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Acclaim Announces 100 Bullets

June 11, 2003, 8:10 am EDT
Total comments: 1

Clearly, Acclaim has developed a passion for making games based on comic book series. Here's another example.

ACCLAIM ENTERTAINMENT, INC. SIGNS EXCLUSIVE DEAL WITH DC COMICS TO BRING VERTIGO'S '100 BULLETS' TO NEXT-GEN GAMING SYSTEMS

Award-Winning Pulp Noir Comic Universe Filled with Gritty Characters, Deadly Gun-Play and Moral Decisions

GLEN COVE, NY, June 11, 2003 – Bringing the cold, hard steel action of one of today's most popular comic book series to the next-generation gaming systems, Acclaim Entertainment, Inc. today announced that it has signed an exclusive agreement with DC Comics for the interactive publishing rights to 100 Bullets. An award-wining pulp noir comic, 100 Bullets was created by Brian Azzarello and Eduardo Risso, and chronicles the dark, moral-testing exploits of Agent Graves, a rogue member of a secret organization, who provides people with the opportunity of a lifetime - an attaché case containing the proof, the gun, and the carte blanche immunity to exact revenge on a person who's done them an irrevocable wrong.

"The 100 Bullets universe possesses all of the key elements that comprise what consumers are looking for in today's games – great characters, deep storytelling and edge-of-your-seat action," said Marc Metis, Senior Vice President of Brand Management for Acclaim. "In keeping with its comic book origin, we will challenge players to 'think before they shoot' and allow them to explore the moral implications of their actions."

"We're exited to bring the first of VERTIGO's preeminent titles to the video game consoles," said John Nee, DC Comics, Vice President - Business Development. "This will redefine what a comic book game can be."

About 100 Bullets:

Part hard-boiled crime story, part paranoid espionage thriller, 100 Bullets follows what happens when people from all walks of life meet Agent Graves, a mysterious figure who offers his "clients" the opportunity of a lifetime: an attaché case containing the proof, the gun, and the carte blanche immunity to exact revenge on a person who's done them an irrevocable wrong. But who is Agent Graves? An emissary from an unknown government bureau? A rich man getting his kicks from granting people a personal justice where the judicial system has failed? Or is there something more sinister at work, a hidden framework that links his clients' personal dramas in a twisted game of shadowy conspiracies?

Written by Brian Azzarello with art by Eduardo Risso, the ongoing monthly comic book series 100 Bullets and its five graphic novels are published by the VERTIGO imprint of DC Comics. The series has won numerous comic book industry awards, including: Harvey Awards for Best Writer, Best Artist, and Best Continuing Series; and Eisner Awards for Best Continuing Series, Best Penciller, and Best Cover Artist. Gear Magazine called 100 Bullets "the latest comic sensation," while Entertainment Weekly gave the series an A-, stating it's a "revenge fantasy turned into a hard boiled comic book."

100 Bullets will be available in 2004 across the next-generation systems at suggested retail prices to be determined. For more information on this game, please visit www.acclaim.com.

Talkback

DjunknownJune 11, 2003

I'll admit to not knowing a lot about Western comics, but I get the impression that DC wasn't doing so hot. Probably because Marvel's been on a roll in the big screen. Guess I'm wrong...

First 4 Horsemen, then Red Star, now 100 bullets. Looks like 3rd parties are starting to get imaginitive and ambitious again. But we'll have to exercise the art of patience until then. And if they cancel this game for Gamecube for "Demographic reasons" (In other words, Gamecube's too kiddy, we can't make a profit, blah blah blah..) it will prove most upsetting.

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