Actimagine makes FMV even more likely on the GBA and DS.
Nintendo Co., Ltd. Selects Actimagine Video Technologies for its GameBoy Advance and Nintendo DS Software Development Kits
PARIS, November 15/PRNewswire/ -- Actimagine announces that Nintendo Co., Ltd. (Japan) has
licensed its video codecs to integrate video sequences in video games for the Game Boy Advance(TM) and the Nintendo DS(TM) handheld video game systems. It will be provided at no charge in Game Boy Advance and Nintendo DS Software Development Kits (SDK). It will allow all Nintendo's game developers to enrich their games with attractive video content.
On the Nintendo DS, Actimagine software video codec can achieve full screen 256x192 video up to 30 frames per second from 100kbps to 700kbps, with stereo sound from 8KHz mono to 48KHz stereo. Dual screen can be supported up to 15 frames per second.
Metroid Prime Hunters(TM): First Hunt and Jump Super Stars(TM) are the first two games using those outstanding video capabilities.
In 2004, Actimagine had previously licensed to Nintendo Co., Ltd. its video compression technologies allowing Nintendo to deliver up to 90 minutes of TV-like video titles on 32MB cartridges on its range of hand-held
consoles: GameBoy Advance, GameBoy Advance SP and Nintendo DS. This is a purely software-based solution, making the video cartridges compatible with the vast installed base of Nintendo hand-held consoles that are already in the market.
"This new license confirms our commitment to Nintendo's handheld consoles success. Providing Nintendo with cutting edge technologies is a permanent challenge," says André Pagnac, Actimagine's President.
"Actimagine's tools and technologies strengthen our ability to support our developers efforts in delivering high quality games," says Ramin
Ravanpey, Director of Software Development Support, Nintendo of America Inc.
Actimagine will exhibit at the CES 2006 in Las Vegas, USA, from January 5th to 8th, Sands Convention Center booth 70608.