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Messages - Mashiro

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1876
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Overrated but fun. Personally I found the series as a whole to rely a lot more on luck then skill. Yeah it has depth but not enough IMO, at least in Power STone 2 there was alot of stuff going on it kept me on my toes and provided a 2nd layer to the fighting genre (Not to mention I found it relied on a bit more skill than luck at least compared to Smash Brothers). At least Brawl is shaping up to be a highly varied game that will have something for everyone (Like this awesome looking stage).


GP I am so sorry but I have to call complete and utter BS on that statement.

Complete BS. ::raises BS flag:: is there an emote for this?

Power Stone 2 is one of the MOST random fighters EVER. The main reason why PS1 was BETTER than 2 was because you could actually have decent skill fights in 1. In 2, the game was designed around 4 player combat with hectic stages that would collapse, do damage to you, etc.

Sorry but Melee has more depth than power stone 2 ever had.

1877
TBH I liked Power Stone 1 as a whole better than Power Stone 2 but I digress . . .

I think the whole collapsing stage isn't going to be as hectic as a Power Stone 2 stage for the simple reason that (from what I can gather) the Stage just collapses. In Power Stone 2 when stages would change things would occur that would damage you, make you lose your power crystals, etc. Plus Brawl is a "flat" design where as the power stone series is more Top down view 3D style fighting which makes it even harder to keep up with stage changes.

1878
General Gaming / RE:Can anything save Sega?
« on: August 01, 2007, 09:02:50 PM »
Quote

Originally posted by: GoldenPhoenix
People buying Alien Syndrome regardless of what anyone says?


lol.

Well . . . there are companies that make comebacks from being in not so great territories, so I don't see why Sega can't be "saved".

It's always possible. I think they really need some fresh new talent that will really help improve Sega's games. Sega's problem is they don't improve their games. Example: Sonic Adventure 1 had issues that carried over to Sonic Adventure 2 that carried over to Shadow the Hedgehog.

They don't fix the broken aspects of their games and that's what they need to focus on. Their games aren't really BAD but they lack polish and quality control in some areas.

It's sad because it always seems like Sega games are a diamond in the rough.


1879
Quote

Originally posted by: GoldenPhoenix
I'm SOOOO glad they are doing more stage design like Power Stone 2 where it is constantly changing on you, makes for a great time!


Soo true so true.

I think this will be the stage I play on the most looks so fun!

1880
Castle Siege!!!

Awesome stage! I can't believe the stage collapses to the interior and then BELOW that. Good stuff!

Can't wait to see what's below the interior.  

1881
Oh I almost forgot, it should be worth noting that thanks to the Metroid Retrospective video I finally know a new strat to beat that underwater boss in Super Metroid! I had no idea you could link up to electrical feeds on the wall to shock the boss.

1882
Nintendo Gaming / RE: review alien syndrome already!!!
« on: August 01, 2007, 06:05:19 PM »
Well . . . NWR reviewed it, but it isn't pretty.

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Cons:
Obnoxiously repetitive gameplay
Obtuse and illegible menus
Hordes of recycled enemies
Awkward controls
Muddy color scheme and generic art design


Quote

Final: 3.5
There’s no easy way to say this, but Alien Syndrome is one of the worst games you could get for your Wii. The game is a hollow shell of generic art, obtuse menus, irrelevant leveling, and soul-crushingly repetitive shooting action. Even the most ardent dungeon crawler fan will be hard pressed to find something worth celebrating in this game.


(Bolded for emphasis)

I think I'll be holding onto my monies.

1883
Just saw the Metroid Retrospective (part 2) awesome Super Metroid segment.

I've said this 18 billion times on this forum but it needs to come out on VC soon =(, more people need to play Super Metroid.

1884
NWR Feedback / Slow loading forums?
« on: August 01, 2007, 05:39:56 PM »
For some reason tonight the forums feel really sluggish (while other sites are loading fine).

Anyone else experiencing this?

Edit: never mind forums are finally back up to speed after a really sluggish day. /dance.

You can delete this is you want mods.

1885
Nintendo Gaming / RE:Silent Hill Arcade, maybe Silent Hill Wii?
« on: August 01, 2007, 05:38:30 PM »
Quote

Originally posted by: tiamat1990
Light-gun games...I don't even know my stance on them. On one hand I can't wait for Umbrella Chronicles but on the other, I don't want more, not even an Umbrella Chronicles 2. It's just a genre I tend to stay away from. I just feel like it's an inferior version of a FPS and why play an inferior game?


Because some people like light gun games?

I know my dad LOVED playing House of the Dead 2 for DC and he always questions why more light gun games don't come out for various systems.

I look forward to being able to play more light gun games with my dad =)

1886
Nintendo Gaming / RE:Metroid Prime 3 Revolutionized
« on: August 01, 2007, 05:35:19 PM »
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Originally posted by: tiamat1990
I don't get this free-aim lock on thing...the explanations don't make any sense. You lock-on...but you can still move the camera. How is that locking on??


With the free-aim lock on option on what occurs is you still can "lock on" to enemies so Samus' motion will still be based on the locked on enemy.

The difference is that you are free to shift the aim of your arm cannon to any other object on the screen while you are locked on, so you don't HAVE to hit the enemy you are locked on to.

At least that is how I understand it works.

1887
NWR Forums Discord / RE:Completely Awesome
« on: August 01, 2007, 05:21:47 PM »
Pale and I are officially Kokoro brothers bwahahaha!

(I'll PM you my title when I think of a good Kokoro one haha)


1888
The takeover has begun!

There is no turning back!

1889
NWR Forums Discord / RE: Completely Awesome
« on: August 01, 2007, 04:12:07 PM »
LOL nice! I'm working on cropping out the heart now.

1890
NWR Forums Discord / RE: Completely Awesome
« on: August 01, 2007, 04:03:06 PM »
Woot! Will do.

1891
NWR Forums Discord / RE:Completely Awesome
« on: August 01, 2007, 03:55:12 PM »
Done =)

Can I really get a custom title? =D



Edit: oh you said in front of our own faces...doh. well it's still the heart that counts for something lol.

1892
NWR Forums Discord / RE: Completely Awesome
« on: August 01, 2007, 03:33:44 PM »
WOW pale you read my mind, I actually already saved the video file and am preparing an animated gif avatar.

1893
Ohhh an advanced wars character or two would be awesome =D

1894
Quote

Originally posted by: Kairon
No. They'll probably realize that they gotta do something more. I expect MS to innovate next gen.


Well Bill Gates doesn't even think the Wii exists so . . .

1895
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I say the next generation, because this generation has brought the start of innovation with controls and emerging innovations with game interaction. I would like to see all console makers work towards this in their next systems and see what becomes of it.


You . . . you do know that MS and Sony will just copy Nintendo right?

1896
TalkBack / RE: Virtual Console Mondays: July 23 and July 30, 2007
« on: August 01, 2007, 02:48:45 PM »
It says recommended for everyone for me.

1897
Nintendo Gaming / Silent Hill Arcade, maybe Silent Hill Wii?
« on: August 01, 2007, 01:44:33 PM »
With the Silent Hill Arcade game just being released, what are the chances that we will see this ported to Wii?

Bring on the light gun games I say!  

1898
Nintendo Gaming / RE: Wii controls vs. Traditional controls
« on: August 01, 2007, 01:03:41 PM »
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Plus Nintendo ran into a limitation on DAY ONE when free camera control was featured in the Cube version of Zelda but not the Wii version. Why? Because they had nothing to map the functionality to. Launch day and already Nintendo demonstrated a need for refinements to their controller.


A "limitation" maybe but look at Super Mario Galaxy. The lack of camera controls doesn't matter because their camera systems works perfectly fine without it.

It's not a necessity and by having a "gasp" good camera system there isn't a need for free roaming cameras. Thus keeping things simple but effective.

I'm not saying they shouldn't change some things with the Wiimote or let it evolve into something better, just saying more buttons isn't always the answer.

1899
Nintendo Gaming / RE: Wii controls vs. Traditional controls
« on: August 01, 2007, 12:30:23 PM »
Just because it is simple though doesn't mean it has to be limiting.

A it stands the Wiimote does its job fine and those who want a more "classic" control solution with games that allow it can use the classic controller. I don't see a need to really add much more to the Wiimote + Nunchuck design. Expanding upon how the Wiimote of the future actually registers movement and such (to allow for even great 1:1 controls) would be enough in my eyes.

1900
NWR Forums Discord / RE: Completely Awesome
« on: August 01, 2007, 12:05:18 PM »
It's so addicting to listen to . . . my mind is slowly being taken over!!

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