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Messages - Mashiro

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1151
Nintendo Gaming / RE: Metroid Prime 3 Revolutionized
« on: August 29, 2007, 01:45:49 PM »
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I didn't say you had it off you fiend...


Oh it seemed like . . . never mind haha my bad

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MP3 must not be that good if you guys have the time to babel about it!


It's very enjoyable but I like pacing myself. I played for a little while when I got home, now my parents and sister are all in the den where my Wii is so I don't feel like hijacking the TV and forcing them to watch. I'm doing daily quests in WoW and in an hour or so I'll go back to playing =)

So far I actually like the game more than Prime 1 which I didn't think I would I'm a little after the point where you get the Ice Beam. The boss battles so far have all been really cool (no pun intended) and unique and I look forward to the rest of the fights!.

I still detest the ship design used in the game (exterior) and the PED suit design. Why is it that the Samus essentials always end up looking bad in these new games . . .

1152
NWR Forums Discord / RE:Mafia XVIII: Super Smash Bros. Brawfia! Day 1
« on: August 29, 2007, 01:40:30 PM »
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Originally posted by: Sir_Stabbalot
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Originally posted by: Mashiro
Saying comrade doesn't make you a communist!

I hate cheap clones . . . or w/e the hell you are.


The name is JAN ALEXI. We TRAINED TOGETHER. Seriously, it's been a long time and I've avoided the public eye, but your memory can't be THAT bad.


You can make up your back story all you would like Jan Alexi, but I never recall training with any one aside from the Chozo . . .

1153
NWR Forums Discord / RE: Mafia XVIII: Super Smash Bros. Brawfia! Day 1
« on: August 29, 2007, 12:58:24 PM »
Saying comrade doesn't make you a communist!

I hate cheap clones . . . or w/e the hell you are.

1154
Wii Love Golf was announced by Capcom (Get it? WE love golf! Haha....haaaa). The developer is none other than Camelot games *glee*.

Source: The-Magicbox.com

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Capcom announced Wii Love Golf for Wii in Japan, a new golf title developed by Camelot, developer of the first two Hotshot Golf titles. Wii Love Golf will be released in Japan in Q4 2007.


 

1155
Nintendo Gaming / RE: Metroid Prime 3 Revolutionized
« on: August 29, 2007, 12:52:39 PM »
It is on . . . when did I say I had it off? <3 Free Aim

1156
Nintendo Gaming / RE: Metroid Prime 3 Revolutionized
« on: August 29, 2007, 12:50:38 PM »
Lies.

(Wait need what? Free Aim Lock On on or off?)

1157
NWR Forums Discord / RE: Mafia XVIII: Super Smash Bros. Brawfia! Day 1
« on: August 29, 2007, 12:49:19 PM »
In order to aide a comrade in need I counter Dasmos vote with a vote against him.

Edit: Maybe not . . .

1158
TalkBack / RE: Metroid Prime 3 Prompts System Update
« on: August 29, 2007, 12:48:18 PM »
I still say that was the funniest thing about PSP.

Me - "So why did you get a PSP?"

Friends at College - "Cause you can play all the old SNES Games!"

oh the irony.  

1159
Nintendo Gaming / RE: Metroid Prime 3 Revolutionized
« on: August 29, 2007, 11:31:37 AM »
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Also I don't really find a difference between the three sensitivity options, but I did have to turn the free aim off because it was really making the first group battle in the beginning of the game nearly impossible because my lock on weren't actually locking on. It pretended I was locking on, but my shots fired were going elsewhere. Once I turned free aim off, it was smooth sailing from there (sort of, still have to get used to dual control use)


The real difference between the "sensitivity" options is just how much you need to move the remote to turn. That's really it.

With Basic, in order to turn or look up or down, the cursor needs to "hit" the edge of the screen in order for anything to move. The turning/looking up and down speed is also slower with basic on.

With Standard, you change your view (looking around, up and down) without having to necessarily hit the edges of the screen. However, there is still some lee-way and if you keep the cursor more towards the center of the screen you won't change which way you are facing. The speed of looking around/turning is faster in this setting.

With Advanced, any movement with the Wiimote results in your view changing. Looking around/turning occurs fastest with this setting.

If there is one thing I wish it's that the advanced controls had a small area in the center where you could idle the wiimote without having the view change. That's really the only reason why I keep it on standard right now.

As for Free Aim Lock On it was working as intended =) What happens is, it will lock on your enemies but as you noted your blaster wasn't necessarily "fixed" on the target as it (the blaster) was shooting in other directions. Free Aim Lock On is really just allowing your character to "focus" on a point while you are still able to shoot anywhere. Where as when it is off it returns to the more traditional gameplay of the first two games (you lock on, your blaster focuses on the target no matter what and you can blast it).

One thing I enjoy about Free Aim Lock On is that it makes the game feel more "hectic" and more "real". I have to say the controls really make the Prime series that much better. It's far more satisfying to actually aim and shoot stuff than just lock on and blast away (for me at least).  

1160
Nintendo Gaming / RE: New router recommendations
« on: August 29, 2007, 11:12:11 AM »
I have the Linksys Wireless-G Router (Model WRT54GS). I'm not sure how expensive it is now but I got it at best buy for a reasonable price a number of months ago and it works really well so far.

1161
TalkBack / RE: No NWR Metroid Review Today or Soon
« on: August 29, 2007, 12:48:31 AM »
I'm literally angry with rage!

1162
NWR Forums Discord / RE: Pet the Pony 3 confirmed for Wii!
« on: August 29, 2007, 12:46:54 AM »
Just for that I will never purchase Bio Shock (not that I was going to anyway . . .)

Seriously, Pet the Pony?

1163
Nintendo Gaming / RE: Metroid Prime 3 Revolutionized
« on: August 29, 2007, 12:43:12 AM »
Ironyyyy!

1164
Nintendo Gaming / RE: Predict the Daily Update Thread.
« on: August 29, 2007, 12:13:28 AM »
Another move set . . . well the boulder smash is cool haha.

Prediction for Aug. 30: Music Update

1165
Nintendo Gaming / RE: Metroid Prime 3 Revolutionized
« on: August 28, 2007, 06:29:52 PM »
Well I was playing an hour ago (it's pitch black out) and I only had one light on in the room.

I think moving the sensor bar will probably help, I'll try it on top of the TV tomorrow when I get home from work.

1166
Nintendo Gaming / RE: Metroid Prime 3 Revolutionized
« on: August 28, 2007, 06:21:56 PM »
No it doesn't. I've tried all the control settings and it does it on each.

It's an issue with the Wiimote and my sensor bar. For some reason if I tilt the wiimote too high it just stops sending a signal to the sensor bar. It's weird since this is the first game this has happened with.

1167
NWR Forums Discord / RE: Official Resident Evil 5 Petition for Wii
« on: August 28, 2007, 05:50:57 PM »
Nope . . . (why do GP and I get limped together HUH!? HUHH!!!!?!?!?!?!?!) jk

1168
Nintendo Gaming / RE: Godzilla!!!!!!
« on: August 28, 2007, 05:49:57 PM »
Why do people like these games so much?

:: Ducks::  

1169
Nintendo Gaming / RE: Metroid Prime 3 Revolutionized
« on: August 28, 2007, 05:48:51 PM »
I'm really upset that pointing upwards screws up my wiimotes for some reason. But aside from careful up aiming (which I rarely need so far) everything else controls beautifully. (Does anyone else have an issue aiming in certain directions and the cursor going yellow?)

I did get up to the point where it's one month later and you goto your first planet. The dialogue with the Aura Unit was awesome just for the fact that the Super Metroid music was playing during the discussion <3 <3 <3. It's quite weird to be given instructions by an AU (which is pretty much what Mother Brain is, I think).

I have to say, I am actually taking a liking to having more hunters, more humans and actual civilization around Samus. I thought I would hate it but it actually is kind of refreshing.

One thing I haven't taken a liking to is the PED suit it is ugly as sin =/.

1170
General Gaming / RE: Hardest Final Boss Fight
« on: August 28, 2007, 05:44:06 PM »
Really? That's kinda weird. I felt the longer (normal) battle was far easier because in between each variance of attacks you got another DK barrel if you lost one of your guys.

The shorter one was a little more tricky in that regard . . . I think.

Wait, did you get an DK battles in the lost world fight?

1171
Nintendo Gaming / RE: Predict the Daily Update Thread.
« on: August 28, 2007, 05:42:23 PM »
At this point, I'm beginning to wonder if they will ever show the pokemon stage in full. I think they like teasing us with shots of just the bare pokemon stage.

1172
NWR Forums Discord / RE: Mafia XVIII: Super Smash Bros. Brawfia! Day 1
« on: August 28, 2007, 05:40:53 PM »
Edit: I retract my vote for now actually, as I should gather more information first before making snap judgments . . .  

1173
NWR Forums Discord / RE: OS Warz: Jonny versus Karl
« on: August 28, 2007, 04:00:55 PM »

1174
"Jan", you call yourself that right?

The lies you spread now will be your own undoing, it was always only the Chozo and myself whom inhabited the "colony" which you proclaimed to have come from.

You're nothing but a cheap imitation of the real deal and I won't have you tarnish my name for your own gain.  

1175
The plot has already been put into motion . . .

this being who identifies itself as "Dark Samus" will stop at nothing to turn everyone against each other and place blame on the one it pitifully tries to mimic.

Remember this my friends, do not be fooled by the "doppelgänger".

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