Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - BwrJim!

Pages: 1 ... 4 5 [6] 7 8 ... 23
126
TalkBack / Re: IMPRESSIONS: Resident Evil: Darkside Chronicles
« on: October 05, 2009, 08:41:47 AM »
What about the shaky cam, was it toned down any?  Just watching that preview trailer, I actually couldnt focus on the game much because of all that camera movement.    How is it in person?  is it too much?

127
Nintendo Gaming / Re: The Conduit
« on: October 04, 2009, 12:52:42 AM »
not sure if its true or not.  I am still on system menu 4.1 and well.. lets just say I am still looking at a room of black, waiting for the game room to reload...

so anyone else playing still?

128
Nintendo Gaming / Re: 12 player Conduit Wi-Fi Night:July 25th at Noon PST
« on: October 04, 2009, 12:49:22 AM »
wow, so summer ends and no body is around...

oh wait...



nope, just a cricket..

129
Nintendo Gaming / Re: REGGIE KART, RIGHT NOW
« on: October 04, 2009, 12:48:35 AM »
ahh, thanks!

130
Lets check the magic 8 ball...  http://web.ics.purdue.edu/~ssanty/cgi-bin/eightball.cgi


Will there be a nintendo summit in fall of 2009?

Yes!


131
let me look..

132
Nintendo Gaming / Re: Official Wii Sales Thread
« on: October 02, 2009, 06:15:23 PM »
Nintendo is not going to like where their system is.  Of course, with the abosolutly kick arse lineup starting now through holiday 2010.  well, I guess there isnt much too worry about huh?

133
TalkBack / Re: Issues Reported with Wii System Update 4.2
« on: October 02, 2009, 05:55:19 PM »
and of course its already been circumvented.  So in Nintendos attempt, all they really accomplished was unneeded repair cost to them..

shame.


134
Nintendo Gaming / Re: REGGIE KART, RIGHT NOW
« on: October 02, 2009, 01:25:50 PM »
what is reggie kart?  is that just a name for some mario kating fun?

135
Nintendo Gaming / Re: Dead Space Extraction
« on: October 02, 2009, 01:23:23 PM »
i just got my hands on this title and I can say it is done really well.  The voice acting is good, the production values are good and guess what.. its fun to play.  They game is kinda going for the that eternal darkness crazy feel too.   

so all in all a solid 7.5 or 8 effort.  and thats based on play and presentation.

136
get an sd to hd converter.. Slap in your wii, then you can just load your stuff from a hd through the sd.. neat little contraption.

137
TalkBack / Re: NWR Round-Table 1: The Future of Gaming Retail
« on: September 30, 2009, 11:31:39 AM »
To Zachary Miller:

  I've both worked and run a couple game stores and worked in the coperate environment for selling Video Games and the margin isnt what you think..  Most of the time, a retailer is lucky to get 4-5 us dollars per game while the usual is just 1.80 or so.   When a game has been out for awhile and stores begin to slash the game price, they are usually taking a rather large hit to clear those titles out.  Sometimes companies will offer a rebate of sorts for the retailers, but this rarely happens and its not very well practiced at all.   When the game on the shelf comes into competition with its own players choice title that may get released, the wholesale cost of the orignal doesnt change to the new SKU.  So its really a no win situation from that angel for the retailers.


Edit :: At this point in my gaming career I welcome and embrace the digital format.  No body actually owns they game they buy in the stores and with the damage they can take along with the space needed to hold on to them has grown beyond my means.  With the digital distribution, things can stay nice and neat.  While Brick and Mortar will be around for a while, I can see them changing drasticaly in the next few years.  I was talking to Seth from Capcom about 2 years ago and he believes DD will be in full swing by 2012.   I always took his comment as something kind of pointing at the next generation of consoles.

  I may miss the breaking of the cellophane and checking out what I just got, but in the end.. it doesnt even matter....   So, through out my gaming career, I have gone from hoarder to clean and neat (and it only took 28 years!)

Thanks for your time,
J!m


138
TalkBack / Re: Square Enix's CEO Expects New Wii by 2011
« on: September 28, 2009, 12:24:40 PM »
Lets keep in mind too a couple things about the Wii Hardware as well. The architecture of the memory system that is in place is actually a really good combination and configuration for their textures and other compliments.  The system is also has the ability to incorperate new techniques implemented years down the road to keep it going. 

  Dont get me wrong though, more memory is always beneficial, but for what the system is doing, its one of the best configured units on the market.   I am not sure where I saw this, but I did see someones idea on how nintendo could cater to bigger and badder markets in the next generation.

  It was something like, when it comes time to release a newer hardware, Nintendo could use a dual support system for the hardwares.  First was of course to make a new system that is backward compatible and had improved motion mechanics.  (lets face it, the controller works and so it most liekly will change just a little) while keeping the Wii going strong supporting the new markets they had created with it.  So as the "Core" Jump onto a newer system, Nintendo would keep that Wii going strong.  Then as the "Core" reach a more saturated point, it will begin to shift over users from one system to the next.  That way Nintendo would be able to keep multiple strong markets in the Console areana. Something that hasn't been done yet but came real close with the PS2. If the PS3 became as successful as Sony may of wanted, then this would of been a completly differnt race.   Now, its Nintendos turn to take a shot at it and lets not forget, Nintendo does like to sit back, watch the comptetition and then improve on what they are doing.   

So, we will see.

139
TalkBack / Re: This Week in Nintendo Downloads
« on: September 28, 2009, 12:15:42 PM »
was there really any difference between arcade and genesis versions of altered beast? 

140
TalkBack / Re: How I Almost Played FF: CC: The Crystal Bearers
« on: September 27, 2009, 10:08:04 AM »
"Ha Haa" said nelson..


141
Nintendo Gaming / Re: Tatsunoko vs Capcom confirmed for Wii
« on: September 26, 2009, 11:43:00 PM »
so with all those awesome updates ningurl, i am looking forward to some really REALLY good wars!!!

Are those l8test you posted, the changes to the american version from the japan?

142
tmnt...   ftw

143
Nintendo Gaming / Re: The OFFICIAL Wii rumor thread *bring your own salt*
« on: September 21, 2009, 11:55:10 PM »
i dont think so..  mario party 8 still 50... 

144
Nintendo Gaming / Re: The OFFICIAL Wii rumor thread *bring your own salt*
« on: September 19, 2009, 04:09:55 PM »
And to add to it, now wii sports can be sold serperatly in america too.

145
General Chat / Re: Naruto Shippuden
« on: September 18, 2009, 11:00:45 PM »
I like the series, and while there are a little filler, its not really much and its still really fun to watch.

146
Nintendo Gaming / Re: Tatsunoko vs Capcom confirmed for Wii
« on: September 18, 2009, 10:57:16 PM »
that was standard street fighter talk slipping in there..  8P

147
Nintendo Gaming / Re: DS Player for Wii.. would it make sense?
« on: September 18, 2009, 11:54:31 AM »
DS games on wii..

please see...  Final Fantasy Chrystal Chronicles.

148
Nintendo Gaming / Re: Anyone played Marvel Ultimate Alliance 2?
« on: September 18, 2009, 11:51:48 AM »
MUA2..  Havin not played the first one, I decided to give this one a go.  It reminds me of the old xmen 6 player arcade game.  Its a fun co-op game that lends itself to mindless bashing.  I actually thought to myself "why do the evil do'ers even higher normal people?" seeing a gang of mutants gang up on mere mortals was.... overpowering.    poor guys.. 

Its fun, but there are a couple of things you may want to change with the customized controls.   

Motions =  Fusion attacks
Motions =  there was one other.

but the placement of the jump button is off.  its the C on the chuck..  horrible place for it. 

Its a fun game, but I dont see a challenge in it.  This seems like an arcade presentation, where my biggest gripe was that I started a single player no problem..   started a multi campainge and It had to wipe out my single player to allow multi.... lame.

So far it feels like a solid 6.5 or 7, if you dont mind STIFF animation on the main characters, I am sure you will have a fun romp!

149
Nintendo Gaming / Re: Tatsunoko vs Capcom confirmed for Wii
« on: September 18, 2009, 11:46:36 AM »
This game is really fun..  Here is how it played out when I got the chance to play it with my friend and son..

   The wiicontrols (now one word orr wiichuck!) bring something interesting to the table of the vs. series.   It assumes you know that right way to link things (actually, I guess the VS. series has always done this) together for combos.   There are 2 attacks.  A and B.. one is attakcing (all 6 buttons in one) and the other is specials.  It actually works well as the game will do the correct moves that a master might do with the spacing in consideration.   Supers where done by mashing the two buttons and switching out the characters were simple enough.   

  When switching out a character it involved the nunchuck motion of going to the side.  (i dont remember, but I think you had to hold a button to decide whether it was an assist or not).

  All the speed combos and more are in here too.   My son was throwing out supers galore with ryu, while I was working my head around the new style.   So, on the fly i decided to see what would happen if I unplugged the chuck.. The game automatically switches to the wiimote nes style control and it was actually easier for me to figure things out.  Then of course, there was the classic controller..  worked great for this game and it reminded me of the SNES days.   So if your newb/vet/nes/snes style player, capcom has got you covered. 

  Capcom has gone in and made a really fun game that I can wait to get and play online, this will be a fun addition to the tournies held and to this day, V joe does not belong.... period.    .

150
ok dammit.. stop the hate.. and I am serious.

   To those of you slamming the 3rd party games that you call gimmicky and or/ fail because its Dora and what not.   You know what, I considered myself hardcore.  I've been playing games since before 1980 and I can tell you one thing.   All games have the potential to be good.   A lot of these games people are calling out as shovelware and crap.. well guess what. They can be pretty damn fun.  Sure I get sick of them (I have three kids and a wife btw) but a lot of them entertain my family members and it creates a fun atmosphere for everyone.   So before you write off the games, give them the Nintendo standard of 1 hour before you rate them, its only fair.


and for the info on FFVII.  Here is the low down from a few of my friends..   The only reason Square jumped ship, was because they could not figure out how to develop on the 64 very well and Nintendo was not sharing any information on how to do it.  Sony offered a check and the rest is history. 

Had to vent..

Now, at least the one fighting game I saw on that list for the wii, will be at least online.



Pages: 1 ... 4 5 [6] 7 8 ... 23