassin&apos;s Creed III, possible Wii U release dates, the Crush 3D debacle, and more! I left the crust on because it&apos;s good for you and you are a grown up now, I won&apos;t cut it off for you anymore. There&apos;s an age old debate about what comes next, but for me, it&apos;s gotta be the jelly. This week&apos;s sweet, sugary segment is a new one: an evolving game of the year list. That&apos;s right. We&apos;ve compiled a list of the top 5 games to come out in 2012 so far, and every month we will revisit the list and add/remove games as necessary. In our first installment, we already have controversy! Tales of the Abyss and Metal Gear Solid 3D both vie for a spot on the list, but only one PS2 port can claim it. Did we make the right choice? Let us know! Lastly, the peanut butter. James Dawson and Daan Koopman round out the podcast with a bonus segment about the Playstation Vita. How does the technical wonder hold up to our reliable 3DS? Listen in to find out! After you eat your sandwich, be sure to send us your listener mail at connectivity@nintendoworldreport.com. Don&apos;t forget about our upcoming PAX panel or NWR&apos;s new Game Club, either! See you next week! </itunes:summary>
      <itunes:duration>01:43:16</itunes:duration>
      <itunes:keywords>nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author>NintendoWorldReport.com</itunes:author>
      <itunes:explicit>yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 24: To the Darkness of Time!</title>
      <description><![CDATA[NWR Connectivity is a weekly podcast that is focused on connecting the listeners to the going-ons at Nintendo World Report. It highlights key stories and features from the site while also pulling in a variety of staff members to talk about different topics, such as new releases and important news stories. This is your ticket into the minds behind Nintendo World Report, for better or worse.]]></description>
      <link>http://www.nintendoworldreport.com/connectivity/29433</link>
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      <pubDate>Fri, 02 Mar 2012 13:00:00 -0700</pubDate>
      <itunes:subtitle/>
      <itunes:summary> Allow this week&apos;s episode to take you between time and space into a parallel dimension where things are similar yet shockingly different. Neal, Patrick and Zach are first through the time gate, bringing with them stories of direct sequels to existing Pokémon games. Unbelievable, I know. The unlikely band of heroes then goes on to discuss the games they most wish would receive proper sequels. Proving that inter-dimensional travel might just have some less than favorable side effects on the brain, Neal champions a Buck Bumble sequel. Yeah. Emerging out of the portal through time next are Andy, Andrew and JP, who join Zach to talk about Resident Evil Revelations, the unexpectedly great 3DS exclusive. Slip into your most festive wetsuit and chew softly on a green herb while the boys have one final, thorough discussion about the game. If only they could have arrived from the future in time to prevent the unfortunate box misspelling... The gate is closing, but before it disappears entirely, Scott and Nate slip through in search of Neal. Once reunited, the group sets out to rewrite history, starting with one simple fact: Chrono Cross is a very good game. &quot;But how!?&quot; you may wonder. Listen, and all will be unveiled. Do you have questions about the alternate dimension that you&apos;d like answered? Send us some listener mail at connectivity@nintendoworldreport.com. Also, the Epoch uses iTunes reviews as fuel, so help some brothers out, won&apos;tcha? </itunes:summary>
      <itunes:duration>01:56:32</itunes:duration>
      <itunes:keywords>nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author>NintendoWorldReport.com</itunes:author>
      <itunes:explicit>yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 23: Kinnectivity</title>
      <description><![CDATA[NWR Connectivity is a weekly podcast that is focused on connecting the listeners to the going-ons at Nintendo World Report. It highlights key stories and features from the site while also pulling in a variety of staff members to talk about different topics, such as new releases and important news stories. This is your ticket into the minds behind Nintendo World Report, for better or worse.]]></description>
      <link>http://www.nintendoworldreport.com/connectivity/29393</link>
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      <pubDate>Sat, 25 Feb 2012 13:00:00 -0700</pubDate>
      <itunes:subtitle/>
      <itunes:summary> It&apos;s another episode of Connectivity, what else did you expect? We&apos;re coming at you with three segments this week. First off, there&apos;s the regular news discussion which is loaded thanks to the recent Nintendo Direct presentation. Then, we have a wonderful discussion of the Tales Of games between Patrick and James Dawson. If you stick around after the regular show, you&apos;ll be treated to the bizzaro &quot;Kinnectivity&quot; podcast in which we talk about Microsoft&apos;s fancy all-seeing eye. We love getting all of this great feedback, so keep it coming by leaving a comment on the episode&apos;s page, or by emailing us at connectivity@nintendoworldreport.com. </itunes:summary>
      <itunes:duration>01:35:10</itunes:duration>
      <itunes:keywords>nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author>NintendoWorldReport.com</itunes:author>
      <itunes:explicit>yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 22: Used Samurai</title>
      <description><![CDATA[NWR Connectivity is a weekly podcast that is focused on connecting the listeners to the going-ons at Nintendo World Report. It highlights key stories and features from the site while also pulling in a variety of staff members to talk about different topics, such as new releases and important news stories. This is your ticket into the minds behind Nintendo World Report, for better or worse.]]></description>
      <link>http://www.nintendoworldreport.com/connectivity/29295</link>
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      <pubDate>Sat, 18 Feb 2012 13:00:00 -0700</pubDate>
      <itunes:subtitle/>
      <itunes:summary> Is it time for another one of these things already? You guys sure are lucky that I have a mental disorder that causes editing podcasts to be fun for me, otherwise we&apos;d all be in a lot of trouble. Anyway, this week we&apos;ve got three segments for you. First off, there&apos;s a news panel with so many people on it that I honestly lost count. There&apos;s also some discussion of the new 3DS game, Sakura Samurai: The Art of the Sword. Finally, there&apos;s the ever classic discussion of used games. I hope you have something to say to us, because I really want to hear it. Drop your comments below, or send us an email to connectivity@nintendoworldreport.com. I&apos;m starting to feel like Kentucky Tim is our only fan. </itunes:summary>
      <itunes:duration>01:28:20</itunes:duration>
      <itunes:keywords>nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author>NintendoWorldReport.com</itunes:author>
      <itunes:explicit>yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 21: Wild Connectivity Appeared!</title>
      <description><![CDATA[NWR Connectivity is a weekly podcast that is focused on connecting the listeners to the going-ons at Nintendo World Report. It highlights key stories and features from the site while also pulling in a variety of staff members to talk about different topics, such as new releases and important news stories. This is your ticket into the minds behind Nintendo World Report, for better or worse.]]></description>
      <link>http://www.nintendoworldreport.com/connectivity/29234</link>
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      <pubDate>Sat, 11 Feb 2012 13:00:00 -0700</pubDate>
      <itunes:subtitle/>
      <itunes:summary> Your journey begins. Outside your home town, you find a news segment hiding in a patch of tall grass. It features Neal, Patrick and Zach, but your Bulbasaur poisons them, making capture easy. Though the boys jostle around in the Pokeball, they quickly acquiesce. &quot;All right! News segment was caught!&quot; you tell yourself. Later, deep within a haunted tower, you find a Pokemon segment. The ghastly forms of Josh, Pedro, Alex, and James manifest in front of you; and what&apos;s this? Your physical attacks do no damage? It is of no consequence, however, as you toss out your Alakazam, which effortlessly puts each of them to sleep for easy collecting. Your party is full, however, so the segment is sent to Box 1. You&apos;ve nearly mastered the podcast, but one illusive segment remains, about a long-lost piece of hardware. You carefully make your way through a dark and puzzling cave before seeing it sitting calmly in the middle of a small island. Your Seaking uses surf to ferry you over, and there you finally find Neal, Zach, and special guest Mike Hughes talking about the Super Scope. No reason to risk losing a segment this rare, you tell yourself as you loosen the Master Ball from your belt. With the segment captured successfully and your journey complete, you realize something: you&apos;ve caught them all. You later click here to send us listener mail. You also rate and review us on iTunes. </itunes:summary>
      <itunes:duration>01:28:20</itunes:duration>
      <itunes:keywords>nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author>NintendoWorldReport.com</itunes:author>
      <itunes:explicit>yes</itunes:explicit>
    </item>
    <item>
      <title>Connectivity EP: Resident Evil Revelations</title>
      <description><![CDATA[NWR Connectivity is a weekly podcast that is focused on connecting the listeners to the going-ons at Nintendo World Report. It highlights key stories and features from the site while also pulling in a variety of staff members to talk about different topics, such as new releases and important news stories. This is your ticket into the minds behind Nintendo World Report, for better or worse.]]></description>
      <link>http://www.nintendoworldreport.com/connectivity/29187</link>
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      <pubDate>Mon, 06 Feb 2012 13:00:00 -0700</pubDate>
      <itunes:subtitle/>
      <itunes:summary> What are ya buyin&apos;? What are ya sellin&apos;? Well, some of you might be buying Resident Evil: Revelations, while we&apos;ll try to sell you on it being good. Neal Ronaghan, a hapless chap without the game, grills Zach Miller, the lucky sumbitch reviewing it, about the merits of Capcom&apos;s portable survival horror game. Wondering how the single-player campaign is? Want to know if Raid Mode is better than Mercenaries? Will Zach make an inappropriate comment about Jill Valentine&apos;s ass? Find out all those answers and more on this very special episode of NWR Connectivity. If you like this launch day special episode, let us know in the Talkback or by e-mailing us at connectivity@nintendoworldreport.com. We can totally do more like this in the future if you all think it&apos;s a cool idea. </itunes:summary>
      <itunes:duration>00:19:00</itunes:duration>
      <itunes:keywords>nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author>NintendoWorldReport.com</itunes:author>
      <itunes:explicit>yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 20: It&apos;s Broken</title>
      <description><![CDATA[NWR Connectivity is a weekly podcast that is focused on connecting the listeners to the going-ons at Nintendo World Report. It highlights key stories and features from the site while also pulling in a variety of staff members to talk about different topics, such as new releases and important news stories. This is your ticket into the minds behind Nintendo World Report, for better or worse.]]></description>
      <link>http://www.nintendoworldreport.com/connectivity/29180</link>
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      <pubDate>Sat, 04 Feb 2012 13:00:00 -0700</pubDate>
      <itunes:subtitle/>
      <itunes:summary> Yes, it&apos;s true: this episode is almost entirely focused on the 3DS. Let&apos;s be honest, though; unless you are playing Skyward Sword again, what would your Wii be doing? The joy of recording news in the beginning of the week meant that last week we missed out on the tasty bits of information that came from Nintendo&apos;s earnings briefing. But fret not, True Believers, as Neal, Zach, and Patrick have assembled in order to dissect the most interesting revelaitons... er, revelations, rather. After that, Andy Goergen returns from dad-hood to talk about the durability of the 3DS with Patrick and Zach. Turns out a lot of the early systems were lemons. Have you had 3DS hardware woes yourself? Tell us about them in the comments! Closing the show out, Neal, Patrick, and Zach reconvene once more for an eShop recap. What are the some of the standout titles recently digitally released for the plucky handheld? Take a listen to find out! As always, you can click here to send us mail. Thanks for listening! </itunes:summary>
      <itunes:duration>01:13:47</itunes:duration>
      <itunes:keywords>nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author>NintendoWorldReport.com</itunes:author>
      <itunes:explicit>yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 19: Daily Double Trouble</title>
      <description><![CDATA[NWR Connectivity is a weekly podcast that is focused on connecting the listeners to the going-ons at Nintendo World Report. It highlights key stories and features from the site while also pulling in a variety of staff members to talk about different topics, such as new releases and important news stories. This is your ticket into the minds behind Nintendo World Report, for better or worse.]]></description>
      <link>http://www.nintendoworldreport.com/connectivity/29119</link>
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      <pubDate>Sat, 28 Jan 2012 13:00:00 -0700</pubDate>
      <itunes:subtitle/>
      <itunes:summary> Pack it up, pack it in, let me begin... this week&apos;s Connectivity show notes. We&apos;ve got the usual news segment starting things off this week, featuring Patrick, Scott and Zach. I&apos;m sure you&apos;ll find it quite newsy indeed. But the biggie this week is the return of Connectivity Jeopardy (Connectopardy?) It&apos;s pretty awesome this week, let me tell you. I don&apos;t want to spoil it, but somebody is seriously good at this trivia game about video games. At the end of the show, Andy and Zach wax poetic on the Playstation 2 duo of Ico and Shadow of the Colossus. The only way to finish this segment it to climb to the top of it, jam your sword into its weak spot, and then feel really bad about the beautiful creature you just murdered for your own selfish desires. What do you think of this nonsense we call a podcast? Let us know in the comments or by sending us some listener mail&#160;to connectivity@nintendoworldreport.com or by posting your thoughts in the comments below the show notes. </itunes:summary>
      <itunes:duration>01:34:20</itunes:duration>
      <itunes:keywords>nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author>NintendoWorldReport.com</itunes:author>
      <itunes:explicit>yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 18: Demo</title>
      <description><![CDATA[NWR Connectivity is a weekly podcast that is focused on connecting the listeners to the going-ons at Nintendo World Report. It highlights key stories and features from the site while also pulling in a variety of staff members to talk about different topics, such as new releases and important news stories. This is your ticket into the minds behind Nintendo World Report, for better or worse.]]></description>
      <link>http://www.nintendoworldreport.com/connectivity/29025</link>
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      <pubDate>Sat, 21 Jan 2012 13:00:00 -0700</pubDate>
      <itunes:subtitle/>
      <itunes:summary> You may have heard that Nintendo just released 3DS demos here in the States. We at Connectivity thought this brilliant concept, the &quot;demo,&quot; was so good that maybe we should give it a shot, too. So enjoy this demo episode, but be warned that after 12 and 1/3 listens, the demo will expire. It also requires 1350 blocks of free space. This week&apos;s episode is kicked off with some news and listener mail. Scott, Zach, Patrick and Mike each try to glitch the segment and warp to the very end, but alas,it wouldn&apos;t work. After that, we have a very special edition of Famicast Lite, as Danny, Daan, and James come together to spill the beans on the variety of demos already available for the 3DS in Japan. That&apos;s right; this demo episode put demos in your demo. Internet meme! Lastly, Neal, Scott, Mike and Zach debate Swapnote. Is there a cold, calculated, and brooding genius behind Swapnote, or is the damn thing just cumbersome and purposefully difficult? Probably the latter. You can send us listener mail to Connectivity@nintendoworldreport.com. Better yet, why not send us listener mail through Swapnote? It&apos;s a guaranteed way to piss off Neal. And what day isn&apos;t made better by pissing off Neal? Enjoy the demo! </itunes:summary>
      <itunes:duration>01:26:17</itunes:duration>
      <itunes:keywords>nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author>NintendoWorldReport.com</itunes:author>
      <itunes:explicit>yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 17: PreDON&apos;Tions</title>
      <description><![CDATA[NWR Connectivity is a weekly podcast that is focused on connecting the listeners to the going-ons at Nintendo World Report. It highlights key stories and features from the site while also pulling in a variety of staff members to talk about different topics, such as new releases and important news stories. This is your ticket into the minds behind Nintendo World Report, for better or worse.]]></description>
      <link>http://www.nintendoworldreport.com/connectivity/28954</link>
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      <pubDate>Sat, 14 Jan 2012 13:00:00 -0700</pubDate>
      <itunes:subtitle/>
      <itunes:summary> We&apos;re back again with another brand spankin&apos; new episode of Connectivity, and boy is it a doozy this week. Starting off, Danny, Patrick, Mike, and Zach all give their predictions for 2012. Will we see a new game from Retro? How about the release of Metroid Dread? Mike even throws in a &quot;PreDON&apos;Tion&quot; for good measure. In our second segment, Danny, Neal, Patrick, Scott, and Zach do a roundtable on the latest news and follow that up with a healthy dose of listener mail. But that&apos;s not all. After the regular show, Scott and J.P. have a nice long chat about hockey. You like hockey, right? I sure hope you do. Feed our mailbag! It&apos;s hungry and if you don&apos;t send it a letter there is a very good chance it will eat Zach. You can save him from this gruesome fate by emailing connectivity@nintendoworldreport.com. </itunes:summary>
      <itunes:duration>02:01:56</itunes:duration>
      <itunes:keywords>nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author>NintendoWorldReport.com</itunes:author>
      <itunes:explicit>yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 16: POTY (Podcast of the Year)</title>
      <description><![CDATA[NWR Connectivity is a weekly podcast that is focused on connecting the listeners to the going-ons at Nintendo World Report. It highlights key stories and features from the site while also pulling in a variety of staff members to talk about different topics, such as new releases and important news stories. This is your ticket into the minds behind Nintendo World Report, for better or worse.]]></description>
      <link>http://www.nintendoworldreport.com/connectivity/28894</link>
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      <pubDate>Sat, 07 Jan 2012 13:00:00 -0700</pubDate>
      <itunes:subtitle/>
      <itunes:summary> 2011 is OVER. You know what that means. It means we&apos;re going to recap the hell out of it. In episode 16 of Connectivity Zach, Danny, and Patrick talk briefly about the last few downloadable releases for the 3DS eShop. On top of that, Neal and Scott join Zach in a nice long breakdown of their favorite Nintendo and NONtendo games of the year. Start 2012 off right and shove this in your earholes. I promise you&apos;ll enjoy. Make it your resolution to email us your questions by emailing connectivity@nintendoworldreport.com. There&apos;s a good chance you&apos;ll hear it on the show. </itunes:summary>
      <itunes:duration>01:10:54</itunes:duration>
      <itunes:keywords>nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author>NintendoWorldReport.com</itunes:author>
      <itunes:explicit>yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 15: That Christmas Swag</title>
      <description><![CDATA[NWR Connectivity is a weekly podcast that is focused on connecting the listeners to the going-ons at Nintendo World Report. It highlights key stories and features from the site while also pulling in a variety of staff members to talk about different topics, such as new releases and important news stories. This is your ticket into the minds behind Nintendo World Report, for better or worse.]]></description>
      <link>http://www.nintendoworldreport.com/connectivity/28836</link>
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      <pubDate>Sat, 31 Dec 2011 13:00:00 -0700</pubDate>
      <itunes:subtitle/>
      <itunes:summary> Just a quick headcount... OK, good. Looks like most everyone survived the holiday bloodlust. Congratulations on making it through another family-filled and travel-heavy holiday season! This week on Connectivity, the theme is timelessness. First up, Zach and Scott come together to thankfully talk about something they do know a thing or two about: Christmas presents! Yes, it seems that no matter the age, nothing beats gathering around the playground and comparing the quantity and quality of gifts received over Winter break. Hooray middle class America! The following segment features Pedro, Daan, Josh and that little blue hedgehog who just won&apos;t quit. The guys cover both Sonic Generations and Mario and Sonic at the London 2012 Olympic Games before segueing dangerously close to fanfic territory as they come up with their ideal Mario and Sonic crossover. Perhaps a scene where the two share a chili dog a la Lady and the Tramp? ...And I just puked. Next up is the mother of all Skyward Sword discussions. Mike, Andrew, and Patrick extensively cover the ins and outs of Link&apos;s latest adventure. It should go without saying, but this will be a SPOILER filled chat. So, if you haven&apos;t beaten the game yet and don&apos;t want to know whether the fire or the water dungeon comes first, skip right along. After the credits roll, stick around for a bonus conversation about the Doctor&apos;s latest Christmas special with Scott, Nicholas, and James. See if the guys give it five out of five Sonic Screwdrivers! That&apos;ll do it for 2011. Did you get some great gifts this Christmas? Or do you have a Christmas past that was chock full of amazing presents? You should click here and send us an email about it. We&apos;ll see you... in the FUTURE! </itunes:summary>
      <itunes:duration>02:32:48</itunes:duration>
      <itunes:keywords>nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author>NintendoWorldReport.com</itunes:author>
      <itunes:explicit>yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 14: Big M and the Kids Table</title>
      <description><![CDATA[NWR Connectivity is a weekly podcast that is focused on connecting the listeners to the going-ons at Nintendo World Report. It highlights key stories and features from the site while also pulling in a variety of staff members to talk about different topics, such as new releases and important news stories. This is your ticket into the minds behind Nintendo World Report, for better or worse.]]></description>
      <link>http://www.nintendoworldreport.com/connectivity/28788</link>
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      <pubDate>Sat, 24 Dec 2011 13:00:00 -0700</pubDate>
      <itunes:subtitle/>
      <itunes:summary> The holidays are upon us, and in the spirit of giving, we at Connectivity are presenting you with a king-sized episode this week! Save the receipt in case it doesn&apos;t fit. Neal sits down by a crackling fire, gaudy Christmas sweater worn proudly, alongside Karl Castaneda and, making his Connectivity debut, Mr. Jonathan Metts! As chestnuts roasts, the boys discuss the history of the Mario Kart series and debate time&apos;s oldest mystery: is Double Dash the best entry in the series? Short answer: yes. Long answer: yes, stupid. From there, Neal, Mike, and Scott hop on a one horse open sleigh and ride through the quiet, nighttime streets of a small snow-adorned town. While on their way, they eagerly discusses Nintendo&apos;s gift to all the good boys and girls who bought a 3DS when it was crazy expensive, the GBA Ambassador games! The boys could be heard chanting &quot;old games, old games!&quot; as they went beyond the outskirts of the small town, disappearing behind a shroud a wet, falling snowflakes. Sitting on the floor in front of the NWR Christmas tree, with legs crossed in front of them, Nicholas Bray and Pedro Hernandez remember fondly the oft-overlooked entry in the Mario Kart series: Super Circuit. Pour yourself a glass of eggnog and enjoy the trip down memory lane. Bedtime approaches at the NWR household, and as the staff listens intently for the sounds of Santa and his Reindeer landing on the roof with presents in tow, Neal, Scott, Pedro, and Nate Andrews sneak out of bed and play one final game of NWR Jeopardy before their eyes grow heavy in want of sleep. Enjoy this extra long episode of Connectivity as you make your travels this weekend. Be sure to send us listener mail by clicking here. Have a wonderful holiday, and we&apos;ll see you back for our final episode of 2011 next week. </itunes:summary>
      <itunes:duration>02:30:07</itunes:duration>
      <itunes:keywords>nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author>NintendoWorldReport.com</itunes:author>
      <itunes:explicit>yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 13: The Unlucky One</title>
      <description><![CDATA[NWR Connectivity is a weekly podcast that is focused on connecting the listeners to the going-ons at Nintendo World Report. It highlights key stories and features from the site while also pulling in a variety of staff members to talk about different topics, such as new releases and important news stories. This is your ticket into the minds behind Nintendo World Report, for better or worse.]]></description>
      <link>http://www.nintendoworldreport.com/connectivity/28732</link>
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      <pubDate>Sat, 17 Dec 2011 13:00:00 -0700</pubDate>
      <itunes:subtitle/>
      <itunes:summary> Well, even without new ambassador games available when this episode was recorded, we still had a ton to talk about. Would you believe that Xenoblade is coming to America? Crazy, right? Also, would you believe that the new Rayman game is pretty darn good? I guess that is probably a yes. Scott talks with Zach and Andrew about all that jazz in this episode, which you will surely enjoy.&#160; There&apos;s also a contest! Send in your name suggestions for our quick 1-minute rant segment and you might win something! You can email them to connectivity@nintendoworldreport.com. That same link also works for sending us any old question or comment. Please also review us on iTunes and we will be your best friend. </itunes:summary>
      <itunes:duration>01:19:56</itunes:duration>
      <itunes:keywords>nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author>NintendoWorldReport.com</itunes:author>
      <itunes:explicit>yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 12: Leave Me Alone</title>
      <description><![CDATA[NWR Connectivity is a weekly podcast that is focused on connecting the listeners to the going-ons at Nintendo World Report. It highlights key stories and features from the site while also pulling in a variety of staff members to talk about different topics, such as new releases and important news stories. This is your ticket into the minds behind Nintendo World Report, for better or worse.]]></description>
      <link>http://www.nintendoworldreport.com/connectivity/28647</link>
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      <pubDate>Sat, 10 Dec 2011 13:00:00 -0700</pubDate>
      <itunes:subtitle/>
      <itunes:summary> Well, here we are again with another episode of Connectivity for your wonderful little ear-holes. There might have been some big news this week, something about the guy who created Mario Bros (what&apos;s his name?) retiring or something. One thing there is surely a lot of is listener mail. There was so much we actually couldn&apos;t fit it all in one episode, so we&apos;ll be spreading the listener love out over the next few shows. Also, do you like Pushmo and Michael Jackson? If so, our second segment is perfect for you since we talk about both of those things. And finally, Zach is super pissed about problems he&apos;s been having with his Wii and 3DS, so we let him blow off some steam. Since you love us so much, you should submit more questions by clicking here. You should also review us on iTunes, because that&apos;s what real fans do. But only if they have something nice to say! Got it? Good. See you next week. </itunes:summary>
      <itunes:duration>00:54:21</itunes:duration>
      <itunes:keywords>nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author>NintendoWorldReport.com</itunes:author>
      <itunes:explicit>yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 11: Two Tone Blues</title>
      <description><![CDATA[NWR Connectivity is a weekly podcast that is focused on connecting the listeners to the going-ons at Nintendo World Report. It highlights key stories and features from the site while also pulling in a variety of staff members to talk about different topics, such as new releases and important news stories. This is your ticket into the minds behind Nintendo World Report, for better or worse.]]></description>
      <link>http://www.nintendoworldreport.com/connectivity/28593</link>
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      <pubDate>Sat, 3 Dec 2011 13:00:00 -0700</pubDate>
      <itunes:subtitle/>
      <itunes:summary> Let&apos;s start with a disclaimer: We had already recorded the entire podcast before NoA decided to so casually reveal that Xenoblade Chronicles is coming to North America next year. So don&apos;t attribute the omission of the big news from this week&apos;s episode to our general ignorance; it wasn&apos;t our fault this time! Instead, we start things off by reading some listener mail from Kytim89, or, as we will now forever refer to him, Kentucky Tim. There&apos;s plenty of good Wii U speculation to be had here. Later, we offer news about Resident Evil: Revelations AGAIN, as it appears the game is striving to oust Zelda as the most talked about subject on the podcast. A lofty goal indeed. Also, the 3DS system update got pushed back a week, so if you were itching to send out some 3D pictures and videos of your Fortified Zone to friends, you&apos;ll have to wait just a little bit longer. In the second half of the show, Neal joins Scott to talk about his review for Mario Kart 7 and answer some excellent (and not so excellent) questions submitted by several wonderful listeners. If you&apos;d like to send in some mail and have us make up a nickname for you, a la Kentucky Tim, you can click here to do so. If you have a minute, why not review us on iTunes, too? We&apos;d be forever grateful. Thanks for listening, we&apos;ll see you next week! </itunes:summary>
      <itunes:duration>00:55:17</itunes:duration>
      <itunes:keywords>nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author>NintendoWorldReport.com</itunes:author>
      <itunes:explicit>yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 10: Remembering Some Big Damn Trucks</title>
      <description><![CDATA[NWR Connectivity is a weekly podcast that is focused on connecting the listeners to the going-ons at Nintendo World Report. It highlights key stories and features from the site while also pulling in a variety of staff members to talk about different topics, such as new releases and important news stories. This is your ticket into the minds behind Nintendo World Report, for better or worse.]]></description>
      <link>http://www.nintendoworldreport.com/connectivity/28531</link>
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      <pubDate>Sat, 26 Nov 2011 13:00:00 -0700</pubDate>
      <itunes:subtitle/>
      <itunes:summary> Well, what do you know, we are at Episode 10 already! Thanks to everyone who has listened to the show, and here&apos;s hoping we can make it another ten successful episodes, after which we&apos;ll probably stop the show and reboot it. NWR Blue Ocean, perhaps? This week, we return back to our usual Connectivity format and start things off discussing Nintendo news. A dash of Wii U&apos;s possible online infrastructure, a pinch of Battlefield exclusivity for the GameCube, and - oh shit, the lid fell off of the &quot;Resident Evil: Revelations features a ten hour campaign&quot; shaker and a bunch fell in. Oh well, let&apos;s hope no one can tell. Afterwards, Neal, Pedro and Scott reconvene to celebrate the fifth birthday of the greatest Wii launch title of them all: Excite Truck! Be sure to load up your SD card with music, though; the soundtrack for this segment is godawful. Lastly, J.P. rounds up James and Jared as the three J&apos;s and a P share their impressions of Super Mario 3D Land. Looks like it&apos;s the first game to make the 3DS a must-own platform. Hooray! If you&apos;ve got listener mail, we&apos;ve got eyes to read it, so click here to send it in. Thanks again for being with us these first ten episodes, and an extra-special thanks to anyone who participated in the live show last week and donated to Child&apos;s Play. It was an absolute success! </itunes:summary>
      <itunes:duration>01:34:08</itunes:duration>
      <itunes:keywords>nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author>NintendoWorldReport.com</itunes:author>
      <itunes:explicit>yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 9: The GameCube 10 Plus More</title>
      <description><![CDATA[NWR Connectivity is a weekly podcast that is focused on connecting the listeners to the going-ons at Nintendo World Report. It highlights key stories and features from the site while also pulling in a variety of staff members to talk about different topics, such as new releases and important news stories. This is your ticket into the minds behind Nintendo World Report, for better or worse.]]></description>
      <link>http://www.nintendoworldreport.com/connectivity/28481</link>
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      <pubDate>Sun, 20 Nov 2011 13:00:00 -0700</pubDate>
      <itunes:subtitle/>
      <itunes:summary> We&apos;ve finally finished our list of the 10 best GameCube games, and now we&apos;re gonna talk about them all. This episode is an old-school, newscast-style roundtable on the GameCube 10, plus a few more games we felt deserved to be on the list. Keep it up with all of your great comments and questions! Please comment on this episode, or send an email to connectivity@nintendoworldreport.com. We&apos;d also love for you to rate and review us on iTunes. </itunes:summary>
      <itunes:duration>01:03:00</itunes:duration>
      <itunes:keywords>nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author>NintendoWorldReport.com</itunes:author>
      <itunes:explicit>yes</itunes:explicit>
    </item>
    <item>
      <title>Don&apos;t Forget About the Live Show!</title>
      <description><![CDATA[NWR Connectivity is a weekly podcast that is focused on connecting the listeners to the going-ons at Nintendo World Report. It highlights key stories and features from the site while also pulling in a variety of staff members to talk about different topics, such as new releases and important news stories. This is your ticket into the minds behind Nintendo World Report, for better or worse.]]></description>
      <link>http://www.nintendoworldreport.com/sitenews/28313</link>
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      <pubDate>Thu, 17 Nov 2011 13:00:00 -0700</pubDate>
      <itunes:subtitle/>
      <itunes:summary> Don&apos;t forget about the upcoming live &quot;podcast&quot; benefitting Child&apos;s Play! This Saturday, November 19th. </itunes:summary>
      <itunes:duration>00:11:14</itunes:duration>
      <itunes:keywords>nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author>NintendoWorldReport.com</itunes:author>
      <itunes:explicit>yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 8: Escape to Zeldacast Mountain</title>
      <description><![CDATA[NWR Connectivity is a weekly podcast that is focused on connecting the listeners to the going-ons at Nintendo World Report. It highlights key stories and features from the site while also pulling in a variety of staff members to talk about different topics, such as new releases and important news stories. This is your ticket into the minds behind Nintendo World Report, for better or worse.]]></description>
      <link>http://www.nintendoworldreport.com/connectivity/28410</link>
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      <pubDate>Sat, 12 Nov 2011 13:00:00 -0700</pubDate>
      <itunes:subtitle/>
      <itunes:summary> You knew that sooner or later we&apos;d end up talking about Zelda too much on this show. Well, that&apos;s this episode. Not only do Mike, Andy, and Zach cover some Zelda news and feedback up front, but Neal also spills is thoughts on Skyward Sword to Scott. Don&apos;t worry, he avoids spoilers. We are loving how much you guys are participating in the show, and we want to keep that up. Please comment on this episode, or send an email to connectivity@nintendoworldreport.com. We&apos;d also love for you to rate and review us on iTunes. </itunes:summary>
      <itunes:duration>01:04:03</itunes:duration>
      <itunes:keywords>nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author>NintendoWorldReport.com</itunes:author>
      <itunes:explicit>yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 7: More Expensive Because We Care</title>
      <description><![CDATA[NWR Connectivity is a weekly podcast that is focused on connecting the listeners to the going-ons at Nintendo World Report. It highlights key stories and features from the site while also pulling in a variety of staff members to talk about different topics, such as new releases and important news stories. This is your ticket into the minds behind Nintendo World Report, for better or worse.]]></description>
      <link>http://www.nintendoworldreport.com/connectivity/28339</link>
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      <pubDate>Sat, 5 Nov 2011 13:00:00 -0700</pubDate>
      <itunes:subtitle/>
      <itunes:summary> Welcome to another episode of Connectivity! We have quite the show for you this week. Andy, Scott, and Zach get the ball rolling with a conversation about this week&apos;s news... which is only that Resident Evil Revelations is going to cost $50. Yowza. Then, Scott leaves so Andy and Zach can go over Cave Story 3D and how it differentiates itself from the older, less expensive versions already out there. Later, Danny Bivens joins Scott to go over his latest feature concerning the multitude of expansion ports present on every Nintendo home console from the Famicom to the GameCube. You can read his feature here. Rounding the episode out (no pun intended) is a discussion about Kirby&apos;s Return to Dream Land, featuring Neal, Pedro and Scott. How does the game compare to other recent Kirby games as well as the variety of 2D platformers released for the Wii over the past few years? Listen in and find out! Feel free to send us listener mail by clicking here. Also, if you have a minute, please rate and review the show on iTunes! Thanks for listening.</itunes:summary>
      <itunes:duration>01:35:03</itunes:duration>
      <itunes:keywords>nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author>NintendoWorldReport.com</itunes:author>
      <itunes:explicit>yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 6: Jeopardy Returns!</title>
      <description><![CDATA[NWR Connectivity is a weekly podcast that is focused on connecting the listeners to the going-ons at Nintendo World Report. It highlights key stories and features from the site while also pulling in a variety of staff members to talk about different topics, such as new releases and important news stories. This is your ticket into the minds behind Nintendo World Report, for better or worse.]]></description>
      <link>http://www.nintendoworldreport.com/connectivity/28269</link>
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      <pubDate>Sat, 29 Oct 2011 13:00:00 -0700</pubDate>
      <itunes:subtitle/>
      <itunes:summary> Hello! This week&apos;s episode of Connectivity kicks off with Andy, Mike, and Scott discussing all the information released by Nintendo late last week, a great deal of which is related to the 3DS. Andy also goes into total bummer mode while talking about Nintendo&apos;s largest net loss in history. From there, sights turn towards one of the games that may just help spur 3DS sales this year: Super Mario 3D Land. Daan Koopman recently got to play through the entire game, and he joins Scott to discuss some of its unrevealed elements to this point as well as how it feels on the handheld system. Closing the show out is our second episode of NWR Connectivity. Neal and Scott host the show as Andy, Mike, Zach and Pedro fight tooth and nail for all those coveted NWR Bucks. As always, you can send us mail here. Thanks for listening! </itunes:summary>
      <itunes:duration>01:41:40</itunes:duration>
      <itunes:keywords>nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author>NintendoWorldReport.com</itunes:author>
      <itunes:explicit>yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 5: Holy Conventions, Batman!</title>
      <description><![CDATA[NWR Connectivity is a weekly podcast that is focused on connecting the listeners to the going-ons at Nintendo World Report. It highlights key stories and features from the site while also pulling in a variety of staff members to talk about different topics, such as new releases and important news stories. This is your ticket into the minds behind Nintendo World Report, for better or worse.]]></description>
      <link>http://www.nintendoworldreport.com/connectivity/28178</link>
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      <pubDate>Sat, 22 Oct 2011 13:00:00 -0700</pubDate>
      <itunes:subtitle/>
      <itunes:summary> Boy oh boy, do we have quite an episode of Connectivity for you this week! Kicking things off, Nicholas and Andrew discuss what they saw and played at the recent EB Games Expo that made its way to Australia, including a handful of Nintendo&apos;s biggest upcoming games. After that, Neal is joined by Pedro, J.P., and James as they talk about Super Mario Land 2, which just recently became available on the 3DS eShop. Is the quirky platformer worth your four bucks? These fine gentlemen will let you know! Next up, Danny joins Scott to share his experience at the Legend of Zelda concert in Japan, which he was lucky enough to secure a ticket to. Listen in as Danny talks about the performance as well as the steps he took in creating his Tingle costume for the event. But wait, there&apos;s more! Neal, J.P., and James return once more to talk about the latest 3D Classic, TwinBee! This segment meets the standards of most of the games in the 3D Classics series, meaning that it is a thing that exists. Instant classic. Lastly, Neal joins up with Jared and Josh to go over Nintendo&apos;s showings at this year&apos;s New York Comic Con. As always, you can send us email at connectivity@nintendoworldreport.com. Thanks for listening! </itunes:summary>
      <itunes:duration>01:51:07</itunes:duration>
      <itunes:keywords>nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author>NintendoWorldReport.com</itunes:author>
      <itunes:explicit>yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 4: Mother 3 Brothers</title>
      <description><![CDATA[NWR Connectivity is a weekly podcast that is focused on connecting the listeners to the going-ons at Nintendo World Report. It highlights key stories and features from the site while also pulling in a variety of staff members to talk about different topics, such as new releases and important news stories. This is your ticket into the minds behind Nintendo World Report, for better or worse.]]></description>
      <link>http://www.nintendoworldreport.com/connectivity/28081</link>
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      <pubDate>Sat, 15 Oct 2011 13:00:00 -0700</pubDate>
      <itunes:subtitle/>
      <itunes:summary> It&apos;s another brand new episode of Connectivity, who would have thought! This week, we&apos;ve got three segments for your enjoyment. There&apos;s the news with Scott and Zach, a discussion of how Mother 3 brought Scott and Nate together as friends, and a short closing segment about Frogger 3D. Don&apos;t forget that we love hearing from you, and that you can send us your questions or to connectivity@nintendoworldreport.com. Thanks, and enjoy! </itunes:summary>
      <itunes:duration>00:49:00</itunes:duration>
      <itunes:keywords>nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author>NintendoWorldReport.com</itunes:author>
      <itunes:explicit>yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 3: Around the Horn</title>
      <description><![CDATA[NWR Connectivity is a weekly podcast that is focused on connecting the listeners to the going-ons at Nintendo World Report. It highlights key stories and features from the site while also pulling in a variety of staff members to talk about different topics, such as new releases and important news stories. This is your ticket into the minds behind Nintendo World Report, for better or worse.]]></description>
      <link>http://www.nintendoworldreport.com/connectivity/28026</link>
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      <pubDate>Sat, 8 Oct 2011 13:00:00 -0700</pubDate>
      <itunes:subtitle/>
      <itunes:summary> Welcome to this week&apos;s episode of NWR Connectivity! We&apos;re still working things out format-wise, and this week we&apos;ve got three segments, plus one bonus segment for you to enjoy. First up, Andy, Mike, and Zach briefly go over some news and then dive into the listener mailbag. Our second segment has Neal, Andy, and Zach talking about the recently re-released Mega Man: Dr Wiley&apos;s Revenge for GameBoy. After that, Neal and Zach will continue on and talk about their time spent playing Tetris: Axis and The Legend of Zelda: Four Swords Anniversary Edition. Following the &quot;end&quot; of the show, feel free to stick around and listen to some of us babble on about everybody&apos;s favorite English export, Dr. Who. We love listener mail, so if you have any questions (or comments) for us, send &apos;em to connectivity@nintendoworldreport.com. Thanks, and enjoy! </itunes:summary>
      <itunes:duration>01:09:31</itunes:duration>
      <itunes:keywords>nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author>NintendoWorldReport.com</itunes:author>
      <itunes:explicit>yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 2: I&apos;ll Take Kirby and Jeopardy for $200!</title>
      <description><![CDATA[NWR Connectivity is a weekly podcast that is focused on connecting the listeners to the going-ons at Nintendo World Report. It highlights key stories and features from the site while also pulling in a variety of staff members to talk about different topics, such as new releases and important news stories. This is your ticket into the minds behind Nintendo World Report, for better or worse.]]></description>
      <link>http://www.nintendoworldreport.com/connectivity/27962</link>
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      <pubDate>Sat, 1 Oct 2011 13:00:00 -0700</pubDate>
      <itunes:subtitle/>
      <itunes:summary> Welcome to this week&apos;s episode of NWR Connectivity! We decided there wasn&apos;t very much news to talk about after last week&apos;s TGS-palooza, so instead we have two segments for you today. In the first, Neal, Scott, James, and Nate get together and talk about the recently-released Kirby Mass Attack for the Nintendo DS. If you have allergic reactions to cute things, stay clear of this game. After that, James and and Nate stick around to play the very first game of NWR Jeopardy, hosted by Zach and Andy. Wait until you see who takes home all that imaginary money. This segment was a lot of fun, and we will be looking to do another game with listeners playing in the future, so keep your eyes peeled for that! We&apos;ll be reading a whole lot listener mail next week, so if you have any questions for us, send &apos;em to connectivity@nintendoworldreport.com. Thanks, and enjoy! </itunes:summary>
      <itunes:duration>00:59:26</itunes:duration>
      <itunes:keywords>nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author>NintendoWorldReport.com</itunes:author>
      <itunes:explicit>yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 1: We&apos;re Back!</title>
      <description><![CDATA[NWR Connectivity is a weekly podcast that is focused on connecting the listeners to the going-ons at Nintendo World Report. It highlights key stories and features from the site while also pulling in a variety of staff members to talk about different topics, such as new releases and important news stories. This is your ticket into the minds behind Nintendo World Report, for better or worse.]]></description>
      <link>http://www.nintendoworldreport.com/connectivity/27936</link>
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      <pubDate>Sat, 24 Sep 2011 13:00:00 -0700</pubDate>
      <itunes:subtitle/>
      <itunes:summary> Has it been two weeks already? Time flies when you take a week off from recording, though that time hasn&apos;t been wasted. We&apos;ve put quite a bit of effort into getting the wheels in motion for this, NWR Connectivity. As you&apos;ll hear in the opening moments of the show, this is a brand new podcast aimed at better connecting you fine listeners to Nintendo World Report at large. Gone is the dominion we original Newscast-ies held over the airwaves, meaning any member of the staff is welcome to come on and talk about a topic, as illustrated by this first episode. The Newscast crew opens things up, talking TGS news no less, before the second segment shifts to a conversation with J.P. Corbran and his acquisition of the ability to see 3D thanks to a surgery he had on the muscles of his eye. His blog on the topic can be found here (and the figure that had Zach distracted can be found here - NSFW). After that, a group of staff members get together and talk about the quality of Star Fox 64 3D and how it compares to the original. Thanks for being patient with us while we got everything in place for the launch of the podcast. We are all incredibly excited about this new show format and what is possible with it. Thank you for joining us for this, the inaugural episode. Oh, and we have a new fancy email address! We can be reached at Connectivity@nintendoworldreport.com. Be sure to send us some mail! </itunes:summary>
      <itunes:duration>01:13:23</itunes:duration>
      <itunes:keywords>nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author>NintendoWorldReport.com</itunes:author>
      <itunes:explicit>yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 69: The End</title>
      <description><![CDATA[NWR Newscast is a biweekly podcast that centers on news and games pertinent to the Nintendo gamer. The show features a weekly cast of Andy Goergen, Neal Ronaghan, Zach Miller, Nathan Mustafa, Scott Thompson, and Mike Sklens who discuss each news story, any new games they are playing for review, and the latest games available for WiiWare, eShop, and Virtual Console.]]></description>
      <link>http://www.nintendoworldreport.com/newscast/27750</link>
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      <pubDate>Sat, 10 Sep 2011 13:00:00 -0700</pubDate>
      <itunes:subtitle/>
      <itunes:summary> Yes, it&apos;s true: this is the final episode of the Newscast. Fret not, however, for this is not the end entirely. Much like the Doctor, the show will regenerate into something new and familiar all at once. We are taking next week off to get all the little details nailed down, and to allow Neal to go and have his honeymoon (send him congrats on twitter @nron10), but in two weeks NWR Connectivity will emerge all shiny and new and ready for your listening pleasure. But before all that, episode 69! This week, we talk about the much-besieged 3DS and the new second circle pad as well as Dragon Quest X and Nintendo&apos;s bold move into an unknown frontier: the Internet! After that, the conversation steers towards the Ambassador games: Zelda II is great/awful, Yoshi needs cookies, and Metroid&apos;s password system is fascinating. Winding things down, we say goodbye to Newscast and talk a little bit about the new show, NWR Connectivity. You can still send us listener mail to newscast@nintendoworldreport.com, and we&apos;ll be sure to read it on the new show! Thanks for everything, guys. We can&apos;t wait to share the new show with you. See you in two weeks! </itunes:summary>
      <itunes:duration>57:56</itunes:duration>
      <itunes:keywords>nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author>NintendoWorldReport.com</itunes:author>
      <itunes:explicit>yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 68: Ambassador&apos;s Quest</title>
      <description><![CDATA[NWR Newscast is a biweekly podcast that centers on news and games pertinent to the Nintendo gamer. The show features a weekly cast of Andy Goergen, Neal Ronaghan, Zach Miller, Nathan Mustafa, Scott Thompson, and Mike Sklens who discuss each news story, any new games they are playing for review, and the latest games available for WiiWare, eShop, and Virtual Console.]]></description>
      <link>http://www.nintendoworldreport.com/newscast/27683</link>
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      <pubDate>Sat, 3 Sep 2011 13:00:00 -0700</pubDate>
      <itunes:subtitle/>
      <itunes:summary> We&apos;ve got a small but sweet cast this week of Neal, Andy, and Scott. The three discuss the full slate of now available NES games for 3DS Ambassadors at length. Other topics covered include release dates and product info for The Legend of Zelda: Skyward Sword, Professor Layton and The Last Spectre, Tetris: Axis, and a few more. There&apos;s also a bit of discussion on GameStop&apos;s anti-consumer practices, and last week&apos;s 3DS Virtual Console release, Gargoyle&apos;s Quest. Send us YOUR listener mail at newscast@nintendoworldreport.com! </itunes:summary>
      <itunes:duration>57:44</itunes:duration>
      <itunes:keywords>nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author>NintendoWorldReport.com</itunes:author>
      <itunes:explicit>yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 67: A Sense of Impending Doom</title>
      <description><![CDATA[NWR Newscast is a biweekly podcast that centers on news and games pertinent to the Nintendo gamer. The show features a weekly cast of Andy Goergen, Neal Ronaghan, Zach Miller, Nathan Mustafa, Scott Thompson, and Mike Sklens who discuss each news story, any new games they are playing for review, and the latest games available for WiiWare, eShop, and Virtual Console.]]></description>
      <link>http://www.nintendoworldreport.com/newscast/27616</link>
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      <pubDate>Sat, 27 Aug 2011 13:00:00 -0700</pubDate>
      <itunes:subtitle/>
      <itunes:summary> The rumor mill is really going wild lately, with talk of a second Circle Pad attachment on the 3DS to keep up with the built-in second Circle Pad on a brand new 3DS redesign! On top of that, there are reports that the Wii U controller just isn&apos;t cutting it with developers. Is all of this talk way too premature, or crazy? Perhaps! Also, we get talk from Neal on all things Kirby, news from Gamescom, Listener Mail, and much much more in this latest episode of NWR Newscast. Send us YOUR listener mail at newscast@nintendoworldreport.com! </itunes:summary>
      <itunes:duration>57:11</itunes:duration>
      <itunes:keywords>nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author>NintendoWorldReport.com</itunes:author>
      <itunes:explicit>yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 66: A True Peace in Space</title>
      <description><![CDATA[NWR Newscast is a biweekly podcast that centers on news and games pertinent to the Nintendo gamer. The show features a weekly cast of Andy Goergen, Neal Ronaghan, Zach Miller, Nathan Mustafa, Scott Thompson, and Mike Sklens who discuss each news story, any new games they are playing for review, and the latest games available for WiiWare, eShop, and Virtual Console.]]></description>
      <link>http://www.nintendoworldreport.com/newscast/27546</link>
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      <pubDate>Sat, 20 Aug 2011 13:00:00 -0700</pubDate>
      <itunes:subtitle/>
      <itunes:summary> This week, Andy returns from a slight case of the bubonic plague and joins Mike, Scott and Zach to talk about... well, a whole mess of things. First up, there&apos;s actually a little news! Nintendo has added four new games to their &quot;Nintendo Selects&quot; line, while Sony, too, is playing the price drop game, bringing the black obelisk down to a manageable $250. No word on when this price will be too much for consumers and Sony will initiate a rewards program for early adopters. Anyway, if you&apos;ve been in a coma since 2005, this is news you can use! After the news, the guys discuss what they&apos;ve been playing, with such topics as: Let&apos;s Golf 3D, Mario&apos;s Picross, Final Fantasy Three Six, Tetris DS, Phineas and Ferb: Across the Second Dimension, Doctor Who and Star Trek. Check out Doctor Octoroc&apos;s awesome 16-bit Doctor Who intro here. Finally, it&apos;s time for Metroid. Each game in the series gets a little time as the group talks about first discovering the series and which game is their favorite. Would you believe that Zach feels that Metroid Pinball is the definitive Metroid game?* Enjoy this extra-long episode (for his and her pleasure) and be sure to email us at newscast@nintendoworldreport.com with your fondest Metroid memories or thoughts about Doctor Who. *Not true </itunes:summary>
      <itunes:duration>01:46:58</itunes:duration>
      <itunes:keywords>nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author>NintendoWorldReport.com</itunes:author>
      <itunes:explicit>yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 65 - Let&apos;s All Play Picross!</title>
      <description><![CDATA[NWR Newscast is a biweekly podcast that centers on news and games pertinent to the Nintendo gamer. The show features a weekly cast of Andy Goergen, Neal Ronaghan, Zach Miller, Nathan Mustafa, Scott Thompson, and Mike Sklens who discuss each news story, any new games they are playing for review, and the latest games available for WiiWare, eShop, and Virtual Console.]]></description>
      <link>http://www.nintendoworldreport.com/newscast/27446</link>
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      <pubDate>Sat, 13 Aug 2011 13:00:00 -0700</pubDate>
      <itunes:subtitle/>
      <itunes:summary>With Neal back this week, the show opens with a discussion of a few of his favorite N64 games. If you thought to yourself after listening last to week&apos;s episode, &quot;Yeah, but what about Buck Bumble and Ken Griffey Jr. Baseball?&quot; then you are in luck! We also discover that Donkey Kong 64 wasn&apos;t the only game that played a rap upon being booted up. This one is actually kind of good, too. After that, we jump straight to the 3DS. First, we remind you, in a timely manner I might add, to make sure you get online for the Ambassador program if you haven&apos;t already, as enrollment just ended a few days ago. If you didn&apos;t already get online and you are short a TARDIS, we apologize. From there, it&apos;s games new and old, with a little complaining about navigating the eShop sprinkled in for good measure. Call of Duty, Let&apos;s Golf 3D, and Antipole make up the bulk of the conversation before we all shift focus to the glory of Mario&apos;s Picross. Learn surefire ways to lose your job during this informative segment! </itunes:summary>
      <itunes:duration>00:57:37</itunes:duration>
      <itunes:keywords>nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author>NintendoWorldReport.com</itunes:author>
      <itunes:explicit>yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 64 - Now You&apos;re Playing With Ultra Power</title>
      <description><![CDATA[NWR Newscast is a biweekly podcast that centers on news and games pertinent to the Nintendo gamer. The show features a weekly cast of Andy Goergen, Neal Ronaghan, Zach Miller, Nathan Mustafa, Scott Thompson, and Mike Sklens who discuss each news story, any new games they are playing for review, and the latest games available for WiiWare, eShop, and Virtual Console.]]></description>
      <link>http://www.nintendoworldreport.com/newscast/27373</link>
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      <pubDate>Sat, 06 Aug 2011 13:00:00 -0700</pubDate>
      <itunes:subtitle/>
      <itunes:summary> It&apos;s our 64th episode, which sounds like as good an excuse as any to talk about the Nintendo 64. Amazingly, we only talk about half of the best games. So I guess that means we&apos;ll be doing another one of these at some point. Also on the docket this week: Thoughts from Zach and Mike on the 3DS price drop. And also, a story from Mike about a GBA he owns that was decorated by pro-surfer Kelly Slater. You can see pictures of it on the podcast if you&apos;re subscribed to the AAC feed. If not, check the show notes online for a link to the old PGC article. </itunes:summary>
      <itunes:duration>01:05:34</itunes:duration>
      <itunes:keywords>nintendo, wii, nintendo, ds, ads, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author>NintendoWorldReport.com</itunes:author>
      <itunes:explicit>yes</itunes:explicit>
    </item>
    <item>
      <title>Newscast Lite: Ambassador&apos;s Edition</title>
      <description><![CDATA[NWR Newscast is a biweekly podcast that centers on news and games pertinent to the Nintendo gamer. The show features a weekly cast of Andy Goergen, Neal Ronaghan, Zach Miller, Nathan Mustafa, and Mike Sklens who discuss each news story, any new games they are playing for review, and the latest games available for WiiWare, eShop, and Virtual Console.]]></description>
      <link>http://www.nintendoworldreport.com/newscast/27299</link>
      <enclosure url="http://www.nintendoworldreport.com/podcast/nwrnewscastlite.mp3" length="15802829" type="audio/mpeg"/>
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      <pubDate>Thu, 28 Jul 2011 00:00:00 -0700</pubDate>
      <itunes:subtitle/>
      <itunes:summary> Well who saw THAT coming? Andy and Scott are joined by Japanese Correspondent Danny Bivens to talk about today&apos;s big news: the 3DS Price Drop and Ambassador&apos;s program with TWENTY free games in this lite-sized episode. Saturday&apos;s upcoming episode, Newscast episode 63, was recorded before the big news this morning, so we wanted to be sure to give you our fresh take on the new 3DS price before you listened to the show this weekend and wondered if we just didn&apos;t care. </itunes:summary>
      <itunes:duration>32:52</itunes:duration>
      <itunes:keywords>nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author>NintendoWorldReport.com</itunes:author>
      <itunes:explicit>yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 63 - Zeldacast Strikes Back</title>
      <description><![CDATA[NWR Newscast is a biweekly podcast that centers on news and games pertinent to the Nintendo gamer. The show features a weekly cast of Andy Goergen, Neal Ronaghan, Zach Miller, Nathan Mustafa, Scott Thompson, and Mike Sklens who discuss each news story, any new games they are playing for review, and the latest games available for WiiWare, eShop, and Virtual Console.]]></description>
      <link>http://www.nintendoworldreport.com/newscast/27303</link>
      <enclosure url="http://www.nintendoworldreport.com/podcast/nwrnewscast63.mp3" length="40568291" type="audio/mpeg"/>
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      <pubDate>Sat, 30 Jul 2011 13:00:00 -0700</pubDate>
      <itunes:subtitle/>
      <itunes:summary> This week, the Newscast crew talks a lot about Zelda, again. Was Twilight Princess really as bad as we think it was? Is Skyward Sword the for-real first game in the Zelda timeline? Will Majora&apos;s Mask be re-released on 3DS? What&apos;s up with the 3DS anyway? Is the whole of handheld gaming in trouble? How many questions can I include in this summary? You&apos;ll have to listen to find out!</itunes:summary>
      <itunes:duration>01:24:30</itunes:duration>
      <itunes:keywords>nintendo, wii, nintendo, ds, ads, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author>NintendoWorldReport.com</itunes:author>
      <itunes:explicit>yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 62 - What Have Wii Done For Me Lately?</title>
      <description><![CDATA[NWR Newscast is a biweekly podcast that centers on news and games pertinent to the Nintendo gamer. The show features a weekly cast of Andy Goergen, Neal Ronaghan, Zach Miller, Nathan Mustafa, and Mike Sklens who discuss each news story, any new games they are playing for review, and the latest games available for WiiWare, eShop, and Virtual Console.]]></description>
      <link>http://www.nintendoworldreport.com/newscast/27249</link>
      <enclosure url="http://www.nintendoworldreport.com/podcast/nwrnewscast62.mp3" length="51040756" type="audio/mpeg"/>
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      <pubDate>Sat, 23 Jul 2011 13:00:00 -0700</pubDate>
      <itunes:subtitle/>
      <itunes:summary> This week, the Newscast boys strap on their recollection caps and fondly look back at the Wii over its nearly-five year life span. From E3 giddiness to post-launch disappointment, the crew discusses a wide array of success and failure, surprise and dismay. Join them as they traverse the peaks and valleys of the Wii&apos;s existence with hopes of arriving at some sort of zen-like understanding of the little white box&apos;s purpose. Spoiler warning: Wii Music doesn&apos;t even get mentioned! The gang also throw on their prediction monocles and answers a reader&apos;s question about whether or not the Wii U and 3DS can ever live up to their progenitors&apos; commercial successes. </itunes:summary>
      <itunes:duration>01:10:53</itunes:duration>
      <itunes:keywords>nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author>NintendoWorldReport.com</itunes:author>
      <itunes:explicit>yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 61 - A Welcome and Farewell</title>
      <description><![CDATA[NWR Newscast is a biweekly podcast that centers on news and games pertinent to the Nintendo gamer. The show features a weekly cast of Andy Goergen, Neal Ronaghan, Zach Miller, Nathan Mustafa, and Mike Sklens who discuss each news story, any new games they are playing for review, and the latest games available for WiiWare, eShop, and Virtual Console.]]></description>
      <link>http://www.nintendoworldreport.com/newscast/27183</link>
      <enclosure url="http://www.nintendoworldreport.com/podcast/nwrnewscast61.mp3" length="31191561" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrnewscast61.mp3&quot;</guid>
      <pubDate>Sat, 16 Jul 2011 13:00:00 -0700</pubDate>
      <itunes:subtitle/>
      <itunes:summary> On this episode of the Newscast, the gang prepares to say goodbye to Nathan as he preempts his departure with wacky stories from Alaska. New podcast editor Scott Thompson is introduced, even if he is running late due to one of Andy&apos;s (apparently common) nefarious plans. But fret not, there are games to be discussed as well! For example, Ghost Trick, which is only six months old! What&apos;s that, too new you say? Then you&apos;ll certainly enjoy some talk about Wind Waker and the Gameboy&apos;s Qix, which has just been released on Virtual Console. Rounding out the episode is a discussion about EA buying PopCap and video channels hitting the eShop overseas. </itunes:summary>
      <itunes:duration>43:19</itunes:duration>
      <itunes:keywords>nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author>NintendoWorldReport.com</itunes:author>
      <itunes:explicit>yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 60 - iPokemon</title>
      <description><![CDATA[NWR Newscast is a biweekly podcast that centers on news and games pertinent to the Nintendo gamer. The show features a weekly cast of Andy Goergen, Neal Ronaghan, Zach Miller, Nathan Mustafa, and Mike Sklens who discuss each news story, any new games they are playing for review, and the latest games available for WiiWare, eShop, and Virtual Console.]]></description>
      <link>http://www.nintendoworldreport.com/newscast/27153</link>
      <enclosure url="http://www.nintendoworldreport.com/podcast/nwrnewscast60.mp3" length="28623853" type="audio/mpeg"/>
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      <pubDate>Sat, 9 Jul 2011 13:00:00 -0700</pubDate>
      <itunes:subtitle/>
      <itunes:summary> Pokemon is coming to the App Store? Sounds like somebody at Nintendo has a screw loose. On this episode of the Newscast, Andy, Zach, and Mike chat about an impending Pokemon smartphone game, the loss of Super Meat Boy as a potential 3DS game, the long-awaited availability of Final Fantasy VI on Virtual Console, and the 2011 Club Nintendo Rewards. Also, we talk about The Legend of Zelda AGAIN. There&apos;s also some chatter about non-Nintendo games, but you probably don&apos;t care much about that. Don&apos;t forget to email us at newscast@nintendoworldreport.com! </itunes:summary>
      <itunes:duration>59:37</itunes:duration>
      <itunes:keywords>nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author>NintendoWorldReport.com</itunes:author>
      <itunes:explicit>yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 59 - Rainy Days</title>
      <description><![CDATA[NWR Newscast is a biweekly podcast that centers on news and games pertinent to the Nintendo gamer. The show features a weekly cast of Andy Goergen, Neal Ronaghan, Zach Miller, and Nathan Mustafa who discuss each news story, any new games they are playing for review, and the latest games available for WiiWare, DSiWare, and Virtual Console.]]></description>
      <link>http://www.nintendoworldreport.com/newscast/27060</link>
      <enclosure url="http://www.nintendoworldreport.com/podcast/nwrnewscast59.mp3" length="33628567" type="audio/mpeg"/>
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      <pubDate>Sat, 2 Jul 2011 13:00:00 -0700</pubDate>
      <itunes:subtitle/>
      <itunes:summary> Did you hear the one about the giant corporation who refused to give their customer the product they desired? We did! On this episode of Newscast, Andy, Neal, Zach and special guest Mike Sklens talk about Operation Rainfall, what it means for Nintendo, and what it means for us. Also, what&apos;s the deal with Resident Evil: Mercenaries? Is it awesome? Neal has the scoop, and what he has to say might surprise you... unless you already read his review. Don&apos;t forget to email us at newscast@nintendoworldreport.com! </itunes:summary>
      <itunes:duration>1:10:00</itunes:duration>
      <itunes:keywords>nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author>NintendoWorldReport.com</itunes:author>
      <itunes:explicit>yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 58 - A Secret to Everybody</title>
      <description><![CDATA[NWR Newscast is a biweekly podcast that centers on news and games pertinent to the Nintendo gamer. The show features a weekly cast of Andy Goergen, Neal Ronaghan, Zach Miller, and Nathan Mustafa who discuss each news story, any new games they are playing for review, and the latest games available for WiiWare, DSiWare, and Virtual Console.]]></description>
      <link>http://www.nintendoworldreport.com/newscast/26950</link>
      <enclosure url="http://www.nintendoworldreport.com/podcast/nwrnewscast58.mp3" length="16765326" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrnewscast58.mp3&quot;</guid>
      <pubDate>Sat, 25 Jun 2011 13:00:00 -0700</pubDate>
      <itunes:subtitle/>
      <itunes:summary> Have you heard about all of the Zelda? It&apos;s everywhere! This week marks the release of Ocarina of Time 3D, and all four of us (minus Nathan, plus J.P.) have gotten our mitts all over it. On top of that, last week saw the Virtual Console release of Link&apos;s Awakening on the 3DS. It&apos;s a Triforce party, and everyone&apos;s invited. It&apos;s another short one for us this week as we work through scheduling difficulties. Thanks for being patient. </itunes:summary>
      <itunes:duration>34:52</itunes:duration>
      <itunes:keywords>nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author>NintendoWorldReport.com</itunes:author>
      <itunes:explicit>yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 57 - Denouement</title>
      <description><![CDATA[NWR Newscast is a biweekly podcast that centers on news and games pertinent to the Nintendo gamer. The show features a weekly cast of Andy Goergen, Neal Ronaghan, Zach Miller, and Nathan Mustafa who discuss each news story, any new games they are playing for review, and the latest games available for WiiWare, DSiWare, and Virtual Console.]]></description>
      <link>http://www.nintendoworldreport.com/newscast/26868</link>
      <enclosure url="http://www.nintendoworldreport.com/podcast/nwrnewscast57.mp3" length="40531362" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrnewscast57.mp3&quot;</guid>
      <pubDate>Sat, 18 Jun 2011 13:00:00 -0700</pubDate>
      <itunes:subtitle/>
      <itunes:summary> In the hectic post E3 race, Neal and Nathan are unavailable, and so J.P. is called upon to join us in giving our thoughts on he latest developments of all things Nintendo. Afterwards, Zach gives his thoughts on Dead or Alive: Dimensions, and we begin to trail off in a million directions. Sound familiar? Tune in! </itunes:summary>
      <itunes:duration>1:24:23</itunes:duration>
      <itunes:keywords>nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author>NintendoWorldReport.com</itunes:author>
      <itunes:explicit>yes</itunes:explicit>
    </item>
    <item>
      <title>E3 2011 - The Homecast</title>
      <description><![CDATA[NWR Newscast is a biweekly podcast that centers on news and games pertinent to the Nintendo gamer. The show features a weekly cast of Andy Goergen, Neal Ronaghan, Zach Miller, and Nathan Mustafa who discuss each news story, any new games they are playing for review, and the latest games available for WiiWare, DSiWare, and Virtual Console.]]></description>
      <link>http://www.nintendoworldreport.com/newscast/26560</link>
      <enclosure url="http://www.nintendoworldreport.com/podcast/e3homecast2011.mp3" length="44118854" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/e3homecast2011.mp3&quot;</guid>
      <pubDate>Wed, 8 Jun 2011 13:00:00 -0700</pubDate>
      <itunes:subtitle/>
      <itunes:summary> With the announcement of Wii U and the rest of Nintendo&apos;s press conference, there&apos;s a lot to talk about, which is why Neal asked RFN alums Karl Castaneda and Mike Sklens to join Zach in discussing all of today&apos;s happenings. Send us email at newscast@nintendoworldreport.com </itunes:summary>
      <itunes:duration>1:31:54</itunes:duration>
      <itunes:keywords>nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author>NintendoWorldReport.com</itunes:author>
      <itunes:explicit>yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 56 - A Day Late and a Dollar Short</title>
      <description><![CDATA[NWR Newscast is a biweekly podcast that centers on news and games pertinent to the Nintendo gamer. The show features a weekly cast of Andy Goergen, Neal Ronaghan, Zach Miller, and Nathan Mustafa who discuss each news story, any new games they are playing for review, and the latest games available for WiiWare, DSiWare, and Virtual Console.]]></description>
      <link>http://www.nintendoworldreport.com/newscast/26560</link>
      <enclosure url="http://www.nintendoworldreport.com/podcast/nwrnewscast56.mp3" length="10398518" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrnewscast56.mp3&quot;</guid>
      <pubDate>Mon, 6 Jun 2011 13:00:00 -0700</pubDate>
      <itunes:subtitle/>
      <itunes:summary> With E3 underway, it&apos;s unfortunate that our episode from last week ended up being few days late, and considerably shorter in length. If you&apos;re looking for a fun way to kill some time between following press conferences this week, tune in to hear our take on last week&apos;s fresh, fresh news. Send us email at newscast@nintendoworldreport.com </itunes:summary>
      <itunes:duration>21:36</itunes:duration>
      <itunes:keywords>nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author>NintendoWorldReport.com</itunes:author>
      <itunes:explicit>yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 55 - Zachless</title>
      <description><![CDATA[NWR Newscast is a biweekly podcast that centers on news and games pertinent to the Nintendo gamer. The show features a weekly cast of Andy Goergen, Neal Ronaghan, Zach Miller, and Nathan Mustafa who discuss each news story, any new games they are playing for review, and the latest games available for WiiWare, DSiWare, and Virtual Console.]]></description>
      <link>http://www.nintendoworldreport.com/newscast/26432</link>
      <enclosure url="http://www.nintendoworldreport.com/podcast/nwrnewscast55.mp3" length="39634817" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrnewscast55.mp3&quot;</guid>
      <pubDate>Sat, 28 May 2011 13:00:00 -0700</pubDate>
      <itunes:subtitle/>
      <itunes:summary> With E3 around the corner, the Newscast Crew (minus Zach Miller, who took a well needed night off) gives our show predictions and wishlist. What do Andy, Neal and Nathan think are coming to the show floor this June? Tune in and find out! Also, we tackle some listener mail. If you want to mail us, you can do so at newscast@nintendoworldreport.com </itunes:summary>
      <itunes:duration>1:22:31</itunes:duration>
      <itunes:keywords>nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author>NintendoWorldReport.com</itunes:author>
      <itunes:explicit>yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 54 - Where Are You</title>
      <description><![CDATA[NWR Newscast is a biweekly podcast that centers on news and games pertinent to the Nintendo gamer. The show features a weekly cast of Andy Goergen, Neal Ronaghan, Zach Miller, and Nathan Mustafa who discuss each news story, any new games they are playing for review, and the latest games available for WiiWare, DSiWare, and Virtual Console.]]></description>
      <link>http://www.nintendoworldreport.com/newscast/26356</link>
      <enclosure url="http://www.nintendoworldreport.com/podcast/nwrnewscast54.mp3" length="36519814" type="audio/mpeg"/>
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      <pubDate>Fri, 20 May 2011 13:00:00 -0700</pubDate>
      <itunes:subtitle/>
      <itunes:summary> Andy steps to the plate with two new review games to talk about; Virtua Tennis 4 for Wii and LEGO Pirates of the Caribbean for Nintendo 3DS. As a longtime fan of the Tennis series, Andy dishes on how the latest installment holds up. Also, Neal talks about his thoughts on Conduit 2, Zach dishes on Dante&apos;s Inferno on PS3, and Nathan begins to close in on the end of Portal 2. Rate and review us on iTunes, and be sure to email us at newscast@nintendoworldreport.com! </itunes:summary>
      <itunes:duration>1:16:01</itunes:duration>
      <itunes:keywords>nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author>NintendoWorldReport.com</itunes:author>
      <itunes:explicit>yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 53 - Currently Undergoing Maintenance</title>
      <description><![CDATA[NWR Newscast is a biweekly podcast that centers on news and games pertinent to the Nintendo gamer. The show features a weekly cast of Andy Goergen, Neal Ronaghan, Zach Miller, and Nathan Mustafa who discuss each news story, any new games they are playing for review, and the latest games available for WiiWare, DSiWare, and Virtual Console.]]></description>
      <link>http://www.nintendoworldreport.com/newscast/26310</link>
      <enclosure url="http://www.nintendoworldreport.com/podcast/nwrnewscast53.mp3" length="33182200" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrnewscast53.mp3&quot;</guid>
      <pubDate>Sat, 14 May 2011 13:00:00 -0700</pubDate>
      <itunes:subtitle/>
      <itunes:summary> Gaming online is the topic of the day, specifically the differences in online infrastructures between Sony&apos;s embattled PlayStation Network, and Nintendo&apos;s underpowered solution. Neal tells us all about Thor for Nintendo DS, and Andy dishes on Nintendogs + Cats for 3DS. The news of the day is all about Resident Evil Mercinaries, Cave Story 3D, and Saints Row for 3DS. Don&apos;t forget to send us an email at newscast@nintendoworldreport.com! </itunes:summary>
      <itunes:duration>1:09:04</itunes:duration>
      <itunes:keywords>nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author>NintendoWorldReport.com</itunes:author>
      <itunes:explicit>yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 52 - Beginning at the End</title>
      <description><![CDATA[NWR Newscast is a biweekly podcast that centers on news and games pertinent to the Nintendo gamer. The show features a weekly cast of Andy Goergen, Neal Ronaghan, Zach Miller, and Nathan Mustafa who discuss each news story, any new games they are playing for review, and the latest games available for WiiWare, DSiWare, and Virtual Console.]]></description>
      <link>http://www.nintendoworldreport.com/newscast/26256</link>
      <enclosure url="http://www.nintendoworldreport.com/podcast/nwrnewscast52.mp3" length="29107852" type="audio/mpeg"/>
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      <pubDate>Sun, 8 May 2011 00:00:00 -0700</pubDate>
      <itunes:subtitle/>
      <itunes:summary> The four of us are back again this week to discuss all the news of the day. With Project Café being the topic du jour, we give our thoughts on the latest rumors to hit the net. Also, we talk to Robert Oehlberg, the founder of StreetPass Princeton. If you&apos;re in the Princeton area, check out the event and don&apos;t forget to bring your 3DS. Send us listener mail! Review us on iTunes! </itunes:summary>
      <itunes:duration>1:00:35</itunes:duration>
      <itunes:keywords>nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author>NintendoWorldReport.com</itunes:author>
      <itunes:explicit>yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 51 - The Church of Pikmin</title>
      <description><![CDATA[NWR Newscast is a biweekly podcast that centers on news and games pertinent to the Nintendo gamer. The show features a weekly cast of Andy Goergen, Neal Ronaghan, Zach Miller, and Nathan Mustafa who discuss each news story, any new games they are playing for review, and the latest games available for WiiWare, DSiWare, and Virtual Console.]]></description>
      <link>http://www.nintendoworldreport.com/newscast/26185</link>
      <enclosure url="http://www.nintendoworldreport.com/podcast/nwrnewscast51.mp3" length="27754252" type="audio/mpeg"/>
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      <pubDate>Fri, 29 Apr 2011 00:00:00 -0700</pubDate>
      <itunes:subtitle/>
      <itunes:summary> With the first fifty episodes behind us, the Newscast Crew heads into the future by discussing the news of the day; Star Fox 64 using motion control, confirmed 2011 3DS releases, and of course the big news that Project Café will be playable at this year&apos;s E3 show. On top of that, Zach dishes out his Conduit 2 thoughts, and we read a bit of listener mail. All this and just a little bit more in the latest episode of NWR Newscast. Be sure to rate us on iTunes, and email us at newscast@nintendoworldreport.com </itunes:summary>
      <itunes:duration>57:46</itunes:duration>
      <itunes:keywords>nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author>NintendoWorldReport.com</itunes:author>
      <itunes:explicit>yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 50 - Baseless Speculation</title>
      <description><![CDATA[NWR Newscast is a biweekly podcast that centers on news and games pertinent to the Nintendo gamer. The show features a weekly cast of Andy Goergen, Neal Ronaghan, Zach Miller, and Nathan Mustafa who discuss each news story, any new games they are playing for review, and the latest games available for WiiWare, DSiWare, and Virtual Console.]]></description>
      <link>http://www.nintendoworldreport.com/newscast/26130</link>
      <enclosure url="http://www.nintendoworldreport.com/podcast/nwrnewscast50.mp3" length="38733388" type="audio/mpeg"/>
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      <pubDate>Mon, 25 Apr 2011 00:00:00 -0700</pubDate>
      <itunes:subtitle/>
      <itunes:summary> After almost two full years, we&apos;ve finally reached episode 50! We&apos;ve got the whole crew with us this time around, and we&apos;re talking about the new Super Wii, or Project Cafe if you prefer, rumors! On top of that, we&apos;ve got some fresh news stories for you, including what looks like a strong finish for Virtual Console on the Wii, after a rather lackluster year or so. Email us! Review us! Follow us! More importantly, listen to us. </itunes:summary>
      <itunes:duration>1:20:38</itunes:duration>
      <itunes:keywords>nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author>NintendoWorldReport.com</itunes:author>
      <itunes:explicit>yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 49 - Road Warriors</title>
      <description><![CDATA[NWR Newscast is a biweekly podcast that centers on news and games pertinent to the Nintendo gamer. The show features a weekly cast of Andy Goergen, Neal Ronaghan, Zach Miller, and Nathan Mustafa who discuss each news story, any new games they are playing for review, and the latest games available for WiiWare, DSiWare, and Virtual Console.]]></description>
      <link>http://www.nintendoworldreport.com/newscast/26087</link>
      <enclosure url="http://www.nintendoworldreport.com/podcast/nwrnewscast49.mp3" length="44642565" type="audio/mpeg"/>
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      <pubDate>Sun, 17 Apr 2011 00:00:00 -0700</pubDate>
      <itunes:subtitle/>
      <itunes:summary> Two big discussions fill the Newscast this week: the measly Q2 release schedule, and console launch stories. As this console generation begins to come to an end, and this handheld generation begins, we look back at our favorite launch stories. But while we&apos;re still in this console generation, we take a look at all of the Reader Rabbit games that you&apos;ll be playing in the next few months. Don&apos;t forget to email us, at newscast@nintendoworldreport.com! </itunes:summary>
      <itunes:duration>1:32:56</itunes:duration>
      <itunes:keywords>nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author>NintendoWorldReport.com</itunes:author>
      <itunes:explicit>yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 48 - RangoCast</title>
      <description><![CDATA[NWR Newscast is a biweekly podcast that centers on news and games pertinent to the Nintendo gamer. The show features a weekly cast of Andy Goergen, Neal Ronaghan, Zach Miller, and Nathan Mustafa who discuss each news story, any new games they are playing for review, and the latest games available for WiiWare, DSiWare, and Virtual Console.]]></description>
      <link>http://www.nintendoworldreport.com/newscast/25979</link>
      <enclosure url="http://www.nintendoworldreport.com/podcast/nwrnewscast48.mp3" length="24330785" type="audio/mpeg"/>
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      <pubDate>Fri, 8 Apr 2011 00:00:00 -0700</pubDate>
      <itunes:subtitle/>
      <itunes:summary> Welcome to RangoCast! Zach and Andy have been playing the DS and Wii versions of the game for review, and have more than enough things to say about this movie tie-in. Neal joins us halfway through to engage in some good old-fashioned 3DS talk, including the potential of the online infrastructure. Also, Andy talks about 999 for DS, and Nathan finishes his thoughts from last week on LEGO Star Wars III. Email us at newscast@nintendoworldreport.com. We love to hear from you! </itunes:summary>
      <itunes:duration>50:38</itunes:duration>
      <itunes:keywords>nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author>NintendoWorldReport.com</itunes:author>
      <itunes:explicit>yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 47 - 3DS Launch Special</title>
      <description><![CDATA[NWR Newscast is a biweekly podcast that centers on news and games pertinent to the Nintendo gamer. The show features a weekly cast of Andy Goergen, Neal Ronaghan, Zach Miller, and Nathan Mustafa who discuss each news story, any new games they are playing for review, and the latest games available for WiiWare, DSiWare, and Virtual Console.]]></description>
      <link>http://www.nintendoworldreport.com/newscast/25948</link>
      <enclosure url="http://www.nintendoworldreport.com/podcast/nwrnewscast47.mp3" length="38383763" type="audio/mpeg"/>
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      <pubDate>Sat, 2 Apr 2011 00:00:00 -0700</pubDate>
      <itunes:subtitle/>
      <itunes:summary> Andy, Neal and Zach have a 3DS in hand, and we give you our impressions of the games we&apos;ve played so far. We have plenty to say about the latest handheld from Nintendo.Also, Zach and Andy talk about some other review games; WWE All Stars for Wii and Rango for DS. Send us an email at newscast@nintendoworldreport.com! </itunes:summary>
      <itunes:duration>1:19:54</itunes:duration>
      <itunes:keywords>nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author>NintendoWorldReport.com</itunes:author>
      <itunes:explicit>yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 46 - Countdown to Launch</title>
      <description><![CDATA[NWR Newscast is a biweekly podcast that centers on news and games pertinent to the Nintendo gamer. The show features a weekly cast of Andy Goergen, Neal Ronaghan, Zach Miller, and Nathan Mustafa who discuss each news story, any new games they are playing for review, and the latest games available for WiiWare, DSiWare, and Virtual Console.]]></description>
      <link>http://www.nintendoworldreport.com/newscast/25858</link>
      <enclosure url="http://www.nintendoworldreport.com/podcast/nwrnewscast46.mp3" length="24813276" type="audio/mpeg"/>
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      <pubDate>Sat, 26 Mar 2011 00:00:00 -0700</pubDate>
      <itunes:subtitle/>
      <itunes:summary> Episode 46 is back to full strength, and back on time! Neal has his Nintendo 3DS and it&apos;s time to start talking. He talks about all the wonderful 3D games he&apos;s played so far, and also about all of the features bundled into the system. Andy talks about his latest review game, Remote Racers on DSiWare. Spoiler alert: it&apos;s not good. Zach rounds out the show by talking about his latest retro pickup, but you&apos;ll have to listen to find out what it is. Email us at newscast@nintendoworldreport.com! We love to hear from you! </itunes:summary>
      <itunes:duration>51:38</itunes:duration>
      <itunes:keywords>nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author>NintendoWorldReport.com</itunes:author>
      <itunes:explicit>yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 45 - You Are Dead</title>
      <description><![CDATA[NWR Newscast is a biweekly podcast that centers on news and games pertinent to the Nintendo gamer. The show features a weekly cast of Andy Goergen, Neal Ronaghan, Zach Miller, and Nathan Mustafa who discuss each news story, any new games they are playing for review, and the latest games available for WiiWare, DSiWare, and Virtual Console.]]></description>
      <link>http://www.nintendoworldreport.com/newscast/25781</link>
      <enclosure url="http://www.nintendoworldreport.com/podcast/nwrnewscast45.mp3" length="28653173" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrnewscast45.mp3&quot;</guid>
      <pubDate>Tue, 22 Mar 2011 00:00:00 -0700</pubDate>
      <itunes:subtitle/>
      <itunes:summary> The Newscast crew is down by half, so Karl Casteneda jumps in this week alongside Andy and Zach to discuss the 15th anniversary of Resident Evil. The trio runs down their favorite survival horror games, and where the genre has come in the past 15 years. We cap the show off by reading off some listener mail. Sorry for the late episode this week. Sometimes, real life intervenes. Another new episode will be coming this weekend! </itunes:summary>
      <itunes:duration>59:38</itunes:duration>
      <itunes:keywords>nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author>NintendoWorldReport.com</itunes:author>
      <itunes:explicit>yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 44 - Batard Child</title>
      <description><![CDATA[NWR Newscast is a biweekly podcast that centers on news and games pertinent to the Nintendo gamer. The show features a weekly cast of Andy Goergen, Neal Ronaghan, Zach Miller, and Nathan Mustafa who discuss each news story, any new games they are playing for review, and the latest games available for WiiWare, DSiWare, and Virtual Console.]]></description>
      <link>http://www.nintendoworldreport.com/newscast/25680</link>
      <enclosure url="http://www.nintendoworldreport.com/podcast/nwrnewscast44.mp3" length="25682741" type="audio/mpeg"/>
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      <pubDate>Sat, 12 Mar 2011 00:00:00 -0700</pubDate>
      <itunes:subtitle/>
      <itunes:summary> This week on the NWR Newscast, Zach, Nathan and Neal talk all about Pokémon Black and White, the latest pocket monster hotness on the Nintendo DS. Also, we go over the announcements at GDC, including the Iwata keynote and all of the 3DS details. As the 3DS launch gets nearer and nearer, continue to talk about the new handheld. Although Andy had claimed he wouldn&apos;t get the system at launch in a previous episode, he explains why he&apos;s backpedaled now. Finally, we go over some listener mail. Thanks for your letters! As always, you can email us at newscast@nintendoworldreport.com </itunes:summary>
      <itunes:duration>53:26</itunes:duration>
      <itunes:keywords>nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author>NintendoWorldReport.com</itunes:author>
      <itunes:explicit>yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 43 - CharmlessRacer7</title>
      <description><![CDATA[NWR Newscast is a biweekly podcast that centers on news and games pertinent to the Nintendo gamer. The show features a weekly cast of Andy Goergen, Neal Ronaghan, Zach Miller, and Nathan Mustafa who discuss each news story, any new games they are playing for review, and the latest games available for WiiWare, DSiWare, and Virtual Console.]]></description>
      <link>http://www.nintendoworldreport.com/newscast/25613</link>
      <enclosure url="http://www.nintendoworldreport.com/podcast/nwrnewscast43.mp3" length="39373400" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrnewscast43.mp3&quot;</guid>
      <pubDate>Sat, 5 Mar 2011 00:00:00 -0700</pubDate>
      <itunes:subtitle/>
      <itunes:summary> This week on NWR Newscast, things go a bit off the rails, as we spend probably far too much time trying to understand how Zach was unable to secure a gamertag on Xbox Live. That said, we have plenty of Nintendo content on tap this week, with lengthy discussions on Pokémon Black and White and Cave Story 3D. Also, Danny Bivens, our new Japanese Correspondant, join us to talk about his shiny new Nintendo 3DS which he picked up on launch day. Interested in his launch day story? Tune in! As always, email us at newscast@nintendoworldreport.com. We&apos;re getting lots of great listener mail, and we&apos;ll get to it soon, promise. </itunes:summary>
      <itunes:duration>1:21:58</itunes:duration>
      <itunes:keywords>nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author>NintendoWorldReport.com</itunes:author>
      <itunes:explicit>yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 42 - Life, The Universe, and Everything</title>
      <description><![CDATA[NWR Newscast is a biweekly podcast that centers on news and games pertinent to the Nintendo gamer. The show features a weekly cast of Andy Goergen, Neal Ronaghan, Zach Miller, and Nathan Mustafa who discuss each news story, any new games they are playing for review, and the latest games available for WiiWare, DSiWare, and Virtual Console.]]></description>
      <link>http://www.nintendoworldreport.com/newscast/25487</link>
      <enclosure url="http://www.nintendoworldreport.com/podcast/nwrnewscast42.mp3" length="32435211" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrnewscast42.mp3&quot;</guid>
      <pubDate>Sat, 26 Feb 2011 00:00:00 -0700</pubDate>
      <itunes:subtitle/>
      <itunes:summary> When a game one of us loves comes out on Virtual Console, we of course have to talk about it on Newscast! Thus, we discuss Faxanadu on the VC this week, which leads into a conversation about some other older games. In other news, the 3DS launch lineup is set, which causes us to reminisce about the original DS launch. There&apos;s a feature on the site for this, so we talk about that for a little while. Email us at newscast@nintendoworldreport.com! </itunes:summary>
      <itunes:duration>1:07:31</itunes:duration>
      <itunes:keywords>nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author>NintendoWorldReport.com</itunes:author>
      <itunes:explicit>yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 41 - Is It Me You&apos;re Looking For?</title>
      <description><![CDATA[NWR Newscast is a biweekly podcast that centers on news and games pertinent to the Nintendo gamer. The show features a weekly cast of Andy Goergen, Neal Ronaghan, Zach Miller, and Nathan Mustafa who discuss each news story, any new games they are playing for review, and the latest games available for WiiWare, DSiWare, and Virtual Console.]]></description>
      <link>http://www.nintendoworldreport.com/newscast/25428</link>
      <enclosure url="http://www.nintendoworldreport.com/podcast/nwrnewscast41.mp3" length="32829477" type="audio/mpeg"/>
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      <pubDate>Sat, 19 Feb 2011 00:00:00 -0700</pubDate>
      <itunes:subtitle/>
      <itunes:summary> This week on the NWR Newscast, we take a close look at the demise of a few storied franchises: Guitar Hero and Tony Hawk. We analyze the decisions, and give our thoughts on what it means for the music genre. Also on this week&apos;s episode, Zach talks about a game he&apos;s really enjoying on the PS3: Dead Space 2, and how that ties back to Dead Space Extraction. Neal and Andy recently started playing No More Heroes 2, so that comes into the picture as well. Neal also has gotten ahold of the Rock Band 3 Squier guitar, and is itching to talk about it. And had you heard there was a new Dragon Quest game coming out? Nathan&apos;s been playing it an awful lot lately, and has many many things to say about it. </itunes:summary>
      <itunes:duration>1:08:20</itunes:duration>
      <itunes:keywords>nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author>NintendoWorldReport.com</itunes:author>
      <itunes:explicit>yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 40 - Snoozecast XL</title>
      <description><![CDATA[NWR Newscast is a biweekly podcast that centers on news and games pertinent to the Nintendo gamer. The show features a weekly cast of Andy Goergen, Neal Ronaghan, Zach Miller, and Nathan Mustafa who discuss each news story, any new games they are playing for review, and the latest games available for WiiWare, DSiWare, and Virtual Console.]]></description>
      <link>http://www.nintendoworldreport.com/newscast/25355</link>
      <enclosure url="http://www.nintendoworldreport.com/podcast/nwrnewscast40.mp3" length="29693430" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrnewscast40.mp3&quot;</guid>
      <pubDate>Sun, 13 Feb 2011 00:00:00 -0700</pubDate>
      <itunes:subtitle/>
      <itunes:summary> This week on the NWR Newscast, discuss what we&apos;re reviewing, and talk about the newest competitor to the 3DS: the Sony NGP. Also, we spend some time discussing feature that are happening on the site, such as Extra Life and the 3DS Virtual Console Handheld wishlist. The freely flowing episode is a bit of a change of pace for us. What did you think? Send us an email at newscast@nintendoworldreport.com </itunes:summary>
      <itunes:duration>1:01:48</itunes:duration>
      <itunes:keywords>nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author>NintendoWorldReport.com</itunes:author>
      <itunes:explicit>yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 39 - I Still Conduit</title>
      <description><![CDATA[NWR Newscast is a biweekly podcast that centers on news and games pertinent to the Nintendo gamer. The show features a weekly cast of Andy Goergen, Neal Ronaghan, Zach Miller, and Nathan Mustafa who discuss each news story, any new games they are playing for review, and the latest games available for WiiWare, DSiWare, and Virtual Console.]]></description>
      <link>http://www.nintendoworldreport.com/newscast/25068</link>
      <enclosure url="http://www.nintendoworldreport.com/podcast/nwrnewscast39.mp3" length="22483064" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrnewscast39.mp3&quot;</guid>
      <pubDate>Sat, 5 Feb 2011 00:00:00 -0700</pubDate>
      <itunes:subtitle/>
      <itunes:summary> We take a break from the news this week to offer up a full helping of listener mail. Thanks to everyone that sent letters in, we really appreciate it. Also, there are plenty of contests happening right here in our podcast, so if you want to win something, better listen quick! Also, Andy offers up brief impressions of Jam City Rollergirls on WiiWare, and Neal dishes on the Mario Sports Mix event that he attended last week. It&apos;s a very sporty edition of the Newscast, so buckle in. </itunes:summary>
      <itunes:duration>46:47</itunes:duration>
      <itunes:keywords>nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author>NintendoWorldReport.com</itunes:author>
      <itunes:explicit>yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 38 - Retraction</title>
      <description><![CDATA[NWR Newscast is a biweekly podcast that centers on news and games pertinent to the Nintendo gamer. The show features a weekly cast of Andy Goergen, Neal Ronaghan, Zach Miller, and Nathan Mustafa who discuss each news story, any new games they are playing for review, and the latest games available for WiiWare, DSiWare, and Virtual Console.]]></description>
      <link>http://www.nintendoworldreport.com/newscast/24977</link>
      <enclosure url="http://www.nintendoworldreport.com/podcast/nwrnewscast38.mp3" length="34132659" type="audio/mpeg"/>
      <guid isPermaLink="false">&quot;http://www.nintendoworldreport.com/podcast/nwrnewscast38.mp3&quot;</guid>
      <pubDate>Sat, 29 Jan 2011 00:00:00 -0700</pubDate>
      <itunes:subtitle/>
      <itunes:summary> A week after complaining about the eShop being delayed for 3DS, we eat crow. Apparently that&apos;s not as true as we thought it was. We&apos;ve got a regular Newscast episode for you this week. Andy talks about reviewing a few DSiWare and Virtual Console games, and Nathan has a Samurai tower defense game to go over. We&apos;ve got some news for you, and we also cover the latest in new releases. We&apos;ll be back up to full strength next week, promise. </itunes:summary>
      <itunes:duration>1:11:03</itunes:duration>
      <itunes:keywords>nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author>NintendoWorldReport.com</itunes:author>
      <itunes:explicit>yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 37 - March Toward 3DS</title>
      <description><![CDATA[NWR Newscast is a biweekly podcast that centers on news and games pertinent to the Nintendo gamer. The show features a weekly cast of Andy Goergen, Neal Ronaghan, Zach Miller, and Nathan Mustafa who discuss each news story, any new games they are playing for review, and the latest games available for WiiWare, DSiWare, and Virtual Console.]]></description>
      <link>http://www.nintendoworldreport.com/newscast/24835</link>
      <enclosure url="http://www.nintendoworldreport.com/podcast/nwrnewscast37.mp3" length="31277433" type="audio/mpeg"/>
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      <pubDate>Fri, 21 Jan 2011 00:00:00 -0700</pubDate>
      <itunes:subtitle/>
      <itunes:summary> This week, Nintendo unveiled the 3DS launch details to North America and Europe. Our own Neal Ronaghan was there to take in all of the information, and has come back to the podcast ready to spill it on the table for us. No reviews, no listener mail, and no downloads this week; it&apos;s all about the March 27 launch of Nintendo 3DS. We give our thoughts on the price, date, games, and more. </itunes:summary>
      <itunes:duration>1:05:06</itunes:duration>
      <itunes:keywords>nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author>NintendoWorldReport.com</itunes:author>
      <itunes:explicit>yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 36 - A Return to Normalcy</title>
      <description><![CDATA[NWR Newscast is a biweekly podcast that centers on news and games pertinent to the Nintendo gamer. The show features a weekly cast of Andy Goergen, Neal Ronaghan, Zach Miller, and Nathan Mustafa who discuss each news story, any new games they are playing for review, and the latest games available for WiiWare, DSiWare, and Virtual Console.]]></description>
      <link>http://www.nintendoworldreport.com/newscast/24729</link>
      <enclosure url="http://www.nintendoworldreport.com/podcast/nwrnewscast36.mp3" length="31697341" type="audio/mpeg"/>
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      <pubDate>Sat, 15 Jan 2011 00:00:00 -0700</pubDate>
      <itunes:subtitle/>
      <itunes:summary> With the year-end transition behind us, the NWR Newscast gets back to doing what it&apos;s been doing for over a year now: giving you the news. 3DS news is the topic of the day, so we&apos;ll go over the Japanese launch line-up, and what can be expected state-side this spring on the new handheld. Also, we&apos;ll go over the games we&apos;re currently playing for review. Andy&apos;s neck-deep into Lost in Shadow, and Neal&apos;s just gotten his toes wet in Monster Tale. As always, we welcome your feedback on the talkback thread, or by email at newscast@nintendoworldreport.com </itunes:summary>
      <itunes:duration>1:05:59</itunes:duration>
      <itunes:keywords>nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author>NintendoWorldReport.com</itunes:author>
      <itunes:explicit>yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 35 - Neal Is Going To Kill Us</title>
      <description><![CDATA[NWR Newscast is a biweekly podcast that centers on news and games pertinent to the Nintendo gamer. The show features a weekly cast of Andy Goergen, Neal Ronaghan, Zach Miller, and Nathan Mustafa who discuss each news story, any new games they are playing for review, and the latest games available for WiiWare, DSiWare, and Virtual Console.]]></description>
      <link>http://www.nintendoworldreport.com/newscast/24678</link>
      <enclosure url="http://www.nintendoworldreport.com/podcast/nwrnewscast35.mp3" length="92720657" type="audio/mpeg"/>
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      <pubDate>Sat, 8 Jan 2011 00:00:00 -0700</pubDate>
      <itunes:subtitle/>
      <itunes:summary> Just when you thought the Newscast was going to go back to their regular tried and true lineup, Neal ends up on the injured reserve list with a sore throat. In his absence, Andy, Nathan and Zach step forward with a Q1 2011 preview and all of the 2011 predictions they can come up with. What games are coming out this quarter? How will the Nintendo 3DS do against increasingly tough competition from Apple? Is Wii HD coming out in 2011? (Spoiler: No) Check out the latest episode for all of this, and much much more. Send any show feedback to newscast@nintendoworldreport.com. We love to hear from you! </itunes:summary>
      <itunes:duration>2:08:44</itunes:duration>
      <itunes:keywords>nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author>NintendoWorldReport.com</itunes:author>
      <itunes:explicit>yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 34 - Best of 2010 Part 2</title>
      <description><![CDATA[NWR Newscast is a biweekly podcast that centers on news and games pertinent to the Nintendo gamer. The show features a weekly cast of Andy Goergen, Neal Ronaghan, Zach Miller, and Nathan Mustafa who discuss each news story, any new games they are playing for review, and the latest games available for WiiWare, DSiWare, and Virtual Console.]]></description>
      <link>http://www.nintendoworldreport.com/newscast/24640</link>
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      <pubDate>Fri, 31 Dec 2010 13:00:00 -0700</pubDate>
      <itunes:subtitle/>
      <itunes:summary> After our massive two hour first half of our Best Of 2010 special, we bring it all home with special guest Karl Casteneda. The regular news is cast aside for a week as we chat at you for another hour or two about the games we loved in 2010. So grab a drink and sit back; this could be awhile. Send any show feedback to newscast@nintendoworldreport.com. We love to hear from you! </itunes:summary>
      <itunes:duration>1:54:30</itunes:duration>
      <itunes:keywords>nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author>NintendoWorldReport.com</itunes:author>
      <itunes:explicit>yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 33 - Best of 2010 Part 1</title>
      <description><![CDATA[NWR Newscast is a biweekly podcast that centers on news and games pertinent to the Nintendo gamer. The show features a weekly cast of Andy Goergen, Neal Ronaghan, Zach Miller, and Nathan Mustafa who discuss each news story, any new games they are playing for review, and the latest games available for WiiWare, DSiWare, and Virtual Console.]]></description>
      <link>http://www.nintendoworldreport.com/newscast/24507</link>
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      <pubDate>Sat, 18 Dec 2010 13:00:00 -0700</pubDate>
      <itunes:subtitle/>
      <itunes:summary> With Zach out for a week, enjoying beautiful Hawaii, Grant steps in as we begin talking about the games we enjoyed in 2010, both Nintendo and otherwise. First, however, comes the news. Grant talks about his review of Flip&apos;s Twisted World, and Nathan talks up the latest DSiWare hit, Cave Story. The NPD Group sales numbers are discussed, as is an upcoming DSiWare game from WayForward. Tune in next time for Part 2, featuring the Best of 2010 picks from Neal, Zach, and special guest Karl Casteneda. </itunes:summary>
      <itunes:duration>2:12:38</itunes:duration>
      <itunes:keywords>nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author>NintendoWorldReport.com</itunes:author>
      <itunes:explicit>yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 32 - Horribly Wrong</title>
      <description><![CDATA[NWR Newscast is a biweekly podcast that centers on news and games pertinent to the Nintendo gamer. The show features a weekly cast of Andy Goergen, Neal Ronaghan, Zach Miller, and Nathan Mustafa who discuss each news story, any new games they are playing for review, and the latest games available for WiiWare, DSiWare, and Virtual Console.]]></description>
      <link>http://www.nintendoworldreport.com/newscast/24507</link>
      <enclosure url="http://www.nintendoworldreport.com/podcast/nwrnewscast32.mp3" length="37949960" type="audio/mpeg"/>
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      <pubDate>Sat, 4 Dec 2010 13:00:00 -0700</pubDate>
      <itunes:subtitle/>
      <itunes:summary> After a horrible Internet accident takes Andy out for part of the show, the Newscast crew carries on to discuss everything from epic mice, to the future of the Newscast. Curious? Tune in! The downloads are briefly discussed as per usual, as are a few news stories. Also, listen for Zach&apos;s take on Beyblade. </itunes:summary>
      <itunes:duration>59:36</itunes:duration>
      <itunes:keywords>nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author>NintendoWorldReport.com</itunes:author>
      <itunes:explicit>yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 31 - A Brief Interlude</title>
      <description><![CDATA[NWR Newscast is a biweekly podcast that centers on news and games pertinent to the Nintendo gamer. The show features a weekly cast of Andy Goergen, Neal Ronaghan, Zach Miller, and Nathan Mustafa who discuss each news story, any new games they are playing for review, and the latest games available for WiiWare, DSiWare, and Virtual Console.]]></description>
      <link>http://www.nintendoworldreport.com/newscast/24485</link>
      <enclosure url="http://www.nintendoworldreport.com/podcast/nwrnewscast31.mp3" length="37949960" type="audio/mpeg"/>
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      <pubDate>Wed, 24 Nov 2010 13:00:00 -0700</pubDate>
      <itunes:subtitle/>
      <itunes:summary> Neal, Zach, Andy and Nathan are back again to give you a shorter episode for a shorter week. Thanksgiving is around the corner, and Andy&apos;s played enough Donkey Kong Country Returns to ramble on about it for twenty minutes. This episode is light on news and releases, but there&apos;s still a little bit of everything to pass around the table. Neal talks about Batman: The Brave and the Bold, and Nathan gives his thoughts on The Force Unleashed II for DS Enjoy the holiday, and the Newscast will see you in December. </itunes:summary>
      <itunes:duration>52:40</itunes:duration>
      <itunes:keywords>nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author>NintendoWorldReport.com</itunes:author>
      <itunes:explicit>yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 30 - Speaking of Shaking Babies</title>
      <description><![CDATA[NWR Newscast is a biweekly podcast that centers on news and games pertinent to the Nintendo gamer. The show features a weekly cast of Andy Goergen, Neal Ronaghan, Zach Miller, and Nathan Mustafa who discuss each news story, any new games they are playing for review, and the latest games available for WiiWare, DSiWare, and Virtual Console.]]></description>
      <link>http://www.nintendoworldreport.com/newscast/24436</link>
      <enclosure url="http://www.nintendoworldreport.com/podcast/nwrnewscast30.mp3" length="60832147" type="audio/mpeg"/>
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      <pubDate>Thu, 11 Nov 2010 13:00:00 -0700</pubDate>
      <itunes:subtitle/>
      <itunes:summary> The Newscast crew goes &apos;round and &apos;round on the various versions of Goldeneye 007 available on Nintendo systems, as well as Blood Stone for DS. Meanwhile, Andy talks about WWE Smackdown vs. Raw 2011, and Neal becomes a real, live Jedi. The holiday season is beginning to arrive, and thus the retail releases are starting to pile up. Let the Newscast crew help you decide which games to buy for your little brother this year. </itunes:summary>
      <itunes:duration>1:24:27</itunes:duration>
      <itunes:keywords>nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author>NintendoWorldReport.com</itunes:author>
      <itunes:explicit>yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 29 - Neal Likes Kirby</title>
      <description><![CDATA[NWR Newscast is a biweekly podcast that centers on news and games pertinent to the Nintendo gamer. The show features a weekly cast of Andy Goergen, Neal Ronaghan, Zach Miller, and Nathan Mustafa who discuss each news story, any new games they are playing for review, and the latest games available for WiiWare, DSiWare, and Virtual Console.]]></description>
      <link>http://www.nintendoworldreport.com/newscast/24376</link>
      <enclosure url="http://www.nintendoworldreport.com/podcast/nwrnewscast29.mp3" length="81705498" type="audio/mpeg"/>
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      <pubDate>Sat, 30 Oct 2010 13:00:00 -0700</pubDate>
      <itunes:subtitle/>
      <itunes:summary> The Newscast crew is back, and Neal likes Kirby. Have you met this guy? He really likes Kirby. The vast array of New Releases are up for discussion on the latest Newscast, as well as the games that we&apos;ve been playing for review, such as Oops! Prank Party and Ben 10. Oh, and Kirby. We also talk about the new disc free Netflix solution, and the Level 5 and Capcom 3DS collaboration. </itunes:summary>
      <itunes:duration>1:53:26</itunes:duration>
      <itunes:keywords>nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author>NintendoWorldReport.com</itunes:author>
      <itunes:explicit>yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 28 - Cough It Up</title>
      <description><![CDATA[NWR Newscast is a biweekly podcast that centers on news and games pertinent to the Nintendo gamer. The show features a weekly cast of Andy Goergen, Neal Ronaghan, Zach Miller, and Nathan Mustafa who discuss each news story, any new games they are playing for review, and the latest games available for WiiWare, DSiWare, and Virtual Console.]]></description>
      <link>http://www.nintendoworldreport.com/newscast/24271</link>
      <enclosure url="http://www.nintendoworldreport.com/podcast/nwrnewscast28.mp3" length="83411906" type="audio/mpeg"/>
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      <pubDate>Fri, 15 Oct 2010 13:00:00 -0700</pubDate>
      <itunes:subtitle/>
      <itunes:summary> Neal, Zach, Andy and Nathan are back again to discuss the hot stories, hot releases, and... well, tepid downloadable titles on the latest episode of NWR Newscast. Andy and Neal discuss the hits and misses of NBA Jam, Nathan continues down his very own Etrian Odyssey, and Zach can&apos;t wait to talk about Aero The Acrobat on Virtual Console. In news, the crew talks about n-Space, New York Comic-Con, and the many poor decisions of Sonic Team. </itunes:summary>
      <itunes:duration>1:55:49</itunes:duration>
      <itunes:keywords>nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author>NintendoWorldReport.com</itunes:author>
      <itunes:explicit>yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 27 - Guardians of Legend</title>
      <description><![CDATA[NWR Newscast is a biweekly podcast that centers on news and games pertinent to the Nintendo gamer. The show features a weekly cast of Andy Goergen, Neal Ronaghan, Zach Miller, and Nathan Mustafa who discuss each news story, any new games they are playing for review, and the latest games available for WiiWare, DSiWare, and Virtual Console.]]></description>
      <link>http://www.nintendoworldreport.com/newscast/24197</link>
      <enclosure url="http://www.nintendoworldreport.com/podcast/nwrnewscast27.mp3" length="40235183" type="audio/mpeg"/>
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      <pubDate>Sat, 2 Oct 2010 13:00:00 -0700</pubDate>
      <itunes:subtitle/>
      <itunes:summary> This week in Newscast, we find ourselves buried under a mountain of 3DS news. In Whatcha &apos;been reviewing, we&apos;ve got Scooby Doo, Spiderman, Batman, Etrian Odyssey III, and that Owl game. We took your feedback to heart and have optimized our weekly downloads discussion. Will there be another My Notebook title? Finally, join us in the newly-created Newscast Post Game as we chat about a little game called Minecraft. </itunes:summary>
      <itunes:duration>1:51:35</itunes:duration>
      <itunes:keywords>nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author>NintendoWorldReport.com</itunes:author>
      <itunes:explicit>yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 26 - Bikini Slave Ewoks</title>
      <description><![CDATA[NWR Newscast is a biweekly podcast that centers on news and games pertinent to the Nintendo gamer. The show features a weekly cast of Andy Goergen, Neal Ronaghan, and Zach Miller, who discuss each news story, any new games they are playing for review, and the latest games available for WiiWare, DSiWare, and Virtual Console.]]></description>
      <link>http://www.nintendoworldreport.com/newscast/24078</link>
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      <pubDate>Sat, 18 Sep 2010 13:00:00 -0700</pubDate>
      <itunes:subtitle/>
      <itunes:summary> Neal does the bulk of the talking this week as he recounts his experiences with Goldeneye 007, Guitar Hero: Warriors of Rock, and Professor Layton and the Unwound Future, all the while being haggled by the rest of the newscast crew. Further topics featured in this episode include: Bit.Trip Fate, more speculation on the 3DS release date, and an impromptu discussion on the progression of graphics on Nintendo systems. Finally, in a feat that borders on Cricketcast levels of absurdity, we stage an act of defiance against the lackluster download options on Nintendo platforms as of late. </itunes:summary>
      <itunes:duration>1:00:23</itunes:duration>
      <itunes:keywords>nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author>NintendoWorldReport.com</itunes:author>
      <itunes:explicit>yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 25 - Deer Basement</title>
      <description><![CDATA[NWR Newscast is a biweekly podcast that centers on news and games pertinent to the Nintendo gamer. The show features a weekly cast of Andy Goergen, Neal Ronaghan, and Zach Miller, who discuss each news story, any new games they are playing for review, and the latest games available for WiiWare, DSiWare, and Virtual Console.]]></description>
      <link>http://www.nintendoworldreport.com/newscast/23978</link>
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      <pubDate>Sat, 4 Sep 2010 13:00:00 -0700</pubDate>
      <itunes:subtitle/>
      <itunes:summary> Three quarters of the Newscast crew have played Metroid: Other M, and thus a large portion of the opening half-hour of the show deals with our thoughts and impressions of the game. Neal defends the game, Zach bitches about the game, and Andy is somewhere in the middle. Meanwhile, Andy talks about his upcoming review of Ivy the Kiwi?, Nathan regales us with tales of &quot;capturing&quot; deer, and Neal talks about the newest game in the Taziverse in Galactic Taz Ball. The weekly WiiWare and DSiWare releases are covered, as well as the Virtual Console release of the past two weeks. </itunes:summary>
      <itunes:duration>1:35:15</itunes:duration>
      <itunes:keywords>nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author>NintendoWorldReport.com</itunes:author>
      <itunes:explicit>yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 24 - Enjoy Your Podcast</title>
      <description><![CDATA[NWR Newscast is a biweekly podcast that centers on news and games pertinent to the Nintendo gamer. The show features a weekly cast of Andy Goergen, Neal Ronaghan, and Zach Miller, who discuss each news story, any new games they are playing for review, and the latest games available for WiiWare, DSiWare, and Virtual Console.]]></description>
      <link>http://www.nintendoworldreport.com/newscast/23897</link>
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      <pubDate>Fri, 20 Aug 2010 13:00:00 -0700</pubDate>
      <itunes:subtitle/>
      <itunes:summary> A return to normalcy was the order this week, as Andy and Neal return to keep Zach and Nathan from reading from the pages of Wikipedia. No one is reviewing much of anything this week, so instead the Whatcha Reviewin&apos; Segment is scrapped for some listener feedback, as well as the usual news and releases segment. Finally, Andy regales us with tales of his broken Wii system to close out the show. </itunes:summary>
      <itunes:duration>1:33:29</itunes:duration>
      <itunes:keywords>nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author>NintendoWorldReport.com</itunes:author>
      <itunes:explicit>yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 23 - Gentleman&apos;s Sport</title>
      <description><![CDATA[NWR Newscast is a biweekly podcast that centers on news and games pertinent to the Nintendo gamer. The show features a weekly cast of Andy Goergen, Neal Ronaghan, and Zach Miller, who discuss each news story, any new games they are playing for review, and the latest games available for WiiWare, DSiWare, and Virtual Console.]]></description>
      <link>http://www.nintendoworldreport.com/newscast/23833</link>
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      <pubDate>Fri, 6 Aug 2010 13:00:00 -0700</pubDate>
      <itunes:subtitle/>
      <itunes:summary> The Newscast is two down this week, so Nathan Mustafa joins us again to deliver the Nintendo-related news... and a whole lot of other stuff as well. Zach and Nathan team up this week to deliver review coverage of Dive: The Secret of Medes Island and the latest Dragonball Origins title for Nintendo DS. As always, the Newscast crew runs down the weekly downloads and releases, letting you know what looks good, and more importantly, what doesn&apos;t. </itunes:summary>
      <itunes:duration>1:17:50</itunes:duration>
      <itunes:keywords>nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author>NintendoWorldReport.com</itunes:author>
      <itunes:explicit>yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 22 - Building Shelves</title>
      <description><![CDATA[NWR Newscast is a biweekly podcast that centers on news and games pertinent to the Nintendo gamer. The show features a weekly cast of Andy Goergen, Neal Ronaghan, and Zach Miller, who discuss each news story, any new games they are playing for review, and the latest games available for WiiWare, DSiWare, and Virtual Console.]]></description>
      <link>http://www.nintendoworldreport.com/newscast/23748</link>
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      <pubDate>Sat, 24 Jul 2010 13:00:00 -0700</pubDate>
      <itunes:subtitle/>
      <itunes:summary> This week, the Newscast trio is joined by the newest staff member Nathan Mustafa who has the unfortunate task of reviewing Manic Monkey Mayhem on WiiWare. Neal bores Zach by talking about football for 20 minutes, and then Andy checks out while Zach and Neal talk about Transformers. After all that, we all tag team while we pile onto a few new WiiWare games, specifically Happy Birthday Mart. Email the NWR Newscast crew at newscast@nintendoworldreport.com Follow the Newscast on Twitter! </itunes:summary>
      <itunes:duration>1:34:26</itunes:duration>
      <itunes:keywords>nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author>NintendoWorldReport.com</itunes:author>
      <itunes:explicit>yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 21 - Target: Ren Faire</title>
      <description><![CDATA[NWR Newscast is a biweekly podcast that centers on news and games pertinent to the Nintendo gamer. The show features a weekly cast of Andy Goergen, Neal Ronaghan, and Zach Miller, who discuss each news story, any new games they are playing for review, and the latest games available for WiiWare, DSiWare, and Virtual Console.]]></description>
      <link>http://www.nintendoworldreport.com/newscast/23652</link>
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      <pubDate>Sat, 10 Jul 2010 13:00:00 -0700</pubDate>
      <itunes:subtitle/>
      <itunes:summary> The Newscast Trio is back to talk about the latest in Nintendo news, such as the shareholder meeting that took place after E3, the Club Nintendo rewards, and the latest pertaining to the Nintendo 3DS! Our other regular segments are back as well! Andy talks about reviewing Puzzle Quest 2, Neal talks about Dragon Quest IX, and Zach tells us how bad he is at Tiger Woods 11. Email the NWR Newscast crew at newscast@nintendoworldreport.com Follow the Newscast on Twitter! </itunes:summary>
      <itunes:duration>1:20:50</itunes:duration>
      <itunes:keywords>nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author>NintendoWorldReport.com</itunes:author>
      <itunes:explicit>yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 20 - Ruined From the Word Go</title>
      <description><![CDATA[NWR Newscast is a biweekly podcast that centers on news and games pertinent to the Nintendo gamer. The show features a weekly cast of Andy Goergen, Neal Ronaghan, and Zach Miller, who discuss each news story, any new games they are playing for review, and the latest games available for WiiWare, DSiWare, and Virtual Console.]]></description>
      <link>http://www.nintendoworldreport.com/newscast/23555</link>
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      <pubDate>Sun, 27 Jun 2010 13:00:00 -0700</pubDate>
      <itunes:subtitle/>
      <itunes:summary> With Neal as the only member of the NWR Newscast who attended E3, the other members of the Newscast trio grill him on his thoughts regarding some popular E3 topics. Also, the crew talks about what they&apos;ve been reviewing. Neal gives his take on Tiger Woods 11, and Zach talks about Mega Man Zero Collection. The last three weeks of Downloads and weekly releases are on the discussion table as well. Pull up a seat! Email the NWR Newscast crew at newscast@nintendoworldreport.com Follow the Newscast on Twitter! </itunes:summary>
      <itunes:duration>1:42:17</itunes:duration>
      <itunes:keywords>nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author>NintendoWorldReport.com</itunes:author>
      <itunes:explicit>yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 19 - Too Many Points at Any Price</title>
      <description><![CDATA[NWR Newscast is a biweekly podcast that centers on news and games pertinent to the Nintendo gamer. The show features a weekly cast of Andy Goergen, Neal Ronaghan, and Zach Miller, who discuss each news story, any new games they are playing for review, and the latest games available for WiiWare, DSiWare, and Virtual Console.]]></description>
      <link>http://www.nintendoworldreport.com/podcastArt.cfm?artid=23199</link>
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      <pubDate>Sat, 5 Jun 2010 13:00:00 -0700</pubDate>
      <itunes:subtitle/>
      <itunes:summary> With Neal on vacation, we bring in RFN host Jonathan Metts to sit in and chat about the latest in news and releases. In Whatcha Reviewin&apos;, Zach gives his impressions of Dementium II, and Andy talks about the worst DS game featuring a piano attachment that he&apos;s ever played. News stories discussed include the DS Price Drop in Japan, Spirit Hunter for 3DS, Fire Emblem for DS, and much, much more! Email the NWR Newscast crew at newscast@nintendoworldreport.com Follow the Newscast on Twitter! </itunes:summary>
      <itunes:duration>1:14:01</itunes:duration>
      <itunes:keywords>nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author>NintendoWorldReport.com</itunes:author>
      <itunes:explicit>yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 18 - Getting the Band Back Together</title>
      <description><![CDATA[NWR Newscast is a biweekly podcast that centers on news and games pertinent to the Nintendo gamer. The show features a weekly cast of Andy Goergen, Neal Ronaghan, and Zach Miller, who discuss each news story, any new games they are playing for review, and the latest games available for WiiWare, DSiWare, and Virtual Console.]]></description>
      <link>http://www.nintendoworldreport.com/podcastArt.cfm?artid=23112</link>
      <enclosure url="http://www.nintendoworldreport.com/podcast/nwrnewscast18.mp3" length="59657550" type="audio/mpeg"/>
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      <pubDate>Fri, 21 May 2010 13:00:00 -0700</pubDate>
      <itunes:subtitle/>
      <itunes:summary> After taking last episode off, Andy rejoins the Newscast Trio for another look back at the last two weeks in Nintendo news. Discussion of the latest downloads, releases and headlines abound! In Whatcha&apos; Reviewin, Andy talks up Picross, Zach talks down TAC Heroes: Big Red One, and Neal wins the gold medals at Nintendo HQ. Email the NWR Newscast crew at newscast@nintendoworldreport.com Follow the Newscast on Twitter! </itunes:summary>
      <itunes:duration>1:22:49</itunes:duration>
      <itunes:keywords>nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author>NintendoWorldReport.com</itunes:author>
      <itunes:explicit>yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 17 - How To Train Your Podcast</title>
      <description><![CDATA[NWR Newscast is a biweekly podcast that centers on news and games pertinent to the Nintendo gamer. The show features a weekly cast of Andy Goergen, Neal Ronaghan, and Zach Miller, who discuss each news story, any new games they are playing for review, and the latest games available for WiiWare, DSiWare, and Virtual Console.]]></description>
      <link>http://www.nintendoworldreport.com/podcastArt.cfm?artid=23049</link>
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      <pubDate>Sun, 9 May 2010 13:00:00 -0700</pubDate>
      <itunes:subtitle/>
      <itunes:summary> Andy takes the week off, opening up a spot for Pedro Hernandez, who makes his NWR podcast debut! Join Pedro, Neal and Zach as they run down the news stories and releases for the past two weeks. In the Whatcha Reviewin&apos; segment, Pedro talks about Warioware DIY, Zach gives us the scoop on How To Train Your Dragon for DS, and Neal talks up his newest feature, &quot;Extra Life&quot;. Email the NWR Newscast crew at newscast@nintendoworldreport.com Follow the Newscast on Twitter! </itunes:summary>
      <itunes:duration>1:24:00</itunes:duration>
      <itunes:keywords>nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author>NintendoWorldReport.com</itunes:author>
      <itunes:explicit>yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 16 - Radio Free Newscast</title>
      <description><![CDATA[NWR Newscast is a biweekly podcast that centers on news and games pertinent to the Nintendo gamer. The show features a weekly cast of Andy Goergen, Neal Ronaghan, and Zach Miller, who discuss each news story, any new games they are playing for review, and the latest games available for WiiWare, DSiWare, and Virtual Console.]]></description>
      <link>http://www.nintendoworldreport.com/podcastArt.cfm?artid=22964</link>
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      <pubDate>Sat, 24 Apr 2010 13:00:00 -0700</pubDate>
      <itunes:subtitle/>
      <itunes:summary> As the RFN crew is taking the week off, Newscast delivers with a voice longtime RFN fans should be familiar with. Karl Casteneda joins us to discuss the last few weeks worth of news, and brings along New Business with him. Zach is only able to join the &apos;cast for the first half this time around, but he gives his thoughts on Video Game Cheesecake. Neal gives early impressions of NBA Jam, and Andy tries to understand the Pokemon phenomenon. Email the NWR Newscast crew at newscast@nintendoworldreport.com. Follow the Newscast on Twitter! </itunes:summary>
      <itunes:duration>1:29:23</itunes:duration>
      <itunes:keywords>nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author>NintendoWorldReport.com</itunes:author>
      <itunes:explicit>yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 15 - Podcast Story</title>
      <description><![CDATA[NWR Newscast is a biweekly podcast that centers on news and games pertinent to the Nintendo gamer. The show features a weekly cast of Andy Goergen, Neal Ronaghan, and Zach Miller, who discuss each news story, any new games they are playing for review, and the latest games available for WiiWare, DSiWare, and Virtual Console.]]></description>
      <link>http://www.nintendoworldreport.com/podcastArt.cfm?artid=22881</link>
      <enclosure url="http://www.nintendoworldreport.com/podcast/nwrnewscast15.mp3" length="50688365" type="audio/mpeg"/>
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      <pubDate>Sat, 10 Apr 2010 13:00:00 -0700</pubDate>
      <itunes:subtitle/>
      <itunes:summary> April&apos;s here, and so is Cave Story. Join the NWR Newscast crew, and special guest NWR Staff Writer Grant Buell, as we dive into this epic modern, yet retro, exploring adventure in the latest edition of NWR Newscast Game Club. Other topics included this week include the new Metroid and Mario trailers, as well as NBA Jam&apos;s roster and Sega&apos;s recent MadWorld comments. In Whatcha Reviewin&apos;, Grant talks about the Korg DS-10 Plus, Andy dishes on Deca Sports DS, and Neal and Zach talk about the recent DSiWare feature recently published here at NWR. Email the NWR Newscast crew at newscast@nintendoworldreport.com. Follow the Newscast on Twitter! </itunes:summary>
      <itunes:duration>1:45:32</itunes:duration>
      <itunes:keywords>nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author>NintendoWorldReport.com</itunes:author>
      <itunes:explicit>yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 14 - That&apos;s Not What DIY Stands For</title>
      <description><![CDATA[The latest podcast in the burgeoning Nintendo World Report audio landscape is NWR Newscast, which lets staff members talk about the news! Join Zach, Neal and Andy for some chatter about recent happenings in the world of Nintendo and the industry at large.]]></description>
      <link>http://www.nintendoworldreport.com/podcastArt.cfm?artid=22807</link>
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      <pubDate>Fri, 26 Mar 2010 13:00:00 -0700</pubDate>
      <itunes:subtitle/>
      <itunes:summary> It&apos;s Friday, which means it&apos;s time for another episode of the NWR Newscast, covering all the news and releases from March 10th through March 24th. This week on the Newscast, we discuss the recent announcement of the Nintendo 3DS, some details regarding Super Mario Galaxy 2, and the potential in a new Kid Icarus game. In Whatcha Reviewin, Neal and Zach tackle the latest in the Pokemon series, and Neal also gives his take on Red Steel 2. Email the NWR Newscast crew at newscast@nintendoworldreport.com Follow the Newscast on Twitter! </itunes:summary>
      <itunes:duration>1:21:51</itunes:duration>
      <itunes:keywords>nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author>NintendoWorldReport.com</itunes:author>
      <itunes:explicit>yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 12 - 93% Larger Newscast</title>
      <description><![CDATA[The latest podcast in the burgeoning Nintendo World Report audio landscape is NWR Newscast, which lets staff members talk about the news! Join Luke, Zach, Neal and Andy for some chatter about recent happenings in the world of Nintendo and the industry at large.]]></description>
      <link>http://www.nintendoworldreport.com/podcastArt.cfm?artid=22648</link>
      <enclosure url="http://www.nintendoworldreport.com/podcast/nwrnewscast12.mp3" length="75131486 " type="audio/mpeg"/>
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      <pubDate>Fri, 26 Feb 2010 13:00:00 -0700</pubDate>
      <itunes:subtitle/>
      <itunes:summary> Nintendo went and announced a whole bunch of release dates and confirmed games, so the Newscast Trio sits down and chats for almost two hours about what this spring and summer mean to Nintendo fans. After the Summit discussion, we have the regular segments of Whatcha Reviewin (Endless Ocean 2, Shiren the Wanderer, Retro Game Challenge), and the weekly downloads and releases. Finally, we conclude our Game Club discussion of Blaster Master Overdrive, and set up the next Game Club (Mega Man 10). As always, we welcome any feedback you would like to give. </itunes:summary>
      <itunes:duration>1:44:18</itunes:duration>
      <itunes:keywords>nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author>NintendoWorldReport.com</itunes:author>
      <itunes:explicit>yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 11 - Overdrivin&apos;</title>
      <description><![CDATA[The latest podcast in the burgeoning Nintendo World Report audio landscape is NWR Newscast, which lets staff members talk about the news! Join Luke, Zach, Neal and Andy for some chatter about recent happenings in the world of Nintendo and the industry at large.]]></description>
      <link>http://www.nintendoworldreport.com/podcastArt.cfm?artid=21156</link>
      <enclosure url="http://www.nintendoworldreport.com/podcast/nwrnewscast11.mp3" length="57410823" type="audio/mpeg"/>
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      <pubDate>Sat, 13 Feb 2010 13:00:00 -0700</pubDate>
      <itunes:subtitle/>
      <itunes:summary> The NWR Newscast is back along with Neal, Zach and Andy to talk about all things news-related. Review&apos;s-a-plenty as Zach looks at Dark Void Zero, Andy explores Shiren the Wanderer, and Neal prosecutes Ace Attorney Investigations. Stick around for the first part of our new feature, the Newscast Game Club featuring a discussion on the newest WiiWare hit, Blaster Master Overdrive. As always, we welcome any feedback you would like to give. </itunes:summary>
      <itunes:duration>1:19:42</itunes:duration>
      <itunes:keywords>nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author>NintendoWorldReport.com</itunes:author>
      <itunes:explicit>yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 10 - French For The Moines</title>
      <description><![CDATA[The latest podcast in the burgeoning Nintendo World Report audio landscape is NWR Newscast, which lets staff members talk about the news! Join Luke, Zach, Neal and Andy for some chatter about recent happenings in the world of Nintendo and the industry at large.]]></description>
      <link>http://www.nintendoworldreport.com/podcastArt.cfm?artid=20843</link>
      <enclosure url="http://www.nintendoworldreport.com/podcast/nwrnewscast10.mp3" length="28514638" type="audio/mpeg"/>
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      <pubDate>Thu, 28 Jan 2010 13:00:00 -0700</pubDate>
      <itunes:subtitle/>
      <itunes:summary> The NWR Newscast is back along with Neal, Zach and Andy to talk about all things news-related. Neal goes over his impending review of Tatsunoko vs. Capcom, and then we all go over a number of news stories running the gamut from third party sales to game announcements. As always, we welcome any feedback you would like to give. </itunes:summary>
      <itunes:duration>59:17</itunes:duration>
      <itunes:keywords>nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author>NintendoWorldReport.com</itunes:author>
      <itunes:explicit>yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 9 - Oversold</title>
      <description><![CDATA[The latest podcast in the burgeoning Nintendo World Report audio landscape is NWR Newscast, which lets staff members talk about the news! Join Luke, Zach, Neal and Andy for some chatter about recent happenings in the world of Nintendo and the industry at large.]]></description>
      <link>http://www.nintendoworldreport.com/podcastArt.cfm?artid=20788</link>
      <enclosure url="http://www.nintendoworldreport.com/podcast/nwrnewscast09.mp3" length="29172281" type="audio/mpeg"/>
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      <pubDate>Fri, 15 Jan 2010 13:00:00 -0700</pubDate>
      <itunes:subtitle/>
      <itunes:summary> Pull up a chair and listen to the regular Newscast crew talk about Silent Hill: Shattered Memories, Netflix on Wii, NBA Jam, and a whole bunch about the NPDs. Neal talks about several upcoming games from Hudson, Andy takes a nap 10 minutes into the show, and Zach waxes nostalgic about the good old days of arcade style basketball, all on this edition of NWR Newscast. As always, we welcome any feedback you would like to give. </itunes:summary>
      <itunes:duration>1:00:39</itunes:duration>
      <itunes:keywords>nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author>NintendoWorldReport.com</itunes:author>
      <itunes:explicit>yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 8 - Twenty Ten Begins</title>
      <description><![CDATA[The latest podcast in the burgeoning Nintendo World Report audio landscape is NWR Newscast, which lets staff members talk about the news! Join Luke, Zach, Neal and Andy for some chatter about recent happenings in the world of Nintendo and the industry at large.]]></description>
      <link>http://www.nintendoworldreport.com/podcastArt.cfm?artid=20708</link>
      <enclosure url="http://www.nintendoworldreport.com/podcast/nwrnewscast08.mp3" length="47980616" type="audio/mpeg"/>
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      <pubDate>Mon, 04 Jan 2010 13:00:00 -0700</pubDate>
      <itunes:subtitle/>
      <itunes:summary> The NWR Newscast Trio returns to take a look at what is coming in 2010, as well as a look as what MAY come in 2010, and a look at what is never going to happen in 2010 or any other year. Your guide for Wii and DS in 2010 starts here! Also, the crew goes over their current reviews: Andy talks Silent Hill: Shattered Memories; Zach goes over Castlevania: The Adventure ReBirth; Neal rehashes his review of Final Fantasy Crystal Chronicles: The Crystal Bearers. As always, we welcome any feedback you would like to give. </itunes:summary>
      <itunes:duration>1:39:50</itunes:duration>
      <itunes:keywords>nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author>NintendoWorldReport.com</itunes:author>
      <itunes:explicit>yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 7 - If At First You Don&apos;t Succeed</title>
      <description><![CDATA[The latest podcast in the burgeoning Nintendo World Report audio landscape is NWR Newscast, which lets staff members talk about the news! Join Luke, Zach, Neal and Andy for some chatter about recent happenings in the world of Nintendo and the industry at large.]]></description>
      <link>http://www.nintendoworldreport.com/podcastArt.cfm?artid=20582</link>
      <enclosure url="http://www.nintendoworldreport.com/podcast/nwrnewscast07.mp3" length="82927876" type="audio/mpeg"/>
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      <pubDate>Fri, 18 Dec 2009 13:00:00 -0700</pubDate>
      <itunes:subtitle/>
      <itunes:summary> After a false start at recording episode 7 last week, we come back with a vengeance, providing three weeks worth of news in this double episode. This week&apos;s episode gives a peak at the upcoming reviews of Jurassic: The Hunted, Need For Speed Nitro DS, and a preview of Trauma Team for the Wii. Also, Neal talks about his review of Spirit Tracks, which went live last week. Also in this episode are a rundown of the WiiWare, Virtual Console, and DSiWare games of the past three weeks, and discussion of recent news stories such as the Q1 2010 release schedule. As always, we welcome any feedback you would like to give. </itunes:summary>
      <itunes:duration>1:55:06</itunes:duration>
      <itunes:keywords>nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author>NintendoWorldReport.com</itunes:author>
      <itunes:explicit>yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 6 - The Newscast Chronicles</title>
      <description><![CDATA[The latest podcast in the burgeoning Nintendo World Report audio landscape is NWR Newscast, which lets staff members talk about the news! Join Luke, Zach, Neal and Andy for some chatter about recent happenings in the world of Nintendo and the industry at large.]]></description>
      <link>http://www.nintendoworldreport.com/podcastArt.cfm?artid=20400</link>
      <enclosure url="http://www.nintendoworldreport.com/podcast/nwrnewscast06.mp3" length="68207788" type="audio/mpeg"/>
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      <pubDate>Tue, 24 Nov 2009 13:00:00 -0700</pubDate>
      <itunes:subtitle/>
      <itunes:summary> The Newscast Trio is back to bring you all of the news, releases, and downloads for the past two weeks. On this week&apos;s show, we talk about upcoming reviews of Resident Evil: Darkside Chronicles, Band Hero DS, Need for Speed: Nitro and more. Contributing Writer Lauren Lewandoski joins us to discuss the latest Harvest Moon title. News stories discussed in this show include a potential Metroid Prime DS, the Wii&apos;s third birthday, and the heavy hitters coming to Virtual Console. As always, we welcome any feedback you would like to give. </itunes:summary>
      <itunes:duration>1:10:59</itunes:duration>
      <itunes:keywords>nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author>NintendoWorldReport.com</itunes:author>
      <itunes:explicit>yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 5 - The Terrifying Z-Rex</title>
      <description><![CDATA[The latest podcast in the burgeoning Nintendo World Report audio landscape is NWR Newscast, which lets staff members talk about the news! Join Luke, Zach, Neal and Andy for some chatter about recent happenings in the world of Nintendo and the industry at large.]]></description>
      <link>http://www.nintendoworldreport.com/podcastArt.cfm?artid=20315</link>
      <enclosure url="http://www.nintendoworldreport.com/podcast/nwrnewscast05.mp3" length="65397082" type="audio/mpeg"/>
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      <pubDate>Fri, 13 Nov 2009 13:00:00 -0700</pubDate>
      <itunes:subtitle/>
      <itunes:summary> The Newscast Trio is back to bring you all of the news, releases, and downloads for the past two weeks. On this week&apos;s show, we talk about the recent release of Excitebike World Rally, the impending release of New Super Mario Bros. Wii, and the reviews currently in the boiler. Also in the show, we tackle recent comments by EA and Satoru Iwata regarding lackluster Wii hardware and software sales. Get your flamethrowers ready! As always, we welcome any feedback you would like to give. </itunes:summary>
      <itunes:duration>1:08:04</itunes:duration>
      <itunes:keywords>nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author>NintendoWorldReport.com</itunes:author>
      <itunes:explicit>yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 4 - The Ronaghan Returneth</title>
      <description><![CDATA[The latest podcast in the burgeoning Nintendo World Report audio landscape is NWR Newscast, which lets staff members talk about the news! Join Luke, Zach, Neal and Andy for some chatter about recent happenings in the world of Nintendo and the industry at large.]]></description>
      <link>http://www.nintendoworldreport.com/podcastArt.cfm?artid=20220</link>
      <enclosure url="http://www.nintendoworldreport.com/podcast/nwrnewscast04.mp3" length="61768777" type="audio/mpeg"/>
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      <pubDate>Fri, 30 Oct 2009 13:00:00 -0700</pubDate>
      <itunes:subtitle/>
      <itunes:summary> After a brief absence, our old friend and co-founder of Newscast Neal Ronaghan returns to the show to act as fourth chair. In this episode, the Newscast crew goes over downloadable titles including Shootanto: Evolutionary Mayhem, Domo Games, and Rygar, as well as recent retail releases. News stories discussed in this episode include the DSi LL (although it didn&apos;t have that name at the time of recording), Miyamoto&apos;s views on Star Fox, and the announcement of Excitebike World Rally. As always, we welcome any feedback you would like to give. </itunes:summary>
      <itunes:duration>1:04:17</itunes:duration>
      <itunes:keywords>nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author>NintendoWorldReport.com</itunes:author>
      <itunes:explicit>yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 3 - The Green Block of Hope</title>
      <description><![CDATA[The latest podcast in the burgeoning Nintendo World Report audio landscape is NWR Newscast, which lets staff members talk about the news! Join Luke, Zach and Andy for some chatter about recent happenings in the world of Nintendo and the industry at large.]]></description>
      <link>http://www.nintendoworldreport.com/podcastArt.cfm?artid=20161</link>
      <enclosure url="http://www.nintendoworldreport.com/podcast/nwrnewscast03.mp3" length="48336170" type="audio/mpeg"/>
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      <pubDate>Fri, 16 Oct 2009 13:00:00 -0700</pubDate>
      <itunes:subtitle/>
      <itunes:summary> After the departures of Newscast founders Nick and Neal, Lukasz returns along with Zach Miller and new Staffer Andy Goergen to talk about the latest in Nintendo related news. News topics discussed on this week&apos;s episode include the Demo Play option in New Super Mario Bros. Wii, recent sales dominance of Wii Fit and Wii Play and the upcoming release of the black Wii Remote and Nunchuk. New releases were also discussed on this episode, including Gravitronix, Dead Space Extraction and A Boy And His Blob. As always, we welcome any feedback you would like to give. </itunes:summary>
      <itunes:duration>50:17</itunes:duration>
      <itunes:keywords>nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author>NintendoWorldReport.com</itunes:author>
      <itunes:explicit>yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 2 - Video Games For My Horses</title>
      <description><![CDATA[The latest podcast in the burgeoning Nintendo World Report audio landscape is NWR Newscast, which lets staff members talk about the news! Join Neal and Luke for some chatter about recent happenings in the world of Nintendo and the industry at large.]]></description>
      <link>http://www.nintendoworldreport.com/podcastArt.cfm?artid=19527</link>
      <enclosure url="http://www.nintendoworldreport.com/podcast/nwrnewscast02.mp3" length="44854634" type="audio/mpeg"/>
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      <pubDate>Sun, 09 Aug 2009 13:00:00 -0700</pubDate>
      <itunes:subtitle/>
      <itunes:summary> A little more than two weeks later and the bi-weekly promise continues even though Neal forgot that he lined the show up on the same schedule as Radio Trivia. This week, PR Managing Editor Nick DiMola joins Neal and Luke as they chat about Nintendo&apos;s August lineup, recent downloadable titles, Call of Duty: Modern Warfare, Monster Hunter 3, and Guitar Hero. Witness Neal and Nick bicker over Guitar Hero and Rock Band reviews! Listen to us guess the North American sales potential of Call of Duty: Modern Warfare and Monster Hunter 3! Notice as Neal doesn&apos;t try to describe the latest DSiWare Art Style game! Since this is the second episode of the podcast, we welcome any feedback you want to throw our way. </itunes:summary>
      <itunes:duration>46:43</itunes:duration>
      <itunes:keywords>nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author>NintendoWorldReport.com</itunes:author>
      <itunes:explicit>yes</itunes:explicit>
    </item>
    <item>
      <title>Episode 1 - The Pilot</title>
      <description><![CDATA[The latest podcast in the burgeoning Nintendo World Report audio landscape is NWR Newscast, which lets staff members talk about the news! Join Neal and Luke for some chatter about recent happenings in the world of Nintendo and the industry at large.]]></description>
      <link>http://www.nintendoworldreport.com/podcastArt.cfm?artid=19089</link>
      <enclosure url="http://www.nintendoworldreport.com/podcast/nwrnewscast01.mp3" length="35674592" type="audio/mpeg"/>
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      <pubDate>Thu, 23 Jul 2009 13:00:00 -0700</pubDate>
      <itunes:subtitle/>
      <itunes:summary> In the debut episode of Nintendo World Report&apos;s latest podcast, NWR Newscast, News Editor Neal Ronaghan and Staff Writer Lukasz Balicki chat about this week (or so) in news. The topics range from Little King&apos;s Story and This Week in Nintendo Downloads to the June NPDs and The Wizard of Oz RPG. Since this is the first episode of the podcast, we welcome any feedback you want to throw our way. </itunes:summary>
      <itunes:duration>37:09</itunes:duration>
      <itunes:keywords>nintendo, wii, nintendo, ds, games, videogames, video games, gamecube, Nintendo World Report, Nintendo, Planet GameCube, Nintendoworldreport</itunes:keywords>
      <itunes:author>NintendoWorldReport.com</itunes:author>
      <itunes:explicit>yes</itunes:explicit>
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