The Nintendo legend discusses how Star Fox's appeal has changed over the years.
In an interview with MTV Multiplayer, legendary game designer Shigeru Miyamoto expressed disappointment that the Star Fox brand seemed to be losing its appeal in recent years.
When asked about games that didn't have the public support he expected, he replied "I tend to forget those games [laughs]. I'm a big fan of the Star Fox games. Every time we make a Star Fox game I'm hoping people will enjoy it as much as I do. Of course the goal every time is to try and make it more and more fun but, at least in Japan, the people that purchase the Star Fox games has decreased over the years. But we still try to make them more fun and hopefully people will see the appeal in those games."
The peak of the franchise was with Star Fox 64, which was a multimillion seller. The most recent two installments, Star Fox Assault and Star Fox Command, both sold under a million copies. The series has veered from its roots in recent installments, adding on-foot missions, strategy elements, and in at least one case, abandoning the space battle formula entirely for an action-adventure with dinosaurs.