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« on: March 20, 2008, 12:07:27 AM »
From what I've seen the slower characters have a much better chance in brawl than melee, they just require an incredible amount of patience and timing. My friend is an Ike player, I use either Diddy or Lucas most the time and he always puts up a good fight. Heavy characters are about capitalizing on the mistakes of your opponent in a big big way. Bowser, Ike and Dedede all have a smashes which can ko a regular weight opponent under 100%, the problem is that people have no patience and try to spam huge attacks with long lag times and get dominated because of it.
Also Ike plays much differently than roy, and falco is much more varied from fox than most people are complaining about. I used to play fox in melee and I find him unusable in brawl. Most of his moves have been changed in strength and knockback so his moves don't combo like they should. The spacies don't slide like they used to, it makes there movements jerky and predictable. I just don't think that the spacies are going to be as dominant as they were in melee.