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Messages - Mashiro

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2926
Nintendo Gaming / RE:The Legend of Zelda: Twilight Princess
« on: July 08, 2007, 10:31:31 AM »
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Originally posted by: LuigiHann
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Originally posted by: GoldenPhoenix
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Originally posted by: Guitar Smasher
I think keeping the same map game to game would be a horrible choice.  Doesn't everyone agree that a good part of Zelda's magic is the pure sense of adventure and discovery?  Frankly, if OoT had been a remake of a previous map, we wouldn't be saying how good it was.


Good point. Personally I think they should start expanding beyond the boundaries of Hyrule in future games.


My hope was actually that they'd put Hyrule from OoT in the center of the map, and expand around it. That would combine continuity and nostalgia with a more expansive and original world.


Reminds me of Super Metroid. To this day I still would say that this game (Super Metroid) did the best job of returning the player to a previous game setting and massively expanding upon it.

2927
My whole life has been a lie!

2928
Nintendo Gaming / RE: The Legend of Zelda: Twilight Princess
« on: July 08, 2007, 08:45:12 AM »
Makes sense =)

Anyway lets change up the discussion a bit . . . list in order your favorite to least favorite Zelda games:

ALttP => TP => WW =>LoZ => OoT => Links Awakening => ZII

I never played MM but all this positive talk about the game makes me hope it comes out on VC soon =P

2929
I dunno . . . I never had an RPG where I fought other pirates . . . in the air . . . on flying ships. =P

2930
Nintendo Gaming / RE: The Legend of Zelda: Twilight Princess
« on: July 08, 2007, 08:05:48 AM »
Call me crazy but wasn't Kakariko village close to death mountain in TP?

2931
Am I the only one who thinks the wolf should have transformed into an aged version of one of the past Links? Now how cool would that have been =)

2932
Nintendo Gaming / RE: The Legend of Zelda: Twilight Princess
« on: July 08, 2007, 01:57:06 AM »
Well I didn't want LINK to kill one of his friends, just have someone important to the story killed off. That element of "the heros suffering" just builds character and adds layers to the hero.

Sadly, as much as you loved many moments in OoT I found myself not nearly as engaged.

I know I'm an extremely rare person who wasn't all that "wowed" by OoT. Though I attribute this to being SO hyped up about the game that (at the time I was probably the most nerdy Nintendo fanboy around) it could never live up to my expectations. It didn't and I think it's what ruined my OoT experience. Since then I have tried to never be too hyped about any particular thing or else I risk that same let down feeling.

2933
You know what RPG really deserves a sequel? Skies of Arcadia.

2934
Nintendo Gaming / RE: The Pre-E3 expectations thread
« on: July 07, 2007, 09:12:36 PM »
Sorry Mario but Pokemon Diamond / Pearl is not an MMORPG. It has online multiplayer but is not a MMO.

If it were, the whole world would be inhabited by other players, or you would be able to log into a portion of the game that allowed you to hop on Wifi and walk around and interact with many other players (more than just 1 other person or whomever you may meet up with in a union room) than it would be considered an MMO.

However, it just isn't.  

2935
Well according to this: Links to Tales of Phantasia it would seem that the game indeed takes place in the same universe and has many elements of continuity connecting the two games.

2936
I know how they work, I own all the Naruto: Gekitou Ninja Taisen games =) They never really bothered me all too much.

2937
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Originally posted by: UncleBob
DS Cases don't bother me too much.

It's GameCube cases that always ticked me off.  Never understood the point of the tiny discs if they came in storage cases the same size as the big discs....


Yeah, at least for the American packaging. The Japanese games had a nice little box.

Same with the Japanese GBA boxes. The American version was roughly the same size as its GB and GBC predecessors. The Japanese version was a sleeker more rectangular box.

2938
Nintendo Gaming / RE: Rush Hour 3 Web game to sport Wii controls
« on: July 07, 2007, 05:16:52 PM »
What a horrible flash game holy mother of god.

Stage one consisted of beating up like 3 women...then I moved to stage 2 Paris. At that point I questioned why I wasted 6 seconds of my life on this game.

2939
Nintendo Gaming / RE: Pokemon Diamond/Pearl
« on: July 07, 2007, 05:15:23 PM »
Anytime =) I do what I can.

2940
Nintendo Gaming / RE: Pokemon Diamond/Pearl
« on: July 07, 2007, 04:44:50 PM »
From Wikipedia:

"Once Pokérus' effects end, the host develops an immunity to it and pokerus can no longer be transmitted. However, the accelerated stat growth remains, the Pokémon only loses the ability to spread it."

2941
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Originally posted by: Infernal Monkey
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Originally posted by: Mashiro
Only thing I didn't like about ToS . . . was the american VA's. God why is it so hard to include an option for Japanese VA's?


Probably very hard considering the GC's disc size. =)


. . . touche lol.

No excuse if a sequel comes out on Wii though! =P

2942
Nintendo Gaming / RE: The Pre-E3 expectations thread
« on: July 07, 2007, 04:09:23 PM »
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4.) An online MMORPG set in the Zelda or Mario universe. For as popular as these types of games are, Nintendo would be foolish not to make one.


No, Nintendo would be foolish not to make a POKEMON MMORPG.

2943
Nintendo Gaming / RE: The Legend of Zelda: Twilight Princess
« on: July 07, 2007, 03:49:33 PM »
Edit: I'll tun this double post into a response.

No worries Mantidor I am often over looked

Thinking back on it I may be wrong with the battle cues, it's been a while since I played TP. I think I made an error.

It may have been that the musical CHANGES that occur during the gameplay could not have been done with traditional orchestrated music and such midi style music was used.

Example: While riding through Hyrule field the over world theme plays. Now an enemy bird approaches behind you. The music begins to shift into a darker theme and an enemy theme begins to overlay the pre-existing track.

I think that was a primary reason for not having a full orchestrated track. Though also thinking back on that scenario I do remember hitting the birds and I could remember the music having added "beats" for the attacks done on the bird. Not as prevalent as in WW but I thought they were there. . .

I'll test this out as soon as I can free up the TV my Wii is connected to =).  
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Update: Yeah I guess they aren't there. My mistake.

So I guess the "reasoning" behind lack of orchestrated music was for those musical shifts at certain points . . . I guess. I'll try to find a source on that.

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Update: Well I stand corrected. I was wrong as to the "why there is no orchestrated music in TP" so I apologize for my misgiving of information. In an interview with Koji Kondo on IGN we get the real answer:

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IGN: Many fans were expecting the Legend of Zelda: Twilight Princess to support a fully-orchestrated score. When we talked with Aonuma just a few minutes ago he mentioned that the lack of orchestration was something that you were deeply let down by. Was it limited by a budget or time constraint, or was it something Nintendo wasn't interested in?

Kondo: As far as Twilight Princess goes, of course those decisions took place. In the end it was not about the time or budget; we had the time and the budget, and it wasn't a Nintendo philosophical stance that "we're not going to do this". Basically while we were working on the game and creating the music, we never really felt that this was a place that needed a full orchestra. We never got the feeling that "Oh this would be a place that could make more of an impact with a full orchestra". We just didn't see the need for it this time.

If you power the game up and let it sit there's a fully-orchestrated piece there, so we aren't against doing it, no.


There you have it. Real shame. Maybe in the next game there will be a full orchestrated sound track.

2944
Nintendo Gaming / RE: The Legend of Zelda: Twilight Princess
« on: July 07, 2007, 03:49:32 PM »
I have one big gripe with Twilight Princess, and that is Links relation to his supporting cast.

In Wind Waker, the one thing I loved about it leaps and bounds over OoT, is that Link actually makes bonds with the characters he meets. The dragon he helps for example, comes back with the pirates and such to help assault Gannon's fortress. The boat is the King of Hyrule and the bond between Link and him is displayed beautifully at the end of the game in a very sad and tender moment.

Just to name a few examples.

In TP I was left wondering "Why should I care about these characters?". Outside of Midna, no other character really 'connected' with Link as they did in Wind Waker.

Which is a shame because Link conveyed emotion in TP better than any previous Zelda game.

If there is one thing I want to see in the next Zelda game for Wii (outside of full motion controls for the sword) is a really heavy emphasis on character relations with our main character. Make us fall in love with the characters, make us CARE if such and such girl gets taken away, and here's a shocker, maybe even kill someone off. Make Links journey as a hero filled with ups and downs.

Hell look at Final Fantasy VII, probably one of the most memorable scenes in video game history is Aeries death. Character relationships with one another when done correctly make us feel for those characters, make us connect to them and when one is taken away as in FFVII, it can be very sad. It adds so much more to the game and truly lets it become an epic adventure.

That's another reason why I feel ALttP is the overall best Zelda game. Links uncle is KILLED while going to save princess Zelda. Sure we didn't know him all that much and it happened right in the beginning of the game but it was something. It was a reason for Link to go off and go on the journey. The 'relations' in ALttP (while not all that deep) made for a great ending as well as Link demonstrates how using the power of the Triforce for good could set all the things wrong with Hyrule right. He helps all those who somewhat helped him on his way and was truly a fantastic ending to an epic adventure.

Bring back good character relationships in the Zelda series Nintendo and it will help to make your already great Zelda games all the more epic.

2945
General Gaming / RE:I'm Lookin for PS2 games...
« on: July 07, 2007, 09:01:43 AM »
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Originally posted by: Ghisy
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Originally posted by: Mario
All those games suck except GTA

GTA is WAY overrated: I found this game so boring...


I agree, the only real "fun" aspect to it is entering in passwords and just running a muck. It's a good time killer but it doesn't have much substance.

2946
Only thing I didn't like about ToS . . . was the american VA's. God why is it so hard to include an option for Japanese VA's?

I hated having the main character remind me of Robin from Teen Titans the entire time . . . (yeah I know you can turn off the voices but it takes away from the game).

2947
Nintendo Gaming / RE:The Legend of Zelda: Twilight Princess
« on: July 07, 2007, 08:53:33 AM »
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Originally posted by: Gamebasher
People are perhaps too lazy these days to work hard enough to make a game as great as OOT.


I don't really believe that, and it is kind of unfair to say. I think in a lot of areas Wind Waker (for example) were better than OoT. It had a great backstory (relating it to a previous Link which hasn't been done before), great character (I found myself more interested in the various races in WW than in OoT), a better all around supporting cast, and not to mention the re-powering up of the master sword (<3 master sword, boo big goron sword).

Though it had it's short comings which made it not "as good" as OoT (triforce search, one too few dungeons, etc) but that isn't to say the development team was nessasarily 'lazy', I'd say it falls along the lines of time constraints getting in the way of adding more to an already great game.

2948
General Gaming / RE: I'm Lookin for PS2 games...
« on: July 07, 2007, 07:33:45 AM »
You know . . . I got a PS2 a while back. Some years ago for Christmas I asked for one and some games just to see what all the hupla was about. I got a bunch of the (at the time) best rated PS2 games at the time.

Probably the biggest let down ever, none of the games really appealed to me and in the end (as in now) I only have Soul Calibur 3, Dragonball Z Budokai 3, Guilty Gear X2 and Final Fantasy XI. The first three are really good (well DBZ one if you're a fan of the show, though try and get one with the japanese voices) and FF11 was fun for a while but got old after a few months.

I always though I was "missing" something by just having Nintendo systems I was glad I proved myself wrong.

PS - Two other fun games I don't own anymore but used to: GTA and Katamari. Great time killers.

2949
Nintendo Gaming / RE: The Legend of Zelda: Twilight Princess
« on: July 07, 2007, 07:20:31 AM »
Wow...that post above me is EPIC in size holy mother of god. . .  

Edit: Also I'm not sure where you get your information from but the music in OoT was not orchestrated . . . it was midi formated as well. The people behind the music in TP (Koji Konodo actually said the following I think) that they wished to do an Orchestrated sound track for TP. However, the game itself called for musical cues to come from actions based on screen (example: when fighting enemies and you hit them a musical change occurs), and that isn't possible with non-midi music.

2950
Nintendo Gaming / RE: The Legend of Zelda: Twilight Princess
« on: July 07, 2007, 07:17:10 AM »
As a person who loves Zelda but actually disliked OoT (yes I disliked it . . . sorry it wasn't as great as I thought everyone said it was), I liked TP better.

I think the STORY to OoT was more well conceived than TP but OoT's biggest issue was its gameplay. While it was ground breaking and revolutionary and original (lock on targeting and such), I just felt it wasn't perfected enough and I found myself not really getting "pulled in" to the OoT experience.

I am one of the few people out there who will probably openly admit to not really enjoying OoT (cept for the ending, the whole Gannon fight was awesome). I think Wind Waker and TP are better than OoT simply for the fact that I got into those games more, but that's just one persons perspective on it.

To this day, though, no Zelda game is greater than ALttP in my eyes. Still all around the best Zelda game I've played.  

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