This decent chat program has little going for it as an alternative to PictoChat.
If games existed in a vacuum, Ping Pals would deserve, and probably
receive, great success. It is a fully capable chat program that mimics
the popular IRC chat protocol on the Internet. Unfortunately, Ping Pals
doesn't do much that isn't already offered in PictoChat, and in some
ways it's not as easy to use. It also happens to be sold separately,
while PictoChat is included with every Nintendo DS...and even a
wireless download feature can't bend the rules of economics. Free is
better than not free.
Ping Pals is a straightforward chat program; you can boot it up and be
chatting within seconds. Most communication is handled through a small
keyboard display on the touch screen. The keys are tiny, so a stylus is
absolutely required. After a bit of practice, it's not too hard to find
the letters you want and strike them accurately, but the process is
slow and rather laborious. For a more natural method of input, there is
also an option to draw your messages and send them to the chat room,
just like in PictoChat. However, the drawing area is smaller in Ping
Pals, and you can't mix text into your drawings. In fact, you have to
manually switch from text mode to drawing mode and back. The drawing
feature is quite simple, in that you cannot draw in mixed colors or
even change the pen size.
Ping Pals is primarily a utility program, with some game-like features
for when you get bored with just chatting. What's interesting is that
all of these games take place entirely within the chat structure. One
plays like Pictionary, with one person drawing a picture to represent a
word and the others guessing what that word is. Another is like Hot
Potato, with each player typing the word "PASS" as quickly as possible
when the designation reaches them. It's extremely simple stuff that
creative chatters could set up themselves without the game's built-in
infrastructure. There are even games for when you are chatting alone,
like "guess a number between one and ten"...is your heart still
beating? Solo Chat is a game that puts you into a "conversation" with
an artificial chatter, who tells you a lengthy story and periodically
asks you for input. All it really wants is for you to type "YES" or
"NO", and most variations on these words, such as "YEAH" or "NOPE",
will not be understood.
The incentive to play these incredibly simple games is virtual money,
which is used to buy items for your avatar. There are literally
thousands of items to buy, although only a few are available during any
given session. The items for sale rotate frequently, and other Ping
Pals owners can even put up their own items for sale to make some money
back. The idea is that you can eventually get the perfect set of items
to make your avatar look just the way you want. The last major method
of earning money is to discover "Money Words", which will give you a
certain amount of money depending on how rare they are. The Money Words
tend to be things you would say in a casual conversation with
classmates in elementary school, like "FRIEND", "TEACHER", and
"AWESOME". There are hundreds of Money Words, but you only get money
the first time you type one.
Ping Pals offers a downloadable wireless feature that lets you send a
simplified version of the program to other nearby DS owners. The
moochers will be able to chat and draw, but they will receive a generic
avatar and will not be able to make money or buy items. In other words,
the downloaded version of Ping Pals strips out the few features
differentiating the game from PictoChat, making it even more
redundant. The only way to enjoy Ping Pals as intended would be to have
a sizable group of friends who all own their own copies of the game. If
that is the case, you should consider moving to a different school,
because all your friends are idiots.
Chatting with Ping Pals is completely functional, but manually typing
text gets annoying quickly, and the more intuitive and fun drawing
feature is simply inferior to PictoChat. The avatar concept might
appeal to young kids, who are the game's target market, but it only
works well if several people all own Ping Pals. This isn't ever going
to be the case as long as our schools are still teaching basic
math. Furthermore, earning the money needed to buy avatar items
requires that you manually type for hours on end or play the included
mini-games over and over again, even though none of them are very
appealing. This game just doesn't have much to offer over PictoChat,
and for the price difference, we should expect a much fuller experience
and a better interface. Ping Pals, though certainly not terrible, is
one of those games that is hard to recommend to anyone, even its
young target audience.