Author Topic: Episode 631: What's the Problem with Friendship?  (Read 2421 times)

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Offline NWR_Lindy

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Episode 631: What's the Problem with Friendship?
« on: July 14, 2019, 04:06:44 PM »

It's got all the power!

http://www.nintendoworldreport.com/rfn/51126/episode-631-whats-the-problem-with-friendship

Jon's back, everybody! Your Lindemann Withdraw Syndrome can now be cured.

He kicks-off New Business with a look at Metroid: Samus Returns. Samus on an extermination mission feels a little strange at this point, and for him the experience is a little uneven. Gui is still playing Xenoblade Chronicles 2. Despite beating the game he is not feeling the power of friendship. Spoiler warning for the ending. Greg's taken a look at The Messenger's new summertime DLC, which requires multiple downloads to access. James closes out New Business with impressions of Dr. Mario World. It's bad. The end.

After the break we answer a little bit of email, but mostly we talk about the Switch Lite. You can send your emails to our inbox.

Jon Lindemann
Contributing Editor, Nintendo World Report

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Offline wcmullins

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Re: Episode 631: What's the Problem with Friendship?
« Reply #1 on: July 15, 2019, 12:29:33 AM »
I kept going back to older areas in Metroid Samus returns thinking I had missed something based on my experiences with other metroid games. No, the game is actually simpler then I initially thought. I agree, the second half is a great game. First half is a meh game.

Offline TOPHATANT123

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Re: Episode 631: What's the Problem with Friendship?
« Reply #2 on: July 19, 2019, 05:13:25 AM »
Absolutely agree on the Xenoblade 2 world building Guillaume. The game presents a world but doesn't go far enough in detailing how it would work in practice.

Do blades eat?
Can blades die?
If blades can't die why do they need to eat?

They needed to flesh out their thought experiment on the weird blade driver relationship. Some times they act like regular people and other times like pokemon.

Offline Kobeskillz

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Re: Episode 631: What's the Problem with Friendship?
« Reply #3 on: September 04, 2019, 11:24:21 AM »
I kinda agree a bit about samus return but by the second half of the game I was destroying everything and found it a easy game. I liked it a lot.

PS. which to be fair is exactly what John said so spot on. Though i enjoyed the first half a bit more than he did.
« Last Edit: September 04, 2019, 02:23:16 PM by Kobeskillz »

Offline Kobeskillz

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Re: Episode 631: What's the Problem with Friendship?
« Reply #4 on: September 04, 2019, 02:24:52 PM »
Absolutely agree on the Xenoblade 2 world building Guillaume. The game presents a world but doesn't go far enough in detailing how it would work in practice.

Do blades eat?
Can blades die?
If blades can't die why do they need to eat?

They needed to flesh out their thought experiment on the weird blade driver relationship. Some times they act like regular people and other times like pokemon.

I didn't care about the blades as much as i did about my main group of characters. I wanted to spend all my time with them so those details weren't as important to me and never destracted from me.

Since the characters were so charming i just went along for the ride. Honestly one of my favorite games of all time.

It does have some of that monolith bullshit but nothing and i mean nothing compared to Xenoblade and Chronicles. Oh god Chronicles. : S